Perfect Dark Zero - What Happened?

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  • Опубликовано: 15 апр 2022
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    Edited By: / thecartoongamer8000
    SkeleMatt Art By: / krooked_glasses
    Intro By: / 2manysnacks and / littlevmills
    SOURCES:
    Liam Robertson Unseen 64/DYKG - Perfect Dark's Lost Sequels - • Perfect Dark's Lost Se...
    Unseen 64 on RUclips - Perfect Dark Zero GameCube Tech Demo (Beta - Unreleased)
    • Perfect Dark Zero Game...
    Source unknown - Finnish language list of upcoming Nintendo GameCube releases circa 2001. Unconfirmed as legitimate.
    IGN - Zero Progress
    web.archive.org/web/201103012...
    CVG - Perfect Dark Zero Interview (Chris Tiltson and Dale Murchie)
    web.archive.org/web/201307160...
    ByteSector - The Art of Videogame Visuals: Part 2
    web.archive.org/web/200603210...
    GameDeveloper - A Rare Opportunity: On Piñatas, Microsoft and More
    www.gamedeveloper.com/discipl...
    The Guardian - GoldenEye on N64: Miyamoto wanted to tone down the killing
    www.theguardian.com/technolog...
    Eurogamer - New images from Perfect Dark Zero's defunct Xbox version emerge
    www.eurogamer.net/new-images-...
    First public Joanna render
    perfectdark.retropixel.net/pd...
    MUSIC:
    Perfect Dark - Institute Menu
    Battletoads NES - Surf Music
    PDZ - Subway Retrieval Action
    Battletoads Battlemaniacs - Hollow Tree
    KI Arcade - Controlling Transmission
    Perfect Dark - Training
    PDZ - Trinity Infiltration - The Brothers
    PD - Area 51 Escape
    PDZ - Limelight
    #whathappened #perfectdark #mattmcmuscles
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Комментарии • 810

  • @MattMcMuscles
    @MattMcMuscles  2 года назад +116

    Use my code MCMUSCLES to get $5 off your delicious, healthy Magic Spoon cereal by clicking this link: magicspoon.thld.co/mcmuscles_0322

    • @awesomeking9915
      @awesomeking9915 2 года назад +1

      Me beat rugal my time 1:00.80

    • @jkhn14
      @jkhn14 2 года назад

      Po op po kom

    • @SkyTied
      @SkyTied 2 года назад

      Actually seems like a good sponsor

    • @QuebeccPower
      @QuebeccPower 2 года назад +1

      You and your god dam cereals :P

    • @OldManGamingPodcast
      @OldManGamingPodcast 2 года назад

      I don't know man. Seems like the wrong demographic.

  • @BrunoMoreiraTorres
    @BrunoMoreiraTorres 2 года назад +979

    I would LOVE to see an episode on "The Order 1886".
    That game just screams "cut corners", "rushed out of the door" and "publisher interference"

    • @theoneandonly2441
      @theoneandonly2441 2 года назад +68

      It's a big shame because I was invested in the game's world, but everything the game promised felt like wasted potential, and the cliffhanger ending left me more annoyed that satisfied. Not to mention how the final boss was rehashed. You know it's bad when not even Sony wants to remember the game.
      The only good thing we got from the order was Gallahad cameo in Super time force.

    • @Damian_1989
      @Damian_1989 2 года назад +54

      It's so short that you might struggle to count it as a full game

    • @Noperare
      @Noperare 2 года назад +152

      It baffles me how boring is the story. It is about immortal arthurian knights using Tesla steampunk guns to fight werewolves, how the fuck did they managed to make this idea boring!?

    • @antonakesson
      @antonakesson 2 года назад +19

      Which resulted in it's only real value in the end to show of the graphical capabilities of the Ps4. It's a shame but oh well.

    • @cavetendobiggles1841
      @cavetendobiggles1841 2 года назад +12

      Oh good shout! Wasn't it meant to be coop and have classes and such? So long ago but remember a few friends basing their purchases of a PS4 on this game.

  • @crossbones116
    @crossbones116 2 года назад +448

    There's something funny in a tragic sort of way about Microsoft slapping down some fat stacks to buy Rare, and then shrieking at Rare whenever they try to pitch a game.

    • @mrmolo70
      @mrmolo70 2 года назад +95

      @@Alloveck My guess is some dissonance with the higher ups not realizing why the studios they buy out are successful in the first place. They seem to think the brand name is powerful enough to sell anything so long as it has the Rare logo shining on the box art. They're buying the brand, not the titles they'd make.

    • @Necromagenvi0n
      @Necromagenvi0n 2 года назад +50

      These are the same guys who genuinely believed that by buying Rare, they'd get control over the rights of Donkey Kong.

    • @GeneralBolas
      @GeneralBolas 2 года назад +49

      @@Alloveck My take is basically this.
      At the start of the original X-Box's lifetime, Microsoft thought that their biggest problem would be a lack of console-style games: mascot platformers and the like. Rare made quite a few games like that, so they bought Rare to shore up their console bona-fides.
      But then X-Box launched. And Microsoft discovered something.
      It turns out that console gamers were perfectly fine with PC-style games. The real reason that PC games made for consoles were not that popular among console gamers was that most of those were direct ports of PC games. These were games designed around the needs of a PC, so the ports tended to be very compromised, both visually and control-wise. Once you designed those kinds of games *for consoles*, console players were willing to eat them up. See Halo and KOTOR as prime examples.
      So the *whole point* of Microsoft buying Rare basically evaporated 3 years into the lifespan of the original X-Box.
      So while Rare could make PC-style games and were willing to do so... Microsoft already had studios that did that. They didn't buy Rare to make FPS games. They bought Rare to make "console games".
      It's like buying a set of hammers but also buying a screwdriver, only to realize that you don't actually need screws.

    • @cattysplat
      @cattysplat 2 года назад +15

      Pretty sure megacorps like Microsoft didn't see buying studios as a talent base, just another form of high skilled labour which you can tell them to make whatever you want.

    • @arroncunningham9866
      @arroncunningham9866 2 года назад +11

      @@Alloveck The problem was that Microsoft didn't want "kiddie" games on the xbox. It was a mature console for mature players. When Double Fine started making Psychonauts, it was an xbox exclusive, but Microsoft specifically told them they didn't want it. They relented only after they found out their competitors were getting it instead.

  • @emilysong2000
    @emilysong2000 2 года назад +559

    Seeing the reference to Kameo: Elements of Power makes me hope that it, too, gets the What Happened treatment in the future. It was in production for several consoles (first the Nintendo 64, then the Gamecube, then the Xbox, and finally, the Xbox 360) before finally launching to decent reviews (with a score of 79 on Metacritc) but poor sales, resulting in the planned sequel getting the axe.

    • @amazonstorm
      @amazonstorm 2 года назад +16

      I actually thought it had been made already had went looking for it. Hopefully it gets covered in the Future

    • @roguetomatofilms
      @roguetomatofilms 2 года назад +48

      It's funny, I bought my GameCube on launch day so it has a screenshot of Kameo Elements of Power on the back of the box as an upcoming game

    • @TimeMakerMan
      @TimeMakerMan 2 года назад +20

      It's a fun game and I just wish more picked it up. Hey it's on game pass so maybe people can try it out. It just, it just might get a sequel

    • @russmawson6744
      @russmawson6744 2 года назад +18

      Kameo was a really good game. One of the first I bought and played when I got a 360 in 2006

    • @zutter7700
      @zutter7700 2 года назад +3

      @@russmawson6744 likewise !

  • @Unquestionable
    @Unquestionable 2 года назад +295

    Whatever the hell happened to Rare is one of the most depressing stories in gaming. I remember being moderately hyped and willing to give them the benefit of the doubt only for Viva Pinata being the only decent thing they put out once Microsoft bought them.

    • @georgie9303
      @georgie9303 2 года назад +27

      Kameo/Nuts and Bolts/SoT are solid to great games.
      Just cause they’re not interested in bringing back Scrimblo Bimblo doesn’t mean they don’t make good games.

    • @cattysplat
      @cattysplat 2 года назад +33

      @@georgie9303 They were definitely cursed by Microsoft meddling though. The cursed realistic art styles of those games instead of the cute cartoony looks of their N64 era games put a lot of people off, myself included.

    • @georgie9303
      @georgie9303 2 года назад +12

      @@cattysplat true, I won’t argue against that. Rare is back to doing whatever they want now, whether people like it or not. They choose not to return to old IP’s because creating new ones is more appealing, which is working since SoT is their most successful game

    • @thegodofalldragons
      @thegodofalldragons 2 года назад +15

      @@cattysplat I'm not so sure Microsoft had much to do with their decline. Playing Rare Replay gave me the impression they just had a hot streak during the SNES/N64 days that was running out anyway, considering those games are sandwiched between Battletoads (which is a terrible game) and Star Fox Adventures (which is a mediocre one). They seemed like they were always good at presentation, and for a brief window, they also had the gameplay to back it up (and even then, I found those to have their weak points. Banjo-Tooie is kinda tedious, and Jet Force Gemini's controls make it borderline unplayable. Blast Corps is fire, though).

    • @diegov1743
      @diegov1743 2 года назад +20

      @@thegodofalldragons While old MS definitely put a hand on there (especially on the Kinect era), Rare magic was just gone when the N64 ended with key employees leaving. Whether it had been acquired by Activision, Nintendo o Microsoft it was never going to be the same anyway.

  • @SAPProd
    @SAPProd 2 года назад +50

    1:19 Capcom be like “ You gotta pump those numbers up. Those are rookie numbers in this racket.”

  • @Xevonarin
    @Xevonarin 2 года назад +82

    Something else which certainly didn't help things was a large chunk of the core team that worked on Goldeneye and Perfect Dark splitting off to form Free Radical and develop the infinitely better TimeSplitters series. The third game in that trilogy was released in the same year as Zero and remains a wholeheartedly enjoyable experience to this day.

    • @legionevo1137
      @legionevo1137 Год назад +2

      i loved timesplitters 2 on GC. had a blast playing splitscreen and using the map creator

  • @jhonmarston1234
    @jhonmarston1234 2 года назад +268

    I look forward to seeing an episode about the reboot in a few years. Assuming it ever comes out of development hell.

    • @cartoonhead9222
      @cartoonhead9222 2 года назад +14

      It ain't coming out.

    • @DarkKnightMundus
      @DarkKnightMundus 2 года назад +54

      @@cartoonhead9222 naw they are putting too much into it. theyll drop that steaming turd right on gamepass and it wont come with any of the features the original had and an idiotic story following Joanna being sad all the time

    • @jesserogalski1402
      @jesserogalski1402 2 года назад +6

      @@DarkKnightMundus What features would that be? Shooting and stealth lite?

    • @DarkKnightMundus
      @DarkKnightMundus 2 года назад +8

      @@jesserogalski1402 how about bots? how about a full fledge multiplayer with unique game modes? co-op campaign? training area? central hub?

    • @jesserogalski1402
      @jesserogalski1402 2 года назад +13

      @@DarkKnightMundus has anything even been stated about what features will be actually in the new game, being it is probably at least two years down the road, and a new developer is basically the one taking over the project?
      Also, everything you mentioned were really only featured in the much inferior sequel; by no means anything that had to do with the much more respected original, or highly inconsequential.
      If they did announce there will not be a robust multiplayer option, that doesn't bother me. What I'm happy with is knowing there's a team known for making great singleplayer experiences basically taking over the project. A multiplayer suite is very, very secondary to me.

  • @nelsonhamilton8262
    @nelsonhamilton8262 2 года назад +19

    In the first year of the 360 I played so much PDZ. This game will always hold a special place in my gamer heart as will Kameo (RIP forever Kameo 2).

  • @ReddMango777
    @ReddMango777 2 года назад +39

    I still listen to half of the OST of Perfect Dark 64 lol My friends poke fun at me because I listen to game soundtracks sometimes and sometimes they strike gold. I know I can't be the only one who does this :p

    • @JoannaNext
      @JoannaNext 2 года назад +5

      One of the best OST ever hands down

    • @SolidSnake240
      @SolidSnake240 2 года назад +8

      Bruh I have an entire Playlist of videogame soundtracks on my yt lol. I listen to some tracks from Sonic Adventure 2 in the whip 🤣

    • @liquidgeorge
      @liquidgeorge 2 года назад +5

      The Perfect Dark OST is INCREDIBLE! Great music is great music; I don’t care if it comes from Wu-Tang Clan or Bambi.

    • @CalliphoriBae
      @CalliphoriBae 2 года назад +2

      The end credits theme is one of the best game tracks of all time.

  • @rodrolliv
    @rodrolliv 2 года назад +70

    Sometimes I get the feeling that big console makers only buy studios out so the competitors can't have their titles. I mean, knowing the games Rare were famous for, if you are going to reject most if not all of their ideas, then what's the point of owning them?

    • @Damian_1989
      @Damian_1989 2 года назад +22

      This is exactly the case, Microsoft bought Rare exclusively to spite Nintendo

    • @LonelySpaceDetective
      @LonelySpaceDetective 2 года назад +20

      There's a story that Microsoft bought them thinking they were getting Donkey Kong out of the deal, though I don't really believe it.

    • @Someone-lg6di
      @Someone-lg6di 2 года назад +5

      Prodcers buy development studios to gain the ip look at all the studios wa bought and then closed

    • @xTheToolx
      @xTheToolx 2 года назад +3

      "If you can't beat them, buy them."

    • @TheJadedJames
      @TheJadedJames 2 года назад +12

      I think this is exactly what happened to Rare. If Microsoft owns Rare, then an established popular FPS franchise by the makers of ****ing Goldeneye on a competitors hardware runs no risk of ever threatening Halo’s sales. For Nintendo, the Perfect Dark IP would have been far more valuable considering the culture around Goldeneye multiplayer for N64 players. Snipping the chance for that to ever be repeated in GameCube or Wii was probably calculated to be more valuable than actually producing Perfect Dark games themselves for consoles that had enough shooters on them already

  • @FastTquick
    @FastTquick 2 года назад +122

    Personally, I never had a problem with Joanna Dark’s redesign. Coming off the heals of watching Kim Possible on Disney Channel, she sort of reminded me of an adult version of her. But I guess that was the problem fans had with the redesign.
    In other news, I remember downloading a demo for PDZ and played it thinking I would like the game, but I couldn’t get past how sluggish the controls felt. So I ultimately never bought the game.

    • @cattysplat
      @cattysplat 2 года назад +31

      That design of feather hair and dyed highlights definitely embodied the mid 2000's "Scene girl" look that was so popular in high schools at the time.

    • @Glazedoughnutfiend
      @Glazedoughnutfiend Год назад +4

      i like her redesign tho i agree the movement was sluggish i hope they tune that up in the reboot

  • @Dustemikkel_Rev
    @Dustemikkel_Rev 2 года назад +56

    This game broke my heart. The original was SO good. The perfect (yeah, I know ...) spirital sequel to Goldeneye. I still enjoy that game, as I do have the Rare Replay Collection. Which of course also includes this. A game that looks way better, obviously, but just doesn't measure up at all. Joanna deserved better.

    • @Fromanhero94
      @Fromanhero94 Месяц назад +1

      They just announced the new perfect dark today

    • @Dustemikkel_Rev
      @Dustemikkel_Rev Месяц назад +1

      @@Fromanhero94 I'll ... believe it when I play it. I've been burned by Perfect Dark announcements before. But YES PLEASE!

  • @ricsolomon8113
    @ricsolomon8113 2 года назад +18

    Playing "Limelight" from the club scene at the end! Nice ;) I enjoyed Perfect Dark Zero when it came out on launch day. Wasn't amazing, but i've replayed that campaign a lot over the years. Great vid!

  • @0hMyGandhi
    @0hMyGandhi 2 года назад +43

    I feel like Perfect Dark is Rare's Duke Nukem: Everybody has their own ideas of what it means and what it should play like, but it keeps getting "reinvented" until it loses all sense of identity.

    • @TheJadedJames
      @TheJadedJames 2 года назад +4

      I never played Perfect Dark Zero. But with only two games in the franchise and such a long time since we got one … it is like … Perfect Dark was not allowed to evolve as a franchise alongside the rest of gaming. You couldn’t just make a Perfect Dark 2 which played exactly like the N64 version because that would be outdated, basically anything you could do with it would feel like a reinvention insofar as it conformed to gaming as it has existed in the N64. At least with Duke Nukem, on the surface level, you were never meant to take any of it seriously, so you could conceivably make a DN game that was a (good) ridiculous ‘90s throwback.

    • @kinghemirstir9390
      @kinghemirstir9390 2 года назад +5

      that is a big problem of the gaming industry especially nowadays (see bf2042) instead building an identity and stay true to it they chasing trends. its basically the death of creativity.

    • @Atari-Dude
      @Atari-Dude Месяц назад

      @@TheJadedJames The way to have an iconic and highly regarded (today) PD sequel would've been precisely more of the same, though... expanded is all.

  • @craigsmith6039
    @craigsmith6039 2 года назад +36

    We really need an episode on Homefront and Homefront: The Revolution. Make it a 2 parter. Both games suffered from a rushed development, and the results show. The former was a highly ambitious new IP to rival Call of Duty and Battlefield. The latter went into its own direction and tried to imitate Far Cry. In the end, both games ended up failing commercially (the former contributed to THQ's demise)

    • @hawken796
      @hawken796 2 года назад +1

      I remember how everyone was calling HR "worst game ever made" and then I played it a few years later and was like "Oh it's not so bad"

    • @craigsmith6039
      @craigsmith6039 2 года назад

      @@hawken796 what's funny is that critics were actually warmer towards the Revolution than players were. I know GManlives was one of the few people who were kinder towards the game than most players

  • @GamerCrusader8
    @GamerCrusader8 2 года назад +44

    Microsofts treatment of Rare was so goddamn pathetic. Why would you pay so much for a company than reject the opens that could make you more money????

    • @granmastersword
      @granmastersword 2 года назад +12

      Probably because the main reason they bought Rare was because they wanted to get their hands on the Donkey Kong IP, only to learn it was owned by Nintendo. So they probably felt it was quite the waste of time and money and just neglected it for so many years

    • @byronlyons3548
      @byronlyons3548 2 года назад +13

      If what was said before is anything to go by, it's also because Rare wasn't their intended target to buy. But rather instead they wanted Nintendo themselves. Which they tried doing so before, but got laughed out of their office, embarrassingly so. So not only to gain one of their IPs, but probably to put Nintendo in a financially vulnerable state, to buy them out. Which I guess is why they truly bought Rare.

    • @azzaprime7257
      @azzaprime7257 День назад

      @@granmastersword They brought Rare for the plethora of Rare IPs, DK was just something they assumed come with the package, it was not the deal breaker as they still brought Rare. They didn't buy Rare solely for DK. Dont spread misinfomation.

    • @azzaprime7257
      @azzaprime7257 День назад

      @@byronlyons3548 This is a dumbtake. Did you know Nintendo sold their share of 50% of Rare to MS. Do you understand what that means? it means Nintendo didnt want Rare anymore and sold them to whoever they wanted to and that was MS.

  • @barrysmith4610
    @barrysmith4610 2 года назад +30

    I hope both Joanna Dark and Kameo appear as future guest characters in the next Killer Instinct (if it happens)

    • @brpadington
      @brpadington 2 года назад +3

      I wish there was more Killer Instinct games.

    • @georgie9303
      @georgie9303 2 года назад +2

      IF we do get one

    • @cattysplat
      @cattysplat 2 года назад +1

      I completely forgot that Killer Instinct game existed.

  • @fpspwny995
    @fpspwny995 2 года назад +5

    Perfect Dark Zero is a great example of an early HD era game where everything looked new but nothing looked right.

  • @ADreamingTraveler
    @ADreamingTraveler 2 года назад +4

    I think a big reason why PDZ was reviewed and received so well at launch was because this was the first big release of a next gen console when the PS3 was still a year away from launching. People were just happy to play something that blew them away graphically at this time, especially since the previous era to the 360 era was such a massive jump graphically.

  • @kidfazer
    @kidfazer 2 года назад +6

    This was one of the first Online multiplayer games on 360, I have tons of memories playing it when I was like 14

  • @oatomsko
    @oatomsko 2 года назад +76

    Boy, this game was one of my first massive disappointment from what I was expecting. It came in that era of games where it sort of just felt like they knew what they were doing, so what could go wrong??
    My excitement was big and my hype had fully packed the train, I loved Perfect Dark. This shit was gonna slap.
    Playing this game was like experiencing season 11 of the Simspons. You think you're having fun for a while, but after a while you start asking if this product might be bad.
    This game destroyed my childhood and burned down an orphanage.
    10/10 -IGN

    • @BlackOpsPeppe
      @BlackOpsPeppe 2 года назад +1

      Season 11 was not that bad,dude,come the fuck on.....

    • @Mr_Bones.
      @Mr_Bones. Год назад +2

      lmao

    • @jmzcortes
      @jmzcortes Год назад +3

      Lol you put my exact feelings in this comment. Total utter disapointment. I couldn't finish the second level, it just wasn't perfect dark, it was a different shooter game stealing the name.

  • @darthbob1337
    @darthbob1337 2 года назад +8

    Oh boy I hope Matt mentions the infamous "Wall-Guy" lol

  • @counterfeit6089
    @counterfeit6089 2 года назад +7

    This game looks so much like a modern Unity asset flip its amazing it actually came out in 05

  • @ashhawkins3641
    @ashhawkins3641 2 года назад +50

    Always appreciate your videos. I wish there could be more what happund during the week but I know you work hard on the research to give us these excellent videos.

    • @marijuanaknowsomething6743
      @marijuanaknowsomething6743 2 года назад +7

      I feel the same, but like I say when buying marijuana, quality over quantity. Lol

    • @ashhawkins3641
      @ashhawkins3641 2 года назад +1

      @@marijuanaknowsomething6743 Exactly!!!

  • @SlickEd91
    @SlickEd91 2 года назад +5

    Crazy that of all the companies that can make a fps to almost perfection would be rare and on an underpowered console. I still play this regularly to this day.

  • @backspacer92
    @backspacer92 2 года назад +9

    I will never forget how the bridge and temple level drove me mad, especially the latter because it only had one checkpoint that was basically right before the end. At least the main menu song was a banger.

    • @dsshocktrooper7523
      @dsshocktrooper7523 2 года назад

      The jungle level is the absolute BS in the entire game. Took me forever to clear that on Dark Agent.

    • @youeatcerealwithafork
      @youeatcerealwithafork 2 года назад

      Wait, does this game has checkpoints? I thought they'll make you restart the entire mission for one mistake you made, just like in the original.

    • @dsshocktrooper7523
      @dsshocktrooper7523 2 года назад +2

      @@youeatcerealwithafork there are check points if your playing on easier difficulties but on perfect agent and dark agent difficulty there are no checkpoints. Have fun playing the jungle level on Dark Agent difficulty.

  • @Kirbizard
    @Kirbizard 2 года назад +79

    I was so disappointed in Zero, but man, reading the plans for Core and Vengeance got me really excited before realising it just was never going to happen now.
    Also Microsoft saying they felt Halo and Gears covered their bases, but I've never been nearly as interested in either of those series. I don't want to be an army marine, I want to be a covert secret agent. Plus, we don't get FPS games with that objective focused mission structure nowadays. It's an entire demographic they just completely ignored and we're still suffering for it aaaa

    • @probablyilliterate
      @probablyilliterate 2 года назад +9

      To be nitpicky, you aren't Army or Marines in either. You're a Gear or you're a Supersoldier and/or Alien. Yes I take things literally on a regular basis.

    • @traceyrinaldi4759
      @traceyrinaldi4759 2 года назад +2

      Rumor has it the new PD reboot on Series X is actually picking up some of the plot points left over from the original and leaked plot points from Cores development. So cross fingers we might see some spin on those brilliant sequel plans.

    • @Kirbizard
      @Kirbizard 2 года назад +10

      @@probablyilliterate To be even more nitpicky, you aren't a covert secret agent when you're leaving a body count in the hundreds every level, but I think we get where we're both coming from, haha!

    • @KRUNK42069
      @KRUNK42069 2 года назад +6

      man the first 3 halo games were amazing and still to this day are amazing. the series fell off in my mind but the original trilogy is well worth the play through

    • @Kirbizard
      @Kirbizard 2 года назад +2

      @@KRUNK42069 Oh yea, I don't disagree, like I was saying, I've never been as interested in the series, but I did play Master Chief Collection for the first time last year, so I totally get why other people love it so much. The first game hasn't aged well, but I'd still recommend that too because it shows just how much of a glow-up the next two games were.

  • @one-eyedspider5965
    @one-eyedspider5965 2 года назад +13

    This game was the first…… and only Perfect Dark game I’ve ever played. Then the disk got scratched, and became unplayable. Actually never even HEARD of the Perfect Dark series before playing Zero.

    • @Dustemikkel_Rev
      @Dustemikkel_Rev 2 года назад +1

      The original is great. Amazing graphics (for a N64) and brilliant gameplay.

  • @Stroop.Waffle
    @Stroop.Waffle 2 года назад +11

    I loved the multi-player in this especially since I didn't have online sink hours into bot killing

  • @WilliamBrinkley45
    @WilliamBrinkley45 9 месяцев назад +3

    Nintendo/Rare lost the contract for Tomorrow never dies because Goldeneye came out 2 years after the film did. As far as the film studio is concerned that 2 years past schedule was lost money and they could have made far more money had the game came out on time. The studio had no clue why Goldeneye was even successful and assumed EA was fully capable of making a game that would sell far more copies than goldeneye if the game came out on schedule.

  • @josephdean7839
    @josephdean7839 2 года назад +50

    I honestly loved perfect dark zero when it launched.

    • @michaelpitcher2820
      @michaelpitcher2820 2 года назад +8

      Same. I have just as many fond memories of zero in THAT era as I do of the n64 original in ITS Era. Regardless of its shortcomings I think it feels like a classic Rareware shooter. It fits right in with time splitters and goldeneye in "feel" for me .

    • @DragonNexus
      @DragonNexus Год назад +2

      Absolutely BS achievements though.

  • @ItsJustMeJim
    @ItsJustMeJim 2 года назад +2

    Boogerman - What Happened
    The game was forgotten and didn't succeed at making a comeback at kickstarter for 2014

  • @YoungAce904
    @YoungAce904 2 года назад +12

    I played this about a week before it launched, thanks to winning a 360 from a Mountain Dew contest, and telling people on forums that it was not good. Got accused of being a troll, I felt so vindicated when everyone else realized it

  • @GarryLarryBarry
    @GarryLarryBarry 2 года назад +22

    Remember loving this game, didn't know why why it got hate, haven't played it in like 14 years though.

    • @zeroattentiongaming820
      @zeroattentiongaming820 2 года назад +1

      Goldeneye set a formula, Perfect Dark damn near perfected it within the limitations of the time, being way ahead of its time in the console multiplayer department.
      Zero was a departure from what Goldeneye and Perfect Dark were. In cases like that, unless it's hands down better than what came before (and even then in plenty of cases) it will almost certainly be controversial.

    • @Yuli_Ban
      @Yuli_Ban 2 года назад +1

      "haven't played it in like 14 years though."
      Now you know why.

    • @GarryLarryBarry
      @GarryLarryBarry 2 года назад +1

      @@Yuli_Ban Because I no longer had a console that played it.

  • @revivemebrogames
    @revivemebrogames 2 года назад +2

    Fantastic video as always Señor McMuscles! 👏👏👏👏

  • @caliptus85
    @caliptus85 2 года назад

    OHHHHH! Now this one, I will be forever thankful for this video Mathew.

  • @ghstcffee7717
    @ghstcffee7717 2 года назад +21

    this is so sick because i randomly just got a nostalgia trip and started playing this game again, i remember hearing about people hating it but don’t know much about Perfect Dark so this’ll help, all i know is is that PDZ is fucking HARD i don’t know how i beat this game as a kid

    • @backspacer92
      @backspacer92 2 года назад +2

      More patience and less games to play. It was so punishing.

    • @KRUNK42069
      @KRUNK42069 2 года назад

      the ending boss was so shite lol

    • @fireaza
      @fireaza 2 года назад +6

      @@backspacer92 True! This is also way I don't get why people champion difficulty as being the key appeal of Dark Souls. You're not a kid anymore, you don't need your games to last you from Christmas to your birthday! How do you have the free time for a game that requires you to re-do the same part again and again and again??

    • @youeatcerealwithafork
      @youeatcerealwithafork 2 года назад +1

      The original is hard as well, just try to complete it on the Perfect Agent difficulty and also complete the 30 challenges.

  • @Sanjipika
    @Sanjipika 2 года назад +1

    Good timing. Plan on fully playing this for the first time soon

  • @birdfish86
    @birdfish86 2 года назад +5

    I got this a launch with my 360 along with PGR3 I actually really enjoyed it story mode was fun and I loved doing bot battle over and over.

  • @diegov1743
    @diegov1743 2 года назад +6

    I actually like this game. I'm a fan of the glossy look of early Xbox 360 games and the game is quite atmospheric. If it controlled as good as the first, I think I'd like it more.

  • @Murderdolls1990
    @Murderdolls1990 2 года назад +14

    The multiplayer was incredible at launch, played it everyday for a year.

    • @trobriandstorm
      @trobriandstorm 2 года назад +3

      That was the best part of the game, not sure if the servers are still active today.

    • @ameritoast5174
      @ameritoast5174 2 года назад +2

      Ya it was a lot of fun. Loved using the flying jetpack things.

  • @ValStarwind
    @ValStarwind 2 года назад +1

    Yay finally made the Perfect Dark Zero Wha Happun I've been waiting for. Thanks Matt!

  • @YoungClarke
    @YoungClarke Год назад +1

    Honestly, my friends and I loved Zero. It was our first time with online gaming, and we just had ridiculous amounts of fun playing it in all night marathons.
    Don’t remember anything about the game itself, but I do remember loving it. Got excited in 2020 when they announced another, but….well.

  • @scarrantsandreviews
    @scarrantsandreviews 2 года назад +1

    Inevitable episodes
    "Everwild - What Happened?"
    "Perfect Dark (2025) - What Happened?"

  • @charlesbennett7484
    @charlesbennett7484 2 года назад +40

    As a fan of the N64 game, "Perfect Dark Zero" was pretty disappointing but I'm still holding out hope that Joanna gets the awesome sequel she deserves.

  • @artvandalleigh7894
    @artvandalleigh7894 2 года назад

    Always love watching these!

  • @furyful84
    @furyful84 2 года назад +2

    Some of my fondest memories of gaming were playing Goldeneye multiplayer with my best friends. And then Perfect Dark came out. I went and bought an expansion pack for that. To be able to play 4 players vs bots was amazing. Dual firing modes on guns was something I never had seen before.
    Those two games really created the foundation of the type of games I play today.

  • @Darkstar5577
    @Darkstar5577 Год назад +2

    A deep dive into 'What Happened" to Rare under Microsoft would be a great video concept Matt!

  • @Ganein19
    @Ganein19 Год назад +1

    The OG Perfect Dark for the N64 was the first M rated game I ever owned and played, and by god I loved every second I had a controller in my hand and Perfect Dark slotted into my N64. Even when I was having trouble with some of the later missions, I'd just leave and blow of some steam in the multiplayer with bots before returning.

  • @SeniorRed
    @SeniorRed 2 года назад

    I was soo looking forward to this!

  • @pureevil9496
    @pureevil9496 2 года назад +3

    That anime look was great and I much prefer it to the gritty brown of that era

  • @Three60Mafia
    @Three60Mafia 2 года назад +13

    Right before 360 launch, me and my friend went to a Microsoft pop-up to play a few 360 pre-launch demos. It was a big store setup with huge TVs and tons of 360 consoles.
    My friend was a massive Perfect Dark/Golden Eye fan, with 1000s of hours between both games. He was a Perfect Dark maniac, especially in multiplayer. So hype for a sequel was real.
    I remember playing demo of PGR3 and being really blown away by the graphics and gameplay, everything.
    Then we got to playing Perfect Dark demo. After few mins, i remember looking at my friend and saying "is this it?" and he's like "it's just a demo!". And the Microsoft employee also was like oh yeah the final version will be much better. Because the demo was awful. Stiff awful controls, terrible graphics, shitty gameplay. It looked dated even by then. It really did play like an N64 game emulated on 360.
    And needless to say, PDZ did not get better at launch. Terrible garbage story, terrible multiplayer etc really meant that no one gave a fuck about that game about a week after the game came out. My friend, bought the game, and then never ever talked about it again, except when talking about biggest disappointments.

  • @frozenninja4030
    @frozenninja4030 2 года назад +5

    Having never played the original, I freaking loved PDZ. It was a banger release game for the brand new XB360. This one and Elder Scrolls IV: Oblivion sucked up so many hours of my life back then!

  • @junibug6790
    @junibug6790 2 года назад +40

    Perfect Dark Zero was a solid, "Eh, it's totally fine" title for me. Gunplay was solid and graphics were totally fine for an Xbawks 360 launch title. Co-op was fun (but playing games with friends usually is).
    Looking back, though, there were some glaring signs that it was thrown onto a new gaming platform and had large parts of its storyline butchered - the last half of the single-player campaign was a non-stop string of "wait, why did that happen? Wait, why did THAT happen? Huh, this new character seems important...oh wait they're never mentioned again. Wait, why is the final boss some Mother-Brain pseudo-mystic psychic-mutant motherfucker?"

    • @thenonexistinghero
      @thenonexistinghero 2 года назад +1

      Story aside, I think the level/mission design is excellent for most part. Like Goldeneye and the original Perfect Dark, it's played methodically with a lot of planning, strategizing, etc and not run & gun.

  • @nocturneprividyenie2391
    @nocturneprividyenie2391 2 года назад

    Ohhh, I've been *WAITING* for *THIS...!*

  • @SwordofAslan
    @SwordofAslan Год назад +2

    I really, REALLY hate it when company execs get in the way of creative flow. I get it...games have to make money in order to keep making games at all. But if they'd listen to the developers, to the FANS, they'd start to realize that they can save the company just by allowing creativity to be the fuel rather than the harsh numbers.

  • @RedCometXIII
    @RedCometXIII 2 года назад +6

    As a huge fan of the original game on 64, I was originally HYPED for Zero, to the point I wanted a 360 just to play it. I actually liked both of Joanna's redesigns, as her original version was kind of ho-hum outside of the pre-render promo art. However I didn't end up getting a 360 until well after games like Gears of War and CoD4 dropped. Once I finally got to play PDZ after playing those it just paled in comparison unfortunately. No one I knew played PDZ, even people who had the 360 at or near launch. To me the game just kinda died after launching.

    • @cattysplat
      @cattysplat 2 года назад +1

      The drippy gelled bangs of the late 90s was one female fashion that definitely deserves to be forgotten about. Pretty ugly look that cursed alot of movies at that time.

  • @Lowkey-yb4nm
    @Lowkey-yb4nm 2 года назад

    Limelight is forever a banger, I almost tear up when hear it. Times were rough back then but this song always took me to a special place as a kid.

  • @NovaXXX7
    @NovaXXX7 2 года назад +26

    I remember really looking forward to this game. Got it as my first game for the Xbox 360. I played through it and was just filled with the sense that the game was the absolute definition of mediocrity. Not necessarily BAD, but also pretty much devoid of anything good.

    • @brpadington
      @brpadington 2 года назад +4

      I agree. It isn't bad by any means but it isn't amazing either.

  • @Bmarquismarkail
    @Bmarquismarkail 2 года назад +2

    Oh, Perfect Dark starting Erin Esurance.

  • @worldofthought8352
    @worldofthought8352 2 года назад +2

    Just seconds prior I decided out of curosity I decided to 'listen' to 'Island boys' to understand what the deal was about them, and by god, my ears were in *pain!!*
    Then I get a notification about this video and clicked knowing the intro here actually has a music theme that is good for the ears!

    • @martymcfly88mph35
      @martymcfly88mph35 2 года назад +1

      I'm an island boy, da gang gang sign. Imma just island boy

  • @iamLI3
    @iamLI3 2 года назад +1

    seeing the gears of war trailer clip is such an nostalgia trip for me one would not expect , because they kept playing this trailer leading up to and during the spikes 2006 video game awards which was cool enough on it's own , but then became a part of me when they played that first reveal trailer of Okami near the end of it sealing my fate to getting it playing it and touting it as the greatest game ever made.....

  • @afterthought55
    @afterthought55 2 года назад +1

    This game may not hold up now, but it was AWESOME when it came out. I remember being able to play the campaign through online co-op was pretty groundbreaking at the time.

  • @Dynamode8
    @Dynamode8 2 года назад +1

    I keep forgetting this is an actual video game. Originally seen them playing in backgrounds in numerous TV shows and such.

  • @tommyguy5277
    @tommyguy5277 2 года назад +1

    I loved PDZ online modes, bought every 360 game on launch night and I played PDZ online for at least 18 months

  • @kanden27
    @kanden27 2 года назад

    This was the first game I got with my 360 when the console came out. That opening swell of music in the music is LOUD!

  • @Marwu21
    @Marwu21 2 года назад +5

    I remember how impressed I was with Perfect Dark when I finally got to play it back in the day. I already thought Goldeneye was a great game, and Perfect Dark was even better. Even though the framerate suffered a lot towards the end in the co-op campaign, my friend and I still had a blast.

  • @SuFoYa
    @SuFoYa 9 месяцев назад

    that outro song was the best thing to come from perfect dark zero. still love it

  • @PelemusMcSoy
    @PelemusMcSoy 2 года назад +1

    For those of us who hadn't really played Halo (and CoD only had one title), PDZ was mind blowing as it was a look at what the next generation of shooters looked like. Compared to the games of the 6th generation, PDZ was bright, colorful, and handled pretty well. In a way, it still holds up relatively well (look sensitivities aside), and tried to put its own spin on the emerging limited weapon selection.

  • @czardeaner7713
    @czardeaner7713 2 года назад +1

    The prequel to the GREATEST MULTIPLAYER SHOOTER EVER MADE.
    No seriously, it's ridiculous how it's been 2 decades and there's never been any kind of multiplayer experience to even try to emulate it. Bots, attitudes, star challenges, counter operative mode, coop, range of weapons, everything had an alternate fire.
    The only drawback to the OG Perfect Dark is the screen blur from n bombs and getting melee attacked.

    • @liquidgeorge
      @liquidgeorge 2 года назад

      It was amazing, wasn’t it? If it had a stable frame rate it would’ve been nigh on perfect.

  • @buff00n3ry
    @buff00n3ry 2 года назад +5

    Was Zero always so visually dark?
    Could barely make out what was happening during the cutscenes/gameplay during the video

  • @KRUNK42069
    @KRUNK42069 2 года назад +2

    rare made some of my favorite games as a kid. it's hard to see how many ideas and such have been rejected or not done to their full potential

  • @meganpayette5996
    @meganpayette5996 2 года назад +2

    8:15 - We're gonna get a Wha Happun on Kameo some time in the future, aren't we?

  • @NanaKyoto
    @NanaKyoto 8 месяцев назад +1

    Honestly, I would have liked the original, more anime style of Perfect Dark Zero, as it would not only help it age significantly better, but it would also help it stand out much more when compared to its contemporaries, something that Rare has a knack for.

  • @OnionRingsGaming
    @OnionRingsGaming Месяц назад +1

    I honestly had a blast playing this as a kid

  • @LogOfOne
    @LogOfOne 27 дней назад +2

    Came to watch this after watching the new Perfect Dark Gameplay showcase

  • @josiahbahuaud2294
    @josiahbahuaud2294 2 года назад

    I totally missed the context on “burning gaze” from the next room and was like “Wha happun?” 😏

  • @TRJ2241987
    @TRJ2241987 2 года назад

    I have a large series of photos taken during a tour of Nintendo of America in 2002. These photos feature shots of promotional material and statues for the Gamecube that feature Joanna Dark, Fulgore, Banjo-Kazooie and the Rare Donkey Kong Country characters. The photos were shots mere days before the Microsoft transaction.

  • @TheAccursedEntity
    @TheAccursedEntity 8 месяцев назад +1

    I played it fully coop with a friend and we finished it in a night. I kinda enjoyed it, but I think it was mostly because I played it with my friend.
    I then completely forgot about it and never to be played again. Unlike the original n64 one which I played it SO MUCH, both the single player and the multiplayer.

  • @reapthegirlwind
    @reapthegirlwind 2 года назад

    Oooof, this one hurt, but especially that bit at the end.

  • @UltraPaperGamer
    @UltraPaperGamer 2 года назад +9

    "This Design wasn't recieve well at all"
    Man, People had really bad taste in the mid 2000.
    I think that design would have aged better that the one we got. Something along side the Wind Waker/Twilight Princess debate.

  • @foundthingsifound
    @foundthingsifound 2 года назад +2

    dang the laptop gun on sentry mode hit great back then

  • @sohailsayeed9361
    @sohailsayeed9361 2 года назад

    Great video as usual

  • @LacTheWatcher
    @LacTheWatcher 2 года назад +2

    Damn I didn't know about the change in development of the reboot...that really eats..

  • @gigginoxplayer
    @gigginoxplayer 2 года назад

    The fan reaction sounds so similar to Halo 4 that you could swap the names and it would fit perfectly

  • @projekt_tats
    @projekt_tats 2 года назад +1

    looking forward to the perfect dark reboot episode!

  • @BetweenTheLyons
    @BetweenTheLyons 2 года назад

    I remember playing the crap out of the demo for this mostly because there wasn't much to play at the launch of the 360. Also the song Limelight is a frigging bop.

  • @zombl337og
    @zombl337og 2 года назад

    PDZ was still pretty fun, and was a favorite 360 game of mine at launch. Would be nice to see PD & PDZ on STEAM

  • @nunyabusiness9056
    @nunyabusiness9056 2 года назад +1

    I actually really enjoyed pdz. The online especially was a ton of fun and ran very well.

  • @Ihearvoicez
    @Ihearvoicez 2 года назад +1

    There is an Ubisoft game called "I am alive" I think fits this content very well, it was clearly set up to be a long running franchise and story only to have the game suddenly take a massive 180 towards the end and just end with nothing further. Could never find out what happened to it myself.

  • @ConcasicoWoodworks
    @ConcasicoWoodworks 8 месяцев назад +1

    I remember getting it with my Premium Xbox 360 package and was actually blown away by the graphics. I remember spending hours playing against bots in mp

  • @thomaspalazzolo5902
    @thomaspalazzolo5902 2 года назад

    I think that concept art version of Joanna once tried to sell me car insurance.

  • @UndeadEggmiester
    @UndeadEggmiester 2 года назад +5

    Poor Jonna dark has had a hard time in the gaming industry.

  • @registereduser
    @registereduser 2 года назад

    I saw a commercial for Magic Spoon on tv the other day.

  • @feartheoldblood7222
    @feartheoldblood7222 2 года назад +1

    In the first 5 seconds he gave someone a "big ups". Shout out from the wings community PPPPPIIIIEEEMMMMP!

  • @ThisistheTale
    @ThisistheTale 2 года назад +1

    I remember playing these games, they were pretty awesome

  • @TRJ2241987
    @TRJ2241987 2 года назад

    This game was a major reason I preordered an Xbox 360 console in late 2004. I ended up putting this disc in my console, maybe 3-5 times total

  • @elijahmatthews2781
    @elijahmatthews2781 2 года назад +10

    Never played Tomorrow Never Dies but I've played the hell out of Perfect Dark and Zero. Even played the XBOX 360 version which I own the special edition tin. I'm not the biggest fan of the online games especially in today's gaming but I'm always blown away by how far gaming and technology have changed in my 40 years on this planet. Thanks McMuscles for another great episode, and now I'm going to walk down the halls of the 'What Happened' archives and see if there is a 'Jet Force Gemini' episode. Cheers to you 🍻

    • @cattysplat
      @cattysplat 2 года назад

      It was a serviceable game that tricked many people into thinking it was made by Rare but was just an EA game. Generic gameplay, nothing compared to Goldeneye with Rare's development magic full of creative ideas. The EA Bond games however do feature a ton of Bond flavour like original OST, voice lines and locations which closer match the movies which if you a major fan of the Bond movies is nice.

  • @thecryingsoul
    @thecryingsoul 2 года назад

    I remember getting this game in a bargain bin for like 4 dollars, that had a whole heap of them somewhere in the mid to late 360 days