CrazyTalk Animator 3 Tutorial - G3 Character Keyframe Animation

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  • Опубликовано: 3 ноя 2024

Комментарии • 24

  • @muledogrecords
    @muledogrecords Год назад

    Great tutorial!

  • @HowardVause
    @HowardVause 7 лет назад

    Thanks - good clear stuff - quite a learning curve. Now understand how important the relationship between the Motion Key Editor and Timeline Keyframes is.

  • @AliNaserGFX
    @AliNaserGFX 7 лет назад +2

    This is very clear easy tutorial to understand , thanks
    I started to like this software more

  • @CelestialSoul
    @CelestialSoul 7 лет назад +1

    Your voice is pleasing. Thanks for the tutorial anyway.

  • @lukeunknown2626
    @lukeunknown2626 4 года назад

    @Reallusion What's the difference between cartoon animator 4 pro and cartoon animator 4 pipeline an what different with crazy talk 🤔

  • @KarlToonUK
    @KarlToonUK 6 лет назад

    I love it.

  • @thomasreis.
    @thomasreis. 2 года назад

    17:02 where he Saves the move action in a custom way.

  • @CamiloMonsalve
    @CamiloMonsalve 5 лет назад +1

    ¿How can I move the hand and forearm layers back and front of the torso of the character in the same animation?

    • @precon1
      @precon1 4 года назад

      I don't know if you figured it out but on the left vertical menu, you can find the layer manager, just click it and the menu pops up, you can bring layers back and front for any number of frames you want. If you still need help, let me know. Thank you.

  • @apod-gaming
    @apod-gaming 6 лет назад

    Can I set a pose (Like holding a guitar) then add an animation to the character and make so the (hold guitar pose) stays? If yes, how?

  • @chandrakumarmaurya373
    @chandrakumarmaurya373 6 лет назад

    How to keep character in one position in whole clip like in sit position but can do hand and leg movements or face also

  • @abrstorytv2594
    @abrstorytv2594 Год назад

    When I apply custom perform on character the character change his position why

  • @apod-gaming
    @apod-gaming 4 года назад

    How do I make arms be infront of the body? Whenever I drag a prekomposed animation to the characters I get very wanky results with bodyparts goes through eachother and it looks very bad.

    • @reallusion
      @reallusion  4 года назад

      Just adjust the bone hierarchy.

  • @apod-gaming
    @apod-gaming 4 года назад

    Anyone know how I can lock a bone, so it is not affected when I drag an animation to the object?

    • @Zylops
      @Zylops 4 года назад

      Yes you can. (7:47)

  • @ABHISHEKSHARMA840
    @ABHISHEKSHARMA840 6 лет назад

    THERE IS NO TRACK SHOWING UNDER TIMELINE

  • @patlecat
    @patlecat 4 года назад

    Why delete all the animations in the end instead of showing how to save and use it in an actualy movie?

    • @mssburr
      @mssburr 4 года назад +1

      Exactly...
      Every video on youtube for crazytalk/cartoon animator are showing the exact same steps and never going any further.
      None show after the character is created
      what did they do to animate it.
      Where are they going to down load the rigs from and extra features...
      How to input background scene..
      How to make the character walk, sit, dance.
      What does the finish product looks likes like.
      It would be more helpful if they showed the entire process
      step by step of creating a short clip
      showing different features along the way..
      It is like everyone copied one person instructional video.
      I want to get into the software... But unfortunately info beyond what this video showed is in short supply.

  • @sadiewinterlord6908
    @sadiewinterlord6908 4 года назад

    Where is I'm constraints now

  • @FhernandoP
    @FhernandoP 6 лет назад

    Are these feature available with the Free 15 Day trial?

  • @chandrakumarmaurya373
    @chandrakumarmaurya373 6 лет назад

    If you have any idea or video regarding this then tell me

  • @KaranKumaarIsNotMyRealNamexD
    @KaranKumaarIsNotMyRealNamexD 6 лет назад

    I lost content manager bar pls help