Great video. I've struggled to understand some aspects of compression and certainly didn't realize the differences between different types of compressors. Thank you, Brittany!
yeah I like the FET compressor in logic studio and this is the clearest explanation of how to use a compressor I have ever heard in my life nice video I have a compressor called the squeez and it has an air knob to give you that breathing sound I used it on one of my tracks it sounded good
Sonically, they are the same. However, as native plugins (UADx/spark) run in the host instead of the soundcard, you of course won’t get the same latency free monitoring, neither unison preamps for those that support it 😉. They are perfect for mixing though.
are there limits in latency compensation when using very high track counts, or does this all come down to the limits of the individual host-DAW? let’s assume a typical modern rock/pop production with over 100 tracks at 96k. how much processing latency can be compensated natively, and is it the same amount like running on an USB-2 octo satellite?
1:04 the graphic here is misleading. Compressor knee actually goes from totally hard (compressor attacks only above threshold) and totally soft (compressor begins attacking and releasing below threshold). The graphic makes it look like the same threshold holds for both shapes but it doesn’t really. Actually the hard shape is at that line but the soft shape goes below it. At the threshold, the ratio is whatever the knob is set to. Below the threshold, with a soft knee, a gradual ratio is present. You can hear what I mean at 1:14. The syncopated individual snare hit on 2 ee and *UH* 3 *EE* triggers the compressor with soft knee but progressively less with medium and hard knee. The release is short so you hear it as a reduction in sustain of those events as the knee becomes harder. Subtle but it’s there. Reason being they’re too quiet to reach the hard knee threshold but the soft knee reaches down to “grab them”. Auto makeup gain is on so it boosts the level as the release stage kicks in. Also, 1:27, attack time is not the time it takes for a compressor to reach full compression. Full compression *never happens.* In Calculus it’s called a ‘limit’. Compressor attack time is the time it takes to achieve 2/3 of the gain reduction as set by the ratio control for a given threshold (minus the knee probably). Ironically, the Fairchild compressor they show at 4:50 is known for being very fast. Look how fast the needle is moving - it catches everything.
It can bring out low-level detail, increase sustain, give a feeling of “support”, enhance or reduce punch, create distortion, change the timbre, and make discrete parts sound more unified. Try parallel compression.
Great content! Thank you!
UAD have always been men of culture, well done boys
Great video. I've struggled to understand some aspects of compression and certainly didn't realize the differences between different types of compressors. Thank you, Brittany!
You packed a ton into this! Great to be schooled by you Brittany!
Best video to understand what is compression......❤❤❤❤❤❤❤
Fantastic overview and explanation on compression 👏👏👏 Please keep more videos like this coming 💙
Great Explanation Of Compressors And Compression As A Whole!
As always! UA rocking quality gear and tutorials! Be well guys!
What an mazing and clear overview about compression .....🙌🙌🙌🙌🙌
Way to switch it up UAD. good job.
We love a smart and knowledgeable queen! ❤
😂😂
lol
@@fookoo567 Why are you LoLing?
yeah I like the FET compressor in logic studio and this is the clearest explanation of how to use a compressor I have ever heard in my life nice video I have a compressor called the squeez and it has an air knob to give you that breathing sound I used it on one of my tracks it sounded good
Great stuff. Not too long or short but very informative 👍🏾
Muy clara y detallada. Muchas gracias por el material.
you had me at compressors
Please lots more videos!
The pumping effect is great to give certain elements some energy sometimes. So labeling that as a mistake is not correct. Still a great video tho'
love your emulations, but please give us some auto gain or equal loudness bypass
Great info! UA forever🙏🌌
Uad you guys will be goated if you let us use our softube plugins we bought at softube in the Apollo 😁
Well damn. Compressors no matter in audio or mechanical engineering are all so cool!
500 series 🙏🏻🙏🏻🙏🏻
More please
Is there going to be a new Apollo interface soon? Looking to get a rack one to add to my twin x .
Sorry, we can't comment on any future developments or releases. We appreciate your interest though and encourage you to stay tuned.
@@UniversalAudio can you let me know if I should go for the rack now or just wait ?
Name of the artist please. I wanna learn more about her RUclips channel content. She is knowledgeable
LA-2A Grey, these days I just slam it literally on everything
So do i 😂
I recently started loving it too 🔥🔥🔥
Me too 😂
Same here
Nice introduction to compression for people new to audio engineering, good video!
Can I ask if the UAD Dsp plugin is better than UAD spark, or is it the same? thank
Sonically, they are the same. However, as native plugins (UADx/spark) run in the host instead of the soundcard, you of course won’t get the same latency free monitoring, neither unison preamps for those that support it 😉. They are perfect for mixing though.
No, UAD DSP plugins are the same as the native ones, minus Unison which requires an Apollo. But same great sound with either.
are there limits in latency compensation when using very high track counts, or does this all come down to the limits of the individual host-DAW? let’s assume a typical modern rock/pop production with over 100 tracks at 96k. how much processing latency can be compensated natively, and is it the same amount like running on an USB-2 octo satellite?
@@tihinter You're correct to say that delay comp is handed by the host. Most do have limits, but it's typically enough for most/all use cases.
Is there a reason why you don't port Legacy versions to native? Some of Legacy versions sound better than the updated ones, more clean.
Amazing Content
great vid!
@3:53, the whole waveform should get bigger, not just the previously attenuated (i.e. above threshold) part😬
Yeah. What they showed was upward expansion aka “reverse compression”.
How about an LA-3A reissue?
1:04 the graphic here is misleading. Compressor knee actually goes from totally hard (compressor attacks only above threshold) and totally soft (compressor begins attacking and releasing below threshold). The graphic makes it look like the same threshold holds for both shapes but it doesn’t really. Actually the hard shape is at that line but the soft shape goes below it. At the threshold, the ratio is whatever the knob is set to. Below the threshold, with a soft knee, a gradual ratio is present.
You can hear what I mean at 1:14. The syncopated individual snare hit on 2 ee and *UH* 3 *EE* triggers the compressor with soft knee but progressively less with medium and hard knee. The release is short so you hear it as a reduction in sustain of those events as the knee becomes harder. Subtle but it’s there. Reason being they’re too quiet to reach the hard knee threshold but the soft knee reaches down to “grab them”. Auto makeup gain is on so it boosts the level as the release stage kicks in.
Also, 1:27, attack time is not the time it takes for a compressor to reach full compression. Full compression *never happens.* In Calculus it’s called a ‘limit’. Compressor attack time is the time it takes to achieve 2/3 of the gain reduction as set by the ratio control for a given threshold (minus the knee probably).
Ironically, the Fairchild compressor they show at 4:50 is known for being very fast. Look how fast the needle is moving - it catches everything.
Please give us auto gain ❤ we’d love you for that
They got it. At the end of the day I get a bonus.
Good
true facts facts
Compression always seems like the solution to a problem I don't have. I LIKE the difference between the softest and loudest sounds
But when mixing a full mix, it can really glue everything together
It can bring out low-level detail, increase sustain, give a feeling of “support”, enhance or reduce punch, create distortion, change the timbre, and make discrete parts sound more unified. Try parallel compression.
Hey friends!
What is it for this whole talking like they dont understand the level of compression where it should to reduce a signal ????
👍🤩👑👑👑👏👏👏