Conclusion: Basic Computers - Decent overall. Doesn't require anything too complex Caterium Computers - Saves Crude Oil but needs Caterium Crystal Computers - No Oil required, but involves the most Quartz Crystals Drop a like if you found this video helpful! Cheers 🍻.
If you set up the two step process to make quartz and silica solution it can give you both the crystal and silica to make oscillators and circuit boards in one process. I already liked crystal computers but the new quartz recipes made me like it more.
Something you missed was that you can use the biproduct of heavy oil residue to make the necessary diluted fuel not needing anymore oil for the computers.
It’s a great example of the trade offs in satisfactory. Do you have a good quartz node? Can you spare some Caterium? Do you have a good oil setup already running? The best computer recipe is determined on how you answer those questions.
Fun fact: the heavy oil residue byproduct from the base recipes of plastic or rubber goes perfectly in line with the recycled plastic/rubber recipes when you utilize diluted fuel. For example, 30 crude = 20 plastic + 10 heavy oil residue, 10 residue = 20 fuel and 20 plastic + 20 fuel = 40 rubber (double of what you would normally get). Btw I'm loving this so far, turbo motors next pls
Damn i think you can then add a bit of diluted fuel and make 40 rubber into 80 plastic add somersloop it's gonna be 160, so 45 crude oil to 160 plastic. 240 oil to 840 plastic per second potentially
So I think you have a pretty good analysis, but I think you overlooked a couple good alternate chains. Use Iron Wire to eliminate extra copper usage. Then, in the crystal computers, you can eliminate screws with Stitched Iron Plate, using your iron wire to make reinforced iron plates. I tend to prefer caterium computers, because I tend to put high-speed connectors, circuit boards, computers and super computers all in one factory. You need caterium anyway, so it makes sense to me. Also, since some plastic/rubber is required anyway, I prefer to just use the plastic/rubber rather than messing with the silica circuit board recipe. It is a bit more efficient, but I can eliminate a resource that way (quartz). Overall, I think it's a good video.
i'm doing Crystal Computers with the Silica Circuit board recipe, as i have 1670 Quartz/min already going into my factory, on top of 2400 Iron, and 2400 Copper, but i don't have as much Caterium only about 150 Ingots/Min and the oil nodes are super far away so it didn't feel reliable to use plastic or rubber recipes
@@RubyOneTake I suspect the intent was for the silica recipes to be mid game, and the caterium/rubber/plastic to be late game. Nothing at all wrong with that if that's the choice you made. Instead, in my original playthrough, I decided dealing with silica sucked and so I intentionally skipped it altogether, using the new hard drive system in the mam to get the recipes I wanted. Well, plus, even though supercomputers aren't unlocked in the caterium tree anymore, I prebuilt my computer factory to have a mfg for supercomputers. I just went back later and added the recipe and set the appropriate smart splitter.
I automated 48 computes/min usng the quickwire computer recipe. but for the circuit boards I used the plastic and quickwire one. that way i only have to find 2 different resource node. caterium and oil. ended up making on the golden coast
ah pretty nice, i haven't decided how many computers/min i want to make, but i do know I'm going to be using Silica Circuit boards and Crystal Computers as i have a lot of resources nearby except oil
For my current playthrough, I'm currently using a stopgap solution using default recipes and just somerslooping my 2.5 computers per minute to get 5 per minute, plan on making a bigger computer setup later down the line once I need them for other manufacturing lines though
Thanks for all these vids. My Rocky Desert start puts me at the cave with 2 Pure and a Normal Quartz nodes all grouped together, along with the Normal SAM node. That crystal computer recipe looks ideal. No oil and lots of quartz.
Interesting videos! You could add power consumption per method as well! Refinery for pure uses 30MW while constructor only 4MW. Alternative recepice make the game better as their use is situational. I use a caterium based super computer factory. It consumes too much quickwire (also for the SC parts). This forced me to use the recipe that would combine cat with copper for quickwire as i just had a single normal caterium node.
My preferred recipe is crystal computers because somerslooping a fully overclocked assembler is really efficient for complex parts like computers, and now im just distributing computers from that single factory. Somerslooping really needs to be played around heavily. For example, things like doubling alumina and scrap just totally trivializes a lot of the endgame bauxite challenges. Its an extremely powerful mechanic
Something I feel you are overlooking is the power requirements of different processes. I.e. Using the pure copper require a refinery in addition to a water source. And refineries use a LOT more power than a smelter. This means more cola/fuel for the generators.
Yeah, if copper is an issue and you want to make wire ,you'd just use Iron Wire alt recipe anyway. As there is more iron node than copper node I feel, so might as well put the copper node to make stuff that only copper can make.
@GinSoakedBrain while one could infer that power consumption is factually beyond the scope of this video, mentioning that as a disclaimer could help viewers. I can see some newer players being (for lack of a better word) discouraged to find out about the pure recipe power consumption.
The other thing to keep in mind regarding the alternate recipies like Pure Copper is power cost. Refineries and water extractors will consume a lot more power then smelters. (30 MW per refinery, 20 MW per water extractor, 4 MW per smelter)
The power (and size) cost is why I always favour the copper alloy recipe. You get almost the same return as pure copper, but you can eat an entire pure node of copper in just 24 foundries (which can all fit into a 4x4 footprint) and 384 MW. Using pure copper for the same would take 80 refineries and 2400MW for the refineries alone, before even dealing with water extractors and pipe shenanigans.
@@SalamanderBSC That is a very good point. Pure Copper and Pure Caterium are both extremely slow recipes compared to the other "pure" recipes: They yield 37.5 and 12 per minute, compared to 65 for iron, 67.5 for quartz crystal, and 80 for concrete. So my late-game favourites are: Iron, Concrete: Pure (refinery with water) - yields 65/80 per refinery Copper: Leached (refinery with sulfuric acid) - yields 73.3 per refinery (2 refineries producing leached ingots and 1 refinery producing sulfuric acid yield 220 ingots per minute) Caterium: Leached (36 per refinery) or Tempered (22.5 per foundry, requires a tiny amount of 15 petroleum coke) Quartz: Distilled Silica (150 Quartz crystal + 270 Silica from 2.6 refinery+1.3 blenders => about 25 crystal/45 silica per 30 MW) Tempered caterium goes along nicely with Coke Steel Ingot by sharing a coke source. Going down the Copper Alloy route also has some nice synergies, like compensating for the iron ore use by using an extremely iron-efficient steel production based on Solid Steel Ingot: Pure iron => 7 ore to 13 ingot, Coated iron plate => 13 ingot to 26 iron plate, solid steel ingot => 26 iron plate to 39 steel ingot. So it only requires 1 iron ore for over 5 steel ingots.
Well, I'm only in phase 4 at the moment. I don't have nuclear setup, just expanded my fuel to a turbofuel plant so I can power all the stuff I need to build for the phase 4 delivery. Up until the recent power expansion, I was working with about 7000 MW in total. Consuming a couple thousand just to produce ingots is no good.
For cable just go with iron wire one. Iron is everywhere :P You gona need Copper Ingot 300 / min to make Copper Powder 50 / min later in game. And you need double that (600) to make a single machine work on 100% mode.
Iron wire can be good in some cases, but there's a lot to be said for just going 'fk it' and using Quickwire Cable with Copper Alloy and Fused Quickwire alts - 7.5 iron ore, 7.5 copper ore, 3 caterium ingots and 8 crude oil can get you 132 cables a minute. So if you're not using all the resources and you're already using copper, caterium, and rubber for the recipe (iron can basically be sourced anywhere if it's not already being used), you can cut waaaaay back on copper by very slightly increasing use on crude oil and caterium, without having to build an army of smelters and constructors to do Iron Wire Cables.
if in the third recipe you use the wired reinforced iron plate and the iron wire you wuold use less iron, not by a lot, but still you gain that abyssimal quantity of energy
I love the pure copper and steamed sheets to make crystal computers. (Using this currently) I like to start in north forest by the lake with 6 iron nodes. 1.0 made it even a better hub location. Go straight North you hit the 2 crystal nodes they moved, and once you make it to the shore several oil nodes. 1.0 even moved a 2nd caterium node closer to the lake as well. So many options for alternate recipes at this location. Including the electrode circuit board that's just rubber and petrol coke that i set up in update 7.
that's where i'm currently setup! though i'm only using the northern forest caterium node to make 1800 Quick wire/min. I didn't see the other node near the lake until after i had already used up all my factory space on refineries. I had to build 64 refineries for Pure Copper, and I used 12 Overclocked refineries for the one normal Caterium Node
I notice that the original recipe, the way you had it in your diagram, could almost use all the heavy oil residue byproduct from the rubber to make the fuel instead of needing that extra 6 cubic meters of crude oil. it would require some run time and maybe stealing some of the rubber from the line to get the residue built up enough to stay 100%. Love your vids and the breakdowns of these recipes. I was actually binge watching your vids while trying to do more fixes on my first save i started when the game was in update 3 rather than delete it 😆
The pure ore recipes adding water extractors and refineries verses smelters and constructors. Huge power draw, and takes up tons of space for not much gain. There are plenty of resources, especially now we have mk 6 belts later on. Crystal computers are the best, as you also need oscillators for storage, so just double the oscillator production, use half for computers just adding silica.
I understand that you accept byproduct in your schema for simplicity but for the second one seems really easy to just use the HOR from the left side to supply the right side and get rid of the resin in the process.
If you need oil anyway, I'd turn some of it into petroleum coke and use that for the Electrode Circuit Board alt recipe to avoid the quartz requirement entirely. Then use either the normal Computer recipe (for an even use between rubber and plastic, which aint bad cus one refinery making rubber and one making plastic give you 30 heavy oil residue as byproduct), or use the caterium computer alt, but that needs caterium (instead of the copper for the cables), also it needs alot of rubber in total.
I feel like if you're using petroleum for the basic or the caterium computer, you might as well use the non-Quartz circuit board recipe too. For me, the choices are less about "how much materials are used" and more "How easy is it to get the necessary materials together". For instance, Crystal Computer + Silicon Circuit Board allows you to make computers without oil products at all, which would allow you to set up a computer plant in different locations compared to if you needed plastic/rubber.
You should also compare total power cost. A recipe can edge it out over another based on the resources needed to make the power. Simplifying, you cam compare the power in terms of how much it costs to run fuel Generators on diluted fuel to get the electricity needed.
Your Plastic and Rubber recipe chains have unnecessary steps. You're putting the same amount of Heavy Oil Residue into the Diluted Fuel recipe as you get as a byproduct from the original Rubber/Plastic recipes. You could simply use that "byproduct" to make fuel and cut out the step of explicitly producing Heavy Oil Residue entirely.
With all these incredible alternative recipes regarding oil and fuel, it's really not worth it saving on oil imo. I'm currently making 72GW of power with 180 packaged rocket fuel extra plus 900 rubber and plastic per minute and I think I'm not even using half of the oil on the western coast for this. Oil is definitely not the restricting factor, but the ressources you use alongside it. And as you can also make an enormous amount of quickwire out of a single caterium node, caterium computers are taking the lead for me.
I think it depends on where you are. In my world, i am using both the basic recipe near oil and the crystal oscillator recipe far away from oil. The one far away from oil i am using it to make radio control units as that's significantly closer to my aluminum factory, whereas my supercomputers are produced at my oil area. A suggestion i have for the video would be maybe to showcase what each setup would look like in game so we can visually see what it requires. I understand that takes a lot of extra work, but it's just an idea.
For the caterium computer you could also use the alternate recipe for the circuit that use s rubber and coke and make the whole computer factory out of just 2 base rescources. WARING: it needs to always have enough rubber to work i tested it
You can save Iron when making Reinforced Iron Plates(RIP) by combining the stitched iron plates recipe with the Iron Wire recipe. You can reduce your iron consumption by 2.5 times by combining these 2 alternates with pure iron ingots alternate recipe. Basic RIP recipe uses 60 Iron for 5 Plates per minute or 12 Iron Per Plate. You get 1.8 Wire for each Iron Ore with Iron Wire Alternative Recipe. The Stitched Iron Plates recipe underclocked to 5 uses 16.67 Plates(25 Iron) + 33.33 Wire(Approx. 18.5 Iron) = 5 Plates (Total Just over 43.5 Iron Ingots). If using Pure iron recipe to make the ingots you can reduce it further to only 23.43 Iron for 5 per minute. Thats 4.68 Iron used per Reinforced plate. The original was 12 Iron per Reinforced plate (2.5 times less iron).
I was weighing rubber recipes yesterday, and their pros and cons, and found I liked residual rubber, with alt-poly resin, and diluted fuel. Recycled rubber could have a better yield, but it had significantly less fuel left over, used more crude per unit, and higher power consumption. Finding that balance is… fun? Is fun what the maths are these days?
Something i feel you lack in take into consideration is space, when you trying to make things small and simple as posible (aka making blueprints), the space and power need it too put 3 refineries just to reduce consume, are not worth at all
@@TheValhallanPickle damn chill out crystal dude, the guy was literally just giving his opinion on something he felt wasnt addresed, seems like your passive agressiveness comes for free
@@Alejandro_One_and_Onlyapologies. Didn’t mean for it to come across that way 😅. But I always receive random comments from people assuming what I think which I always find odd. Obviously refineries are bigger and obviously they consume more power, I just thought that was rather self explanatory. The video was about the ‘best computer recipe’ not ‘cheapest and smallest computer recipe’. 😊
Force your play style on anyone lately? Not everyone is trying to fit an entire factory on the head of a pin, dude. And by the way, Satisfactory has a 7.972 km x 6.8 km building area for a reason.
Just a quick Question: Am I wrong or is the output from the normal rubber recipe 40 heavy oil residue instead of 20? I know that Plastic is like that but i don't think that Rubber does that. It would be perfect if you do 20 rubber as recycled rubber.
Best computer: basic with copper and plastic circuit boards. You only need 2 things, copper and plastic. Make a power plant, use the byproduct to make plastic, add copper and done.
the problem with diluted fuel is, you require blenders, for the lower tiers you need diluted PACKAGED fuel which will require a ton of packagers/unpackagers for the water
The mark2 blueprint planner is big enough to fit the packagers and refineries inside it as a self-contained setup; I even made a blueprint that contained two refineries, two packagers, and a fuel generator for a self-contained power plant that runs off crude oil (and outputs resin) in it.
@@SalamanderBSC yes, the problem is the alt recipes are different, one requires the piped water in a blender, the other one requires packaged one in a refinery
@@sergioosorio2636 Yes that's my point - you can make a blueprint that behaves like a diluted fuel blender, but using the refineries. You don't have to care that it uses canisters, because you can make the blueprint itself just take a pipe of water and residue and output a pipe of fuel, while the packagers cycle canisters between themselves. I was using diluted fuel like this for hours before I even bothered starting with aluminium processing. Even the power usage comes out to be similar to the blender - it just takes a little bit more space.
Hello! Why are you don`t use the alternate recipe for silica (raw quartz+limestone)? In this way you save a huge amounts of quartz, `cause there are not too many nodes of it on the map instead of limestone.
Before the 1.0 i always go with the Catherium computer because of the screws right now, only catherium if a need more computers and i am not going to use the catherium for other recipe
There is a new "quartz purification" recipe at tier 7 that gives both crystals and silica and should cut down the cost for recipes using both, like the Crystal Computer (while adding complexity of course). Also, since the last step is in an assembler and not a manufacturer, it's easier and cheaper power-wise to use somersloops to double production. I didn't really like that recipe before, but in 1.0 it might be the best.
Quartz purification is a benefit only when you need nearly twice as much silica as quartz, otherwise it's almost as bad as just using constructors. From a max-OC normal node (600 raw quartz): Pure (+some amount of water) gives 466.66 Quartz crystals Fused quartz (+288 coal) gives 432 Quartz Quartz Purification (+200 nitrogen gas +25 Iron +125 Limestone + Water) gives 375 Quartz and 675 Silica Normal quartz just gives 360 Quartz. If you were also doing supercomputers, bauxite or uranium processing near the quartz, purification has a lot more value due to the silica output.
1:50 40 Rubber requires 60 Crude Oil and gives 20 HOR as left-over "for other things" 2:05 40 Diluted fuel requires 40 water and 20 HOR. now, i'm not a maths surgeon, but I think I found the "for other things" in your own recipe. Drops your crude requirement from 75 to 60. you're welcome.
8:02 what what what what WHAAAT? 70 copper ingots for 70 wire? Did they add a mechanic to somersloops that halves output rate instead of doubling it???
If you talking about second computer recipe from the video where we make rubber out of plastic and fuel, I think it's actually a nice way to save some crude oil! FICSIT doesn't waste!
i like the caterium line, because it allows to make super computers with only crude oil, caterium and a bit of quartz and you can use the heavy oil residue you get as byproduct to make petroleum coke which can boost the caterium ingot production i basically have only 4 basic products, rubber, plastic, quickwire and silica to make full super computers (and still have heavy oil residue over i use in my power plant to make turbo fuel for the rocket fuel production)
Conclusion:
Basic Computers - Decent overall. Doesn't require anything too complex
Caterium Computers - Saves Crude Oil but needs Caterium
Crystal Computers - No Oil required, but involves the most Quartz Crystals
Drop a like if you found this video helpful! Cheers 🍻.
I'm just glad that I don't need to pump screws into them anymore.
If you set up the two step process to make quartz and silica solution it can give you both the crystal and silica to make oscillators and circuit boards in one process. I already liked crystal computers but the new quartz recipes made me like it more.
Something you missed was that you can use the biproduct of heavy oil residue to make the necessary diluted fuel not needing anymore oil for the computers.
It's hard to weigh alternative recipes for computers w/o weighing the alternatives for Circuit boards.
It’s a great example of the trade offs in satisfactory. Do you have a good quartz node? Can you spare some Caterium? Do you have a good oil setup already running? The best computer recipe is determined on how you answer those questions.
exactly. That's why I made sure to lay out each example so that people get a better understanding of what recipe best suites their needs
Fun fact: the heavy oil residue byproduct from the base recipes of plastic or rubber goes perfectly in line with the recycled plastic/rubber recipes when you utilize diluted fuel. For example, 30 crude = 20 plastic + 10 heavy oil residue, 10 residue = 20 fuel and 20 plastic + 20 fuel = 40 rubber (double of what you would normally get). Btw I'm loving this so far, turbo motors next pls
Turbo Motors will definitely be a future episode! Glad you're enjoying the series :)
Damn i think you can then add a bit of diluted fuel and make 40 rubber into 80 plastic add somersloop it's gonna be 160, so 45 crude oil to 160 plastic. 240 oil to 840 plastic per second potentially
So I think you have a pretty good analysis, but I think you overlooked a couple good alternate chains. Use Iron Wire to eliminate extra copper usage.
Then, in the crystal computers, you can eliminate screws with Stitched Iron Plate, using your iron wire to make reinforced iron plates.
I tend to prefer caterium computers, because I tend to put high-speed connectors, circuit boards, computers and super computers all in one factory. You need caterium anyway, so it makes sense to me. Also, since some plastic/rubber is required anyway, I prefer to just use the plastic/rubber rather than messing with the silica circuit board recipe. It is a bit more efficient, but I can eliminate a resource that way (quartz).
Overall, I think it's a good video.
i'm doing Crystal Computers with the Silica Circuit board recipe, as i have 1670 Quartz/min already going into my factory, on top of 2400 Iron, and 2400 Copper, but i don't have as much Caterium only about 150 Ingots/Min and the oil nodes are super far away so it didn't feel reliable to use plastic or rubber recipes
@@RubyOneTake I suspect the intent was for the silica recipes to be mid game, and the caterium/rubber/plastic to be late game. Nothing at all wrong with that if that's the choice you made.
Instead, in my original playthrough, I decided dealing with silica sucked and so I intentionally skipped it altogether, using the new hard drive system in the mam to get the recipes I wanted. Well, plus, even though supercomputers aren't unlocked in the caterium tree anymore, I prebuilt my computer factory to have a mfg for supercomputers. I just went back later and added the recipe and set the appropriate smart splitter.
I automated 48 computes/min usng the quickwire computer recipe. but for the circuit boards I used the plastic and quickwire one. that way i only have to find 2 different resource node. caterium and oil. ended up making on the golden coast
ah pretty nice, i haven't decided how many computers/min i want to make, but i do know I'm going to be using Silica Circuit boards and Crystal Computers as i have a lot of resources nearby except oil
For my current playthrough, I'm currently using a stopgap solution using default recipes and just somerslooping my 2.5 computers per minute to get 5 per minute, plan on making a bigger computer setup later down the line once I need them for other manufacturing lines though
Thanks for all these vids. My Rocky Desert start puts me at the cave with 2 Pure and a Normal Quartz nodes all grouped together, along with the Normal SAM node. That crystal computer recipe looks ideal. No oil and lots of quartz.
You can save around 30% of iron if you're making Reinforced Iron Plates using Stitched Iron Plate and Iron Wire alternate recipes.
Interesting videos! You could add power consumption per method as well! Refinery for pure uses 30MW while constructor only 4MW. Alternative recepice make the game better as their use is situational. I use a caterium based super computer factory. It consumes too much quickwire (also for the SC parts). This forced me to use the recipe that would combine cat with copper for quickwire as i just had a single normal caterium node.
My preferred recipe is crystal computers because somerslooping a fully overclocked assembler is really efficient for complex parts like computers, and now im just distributing computers from that single factory.
Somerslooping really needs to be played around heavily. For example, things like doubling alumina and scrap just totally trivializes a lot of the endgame bauxite challenges. Its an extremely powerful mechanic
and i think it balances out pretty well with what looks like 4X more power consumption
Something I feel you are overlooking is the power requirements of different processes. I.e. Using the pure copper require a refinery in addition to a water source. And refineries use a LOT more power than a smelter. This means more cola/fuel for the generators.
Dude. The title of the video was "BEST RECIPE for COMPUTERS". Including power is beyond the scope of the video.
Yeah, if copper is an issue and you want to make wire ,you'd just use Iron Wire alt recipe anyway. As there is more iron node than copper node I feel, so might as well put the copper node to make stuff that only copper can make.
Damn you, and your delectably tiny spelling mistake, now I want cola generators! :\
@GinSoakedBrain while one could infer that power consumption is factually beyond the scope of this video, mentioning that as a disclaimer could help viewers.
I can see some newer players being (for lack of a better word) discouraged to find out about the pure recipe power consumption.
@@GinSoakedBrain Power is part of the recipe.
The other thing to keep in mind regarding the alternate recipies like Pure Copper is power cost. Refineries and water extractors will consume a lot more power then smelters. (30 MW per refinery, 20 MW per water extractor, 4 MW per smelter)
When you reach stage 5 +/- few GW is no longer a point
The power (and size) cost is why I always favour the copper alloy recipe. You get almost the same return as pure copper, but you can eat an entire pure node of copper in just 24 foundries (which can all fit into a 4x4 footprint) and 384 MW.
Using pure copper for the same would take 80 refineries and 2400MW for the refineries alone, before even dealing with water extractors and pipe shenanigans.
@@SalamanderBSC That is a very good point. Pure Copper and Pure Caterium are both extremely slow recipes compared to the other "pure" recipes: They yield 37.5 and 12 per minute, compared to 65 for iron, 67.5 for quartz crystal, and 80 for concrete.
So my late-game favourites are:
Iron, Concrete: Pure (refinery with water) - yields 65/80 per refinery
Copper: Leached (refinery with sulfuric acid) - yields 73.3 per refinery (2 refineries producing leached ingots and 1 refinery producing sulfuric acid yield 220 ingots per minute)
Caterium: Leached (36 per refinery) or Tempered (22.5 per foundry, requires a tiny amount of 15 petroleum coke)
Quartz: Distilled Silica (150 Quartz crystal + 270 Silica from 2.6 refinery+1.3 blenders => about 25 crystal/45 silica per 30 MW)
Tempered caterium goes along nicely with Coke Steel Ingot by sharing a coke source.
Going down the Copper Alloy route also has some nice synergies, like compensating for the iron ore use by using an extremely iron-efficient steel production based on Solid Steel Ingot: Pure iron => 7 ore to 13 ingot, Coated iron plate => 13 ingot to 26 iron plate, solid steel ingot => 26 iron plate to 39 steel ingot. So it only requires 1 iron ore for over 5 steel ingots.
Well, I'm only in phase 4 at the moment. I don't have nuclear setup, just expanded my fuel to a turbofuel plant so I can power all the stuff I need to build for the phase 4 delivery. Up until the recent power expansion, I was working with about 7000 MW in total. Consuming a couple thousand just to produce ingots is no good.
@@T33K3SS3LCH3N the new Quartz alt is so good, getting a ton of both quartz products from one machine is insane
For cable just go with iron wire one. Iron is everywhere :P
You gona need Copper Ingot 300 / min to make Copper Powder 50 / min later in game.
And you need double that (600) to make a single machine work on 100% mode.
Iron wire can be good in some cases, but there's a lot to be said for just going 'fk it' and using Quickwire Cable with Copper Alloy and Fused Quickwire alts - 7.5 iron ore, 7.5 copper ore, 3 caterium ingots and 8 crude oil can get you 132 cables a minute.
So if you're not using all the resources and you're already using copper, caterium, and rubber for the recipe (iron can basically be sourced anywhere if it's not already being used), you can cut waaaaay back on copper by very slightly increasing use on crude oil and caterium, without having to build an army of smelters and constructors to do Iron Wire Cables.
if in the third recipe you use the wired reinforced iron plate and the iron wire you wuold use less iron, not by a lot, but still you gain that abyssimal quantity of energy
I love the pure copper and steamed sheets to make crystal computers. (Using this currently)
I like to start in north forest by the lake with 6 iron nodes. 1.0 made it even a better hub location. Go straight North you hit the 2 crystal nodes they moved, and once you make it to the shore several oil nodes. 1.0 even moved a 2nd caterium node closer to the lake as well. So many options for alternate recipes at this location. Including the electrode circuit board that's just rubber and petrol coke that i set up in update 7.
They’re great recipes!
that's where i'm currently setup! though i'm only using the northern forest caterium node to make 1800 Quick wire/min. I didn't see the other node near the lake until after i had already used up all my factory space on refineries. I had to build 64 refineries for Pure Copper, and I used 12 Overclocked refineries for the one normal Caterium Node
I notice that the original recipe, the way you had it in your diagram, could almost use all the heavy oil residue byproduct from the rubber to make the fuel instead of needing that extra 6 cubic meters of crude oil. it would require some run time and maybe stealing some of the rubber from the line to get the residue built up enough to stay 100%. Love your vids and the breakdowns of these recipes. I was actually binge watching your vids while trying to do more fixes on my first save i started when the game was in update 3 rather than delete it 😆
The pure ore recipes adding water extractors and refineries verses smelters and constructors. Huge power draw, and takes up tons of space for not much gain. There are plenty of resources, especially now we have mk 6 belts later on. Crystal computers are the best, as you also need oscillators for storage, so just double the oscillator production, use half for computers just adding silica.
I understand that you accept byproduct in your schema for simplicity but for the second one seems really easy to just use the HOR from the left side to supply the right side and get rid of the resin in the process.
If you need oil anyway, I'd turn some of it into petroleum coke and use that for the Electrode Circuit Board alt recipe to avoid the quartz requirement entirely. Then use either the normal Computer recipe (for an even use between rubber and plastic, which aint bad cus one refinery making rubber and one making plastic give you 30 heavy oil residue as byproduct), or use the caterium computer alt, but that needs caterium (instead of the copper for the cables), also it needs alot of rubber in total.
I prefer electrode circuit board for simplicity. You can built a computer and use just oil and one other resource.
I like to mix caterium computers with caterium circuit boards because they are in the same spot at this point
yep, just created a computer factory like this that uses a local oil node and only needs to import caterium. Super simple two resource recipe.
I feel like if you're using petroleum for the basic or the caterium computer, you might as well use the non-Quartz circuit board recipe too.
For me, the choices are less about "how much materials are used" and more "How easy is it to get the necessary materials together".
For instance, Crystal Computer + Silicon Circuit Board allows you to make computers without oil products at all, which would allow you to set up a computer plant in different locations compared to if you needed plastic/rubber.
I made Crystal Oscillators using the Insulated Recipe, and made AI Limiters with Plastic and Quickwire.
That’s my plan… trying to get 50 computers/minute… that’ll last me until… the next tier. 😅
You should also compare total power cost. A recipe can edge it out over another based on the resources needed to make the power. Simplifying, you cam compare the power in terms of how much it costs to run fuel Generators on diluted fuel to get the electricity needed.
Really? I've been playing this game since EA release and NEVER worried about power.
Your Plastic and Rubber recipe chains have unnecessary steps. You're putting the same amount of Heavy Oil Residue into the Diluted Fuel recipe as you get as a byproduct from the original Rubber/Plastic recipes. You could simply use that "byproduct" to make fuel and cut out the step of explicitly producing Heavy Oil Residue entirely.
I was about to say this exactly
Very good work , looking forward to more vids, especialy the phase 3, since thats where im rn in my first playtrough of the game. Keep up the work
Cheers! :)
I was PRAYING that it was the one id already set up a massive factory and building for
With all these incredible alternative recipes regarding oil and fuel, it's really not worth it saving on oil imo. I'm currently making 72GW of power with 180 packaged rocket fuel extra plus 900 rubber and plastic per minute and I think I'm not even using half of the oil on the western coast for this. Oil is definitely not the restricting factor, but the ressources you use alongside it. And as you can also make an enormous amount of quickwire out of a single caterium node, caterium computers are taking the lead for me.
Thanks for the video. I’m not in the computer phase yet, but this video will help construct my factories… if I can stop chasing the doggos 🤪
I think it depends on where you are. In my world, i am using both the basic recipe near oil and the crystal oscillator recipe far away from oil. The one far away from oil i am using it to make radio control units as that's significantly closer to my aluminum factory, whereas my supercomputers are produced at my oil area. A suggestion i have for the video would be maybe to showcase what each setup would look like in game so we can visually see what it requires. I understand that takes a lot of extra work, but it's just an idea.
On your first recipe, you have an output of 20 heavy oil residue, and also an input of 20 heavy oil residue! Connect those 2 and you simplify it
For the caterium computer you could also use the alternate recipe for the circuit that use s rubber and coke and make the whole computer factory out of just 2 base rescources. WARING: it needs to always have enough rubber to work i tested it
also it uses alot of crude oil if i'm not mistaken it's more than a full mk1 pipe BUT it removes the need of any other materials so ur choosing
You can save Iron when making Reinforced Iron Plates(RIP) by combining the stitched iron plates recipe with the Iron Wire recipe. You can reduce your iron consumption by 2.5 times by combining these 2 alternates with pure iron ingots alternate recipe. Basic RIP recipe uses 60 Iron for 5 Plates per minute or 12 Iron Per Plate. You get 1.8 Wire for each Iron Ore with Iron Wire Alternative Recipe. The Stitched Iron Plates recipe underclocked to 5 uses 16.67 Plates(25 Iron) + 33.33 Wire(Approx. 18.5 Iron) = 5 Plates (Total Just over 43.5 Iron Ingots). If using Pure iron recipe to make the ingots you can reduce it further to only 23.43 Iron for 5 per minute. Thats 4.68 Iron used per Reinforced plate. The original was 12 Iron per Reinforced plate (2.5 times less iron).
I was weighing rubber recipes yesterday, and their pros and cons, and found I liked residual rubber, with alt-poly resin, and diluted fuel. Recycled rubber could have a better yield, but it had significantly less fuel left over, used more crude per unit, and higher power consumption. Finding that balance is… fun? Is fun what the maths are these days?
I wonder if the crystal computers become the best with the disolved crystal alternate recipe ?
I'd love to see a spreadsheet with all your recommendations available... 😉
Something i feel you lack in take into consideration is space, when you trying to make things small and simple as posible (aka making blueprints), the space and power need it too put 3 refineries just to reduce consume, are not worth at all
It’s my play style. Just because it’s not yours doesn’t mean it’s wrong. But thanks for assuming I don’t take these things into consideration 👍
@@TheValhallanPickleNever stated you were wrong. Just pointing out you never mentioned it.
@@TheValhallanPickle damn chill out crystal dude, the guy was literally just giving his opinion on something he felt wasnt addresed, seems like your passive agressiveness comes for free
@@Alejandro_One_and_Onlyapologies. Didn’t mean for it to come across that way 😅. But I always receive random comments from people assuming what I think which I always find odd. Obviously refineries are bigger and obviously they consume more power, I just thought that was rather self explanatory. The video was about the ‘best computer recipe’ not ‘cheapest and smallest computer recipe’. 😊
Force your play style on anyone lately? Not everyone is trying to fit an entire factory on the head of a pin, dude. And by the way, Satisfactory has a 7.972 km x 6.8 km building area for a reason.
Just a quick Question: Am I wrong or is the output from the normal rubber recipe 40 heavy oil residue instead of 20? I know that Plastic is like that but i don't think that Rubber does that. It would be perfect if you do 20 rubber as recycled rubber.
i think rubber and plastic have the same byproduct, but oil can make more rubber than plastic {on its own using no alts}
i like to use the polymer resin biproduct to make filters
Best computer: basic with copper and plastic circuit boards. You only need 2 things, copper and plastic. Make a power plant, use the byproduct to make plastic, add copper and done.
the problem with diluted fuel is, you require blenders, for the lower tiers you need diluted PACKAGED fuel which will require a ton of packagers/unpackagers for the water
The mark2 blueprint planner is big enough to fit the packagers and refineries inside it as a self-contained setup; I even made a blueprint that contained two refineries, two packagers, and a fuel generator for a self-contained power plant that runs off crude oil (and outputs resin) in it.
@@SalamanderBSC yes, the problem is the alt recipes are different, one requires the piped water in a blender, the other one requires packaged one in a refinery
@@sergioosorio2636 Yes that's my point - you can make a blueprint that behaves like a diluted fuel blender, but using the refineries. You don't have to care that it uses canisters, because you can make the blueprint itself just take a pipe of water and residue and output a pipe of fuel, while the packagers cycle canisters between themselves. I was using diluted fuel like this for hours before I even bothered starting with aluminium processing.
Even the power usage comes out to be similar to the blender - it just takes a little bit more space.
Hello! Why are you don`t use the alternate recipe for silica (raw quartz+limestone)? In this way you save a huge amounts of quartz, `cause there are not too many nodes of it on the map instead of limestone.
Before the 1.0 i always go with the Catherium computer because of the screws right now, only catherium if a need more computers and i am not going to use the catherium for other recipe
There is a new "quartz purification" recipe at tier 7 that gives both crystals and silica and should cut down the cost for recipes using both, like the Crystal Computer (while adding complexity of course). Also, since the last step is in an assembler and not a manufacturer, it's easier and cheaper power-wise to use somersloops to double production. I didn't really like that recipe before, but in 1.0 it might be the best.
I’ve seen that recipe and I’m rather mixed about it. Yes it gives you both resources which is great, but I believe it requires more Quartz.
Quartz purification is a benefit only when you need nearly twice as much silica as quartz, otherwise it's almost as bad as just using constructors.
From a max-OC normal node (600 raw quartz):
Pure (+some amount of water) gives 466.66 Quartz crystals
Fused quartz (+288 coal) gives 432 Quartz
Quartz Purification (+200 nitrogen gas +25 Iron +125 Limestone + Water) gives 375 Quartz and 675 Silica
Normal quartz just gives 360 Quartz.
If you were also doing supercomputers, bauxite or uranium processing near the quartz, purification has a lot more value due to the silica output.
1:50 40 Rubber requires 60 Crude Oil and gives 20 HOR as left-over "for other things"
2:05 40 Diluted fuel requires 40 water and 20 HOR.
now, i'm not a maths surgeon, but I think I found the "for other things" in your own recipe. Drops your crude requirement from 75 to 60.
you're welcome.
Couldnt you dump the 20 heavy oil from rubber into the diluted fuel to eliminate the 15 crude oil consumption and resin byproduct?
8:02 what what what what WHAAAT? 70 copper ingots for 70 wire? Did they add a mechanic to somersloops that halves output rate instead of doubling it???
ah! should've been 35 copper Ingots which would be produced from 35 Copper ore (using the basic recipe).
Can the Heavy Oil Residue from plastic be used to make the fuel?
yes u just remake it into fuel with
residual fuel recipe in a refinery
If you talking about second computer recipe from the video where we make rubber out of plastic and fuel, I think it's actually a nice way to save some crude oil!
FICSIT doesn't waste!
Why do you separate your production trees when the same product like iron ingots or copper goes into multiple? Also first
makes it easier to breakdown each recipe
Also, there is a small risk of a deadlock
i like the caterium line, because it allows to make super computers with only crude oil, caterium and a bit of quartz and you can use the heavy oil residue you get as byproduct to make petroleum coke which can boost the caterium ingot production
i basically have only 4 basic products, rubber, plastic, quickwire and silica to make full super computers (and still have heavy oil residue over i use in my power plant to make turbo fuel for the rocket fuel production)
The breathy cadence is rather overdramatic given the subject, no? You sound like you're SO done with everything.
nah. it's literally the way i talk when describing something i'm interested in