Far Cry 2 was outstanding. I can't remember ever feeling more immersed in a world than I did while playing it. All Far Cry games since owe their engine and gameplay mechanics to FC2. This is where the Far Cry we know now really began.
As much as I wanted FC2 to be great, having seen it demonstrated early on, I was sorely disappointed with how dead and dull it feels and looks. Yes, it has cool features and other technical qualities, but it kind of ends there for me. It's basically a tech-demo, as it doesn't really feel like they bothered to really flesh it out in terms of gameplay or much of world-design or story-progression or anything like that. - If anything, it was the start of that Ubisoft-repetition that many people complain about, along with 'Assassin's Creed' released about a year before it. - FC3 lacks things I really loved about FC2, but they made a much better and more enjoyable game out of it. - If they had kept in a bunch of the features, like how the weapons worked and felt, also being able to just hold up a live map instead of having to go into the menu, NOT have crafting and ability-upgrades (which are a plague to videogames ever since that time), then it would've been an amazing game. - I even think FC3 is only good and not great, whereas FC2 is just OK to me. I mean, I could never get through it and I've tried a dozen times. I just drop off hard after a while...
@@infernotyphoon I wouldn't say that he really has a different vibe to all the other tech channels agreed he's not perfect but still pretty fun to watch
I was extremely hyped for this game back in 2009. After experiencing Crysis 1, GTA 4, games were becoming realistic extremely fast, then came FC2 and upped the ante a bit more, and well then the gains just stopped... now u've got bestseller AC Valhalla with animations on par with a mobile game, I don't know why we went downhill...
Exactly! Games from 2008-2010 really did aincredible things with physics. Then it seemed like every publisher thought physics were totally useless and people only cared about visual quality. I'm so dumbfounded by the abandonment of physics in games.
People are still buying these games... thats the problem... thats why I pirate like 99% of AAA games because they simply don't deserve our money, they sell us a bunch of uninspiring broken unfinished games and most gaming companies also have terrible work conditions while the executives make millions every year... so stop buying and go full pirate, hurt their pockets, thats how you make a change
I'd argue consoles have a HUGE impact on game development those games were made with the ps3 and xbox which had great cpus compared to pcs at the time. t The ps4 and xbone have mobile based hardware and where could to be cheap since plp complained about price of 7th. This gen you should see better physics tho ... time will tell
FC2's fire was truly the first time I remember being stunned by an environmental effect in a game. It was literally the silent threat to every battle, and if something blew up nearby, you suddenly had to contend with a wave of spreading flame too - really remarkable for the hardware at the time!
I still recall being amazed by the way the environment could be used. Particularly, that one time I was able to use the fire spreading to prevent enemies from getting cover... :D
Dunia literally means 'world' in Turkish, Hindi and Urdu (along with a few other languages). Quite interesting, given the expansive open 'world' FarCry 2's engine presents.
Yeah, because it's literally just cryengine. 90% of the code is identical, and, it was originally developed by Cevat Yerly, a Turkish/German dude, hence the name Dunia.
When I built my very first PC E8400, Radeon HD 4850 512mb gfx card 4gig ram.This was one of the very first games i played.I remember being blown away by pc game graphics coming from a PS2. The first thing i did when i got a new game was change the resolution to 1920 x 1080 lol. You took me way back.Great video man .
I'll never forget the moment when i was firing the rpg upwards believing it would explode midair, only to realise it run off a juice and fall down then explode in front of me. Those were the days..
The funny thing is it still looks okay. Makes me wonder how inefficient modern games might be - they use a lot more computing power for better results. I wonder if more games should have a "potato" mode built in for people with low dough or poor regional availability.
Yeah games definitely look better, but seems like they use more than they need to. The optimization isn't there. It is probably just companies trying to rush the games out.
Video games should be ~8 to 50gb max still. After that there isn't much difference for the space it takes. I miss when I could get 50+ games on 1tb instead of just 7-8 games... Valheim is a good example of small size games that is full of content & still pretty thanks to modern shaders :)
Hands down the best FC next to 3 imo. 2 had so much going for it and I would love a remaster or even a full remake. Also keep up the great content, always watch it on the big screen.
The only thing I was able to run on my family computer was the editor mode. I played for hours even though there was no AI. I blew up barrels and start Savannah fires and wreak Havoc on shanty buildings. Kept me busy. 😃 The newer ones don't have as much destruction physics. Which really sucks and was really a staple for pushing boundaries. But what I like is they improve on existing base. People talk about not evolving the farcry gameplay loop. So what if it becomes a little Stale at least they add features unlike E A with removing features to sell back later.
I love FC2, IMO best of the series. Really makes you feel like just another mercenary in some backwater war-torn country. Also Jackal is a well written antagonist unlike batshit crazy psychos from future instalments. Shame Ubi didn't took - odd parts = fun/arcade action, even = gritty realism - approach for the series. They would have at least one dedicated customer of odd instalments in me.
Personally prefer Blood Dragon the only game in the series with an actual interesting and likeable protagonist who is backed by an amazing cast of characters unlike the other games which tend to have interesting villains but that’s about it the protagonists and side characters are unlikable like Jason’s friends. Love Far Cry 2’s little details but had more fun playing Blood Dragon held my attention for a lot longer after doing the same thing over and over again in Far Cry 2.
@@CaptainAmercia I'm surprised that folk value the story and characters in FC games. For me they are there to service the mayhem and carnage - I skip most dialogue. As such, for me every FC since 3 improves as a game and environment - _for the time they remain challenging_ . Blood Dragon was aesthetically very cool at first, but pretty empty and environmentally samey. Still a very enjoyable chapter in the series. Rather better characters and story being a priority; I see the main problem is that the enemies and weak with poor AI and you quickly become too overpowered.
@Slickbait Well the first one patched MP to make it more balanced, which RUINED SP, since enemies could now shoot you through walls, that previously they couldn't.
Far Cry 2 Is a Blessing and almost unbelievable that it came from a studio such as Ubisoft. Either the Dev Team were provided with a lot of freedom or Ubisoft was just aiming to show off their new engine and make a remarkable benchmark for the time
It was pretty weird that this game locked settings to High when you selected DX11 mode. You can manually set the more demanding settings to Low (while leaving Shadows enabled) in the config files and basically get 5 extra FPS for no cost if you have a slow GPU that could support DX11. Also like most other games, you could run it at 640x400 (16:10).
Far Cry 2 was a favorite in my Lan Parties back in the day. Rainbow Six Lock down and Vegas 1 & 2 as well. We had a blast with Far Cry 2 and using fire to flush out the campers. Developers are getting lazy or something when they take out realistic destructive effects in games. Thanks RamdomGaming for the look back on a great game!
RS: Vegas... While it was surely the lead towards more CoD-like games (such as "Siege"), I loved that game and I was really waiting for "Patriots" as a follow-up.
I could never get into it. Bought it, played for hours, gave it several chances through the years (I even ran out of Securom activations twice, LOL)... But I just can't, the core loop is stumbling upon a repopulated outpost, kill everyone as they won't cease to chase you, get down the jeep, repair the freaking jeep, rinse and repeat.
Same for me. I wanted to love that game when they demonstrated it. I could never finish it because of repetition and eventual boredom. It's just one of those games I would shut down in a sad way and just not touch for a long time, until I'd get an itch to play it because of its cool features, just to get disappointed in terms of its actual content again. - You'd think that they could've come up with a decent campaign, but it feels more tacked on to the tech-demo that it is. - That said, you'd also think that modders could've made something interesting to do considering there's an editor. - Perhaps something does exist and never saw it, but yea...
@@michaelmonstar4276 _"...I would shut down in a sad way and just not touch for a long time, until I'd get an itch to play it because of its cool features, just to get disappointed in terms of its actual content again."_ *THIS*
Exactly, the game is marvellous on a technical level, but the sandbox and stealth are primitive and the missions are one of the most repetitive I've ever played
@@lmcgregoruk I don't mind those mechanics actually, I always visit the gun shops on my way to missions, and do those side missions to get more medication for malaria when it pops up, it's just the lack of options and samey types of missions that makes me put this game down frequently, it makes the game incredibly repetitive pretty fast
Congratulations on the channel growth, I've been watching your content when you were still less than 100k subscribers and back when I still had an A8-7600. Your videos helped me choose what games to pick as I had no room to upgrade that time. Have you tried benchmarking GTA Online along with GTA V? The performance difference might surprise you.
The scriptwriting you did for this episode was exceptional! This was the best I've ever heard from you, and I've been watching for quite a while. Way to step up your game!
Dude I'm not sure what happened in the last few months but your videos just kept getting buried in my recommended/subbed page and I kept not watching them for that reason. Now I find myself watching all of your stuff again and realise what I've been missing. You're so consistent and your videos are just really enjoyable to watch. Keep doing what you're doing and thanks for the hours of entertaining information :)
A whole video on FC2 and no mention of the awesome (and gruesome) healing animations? Travesty! They are the main reason the game is still in my LAN Weekend roster.
I remember playing the heck out of Battlefield 2 Bad Company 2 which had fully destructible buildings and structures in multiplayer. It was such a fun element online because you had to take into account the literal building falling apart around you. Shame most of that is all gone now. These days you can sit in a room in Warzone while it gets obliterated by explosives and be fine.
Great video, really nails how I felt about this game which is easily my favourite farcry. It just felt so raw and then environment genuinely felt like a bit of a threat which I've not really had with any other game (other than STALKER maybe). Tempted to buy it and have another play through but don't want to ruin fond memories!
I think Far Cry 2 was so realistic only because back in 2008 there was a very discussed topic and that was game physics: A company called Ageia released PhysX to compete with Havok (by Microsoft's subsidiary of same name). It was very promising but Nvidia stroke and locked the technology for themselves. The game developers however saw a new opportunity in physics to become what should interest the players. They simply put more effort into it. That's why Far Cry 2 is so awesome. Perharps a new proper physics engine is needed to be made to raise the interest in game physics again.
FC2 came out during a time when the brown aesthetic was starting to get overused in the 7th generation, however, it was one of the few examples on getting the art direction right and still looking good today.
I believe their development priorities change as newer titles are released - the mindset seem to be "Why bother with small details when we have to focus on bigger things" which is not a good thing. Imagine if they continued to have these small details into next-gen, it would be damn cool. Instead we get almost a reskin since Far Cry 3.
Speaking of re-skins, *back in my day* people made those for free, and you could use them whenever and wherever you wanted! Gotta corner that potential income stream! Bloody AAA's.
Far Cry 2 was a truly awesome experience. Played it on PS3 - probably close to 200 hours in total - and enjoyed pretty much every second of it. I almost never used the vehicles but went by foot instead, no matter how far I needed to go. On rare occasions I took the bus for a bit of fast travel, but mostly I just walked and used rocks and foliage to hide (like a coward) from trigger happy enemies. Without doubt one of the most immersive gaming experiences I've ever had. Good times. This last week I've been thinking a lot about playing it again, but I have sooo many other games screaming for my attention. It is REALLY tempting though.
Never played Far Cry 1 or 2, but Far Cry Instinct was my childhood. I love that game. Some of the best map building in any game until Halo Forge came out
Got this game Christmas of 2008. Use to just run home, go upstairs to my family's apartment, play my mix of Megadeth, Metallica, and Korn. Playing all the way through to the end was a experience I've never forgotten. I was so fucking pissed when I went into the heart of darkness. Didn't fully realize I wasn't gonna be able to explore anymore after that. I need to play this game again lol
This was such a mind blowing game at the time. My friends and I still battle each other over DeathMatches with our custom maps we create in the map editor, which is a solid easy to use :)
Great vid as always. I'd like to point out the later games that came after far cry 2 also use the dunia engine. It's less about the engine and more about the shift in focus.
When people talk about Far Cry 2 they're like "No, your gun jams all the time and you have to avoid dying of malaria. It's super fun." And I'm like "This sounds like the exact opposite of fun."
It was the respawning checkpoints that killed it for me. I remember clearing one, walking away down the path, and then getting shot in the back before I had gone 100ft because the enemies at the checkpoint had respawned while I was still in sight. At that moment I was like NOPE.
I gotta try Far Cry 2 now! While watching this video i went through the buying process, so you can be sure i will try it =) Far Cry 6 was a lot of fun and i think getting more of that with interesting physics elements should be pretty fun. Thank you for your recommendation and keep up the good work!
As someone who played first Far Cry 2 and then 1 to 3, i can safely say that even tho i tried numerous times (from my childhood to adulthood), i must say its just a cool technological demo/game, but a boring one and in that extremely. Before you hate, i played Arma 2 in my childhood and absolutely loved it (especially editor) and i play Arma 3 quite frequently nowadays, so its absolutely not about the game being slow, but extremely boring and repetitive even compared to far cry 5 or later Ubisoft games.
I agree completely. Similar missions over and over again, enemies respawning on checkpoints, limited ways to approach any given objective (like, they basically built those walls out of terrain) and driving, endless driving. I tried to play it because I saw my dad play it when I was a kid, but it's just not fun. Gritty and immersive for a while, yeah, but what's the point if the gameplay loop isn't good
Far Cry 2 is really a hidden gem, and probably the best of the entire series while not being as flashy as the later ones became. The only thing that annoyed me at least a bit about far cry 2, are the outposts/roadblocks that are magically you are often having to drive through multiple times get repopulated just a second after you just cleared them out.
I never really got on with fc2. The respawning enemies and "chase the truck" (or just wait until it comes back around) missions just really put me off. Perhaps I should give it another go seeing as they've bought back respawning enemies now in fc6. Perhaps you should play red faction again, I remember being really impressed being able to dig myself a tunnel with a rocket launcher.
My personal favourite of the series being a Far Cry zombie from way back. Still the best real world environment any open world game has ever been set in. And the soundtrack is phenomenal. Loved finding those blood diamond cases too. :) The malaria thing never really bothered me and the jamming weapons was no biggie either. Didn't even mind the lack of fast travel options as I just got to soak up more of the great game world during the mission commutes. The respawning checkpoints was the only real annoyance. As you say they sadly don't make em like this anymore. :(
One thing I really miss about Far Cry 2 was its map editor. Spent countless hours just making custom maps that were so easy and quick to do. Hard to find that in many modern games
FC2 was my first Far Cry game. I bought a used PS3 copy a month after release from a Blockbuster Video to put it in context. The last Far Cry game I bought was Blood Dragon because of the ridiculous but amazing aesthetic. I've thought about buying newer Far Cry games but every time one comes out, I just get sad that they've again failed to make physics as good as in 2.
Farcry 2 is the Best game in the series for me it was just soo raw with its weapons and the injurys you get and the tension was soo intense you'll never if you'll survive taking over an outpost and you get chased hard in the map by the enemies it was crazy! definitely a classic.
This game was addicting! At the time it was one of the best games in my opinion. the immersion because of destruction, the graphics.. All was done well for the time. Probably even by modern standards. I remember playing this on an Athlon 64 x2, 2GB ram and a HD4670 (which was brand new when this game came out). That was my first pc that could do any gaming too. I can remember it running alright at high to max settings, maybe shadows were turned down a bit, shadows used to kill game performance xD
Funny thing, because I literally remember FC2 for hopeless endlessly respawning enemies and disease coming suddenly out of nowhere... So in my mind it's one of the most irritating games ever lol
Funny how all the complaints by people about this game nowadays are shit like "jamming is so annoying and fire is so annoying and random enemies at checkpoints are so annoying." Gamers have become lazy as fuck and don't want anything that they have to figure out how to deal with or just having to deal with anything at all.
That's for sure, they truly don't make games the same anymore. Ubisoft that is. 😢 Far Cry 2 was beyond stellar for a big tech demo & I've had so many realistic gameplay moments playing when compared any other Far Cry. Ps: thanks for the old GFX cards mentions
Played it on 2011 on a dual core Pentium Inside, HD Graphics 1000 and 2GBs of RAM. Played it because Farcry 3 was looking fun and this ran kinda well. I had so much fun and loved the realism, even if it made my hand pretty warm (got a USB keyboard because of that).
I NOTICED THAT FirePro S7000s are going for cheap on ebay right now.. any chance you could pick one up and give it a go? they dont have a fan (passive heatsink because they are made for servers), but thats easily resolved ;)
I played through Far Cry 2 on an Intel Core 2 Duo E6750, 2GB 800mhz DDR2, and a Sapphire HD4870 512MB on a 1240x1024 screen. Was a great experience. :)
Far Cry 2 and RDR2 are the only 2 games to give me the feeling of wow im playing a fully completed game that they actually put time and effort into making, Everything about those 2 games were built to perfection. Physics, Mechanics graphics both really outstanding for their time.
Great game. Definitely a classic of its era, and very immersive. I completed a few years ago with mods and can still recommend. Shame the physics were nerfed in later Far Crys
Remember playing this on a terrible PC. It could do medium 720p 40-50fps. Current PC can do 1080 60 easily, even with some mods to make the colours and graphics a little better. Also have a PS3 copy somewhere, can't really play it though as my PS3 controllers are all dodgy. I have 2 that 'work'. One has a triangle button that sticks with stiff sticks, and the other has stiff sticks and makes a weird grinding sound randomly.
I had no idea people hated this game so much, for me it was a holy thing so much immersive that i would install it every other year to just drive into sunset with impalas running alongside with me. It was meditation and soundtrack oof
I played this on a MBP 2009 with bootcamp back in the day and it ran pretty well. Had a lot of fun with this game, the only thing I didn't like is enemies respawning in outposts.
It's always been weird to me that post 2009 games (even newer Far Cry games) pretended like the environmental interaction in this game was impossible. This game was incredibly next gen feeling, and really nothing followed it up. Red Faction Guerilla did the same thing around the same time in regards to world destruction, and again nothing followed it up (even the sequel to Red Faction Guerilla was a bit of a physics downgrade). All games after this period seemed to use more and more GPU grunt to focus strictly on visual quality, so much so that physics and destruction were completely sacrificed for visuals. I've never understood this.
Far Cry 2 was outstanding. I can't remember ever feeling more immersed in a world than I did while playing it. All Far Cry games since owe their engine and gameplay mechanics to FC2. This is where the Far Cry we know now really began.
Agreed. Except for the Malaria pills. That feature could definitely have been removed.
Totally agree. And I never had any issue with the malaria aspect of the gameplay.
love the grenades in fc2, very realistic.
As much as I wanted FC2 to be great, having seen it demonstrated early on, I was sorely disappointed with how dead and dull it feels and looks.
Yes, it has cool features and other technical qualities, but it kind of ends there for me. It's basically a tech-demo, as it doesn't really feel like they bothered to really flesh it out in terms of gameplay or much of world-design or story-progression or anything like that. - If anything, it was the start of that Ubisoft-repetition that many people complain about, along with 'Assassin's Creed' released about a year before it. - FC3 lacks things I really loved about FC2, but they made a much better and more enjoyable game out of it. - If they had kept in a bunch of the features, like how the weapons worked and felt, also being able to just hold up a live map instead of having to go into the menu, NOT have crafting and ability-upgrades (which are a plague to videogames ever since that time), then it would've been an amazing game. - I even think FC3 is only good and not great, whereas FC2 is just OK to me. I mean, I could never get through it and I've tried a dozen times. I just drop off hard after a while...
@Mike You can just mod that out...
You are the only youtuber who uploads gaming videos and who I can really relate to. Keep up the awesome work man. Respect...
Thank you :)
His contents only recently gotten better. For awhile it was crap in all honesty
@@infernotyphoon I wouldn't say that he really has a different vibe to all the other tech channels agreed he's not perfect but still pretty fun to watch
@@infernotyphoon I absolutely disagree. It's just different.
I personally have been loving it for a long time.
@@bobcorn69 yeah especially i really love the pc repairs video he makes his backyard provides such an awesome angle to his cleaning Its like asmr
playing through far cry 2 for the first time was such a memorable experience
Yeah and it doesn’t prepare you for anything. Just throws you out into the world. It’s great
@@RandomGaminginHD yeah
@@RandomGaminginHD Never played and now I want to play it. And I'm not even a fan of the series.
I was extremely hyped for this game back in 2009. After experiencing Crysis 1, GTA 4, games were becoming realistic extremely fast, then came FC2 and upped the ante a bit more, and well then the gains just stopped... now u've got bestseller AC Valhalla with animations on par with a mobile game, I don't know why we went downhill...
Exactly! Games from 2008-2010 really did aincredible things with physics. Then it seemed like every publisher thought physics were totally useless and people only cared about visual quality. I'm so dumbfounded by the abandonment of physics in games.
People are still buying these games... thats the problem... thats why I pirate like 99% of AAA games because they simply don't deserve our money, they sell us a bunch of uninspiring broken unfinished games and most gaming companies also have terrible work conditions while the executives make millions every year... so stop buying and go full pirate, hurt their pockets, thats how you make a change
@@cyberdemon9306 companies that suck don't get my money, thanks pirate bay!
I'd argue consoles have a HUGE impact on game development those games were made with the ps3 and xbox which had great cpus compared to pcs at the time. t
The ps4 and xbone have mobile based hardware and where could to be cheap since plp complained about price of 7th. This gen you should see better physics tho ... time will tell
Death Stranding 💪
FC2's fire was truly the first time I remember being stunned by an environmental effect in a game. It was literally the silent threat to every battle, and if something blew up nearby, you suddenly had to contend with a wave of spreading flame too - really remarkable for the hardware at the time!
I still recall being amazed by the way the environment could be used. Particularly, that one time I was able to use the fire spreading to prevent enemies from getting cover... :D
Yup it truly was groundbreaking! The whole malaria mechanic ruined the game for me tho 😫
Dunia literally means 'world' in Turkish, Hindi and Urdu (along with a few other languages). Quite interesting, given the expansive open 'world' FarCry 2's engine presents.
Oh wow! It means "world" in Arabic as well!
Yeah, because it's literally just cryengine. 90% of the code is identical, and, it was originally developed by Cevat Yerly, a Turkish/German dude, hence the name Dunia.
Also in Indonesia, Malay and Arabic hahaha
Ye it means the world in Persian as well
AND ARABIC, THATS THE ORIGIN OF THE WORD!
When I built my very first PC E8400, Radeon HD 4850 512mb gfx card 4gig ram.This was one of the very first games i played.I remember being blown away by pc game graphics coming from a PS2. The first thing i did when i got a new game was change the resolution to 1920 x 1080 lol. You took me way back.Great video man .
This is very close to my first rig. Adding crossfire later was mind boggling 👍🔥
I'll never forget the moment when i was firing the rpg upwards believing it would explode midair, only to realise it run off a juice and fall down then explode in front of me. Those were the days..
And the backblast take the grass on fire
The funny thing is it still looks okay. Makes me wonder how inefficient modern games might be - they use a lot more computing power for better results. I wonder if more games should have a "potato" mode built in for people with low dough or poor regional availability.
There are very few developers that try to optimize games or even adjust the engine to increase performance or lower resource usage
Yeah games definitely look better, but seems like they use more than they need to. The optimization isn't there. It is probably just companies trying to rush the games out.
Video games should be ~8 to 50gb max still. After that there isn't much difference for the space it takes.
I miss when I could get 50+ games on 1tb instead of just 7-8 games...
Valheim is a good example of small size games that is full of content & still pretty thanks to modern shaders :)
You’re right older games don’t look bad to me at all and my gpu fans barely spin
@@Haddley333 Source Engine looks really damn good still
Hands down the best FC next to 3 imo. 2 had so much going for it and I would love a remaster or even a full remake. Also keep up the great content, always watch it on the big screen.
Thanks mate :)
It's crazy how you have so much same taste as me ,like dirt 2 ,far cry 2 ,New Vegas ,gta 4
The only thing I was able to run on my family computer was the editor mode. I played for hours even though there was no AI. I blew up barrels and start Savannah fires and wreak Havoc on shanty buildings. Kept me busy. 😃
The newer ones don't have as much destruction physics. Which really sucks and was really a staple for pushing boundaries. But what I like is they improve on existing base. People talk about not evolving the farcry gameplay loop. So what if it becomes a little Stale at least they add features unlike E A with removing features to sell back later.
I love FC2, IMO best of the series. Really makes you feel like just another mercenary in some backwater war-torn country. Also Jackal is a well written antagonist unlike batshit crazy psychos from future instalments.
Shame Ubi didn't took - odd parts = fun/arcade action, even = gritty realism - approach for the series. They would have at least one dedicated customer of odd instalments in me.
The problem are the missions, the most repetitive shit i have ever played.
Personally prefer Blood Dragon the only game in the series with an actual interesting and likeable protagonist who is backed by an amazing cast of characters unlike the other games which tend to have interesting villains but that’s about it the protagonists and side characters are unlikable like Jason’s friends. Love Far Cry 2’s little details but had more fun playing Blood Dragon held my attention for a lot longer after doing the same thing over and over again in Far Cry 2.
@@CaptainAmercia I'm surprised that folk value the story and characters in FC games. For me they are there to service the mayhem and carnage - I skip most dialogue. As such, for me every FC since 3 improves as a game and environment - _for the time they remain challenging_ .
Blood Dragon was aesthetically very cool at first, but pretty empty and environmentally samey. Still a very enjoyable chapter in the series.
Rather better characters and story being a priority; I see the main problem is that the enemies and weak with poor AI and you quickly become too overpowered.
I remember playing the first one. What a masterpiece.
i remember having to cheat to finish it too. since that day, every time i get stuck on any game i just google the solution.
@Slickbait Well the first one patched MP to make it more balanced, which RUINED SP, since enemies could now shoot you through walls, that previously they couldn't.
I highly recommend playing this game with the infamous fusion mod it really puts this game into another tier of great and difficult.
Loved Far Cry 2. Has a much more cinematic ending, with an actual compelling protagonist, unlike the dude-bro blocks of wood in later games
Far Cry 2 Is a Blessing and almost unbelievable that it came from a studio such as Ubisoft. Either the Dev Team were provided with a lot of freedom or Ubisoft was just aiming to show off their new engine and make a remarkable benchmark for the time
I played this masterpice with a Core2 Duo, 9800GT and 4gigs of RAM back in the day. Good times indeed.
Awesome, a pretty good build back in the day
Such fond memories. I received a copy of FC2 with my BFGTech GTX260 OC back in the day and played the hell out of it.
It was pretty weird that this game locked settings to High when you selected DX11 mode.
You can manually set the more demanding settings to Low (while leaving Shadows enabled) in the config files and basically get 5 extra FPS for no cost if you have a slow GPU that could support DX11. Also like most other games, you could run it at 640x400 (16:10).
I love that you care for Farcry 2
It has a special place in my heart 😁
@@RandomGaminginHD me too
Far Cry 2 was a favorite in my Lan Parties back in the day. Rainbow Six Lock down and Vegas 1 & 2 as well. We had a blast with Far Cry 2 and using fire to flush out the campers. Developers are getting lazy or something when they take out realistic destructive effects in games. Thanks RamdomGaming for the look back on a great game!
RS: Vegas... While it was surely the lead towards more CoD-like games (such as "Siege"), I loved that game and I was really waiting for "Patriots" as a follow-up.
I could never get into it. Bought it, played for hours, gave it several chances through the years (I even ran out of Securom activations twice, LOL)... But I just can't, the core loop is stumbling upon a repopulated outpost, kill everyone as they won't cease to chase you, get down the jeep, repair the freaking jeep, rinse and repeat.
Same for me. I wanted to love that game when they demonstrated it. I could never finish it because of repetition and eventual boredom.
It's just one of those games I would shut down in a sad way and just not touch for a long time, until I'd get an itch to play it because of its cool features, just to get disappointed in terms of its actual content again. - You'd think that they could've come up with a decent campaign, but it feels more tacked on to the tech-demo that it is. - That said, you'd also think that modders could've made something interesting to do considering there's an editor. - Perhaps something does exist and never saw it, but yea...
@@michaelmonstar4276 _"...I would shut down in a sad way and just not touch for a long time, until I'd get an itch to play it because of its cool features, just to get disappointed in terms of its actual content again."_
*THIS*
Exactly, the game is marvellous on a technical level, but the sandbox and stealth are primitive and the missions are one of the most repetitive I've ever played
@@ayrtonjoga Guns jamming constantly, Malaria etc, I'm surprised I even finished the game.
@@lmcgregoruk I don't mind those mechanics actually, I always visit the gun shops on my way to missions, and do those side missions to get more medication for malaria when it pops up, it's just the lack of options and samey types of missions that makes me put this game down frequently, it makes the game incredibly repetitive pretty fast
Congratulations on the channel growth, I've been watching your content when you were still less than 100k subscribers and back when I still had an A8-7600. Your videos helped me choose what games to pick as I had no room to upgrade that time. Have you tried benchmarking GTA Online along with GTA V? The performance difference might surprise you.
I would like a GTA online benchmark also. It runs like crap for me on a 5600x 6600xt machine
FarCry 2 is a gem of its era 💎❤️
The scriptwriting you did for this episode was exceptional! This was the best I've ever heard from you, and I've been watching for quite a while. Way to step up your game!
Dude I'm not sure what happened in the last few months but your videos just kept getting buried in my recommended/subbed page and I kept not watching them for that reason. Now I find myself watching all of your stuff again and realise what I've been missing. You're so consistent and your videos are just really enjoyable to watch. Keep doing what you're doing and thanks for the hours of entertaining information :)
A whole video on FC2 and no mention of the awesome (and gruesome) healing animations? Travesty! They are the main reason the game is still in my LAN Weekend roster.
I remember playing the heck out of Battlefield 2 Bad Company 2 which had fully destructible buildings and structures in multiplayer. It was such a fun element online because you had to take into account the literal building falling apart around you. Shame most of that is all gone now. These days you can sit in a room in Warzone while it gets obliterated by explosives and be fine.
Great video, really nails how I felt about this game which is easily my favourite farcry. It just felt so raw and then environment genuinely felt like a bit of a threat which I've not really had with any other game (other than STALKER maybe). Tempted to buy it and have another play through but don't want to ruin fond memories!
I think Far Cry 2 was so realistic only because back in 2008 there was a very discussed topic and that was game physics: A company called Ageia released PhysX to compete with Havok (by Microsoft's subsidiary of same name). It was very promising but Nvidia stroke and locked the technology for themselves. The game developers however saw a new opportunity in physics to become what should interest the players. They simply put more effort into it. That's why Far Cry 2 is so awesome.
Perharps a new proper physics engine is needed to be made to raise the interest in game physics again.
FC2 came out during a time when the brown aesthetic was starting to get overused in the 7th generation, however, it was one of the few examples on getting the art direction right and still looking good today.
I believe their development priorities change as newer titles are released - the mindset seem to be "Why bother with small details when we have to focus on bigger things" which is not a good thing. Imagine if they continued to have these small details into next-gen, it would be damn cool. Instead we get almost a reskin since Far Cry 3.
Speaking of re-skins, *back in my day* people made those for free, and you could use them whenever and wherever you wanted! Gotta corner that potential income stream!
Bloody AAA's.
Great video thanks and a reminder that there’s ton’s of old classics out there while we’re waiting for the market again 🙏🏼
Wow got here 10 after the video went live. Pretty poggers! I always love how chill these videos are !
Far Cry 2 was a truly awesome experience. Played it on PS3 - probably close to 200 hours in total - and enjoyed pretty much every second of it. I almost never used the vehicles but went by foot instead, no matter how far I needed to go. On rare occasions I took the bus for a bit of fast travel, but mostly I just walked and used rocks and foliage to hide (like a coward) from trigger happy enemies. Without doubt one of the most immersive gaming experiences I've ever had. Good times. This last week I've been thinking a lot about playing it again, but I have sooo many other games screaming for my attention. It is REALLY tempting though.
Never played Far Cry 1 or 2, but Far Cry Instinct was my childhood. I love that game. Some of the best map building in any game until Halo Forge came out
Still my favorite Far Cry. They really need to return to the African setting, it was so unique and interesting.
Far Cry 2 is Legend
The buddy system in this game was also quite interesting.
Yeah they were always reviving me 😂
Got this game Christmas of 2008. Use to just run home, go upstairs to my family's apartment, play my mix of Megadeth, Metallica, and Korn. Playing all the way through to the end was a experience I've never forgotten. I was so fucking pissed when I went into the heart of darkness. Didn't fully realize I wasn't gonna be able to explore anymore after that. I need to play this game again lol
Saw the thumbail and immediately recognized far cry 2.
This was such a mind blowing game at the time. My friends and I still battle each other over DeathMatches with our custom maps we create in the map editor, which is a solid easy to use :)
The best release of the Far Cry series!
Great vid as always. I'd like to point out the later games that came after far cry 2 also use the dunia engine. It's less about the engine and more about the shift in focus.
I put more hours into this one than every other Far Cry game combined.
Absolute classic. Way ahead of it's time.
When people talk about Far Cry 2 they're like "No, your gun jams all the time and you have to avoid dying of malaria. It's super fun." And I'm like "This sounds like the exact opposite of fun."
Haha it’s hard to make it sound fun until you play it 😂
It was the respawning checkpoints that killed it for me. I remember clearing one, walking away down the path, and then getting shot in the back before I had gone 100ft because the enemies at the checkpoint had respawned while I was still in sight. At that moment I was like NOPE.
The attention to detail was impressive, but I never had much fun actually playing it.
I gotta try Far Cry 2 now!
While watching this video i went through the buying process, so you can be sure i will try it =)
Far Cry 6 was a lot of fun and i think getting more of that with interesting physics elements should be pretty fun.
Thank you for your recommendation and keep up the good work!
Love farcry 2, I regularly come back to it
Well said. I still play Far Cry 2 whenever i want some Nostalgia feels or i'm introducing the kids to older games.
I loved Far Cry 2 and the maps I created for MP were highly liked. Thousands of downloads with 4 star plus ratings. Felt good
And remember, Far Cry 2 was curbstomped by STALKER on release way back in 2008.
As someone who played first Far Cry 2 and then 1 to 3, i can safely say that even tho i tried numerous times (from my childhood to adulthood), i must say its just a cool technological demo/game, but a boring one and in that extremely.
Before you hate, i played Arma 2 in my childhood and absolutely loved it (especially editor) and i play Arma 3 quite frequently nowadays, so its absolutely not about the game being slow, but extremely boring and repetitive even compared to far cry 5 or later Ubisoft games.
I agree completely. Similar missions over and over again, enemies respawning on checkpoints, limited ways to approach any given objective (like, they basically built those walls out of terrain) and driving, endless driving.
I tried to play it because I saw my dad play it when I was a kid, but it's just not fun. Gritty and immersive for a while, yeah, but what's the point if the gameplay loop isn't good
Best FC game ever made. The ONLY thing I would change was malaria and respawning enemies RIGHT after you left the outpost.
Far Cry 2 is really a hidden gem, and probably the best of the entire series while not being as flashy as the later ones became.
The only thing that annoyed me at least a bit about far cry 2, are the outposts/roadblocks that are magically you are often having to drive through multiple times get repopulated just a second after you just cleared them out.
I loved your review of Far Cry 2!!
You really make quality videos :D
I never really got on with fc2. The respawning enemies and "chase the truck" (or just wait until it comes back around) missions just really put me off. Perhaps I should give it another go seeing as they've bought back respawning enemies now in fc6. Perhaps you should play red faction again, I remember being really impressed being able to dig myself a tunnel with a rocket launcher.
My personal favourite of the series being a Far Cry zombie from way back. Still the best real world environment any open world game has ever been set in. And the soundtrack is phenomenal. Loved finding those blood diamond cases too. :)
The malaria thing never really bothered me and the jamming weapons was no biggie either. Didn't even mind the lack of fast travel options as I just got to soak up more of the great game world during the mission commutes. The respawning checkpoints was the only real annoyance. As you say they sadly don't make em like this anymore. :(
One thing I really miss about Far Cry 2 was its map editor. Spent countless hours just making custom maps that were so easy and quick to do. Hard to find that in many modern games
FC2 was my first Far Cry game. I bought a used PS3 copy a month after release from a Blockbuster Video to put it in context.
The last Far Cry game I bought was Blood Dragon because of the ridiculous but amazing aesthetic. I've thought about buying newer Far Cry games but every time one comes out, I just get sad that they've again failed to make physics as good as in 2.
Finally a game I can run
I'll definitely try this game sometime.
Farcry 2 is the Best game in the series for me it was just soo raw with its weapons and the injurys you get and the tension was soo intense you'll never if you'll survive taking over an outpost and you get chased hard in the map by the enemies it was crazy! definitely a classic.
Thanks. I did not know that its possible to display graph in Afterburner.
'Most realistic of its kind' - Proceeds to nose dive into the ground and not feel almost any pain.
This game was addicting! At the time it was one of the best games in my opinion. the immersion because of destruction, the graphics.. All was done well for the time. Probably even by modern standards.
I remember playing this on an Athlon 64 x2, 2GB ram and a HD4670 (which was brand new when this game came out).
That was my first pc that could do any gaming too.
I can remember it running alright at high to max settings, maybe shadows were turned down a bit, shadows used to kill game performance xD
That part with the motorboat looks almost photorealistic to me.
I'm from Africa and far cry 2 made me fall in love with Africa all over again.
This is way ahead of its time, truly future proof. We're actually playing it currently.
Really cool video bro!
"A more realistic hardcore shooter than its predescessors"
*Proceeds to nosedive paraglider into the ground, and walk around like it was nothing*
Funny thing, because I literally remember FC2 for hopeless endlessly respawning enemies and disease coming suddenly out of nowhere... So in my mind it's one of the most irritating games ever lol
Funny how all the complaints by people about this game nowadays are shit like "jamming is so annoying and fire is so annoying and random enemies at checkpoints are so annoying." Gamers have become lazy as fuck and don't want anything that they have to figure out how to deal with or just having to deal with anything at all.
That's for sure, they truly don't make games the same anymore. Ubisoft that is. 😢 Far Cry 2 was beyond stellar for a big tech demo & I've had so many realistic gameplay moments playing when compared any other Far Cry.
Ps: thanks for the old GFX cards mentions
Played it on 2011 on a dual core Pentium Inside, HD Graphics 1000 and 2GBs of RAM.
Played it because Farcry 3 was looking fun and this ran kinda well. I had so much fun and loved the realism, even if it made my hand pretty warm (got a USB keyboard because of that).
Still play FC2 with some mods time to time. The atmosphere and music and stuff just fits so well. Def a masterpiece
I remember playing custom maps for this game on the 360... Good times...
I NOTICED THAT FirePro S7000s are going for cheap on ebay right now.. any chance you could pick one up and give it a go? they dont have a fan (passive heatsink because they are made for servers), but thats easily resolved ;)
Far Cry 2 might have been my first PC fps, played it on a vaio laptop with an intel iGPU
I spent so long creating maps using the Map Editor in FC2 (and FC3) on PS3 but the end results were worth it.
I played through Far Cry 2 on an Intel Core 2 Duo E6750, 2GB 800mhz DDR2, and a Sapphire HD4870 512MB on a 1240x1024 screen. Was a great experience. :)
I’m in the same boat, after beating Far Cry 6, went right back to Far Cry 2. It’ll never be beat by another Far Cry game IMO.
Far Cry 2 and RDR2 are the only 2 games to give me the feeling of wow im playing a fully completed game that they actually put time and effort into making, Everything about those 2 games were built to perfection. Physics, Mechanics graphics both really outstanding for their time.
The name of far cry 2s engine makes so much sense because Donya means the world
Great game. Definitely a classic of its era, and very immersive. I completed a few years ago with mods and can still recommend. Shame the physics were nerfed in later Far Crys
Remember playing this on a terrible PC.
It could do medium 720p 40-50fps.
Current PC can do 1080 60 easily, even with some mods to make the colours and graphics a little better.
Also have a PS3 copy somewhere, can't really play it though as my PS3 controllers are all dodgy.
I have 2 that 'work'.
One has a triangle button that sticks with stiff sticks, and the other has stiff sticks and makes a weird grinding sound randomly.
Great Job !!!
Dang! I have a copy of this game laying in an old video card box that I got a free copy with!
I know what I am doing tomorrow! 😎
The most fun I had was in Far Cry 2 Map editor. My god you could do whatever you wanted
My first farcry game.
This game is probably one of the best shooters for those who are willing to roleplay and get immersed in a hostile world.
Dude, I want to play this again. Such a great game
The video title reminds me of the Breakup Song, "They don't write em like that anymore...!"
The last Far Cry i enjoyed was V solely because i love american countryside
I had no idea people hated this game so much, for me it was a holy thing so much immersive that i would install it every other year to just drive into sunset with impalas running alongside with me. It was meditation and soundtrack oof
I played this on a MBP 2009 with bootcamp back in the day and it ran pretty well. Had a lot of fun with this game, the only thing I didn't like is enemies respawning in outposts.
all i remember about far cry 2 is getting stuck trying to use a mounted machine gun at the start of the game
idk why but i loved the weapon jamming mechanics in FC2
i wuld love to see some sort of it on FC6
With the consoles having decent cpu’s now theres no excuses not to get more complex world simulations in games anymore
It's always been weird to me that post 2009 games (even newer Far Cry games) pretended like the environmental interaction in this game was impossible. This game was incredibly next gen feeling, and really nothing followed it up. Red Faction Guerilla did the same thing around the same time in regards to world destruction, and again nothing followed it up (even the sequel to Red Faction Guerilla was a bit of a physics downgrade). All games after this period seemed to use more and more GPU grunt to focus strictly on visual quality, so much so that physics and destruction were completely sacrificed for visuals. I've never understood this.