WoW Will Be DEAD in 5 Years. Here's Why | Asmongold Reacts
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- Опубликовано: 24 авг 2024
- Video by Metagoblin • World of Warcraft Will...
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I've seen this video like a 1000 times in the last 10 years it feels like.
@@tysmith2366 games been out for 15 years but ok 👍
@@tysmith2366 the game also peaked during the most impactful recession of the 2000's
@@tysmith2366 this is a real zoomer take lmao
@@conc3d189 a take from someone who hasn't lived through 2008 for sure.
Wow will never die, it will last for 100 + years
This guy is a total classic andy lol
😂TRUE… he’s been logged into classics for 2 weeks hating on everybody playing dragonflight
Wait till you find out he quit for a time in TBC classic. I guess that makes him an omega classic andy.
I can sorta respect his opinion even though I didn't agree with it up until I heard him on call. He hasn't played dragonflight and he hasn't played ff14. He's not an "expert" if he's not playing a lot of dragonflight or mmo's in general.
I feel like Asmon poked holes in his argument just asking what he plays and he basically says nothing lol. Did it respectfully.
@@tgo007 i would respect it too, if the dude didnt make a video about it. Thats a lot of claims coming from someone who doesnt know anything about them. I feel like the dude was out of video ideas and was just fishing for clicks on a video. Im def not a fan.
Tbh, this whole video was like when you ask someone a question and they go off some long-winded tangent for 30 mins and forget what they were originally talking about lol
Metagoblin in a nutshell
all i hear is moba has more players, moba has more playability, moba is fun, why don't they copy from moba, they should copy from moba blah blah blah
its the mastery of this guy tbh, i normally like to engage with everyone opinions but Metagoblin is pretty much my go-to content creator for the worst takes about wow
metagoblin is literally the worst wow youtuber ever, go figure. He knows this will generate drama and clicks, hes not genuine at all.
This is when a muppet tries to explain the origin of tea and cupcakes
"I didn't play it I just wanted to make a video."
Well if this isnt just the picture of games journalists in a nutshell.
I would LOVE replayablility for old raids. Also repurposing cut raids like WoD Shattrath to fill pre-expansion content gaps would be pretty neat.
That's such a great idea. Taking Shattrath into another expansion and using it as filler between seasons would be a huge W imo.
having a fated raid in every tier would be awesome for example in DF we could get the new raid along side fated Naxx to line up with wotlk classic vibes.
GW2 did level scaling so well, you can go back and play just about all the content daily, float around helping your friends anywhere in the game, and it's all rewarding. I wish WOW would have figured out that trick.
@@joew8438 wow has that, no one uses it
@@blyncs6725 right, it's broken and pointless in Wow. They did it wrong.
what this guy does not understand is some ppl dont like games like LoL and even if it has higher 'replayability' people still won't play those type of games
There are a lot of things this guy doesn’t understand
Have you tried LoL? I didn't like the idea of RTS control scheme but after trying it I liked it immediately. It gives you more control over everything, you see everything properly, can aim abilities in x/y space, it frees up left hand from movement keys making it easier than FPS games where you have to reach million buttons affecting your movement. You can operate menus and plan the game while traveling without pausing movement. I guess the only thing I don't like about it is making the game 2D (however tons of games aren't meaningfully vertical) and less superficial detail, but for strategic pvp gameplay it's awesome.
@@rtyzxc yes ive played LoL quite a bit. I used to be a brand main (if there's such a thing). Still strategic games arent for everybdy
I think wow's biggest problem is the constant resetting of everything. Basically, Blizzard has created a format for WoW were most of the content they make is irrelevant 2 years later. What this means is that Blizzard is never capable of compounding their work. Take Eve Online, they are doing the opposite. They are constantly adding to the actual world, meaning that the entire world grows with the years, adding more and more content.
Imagine Azeroth if they added more to the entire world every year instead of just giving us a new expansion island that we wont visit again 2 years later.
Essentially, Chromie for lvling shouldnt exist, but it does, because all the previous expansions are not relevant anymore.
I agree with this sentiment. Sure WoW has replayability only because that content is so old it feels fresh. If they did what FF14 does and make it so all the previous expansions expanded onto the new one it would be better. Not to mention WoW should be more focused on the players experience with the game as a whole. Majority of players don't want to be held to other players standards. The dps meters and other addons make it easy for toxicity to be a huge factor in the game. WoW needs to expand on their universe not make things irrelevant and change the player base toxicity. If you can do these 2 things I bet you WoW would retake the game industry. Instead games like Ff14 is coming in hot and fast.
This 100% Blizz should have focused on Azeroth and kalimdor with every expansion
WoW just needs a full reset. There's just too much stuff in the game. It's overwhelming for new players, and leveling is terrible. If you don't get new players, the population collapses over time. Blizzards answer to this is to drive hype for the next new expansion... and the cycle continues.
They need a poll system like osrs for classic servers. Let fans have a say in the direction of future additions.
@@brunch. i agree that EVE is a different game and I agree that the game needs a reset.
What is meant with Compounding is that you reuse work to highten the barrier. Blizzard has minimal of this, which means most expansions end up as new projects. The problem with this is that if your development cycle is ~2 years and you start from scratch, then you will mostly reach the same level of finished game. This explain WoW expansions as most expansions feel equal in depth.
To compound your work, take what happened between Zelda Breath of the Wild and Zelda Tears of the Kingdom. Tears of the Kingdom would never have reached the complexity and game density that it has without building ontop of Breath of the Wild. This is how WoW needs to do expansions; instead of making a new island every expansion, build ontop of azeroth. Add to the content. Azeroth is almost 20 years old and many places have been untouched since launch or slightly altered with Cataclysm. WoW doesnt feel like a complete world with continuous development, its a fractured world where you only use the latest 2% of the map. By doing this, Blizzard is basically throwing the rest in the trash, and the work becomes wasted.
I appreciate this guy taking time to make a long form video. Unfortunately he let his bias get in the way of a constructive argument.
Asmon or that video creator guy ??
@@mitrikgaduk347 What are you even talking about? His entire video was bs lol. Dude literally uses fake information as evidence for his point.
@@mitrikgaduk347 You're just agreeing with one bias more than another, and even though both were biased towards their things, Asmon was way more objective and fair. Every reason this Metagoblin guy gave for why he didn't play Dragonflight was "time", but then he plays a harder classic wow private server and an even harder Lord of the Rings MMO private server... He just doesn't like Wow anymore and that's fine. Also if Classic - Wotlk wasn't replayable, why have private servers been a thing since WoW came out? People replay those fresh servers like crazy. I think you're just a little ignorant to other perspectives.
@@tobias1438 The first chart Asmon said was fake because it was just a downward line, however he didn't take into account that it was just graphing peak subscriber counts to show the gradual decline over a long period of time. I'm not saying the information was 100% accurate or even real to begin with, just that Asmon's reasoning for saying it was fake is a misinterpretation of the graph itself.
I actually don't agree with the video creator, I don't think WoW will be a completely dead game in 5 years. However Asmon definitely let some of his biases get in the way. I appreciate how objective he can be at times but he definitely dropped the ball when analyzing at least the first graph in this video.
I personally don't think that. I agree with most if not all of asmon's takes here.
I can't believe he edits videos full time for a game he's never played. This is crazy to me.
Metagoblin can't figure out that patch days are always on tuesdays, even though virtually every major patch day since 2004, has been on a tuesday.
He doesn't have the ability to know what's happening next week, let alone in 5 years.
It's not even like its the only MMO to reset on Tuesdays (just off the top of my head, XIV). It's been industry wisdom that tuesdays are the lowest traffic day of the week for online games since before WoW existed.
Dude, Meta doesn’t know his ass from his elbow and he’s over here prognosticating about the future (and forecasted demise) of a game that he doesn’t even play. Such a weird mentality.
Exactly this lol, I had an argument with him that ulduar won't come out Jan 3rd. He pulled this random date out of his ass. And I told him joyous journeys ends Jan 16th which is a fucking Monday..... Why would they put ulduar out during an xp buff lol that is a huge conflict of interest. You're supposed to level FOR the new ulduar launch. Dudes a clown
it resets the day after on EU servers
on EU its actually wednesday but yeah, point still stands
Leveling for the first time in the old zones was not boring at all. It was amazing. It's kinda boring now because I have leveled 50+ characters so... but the first time was amazing. Not knowing shit, just looking at the map in awe.
Yeah i have vivid memories of leveling up my first characters back then, it truely was an amazing experience, we just grew tired of doing it over and over.
It’s boring as a new player. The game early on feels clunky messy and mostly slow with nothing else making it entertaining.
The story has no Frame of reference for new players to the franchise.
In short early wow is so bad that many new players drop the game before 50
Yeah, Anyone that says leveling is boring is either dumb, never played actual vanilla, or this is just not the type of game for them.
Leveling WAS the game. Is why Vanilla was the most successful.
TBC and WotLK leveling experiences were not as good ,but still quite decent. Not the speedfest shit we get nowadays. You loved to log in and have lots of stuff to do, new things, not just grind the same dungeons over and over and over.
cap
@@ich3730 i was a kid when i first experienced it and i fucking hated it lol. Then cata came out and had lots of fun with the leveling
I like how immediately when WoW is looking good in peoples eyes, content creators have to be like: "Oh, btw, you HAVE TO REMEMBER THAT WOW SUCKS ACTUALLY! Because otherwise you'd be having fun and who wants you to have that? BE PESSIMISTIC 24/7!"
To everyone reading this, you have my wholehearted permission to, get this...
Enjoy things...
Go wild.
the main problem why the game isn't drawing too much new people is basically the fact that people who are starting new right now are feeling like they have a ten year disadvantage already due to the fact that the game is heavily dependent on loot, drops and gear in general
And the things that have super low drop rates that could take years to acquire. Some things they may want are also no longer available in game and other people that have been playing are showing them off. This might make people give up knowing they can't get what they want.
@@nilsolsen8727 huge part of why some friends of mine dont play WoW is the fact so many cool tmogs are no longer available e.g Mage Tower appearances, why play when the game punishes you for not playing always
As someone who's always watched from the side lines because of time restraints, the biggest thing is just how contents been added.
Before someone gets into a life consuming mmo, they probably would like most the content to be radiant and relevant throughout the game.
With tons of systems items and places all getting swept under the rug with each new expansion it just really disincentivizes getting into the game as a whole.
@@Xarathos_1 I still think that was such a bad decision to not return. By now the people who did Mage Tower have had their time to show it off, so have I, I really don't care personally that someone who came to WoW now would be able to get the appearances I got during Legion, this same argument can be used with raid gear from mythic and so forth which becomes more attainable the more expansions that passes.
It's like holding a grudge for years while you likely don't care about it anymore, just because. People may argue "it's just cosmetics" but cosmetics IS the game apart from playing it, rest is just numbers that go up and down, but cosmetics is what you're rewarded with for playing, and locking them out or making them exclusive is something I hate in games.
@@prinstyrio0 Agree with you 100%
People get to hung up on games dying, games have been dying since they was 1st created.. it’s really not a big deal, games eventually get boring, and we move on, or other games evolve so we move on…. Wow has stood tall for so long its actually amazing and a feat no other games can hold a candle too… i’ve played it on/off since release and currently playing classic wrath and loving it so much.
Yep people have been saying the game is dying for well over a decade. At some point, that's called living. Of course, no game is going to retain its peak popularity 17 years in, but I don't think that should be held against it. The amount of community websites, events, content creators, etc.-it's really unrivaled in the mmorpg sphere.
The PoE guy did a cool interview with Josh Strife Hayes where he talked about player populations and he mentioned that he thinks you only need a few thousand people for the world to feel full, and I def agree with that. People tweak about populations way too much. Also, why does one game have to be a titan like wow used to be? There’s different MMOs for every type of player now and that’s totally okay. Wow can still be good just like XIV eso etc are good
I started WoW fishing for my dad at 5 years old, I am 18 this year and still play the game there are alot of people my age and even younger that play.
Bro you got fleeced by your dad
Always looked forward to getting a pc and playing this game. Built one at 15 and been playing WoW as my favourite game ever since. 18 right now and WoW and have put countless hours into the game. So have multiple of my friends
Sorry about the future. It wasn't us, it was the boomers. Don't forget that
THANKS!, im going to tell my son to fish for me so I can make some gold.
And my warrior and shaman is the same age as you :)
Seek help my friend
As a Czech I love the fact that he's calling Slovakia Slovenia.. :D Best way to piss them off :D
American Ignorance 😂 I always get asked if we have democracies in Europe☺️ but they always apologize for the question😘😌
@@AH-bf4md literally no one cares about Europe shouldn't you guys be hunkering in bomb shelters or some shit?
@@Ar1AnX1x pretty much all europeans want to piss of some if not all other euro countrys. We had so so many wars, it was like a sport.
@@felix2315 yeah, 100% this xD
Im Portuguese and have a Spanish grandma, but it's still a common sport in our family (and in these countries) to shit on each other. Its like a sibling rivalry situation, fun to mock each other but in the end we're family, if anyone else messes with them we're not OK with that 😜
@@Ar1AnX1x Im a slovak and we too make fun of czechs. But when it comes down to it we are still brother states i have friends in czechia and i play games with czechs too.
But when i play a competetive game and czech guys are in opposite team you bet your ass im trying my best to piss them off :D
I feel like his argument started to fall apart as Asmon pointed out the stat bias and error, but it really crumbled in the interview. I got the impression that this guy is really disconnected from mainstream games, so it's hard to take his word that simply add popular games mechanics into wow = saved.
Hey guys my name is meta goblin and I'm going to talk as an authority about why games are popular these days even though I have never played a game released after 2005.
20:00 BDO had a battle royale mode called Shadow Arena inside it. It was really fun, a lot of players played it because it gave good rewards to help people progress their gear for PvE and PvP in general, but then PA decided to remove it from the game and launch it standalone. It was trash, no one played it outside BDO, a lot of changes werent fun, then it died. BDO players still ask PA to put Shadow Arena back on BDO but meh, they never listen
@@p3rpNZ I dont know how you expect a game that is buy to play, have the license for 10 dollars, be up and running without a cash shop. And to be fair, the only things you need are the tent, pets, inventory slots and weight. those arent expensive to get, and after that there is just the Value Pack to lower the market taxes. To really get strong with p2w you need to spend 100k+ dollars, which basically noone does because isnt worth. Its my main game since 2017, but understand that BDO isnt for everyone, specially because of the combat, no group content and etc.
People have been saying this about WOW, ESO, world of tanks, and war thunder for decades
Got into the game a couple months ago for the first time, and even solo I've had a great experience. bots and spam can be annoying, but not nearly as bad as other MMO's IMO. Aside from a few NFT enjoyers, most people have been super nice in both helping me figure out what I'm doing, and also just socializing. The UI has to be my main issue. I don't understand when people complain about the graphics for WOW, but the UI needs some type of work for newer players I think. Wayyyy too easy to get lost (not always a bad thing), and when you've never done anything before, it's not very simple figuring out where you went off track. Maybe bc I'm new I don't see it, but I don't think this game needs a BR mode or anything like that at all lol. Genuinely have never enjoyed the experience of getting into a game as much as this one, even with small annoying things.
Seems to me like the dude just made a wanna be info video were he reflects upon himself saying wow will be dead in 5 years, cuz prolly he quit and cant handle his age/time to return back, so he tries to drag everyone on this thought train with him.
This video is 100% his projection of his personal opinion. You called it
"WoW is dead." - some guy - every year - since 2006
Blizzard has a good and creative dev, their limiting factor is the game engine, too many clunky and constrained mechanic and feature because of that. And as long as the game kept making money, they have no reason to update or make another wow haha...
There should definitely be more effort to make old content replayable without having to make new characters, not just new challenge but effort to keep things relevant
Lol I'm a kid in High School and I love Wrath Classic, I look forward to raiding every week. So there are some kids who do love this game. ❤
They've been saying this since Cata
I only have one major quarrel with one of Asmon’s takes, and that is his comment regarding requiring statistics in lieu of algebra 2 in high school. I have a master’s in economics with a focus on econometrics, have taught applied and AP statistics at the high school level, and students who did not have algebra 2 prior to either of these classes struggled. I do agree that statistics should be a requirement, though.
That said, I believe high school students could predominantly do without most geometry/trigonometry concepts and be perfectly fine in life.
i hate this class man i have f right now this too hard plz get rid of it
@@fes4861 just do ×÷+- until you have one number that X equals. (Or I've been doing algebra wrong forever but probably not)
@@Vihara2 I get what you’re saying but regardless algebra plays a role in statistics lol
@@Vihara2 dude algebra allows us to write general formulas and expressions for fundamental parameters like the mean, variance, and standard deviation. if you know statistics chances are you know some linear algebra idc what u say lol
MetaGoblin's diagnosis of 5 years, is like having a doctor who hasn't seen you since 2018 and tells you have terminal cancer. The doctor also didn't go to medical school, and has never treated a patient.
I want to point out by the way. Before dwarf fortresses release on steam, it was essentially free. Its growing on top of going from free to a 40 dollar price tag. Its crazy popular. EDIT: also, if wow wanted to do a br, they totally could, by having the skills be the item pickups. Have every character have standardised gear, and pick up skills as random drops around the map. Doesnt matter if it makes crazy combos, as its restricted to a different game mode.
wow battle royale actually sounds fun af, it would be like ascension wow
Definitely a good idea , I think it will happen at one point , it will just be in a while
Thorghast was super cool during the beta when Preach 1st covered it, allowing you to make crazy build with infinite scaling, you would sneeze by the 8th floor and everyone would die. Super fun, but I was scared that it would be TOO MUCH FUN, when you would go back to your normal spec gameplay, feeling like a downgraded version. But then they nerfed Thorghast to make it hard for most dps spec, forcing you to play healer or tank because SCALING OMEGALOL and then they made it mandatory content, killing the fun of it. Wish they could have balanced it in the middle, still keep the fun aspect of making somewhat op build but scaled down and not making it mandatory (think like playing a Roguelike game, you play to have fun, no end goal for progression).
besides it being annoying that it was forced on you it was just so dull, there's a slew of roguelike games that they could've taken inspiration of for cool power ups but nothing was interesting on release. pretty dissapointing
In FFXIV we do have a MOBA mode with lanes, minions and jungle creeps. It's called Rival Wings and on Aether, one of the main NA servers that hold a large portion of the playerbase, the game mode is dead. It requires an entire Community Discord server to organise events for queues to be less than 30 minutes.
Even reworking it hasn't revived the queues. So really, it's not just about shoehorning the current trend into a game.
As someone who hasn't touched WoW in over 10 years and came back and bought Dragonflight/Subscribed. I have enjoyed Dragonflight ALOT. Pretty much put every game down for the moment. I have a lvl 70 Dracthyr and I'm gonna grind a Paladin Tank for my Alt then probably be done.
The way asmon destroys meta on stream is brilliant, hes not even attacking him directly yet but he still manages to let him look like a joke.
@@joostleisder1956 probably just not trying to bully a dude that wants to talk about MMOs and also get his bag
you can shit on his bad points or data but dont dogpile the guy like its personal
@@Radassbadass69 no people like that absolutely need to be shamed and shamed hard for them to change.
I appreciate what Metagoblin is trying to do. Making videos that help players making gold, finding secrets. He knows what the problems are, but his solutions haven't been very good.
@@deusvult6920 You're being weird and being this angry about someone's opinion is sperg behavior.
@@deusvult6920 ah yes the internet police who decides how people have to be and what to do in order to CHANGE them lol
Yeah, this video led me down a rabbit hole of imagining what a PVP BG could look like. Lol rant below, kinda wish something like this was implemented.
I think that WoW could implement a PVP BG system where you play as some of the protagonists (Jana, Arthas), and the BGs could be based on major battles between factions, and not induce retcons by establishing these are the visions that NZoth had of what could happen.
Having us play as the main NPCs also could enable different abilities (simplifying them), BG objectives to power them up, and establish meaningful connections with the lore by showing emblematic battles. It could even allow micro transactions I guess, for emotes or something non-impactful on gameplay.
If it was allowed as a game mode within WoW, it could be ftp and make ftp players engage with the World, be interested in actually facing dungeons and raids with their own characters.
It could have some sort of ingame rewards related to seasons, like enabling these NPCs to 'remember' and offer you something from the past, like unique mounts, tabard or transmog gear.
I would love to play this, I honestly feel like one of the biggest failures of WoW is establishing emblematic NPCs that have OP powers and supposedly are active in the world but only stand there and wait for a random adventurers to solve everything.
Wow tried to adapt but failed miserably
sounds kinda like Heroes of the Storm
so.. Heroes of the Storm constantly incentivized with rewards tho for a different game like they did with that fire saber cat mount and hearthsteed with hearthstone?
Mistaking Slovakia for Slovenia - CHECK
Thinking Slovenia is a third-world country in Europe where people have "technological issues" - CHECK
Yup, it's an American :D
Breaking news, not just 15 year olds are going to get bored leveling in classic wow.
Well all be in the retirement home playing WOW
I mean in all fairness, people were this happy at the start of shadowlands too
They... were not actually. By the third week people were pretty mad with it.
@@rickroll9705 good thing we arent three weeks into the expansion yet so thats irrelevant.
what Im saying is people were happy at the start of the expansion
@@kreenbopulusmichael7205 i mean you still wrong lol.
@@rickroll9705 I can promise you, a few weeks from now you will see videos of asmon complaining, you bought dragon flight didnt you ? good luck with the 2 patches you'll get
I dont know how anyone can take this guy's option seriously when he haven't even played the games he mention in his video for any period of time that would validate an option
"Did you play Dragonflight?"
"Yeah."
"Oh cool, when?"
"During the prepatch."
H U H ?
Didn't they try a Battle Royal thing in WoD over in Nagrand? Last player standing wins? Don't remember what it was called, but I think it gave the Lord of War title?
Yeah, it was the Kargath Bladefist/Highmaul arena thing. You went up an elevator with like 9 other people and it was an onslaught. There were coliseum elements like dangerous NPCs, stuff on the ground, etc.
It was dope.
@@Shaqstacy imagine they would have done that with every expansion.
i love wow i always have. My ex-girlfriend got me into when i was in high school. I am now 32 and i dont play it anymore. I still love it but with me getting colon cancer and having serious issues with my Crohn's disease, sadly i can no longer afford to play wow. I had my colon removed 5 months ago and have been playing a lot of rpg games and as good as some of them are none of them come close to how much i enjoyed wow. If i ever am able to get an income going again i will for sure be playing wow hardcore again. Right now, to clarify i have been recovering from surgery and chemo and i am fighting for disability. Asmond i know u may never see this but i love watching you and a few other youtubers content and i much enjoy your twitch streams of playing wow. Thank you so much this video is great! WOW will never die! true fans will always play. :)
I pray for you man. Be safe.
Man i wish you all the best
could always play a private server. warmane and turtle wow have populations in the thousands and have been around forever
WoW hasn't changed with the times
Proceeds to name 3 genres that I actively avoid.
You know, there is something to be said about staying true to the customers you have and not abandoning them to jump on the newest big thing every other month. As far as I can see, WoW has made its worst decisions when they try chasing fads instead of making a great mmoRPG.
A free to play BR game set in Azeroth would be easy and cheap to make. Just put it in a few zones like Nagrand and add some houses to find equipment, use existing (or preferably older) features and spells and make it 4 person teams. Then you can just add Transmog as micro transactions to let people buy skins.
As a player of Everquest since Kunark era I have watched year after year of progression servers keeping it alive. Yes eq "died" a long time ago, but it is actually still profitable, and thousands of players are still logging in daily to play it. Wow will do the same thing, it will last for over a decade more at least just with Progression realms.
@@nicholaskinkaid Yeah those memories are so classic! Thankyou for sharing them, it's always enjoyable to think about those old times! You wouldn't believe how many people still play on the p99 servers and also the official ones.
I think they could have done a battle royale in WoW using known NPCs like Thrall and Jaina and Wrathion, etc. You play as them so people just starting out don't have to gear up a character just to compete. Then maybe you unlock some quality of life things by leveling them up, and some stuff you can use in the main game like weapon skins.
I think it’s better for an mmo for you to use your own character.
GW2 just gives you max level gear with customizable stats for PVP. They just remove the pvp barrier. If all you care about is pvp you don’t even need to level.
They could just give you temp armor or remove your gear.
There are solutions and ways to implement they just need to be done. The money and motivation just isn’t there.
They just mismanaged pvp so much that they essentially gave up on it.
@1:09:34
the issue with this argument is league may only have 4 abilities per character, but it has like there is 150 of them or w/e and some abilities have unique results when used in a string, and those strings can be modified further with weapons and traits and such.
take zoe for example. a lot of people esp in low ranks do not understand how play against her. It is because she can come in from far away, throw sleep bubbles over walls and basically teleport in and oneshot you.
well.. what happens when you know the spots that extend the bubble throw and you preemptively avoid those spots like I can? well you do not get one shoted. I can also save my team member by purposely getting hit by the sleep, quickly attaching to a teammate and neglect that cc and bonus damage on a teammate. So not only do you need to understand how your own 4 abilities string together and can combo, but they can have interesting interactions to other abilities from opposing side, like how I negate so much from knowing about how zoe works with me being on yuumi.
trying to understand wow PVP and everything around it is less complex then fully understanding league , its why challengers are challengers from playing it everyday for 8 hrs for 2 yrs +
what is the result of wow pvp arena players that do the same dedication of knowing every aspect of the game like that?
so my point is, you are vastly underselling how complex league abilities really is, esp when you account for all the items you get in league and need to understand those to suit your character, and reacting to builds the other side is making
It's not the first time people think wow will be dead in some years or so since cataclysm, and here we are the game is still alive. Yeah the last two expansion was bad, but they did a good job for Dragonflight and If the Wow team continue that way, listen more of our feedback, etc., I'm pretty sure the game won't be dead in 5 years.
I love how professional and polite asmond is to guests on his show
This is sarcasm...right?
@@ElluzhinYT probably a bot.
Also Classic with the Ironsoul challenge was fun, me and my friends enjoyed it alot. Wish they would do something like that more often with maybe take inspiration from some pservers like Ascension WoW with shuffled ability from all classes.
Bot
If WoW really wanted new players they would run add campaigns on tv instead of just youtube. The "Who's side are you on" and Mr. T commercials were huge for the game.
Him: "I dont like dragonflight."
Asmon: " what didnt you like about it?"
Him: "I dont know I didnt actually play it"
Basically his entire video in a nutshell.
Not a fan of this guy. He has no clue what he's talking about while simultaneously having really strong opinions lol.
WoW won't die. Because we the players won't allow it to do so.
Well see when they finaly up the monthly fee cause not enough mounts are being sold
@@furydeath Look me in the eyes and repeat that dumb ass shit you just said
hows your $80 mount?
Mmm... not great... I prefer my $3500 one.
The only thing that will be dead is Asmon’s hair! 😂
You cant kill what's already dead, kekw.
I think two of the biggest problems are... 1. All the work Blizzard did to unbalance specs that were previously well balanced. This helped to kill PvP. 2. Simplifying play to the point that it becomes boring. When they took the DK runes it make blood boring. When they took the 2 hand frost, it became boring. Specs started to feel more like a game of whack-a-mole on free procs than managing resources. I don't want to play whack-a-mole with my action bar. I don't even want to see an action bar on the screen. Game mechanics just got worse, and worse, and worse each expansion.
The most shocking thing for me is the money put in Star Citizen.
it's like those videos were made for asmon to react on them
I love pet battles, I probably have more gameplay collecting and battling pets alone than most have in these other games. I wish wow would really try to improve the pet battle system though. They just add new pets and that's about it.
last time they did something like that was legion, with the raptor mounts that started as companions/batlle pets
You know what would be cool , if we had player housing and we had a proper stable where we could breed animals either make them pets or mounts ..you can get different variety of colors and mutations ..then be able to customize our mounts or pets
They've been saying wow will die since vanilla
Asmon was so patient and welcoming to Metagoblin, who let's be honest, didn't say a lot to help himself. I appreciated some arguments here, but the lack of actual experience in the games he's criticising, just pretty much invalidates most of his arguments. (Also, mmo players want an mmo, not a br. What's the sense in trying to catch all players, they have a specific player base, widening the net too far is just going to lead to further dilution of the gameplay.)
It’s time we all migrate to the most ambitious game of all time…RAID SHADOW LEGENDS
Wow has huge replayability though doesn't it? Areas that were never leveled in, different classes, an entire different faction. I mean I leveled 3 alts of different races all in completely different places and got a ton of different stories/items I hadn't seen before.
I just can't take anyone who say ''wow is gonna die in x amount of time'' seriously anymore. I've seen forum posts back from 2005 of people already back then calling the game dead. It's meaningless at this point
''Why don't you just make a MOBA inside of WoW?'' Umm... integration? Because people won't pay for the same game twice? This guy is asking some seriously redundant questions.
This is one of his best videos yet And I'm only 23 min in, asmon is spitting facts and being objective, killing it lately.
Imagine Wintergrasp (or any of the other BGs) with each side played by a single player. You control how to deploy your troops to win the battle. All the assets are ready to go, and Blizzard has Starcraft to lift some code from if necessary. It would still feel like WOW, but have a different play style.
So, you want Warcraft 4. =)
There was a private sever that had something similar with WSG and AB . Used a item in the bag to summon AI healers / tanks / DPS
I want contested zones built like GW2 zones. But the two sides in the zones can be influenced by players.
I’d like for players to influence or join military pushes like in GW2 against each other.
NPC workers collecting resources to build buildings then to research buffs.
Objectives in zones that lead to new objectives unique rewards and exclusive npc shops.
I don’t remember what zone it was but in GW2 you would help the NPC’s assaulting a base win. This unlocks new quests to unlock another enemy base. They whole quest would have multiple stages and you could enter at anyone depending on where the zone is.
When all the players are gone, the base is attacked and lost.
The events that I remember was a zone boss being spawned with unquie loot and a huge ice elemental world boss being spawned if the conditions were met.
These things weren’t on a timer, they were controlled by player interactions. Sometimes you needed multiple players for the push to succeed and often the NPC’s went with you.
Just steal this and make it PVP. The best games has emergent storytelling. You need to make systems and experiences that can make compelling stories.
I find it weird that the guy is not making eye contact with the camera and just reading his script the whole time
"No one wants to level for 8 hours then gear up for another 5 hours"... POE players be like -_-
While I would play a BR experience in WoW I would greatly prefer to see a new addition to the WoW franchise as a stand alone product. I think WoW has had an array of artistic styles that serve the variety of products in the franchise and each rendition has differed in its level of caricature or detail.
If the Warcraft franchise took the opportunity to produce a Battle Royal I think it would look best standing as close as possible in game play to the visuals delivered in the WoW CG / live action movie.
- For motive and setting I think the Ogre's of Dire Maul could collect heroes of the various races and pit them as small parties against other contending parties within hostile arenas. Say for instance, Un'Goro crater. Stalk the jungle amongst the ruins of ancient civilizations while evading the local Devilsaur. This event is brought to you by the eyes of Kilrogg. If it followed roughly the same design as APEX, a hero shooter, you could play for free and do the silly monthly pass with new maps and champions every season.
Lastly, I am very down for a high budget fantasy BR and pray it will be in 1st person.
The WoW Ascension project has things that are pretty similar.
Battle Royale is world of Warcraft 😂?? How old are you? Twelve?😂 nobody who plays wolrd of Warcraft want a br lmfao
@@breckenskyasmr1842 It would be "Warcraft as a Battle Royal", a separate game from WoW. Standalone and as relevant as having 3 strategy games in the franchise adjacent to an mmo. I am ancient. Did you even bother to read my paragraph or is your ability to read as impaired as your ability to write? Battle Royal's remain huge and Blizzard, with Activision, have proven they have the design chops to at least look into this.
@@thexenobunny also pro tip friend. People who like wow.. are not the same people who like battle Royale 😆 idk who told you we did but news flash nobody that plays wow seriously. Likes fucking battle Royale temporary gameplay ass shit
Love your videos. It's nice to see this type of content where you can have a good conversation with someone even if you don't fully agree with them. Keep it up. Happy to see you back on Twitch.
He's supposed to have a conversation with himself? Lol
@BinggiDarkownerMini lol why are you here? Just showing some support cause I like his content. You don't? There's other creators for you.
Personally I'd love for them to bring old old dungeons Into the m+ rotation, I'd LOVE to do some classic up to wrath dungeons In M+. Same with older raids, bring them back In rotation like timewalking.
Sooo now that we have for the first time a Cataclysm dungeon in the M+ rotation (Vortex Pinacle), have you changed your mind?
Considering WoW is nearly 2 decades old (like launching a game in 1980 and still playing in 2000), if it did die in 5 years that wouldnt even be bad.
asmons content is transformative for sure, he transformed a 15 minute video into 1 hour 30 minutes
i know plenty of people 15-25 that play wow LITERALLY because half their family does like: there dads moms; granparents aunts like literal family guilds so i don't think people htink about this; its way more common than you think
That guy was respectful and made some good points, but knew waaaay too little about the leading MMOs to have a valid opinion. How can you legitimately think it's okay to criticize games you haven't even played? It's fucking nonsense. All the criticism in steam about him was rude, but true. He's just not experienced enough to take his opinions seriously, yet he acts like he knows what he's talking about.
Solution: Get rid of Leveling and implement talent point gain for Main Story Quest.
Solution: Get rid of Randomized Gear over time in phases and keep Tier Sets as Gear gains.
Solution: Revamp the interaction feature of Mythic plus and Raiding, implement 6 Sets of gear each set gained as a whole. i.e. Upon completion of heroic GAIN full heroic set. allows player skill decreases computation of specific gear combinations and increases production on boss encounters/ mythic plus encounters.
Asmon is coping
"you can compare drops on the population just like in Elden ring!"
Not a live service or mmo, it's a single player rpg
"dood dis graphs aren't truuu, s-subs numbers are fine!"
Blizz hid them for a reason, acting like wow hasn't been dropping lower every expansion aside from FOMO copium at the start of the expansions is delusional
What if you put Runescape and RS3 together? That probably beats WoW retail and WoW classic.
Regarding account-bound gear, it's a decent idea, but I thought early EQ had it right. Outside of some quest items, most of the high-end gear in EQ was not bound to your character in vanilla EQ. A vast majority of the gear in the game was tradeable which made for a much more robust gear economy. Prices were stabilized by the lack of instancing of boss mobs combined with larger loot tables. So items would retain their value fairly well until future content patches released newer, better items. Also, the pacing of stat inflation on items was pretty mild until Scars of Velious released.
They also had some really nice and useful gear that was available in low-mid level dungeons, as well as some longer spawn mobs out in the world (Fishbone Earring, etc.)
This created somewhat of a tiering of items when expansions would release, in that really solid gear would come down in price and become more affordable for newer/lower level players. It also allowed high-end players to twink out their alts with some of the better gear in the game, which really incentivized alts and improved replayability, despite the slow leveling speed of the game.
40:17 Gear is like that in ESO and I love that about the game. IIRC you can even sell it later.
My favorite part is when Asmon ask "Ho did you play DF?" And the guy says "Yes 1 day" "What you did not like about it?" "The pres-patch" lmao this guy is a total clown...
It can be nostalgic for early 20 something's that watched their parents play it back in the day. I actually find my self playing games that my dad used to play now as an adult.
Imo substantially reduce leveling time. Like, 90% reduction across the board. As long as one of your characters has done the MSQ then you're good. Asmons example of Roadhog is perfect. There are some class builds I'd like to try but the time investment isn't worth it for something I may not play. I'll just go play another game or do IRL things instead.
Blizzard removed upgrading pvp gear this is reducing the barrier of entre a lot
How WoW could incorporate MOBA into a BG:
- 5v5, small-mid map size, your actionbars change in this BG like when you hop on a turret or vehicle does rn. Horde and Alliance can play together.
- Each spec only has access to 3-4 core abilites + 1 ultimate and a blink *zone ability*. These abilities wouldn't be straight from your spellbook, but would be like Lightning Bolt: does 100 damage.
ie: elemental shaman has lightning bolt, flame shock, frost shock, earthquake and reincarnate as an ultimate.
- Could even make specific spells FOR this BG. Maybe hunters get a cross-map skill-shot ultimate arrow like Ashe from LoL.
- Same spells every time and the spells do the same damage every time regardless of gear or level, but only as a baseline. There is a shop to buy items that are similar to the legendary weapons in the BC Kael'thas fight: noticeably strong but conjured and locked to the BG.
- Waves of creeps running down the lane that drop a BG-locked currency (just to keep gold out of it). Only get the currency if you land the killing blow. Ranged classes would have an auto attack that would be some sort of range (like mages using a wand, ele sham throwing a rock, etc)
- A unit in a bush is like a rogue in a smoke bomb, but if you're in there too then you can see/hit it. Killing bosses for team-wide buffs. Kill mobs in the jungle to get buffs.
This makes a game within a game and an evergreen PvP system that is skill based and will require balancing, but significantly less than arena or RBGs. Cosmetic rewards for winning X games with Y spec, like a skin. Recolours here would be perfect: win 10 games get green set, win 100 games get blue set, win 1000 games get red set. So when you see someone in a red set you know right away that guy is a full neck-beard.
So i've been thinking about the PvP thing. I've been playing retail since WoD (skipped cata/MoP since i was busy playing wotlk on private servers), and thought about the best PvP experiences i had in MMORPG's. I immediately thought about Guild Wars 2 when it released, and the arena tournament private servers for WoW TBC. I think the GW2 approach would do wonders to WoW PvP: Create a toon, get through the initial introduction (lvl 10 in WoW), and teleport to the "Mistlands" where your character is at max level, and you can pick up max-ilvl gear/Sockets/Enchants which ONLY work in the PvP environment. In GW2 i was able to frequently swap classes, get exotic gear and start playing PvP. After i got stomped i started optimizing stats/specc/sockets to get better. The rewards were purely cosmetic. Seeing a necromancer planting the "Dragon" rank banner in PvP was a sight to behold, pure prestige like "that guy is the GOAT!".
This would massively increase the current PvP sphere, and actually increase potential new players! I actually leveled up in GW2 because i wanted to try the lvl 80 max gear character in PvE! And it was a blast.
I grew up only knowing about WoW "because of that one South Park" episode. My friends, who are also my age (26), grew up on Blizzard. I only had Diablo II. My buddy played Starcraft II for a bit, before he shifted and stayed on Warcraft III.
While I played Black Ops 1 with my other friend, who was the Blizzard player's little brother, the older brother played Warcraft III right up into World of Warcraft.
We all fell out of it from 15 to 19-ish, but on a whim last year, they got into Wrath Classic, and they actually gifted me a 3-month.
I never really play MMORPGs: I hate them, in fact. This is only my opinion that I think: they're grindfests, and I feel like their worlds are hollow.
However, walking around in Classic, getting used to the scope, and scale, and MAJESTY of the game...
It was great. The fact most everything is voice acted, too, really helps, since combat is actually nice, especially when a character has a ton of options to them early game if they know how to read.
Point being, if I, a 26-year-old man who doesn't really give a hoot about the role game, the stat game, the numbers game, can be made to enjoy all that by way of simply sitting, and interacting with the game... Blizzard really should give out 1-month free trials of Classic at least.
It's way more fun than something like Elder Scrolls Online, or even Genshin, because it is what it is, and not a million other things like these other MMOs.
The experience really was fun, and the only reason why I'm not still playing, is I cannot afford the 3-month, maybe not even the 1-month right now. Spotify is much more important to me, lol.
World of Warcraft, even Classic, maybe even Classic moreso, is such a gem of a game, with a rich and diverse world that's fun to explore. It'd be really cruddy if Blizzard lets it go to the graves. They've kept it alive so far, and people continue to support it, so as long as Blizzard never stops putting in effort there, it shouldn't falter. It may dwindle, but it should never die.
They really should do a yearly recruitment campaign. Every December, just have a 1-month free WoW Classic event. If they can keep introducing this game to MMORPG enthusiasts, especially up and comers dealing only with free-to-play, or indie titles. Showing them that "hey, when you pay a little bit, this is what you can experience!" will do a lot. Out of all the premiums I paid for and ended up stopping, WoW's one of the only ones that'd I'd reconsider grabbing again.
I don't trust his opinion on this due to the 5 string bass behind him. YOU DON'T need the extra string. Victor Wooten had 4 strings. You'll be fine. I WOULD say that League and CSGO and Valorant lend themselves more to replayability since you don't invest hours and hours in a character but. It's just different.
My only gripe with dragon flight is the fact you can't make more than one dragon... I don't buy micro transaction in ANY game I play.
C&C Sole Survivor is one of the earliest MOBA's, if not the earliest. You played a single unit against other players playing single units, collected power ups and played different game modes. Original Release date :1997
There is a difference between "replayability" and game play loop.
WoW has too much replayability. How do I "finish" the game now? The last boss in current patch? Beat every boss in the game, until and including the current ones?
Collecting every item is too much. Doing every quest is too much. Doing every achievement is a pipedream.
The above reasons are why I'm not going back to WoW, and I quit in MoP (scared away by pandas, I can't accept an april fools joke becoming an expansion).
Here's a hot take; popular doesn't mean good. It just means popular. The Kardashians is popular. Absolute utter tripe.
I wish gaming companies would stop try to please everyone, and just try and please their core audience. Instead, we get these _Jack of all trades_ games, that master nothing. What's that Bilbo quote? Butter scraped over too much bread? That's how I feel about many modern games.
From my experience, the previous 2 expansions I've quit because I've gotten all the heroic ilvl gear. I keep wanting to play Dragonflight (probably due to nostalgia), but the gameplay is dated and not satisfying for me anymore.
Ah, yes. The only way for WoW to be successful is to adapt and change with it’s players. Which is why it should do everything in its power to become every other genre except itself, right?
I mean, when FPS’s came out WoW should have copied them. It’s not like Halo 2 was out before WoW was or anything (it was out two weeks before WoW).
And obviously the original Warcraft players evolved to playing Fortnite now that they are in their mid 30’s. Blizzard should have kept up with them!
It’s shocking that a role playing game doesn’t have the same number of PvP players as a 100% PvP game like CoD, honestly.
In true honesty, the point that it hasn’t kept up with the players is true, but every example this dude is tossing out is not a good one. This just reminds me of the Act Man’s video talking about how streamers thought Halo would completely flop since it didn’t have a BR.
"they're adding features for the long-term", eh not really IMO. Do we really think Dragonflying is going to be built upon in a meaningful way in the next 3 patches let alone expansion. They'll add new patch zones that have a few races and things to find but they're not going to keep it going and update it like FF14 or GW2 doesl to its legacy systems.
It's weird seeing someone call 13k players "dead"
Sure Smite isn't popular, but to have 13k active players in the moment is crazy good for any game I'd recon.
Plenty of devs that would be incredibly happy with that.
Levelling in vanilla was ALWAYS boring. It was boring when I was 8, it was boring when I was 21, it's boring now.
Vanilla was an experience, not quality content
Why has no mmo made a battleground or even a central mechanic with rts elements. Level NPCs or alts, have them protect your base or assist you in raiding and have a base invasion mode. Now players try different classes and learn the classes, station the characters, etc. No brainer fun mode. You can expand that into a no barrier draft type mode for people who want to try. Throw an idle game in there as well.
I think Blizzard would solve all their problems if they just hired like 20 hardcore WOW players that function as consultants for the teams and/or create ideas for new WOW content.