the Sseth Tzeentach of degenerate anime gorls. tank main, so confirming this guide is accurate. one note though: the 10,000 IQ option for dumbass dps rambo-pulling mobs is to immeditately type "brb sorry" as soon as it happens, then "back" when they die. they didn't know you were going to hit the vape and laugh, and neither did you [laugh even harder if a healer does this to you]
Had tankxiety when I was getting into FFXIV, but after watching this guide I am now a wall to wall puller with a full head of hair, improved romantic life, and my mom finally called back after leaving for cigs 14 years ago.
@@CleopatraKing because Zenos doesn't do mob pulls and boss fights are much deadlier as dps :)... though he should have gone for a caster if he wanted the true experience of "you will not see the second vuln stack"
Oh hey, this is actually useful advice. We need more simple stuff like this. I remember back during heavensward days, I could never find a good tank guide. They all assumed I knew what stuff like "OGCD" meant and explained all skills in the context of savage raids. Like BRO I just wanted to learn how to tank Sastasha. ;-;
As someone who mains tank, when leveling other classes and watching other tanks. My biggest gripe is watching the ones who just do not use any cooldowns; especially the closer they get to the boss. There’s a fair amount of bosses that don’t even have a tank buster, and all the healer has to really do is cast regen and you’re good for the whole fight. By the time one does roll around, you should have at least your reprisal up with the 60s CD. Also, arms length is real good mitigation cause of the slow effect, by enemies attacking slower, they’re doing less dps to you, almost no tank I’ve seen uses it, it’s such an underrated ability. You do dungeons enough, you get a feel for what mitigation to pop and what you can save. You gotta pay attention to your healer and see if they can keep up as well. If you’re popping everything, and still die, then you just gotta accept the fact that you can’t wall pull. Work with your healer, don’t be a dick.
I main healer and am disappointed how often I have to gently remind tanks they have mits. Ples, ples mit. I've had a couple tanks wall2wall, not use mits (also no sprint or arms), run out of LOS and die just to blame me. ples
@@sufficientphrase7769 Its worse than just "forgetting" they have it, legit the amount of people who have said to me that its literally useless (because they clearly can't do maths) is actually scary.
As a relatively new player, I only read the knockback/drawin part of the skill and thought it seemed pretty useless. once I read and understood what the skill actually does I pop it whenever I can during dungeons and what not.
"Work with your healer, don’t be a dick." This. So many tanks simply do whatever they've seen in some guide and seem to be incapable of adapting to different situations. Not every healer plays at the same skill level. Sometimes a healer might be afk a few seconds (maybe some irl distraction). Or they simply forget to sprint when you sprint and can't keep up. I've seen tanks sprint right at the beginning of the dungeon, pull everything and die cause the healer wasn't even paying attention in game yet, then blame the healer. No, fucker, it was your fault cause you didn't pay attention to what the healer was doing. In short, pay attention to your team and your surroundings and don't blame anyone but yourself if you didn't do that.
@@DarkShadow84 Me personally, I use the first pull as a feel out process if the healer doesn’t say anything. A small gripe for healers, if you’re new or not confident in big pulls, say something. Don’t wait until we wipe, and be like, “Oh, I’m learning the class, so I don’t know the buttons very well.” That’s a terrible excuse, communicate with your tank. For tanks, sometimes you just pulled too big, or didn’t use mitigation properly and died. Take the L and move on. Sometimes the healer messed up their heals, things happen, move on. For real, “My b” is all I need to see in chat, and water under the bridge. Own up to your mistakes, learn from them, use them to be better at your role. We’re all just trying to grind and enjoy the game, don’t ruin it for other players by being a dick. Especially if you got mentor role.
Here's what you do: 1. Choose Gunbreaker 2. Pull wall to wall 3. Use Superbolide 4. Immediately rightclick it off your buffs 5. Watch your healer going "WTF JUST HAPPENED?!?!?!?" (Don't do that to strangers. It's for having a laugh with a group made of best frens :3)
Honestly I hadn't felt the need to do that since Stormblood maybe little in Shadowbringers. However if you feel the need to do so the big brain strategy is pulling everything then shirk the offender. That way you're still productively killing the mobs, you're just adding one more mob to the pack XD. Just be sure to save a big AoE to regain aggro. You're bming one guy not derailing the run. Bm responsibly.
that's what i did once lol. back when i was relatively new to tanking a dps kept pulling in haukke manor so i said "if you want to tank, play a tank class" and let them get to low hp before taking aggro. i would probably go about it differently now that i'm more used to tanking but the dps never pulled again the entire dungeon so it was definitely effective.
Sometimes you are dealing with some shit Ninja(I swear its always the Ninjas and the Dragoons) who decided running off to fight the next pack alone instead of finishing the fight was a good idea, and they can answer for their hubris, but you don't derail the rest of the team for their mistake, if shit aggros onto anyone else, or they drag it back, you clean up
Hi Lucy. I started playing FFXIV last week and found your channel. Your videos scare me, but you are an extremely talented voice actress. I hope you get the success and growth with your career that you deserve.
[OPTIONAL] : please use your party mitigation skills (Shake it off/Dark missionary/etc) and Reprisal for boss AoEs, our job is not just face the boss away but also help the healers negate some damage! extra brownie points if you throw single target mit like TBN and Nascent flash to the dps who would inevitably gonna collect vulnerability stacks for their kink
I was really expecting the warrior section to be something along the lines of "Warrior: Play this if you don't trust Duty Finder healers and/or you want to play a healer but actually have fun"
I thought the same thing. As a DRK main I just love Blackest Night. It is a godsend and my go to mitigation... for like everything. I love doing big pulls and getting the free flood of darkness
@@slimfastsubaru2043 TBN is just a shield based on max HP so it HAS to be combined with actual mitigation buttons to make it better. But knowing how much mitigation you need is a key because if it doesn't pop, you are losing your free OGCD.
@@Madoyon. yep. I string it based on the damage output to determine if I need rampart ect. But it always the one I pop at the beginning and then again 15 sec in since the combo strings restore enough mp to do it again every 15 sec without issues. Then the large pull is usually cleared in just under 30 sec.
killed me at war, lol. "Choose this if you like being indestructible and you think being dumbass is a life style choice" Lucy, holy shit. MARRY ME!!!! never change Lucy, ur hilarious.
Lucy as a FemRa really helps highlight her degeneracy. I felt something click in the back of my mind and now suddenly everything makes sense. That being said, as a Tank main, I want them to buff shirk so that I can give someone all my enmity. If healers are allowed to troll with rescue, I deserve to occasionally put that passive aggressive male miqo’te WHM back in his cage for a little while.
Or that that other tank, in that other alliance party, who thinks they know what they're doing, but is trying to MT all 3 adds/bosses who are suppose to be kept separated. So why not just GIVE them all 3 so he can wipe the party, and maybe learn that no, they are NOT the only tank in the whole alliance. Though more seriously, why *doesn't* Shirk work on alliance co-tanks? That totally needs to be added too.
@@orciencor6001 Weirdly, it seems to always be a WAR or DRK that pulls every single boss. It's almost like they're way stronger than PLD or something...
As a seasoned tank in dungeons, and as a MT for the current savage raid, I can say with absolutely certainty that this is the best tank guide for FFXIV.
Good thing about FFXIV is there are good opportunities for practice before running with other players. There's a series of tutorial instances that guide you through the basics, and there are plenty of instances you can run with an NPC group. 👍
I remember the first time I learned about how to use Arm's Length was because a dragoon lept into a pack ahead of me, aggro'd everyone, popped arm's length, and then backflipped back to me while I was playing tank so that I could easily take aggro from everyone. I noticed they were hitting me much less frequently and I was like wait wtf this is just free extra mit I've never been using
Wait, how long ago was this, I recall doing something like that in one of the dungeons in ARR(Forgot which one it was one if the late ones) for a Tank because they just wouldn't pull, I felt like a dick for doing it but my party was getting upset at the tank for not pulling big so I took the initiative, but in the end after that the Tank went full beast mode and we all kicked ass in the end.
Completely agree with 0:50 I'm so tired of tanks not using a single cooldown during a big pull that seeing Rampart come up on trash is commendation-worthy
According to this guide all the catgirls I've talked to have watched this guide bc whenever I come to approach them they hit the Arms Length button and Sprint away. Thanks to Lucy, my love life is like my FF XIV housing situation. Non existent. 10/10 guide.
tbh as a forever full-pull tank. I love this. I feel myself dying inside when I do another role and watch a tank do baby pulls nearly doubling dungeon times.
@@symbolizedvirtue for example, I did not knew about arms length making enemies hit less often. At first I thought that Lucy was making an innuendo but she was serious
sprint is good, but also your ranged damage move gets them swarming you too, i have been doing warr lately so i only remember tomahawk, but all tanks have the ranged shield throw/emo spark/gunblade being a gun move, and its good for staking out aggro. also standard reminder on tank stance is that if you level down for a dungeon, it turns off, so always make sure its still on when rouletting.
That's why i like when dps pull ahead tbh, it swarms them and i can just do a single aoe without having to wait for the GCD to come back from the ranged attack :'D. Faster to come and go!
I also use the ranged attack to keep aggro on the mob behind me that I've already pulled. Dps will still attack while you're wall to wall pulling so you may lose aggro and you need to keep it.
c/p from another reply I made to someone with similar concerns: It's called "Tanxiety" and when you finally make the plunge, you're gonna feel real silly for ever letting it hold you back ;-)
As long as you don't do what I did first time and forget that AOE skills are a thing everything should be fine, tanking is really not that hard especially as the dungeons get higher in levels and you get more toys as a result.
This is what we tell to the god of dead: "nah bro". Embrace immortality. Embrace tank priviledges (like seriously tank is the best to learn fights, you can mess up and survive)
It's like a sacred oath between the tank and healer. A healer I was with said they were new to Sage so I simply asked if they wanted me to limit my pulls. They said it was okay to pull big, so I went balls to the walls pulling everything I could reach. We had a good time, especially when I told them "don't worry, I'm a tank that actually uses their cooldowns".
I just came back after a year and am now undergeared for the post-msq dungeons. I asked the heals if I should pull slower and they said no and they were just distracted. Another wipe and they’re like “I’m using all my cd’s I don’t know why you’re still dying”. They straight didn’t even consider that it might be my fault. I’d asked if they wanted smaller pulls because I was squishy not because they weren’t healing enough. It was sync to 600 duty and I had the p1-4 570 ilvl stuff lol. At that moment I was just like, damn, what a chad healer.
I strongly recommend any new tank to watch this guide. Unbelievablely useful. I was once follow the "you pull you tank" mindset back in ARR, but now I believe "you tank you pull" is the original and correct one. No need to fred on every dps pull in dungeon. (Plus it gives you excuse to go extra fast that run, turning it into a race)
@@tomtimko9185 You only pull as a DPS if the tank is slacking. it gives them incentive to either do better or fuck off. You should only pull as a DPS if you know you can handle the pull. It goes both ways
I hate how I have never played FFXIV simply because I didn't wanna sink so much time into another MMO but somehow this channel makes me wanna ruin my life with another MMO. I dunno shit about this game why am I still watching these videos.
On you pull, you tank. I mean, this is mostly hypothetical since as a tank I've already pulled to the wall anyway, but I'm not going to babysit a dps who goes out and decides they're the tank now. I'll do my job, but if you're pulling then it's _your_ job to bring them to the kill zone.
As a tank main, I concur (to most of it) USE ARMS LENGTH! this baby _will_ turn a wall-to-wall pull into a "let's attack the MC one at a time" scenario on the subject of "DPS pulled" I disagree, no need to break -a- more sweat, this is why we have Provoke
Exactly. A good tank will just shuffle over and accept that the DPS has pulled. A Great tank will let the DPS get down JUUUST enough to shit his pants, then 'voke.
@@TheDapperDragon I wont lie. I let the deeps die. Whats that? You want the tank to do his job *your way* but not to learn to do his job at all? Enjoy your dirt nap. Some healers appreciate breathing room and will ask to pull more if they are feeling squirrley. Some sprouts appreciate the time to admire a new dungeon and Im in no rush. Don't like it, drop group and requeue after that 30 min deserter wears off and you drop back into the DPS line for another 15-40 min. Yeah, taking a few extra minutes to be liesurely suddenly sounds a lot less excrutiating, huh? This entire argument is "He's not doing his job to my liking, so Im going to undermine his job then cry foul when the consequences punch me in the face!" I'm a good fucking tank...but don't cross me or I'll remind you why I rolled tank and you didnt.
it took me a bit to get this, but yeah, provided you are fighting melee enemies, i do not think it works on spell casters like imps, but physical enemies, the slow is mitigation. might not even be a bad idea to use low blow, provided it works on the more damaging enemies, it can take them out for a few.
@@highbrowstonebender7063 Fucking phenomenally put, and really cuts to the core of it. There's literally nothing stopping these people from rolling tank. If they want to control the pace, nothings stopping them, other than wanting to be able to blame the actual tank if shit goes south.
I'm new and still running free trial, but after maining healer I can already tell there are three kinds of tanks: - The vast, vast majority of them, which pull like, two groups and force me to heal the crap out of them because they don't know what cooldowns are. - The cautious ones, usually progressing as a tank, that pull one group at a time and I never heal them, just cast Stone. - The good ones, that pull wall-to-wall and I still only need to throw a Regen on and maybe a Cure2 if it goes on a while so I can throw in more rocks.
Tanking is quite an easy role. All you have to do is turn on your tank stance and spam an AoE. So long as you do that, you'll basically be doing your job right. Sure it's not optimal, and of course you want to use your defensive cooldowns to make that already easy job even easier, but just to hold aggro all you gotta do is hit a single DPS button and move - sometimes.
so...legit question. trash pulls. is it better for an aspiring tank to just eat the mob AoEs, or actually attempt to avoid damage even if it means possibly brain-farting and forgetting to reset mobs to facing away from the party?
@@Xenmaru00 Probably avoid them unless you're purposely eating damage to break your TBN as Dark Knight, or the pack is low and you just wanna blow it the rest of the way up. The party can move to their backs again, too.
Breaking the deafening silence as Gunbreaker is golden for me because all I can now hear is Rip & Tear. Also keep it up Lucy, love this style of videos o/
"you pull you tank" applies more to scenarios when i already have some very heavy-hitting packs of trash and have already planted my ass down for a good 15 seconds. in that situation, if the healer or dps runs off to kansas and pulls mobs outta my range, either they bring the extra trash back to me so i can aggro them properly, or they suffer the consequences
@@Snark_x Dude, I brought this situation up because I go through it regularly when running my daily Leveling roulettes, especially now that there's a regular stream of sprouts coming thanks to FFXIV being up for sale again. This problem crops up either when running a new dungeon for the first time, or in the ARR dungeons, Aurum Vale and Amdapor Keep in particular where there are big rooms with trash that doesn't need to be pulled at all, if it can be helped. I never said anything about not doing my job as a tank. Hell, I often end up automatically pulling w2w so long as my gear has to be synced down. But if I stop, then there's a damn good reason for that. I have melee or caster dps, the healer is new, pulling too much of the big boy trash will kill me, and so on. Reasons mostly outside of my own comfort and trying to do what's best and most effective for my party of randos. What I am saying is that if I, the tank, have stopped, and you do not bring the trash you pull to where I have stopped, I am not going to go out of my way to save you because I have other party members to worry about keeping alive while they kill everything or heal everyone. But if you do bring the trash you pull to where I can get ahold of them, I will take the trash off of you so you can continue to do your job instead of mine.
You used the Pokémon XD: Gale of Darkness news reporter OST… I already loved you Lucy, but yet again you’ve outdone yourself. And this guide IS PERFECT! ALL TANKS MUST SEE
The only thing I would personally add to this is that, you know, if your healer is a sprout (or asks you to stop) then maybe don't go ALL THE WAY BALLS TO THE WALL BALLISTIC with it? The tank doesn't set the pace, the tank AND HEALER set the pace, together. Like, go as fast as you want but don't fucking troll and keep your party in mind, yeah? ...yeah I play paladin why do you ask?
Honestly, I have never met a sprout healer that can't adjust to wall-2-wall pulls in 4 man content if a tank is not 0 iq meat that can't press CDs or move out of AoEs. Unless they only spam cure, physick etc. for the entire run overhealing a poor tank fella until MP drops to 0 or unless they are heavily undergeared. Come on, it's the easiest role in the game. DPS players have a lot more pressure on them than any of those roles people mistakenly consider "difficult". If you are a player below average skill-wise, playing healer or tank will have the least impact on your party's performance than a DPS that can't deal damage and die to mechanics all the time.
I've been tanking in MMOs for, what, 12 years? Holy blasting sheep Lucy, this is the perfect tank guide. I had a friend who never wants to tank cause tankxiety. And I literally told them: "sprint, cooldowns, aoe, repeat." I think this might be even more effective.
Tanking is all about using superbolide and clicking the invuln buff away as fast as possible to scare the whm and other healers or just because you enjoy causing others pain while everyone shanks you. also i am amazed about the number of tank players i have seen in dungeons that think doing the single target rotation after using one aoe skill is better because and i quote " the single target stuff has a higher potency in the tooltip" just reminding myself about it causes me pain....
I could be wrong (or mis-remembering) but I'm pretty sure at 3 enemies or less single target actually is overall faster at killing the mobs, as for bad takes however I'm not surprised at all that people thinking that "number go up = better all the time", again as I mentioned in another comment I have talked to MANY people who think arms length is useless because it doesn't have an actual mitigation % and apparently can't wrap their head around "enemies attack less = less incoming DPS" and thats even before you try to explain exponential DPS mitigation as the pack grows in size.
@@QwertyBoredom122 ye most people only see the knock back resistance when it come to arms length and not the debuff it applies. And ye there is a turning point where singletarget stuff is more effective but I sadly have been seeing more than enough tanks doing it regardless of the amount of enemies. Ofc there are also the kind of tanks that don't use mitigation either because they wanna save the cds which I kinda did with the 30% reduction skills when I first tanked some stuff. I also have to admit that I usually just spam aoe in dungeons until every mob is dead or only two are left, mostly because I am lazy in that regard xD but ye the argument of "the single target ability has a higher potency than the aoe one so it deals more dmg" while bein surrounded by 6 mobs is just sth that completely caught me off guard the first time I heard/read that because I never imagined sth like dealing lower dmg but dealing that dmg several times resulting in more dmg overall could be not understood by someone.
Memes aside, as a sprout (i'm talking fresh out the womb type beat, we still getting tutorial pop-ups) this video is actually super helpful and gets me excited!!
this is so cute. got nostalgic reading it, its been only a few months I started but made me realize I don't really get those pop-ups anymore. there was SO much to learn ahaha
I just subbed. I don't know how you did it but this tongue in cheek guide is both funny and surprisingly accurate 🤣 good job. Yours sincerely, a warrior main who thinks being a dumbass is a lifestyle choice
"Funny yet accurate" is kinda Lucy's thing. And she does it well. Her writing skills are second only to her skills with Adobe Character Animator, which are truly breathtaking.
This was priceless, and pretty accurate for the current dungeon meta. Trash is the real boss in dungeons, bosses are just an intermission with some occasional creative mechanics.
Please, I'm a tank for the POWER TRIP, knowing that if NONE of my party follows my whim and orders, the only thing between life and a PAINFUL DEATH.....is me. I AM GOD!!! In all seriousness, this is a fun and accurate guide here, and you're really improving on the quality of your FF XIV in-universe videos. My ONLY gripe....is that you have the PIZZA emote.....grubhub screwed me over.
PHD killed me. That was hilarious!xD Granted, yes, I do this stuff and half the time people pull ahead of me anyway. It gets annoying, but whatever. I really just stew behind my screen while continuing on. I'm mostly DPS anyway -- the only Tank class I use consistently is Gunbreaker. But yeah, maintaining enmity can be difficult even despite using AoEs constantly, so I use Provoke when this happens just in case it helps. Maybe people are just standing in the attacks half the time? I don't know.
Yes PROVOKE helps so much in wall to wall pulling! I know this is a joke guide with truth to it but it's shame it wasn't mention. When you're wall to wall pulling, dps will still attack the mobs to the point you start losing aggro, if not completely, and Provoke is the oh shit button when that happens. Happens to me every other dungeon when I tank.
@@Not-Batman Ah, I see. I'm glad it's recommended then. I thought moreso just for lower level dungeons -- but I do see the aggro meter reach max every time I use it. The last thing I need is people get all upset because they're being attacked, so I use that as soon as it's available and/or necessary. Honestly, they have no right to get all bent out of shape when _they're_ the ones running ahead; like, what do you think is going to happen? But, like I said: I just deal with it and continue trying to do my job.
@@LoneGamerNerd Actually I meant the dps attacking the mobs you've already pulled, meaning the groups of enemies *behind* you. That's a pretty big issue because at least with the dps pulling ahead of you, you can spam an aoe and get aggro without stopping the flow of wall pulling but losing aggro from enemies way behind me makes me panic. The healer is left vulnerable and if the dps are using aoe attacks, they may pull more than 1 enemy from the mob behind you. And I'm very far ahead. Provoke is a life saver then but you can only use it once and have to wait for it to reset. It has caused me many stressful situations lol
I maxed my dragoon's level and was looking at other jobs, I tried gunbreaker and used palace of the dead to try to learn some of the skills. I did two duty finder queues and the first time I didn't put on my tank stance because I accidently overwrote it with shirk when I was setting up my hotbar, and then the second time I struggled to keep enmity despite using AoE and tank stance, this is a handy guide but tanking stresses me out so I don't think I can do it. I'm going back to my brain dead DPS roles until my brain expands closer to Lucy's size.
When did you last try tanking? With recent changes Enmity should stay on the tank fairly easily as long as they are hitting all enemies fairly regularly w/ Tank Stance on.
Good lord no..., I had to tank a boss on at around 20% health on my Dragoon because our Tank got crushed, it was just me the healer and another DPs, but holy crap that was a long 2 minutes but we got the boss, the healer was good and keeped us alive, I don't what beef the healer had with the Tank but thank God it was the last boss of it.
@@Ragnarok182 Oh, when your tank dies and no one else is, you're super focused on keeping those mfers alive. Literally, if you don't heal them every gcd, they'll die. I guarantee your HP was going up and down like a kid on crack
"Choosing a tank you wanna escape the city with" A Sonic Adventure 2 reference?! At this time of year!? At this time of day!? In this Part of the Country!? Localized entirely within your video!?
I find it annoying that dps would want to pull ahead and plant themselves like they are tanking, since I'm trying to balance the pace of the run. The "you pull, you tank" is easier to consider vs rationalizing why they(dps) felt the need to pull everything. I noticed that sometimes it easier to pace certain pulls, 95% wall-to-wall but that last 5% being maybe 2 pull then last group to make things easier (Dohn Mehg dbl horse pull before final boss as example). Being adaptable has been engrained into me long before (mnk 2.0) so can't see why other dpsers can't be the same.
I feel called out at Dark Knight. Also burst out laughing. A+ Thank you Lucy. A top quality memepost guide that's quite legit. And actually makes me want to get back on FFXIV more than the FFXIV newsposts do. Double gold star quality memeshenanigans.
Me before watching. Just my take. The hardest role in games is the tank role imo. Dps is easier and all you have to do is make sure you dish out the damage and don't feed. Healers and buffers stay alive and keep team alive. They play an important role. Are also a need in some games more than others. Tanks.. Oh boy.. They get the most ear full from players. Besides feeders. They have to try to keep the team alive. Or at least try to maintain the team and allow them to do their jobs the best they can. Not all the time a tank will negate damage or not allow a team member to fall. As team members still might fall. But the goal is to make sure you can negate that as much as possible. Then there is staying alive and not dying yourself. There is so much that goes into details. Even knowing when to sd for a teammate (not all the time and it is better in some games and not all game it is a good strat). Worst is if you have to pay for repairs. If it is that type of game. Because now it just got expensive. Go and do a Raid and see how much it will cost you on repairs. But with taunting and saving and protecting allies. Tanks hold one of the more hardest roles. Especially at a high level.
When I'm on my BRD, literally the first thing I do when the last mob in any pull dies is hit Peloton and watch the entire party go to warp. It cuts off so much travel time.
Arms Length is actually pretty common. Every girl I meet pops it immediately.
Damn...
😭
can't blame them u a tomberry bro but no worries i'm a gamer i get the same lol
NGL, you got me on the first half 🤣
Uuh self burn. Those are rare.
It’s kind of amazing how you manage to make a shit post and a legit guide at the same time❤️
The best FFXIV guides are all shitposts at the same time.
@@Miaossa Cough *JOCAT* Cough!
the Sseth Tzeentach of degenerate anime gorls. tank main, so confirming this guide is accurate.
one note though: the 10,000 IQ option for dumbass dps rambo-pulling mobs is to immeditately type "brb sorry" as soon as it happens, then "back" when they die. they didn't know you were going to hit the vape and laugh, and neither did you [laugh even harder if a healer does this to you]
Right? I’m thoroughly impressed
@@highbrowstonebender7063 and larryzaur, its really just mixing humor with good advice. and lucy is impressively funny while adding the useful advice.
Had tankxiety when I was getting into FFXIV, but after watching this guide I am now a wall to wall puller with a full head of hair, improved romantic life, and my mom finally called back after leaving for cigs 14 years ago.
Now you just need to call the prez so he can make space for the mvp
Unfortunately my dad is still missing from getting milk. Though my love life exists and it is with someone equally as edgy.
Tanking is the embodiment of "I only feel live when I'm rapidly approaching my death"
why didnt zenos play DRK then in EW?
@@CleopatraKing cause his unga bunga brain want to see big numbers go brr brr
Calm down, Caustic
It's the only role you can absolutely suck at and get away with it as no one else wants to play it.
@@CleopatraKing because Zenos doesn't do mob pulls and boss fights are much deadlier as dps :)... though he should have gone for a caster if he wanted the true experience of "you will not see the second vuln stack"
finally, the REAL tanking guide
Ya....until I upload mines😈
@@itsyaboiherman Mines explode go boom
@@billytuna733 Copperbell Mines, huh (but they no longer explode cuz the slime fight has been nerfed hard)
Jonathan is good to
No.
Oh hey, this is actually useful advice. We need more simple stuff like this.
I remember back during heavensward days, I could never find a good tank guide. They all assumed I knew what stuff like "OGCD" meant and explained all skills in the context of savage raids.
Like BRO I just wanted to learn how to tank Sastasha. ;-;
As a life long tank I can vouche for the accuracy of all this. Keep up the good work demon lady.
yeah, its nice to see her addressing ypyt and main character syndrome, these huge ego tanks need to go play dps or craft or something
As someone who mains tank, when leveling other classes and watching other tanks. My biggest gripe is watching the ones who just do not use any cooldowns; especially the closer they get to the boss. There’s a fair amount of bosses that don’t even have a tank buster, and all the healer has to really do is cast regen and you’re good for the whole fight. By the time one does roll around, you should have at least your reprisal up with the 60s CD.
Also, arms length is real good mitigation cause of the slow effect, by enemies attacking slower, they’re doing less dps to you, almost no tank I’ve seen uses it, it’s such an underrated ability.
You do dungeons enough, you get a feel for what mitigation to pop and what you can save. You gotta pay attention to your healer and see if they can keep up as well. If you’re popping everything, and still die, then you just gotta accept the fact that you can’t wall pull. Work with your healer, don’t be a dick.
I main healer and am disappointed how often I have to gently remind tanks they have mits. Ples, ples mit. I've had a couple tanks wall2wall, not use mits (also no sprint or arms), run out of LOS and die just to blame me. ples
@@sufficientphrase7769 Its worse than just "forgetting" they have it, legit the amount of people who have said to me that its literally useless (because they clearly can't do maths) is actually scary.
As a relatively new player, I only read the knockback/drawin part of the skill and thought it seemed pretty useless. once I read and understood what the skill actually does I pop it whenever I can during dungeons and what not.
"Work with your healer, don’t be a dick."
This. So many tanks simply do whatever they've seen in some guide and seem to be incapable of adapting to different situations. Not every healer plays at the same skill level. Sometimes a healer might be afk a few seconds (maybe some irl distraction). Or they simply forget to sprint when you sprint and can't keep up. I've seen tanks sprint right at the beginning of the dungeon, pull everything and die cause the healer wasn't even paying attention in game yet, then blame the healer. No, fucker, it was your fault cause you didn't pay attention to what the healer was doing.
In short, pay attention to your team and your surroundings and don't blame anyone but yourself if you didn't do that.
@@DarkShadow84 Me personally, I use the first pull as a feel out process if the healer doesn’t say anything. A small gripe for healers, if you’re new or not confident in big pulls, say something. Don’t wait until we wipe, and be like, “Oh, I’m learning the class, so I don’t know the buttons very well.” That’s a terrible excuse, communicate with your tank.
For tanks, sometimes you just pulled too big, or didn’t use mitigation properly and died. Take the L and move on. Sometimes the healer messed up their heals, things happen, move on. For real, “My b” is all I need to see in chat, and water under the bridge. Own up to your mistakes, learn from them, use them to be better at your role. We’re all just trying to grind and enjoy the game, don’t ruin it for other players by being a dick. Especially if you got mentor role.
Here's what you do:
1. Choose Gunbreaker
2. Pull wall to wall
3. Use Superbolide
4. Immediately rightclick it off your buffs
5. Watch your healer going "WTF JUST HAPPENED?!?!?!?"
(Don't do that to strangers. It's for having a laugh with a group made of best frens :3)
1:17 - You let them ALMOST die to put the fear of god into them.
Another banger, as always.
Honestly I hadn't felt the need to do that since Stormblood maybe little in Shadowbringers. However if you feel the need to do so the big brain strategy is pulling everything then shirk the offender. That way you're still productively killing the mobs, you're just adding one more mob to the pack XD. Just be sure to save a big AoE to regain aggro. You're bming one guy not derailing the run. Bm responsibly.
that's what i did once lol. back when i was relatively new to tanking a dps kept pulling in haukke manor so i said "if you want to tank, play a tank class" and let them get to low hp before taking aggro. i would probably go about it differently now that i'm more used to tanking but the dps never pulled again the entire dungeon so it was definitely effective.
Sometimes you are dealing with some shit Ninja(I swear its always the Ninjas and the Dragoons) who decided running off to fight the next pack alone instead of finishing the fight was a good idea, and they can answer for their hubris, but you don't derail the rest of the team for their mistake, if shit aggros onto anyone else, or they drag it back, you clean up
The healers drooling is too accurate. When I get a tank that wall to wall pulls AND mitigates correctly. I’m begging them to run roulettes with me lol
What does one mean wall to wall pull? Just grab all you can before the boss room?
@@DragonbooruKai that’s exactly it, you run and pull all enemies on sight until the point before the boss or if there’s a blocked path lol.
Hi Lucy. I started playing FFXIV last week and found your channel. Your videos scare me, but you are an extremely talented voice actress. I hope you get the success and growth with your career that you deserve.
This is one of the best written guides I've ever seen lol so many good lines!
[OPTIONAL] : please use your party mitigation skills (Shake it off/Dark missionary/etc) and Reprisal for boss AoEs, our job is not just face the boss away but also help the healers negate some damage!
extra brownie points if you throw single target mit like TBN and Nascent flash to the dps who would inevitably gonna collect vulnerability stacks for their kink
Help healers negate damage -> wrong
do this so they can dps more so that you can go *FASTER*
I was really expecting the warrior section to be something along the lines of "Warrior: Play this if you don't trust Duty Finder healers and/or you want to play a healer but actually have fun"
I was expecting a mention of Fell Cleave abuse but when you think about it Jocat did it for her lol
I thought the same thing. As a DRK main I just love Blackest Night. It is a godsend and my go to mitigation... for like everything. I love doing big pulls and getting the free flood of darkness
@@cstaie85 its so trash in big pulls tho it last all of 2 seconds before it breaks xD
@@slimfastsubaru2043 TBN is just a shield based on max HP so it HAS to be combined with actual mitigation buttons to make it better. But knowing how much mitigation you need is a key because if it doesn't pop, you are losing your free OGCD.
@@Madoyon. yep. I string it based on the damage output to determine if I need rampart ect. But it always the one I pop at the beginning and then again 15 sec in since the combo strings restore enough mp to do it again every 15 sec without issues. Then the large pull is usually cleared in just under 30 sec.
Loved the production value on this one, banger visuals throughout
Better guide than 95% of tanking guides out there - easy to understand, funny as hell.
killed me at war, lol. "Choose this if you like being indestructible and you think being dumbass is a life style choice"
Lucy, holy shit. MARRY ME!!!!
never change Lucy, ur hilarious.
UNGA BUNGA
yeah I fit the second part alright
Primal Rend goes BRRRRRRRT
*bloodwhetting/Raw Intuition goes brrt*
I mean you CHOSE to get beat up as a job...
Lucy as a FemRa really helps highlight her degeneracy. I felt something click in the back of my mind and now suddenly everything makes sense.
That being said, as a Tank main, I want them to buff shirk so that I can give someone all my enmity. If healers are allowed to troll with rescue, I deserve to occasionally put that passive aggressive male miqo’te WHM back in his cage for a little while.
Or that that other tank, in that other alliance party, who thinks they know what they're doing, but is trying to MT all 3 adds/bosses who are suppose to be kept separated. So why not just GIVE them all 3 so he can wipe the party, and maybe learn that no, they are NOT the only tank in the whole alliance.
Though more seriously, why *doesn't* Shirk work on alliance co-tanks? That totally needs to be added too.
That would also make Tank Swaps less of a Pain. IDC if it dumb Down the game, I played enough classic wow for this shut to be a traumatic experience.
Also, if they do do that, don't make using shirk a habit. It's funny once in awhile but we all still need to clear content.
@@orciencor6001 Weirdly, it seems to always be a WAR or DRK that pulls every single boss. It's almost like they're way stronger than PLD or something...
What the heck. Are you calling female Au Ra degenerates? As someone who plays female Au Ra I would like to ask you not to expose me thanks.
I thought this was going to be a joke guide, but the all the information on here is 100% correct. Good job lucy. Funny and accurate
Wait, this is 100% accurate. Where's the shitpost? Where's the cringe?
As a seasoned tank in dungeons, and as a MT for the current savage raid, I can say with absolutely certainty that this is the best tank guide for FFXIV.
cute au'ra, great guide (and funny btw)....yap literally fell in love with this channel 😍
This may not be the tanking guide we need, but it is the tanking guide we deserve.
Good thing about FFXIV is there are good opportunities for practice before running with other players. There's a series of tutorial instances that guide you through the basics, and there are plenty of instances you can run with an NPC group. 👍
This...... by far....... has been the absolute best tank guide i have ever layed eyes on T-T
I remember the first time I learned about how to use Arm's Length was because a dragoon lept into a pack ahead of me, aggro'd everyone, popped arm's length, and then backflipped back to me while I was playing tank so that I could easily take aggro from everyone. I noticed they were hitting me much less frequently and I was like wait wtf this is just free extra mit I've never been using
I had no idea you could play like that. That's a badass fucking Dragoon
That Dragoon sounds like an absolute unit.
What an absolute fucking legend.
Thats a badass dragoon lmao
Wait, how long ago was this, I recall doing something like that in one of the dungeons in ARR(Forgot which one it was one if the late ones) for a Tank because they just wouldn't pull, I felt like a dick for doing it but my party was getting upset at the tank for not pulling big so I took the initiative, but in the end after that the Tank went full beast mode and we all kicked ass in the end.
Love the editing! My degenerate GNB brain appreciates the constant stimulation
As someone who has a healer who hates it when tanks wall to wall I could feel a disturbance in the force as I clicked on this video.
Why do you hate w2w pulls?
Completely agree with 0:50 I'm so tired of tanks not using a single cooldown during a big pull that seeing Rampart come up on trash is commendation-worthy
No joke best tanking/guide video I have ever seen! And all in less than 5 minutes.
I've been tanking since 2004, and this is the most honest guide for tanking I have ever read.
Follow up with watching "Jocat's Crap Guide to FFXIV - Tank"
then watch the DPS and healer ones as well
The excitement in the way that you said, “full fucking throttle baby!” Is life.
"By Thancred's Left Asscheek" is now my go-to cuss phrase.
"You pull, you tank" is a a fun empty threat. 😂
A tank that knows how to use arms length is a tank that can handle 20 guys at a time
Me who knows a warrior main: This description is 1,000,000% accurate and nearly killed me from lack of oxygen.
According to this guide all the catgirls I've talked to have watched this guide bc whenever I come to approach them they hit the Arms Length button and Sprint away.
Thanks to Lucy, my love life is like my FF XIV housing situation. Non existent. 10/10 guide.
I play tank to fuel my ever growing social anxiety and fear of failing and being judged.
This is making me contemplate leveling up my tank jobs more than I already was.
tbh as a forever full-pull tank. I love this. I feel myself dying inside when I do another role and watch a tank do baby pulls nearly doubling dungeon times.
It takes time for someone to get a feel of how many weiners they can keep busy at a time before collapsing from exaustion
@@octapusxft trial by fire!
@@symbolizedvirtue for example, I did not knew about arms length making enemies hit less often. At first I thought that Lucy was making an innuendo but she was serious
It gets worse if you're the healer, the tank does a baby pull, and you dps and the tank begs for heals at 90%hp.
"Wtf. Wow. Why isn't this sprout w2w pulling in satasha? What a pleb!"
Captain, the innuendos! She can't make anymore.....can she?
Yes, yes she can.
sprint is good, but also your ranged damage move gets them swarming you too, i have been doing warr lately so i only remember tomahawk, but all tanks have the ranged shield throw/emo spark/gunblade being a gun move, and its good for staking out aggro.
also standard reminder on tank stance is that if you level down for a dungeon, it turns off, so always make sure its still on when rouletting.
Lob, Gap-Close, Lob. Every 3 mob pack. This is the way.
That's why i like when dps pull ahead tbh, it swarms them and i can just do a single aoe without having to wait for the GCD to come back from the ranged attack :'D. Faster to come and go!
I also use the ranged attack to keep aggro on the mob behind me that I've already pulled. Dps will still attack while you're wall to wall pulling so you may lose aggro and you need to keep it.
i'm still sort of terrified of tanking (or healing) in duties and such but this made it sound way less harrowing. Thank you ❤
c/p from another reply I made to someone with similar concerns: It's called "Tanxiety" and when you finally make the plunge, you're gonna feel real silly for ever letting it hold you back ;-)
As long as you don't do what I did first time and forget that AOE skills are a thing everything should be fine, tanking is really not that hard especially as the dungeons get higher in levels and you get more toys as a result.
This is what we tell to the god of dead: "nah bro".
Embrace immortality. Embrace tank priviledges (like seriously tank is the best to learn fights, you can mess up and survive)
I am always nervous and scared to tank...thank you Lucy for this video. Now I have the courage to pull big and hit hard(ish)
It's called "Tanxiety" and when you finally make the plunge, you're gonna feel real silly for ever letting it hold you back ;-)
@@highbrowstonebender7063 Plunge heh
I did not imagined that Arm's length was unironically a defensive cooldown. I thought it was just a sausage joke
Hearing it explained in innuendo made it easier to understand. That's pretty neat
Finally, I am cured of tank-xiety. Thank you, doctor Lucy!
It's like a sacred oath between the tank and healer. A healer I was with said they were new to Sage so I simply asked if they wanted me to limit my pulls. They said it was okay to pull big, so I went balls to the walls pulling everything I could reach. We had a good time, especially when I told them "don't worry, I'm a tank that actually uses their cooldowns".
I just came back after a year and am now undergeared for the post-msq dungeons. I asked the heals if I should pull slower and they said no and they were just distracted. Another wipe and they’re like “I’m using all my cd’s I don’t know why you’re still dying”. They straight didn’t even consider that it might be my fault. I’d asked if they wanted smaller pulls because I was squishy not because they weren’t healing enough. It was sync to 600 duty and I had the p1-4 570 ilvl stuff lol. At that moment I was just like, damn, what a chad healer.
this thumbnail alone should be considered a felony-level crime. i'm so proud of you!
ah this warms my cold tanking heart .tho there's one lil Addendum I would suggest on trash pulls "reprisal" just like "arms length" use it .
I strongly recommend any new tank to watch this guide.
Unbelievablely useful.
I was once follow the "you pull you tank" mindset back in ARR, but now I believe "you tank you pull" is the original and correct one. No need to fred on every dps pull in dungeon.
(Plus it gives you excuse to go extra fast that run, turning it into a race)
You pull, you tank only applies to friends that try to beat me in the race to the boss.
@@tomtimko9185 You only pull as a DPS if the tank is slacking. it gives them incentive to either do better or fuck off. You should only pull as a DPS if you know you can handle the pull. It goes both ways
All these innuendos further showing how down apocalyptic Lucy is.
Anyways, great vid! Despite the memes it's a pretty real and true guide 👍
I hate how I have never played FFXIV simply because I didn't wanna sink so much time into another MMO but somehow this channel makes me wanna ruin my life with another MMO.
I dunno shit about this game why am I still watching these videos.
WAR main for the past 3 years.
SO ACCURATE! YOU'RE THE BEST LUCY!
On you pull, you tank.
I mean, this is mostly hypothetical since as a tank I've already pulled to the wall anyway, but I'm not going to babysit a dps who goes out and decides they're the tank now.
I'll do my job, but if you're pulling then it's _your_ job to bring them to the kill zone.
As a tank main, I concur (to most of it)
USE ARMS LENGTH! this baby _will_ turn a wall-to-wall pull into a "let's attack the MC one at a time" scenario
on the subject of "DPS pulled" I disagree, no need to break -a- more sweat, this is why we have Provoke
Exactly. A good tank will just shuffle over and accept that the DPS has pulled.
A Great tank will let the DPS get down JUUUST enough to shit his pants, then 'voke.
@@TheDapperDragon I wont lie. I let the deeps die.
Whats that? You want the tank to do his job *your way* but not to learn to do his job at all? Enjoy your dirt nap. Some healers appreciate breathing room and will ask to pull more if they are feeling squirrley. Some sprouts appreciate the time to admire a new dungeon and Im in no rush.
Don't like it, drop group and requeue after that 30 min deserter wears off and you drop back into the DPS line for another 15-40 min. Yeah, taking a few extra minutes to be liesurely suddenly sounds a lot less excrutiating, huh?
This entire argument is "He's not doing his job to my liking, so Im going to undermine his job then cry foul when the consequences punch me in the face!"
I'm a good fucking tank...but don't cross me or I'll remind you why I rolled tank and you didnt.
it took me a bit to get this, but yeah, provided you are fighting melee enemies, i do not think it works on spell casters like imps, but physical enemies, the slow is mitigation. might not even be a bad idea to use low blow, provided it works on the more damaging enemies, it can take them out for a few.
@@ryanweible9090 it does, in fact, work on casters
@@highbrowstonebender7063 Fucking phenomenally put, and really cuts to the core of it. There's literally nothing stopping these people from rolling tank. If they want to control the pace, nothings stopping them, other than wanting to be able to blame the actual tank if shit goes south.
I'm a new player and I'm not kidding when I say this video helped me more and above than a tank guide did. Genuinely, thank you
"This is not a real guide"
I don't know Lucy, sounds like a real guide to me
I'm new and still running free trial, but after maining healer I can already tell there are three kinds of tanks:
- The vast, vast majority of them, which pull like, two groups and force me to heal the crap out of them because they don't know what cooldowns are.
- The cautious ones, usually progressing as a tank, that pull one group at a time and I never heal them, just cast Stone.
- The good ones, that pull wall-to-wall and I still only need to throw a Regen on and maybe a Cure2 if it goes on a while so I can throw in more rocks.
as a healer main who reaches end game, there was a time I thought like this
This is my first time on this channel, but I feel like I'm watching a Vshojo vtuber. I like it.
lmao clicked for a quick guide, stayed for the humor and received as a bonus. I have not played tank in a dungeon yet but just might now.
This is no joke accurate.... Jocat has a rival
finally, the best ffxiv player out there shows me how to tank. i’ll see y’all at the END OF THE PULL BABY
Tanking is quite an easy role. All you have to do is turn on your tank stance and spam an AoE. So long as you do that, you'll basically be doing your job right. Sure it's not optimal, and of course you want to use your defensive cooldowns to make that already easy job even easier, but just to hold aggro all you gotta do is hit a single DPS button and move - sometimes.
so...legit question. trash pulls. is it better for an aspiring tank to just eat the mob AoEs, or actually attempt to avoid damage even if it means possibly brain-farting and forgetting to reset mobs to facing away from the party?
@@Xenmaru00 Probably avoid them unless you're purposely eating damage to break your TBN as Dark Knight, or the pack is low and you just wanna blow it the rest of the way up. The party can move to their backs again, too.
30 seconds in and im throwing a W your way well done
Omg, I love the thumbnail arrangement 😂
Breaking the deafening silence as Gunbreaker is golden for me because all I can now hear is Rip & Tear. Also keep it up Lucy, love this style of videos o/
"you pull you tank" applies more to scenarios when i already have some very heavy-hitting packs of trash and have already planted my ass down for a good 15 seconds. in that situation, if the healer or dps runs off to kansas and pulls mobs outta my range, either they bring the extra trash back to me so i can aggro them properly, or they suffer the consequences
That situation doesn't exist unless you made terrible life decisions beforehand... And it's a one way ticket to ban town per the Terms of Service.
@@Snark_x Dude, I brought this situation up because I go through it regularly when running my daily Leveling roulettes, especially now that there's a regular stream of sprouts coming thanks to FFXIV being up for sale again. This problem crops up either when running a new dungeon for the first time, or in the ARR dungeons, Aurum Vale and Amdapor Keep in particular where there are big rooms with trash that doesn't need to be pulled at all, if it can be helped.
I never said anything about not doing my job as a tank. Hell, I often end up automatically pulling w2w so long as my gear has to be synced down. But if I stop, then there's a damn good reason for that. I have melee or caster dps, the healer is new, pulling too much of the big boy trash will kill me, and so on. Reasons mostly outside of my own comfort and trying to do what's best and most effective for my party of randos.
What I am saying is that if I, the tank, have stopped, and you do not bring the trash you pull to where I have stopped, I am not going to go out of my way to save you because I have other party members to worry about keeping alive while they kill everything or heal everyone. But if you do bring the trash you pull to where I can get ahold of them, I will take the trash off of you so you can continue to do your job instead of mine.
You used the Pokémon XD: Gale of Darkness news reporter OST… I already loved you Lucy, but yet again you’ve outdone yourself. And this guide IS PERFECT! ALL TANKS MUST SEE
A guide for a game I've never played? Absolutely. That is the info I wanna store in my head. Thank you our demonic overlady
The only thing I would personally add to this is that, you know, if your healer is a sprout (or asks you to stop) then maybe don't go ALL THE WAY BALLS TO THE WALL BALLISTIC with it? The tank doesn't set the pace, the tank AND HEALER set the pace, together. Like, go as fast as you want but don't fucking troll and keep your party in mind, yeah?
...yeah I play paladin why do you ask?
I see you too, are a person of culture
Or, just play warrior & forget about the green one.
Honestly, I have never met a sprout healer that can't adjust to wall-2-wall pulls in 4 man content if a tank is not 0 iq meat that can't press CDs or move out of AoEs. Unless they only spam cure, physick etc. for the entire run overhealing a poor tank fella until MP drops to 0 or unless they are heavily undergeared. Come on, it's the easiest role in the game. DPS players have a lot more pressure on them than any of those roles people mistakenly consider "difficult". If you are a player below average skill-wise, playing healer or tank will have the least impact on your party's performance than a DPS that can't deal damage and die to mechanics all the time.
You could have made this a 30 second video by saying "Play WAR use Bloodwhet and watch your healer get wet"
As PLD/DRK player who actively uses Arms Length, I felt seen and appreciated. Thank you.
I've been tanking in MMOs for, what, 12 years?
Holy blasting sheep Lucy, this is the perfect tank guide. I had a friend who never wants to tank cause tankxiety. And I literally told them: "sprint, cooldowns, aoe, repeat."
I think this might be even more effective.
Tanking is all about using superbolide and clicking the invuln buff away as fast as possible to scare the whm and other healers or just because you enjoy causing others pain while everyone shanks you.
also i am amazed about the number of tank players i have seen in dungeons that think doing the single target rotation after using one aoe skill is better because and i quote " the single target stuff has a higher potency in the tooltip" just reminding myself about it causes me pain....
I could be wrong (or mis-remembering) but I'm pretty sure at 3 enemies or less single target actually is overall faster at killing the mobs, as for bad takes however I'm not surprised at all that people thinking that "number go up = better all the time", again as I mentioned in another comment I have talked to MANY people who think arms length is useless because it doesn't have an actual mitigation % and apparently can't wrap their head around "enemies attack less = less incoming DPS" and thats even before you try to explain exponential DPS mitigation as the pack grows in size.
@@QwertyBoredom122 ye most people only see the knock back resistance when it come to arms length and not the debuff it applies. And ye there is a turning point where singletarget stuff is more effective but I sadly have been seeing more than enough tanks doing it regardless of the amount of enemies. Ofc there are also the kind of tanks that don't use mitigation either because they wanna save the cds which I kinda did with the 30% reduction skills when I first tanked some stuff. I also have to admit that I usually just spam aoe in dungeons until every mob is dead or only two are left, mostly because I am lazy in that regard xD but ye the argument of "the single target ability has a higher potency than the aoe one so it deals more dmg" while bein surrounded by 6 mobs is just sth that completely caught me off guard the first time I heard/read that because I never imagined sth like dealing lower dmg but dealing that dmg several times resulting in more dmg overall could be not understood by someone.
Memes aside, as a sprout (i'm talking fresh out the womb type beat, we still getting tutorial pop-ups) this video is actually super helpful and gets me excited!!
this is so cute. got nostalgic reading it, its been only a few months I started but made me realize I don't really get those pop-ups anymore. there was SO much to learn ahaha
@@kixmix2450 aww yess!! there's like a 100 things popping up every second, lots to learn ^-^
ngl, this actually kind of worked to overcome my anxiety about tanking? i don't know how you did this. thanks i guess
Leaving the tank stance reminder to the very end is both evil and appropriate
I just subbed. I don't know how you did it but this tongue in cheek guide is both funny and surprisingly accurate 🤣 good job. Yours sincerely, a warrior main who thinks being a dumbass is a lifestyle choice
"Funny yet accurate" is kinda Lucy's thing. And she does it well. Her writing skills are second only to her skills with Adobe Character Animator, which are truly breathtaking.
This was priceless, and pretty accurate for the current dungeon meta.
Trash is the real boss in dungeons, bosses are just an intermission with some occasional creative mechanics.
Legit had a healer propose to me after a leveling as warrior.
The gigachad arms length was
*chefs kiss*
they probably just wanna learn what it's like to be a real healer
I hate that i'm only finding this now. I am so glad that someone that I watch for real used to play FFXIV.
As a salty healer, I trust another salty healer to tell me how to tank.
Damn, thanks for informing me that healers are lusting after me Lucy, I'll be sure to stop using Arm's Length now! Dodged a bullet.
strip off your tank cooldowns now let me benediction you from 10k to 100k uuauuahh
strip off your tank cooldowns now let me benediction you from 10k to 100k uuauuahh
Please, I'm a tank for the POWER TRIP, knowing that if NONE of my party follows my whim and orders, the only thing between life and a PAINFUL DEATH.....is me. I AM GOD!!!
In all seriousness, this is a fun and accurate guide here, and you're really improving on the quality of your FF XIV in-universe videos. My ONLY gripe....is that you have the PIZZA emote.....grubhub screwed me over.
Tanking is about making the healer cry through their roast beef flappers
PHD killed me. That was hilarious!xD
Granted, yes, I do this stuff and half the time people pull ahead of me anyway. It gets annoying, but whatever. I really just stew behind my screen while continuing on. I'm mostly DPS anyway -- the only Tank class I use consistently is Gunbreaker. But yeah, maintaining enmity can be difficult even despite using AoEs constantly, so I use Provoke when this happens just in case it helps. Maybe people are just standing in the attacks half the time? I don't know.
Yes PROVOKE helps so much in wall to wall pulling! I know this is a joke guide with truth to it but it's shame it wasn't mention. When you're wall to wall pulling, dps will still attack the mobs to the point you start losing aggro, if not completely, and Provoke is the oh shit button when that happens. Happens to me every other dungeon when I tank.
@@Not-Batman Ah, I see. I'm glad it's recommended then. I thought moreso just for lower level dungeons -- but I do see the aggro meter reach max every time I use it. The last thing I need is people get all upset because they're being attacked, so I use that as soon as it's available and/or necessary.
Honestly, they have no right to get all bent out of shape when _they're_ the ones running ahead; like, what do you think is going to happen? But, like I said: I just deal with it and continue trying to do my job.
@@LoneGamerNerd Actually I meant the dps attacking the mobs you've already pulled, meaning the groups of enemies *behind* you. That's a pretty big issue because at least with the dps pulling ahead of you, you can spam an aoe and get aggro without stopping the flow of wall pulling but losing aggro from enemies way behind me makes me panic. The healer is left vulnerable and if the dps are using aoe attacks, they may pull more than 1 enemy from the mob behind you. And I'm very far ahead. Provoke is a life saver then but you can only use it once and have to wait for it to reset. It has caused me many stressful situations lol
@@Not-Batman You're not kidding. I try to use it as quickly as I can before someone is knocked out.
I maxed my dragoon's level and was looking at other jobs, I tried gunbreaker and used palace of the dead to try to learn some of the skills. I did two duty finder queues and the first time I didn't put on my tank stance because I accidently overwrote it with shirk when I was setting up my hotbar, and then the second time I struggled to keep enmity despite using AoE and tank stance, this is a handy guide but tanking stresses me out so I don't think I can do it. I'm going back to my brain dead DPS roles until my brain expands closer to Lucy's size.
literally how lol tanking in this game could not possibly be more braindead
When did you last try tanking? With recent changes Enmity should stay on the tank fairly easily as long as they are hitting all enemies fairly regularly w/ Tank Stance on.
@@olmfest3507 about a week and a half ago
When Lucy whispers, it's the most ASMR of ASMR
Lucy's jingling keys and making the ha-ha funni in order to desperately hope this raises the average IQ of roulette tanks
Letting the dps tank is the actual evil move. I enjoy terrorizing my party
Good lord no..., I had to tank a boss on at around 20% health on my Dragoon because our Tank got crushed, it was just me the healer and another DPs, but holy crap that was a long 2 minutes but we got the boss, the healer was good and keeped us alive, I don't what beef the healer had with the Tank but thank God it was the last boss of it.
@@Ragnarok182 Oh, when your tank dies and no one else is, you're super focused on keeping those mfers alive. Literally, if you don't heal them every gcd, they'll die. I guarantee your HP was going up and down like a kid on crack
such Adorable and Angelic voice, amazing !!!!!!!!!!!!!!! ♥_♥
3 minutes in, I realized. "Wait, this is an ACTUAL guide?"
But then at 4 minutes the video kindly told me "nah, man."
Scared me for a moment there.
"Choosing a tank you wanna escape the city with"
A Sonic Adventure 2 reference?! At this time of year!? At this time of day!? In this Part of the Country!? Localized entirely within your video!?
I find it annoying that dps would want to pull ahead and plant themselves like they are tanking, since I'm trying to balance the pace of the run. The "you pull, you tank" is easier to consider vs rationalizing why they(dps) felt the need to pull everything. I noticed that sometimes it easier to pace certain pulls, 95% wall-to-wall but that last 5% being maybe 2 pull then last group to make things easier (Dohn Mehg dbl horse pull before final boss as example). Being adaptable has been engrained into me long before (mnk 2.0) so can't see why other dpsers can't be the same.
Because it just doesn't matter who pull. One aoe. Aggro is yours. And always do w2w.
If you can't handle that you're bad tank tho.
I feel called out at Dark Knight. Also burst out laughing. A+
Thank you Lucy. A top quality memepost guide that's quite legit. And actually makes me want to get back on FFXIV more than the FFXIV newsposts do. Double gold star quality memeshenanigans.
Me before watching. Just my take.
The hardest role in games is the tank role imo.
Dps is easier and all you have to do is make sure you dish out the damage and don't feed.
Healers and buffers stay alive and keep team alive. They play an important role. Are also a need in some games more than others.
Tanks.. Oh boy..
They get the most ear full from players. Besides feeders. They have to try to keep the team alive. Or at least try to maintain the team and allow them to do their jobs the best they can. Not all the time a tank will negate damage or not allow a team member to fall. As team members still might fall. But the goal is to make sure you can negate that as much as possible. Then there is staying alive and not dying yourself. There is so much that goes into details. Even knowing when to sd for a teammate (not all the time and it is better in some games and not all game it is a good strat). Worst is if you have to pay for repairs. If it is that type of game. Because now it just got expensive. Go and do a Raid and see how much it will cost you on repairs. But with taunting and saving and protecting allies. Tanks hold one of the more hardest roles. Especially at a high level.
Me, a healer only: "Why are you running"
Ah, what excellent timing, I JUST got out of a dungeon where I was tanking! WHY MUST SPRINT NOT ALWAYS BE ACTIVE. PELOTON ME HARDER PHYS RANGE DPS.
When I'm on my BRD, literally the first thing I do when the last mob in any pull dies is hit Peloton and watch the entire party go to warp. It cuts off so much travel time.