Power Ceilings and Resource Management Explained! - What's Your MAX POWER? | Game Design

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  • Опубликовано: 27 сен 2024
  • This week we're talking about power ceilings and how you can use all that power in your games with resource management!
    Tavin's Feature Match: • Yu-Gi-Oh! TCG 2019 Nor...
    The Official Yu-Gi-Oh TCG Yu-Gi-Oh channel: / officialyugiohtcg
    Thanks for watching! I'd love to hear your thoughts, so let's keep this discussion rolling down in the comments. Like if you enjoyed, subscribe for more, and ding-a-ling that notification bell so you never miss an update!
    Go have a good game!
    ~Gabe
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    Music:
    - Far Away by MK2
    - Candlepower by Chris Zabriskie is licensed under a Creative Commons Attribution license (creativecommon...)
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    - Nimbus by Eveningland

Комментарии • 10

  • @SnipingMachines
    @SnipingMachines 5 лет назад +8

    Dude this is great work! Keep the consistency up.

    • @Draw5Move5
      @Draw5Move5  5 лет назад +1

      Thanks, appreciate it! And will do, consistency is key ^-^

  • @sea9205
    @sea9205 5 лет назад +5

    Awesome episode! Talking about power ceiling and all made me think about when they are exceeded, when the game breaks. It could be a cool future episode.

    • @Draw5Move5
      @Draw5Move5  5 лет назад

      Thanks! Definitely and idea that I'll tuck away for the future.

  • @sonsai10
    @sonsai10 4 года назад +3

    This channel is great, I wold love to see you making more vids
    Comments are good for the yt algorithm

  • @endtimestcg5146
    @endtimestcg5146 3 года назад +2

    Its a difficult question! I guess Richard Garfield said....diversify and try!

  • @solsystem1342
    @solsystem1342 5 месяцев назад

    I would never reccomend printing higher powered cards at higher rarity. Unless that is your game has some built in way to restrain its power (limiting the copies of legendaries, limiting how many can be in a deck, and so on). I mean, they don't have to be weaker than lower rarity cards and, of course occasionally a card will be better than you expected regardless of its rarity. But what I'd advise against is intentionally making it so that the optimal deck is a pile of highest rarity cards. I think printing "build around" or synergy cards is much better because then, the average player can put together a deck with their favorite one by trading or buying just a few copies and supporting that card with lower rarity, more general purpose cards.

  • @sooooooooDark
    @sooooooooDark 5 месяцев назад

    12:00
    there is also a bit of risk/reward in the mushroom: bigger mario gets hit more easily :P

  • @darioscomicschool1111
    @darioscomicschool1111 3 года назад +1

    8:58 Thanks!

  • @guksungan1267
    @guksungan1267 Год назад

    Personally could not distinguish this talk with Power Levels and Scarcity. I know this is an old video, but seems like there were more intended to be conveyed. Cheers