Top Ten Things Killers Hate in Dead by Daylight

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  • Опубликовано: 26 окт 2024

Комментарии • 271

  • @Jay.A.Y
    @Jay.A.Y 2 года назад +48

    I’m confused what do you mean outdated? You think that flashlight saves are an old mechanic and is useless now? Same with dead hard btw I only play killer I just want to know what you mean by outdated

    • @TheOnlyChoy
      @TheOnlyChoy  2 года назад +48

      Originally flashlights had limited value and pulling off a save with one was pretty cool. Now flashlights give you a lot of value against different killers and just in general with boons replacing medkits. They still wouldn't honestly be an issue if it wasn't for brutal swfs abusing them. Check out this video if want an example: ruclips.net/video/HfX2Ypmdb7U/видео.html
      Flashbangs on the other hand are a better more well thought out successor in my opinion. Getting hit with a stun grenade would actually make a killer drop a survivor. Flashlights should maybe just increase the struggle % or some kind of half measure. Quick switching also invalidates the Lightborn argument.

    • @Jay.A.Y
      @Jay.A.Y 2 года назад +12

      @@TheOnlyChoy ok I see what you mean thanks for clearing that up

    • @Danny81887
      @Danny81887 2 года назад

      @@TheOnlyChoy Here's another good video of swfs abusing w/ flashlights: ruclips.net/video/8TJSvaDTrWA/видео.html

    • @michealshixam1731
      @michealshixam1731 2 года назад +1

      If they’re in the right spot it’s impossible, but now, people have discovered the meaning of SLUGGING TO DEATH
      Some people, not all people, some very specific people, deserve nothing but the worst…

    • @HalcyonRyan
      @HalcyonRyan 2 года назад

      @@TheOnlyChoy You see it wouldnt be flashlight only games, if every other tool wasn't gutted. Medkits are pointless when you have selfcare or boons, toolboxes are borderline GARBAGE and don't do much with regression perks. Maps are just point generators or for new people.

  • @gengarboi8745
    @gengarboi8745 2 года назад +80

    The thing is in an asymmetrical game, the number role is supposed to be the "underdog" role that can just barely win by overcoming the overwhelming odds against a much stronger opponent. However, in Dead By Daylight, the developers go out of their way to design the game to be easier for the newer survivors, making it even easier for more experienced players.
    Bullying the killer by teabagging them or blinding them repeatedly etc is glamorized by the community because of this facade, to the point where people defend it as just "taking aggro off teammates." However, every form of BM on the killer side is just seen as it is, BM. Things like face camping (unnecessarily), tunneling or, smurfing to get baby survivors is frowned upon by both survivors and killers alike because it's toxic and unhealthy.
    When you play both sides equally you start to understand that both sides are people just like you, and you start to be more respectful of your fellow players. Even if it is just a video game, trying to intentionally irritate other people is a reflection of your character. Treat others how you want to be treated.

    • @Lorri.
      @Lorri. 2 года назад +2

      And those same people will say "What are you an idiot?! You're seriously going to judge me for how I behave in a freaking video game?!" only I corrected their spelling because not one of those damn fools that will say this will know the difference between your and you're. lol

    • @jakez5227
      @jakez5227 2 года назад +1

      Just my opinion I'm no expert but I do believe the game is heavily developed to bring in new players and to try and keep those players. Obviously new survivors are at a disadvantage to a new killer. So the perks have to be stronger to help out the newer survivor. So where it starts to unbalance is when you have better survivors especially in a swf.

    • @CyberDragoon656
      @CyberDragoon656 2 года назад +1

      @@jakez5227 if that were the case then the perks would have been more balanced and used to set up teams and not "let's make the game as brain dead as possible"

    • @ghostflame9211
      @ghostflame9211 2 года назад +1

      People are mad killers smurfing? Fuck that, let these people get pissy. I play killer however I want to play; if that means I want to intentionally tank my mmr, so be it. I could also choose not to play and eventually there won’t be any killers to play the game for these survivors.

    • @CyberDragoon656
      @CyberDragoon656 2 года назад +1

      @@ghostflame9211 survivors complain about damn near everything nowadays best not to give them the time of day.

  • @arandoml0gan117
    @arandoml0gan117 2 года назад +63

    The roll back when survivors throw down pallets and they scream but don’t get hit.

    • @advcrim77
      @advcrim77 2 года назад +1

      THE FUCKING WORSTTTTT

  • @kombuchas4684
    @kombuchas4684 2 года назад +36

    I used to be a 50-50 player in dbd, but now I try to avoid killer just because of how rude survivors are. I don't know why players feel the need to be such asshats. It tilts me a lot.

    • @APopptart
      @APopptart 2 года назад +6

      It really makes me disappointed in people when survivors play like that. When I play killer, I try to win based on my skill and besting survivors without using unfun perks but what I get in response is really nasty. A great example is Boil Over. I've had a game recently where a survivor didn't like that I was doing well (which was preventable) and just camped the second floor on Lery's. Also, when I make a skillful play and then it gets completely erased by Dead Hard, it withers my soul as killer all because I feel like I'm playing my best and the other side gets away with not having to. And don't even get me started on SWFs. In the end, it results in disrespect for players.

    • @kombuchas4684
      @kombuchas4684 2 года назад +3

      @@APopptart I don't even mind if I get outplayed, even if it is because of dumb balance issues. I just get unreasonably tilted at teabagging and flashlight clicking. I try my best to play fair and make everyone have a good time, but those gestures scream "fuck you in particular" and it just upsets me.

    • @APopptart
      @APopptart 2 года назад +1

      @@kombuchas4684 Yeah, absolutely. I have no problem with being outplayed when I can learn something from it. If I lose a chase because a hitch made me lose line of sight on a survivor, that absolutely tilts me. If I lose a chase because Dead Hard was used and there's not a play I could make to counter it, it tilts me as well, but I think I'm starting to react less to it.

    • @advcrim77
      @advcrim77 2 года назад

      @@APopptart omg right? Im so fucking done with boil over abusers using stupid maps with stairs just so they can escape everytime and climb back up because they know is damn near impossible to hook them with stupid ass boil over on these specific situations 🙄🙄 these are the ones I sometimes just slug them to death

    • @inbloom6289
      @inbloom6289 Год назад

      ​@@advcrim77And this is why I like to use iron grasp at times.

  • @Budd631
    @Budd631 2 года назад +53

    I started playing this game on console release date: it mystifies me that people actually plays the game anymore especially as killer. The game favors swf by a long shot. Too many Second chance perks and too many maps that are simply huge.

  • @bosskinbasher9161
    @bosskinbasher9161 2 года назад +20

    I’m honestly fine with people using the best stuff in the game, I just don’t want them to be rude about it

  • @tylersmith2849
    @tylersmith2849 2 года назад +22

    Playing survivor is so straight forward. Run to pallets and waste the killers time as long as possible and hope your team is pounding gens. Killer is multitasking 100 things at once and trying to remember dead hard, ds, and all the other second chances.

  • @drybowserman9091
    @drybowserman9091 2 года назад +91

    Things survivors hate
    The killer finding them first
    The killer chasing them several minutes after they were unhooked
    The killer chasing them immediately after they were unhooked
    The killer camping them
    The killer bringing good perks
    The killer bringing good addons
    The killer not letting them get unhooks in the killer's face
    The killer not letting them do their challenge for free
    The killer not letting them escape
    The killer not letting them have hatch
    Other survivors
    The killer

    • @derdreckigedan9909
      @derdreckigedan9909 2 года назад

      The last two are deep

    • @fsherman9717
      @fsherman9717 2 года назад +5

      Great demonstration of the stupidity of this video.LMAO

    • @Paccmena
      @Paccmena 2 года назад +13

      Killer existing

    • @dem0ninthemist
      @dem0ninthemist 2 года назад +9

      "the killer hitting me on the hook after i BMed him all match.... i'm just so innocent"

    • @FlowersOfAmity
      @FlowersOfAmity 2 года назад +8

      ok but the challenge thing is understandable

  • @hatsuneelissu5924
    @hatsuneelissu5924 2 года назад +6

    11. Stallers! you know those 2 last survivors that suddenly starts to hide forever instead of working on gens, making the match last 100 times longer! hate it

  • @wesleysmith9593
    @wesleysmith9593 2 года назад +28

    The bully squads really do make me play like an ass hole and I
    end up taking that energy into the next game. I've legit just kept slugging someone on the floor so they would bleed out because I was never able to hook them due to hits, sabo, breakout and flashlights

  • @AlcinaDimitrescu
    @AlcinaDimitrescu 2 года назад +60

    One bit of lag for the killer can cost you the whole game.

    • @ilikewindows3455
      @ilikewindows3455 2 года назад +20

      Hence the reason why nobody goes for grabs anymore and instead lunge to attack survivors on gens. Have had so many moments where because of the auto aim system that prioritizes a grab absolutely fucks me because rollback let's the survivor get off Scot free, and forcing me to hit the generator, buying the survivor time

  • @Paradoxia_Chaos
    @Paradoxia_Chaos 2 года назад +29

    A big issue I have with the game on both sides is the rng of the map. Its like always that you get like 45 pallets when you play killer against the best teams. But if you play solo q you get like 4 pallets and 13 T L walls, with survs that don't know how to do gens.

    • @LordiAwa
      @LordiAwa 2 года назад +2

      I feel that. I went from Iridescent back to Gold, because I died because of my own team mates. -.-

    • @LordFerbombi
      @LordFerbombi 2 года назад +2

      @@LordiAwa Lol you can’t derank anymore until rank resets…🧢

    • @babymookie7176
      @babymookie7176 2 года назад

      That's because the majority of the player base is SWF and everyone in solo q is either brain dead or just intentionally sabotaging the match. Not too mention how many subtle hackers there are now, rank reset i played against full instaheal speed hack swf that i downed multiple times with iridescent flesh, they were garbage too.

  • @evanwrites1513
    @evanwrites1513 2 года назад +46

    I like boon totems, but they would be more balanced if the totems disappeared/broke when a killer removes a boon.

    • @ciuuin4098
      @ciuuin4098 Год назад

      I agree. Survivors being able to re-bless the same snuffed totem is ridiculous considering that when survivors cleanse a hexed totem, that totem (and the associated perk) is just GONE, unless the killer has a perk slot to move the hex. I've always found it counterintuitive that a killer CAN'T break a blessed totem, and thereby force the survivors to have to bless somewhere else if that's what they want to do.

    • @jsatosing
      @jsatosing Год назад +1

      Are you guys talking base kit? Because there's a perk for this

    • @ciuuin4098
      @ciuuin4098 Год назад

      @@jsatosing Yes

    • @IshDaBoi
      @IshDaBoi Год назад

      I think a more interesting nerf would to just not allow totems that have been blessed before to be re-blessed, this would still give the perk that destroys blessed totems a use with pentimento and wouldn't hurt other killer perks such as plaything.

    • @richardwoods7593
      @richardwoods7593 Год назад

      They suck now

  • @LordiAwa
    @LordiAwa 2 года назад +18

    The only time I've ever DC a match was a 4 ppl SWF game, where they ALLWAYS flashlight saved, 5 times in a row and I just got too angry. They constantly clicked at me and teabaged.
    I'm a Plague Main and usally a good sport. If the team is better than me, their win is well deserved. Hell, I give the last person the hatch more often than not. But sometimes overly toxic behavior from survivors is just angering. Ever since that one match, I dotch every lobby where someone brings a flashlight. I just can't deal with that anymore.

    • @dem0ninthemist
      @dem0ninthemist 2 года назад +6

      just bubba camp with lightborn. Trust me, best feeling ever

    • @yrsforever8950
      @yrsforever8950 2 года назад +1

      that’s understandable. personally i’d be more bothered by swf than flashlight saves. this is because they won’t be as coordinated.

    • @GarethJason
      @GarethJason 2 года назад +1

      Yeah it's honestly to the point where you have to bring lightborn and mad grit with every build to counter these people.

  • @bilkari8753
    @bilkari8753 2 года назад +9

    What i hate the most is gen speed. Running lethal pursuer blight and getting a down in 30 secs with corrupt isnt enough pressure for 3 gens to be almost done since i dont run tinkerer. I try to use fun perks and my only gen perk is corrupt cuz if god forbid i have a 1 min chase all 5 gens are gone it seems

    • @Kingdingelling84
      @Kingdingelling84 2 года назад

      Well yeah if you try to run fun perks than dont expect a fun match.... seems strange right??? But you know something is wrong when a team if survs can beat you without even using perks at all when you as killer use fun perks. Im the same i play pig with monitor, whisperers, enduring,bbq. Im still in high mmr but its just 2nd nature to lose 3 gens when having my 1st hook

  • @derythwindsor9811
    @derythwindsor9811 2 года назад +18

    Devs are probably gonna tell you that they created the flashlight counterperk and it’s totally your own fault if you choose not to bring it. Kinda hard to justify lightborn into a perk slot tho most times. But this is why franklin’s is one of my favourite perks.

    • @xeshok4362
      @xeshok4362 2 года назад +3

      Or play something else, for a week. Try civilization or something.

    • @DaedricHeals
      @DaedricHeals 2 года назад +1

      @@xeshok4362 if he really wants a nice and relaxing game I'd suggest For Honor

  • @theward0ctor974
    @theward0ctor974 2 года назад +9

    The worst shift W cases are people who now use overcome to go to the otherside of the map, go to the far corner, and then start tbagging in the corner acting like the biggest god in the game for literally just wasting time by doing nothing

    • @charybdisx3802
      @charybdisx3802 2 года назад +4

      i hate it because i get punished for trying to do my objective

  • @fletcheralfini5729
    @fletcheralfini5729 2 года назад +5

    Dear Survivor mains, The flashlight situations are not just black and white.
    If the person on the ground is at an open area and 2 survivors are near him with flashlight doesn't matter if you baiting or not. Especially if a safe place is close to them.
    Good survivors know what bait is and won't give you free hit. And if you hit them somehow, they will still try to flashlight save even if they injured.
    AND if you somehow down them, the other guy will pick up the first guy from the ground. OR the guy crawls to the closest pallet, what is more dangerous. It's a circle... And what is more important, MASSIVE time waste and small rewards, because 1 guy is still on gen(s).
    But of course if the survivor is close to a wall, it's very-very easy.
    And lightborn? Not enough slot. The killer has 4 perks vs. 16 perks, so no, not worth.
    And this is only 1 thing what they don't understand. There are 124 other things, but whatever.

    • @orange756
      @orange756 2 года назад +1

      I mean, that's 3 people not on gens. I've been in this situation before and if one person is on a gen that's usually how the match goes. It's not like the other survivors are progressing the game either by camping a slugged guy.

  • @joaolima9622
    @joaolima9622 2 года назад +3

    I'm at a point of playing killer I don't bother going through certain things anymore:
    Haddonfield or Badham offering? I close the game on the loading screen. It doesn't give a timeout ban and my killer queues are instantly anyway, 2 minutes after I'm at another lobby while the survivors have to go back to their 10 minutes queue.
    Bully squad trying to have fun by making you as miserable as possible? I turn my character to a wall so they don't farm flashlight points and AFK. Again, I get to have a nice break from the game, farm experience points for shards AND waste these survivors time again by not being object of their fun.

  • @Camophlo
    @Camophlo 2 года назад +11

    Flashlight clicking is for sure annoying but most people who do it are just wasting time and hate when ignored. Turns it into free pressure for the killer cause they just wanna be annoying
    Map offerings need to be changed cause having it be guaranteed to go there is annoying for both sides.
    There shouldn't even be god loops or pallets in this game but thats a game design flaw that needs to be changed. Cant really blame someone for using it tho, its just asking someone to just die if they ignore it
    Killers should really have a prompt on the map to end the match for endgame scenarios where they already lost. No point dragging it out longer than need be
    Sadly not much ya can do with Dead Hard and Boons. They became meta so people will use em every match like old DS and Object.
    Hopefully some of this stuff gets fixed to make the game more enjoyable overall but I doubt it as there isnt a real scenario for most of them

    • @gravymakes
      @gravymakes 2 года назад +2

      The way the game was made pretty much doomed it from the start. They only fueled it to this state and I don’t really see the game changing. It would take lots of work and we’ve seen that they hate doing that.

  • @jason_x_shadowgamer1261
    @jason_x_shadowgamer1261 2 года назад +11

    I'm surprised that the game didn't die fast after releasing SBMM. And honestly I don't think that devs even care about player feedback which can actually make the game a whole lot better if they listened to us. I even took a break from this game and after seeing all of this going on, Im glad to have not come back to that game. Might not even come back at all until they remove that matchmaking crap as well as the overpowered perks. And they say 'WE DID A REALLY GOOD JOB SO FAR.' LMFAO

  • @Slasher-tl4mh
    @Slasher-tl4mh 2 года назад +10

    I am killer main, but sometimes i play with my friends as survivor. I have respect for myself and i never take dead hard. Lots of survivor would be downed much faster, if this perk didn’t exist. PRESS „E” to win. Imo dead hard is for no skills who cant loop.

  • @calebsullivan4463
    @calebsullivan4463 2 года назад +11

    Hit validation makes the game seem more broken then it actually is though not by much, I hate that the game shows that I hit the survivor but no damage is done.
    For me it just feels like killer quality of life in DBD is lacking, where base gen regression from kicking a gen feeling like a waste of time especially when it only takes a few milliseconds for a survivor to undo what takes 3 seconds for me to do.
    Body blocking feels off to me, what I mean by this is that it just doesn’t make sense for survivors to get away with against some killers, like you mean to tell my some petite redhead can push the nemesis back to a stand still? With legion it makes sense but some of the taller, more muscular killers I find hard to understand.
    This goes back to the whole BMing thing it stems somewhat from a place of ignorance about the killer role, where people go in thinking it’s the power role when in actuality it’s survivor, not to say it’s all sunshine and rainbows but it’s a hell of a lot less stressfull when you got a team to back you up most of the time. I just wish that survivor mains would just take the time to play and understand that it’s disheartening when your being told off by people who are ignorant of the difficulties of the role we play.
    I also hate it when I play a map that completely counter the killer I chose so I’m left as a 115 basic attack killer. ie; trapper on any indoor map. It is unfortunate and it definitely feels like a oversight that can be somewhat addressed if the devs played those kind of matches.
    Last one. It feels like the devs never really take the time to sit down and put a few hours into playing their game. And I don’t mean those half hearted attempts at the game those streams are clearly for PR and are not what I mean, what I mean is just on their own time, sit down and play the game and play both sides too.
    Ok thank you for reading the novel’s worth of a comment there’s just a lot to unpack from this game.

  • @netti576
    @netti576 2 года назад +7

    Now there are hackers that annoying me the most. They can do gens instantly, hold you hostage etc.

    • @Azumgi8
      @Azumgi8 2 года назад +4

      Ever heard of Schadenfreude?

  • @theplayzpaidoff
    @theplayzpaidoff 2 года назад +7

    Worse thing to me is lag. Idk why but sometimes dbd lags even if you have good wifi.

    • @tomatoes100
      @tomatoes100 2 года назад +2

      Ethernet cable might fix that

  • @Vulgun
    @Vulgun 2 года назад +7

    And here are the ten ways I would fix all of these ten things:
    10) Increase the amount of loops in the game, but make them medium-strength loops with medium-strength pallets.
    9) Give a cooldown to using the Flashlight, which is now a 1.5 second cooldown.
    8) Map Offerings are removed for Survivor; additionally, Survivors and Killers no longer have the counter-offering.
    7) Killers can now fake picking up a Survivor to throw off the timing of a Flashlight save. Yep, now you have to hold the button to pick up the Survivor!
    6) All loops are now medium-to-strong loops, and some windows have now been changed to prevent god loops.
    5) If a Survivor isn't playing the objective nor in a chase after 60 seconds, then that Survivor's aura will be revealed to you until either condition is met.
    4) "Forfeit" button, which replaces the "Leave Game" button and makes you lose only 5000 Bloodpoints that you would've gotten in the match.
    3) Boons now have a 120 second cooldown after they are snuffed, and cannot be re-placed before being snuffed. Also, only one totem can be blessed at a time by ANY Survivor.
    2) Dead Hard's latter half will no longer provide invincibility from being attacked, meaning it is now possible to down a poorly-timed Dead Hard.
    HM) Auto-aim is now a toggle, and you can now hold the lunge attack until you hit your desired target.
    1) This one's a meaty one for all of those generally toxic bully squads out there:
    -Survivors that teabag or flashlight click approximately 50 times during the course of the Trial will incur The Entity's wrath.
    -Survivors that teabag or flashlight click approximately 15 times while the exit gates are powered or opened will incur this same punishment.
    -Survivors that do these actions approximately 30 times by themselves will have this punishment applied to only them.
    -When this penalty is applied, upon opening up the Exit Gates, the effects of No One Escapes Death and Blood Warden are automatically applied for 60 seconds.
    -When this penalty is applied, Survivors will be incapable of using flashlights, sabotaging hooks, using pallets or vaulting windows.
    -When this penalty is applied, the Survivor with the most offenses can be Mori'd, regardless of hook stage.
    -Killers can now see how many of these offenses there are based on a clever UI where veins begin to become more opaque over time around the corner of the screen.
    -This is all done as a measure to make bully squads significantly less effective than before, but not outright punishing players who just want to taunt the Killer or have fun.

    • @domosphero8822
      @domosphero8822 2 года назад +6

      Not gonna lie, these would make the game extremely stupid. That endgame collapse bs you wrote would be so dumb. I literally click at my solo queue teammates and teabag them more than i do the killer, why would i suffer "the entitys wrath". Makes no sense bro

  • @Emmetlovesredvelvet13
    @Emmetlovesredvelvet13 2 года назад +4

    I hate it when survivors just stand at the exits gates so much it's nice to see someone talk about it. it's so bad I've had games where one or two survivors die just waiting to tbag me like an idiot like if the games over go so I can move on. none of these situations are ok.
    Edit
    I've remembered a set of matches I did to test how often people do these things I basically jogged around the wall of the map till the game ended I did this for 5 games you know how many I had 4 out of 5 games. one was the game, one cowshed, one Haddonfield and an Eyrie of Crows where they all just stood at the gates waiting to tbag. one of them they all died even. Like how this is not degeneracy to behavior I don't know. Heck the fifth game it was so bad I just stood by the switch as billy with a Dwight, because he could tell how I'm feeling. All while I hit the switch just wanting the game to end. I thank the lord for that Dwight player, and I wish I got the chance to friend request him.

  • @SecondDraft
    @SecondDraft 2 года назад +4

    Borrowed... freaking... Time. I hook a survivor, use my BBQ and Chili to go hunt down a survivor but when I get there, I can't find them. I need to get into a chase as soon as possible so I head back to the hook and sure enough, a survivor has come for the rescue. So I hit them, then I go for them for the hook trade but the rescued survivor body blocks for their rescuer. So I hit the BT, they both get away.

    • @ΟρέστηςΧ-μ9τ
      @ΟρέστηςΧ-μ9τ 2 года назад +2

      Tunnely killer.

    • @mylife1221
      @mylife1221 2 года назад +2

      that's why you wait out the bt lol, they're choosing to take a risk by running into your face so the least you could do is punish it

  • @PrimeDecanus
    @PrimeDecanus 2 года назад +7

    Number one thing for survivors hated is noed.

    • @Budd631
      @Budd631 2 года назад +1

      There are multiple perks to shut down totems

  • @memesinc5852
    @memesinc5852 2 года назад +2

    As a killer main (Nurse) of 5 years Honestly - 90% of survivors in DBD are rank inflated solely due to dead hard. Removing it would send a shockwave through the game and you would see huge numbers of rank 1 survivors struggle to reach red ranks again. Thats how much of an impact it has. In all honestly the perk needs to be reworked or removed. Survivors complain about seeing nothing but Nurse/Blight at High MMR, instead of asking how the game got to such a state where only 2 out of 26 killers can compete at the top 1% of play.

  • @NotRenjiro
    @NotRenjiro 2 года назад +6

    Killer is more frusttrating than survivor. But here are things that annoy me when I play surv.
    Annoying things as survivor:
    • Teammates not saving you at the end, even when they're all full heal. I had this today ;-;.
    • Dead Zones with 0 loops or anything.
    • Healthy teammates not even trying to bodyblock for the injured person
    • Killers that pretend to give hatch but then close it, even tho you didn't do anything toxic
    • A guy in your Discord call pretending to be hot shit, but then disconnects the second he get's outplayed. Screwing your team over.
    • Getting a broken key out of a chest while being injured and desperate for medkit
    • Freddy...

  • @chaosflash912
    @chaosflash912 2 года назад +3

    My personal list would shuffle some things around for me, but this seems like an accurate list. Makes me wonder how I'm able to keep playing killer despite all this (no matter how bad things get, I'll never ragequit out of a match and play it through to its end).

  • @yunogood1234
    @yunogood1234 2 года назад +4

    this is only 13% of the annoyances of killer.

  • @KrazyKatz117
    @KrazyKatz117 2 года назад +2

    Only thing i would have put on here was getting dedicated. One thing worse than dead hard is hitting someone, then screaming, then dead harding away

  • @not_mashiro4322
    @not_mashiro4322 2 года назад +6

    I think Dead Hard is the most op thing in the game and it need to be removed. You can loop killers for a minute and use a save pallet then. The time of 1 gen equals 1 min 20 sec, three gens can be done easily.

  • @archyleonlb
    @archyleonlb 2 года назад +2

    So I mostly play survivor. I like flashlights theyre really fun to use
    I hard agree with endgame. That is the least fun part of the game no matter which side is winning. And yea the fact that a team can win the game but keep u in the match to rub it in ur face for 3-5 extra minutes is so toxic.
    I agree dead hard is a toxic perk its basically a 3rd health state and I would be fine if they removed it.
    Boon totems also need a nerf
    I hate auto aim as killer too.
    Bully squads are toxic too
    I agree with most of the video.

  • @Syliag7
    @Syliag7 2 года назад +1

    My most hated thing in the game is the complete and absolute lack of friction between the survivors' feet and the ground. How tf am i supposed to hit any projectile or special attack when survivors can literraly do 90 degree turns with no loss of speed like the entity dumped a bucket of soap on the floor

  • @MrHuman002
    @MrHuman002 2 года назад +3

    The change in the way hits are validated for pallets and Dead Hard. Means survivors have to be hit 3 or 4 times to down them. Dead Hard was annoying before, now it's game breaking.
    Survivors jumping off hooks for no reason. Took me forever to down them, but the game just randomly lets them jump off hooks anyway, and even if I guard them and knock them down again they'll probably use DS to get out the exits.
    Constant body blocking. An organized team can beat most killers easily just by having everyone body block for the injured or someone being carried to hook.
    Survivors standing around in the exits for most the endgame countdown for no reason, just because they want the chance to t-bag you. I spend the last minute of most games tabbed out looking at youtube, waiting for survivors to leave.
    And it's not just endgame that sucks for non-endgame builds, the entire second half of the game sucks for killer if you haven't done well. At least survivor always has the hope of getting hatch and pulling off a personal victory. For killer, you reach a point midway where you realize you're going to lose, but you've got no choice but to keep going anyway despite how pointless it is. For this reason I only run endgame builds.

  • @as0bi
    @as0bi 2 года назад +4

    On second place, it’s not really Dead Hard that I hate cause I run it all the time and it will make me sound like a hypocrite. As killer, the most annoying perks are DS and unbreakable.

  • @NukaMilk
    @NukaMilk 2 года назад +1

    I've started to just afk crouch as The Pig in some random place and waste survivors time while I go and do something else irl. They can get their 9k bloodpoints and waste time working on gens. Funny thing is that a lot of them think I'm going to have some crazy end game tactic and do all the totems but no. I'm just watching "Suffering with SBMM" videos or something while I waste their lives precious time. I make sure it's pc players too so I can say gg right at end game and explain how I just wasted their time and enjoy that long que times. They hate me for it.

  • @outlaw451
    @outlaw451 2 года назад +1

    Worst things survivors have to deal with without question, is FACTUALLY the other survivor players. The amount of games that go bad isnt because i was miss matched with a strong killer, it b3cause the other players are bad or just trying to get unholks or something

  • @XmasterlinkxX
    @XmasterlinkxX 2 года назад +5

    As someone who plays more survivor than killer, I feel BHVR just needs to remove the I-frames you get with dead hard. Maybe increase the dash distance by 1-2m instead. Then it'll be used as a tool for gaining small distance in a chase, not something to completely negate a hit.

    • @jameswods
      @jameswods 2 года назад +1

      Well, that's what is annoying about dead hard, sure the i-frames are stupid and needs to be removed, but the most efficient way to use dead hard for distance and screws most of the killers

  • @GoldKitsuneBrony
    @GoldKitsuneBrony 2 года назад +3

    Oh I love punishing end game arrogance.

  • @Azumgi8
    @Azumgi8 2 года назад +3

    Top 10 things I hate as a survivor
    1- not having 10 things to hate

  • @riafire7477
    @riafire7477 2 года назад +2

    A thing about auto aim is that they call it "aim dressing" where it's just making a hit you already got look good but I cannot tell you how many times this aim dressing misses

  • @tylersmith2849
    @tylersmith2849 2 года назад +1

    What's aggravating is half these high mmr survivors wouldn't be shit without there hand being held by dead hard. Such a bullshit perk.

  • @ginaxxgodgames9573
    @ginaxxgodgames9573 2 года назад +3

    I played a game tonight as Survivor where literally 10 seconds into the match a Billy was on me. We go on a chase, he eventually downs me and hooks me. Okay fair. A fellow survivor unhook me just as Billy is coming back....he decides again to go after me. Okay fine, I've done that as killer. He downs me but my team mate sabotaged the hook and I was able to wiggle free. At this point the 3 other survivors are there helping me out and guess who he goes after? Lol. You guessed it. He finally gets me on my 2nd hook and starts face camping.....at 5 gens. Survivor unhook me and AGAIN with the other 3 survivors in plain sight chases me down. I ended up just DCing because that's no fun. I wondered what I had done so wrong to be tunneled so relentlessly. Did I piss on this Billy's cheerios? 🤷🏻‍♀️

  • @Machoblt
    @Machoblt 2 года назад +3

    The flashlight clicking is so annoying

  • @delex360
    @delex360 2 года назад +5

    The most annoying thing imo is probably the 70 pallets you have to work through. Other than that though i really dont think its all that bad. Sure a survivor can spam click their flashlight but killers seem to be perfectly ok tunneling and face camping the first person they find while smacking their body a couple hundred times without provocation.

  • @deltaloner3649
    @deltaloner3649 2 года назад +3

    I love when survivors say when they flashlight click "I was trying to get your attention so you wouldn't tunnel/chase someone etc. You know that what you're doing is annoying and how am I supposed to know that? This game doesn't have any in game audio chat, and I can't read your mind, so I just hear a survivor trying to be obnoxious.

  • @Duncaster
    @Duncaster 2 года назад +1

    I used to be a frequent killer player, but ever since boons dropped I just fucking quit, I can’t do this anymore

  • @justmonika2345
    @justmonika2345 2 года назад +5

    Add an honorable mention to a survivor who has DS in endgame and is basically guaranteed a free escape no matter if you catch them or not.

    • @volcaeri
      @volcaeri 2 года назад +3

      I get being annoyed if someone like ran into you to purposely ds you when their escape is guaranteed anyways just to bm you but like if someone gets unhooked and has ds that they never used it’s not really… their fault? i don’t really get the general annoyance.

  • @quintonhensley9050
    @quintonhensley9050 2 года назад +7

    You forgot hit rollback which now works with dead hard as well. Previously nearly impossible to dead hard powers like shred now get dodged most of the time.

  • @NotRenjiro
    @NotRenjiro 2 года назад +3

    Auto aim is such a stupid feature...
    But Dead Hard is worse

  • @RudJohns
    @RudJohns 2 года назад +1

    What is number 1? Police squad? Blue squad?

  • @derdreckigedan9909
    @derdreckigedan9909 2 года назад +3

    As survivors: mindgame, teebaging ghostface, noed, legion

    • @Ranzoe813
      @Ranzoe813 2 года назад +1

      Ghostface and legion?..i mean if there toxic i guess..but really the 2 are average..

  • @suneelkumar555
    @suneelkumar555 2 года назад +1

    I hate when i m playing killer and survivors unhook in front of my face, like they don't wait for killer to leave

  • @habanero5574
    @habanero5574 2 года назад +4

    That Kate at 5:46 looks sus. I think she may be using the auto dead hard

  • @kaelanbarrios1214
    @kaelanbarrios1214 2 года назад +3

    I really wish bots becomes a thing
    Idc how buggy it get, at least I’m away from these people

  • @clairethesummoner4225
    @clairethesummoner4225 2 года назад +1

    Out of all my games played I went against ONE true bully squad as you described. Still killed one of them bcuz of one lucky zombie swipe at the exit gate.

  • @iheartz2742
    @iheartz2742 8 месяцев назад +1

    2 years later and all of this sh1t are still in the game

  • @JackGiblenSinger
    @JackGiblenSinger 2 года назад +1

    The worst thing in this game for killers is hate mail.

  • @BuckBlaziken
    @BuckBlaziken 2 года назад

    When I played DBD, I found flashlight clickers annoying in the sense that I think they’re just wasting their time and not helping the team. They just want to chase but half of the time I get them down within a minute. It’s weird how many flashlight clickers are actually pretty bad at looping/chases

  • @arodiapplepie762
    @arodiapplepie762 2 года назад +1

    Play Killer is the best way to ruin my day and blame myself for spending money in all this killers.

  • @michealshixam1731
    @michealshixam1731 2 года назад

    Honourable mention edit: specific to ‘Bubba’s Chainsaw’ the Cannibal’s killer power
    Auto aim can trigger tantrums when overconfident.
    Since then this perk has been switched off in my settings, and will remain that way.

  • @Paradoxia_Chaos
    @Paradoxia_Chaos 2 года назад +4

    I thought about how to fix the Endgame issue. What about if noed (without the speed boost) would be basekit. Or without the insta down, just speed boost and reduced cooldown, like a rage mode. Or you can grab survs like myers with a tombstone. (Not mori them, but like jason in friday the 13 like instantly grab them and put them on your shoulder) would also counter body blocking

    • @gengarboi8745
      @gengarboi8745 2 года назад +3

      No one really wants NOED to be basekit. It's basically a power surge at the end of the game no matter how good or bad you played the rest of the game. If you did well and get NOED, you probably would be fine without it. If you did poorly and get NOED, you basically get rewarded for losing.
      It has the same effect as Dead Hard. If you're doing well it just makes you even better without needing it, and if you're playing poorly it can correct your mistakes.

    • @raymondfort4091
      @raymondfort4091 2 года назад +1

      I would prefer that in the endgame, the killer would have a speed boost just like noed and that the survs died faster on a hook, therefore making survivors thinking to just leave. And another thing i would love to see is that the door would regress if no survivors are holding it

  • @koopa6_412
    @koopa6_412 2 года назад +2

    The only thing that annoys me is the sound of flashlight clicking, it’s just an obnoxious sound I wish behavior made it make a sound for the first four clicks not make sound so you can still use it as a resource for locating stupid people and not annoying the shit out of people

  • @Masquerade_64
    @Masquerade_64 2 года назад +1

    I don't care about most of that stuff. I just hate the infinite loops which can be dealt with by certain characters, perks, and strategies, AND of course, I hate bully squads. If I see I'm dealing with a bully squad, I'll just quit. I'd rather take the timeout penalty than give them the satisfaction. I'll just go make food or turn on the other TV or something. I get satisfaction knowing I didn't let them have any from trolling me for a match.
    Having something else to do in the room if you have to quit or afk a game is incredibly handy. I have two setups in my living room so I can play a game or watch TV on one while keeping an eye on the other.

  • @zacrussell609
    @zacrussell609 2 года назад

    I am a long term killer main, i have been playing surivior for the last month and am just winning every single game without any difficulty, without using Meta perks, but when i got back to playing a game of killer its a struggle with the best perks and the best addons to get a 1 or 2 kill and then you get called toxic for hooking any survivor once.
    So things killers hate, boons, swfs, sweating when they just want to relax, the Devs despising killers and finally dead harding into you with BT (thats the one that bugs me the most), and sbmm - I dont think there are many things killers hate, but the things they really really hate are in in almost every single match.

  • @joh1997dude
    @joh1997dude 2 года назад +2

    Honestly the thing that annoys me the most as survivor is other survivor s

  • @bodyblocked235
    @bodyblocked235 2 года назад +3

    haven't been on in a while, how're survivor queues btw?

  • @evojnicholas1020
    @evojnicholas1020 2 года назад +2

    I didn't play DBD for a long time. My friend recently got it in epic games but I am not a single bit excited to play killer. Every time I play one game and I don't want the next one.

    • @tomatoes100
      @tomatoes100 2 года назад

      That puts you in low mmr lobbies then, probably more a reflection of your skill than anything your not having a good time

  • @HUX_international
    @HUX_international 11 месяцев назад

    The toxicity in this game is SO bad that I just fight toxicity with toxicity. I got into a match with a sabo duo. So I slugged them both and left them to bleed out just because of how mad I was at them. I don’t do this all the time but mainly with the bad survivors.

  • @lmronbylmronby8690
    @lmronbylmronby8690 2 года назад

    Never forget the devs tried to push the worst idea ever conceived; If you blind or stun the killer at *ANY POINT* during a Pick-Up animation, the survivor would be instantly freed upon the Pick-Up animation's conclusion.
    It lingered for a couple weeks, I believe, and was pulled out. It was not a bug or accident; they thought it was a good idea.

  • @beasthayabusa1999
    @beasthayabusa1999 2 года назад +2

    Solid agree on everything except the flashlight saves

  • @MechWolf666
    @MechWolf666 2 года назад +1

    99% of survivors are actually skilless they rely on the game not any sort of skill you want the sad reality perks aren't skill run no mither tell me how often you escape if you make red ranks you still haven't my level technically being I have done it multiple times now THE GAME IS TRASH people call skill a single button everyone uses if everyone uses it its no longer skill

  • @novabtw1913
    @novabtw1913 2 года назад +4

    Yeah i think they need to make it so 1 jungle gym has to be at least one tile away from another one. They the survivors are just gonna ds and dh you any ways.

  • @Syzio_Bruh
    @Syzio_Bruh 2 года назад +6

    Great vid looking forward to the next one!

  • @Zer0-78
    @Zer0-78 2 года назад +5

    I agree with everything in this video but i would put dead hard at number one cause it's ridiculous how much of a second chance survivors get with it

  • @2ndbreakfast29
    @2ndbreakfast29 2 года назад +3

    what makes me uninstall is playing killer to begin with lol. Im literally too bad at it to win and/or i never get equally bad survivors so its just straight traumatic hahaha. I like playing survivor minus toxic douchers who click their flashlights and being either camped to death 1st hook or just straight up left to hang and die cuz why not.

  • @swiftfoxmark2
    @swiftfoxmark2 2 года назад +2

    As a survivor, I'd say the most idiotic thing is the luck mechanic, all of which revolves around escaping the first hook on your own. You have a 4% base chance to escape, and with Slippery Meat that increases to 8% with 3 extra tries. Then you add in the purple offerings, of which you can get up to 4, which adds 3% each. So the maximum chance you have of unhooking on the first hook by yourself is 20% each time. That's a lot of wasted resources for a 1 in 5 chance you are able to unhook yourself.
    Luck should be increased overall in the game. I'd say 5% base chance with Slippery Meat adding up to 15%. Make the purple offering add a 5% chance across the board and you'll have a 40% chance of unhooking yourself on the first hook. And since it only counts for the first hook, I'd think this is a much more balanced mechanic. With Slippery Meat alone, you have a decent chance of unhooking and if you're playing with a team, you all can increase that. It would certainly be a good counterplay to Insidious basement campers.

    • @MAGAMER1300
      @MAGAMER1300 2 года назад +1

      Keep in mind that purple offerings for luck don't stack and the Max overall offerings can get you is 4%

  • @stan5899
    @stan5899 2 года назад +3

    What about hit validation?

  • @Azumgi8
    @Azumgi8 2 года назад +3

    Dead hard…. The true survivor

  • @abderianagelast7868
    @abderianagelast7868 2 года назад +2

    My top thing I hate about Dead by Daylight? It's simple: Dead by Daylight.

  • @alansmith4414
    @alansmith4414 2 года назад +2

    Where am i? "LooksAround"

  • @OldHunterLight
    @OldHunterLight 2 года назад +4

    Great video, I was hoping for invisible collision, it has been screwing me more with billy, even if there is nothing in your screen you can bump into it.

  • @SirTriton
    @SirTriton Год назад

    I’m so glad they reworked dead hard, removed flashlight clicking and did some other little things to help make the killers life a little easier
    Watching the background footage makes me glad i ain’t playing old dbd

  • @CyberDragoon656
    @CyberDragoon656 2 года назад +2

    Ping abusers, swfs since that should be a exploit just on the grounds of technicality, dead hard's I frame exploit since the perk was ment to be for distance, zurg rushes to hooks and causing bt to activate due to the auto aim, the communities seemingly encouraging school yard level behavior etc...etc

  • @fionagoode9238
    @fionagoode9238 2 года назад

    I partially agree with this list. Flashlight saves are fine to me, I don't think flashlights are a problem. And dead hard is very powerful, but i don't think it's overpowered. What bothers me most when playing killer is survivor toxicity. The game is already unbalanced, some maps have way too strong loops, most players I face are on a swf team (I play during the night). So when survivors make an effort to be toxic and trying to blind you at the gates, or t-bagging and making noises just so you watch them leave, I think it's one of the most annoying things in the game. It's like people thinking they're awesome, when it's mostly the game that made it possible for them to be so effortlessly powerful. I think developers should be more mindful when placing loops and pallets. That would be better than a dead hard nerf in my opinion. And that would lessen this kind of toxic behavior or god complex that survivors have when they win.

  • @Final1Boss
    @Final1Boss Год назад +1

    No.1 Hated thing: The Knight.

  • @wildtacocat
    @wildtacocat 2 года назад +1

    Actually for me auto aim is 1000000000% the thing I despise most I’ve lost many games just because of it it is more titling than anything a bully swf or a survivor can do in general

  • @Herman_Hedning
    @Herman_Hedning 2 года назад +1

    Dead Hard Validation and pallet validation made me take a break from killer

  • @HalcyonRyan
    @HalcyonRyan 2 года назад

    Flashlights are soooooooooooooooooo hit or miss, if we are close enough that we can run past you and get the save, that is on you... if you pick up in the open, that is again on you... run them away and turn 180 degrees, and gg.. and if there is 2 people... then that is THREE people off gens.

  • @HalcyonRyan
    @HalcyonRyan 2 года назад

    Also having to "staring at a wall makes me yawn" You have to loop so 99% of the time, survivors die at a wall. It also doesnt take skill to run a shitty unsafe pallet to get cheap hits cuz killers run at full speed going backwards?!. Wild.

  • @zakuxz9818
    @zakuxz9818 2 года назад +1

    Hearing all this things, just make me depressed

  • @BlairBubblegum
    @BlairBubblegum 11 месяцев назад

    Bro I played only killer at first and agreed with most statements here. Until I started playing survivor and understanding the other side better.

  • @jakez5227
    @jakez5227 2 года назад +2

    Can you imagine dr. Disrespect playing this game?

    • @kaytokid7579
      @kaytokid7579 2 года назад +3

      Definitely going to be survivor main after playing killer for the first game lol

  • @maxil8988
    @maxil8988 2 года назад +2

    Ideas for things the survivors hate:
    Dying to a cheap combo like Enduring Spirit Fury as your first chase
    Using random perks/chill perks vs a 4 slowdown killer
    Toxic teammates (idk about everyone but seeing a braindead feng tbag a poor Wraith on Ormond makes me cringe)
    Not bringing DS cuz you're not getting tunneled then immediately being tunneled
    Your team not doing gens while you're being camped and/or dying trying to save you

  • @DillonintheDetails
    @DillonintheDetails 5 месяцев назад

    I’d love to see an updated version of this video 🤘🏻

  • @SenkoVT
    @SenkoVT 2 года назад +1

    the auto-aim cucks me so much on my console account its so obnoxious ... on PC its not that big of a deal but oh man ... feels terrible, especially combined with console frames/performance issues.
    otherwise theres not that much that pisses me off anymore .. map offerings for sure - they shouldnt guarantee a 100% map imo, loved the old offerings.