Unbelievable AI Magic: See How Photoshop's New Generative Fill Works...

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  • Опубликовано: 14 июл 2024
  • I can already see multiple areas where in my archviz and rendering workflow where this will be VERY handy. How about you? Is this useful or gimmicky? What if it can be used to turn any image into a tileable texture, and automatically generate all your PBR maps from it too. I can definitely see it being used like I do here, or for adding sky to get a specific aspect ratio, or for filling holes in background images...etc. Let me know what you think...
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    DESCRIPTION
    This video is just a very brief introduction the the new Photoshop Generative Fill tool, which utilizes AI and builds AI capabilities right into Photoshop itself. It is seamless and quite handy, as you'll see in the video. I will simply demonstrate how you can get started using this exciting new tool right away in your workflow. I look forward to seeing what people can do with AI and Photoshop combined.
    Thanks for watching!

Комментарии • 18

  • @toxicsquirrelboy
    @toxicsquirrelboy Год назад +2

    That reflective lake made me gasp audibly. This is what content aware fill was always meant to become. Oh the possibilities!! Thanks for sharing.

    • @Learn-archViz
      @Learn-archViz  Год назад +1

      Yes! Totally content-aware fill on steroids. I see a lot more potential beyond that too. Thanks for watching.

  • @UnchartedWorlds
    @UnchartedWorlds Год назад +1

    Sick how good their Ai is!!! Amazing stuff!

  • @lukaklemenc4349
    @lukaklemenc4349 Год назад

    Umm, but the max resolution of generative fill is 1024x1024. So for big res renders (4K+) this needs to be done in much much smaller steps. Which can be quite a tedious process.

    • @Learn-archViz
      @Learn-archViz  Год назад

      You're right. I assume that will be improved once it is out of Beta, don't you think? Have you read anything about that possibility?

  • @gaiusoctavius9931
    @gaiusoctavius9931 Год назад +1

    Great

  • @virtualstagingmaestro5213
    @virtualstagingmaestro5213 Год назад

    Hi. I took your Udemy course Photoshop: Learn the software and use a Wacom tablet to easily start creating beautiful digital paintings in Photoshop. Can I get a link to that brown paper layer you used? Thanks

  • @mae2309
    @mae2309 Год назад +1

    OHHH.. wow... but that will take away your original model creation heheheh but tis amazing!

    • @Learn-archViz
      @Learn-archViz  Год назад +1

      Yeah, I am looking at it for lots of things like filling in backgrounds for example. I have also been testing it out for making materials seamless. It works pretty good for that too.

    • @mae2309
      @mae2309 Год назад

      @@Learn-archViz could you do a material tutorial on how to create semaless materials? that would be amazing!!

    • @Learn-archViz
      @Learn-archViz  Год назад

      @@mae2309 yeah, I think I will

  • @glenn3646
    @glenn3646 Год назад +1

    cool

  • @truth-12345.
    @truth-12345. Год назад +1

    Hah! I saw this coming that is why I stopped learning Photoshop a while back. A few days then you don't have to have a skill to edit photos.

    • @Learn-archViz
      @Learn-archViz  Год назад

      Ha Ha! Well, I cannot recommend abandoning PS skills altogether :) but yes, this definitely takes care of some major things for you, and it will improve I'm sure.

    • @toxicsquirrelboy
      @toxicsquirrelboy Год назад

      Any procedural generation tool will suck if you don't know how to use it properly. Sky Replacement is a great example of that. Keep learning.

    • @zdenekburian1366
      @zdenekburian1366 Год назад +1

      my story is even more radical, in 2004 i quitted my 3d archviz render professional job because in the exact instant i saw the incredible results of brazil and vray rendering systems, i knew that the era of manual, artistical fine tuning of my light systems (do you remember...hundreds of spot lights on mr potato ears...) was quickly approaching its end; in the next twenty years, price of an architectral render dropped - in my country - from 1000-1500 euros in average to 150

    • @Learn-archViz
      @Learn-archViz  Год назад

      @@zdenekburian1366 Wow that is pretty crazy. As an alternative to that, I started my professional career at that same time, and it has been a solid career for me since then using Vray primarily.

    • @zdenekburian1366
      @zdenekburian1366 Год назад

      @@Learn-archViz well done! i considered, many years later, to restart using some advanced application like houdini, renderman or unreal engine for personal projects and fun (i started with autocad dos 10/3ds studio dos v1 and ended with max 7), but recently i was shocked by potential disruption of ai in the creative pipeline, so i'm procrastinating to see what comes next, you were lucky for the timing, but personally dont know if today i'd pursue a career in the industry, or as a indy or standalone professional, starting from scratch the steep lerning curve as a youngster