im sad , my legs arent working and you have no discord. lol could you possibly help me i really love your videos. my issue is my followed what you had in the video but my legs arent working i copied the same method as before everything worked but the feet im using 5.4
i just dragged. boom its there. delete root. would be nice if changing "mesh" is same where change dont use mannequin use BP_yourmetahumnn and BOOM done. unity is so easy. you did not even copy blueprint stuff LOL and change what need to be change. its unreal. nothing makes sense. i would like idea its thirdperson controller and there is just select what it control. DONE! its like whole thing is controller for mannequin. so i fixed it. i made controller that works changing character. BOOM done i like unity style. do it no messing around. quinn based on manny. to make it so is bcoz controller is done bad way its controll manny
Unreal can definitely feel more involved compared to Unity, I've worked with both and I just love UE graphics so I feel like it's worth it. But, Unity def has its perks. This tutorial is aimed at beginners to help them get started with MetaHumans as playable characters. If you’ve got a faster method, feel free to share!
nice, Thank you.
Awesome 😎
@@alihkw thank you ✨✨✨
What computer you have?
I have an Intel Core i7-12700KF CPU, RTX 2080Ti GPU, 32GB RAM, and a 1TB SSD
I like your metahuman. Gimme. I want. 😅
hahaha thank you ✨
im sad , my legs arent working and you have no discord.
lol could you possibly help me i really love your videos.
my issue is my followed what you had in the video but my legs arent working i copied the same method as before everything worked but the feet im using 5.4
@@herrofrwiends8475 is it the feet being stuck on the floor problem that I mentioned?
i just dragged. boom its there. delete root. would be nice if changing "mesh" is same where change dont use mannequin use BP_yourmetahumnn and BOOM done. unity is so easy.
you did not even copy blueprint stuff LOL and change what need to be change. its unreal. nothing makes sense.
i would like idea its thirdperson controller and there is just select what it control. DONE! its like whole thing is controller for mannequin.
so i fixed it. i made controller that works changing character. BOOM done
i like unity style. do it no messing around.
quinn based on manny. to make it so is bcoz controller is done bad way its controll manny
Unreal can definitely feel more involved compared to Unity, I've worked with both and I just love UE graphics so I feel like it's worth it. But, Unity def has its perks.
This tutorial is aimed at beginners to help them get started with MetaHumans as playable characters. If you’ve got a faster method, feel free to share!