Boat, Fishing, Steam Deck Support And More Updates | POLYARIS Devlog #2

Поделиться
HTML-код
  • Опубликовано: 12 сен 2024
  • Wishlist POLYARIS on Steam:
    store.steampow...
    Boat, Fishing, Steam Deck Support And More Updates from POLYARIS Survival.
    Enroll in closed Alpha test:
    forms.gle/9W15...
    Chat with Devs:
    / discord
    Hello there Arctic explorer :)
    In this video, we're going to walk you through the updates from the past month on the development of POLYARIS.
    Polyaris is a single-player, first-person survival skiing game set in a post-nuclear, procedurally generated Arctic world. Survive the cold, ski through icy wastelands, find essential resources, fight enemies, and uncover the mystery of why you are the last one alive.
    Core mechanics:
    - Travel on skis through the snowy wastelands.
    - Stay warm.
    - Find vital resources.
    - Fight wild nature and other enemies.
    - Avoid storms.
    - Pay attention to random events and explore the world.
    - Navigate the icy wastelands.
    - Set up camp and enjoy the Arctic views.
    POLYARIS Details
    POLYARIS is going to be a survival game at its core where you have to endure the harsh environment of the Arctic circle and try to stay warm in order to survive.
    The weather will be dynamic, with a full day-night cycle, but there will also be a random weather change, ranging from a calm and still clear day to a harsh and unforgiving snowy blizzard, which will also affect the temperature.
    You can heat yourself up through various means, such as campfire, warm clothes, or simply being inside of a protected shelter.
    Story
    You play as a scientist/northern engineer who has been sent to an offshore site in the Arctic to conduct some research. You have a family back home, which you miss, but the pay is good so you decided to give it a go since it’s only for a few months.
    Until, everything goes haywire and you become stranded alone in the endless Arctic desert.
    The premise of the story is, as soon as you embark on your contract and arrive at your offshore site, the Third World War begins, and you lose contact with the outside world.
    Your base doesn’t respond, you don’t have a helicopter, nor a plane, and not even a boat to go back home, so you’re kinda feeling hopeless and lost, not really knowing what caused the war in the first place, really.
    And with your supplies not being infinite, you have no other choice but to equip your skis, take a hundred-year old bolt-action rifle, and explore the Arctic in the hopes of figuring out what in the hells happened and how to escape.
    Environment
    The game is set in an endless, procedurally generated Arctic world, somewhere on the northern border between Russia and Norway.
    In addition to icebergs, rocky islands, and snowy forests you will encounter relics of abandoned Soviet buildings, bunkers, machinery, and much more.
    Enemies
    Our bare minimum plan for the open beta is to have these two beasts in the game, try to tune their AI to an acceptable level so that player’s interactions with them will be interesting, and not always lead to violence, but also not have too few of them, to not make the combat too boring.
    But that’s not all! I said at the beginning that the game’s story involves a certain mystery about the origins of the Nuclear War and the main character’s story.
    Now, I’m not going to say anything more, but I’ll just affirm to you that we do plan to have humanoid enemies as the game’s development progresses further down the line. And no, I’m not talking about zombies!
    Release
    We want to be as transparent with you as possible, so all forms of feedback are appreciated. And depending on that, and of course on the game’s readiness, we’re planning to release a 1.0 version on Steam sometime between the end of the year and early next year.
    Used Music: The Vision' by Scott Buckley - released under CC-BY 4.0

Комментарии • 15

  • @jollyname
    @jollyname 27 дней назад

    This is the game i was searching for such a long time looks really good too :)

  • @Motion1Vfx
    @Motion1Vfx 28 дней назад

    Looks really good!

  • @Shirry_R6_Player
    @Shirry_R6_Player Месяц назад

    The game is coming along nicely! Though i think steering the boat should be in first person because sudden 3rd person would pull most people out of the emersion of the game

    • @magicpiegames
      @magicpiegames  Месяц назад +1

      Thank you! Yes, I agree, and we are working on adding a first person view from the boat

  • @decoyminoy
    @decoyminoy Месяц назад +1

    Very nice! Are you using Lumen for the lighting? Or something more performant for the steam deck

    • @magicpiegames
      @magicpiegames  Месяц назад

      Thanks! We'll see how much Lumen affects Steam Deck's performance, but we'll probably have a special graphical setting for the deck which turnes down many features

  • @survivalgamingclub
    @survivalgamingclub Месяц назад

    Interesting, I love a good survival game. Please let this be survival.

  • @zwippie92
    @zwippie92 Месяц назад +1

    Looks good and the sound seem to be on point. I like that boats are a thing in the game now as well.
    Will we have a way of fast travel in the game? I don't know if the world is big enough to warrant a fast travel system but I am curious. Maybe too early to tell.

    • @magicpiegames
      @magicpiegames  Месяц назад

      Thank you! No, we're not planning fast travel atm since the world will be unique for every player (unless you use the same seed). The only way for fast travel I see is to allow player to travel between their camps which can be placed anywhere, but we're not sure yet whether it'll be feasible for the gameplay

    • @zwippie92
      @zwippie92 Месяц назад

      @@magicpiegames Oh, so you can make multiple camps? Or are there small camps and then the main camp/base?

    • @magicpiegames
      @magicpiegames  Месяц назад

      @@zwippie92there will be a main base where you spawn at the beginning of the game, but we don’t expect players to hang around the staring area for long because of an endless procedural world. You would be able to install campfires and create small camps with it as you move through the world

  • @belowsubparcontent
    @belowsubparcontent Месяц назад +1

    This is looking amazing! Will it have Mac support?

    • @magicpiegames
      @magicpiegames  Месяц назад

      we're not planning Mac support, at least now! Thank you!

    • @jollyname
      @jollyname 27 дней назад

      Hi dont think a mac can run this