The Dark Age Of Anime Arena Fighters
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- Опубликовано: 28 июн 2024
- In this video I cover the history or what I would like to call "The Dark Ages" of anime arena fighters. I hope you enjoy!
Timestamps:
Intro 0:00
Dragon Ball Budokai Tenkaichi 0:44
Naruto Ultimate Ninja Storm 2:34
J-Stars Victory VS 4:05
Dragon Ball Xenoverse 6:29
Jojo's Bizarre Adventure: Eyes of Heaven 7:19
One Piece: Burning Blood 8:48
Seven Deadly Sins: Knights of Britannia 9:41
My Hero One's Justice 11:16
My Hero One's Justice 2 12:55
Jump Force 13:40
Kill La Kill -IF 15:49
One Punch Man: A Hero Nobody Knows 17:27
Demon Slayer: Hinokami Chronicles 18:31
Naruto Ultimate Ninja Storm Connections 19:34
Jujutsu Kaisen: Cursed Clash 21:06
Conclusion 22:34
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Here is my thing. Arena fighters can be amazing. The problem I have is that ALL of these games are rushed, made on a shoestring budget and have terrible design decisions.
That’s part of why I’m so excited for sparking zero. It’s been in development for 5 years, the devs are listening to our input, it’s a genuine sequel, and the devs really care about their work. It’s gonna be gas 🔥🔥
@warmice4136 For me, I'm keeping my expectations low. Look I wanna be excited as you, but after so many crappy arena fighters, I can't trust it. But I do hope it ends up good. I don't want it to suck.
@@jarrodeaston6373 Eh pretty much has most the things that actually make a good arena fighter, a large roster featuring even the obscure characters from the source material, actually large interesting looking and destructible environments and very nice looking visuals on everything. They just need to make punching the other guy through a building feel satisfying and they're golden. The thing is people don't nor have they ever played arena fighters for a deep competitive games. They play them because they just want a toy box to smash their action figures together. And don't get me wrong a lot of anime arena fighters don't succeed in what I described, but I think when they do succeed the people who complain about that kind of game don't understand why.
@@jarrodeaston6373I trust S0 wholeheartedly. Many yters said it plays just like bt3, like, they literally on instinct did combos from bt3, and the game just, let them.
Gundam Extreme Versus is a good anime arena fighter!
Cursed Clash didn't set a record for the most refunds, some guy on tiktok said that and everyone spread it around I believe
Welp, now everyone thinks it's true, so according to most, it's the most refunded. Sadly that's how truths/myths come about.
I wouldn’t believe it’s not like I mean that game is fucking horrible
No surprise people believed it
I swear, this guy almost never fact checks some of the stuff he says and just goes off of word of mouth.
@@m.a.k.dynasty4504 I mean dude is coming from a bias perspective, dude doesn't bring up why some people like these games, despite it being pretty obvious, it's because they are looking for a toybox to smash their action figures together.
I feel like arena fighters can be fun because it's a 3D fight where you can run around anywhere which can fit the style depending on the Anime. If they do make good controls and gameplay then we probably wouldn't have this problem
True...i just wish they would at least have decent netcode like One's Justice, and some crossplay wouldn't hurt either.
yeah but they can't really make the maps big to roam around because it'll annoy the ones who want to fight
Killlakill if did that perfectly it's just when you're content is a story mode which 4 characters 2 vartions and hear that 2 story mode only bosses were cut from the singular player mode and2 lerfculty fuctial characters in senketsu kisargi and nui fibers arms along with boss ragyo shinera koukets which in itself is kinda just a completely different character than ragyo being a set play trap type character and fiber arms nui is the duel wield ryuko variant of nui it's needed and senketsu kisargi wouldn't be used competive wise but for fun of course they used it
@@hunterculpepper1973wrong ip for time unfortunately
@hunterculpepper1973 hope a some studios take note of the gameplay since it builds off the storm system
I will never forget seeing people actively defend Cursed Clash when it was incredibly obvious the game was looking rough
DBZ BT3, Kill la Kill IF, Demon Slayer Hinokami, J-Stars, Kamen Rider Kabuto PS2, Gundam Extreme Versus, Dissidia, Urban Reign are my favorites. DBZ Sparking Zero is gonna be great no doubt
As well as Shrek Super Slam and TMNT Mutant Melee
Dude, thank you for remembering Urban Reign. That game has so much potential and I wish they would have developed it further.
Urban reign? That's more of a traditional beat em up. The one on one fights and the multiplayer though makes sense.
Gundam extreme versus is genuinely a good game that everyone should try orb watch once
@vento5558shrek
At this point, M.U.G.E.N. anime games don't seem that bad
The Dragon Ball series is one of the only mainstream anime to have a wide variety of games to choose from you have:
Kakarot - an rpg style game and mainly exists if you just want to experience the story with incredible visuals
Xenoverse - a create character that includes characters from dragon ball heroes and several player battles and raid bosses and also has light rpg elements
Breakers - an asymmetric game that allows you to play as a raider or survivor with multiple friends
FighterZ - a competitive fighting game that boasted a huge fgc scene for its incredible visuals and it’s depth and technicality appealing to a wider audience
And now Sparking Zero a continuation to tenkaichi series which is essentially the ultimate dragon ball battle simulator with the biggest roster, incredible visuals and the ability to create your own scenarios or experience what if scenarios
Fighterz is easily one of the ultimate DragonBall games. It makes you feel like you are actually using the characters, an original story, all of the important characters from the roster, fun gameplay and plenty of callbacks and references.
@@sharpester7277 I agree with all of those points but i hesitate to call it the ultimate dragon ball game as a fighting game yes but as a dragon ball game not so much the roster is no where near the level of what the bt games have it doesn’t allow you to experience any aspect of the original story and doesn’t really offer anything outside of just the core fighting game mechanics don’t get me wrong fighterZ is incredible and it’s reference, callbacks and animations are phenomenal but it’s a fighting game first and foremost and i wouldn’t really recommend it to someone that wants to experience the story of the original series or just the ability to have a plethora of characters to choose from if i had to say games i would consider to be the ultimate dragon ball games it would be budokai 3/infinite world as well bt3 and sparking zero seems to be following suit in what those games did
@@Ares_-JM Big reason for that is cause Dragon Ball is just so popular that there's less risk with experimentation compared to whatever modern anime is popular, they usually lose a large chunk of it's hype after a season is over, so it's "best" to rush an easy to make Arena Fighter to come out while hype is still at it's peak, Dragon Ball will always sell ridiculously well and make up it's budget,no matter the game genre, when it releases, or how expensive a game was to make so they can go crazy with it.
Besides Breakers Naruto literally has done all that too lol Pick your poison of RPG story mode, Shinobi Striker, Pick Your 2d fighter though older gen and Open Arena fighter in storm 4.
@@sharpester7277 Nah, not even close. It's a swety competitive E-Sport. That's what it wants to be. But that doesn't make for a good dragonball experience. It's a technically solid fighting game, don't get me wrong. But it IS a competitive sweatfest. It's a game you have to dedicate yourself to and master, because otherwise it's no fun at all. And unlike games like Budokai Tenkaichi or Xenoverse, it's not something you can pick up, have a good time with, scratch that Dragonball itch for a bit and then put it back down. To have fun with FighterZ you HAVE to practice, practice, practice. If you are a high skill E-Sports guy, then this is a great game. If you are a casual Dragonball fan, this game sucks major ass.
To this day, Budokai Tenkaichi 3 is the ultimate Dragonball experience, with Xenoverse 2 as a close second. Neither of them is as mechanically complex as FighterZ is, but that is their strength. You don't NEED to practice 10 hours a day for a month before you can have fun with them like with FighterZ. You just pick a character (or in the case of Xenoverse make your own), then you have fun throwing beams, transforming and punching people through the arena, and feel like you are playing DRAGONBALL. FighterZ is a good fighting game but it doesn't really feel very Dragonball. If you switched the sprites out for another franchise you'd have no idea that this is a dragonball game.
Say what you will I think J stars better than jump force and actually like the game a lot honestly
Nah man j stars is quite literally the definition of clunky jump force is at the very least very responsive and can be fun sometimes if you’re good and the person you’re fighting isnt cheesing
ruclips.net/video/a-12tVbDNjw/видео.htmlsi=VSnGDh8tTcC-1jMb
@@iluvslaughterJF might be smoother to play but ih has even less depth than J stars. Jstars wins this ez
@@Kdawg4859 Nah man thats just nostalgia i can tell you haven’t played j stars in forever by that opinion. Depth doesn’t matter if the game isn’t fun. To have all that “depth” and play like absolute shit really isn’t saying anything.Like j stars is literally not fun in the slightest bit combat is too clunky and slow. Everyone may kinda fight the same in jump force but atleast the combat is RESPONSIVE and has some type of flow. J stars is the definition of a mess and you’ll more often than not get pissed off at the mechanics more than anything else
@@iluvslaughter don’t matter to me I found j stars more entertaining with the jank than jump force also has a better roster i literally plat j stars so i really do like that game over jump force and I also want ti add it comes down to what you like out the two games some
People like the jank clunky stuff also you can do a lot in stars that you can’t in jump force and do a lot more wild shit if you really get down to it and every character has there gimmick in that game unlike jump force as you put it felt samey
U didnt give storm 4 and dbzbt3 enough credit. Ppl still love arena fighters, they just dont like being scammed.
Factsss
One thing to add about Jump Force is the amount of manga spoilers for many characters (mostly Bleach)
Well to be honest they had to, even it wasn't still animated they best to be up to date otherwise people would also complain about it.
Tbh, if it weren’t for seeing the spoilers about Jotaro and Dio’s abilities, I never would have watched jojos bizarre adventure
Sounds like your problem, shoulda caught up, the material is there. If you choose not to be up to date, it is your responsibility to avoid spoilers.
Because it's a Jump Game so audience is expected to be Japan more than Overseas, in Japan it's always about Manga, J Stars Victory VS had Saiki which was character that didn't have anime at that time yet, and Jump Game on DS was using manga panels, so it's not really something new
1)The simple fact that Goku can be a Super Saiyan is itself a spoiler.
2) It's your problem. It's a game about ALL (the majority) of Shonen Jump characthers, what did you except? Kid Goku from the first chapter vs Ichigo when he was still alive?
Bandai Namco has become Krabby the Clown
More like Cheapy the Cheapskate
Japanese and now U.S competitive player here. METEOR / t3 is actually
extremely deep and complicated. The mechanics seen to be blatantly Ignored by critics and casual players.
The western player base found the complexities rather late. with Italy player Paige and co. being the forefront of finding tech too!
I hope some people will experience this in ZERO as the manager, has confirmed that it wont be a casual title.
Everyone knows Tenkaichi 3 is deep, why do you think people wanted it back?
@@Deathsyth-ks8uz maybe... but most of what I saw from people was very average. im not too sure about how many NA players actually new what they were doing in particular.
@@Deathsyth-ks8uzpeople want it back cause it's just a fun dbz game series from their childhood. Not cause its deep lol
J-Stars Victory Vs expanded my horizon in anime and holds a special place for me
People often expect traditional fighting games when a beloved IP announces a new title. Yet, it's crucial to understand that the focus is not on the consumer, but on revenue generation. Fighting games don't achieve the mainstream status of franchises like Call of Duty, Overwatch, Rainbow Six, or even Pokemon, primarily due to player retention issues. The fighting game community (FGC) sees a decline in players over time, either from boredom or the daunting challenge of competing against professionals. Consequently, developers may opt for arena fighters, which are presumably simpler to create, require varying levels of effort, and leverage brand recognition to ensure sales. The choice then becomes: produce a complex game that may lose players and revenue over time, or develop a cost-effective, basic game loaded with well-known characters that could sell millions at launch due to instant character recognition.
I think their simpler nature does make arena fighters a lot more appealing for the casuals, than some people realize. Especially compared to the wall that is traditional fighting games, that lets be real, are pretty much unplayable to anyone who isn't already good at fighting games. To that end for casual who's just looking for a nice simple smashy smashy game, where they can recreate their favorite moments, or act out the fanficiton in their heads, arena fighters do scratch that itch. In my opinion the measure of an anime arena fighter isn't weather it's a deep or balanced game, but how effectively it serves as a toybox for the player to smash their action figures together. I don't necessarily think all or even most anime arena succeed in this regard either. But I do think Budokai Tenkaichi 3 is so fondly remembered because it was pretty much the perfect DBZ toybox.
@TeamTowers1 exactly! That's why Sparking Zero is gonna be lit!
Agreed, I fucking love traditional fighters, and ArcSys fighters, and nowadays people want ArcSys to make every anime fighter cause well, you cant deny, they are the kings of it. But everyone always forgets that DBFZ was the outlier cause well, it's goddamn Dragonball, you can quite literally slap Goku onto a food truck and people will flock to it, not even a joke. Outside of Dragonball, ArcSys fighters always end up becoming niche and sometimes considered inaccessible to new players due to their games usually having really high skill ceilings.
As much as I despise Anime Arena fighters, they are very easy to pick up, easier to master than other fighters, and are very easy to develop. It's depressingly an easy way to rake in cash.
@@ubermaster1 I agree.
It's a crime gundam exvs mbon wasn't talked about here
In a good way?
Its because gundam vs is good
the fact that they say "Byking is a new name" during the BNHA part kinda shows how lacking the research he did when it comes to anime arena fighters
@@tedjomuljono3052gunslinger Stratos?
@@diamonshade7484 the Gundam VS series(and DBZ Zenkai Battle), Stratos isn't exactly an anime game, since it isn't based on a particular IP
Saint Seiya: Soldier's Soul is still one of my fav arena fighters along with DBZ BT3, J-Stars Victory and Gundam Extreme VS Maxiboost On.
Sparking ZERO looks at least like it’ll be good. I hope the lesson that Bandai will take from it is that by giving a game a lot of time and allowing the devs to put lots of work into it, you can make a successful game
Where's Gundam Extreme Versus? The only good competitive arena. Not even bait, it's a series of games that's been around for 20+ years.
Eh to be fair I don't think most anime arena fighters are meant to be competitive games, nor are the people who play them looking for a competitive game. They are looking to act out the fanfiction in their heads.
@TeamTowers1 the thing is fighting games live and die off of casual and competitive play. Most arena fighters, especially those made by spike, are just blind arena fighters which prioritizes "fun" over mechanics for skill, or anything competitive.
If it was just all about acting out fun anime stuff Demon Slayer, Jump Force, and more should be still alive and well.
Then there's Gundam Extreme Versus, which backs up my sentiment as it's still alive and well, and has been doing so for a decade or two. It's an arena fighter, yet made it to EVO with the likes of Tekken and such.
@TeamTowers1 Point is fighting game logic still applies to Arena fighters.
Atleast I can give JJK Cursed Clash some credit, it tried copying the Gundam Extreme VS mold. (Final Fantasy NT got their mold from Gundam Extreme VS too). But, it didn't do it with the best optimization. Atleast Byking is trying, which is respectable.
Demon Slayer tried as well, but given CC2 is limited by the anime, they ofc stopped updating the game, stopped trying to keep it active, etc. It had a nice competitive scene until then.
@@mousemessiah I think you are kind of missing my point. A player can't really do the "act out the fanfiction in their heads" thing with a traditional fighter, it just doesn't scratch that itch. That is an itch that anime arena fighters at least in theory scratch. By no means all of them do that well mind you (I would argue most of them don't) but that really is the appeal of the Budokai Tenkaichi games and will very much be the appeal of Sparking Zero. People still love Budokai Tenkaichi 3 to this day and that is a game that is clearly designed for fun over balance (given how only 5 characters out of the 160 plus roster are even viable on it's competitive scene).
@@mousemessiah I'm not so sure that logic really applies. I'm not a fighting game player and I loved the BT games. The really issue with a lot anime arena fighters is that they lacked the things that made BT a great toybox game. Rather than having the kind of wide open destructible environments of BT and the attacks that can hit each other at massive distances across such expansive maps (eg one of the things that helped player recreated the scale of the battles in the source material), a lot of them lock players into a rather limited space that is little more than a ring. To that end while I am looking forward to Sparking Zero (I say this as someone who didn't play that many anime arena fighters beyond BT), but there isn't a chance in hell that could be ever be a balanced game, by virtue of the shear roster size making that impossible. But I also don't think it needs to be balanced (BT3 sure sure wasn't).
While I would agree that most anime arena fighters aren't good, I do understand the appeal of them. People aren't looking for a deep competitive games withe them, they are looking for a toybox to smash their action figures together. And I think it's pretty obvious that's what the appeal is. So I don't get why so many people don't understand that.
This exactly. People love Budokai Tenkaichi 3 because they'd put up SSJ4 Goku against SSJ2 Teen Gohan, beam struggle, punch each other through mountains, and just enjoy the spectacle of their favorite characters durking it out. And FighterZ has much less mass appeal because it's a sweaty competitive E-Sport that you need to practice before you can have fun with it. And even then, it feels like Street Fighter, not like Dragonball. It's mechanically deep, yes, it's visually rather pretty yes, but if you switched out the sprites for sprites from another franchise, nobody would even know that this is a Dragonball game. If you switch out the characters in Budokai Tenkaichi 3 you'd say "Man, they should make a Dragonball game just like this"
Im surprised Saint Seya Soldiers Soul was left out of this. Besides the BT series i think Urban Reign is one of the best arena fighters of all time. Not anime but still worth a mention
Tbh, my main issue with Kill la Kill: if was the fact that Super Ryuko wasn't playable post-game
I think you're half right about why they make so many 3d arena fighters, but some other reasons are theyre easy to get into without becoming "good", yes they're cheap but they also tend to be more casual oriented so more people who maybe dont game that often can get into them pretty easy if theyre just into the IP, the other is because you can capture the feeling of the show more easily (ala storm and tenkaichi series really feel like they belong in those franchises)
Yeah, this is what people often don't understand. The appeal of arenma and party fighters (like Smash Bros) is that you can pick them up and play. The casual Dragonball fan doesn't want to have to spend 10 hours a day every day for 2 months practicing combos and input timing in FighterZ before the game gets fun. He wants the game to be fun from the get go. Arena Fighters do that. You can give someone the controler, explain the controls, and two or three rounds in, they will be having fun. Two or three rounds in FighterZ you won't even know what most of the buttons do yet.
@@EskChan19that AND beginning players will be subjected to at best other players who understand the deeper mechanics better and at worst hardcore sweats who will do touch of death combos that will erase their character before they understand what even happened lol.
We need more Smash Bros clones/anime platform fighters like Jump Superstars and Jump Ultimate Stars on DS.
Man I just can't wait for sparking zero.. I preordered it already
They really did Jump Force dirty, just a generic cash grabs!! Better just play j-stars victory vs
I do love MHOJ2 tho, better than other 3d anime arena fighters in recent years..
Demon Slayer HC had such high potential to be something great. I feel it just needs one sequel with more characters and balance changes to be a classic arena fighter .
I think the biggest culprits in this curse are Spike Chunsoft. Their games are shallow with boring gameplay and cheap visuals, games like Jump Force and OPM are the prime examples of rushed development leading to an undercooked product that leaves fans ultimately disappointed. CC2's games might be samey, but their presentation is top notch and I think that's ultimately what anime fans want out of these sort of games, and it looks like Spike Chunsoft is taking a page out of their book with Sparking Zero, considering how visually impressive that game is shaping up to be.
I also think that this recent trend of anime games trying to be more competitively viable is really healthy for the genre, it's better for arena fighters to be properly considered and respected as a subgenre of fighting games rather than relegating them to cheap, silly party games. The best games to feature this sort of direction are Demon Slayer: Hinokami Chronicles, and My Hero: One's Justice 2. Both of these games received proper balancing updates with feedback from the community, and had competitive communities for a while. Now on its own that doesn't say much (Jump Force also has a competitive scene) but it's moreso that these games feel like their mechanics were designed with proper competitive fighting in mind, the cast feels more balanced than your average Storm game, and the gameplay is much more deliberate than those games too. One's Justice 2 specifically feels like more like a fighting game than an arena fighter (if that makes sense) because every character plays completely differently, and both combos and neutral in that game feel more like what you'd get in a standard anime fighter over the usual button mashing you'd see in Storm games.
Next year anniversary, need a fighting game that utilizes what will be for Sparking Zero and add more characters. Maybe add more than just Weekly SJ and include Monthly SJ titles that were originally going to be Weekly titles.
Anime fans say they don't want anymore arena fighters but will then ignore games like OP Odyssey, DB Breakers and NxB Shinobi Strikers. They don't know what they want.
Anime fans didn't ignore those games, what are you talking about?
They didn't ignore these games, but these games also had tons of problems, Breakers was barebones and buggy at launch, although it's way better now, a lot of people just didn't want to give it a second chance after a bad launch, same thing with Shinobi Strikers severely lacking on content at launch and not having much depth, One Piece Odyssey was pretty good tho.
You can also just not like arena fighters and the games you listed bro it's not that hard
@@eliezercardoso8009Release Strikee actually had such a small tidy jutsu list that you could actually find some debth in it. Theres some combos you can run that look flashy, others that do big dmg and even counters with some jutsu. Hell Hakus a really old character and his jutsu still counters modern releases, most notably kawakii so knowing when to use that was key.
going through all the smash themes was smart
When dragon ball started being the only series I thought was releasing good arena fighter or just good anime games told me a lot. I realized this after storm went on hiatus. FighterZ, and Xenoverse2 are great. I really think anime games should be looking at different genres… you know like Kakarot and FighterZ not being arena fighter. Imagine bleach with devil may cry gameplay. That would be so on brand especially if you know Nero and Ichigo share the same voice actor. Was that one piece rpg that came out any good?
One's Justice 2 is the best example of a development team taking criticism and feedback seriously and creating a better product for it. All its really missing is a sizeable budget, doesn't matter how good your development team is, they'll only be able to do so much with what they are given and they are definitely not getting the same love and budget DBZ and Naruto typically get.
Bandai, plz bring back One Piece: Grand Battle and Naruto: Clash of Ninja.
Not every anime fighter has to follow the same template.
I really REALLY wanna try out clash of ninja
Bandai didn't make Naruto clash of ninja that goes to Eight Ing and Tomy (now Takara Tomy)
The gundam extreme versus game was so goood no lie it's just true
What is the ending music for this video? It sounds good.
I wish anime games tried their hand at the formula Fullmetal Alchemist PS2 games had, RPG platforming beatemups. Those game were so fun, dope, and really did the source material justice. Beating Scar (a battle you were supposed to lose) was so hype. Imagining something like that at a grander scale with modern consoles, my God...
dragon ball games have always been great and don't suffer the issues other arena fighters do with their deep combat mechanics, Budakai 4 (sparking zero) is going to be the greatest anime arena fighter no matter how you look into it. I'm not glazing, I'm just basing my opinions on all the trailers and gameplays out there showing the developer's passion to make a good game for the people who have been waiting for 17 years.
Byking is most known for developing the Gundam Vs series
an anime arena fighter series so successful that Bandai refuses to make an up to date port of the game from the arcades where it originates, just so that they can keep selling the unbelievably expensive arcade machines
whenever they port something it's usually outdated by 2-3 years behind the current arcade version, or something completely inferior and only somewhat based of the arcade version, like Gundam Versus
it is however, still better than 90% of the games discussed on this video
Hey since you are the anime video game guy could you do a video on fairy tail since it’s getting a sequel
With DragonBall Fighterz, it is hands down the ultimate DragonBall game. It features all of the elements of a good anime tie-in game. A good original story, feeling like you are using the actual characters, fun gameplay, solid presentation, all of the important characters in the franchise, and plenty of cool easterer eggs and references.
It has a good story but not a good story mode
@@dreamspacex3734 yeah the story mode is just cutscene and then 1v1 fights like all 2d fighters
@@michaelmoss1515 Nah dragon ball fighter was way ways more bland then most other fighting game story mode it was okay but not something to right home about
But to be fair arc system ain't really that big when it comes to the story mode itself
nah its good but not that good
Raging blast 1&2 : oh really so I’m just a joke to you huh?
I really love one justice, byking did a excellent job with the quirks of everybody in the roster and it shows how they csre about it, hopefully we get a Third installment
It would've been cool if Saint Seiya Soldiers Soul was talked about here, although the reason why might've been because it was delisted literally everywhere
Another thing I wonder is why so many anime games just retell the story of the anime/manga instead of telling a new original story.
If they're afraid that an original story will muck up the continuity, they can just say that the games story is non-canon.
For a long time now I've wanted an anime smash Bros. Not just in the fact that it's a crossover but in the gameplay. What helps is that bandai namco worked on the last two smash Bros games.
I think you should have also gone over the other arena fighters Dragon Ball had post Tenkaichi. Raging Blast, Zenkai Battle, Battle of Z, and maybe Ultimate Tenkaichi.
Sparking Zero will save us all
What's the music that played at the end? Sounds like it's from a DS game.
Would love to think after Sparking zero is where Bandai changes how they do things but it's been the same for so long that Dragon Ball is the series that gets the most put in it
Yeah sadly but not this time they literally give us the same characters like what no new characters after 5 years i expected more considering they have 5 active dbz games shame on them
That’s why I have hope for nen impact while yes it isn’t that visually appealing due to its low budget but if it really controls like marvel vs Capcom I think it’ll really take off
I'd agree, but with the Marvel Collection announced, I wonder if people will go back to that when the time comes.
Sparking zero is gonna be so good though
19:40 "Glorified dlc for the previous instalment" just like Generation and Revolution, at least compared to these two Connection has a real story mode
I think the fact that it's still sold for 60 dollars despite being glorified DLC is the biggest insult to the players here. I think that with all the specifically additional content Connections adds (so without considering the recycled content from previous games), it's only slightly better than the Road to Boruto DLC for Storm 4.
I still wonder how anime slideshows kept getting used, really cutting whatever costs they can huh...
I still feel like kill la kill of is the closest it got
I wish the team got another chance to do it but people really hate arena fighters now
You forgot Battle Of Z
The end point is a bit of a contradiction. The problem isn’t the genre, it’s the lack of polish fed into the genre. I personally love arena fighters, even the ones that follow a formula.
Dude, you should look up videos for the upcoming Bleach Soul Resonance game. I think you would be impressed
damn black clover quartet knights didnt even get mentioned
If y'all are looking for good arena fighters than definitely xenoverse 2 and gundam vs franchise. Gundam vs is even playable on Android through ppspp(psp emulation)
Sparking Zero will save us
Man, the Bamco arena fighting curse isn't even just anime games. 2012 had Kamen Rdier Super Climax Heroes, a 3d fighter with like 60 characters with each one feeling fairly unique. The next two Climax games were straight up arena fighters with only like 30 characters and they all play just awfully. We haven't had another Climax game since 2018.
great video, but there is a small mistake in it, JJK is not developped by byking they only supervised the project gemdrops devellopped it
Thats why i love the Fairy Tail game and will most likely love its sequel too
They are not 3d fighters, but Turn based/action RPGs which fit waaaay more in the world and story
Anime arena games=cod cycle💀
I actually played ones justice until OJ2’s release. It wasn’t dead. Oj2 didn’t die quickly after launch either. It died recently
Yup, there was a massive difference between OJ1's lifespan and OJ2's lifespan.
We need more games like DBZ Kakarot😭🙏
Like I said in the last video, they really need to make a anime free roam game like a MHA Game where it's like DC universe online where you can create your OC choosing a side between being a Hero or Villain because I'm really getting tired of anime arena fighter games and it's starting to get repetitive and old.
I just want a new shonen jump platform fighter ... Like the one on DS
I thought Danganropa was made by Spike before the merger?
sparking 0 is the exception
I'm glad anime-licensed games are becoming more varied. I may not like Spy x Family, but the open-world adventure format of Operation: Memories actually... fits it? Granted, it's just a retelling of S1's events in Anya's POV (a character I find extremely annoying...) but styll.
I mean it's not like you can do much else with a series like that. When they make another Rise of Ninja style game for a shonen battle series then I'd say we are making progress.
@@wood1066 Fair enough. I can see a rhythm game or idol tycoon visual novel working for Oshi no Ko.
Im not sure about the retelling of the whole story, thought it's just a mini games slice of life game primarily made for young people
@@time2play961 Just S1 if I remember correctly. No S2 or movie elements.
8:31 Asbr created by the same developers is a great 2d fighting game
Eyes of Heaven is literally just cheap asset flip of the original ASB(no R)
The arena format can be amazing if well done like DBZ Budokai Tenkaichi 3, it's a perfect template for many shonen battle manga, the problem is these companies don't care about the games they make and so they completely ignore the mechanics and presentation.
So many manga just waiting to be adapted into competitive fighting games and/or arena fighters and they would sell amazing if the developers cared. Just to mention a few:
BLEACH
BAKI
ONE PIECE
ONE PUNCH MAN
SAKAMOTO DAYS
J stars will always be the best anime fighting game hands down.
Dont know why j stars gets alot hate even though it is janky sometimes it still is more to play with bunch of different characters gimmicks then jump force.
Sparking zero is going to do very well. It's the return of a now classic title, Dragon Ball is still very popular, and the game clearly has a lot of time effort put into. Also the reviews from people who have played it are pretty positive. How NB takes away that it sold because it's an anime arena fighter will be the wrong take and pretty mind boggling. After a series of flops like JJK and Jump Force, it's hard to fathom not understanding that putting effort into a project equates to a better chance at success. It's cray this even has to be said and that we hope that this very normal, and obvious conclusion is reached.
I agree with all those arena game but Fighter Z, Storm connection and Demon slayer are my only exception bcz they are Good like GOOD i wish to have a really good One piece Game like those three if you think it's impossible look at One piece fighting path such a great game should be in Consol😢
And I wanted to say that people are not tired of arena fighters but we are tired of trash games I will never get tired of game like Fighter Z or storm as long they put good content for exempl my hero academia could hav been a banger if was very well polished but it's physics and story and One piece pirate 3 was very appreciated bcz of those good content they had
it's a sad state of affairs for licensed anime games when im more impressed when their game installements AREN'T arena fighters, like Fairy Tail being able to get away with being a Turn based RPG (that's getting a sequel) is impressive, don't know if the actual game is good or not, but you'd think a shonen like fairy tail would fall into that trap.
The only fighting game i play anymore is blaze blue central fiction stuff like dragon ball fighters or curse clash after a couple of months get boring
Can’t put Budokai Tenkaichi Series in the same sentence as the others
All anime fighters are fun, they just weren’t meant to be competitive.
A lot of them are actually very different mechanically (I’m meaning the arena fighters) they just have a similar vibe-
But you wouldn’t play Storm the same way you’d play Cursed Clash or Raging Blast- or even any of the Fate games.
The issue with those games is that they’re never built on balance, they’re cash grabs.
You play them with your friends and mess around, not online in any sort of ranked setting.
This is why the only real successful anime fighting games are 2d.
Idk when people started taking anime games so seriously as if they weren’t always kinda bad.
Probably around the same time people forgot that games were meant to kill time and be fun.
Sparking zero:
Wheres Xenoverse 2?
cursed clash is literally peak i dont get the hate
meanwhile I'm still not tired of Fate Unlimited Codes after 16 years.. while crappy anime arena fighters age like milk left on the sun.
Xenoverse is by far the best anime game series. None of the other games last a year while XV2 has been going strong forever 5+ years
U cant call xenoverse a areana fighter since they fly they move up down left and right areana fighters can only move left and right
Where jojo all star r?
Man I love arena fighting games I don’t know what you smoking this is the only type of games I will play I don’t do RPG unless it’s Pokemon or digimon but arena fighter are my go to
Cool story bro.
How did dragon ball make the best out of arena fighting
You need to revisit one piece burning blood, youve severely missed out on what that game actually means to anime 3d fighters and gameplay especially. Spend some time researching and specidlfically practicing. You'll find that a lot of aspects outshine most of the games on this list.
The only anime arena fighter game that I considered good is ultimate ninja storm series (except connection, that game was a fricking 70 dollar dlc with no improvement whatsoever), op burning blood, kill la kill, hinokami chronicles and possibly will succeed sparking zero.
WHY IS UR PFP A MII
The only anime arena fighter im gonna buy at this point is Storm 5 & My Hero One Justice 3. Storm 5 goes without saying but i never bought connections. The Disappointing Return of Naruto Storm video gave me the fnal realization that this wasnt needed. I accepted that I'll be sham'd just for additions the next game gonna get anyways. Connections is no different than revolution and generations, filer cash ins. It's no different from buyjng a Atlus rerelease
My Hero at least it had 2 entries before it and got better with the next installament so with 3 being the next after 2 it should be good enough. It'll have every mha character and be on next gen. No less its the best arena in recent times
16:59 12 would of been 16 if they had time though besides nui fiber arms thise other 3 characters would of been auto since massive health bars stronger attacks And zooing aouto wins truly would of been single player only but yeah that was killlakills promblen content it would of had a bit more in 4 characters that were like bosses in the story mode
I don't trust BN to truly be in touch with the fanbase, at least not the guys who decide what games everyone else is making. we will be trapped in a hell of 3D arena fighters where the dragon ball games are the only ones that really worked for the formula
I don't get why anyone reports Kill la Kill IF as one of the best arena fighters, it died a death pretty quickly, lacked content and any real roadmap, came out over 6 years after the series and at least at launch had balance issues. Inumuta is likely one of the worst characters to play as as he often does next to no damage and at launch Sanageyama was a press square monster. it did have unique fighters, a fairly passable original story mode and tried matching the style of the anime but look at tenkaichi again, as much as games like that had bad characters and character slots used for clones most games had better balance and more content than IF, also more complex combo strings is a thing where in IF there's a reason why Sanageyama became a press square monster, it's how the combat system itself worked
Sparking Zero>>>>>>
I both agree and disagree with this video. While yeah, many arena fighters are repetitive, bland, without depth or just plain shameless, I still think there is room for actual good arena fighters to still release in the future and I don't think we should act as if just because a game is an arena fighter, then it automatically means that the game will be bad, and I don't think removing or killing off this game genre will really do any good.
I'd say that anime games should try once more to be more unique, different, stand-out or interesting. I mean it's weird that not more anime games do that considering that games like One Piece Odissey, Demon Slayer Sweep the Board or DBZ Kakarot are relatively good and that somehow most good unique anime games are for mobile only.
I mean think about it, on mobile we have open world MHA, One Punch Man, Black Clover and soon Seven Deadly Sins games, MMOs, musou games similar to Naruto Ultimate Ninja Impact or One Piece Pirate Warriors based on Fairy Tail and Bleach existing and a bunch of other stuff. Not saying that all these mobile games are necessarily good or that there aren't any crap games like plain gacha or match 3 games because there are, but saying this because somehow anime mobile games managed to be more unique and different than the actual anime games for consoles that can cost anywhere between 60 and 90 dollars which is just sad.
Bandai and other companies should just get their things back together and try to be more unique with their games, but hopefully games like DBZ FighterZ, One Piece Odissey, HxH Nen Impact, Inazuma Eleven Victory Road or Demon Slayer sweep the board existing and perhaps becoming more popular than arena fighters will be able to pave a new era for unique, diverse and more fun anime games than what we have right now.
Make a video about anime muso games, because there are a lot of them
They dont put effort into these games thats why ive always wanted a good arena fighter for one piece and bleach but will never happen, burning blood was close but they cheaped out on it
Honestly areana fighter's are good like killlakill if which only faluire was rush and cut characters narto storm games and sparki g zero is good same as xenoverse 1 and 2 so basically what I'm saying area fighters aren't bad if they're made with passion thier cheap but passialty made