I hate how ALMOST every video could really be 5-10min in length if not for youtube algo. I love how this video uses that length for WORDS THAT MATTER. I absolutely adore the explanations not just for, but particularly why against certain weapons. Explaining how a weapon is used, what it struggles with, how other weapons differ, is SO valuable for those of us who haven't figured it out yet. Thank you!
I think the melee incarnon issue is that they were afraid to make them actually transform into different types of melee weapons which would have made them feel unique, even if they sucked stats wise. For years weve had the dark split sword that doesnt split into a dual blades mid mission and youd think this would have been a great time to figure it out. If it was an issue with stance mod changes, most of the time theres only 1 good one anyway just default to that one when it transforms lol
Wonder if there’s some early engine Jank that makes it hard to have multiple melee types in one mission (ik the existence of exalted weapons kinda is a counter argument, but dunno if they have their own specific slot or such) and maybe that’s why we’ve never had weapon like that Or maybe my brain is just giving them excuses, idk
@@happyspacefun3796 i mean the stated purpose of weapon arcanes on first release was to make them compete better back when melees were meta, but yea now we might need melee arcanes to complete the vicous circle of power creep
@@cubeislife1675 no need to run zerker when you run double AS anyways. Gun arcanes were a mistake and giving melee arcanes is just bouncing between which weapon type clears rooms faster.
Little bit older of a video now, but surpisingly the first video ive seen that mentioned the ceramic dagger giving you combo for primary, HUGE imformation for me thank you 1000x
The torrid has been in my hands since I got the freaking incarnnon . It gives me a comforting feeling like a warm blanket or a hug. Because I know these guys think they're alive but they really already dead.
Honestly, I tried a Kunai build, and it's my favorite so far. Deathtrap trigger from a Cedo just blasts away anything possible. You really only need 1 or 2 shots to kill anything you need. It's really good for situations where you aren't going to need maximum damage all the time, so keeping an evolved Kunai in my back pocket for Demos works out great. (I also have a disgusting ms, cd, heat riven)
Yup, been using that combo on Voruna. Cedo + melee/ultimate for most of the battle and when something beefy like a Acolyte shows up? Nothing lives a Deathtrap Kunai thrown at them XD
I feel like the angstrum should get a bump due to the fact that its the only other incarnon that does not need headshots to charge. Other than that yeah I can agree it struggles later but should note the ease of incarnon mode.
Yeah, it's super easy to activate. I got a riven with lots of extra multishot and lots of base dmg + cold, which means I just shoot an enemy once and go full auto and it's regular mode with multishot is also nothing to be laughing at, I can literally carpet bomb a horde of steel path enemies with ease... but it's not anything super crazy melting Archons in seconds, which imo no weapon should be able to do anyways...
7:13 The Paris Prime has that augment that you can get from Father in Deimos that gives +90% SC and restores 300 health on every third status effect, Bhisaj-Bal, one dual-stat elemental and the elemental balance evolution gives it 200% status chance, also might save you a forma over vigilante supplies :)
Could you make a similar thing for Kuva/Tenet weapons? I love this video and the guide, has been super helpful, Incarnon weapons completely change the game, actually makes it a bit too easy at times lol. Some of my favorite weapons though are Kuva/Tenet weapons and it feels like those take a lot more time and effort to bring to the same level.
The Bo, Skana, and Soma are the biggest disappointments because of the status they hold in the history of the game and among the community in general. I don't think anyone would object if the Skana turned into a lightsaber and Soma was a full-auto meat grinder that had infinite ammo for X seconds. But personally, I think the Sibear is my biggest let-down. It was a GRIND to acquire before circuit, and I hoped that DE would give it a corresponding power boost. Even a perk like the Furax's 4th that converts damage into slash would have been greatly appreciated. Also, I'm still not convinced that the Despair and Hate actually exist in the game.
Very solid. Lots of knowledge AND constructive criticism for each incarnon. One and only disagreements is Burston Incarnon would've placed it in A+ or S- each evolution enhances the gun base and incarnon dramatically, out of all the incarnons it feels like a true upgrade that isn't AoE like Latron and Strun, other than that agree with everything.
@@ArcticWind717 They way that slam damage works got changed to scale off all damage-increasing mods and not just slam damage mods, and one of the magistar's evolutions doubles it's slam radius.
Burston's incarnon is a PPSh-41 with a 50-metre long curly fry magazine attached to it. One of my favourites purely for how silly it is. (Also not at all surprised to see Torid at S rank.)
Furax incarnon with a heavy attack build can be fun, unfortunately you NEED an armor strip ability or external viral to get anywhere with it. If the bleed proc and status chance weren't on the same evolution it would be better.
Had no clue what an incarnon was so i checked your website and to me it sounds like the infested claws were a sort of test for melee incarnons as they seem to work the same way in getting to a combo count then heavy attacking to get a buff.
It'd be cool if Ack & Brunt made you a LOT more tanky during it's use, and that when you're actually blocking, scaling dmg is absorbed for a big bonk. Also, Twin Basolk incarnon would be interesting. Rift Strike has always been a super cool augment, maybe buff it's range from 25 to 40 or 50 meters.
as mentioned in some other comments, the Paris incarnon is really quite good with the Paris status augment (Bhisaj-Bal). It bumps it above the other laserbeam bows like the dread and nataruk.
Yo, for the dual tox. Headshots add toxin to the damage. Not talking about the incarnon upgrade, just innately. Just use a cold mod for viral, freeing up two mod slots. It's not like tox will keep the enemies alive long enough for heat to damage anyways. I think secondaries have an auger mod for punch through too, each punch shot ricochets bullets too. And with the last mod slot you can either put hammer shot with encumber or some other combo.
@@lookalike4805 more often then not, even into high thousands tox kills faster than heat's armor strip can take effect. Especially if your lucky enough to have a riven. The lack of heat also makes viral more likely to proc, giving you that health damage% faster. Edit, to be clear, you cant have heat as the bonus from headshots applies after all mods, combining with left over elements of which there won't be, just blast. Also, I'm not denying heats existence of damage. However you also shouldn't ignore secondary encumber as that also is a way to proc heat.
Heavy disagree on the angstrum, i run it on corrosive heat with secondary encumber status build and i rarely switch of that weapon for any type of content because it shreds so hard
You can really see what happened with incarnon development. They made the first few weeks' worth at moderate power, saw what people liked, made Week 5 to be living gods, got scared, and made weeks 6 & 7.
And best of all, all of these have gotten better. As of 4/21/24 none have received any nerfs, and with melee arcanes, Dual Ichor is absolutely dominated Warframe right now
I definitely agree with most of these assessments, but I do think you're severely underestimating the power of Hate incarnon light attacks. Those projectiles absolutely chunk SP enemies, and anything that doesn't die immediately to them will die a second later to heat procs. The AoE on contact is decent enough to where you can generally aim in the direction of a crowd, neutral light attack a couple times, and they will all be dead shortly. Anything that gets close to you eats the projectiles and the melee swing itself, and you still have the option to heavy attack any high priority targets.
Edit- Because you asked so nicely, the Hate feels great with an E spam build, and with auto melee coming out, A or A+, and the AoE shots are nice for a bit of extra range now that they don't knock you over.. I feel like the Burston is definitely S, it's like the Phenmor and Laetum combined (hitscan with AoE) it shreds. Easy to build Incarnon, 600 ammo, build flexibility, etc... I take it over the Miter (or Latron) because it doesn't require the whole horde of enemies, that you just deleted a second ago, to stay effective (gret single target DPS) and the Incarnon charge is soo much easier to fill. The only downside is that you actually have to move your mouse to aim sometimes. The Torid is the only one that I feel is better all-around, but its beam damage doesn't seem to melt the tougher targets quite as well.
Latron is hands down my favorite Mag weapon as well... Easy headshots, and you can do stuff like bounce around one of your bubbles to reach another. For endurance, she can even use double-tap well! 99% of cases I'll recommend firestorm instead, though, cause it's amazing to just shoot around corners without needing line of sight for bubbles. She strips 100% armor right through those walls, and the bouncing helps keep up the kps regardless of them being briefly immobilized. There are cases where maxing the bubble's absorption instead will get you more kills through walls, but the Latron is the one weapon that can make up for it in most cases. Also, yeah... I even had this crazy riven from back in the day, so the Torid is just absolutely mind blowing. Super recommend Nourish with a corrosive HM build, the DoT is there to kill off chain survivors. Love this on Wisp, corrosive + viral is a great thing for Breach Surge, firerate is just amazing with how this thing easily charges and benefits from it. Movement speed is great cause you just want a kps-potential increase from there, busted. Just sweep the feet as you fly by and they're gone. Critical Surge is just the red-crit cherry on top. This is also why Praedos is the best melee overal btw. Even back in the melee-meta I used faction gas launchers to get way higher kps, was also pretty fun when the staticor quickshot AoE broke, quick quarter of a million kills there... Needing to move up to targets is a kps decrease, might as well use this slot to make guns EVEN faster to use. This is basically why, fundamnetally and mechanically on top of their gigantic dmg, Latron and Torid are the best weapons in the game imo. They kill enemies that weren't even there for all you know, and they melt single targets all the same, unprecedented weaponry.
Praedos may be the best melee 'overall' But realistically the vastilok is just the best melee since guns are better for damage and armor strip gunblade makes guns better
@@V2ULTRAKill That is more of a specific tool imo, great when your slash procs get you through trash mobs or none of those are armored to begin with, using Vastilok on heavies, a bit like Seeking Shuriken or Unairu's strip while you keep your valuable Helminth and Focus School. When this is missing, the Vastilok is probably overal the most impactful melee, and could reasonably be considered the strongest for very high levels. Unlike Praedos, it or an alternative can actually be important, and it's the best pick for the role in quite some situations. Glaive Prime/Cerata/Xoris are also up there, especially cause there's multi-target priming builds with those too. Gunblades can be busted for dmg when it rounds out your guns too, Innodem has amazing crowd clear for a melee, I hear the Ceramic Dagger is great and the Dual Ichor has some crazy uses (Iirc mainly Toxic Lash and Xata's) There's some others, but among what I mentioned there, the only two I'd consider genuinely important in reasonably conventional situations are the Glaive P. and Ceramic Dagger as a stat-stick. For most content though, all that is just setup that would slow me down at worst, excessive optimization for infrequent situations at best, whereas I could be moving faster instead.
@@Gnurklesquimp2 the way i see it On most of my builds im doing excessive damage through armor with my guns in most scenarios, and when im not running vastilok im running some sort of Zaw that absolutely does the same In the scenarios where i dont melt everything as is, such as endurance, if im not using a frame with a built in strip im likely using vastilok (exceptions for limit testing certain melees) So in the end in the current gamestate i just dont use melees often enough for them to matter Though glaive prime on a nyx is absolutely better for survival endurance if you wanna pretend its still 2017
@@V2ULTRAKill Quite some people rely on Glaive P. for decently high or very high level acolytes when they're running beams or heat stacking weapons, for example, I'm sure you must've seen it, there's plenty of alternatives though. It solves a problem similarly to Vastilok, and a dmg Stropha is also sometimes used when the Acolyte gets stripped already, or a Cerata, again so many options even in the 2ndary slot. That kinda melee does not have the ceiling a gun dedicated to dealing with those enemies has, though, a Fracturing Crush Mag with a Latron like mentioned here will straight up snipe 1shot them. A strip (Like Vastilok's) will also translate to demolysts and such, much better than a Glaive P, which also doesn't have great kps and is clunky to spam anyway. A Glaive P. does not require as much aiming and can kill a tad quicker outside endurance, but like I said earlier, that's just minor optimization where I prefer Praedos. I also only really go melee occasionally for novelty, I've always been a big proponent of guns over melee when you could make it work, and now it's melee that's trying to keep up instead.
@@Gnurklesquimp2 ironically my favorite level cap build is melee focused because Nyx is hilarious But yeah a lot of melees have uses in many situations
I think the Paris is better than you are giving it credit for. With the right setup (+60% status chance Incarnon 4 and Bhisaj-Bal in the Exilus) you can easily break 200% and even 300% status chance. On the flip side, you can use something like Primed Cryo Rounds and easily get >100% Viral chance. It also breaks 100% critical so you can put Hunter Munitions on it and get slash that way. The only problem is you really want 7 (or 8...) mod slots to make it shine, which a riven can fix but then you need a riven. Hey, a Paris riven is cheap and it has good disposition anyway. It's clearly not an S, though i think it tops out above the Nataruk with a well rolled Riven. Anyway, personally, i put it at or above the Dread. Hate is probably the #1 heavy attack weapon now and that's gotta be at least an A, it's the weapon that defines the top of the power level of a specific kind of build. This is a build that's also relevant in certain game modes, notably it's a good build to bring for Disruption.
I'll say I enjoy the furax with a heavy attack build when I'm running a secondary that likes the bonus fire rate from the furax specific mod. I'll still say it's bad, but I'd personally put it at C-/F+ tier rather than a straight up F just because it can put out some damage with a heavy attack build and provides that unique buff to another weapon type.
Any hope for future updates now that Melee Arcanes are a thing? Your builds have been super helpful to me, but having made the Dual Ichor incarnon, I'm all over the place for where to get started
I recently built Zephyr prime and her tornados combined with an electric torid are just stupid. I don't like to throw the word op around but I'm gonna actually use that for once because her tornados have that weird crit inherit mechanic. Meaning if you shoot the tornados, not only will your beam itself proc hunter munitions, but also your damage over time procs, so in this case elec. And since elec procs have a 3 meter radius and only amplify each other in groups of enemies, you can even up to level 1000 steelpath just shoot one single ammo of your beam into the tornados and everything inside gets nuked. It's crazy and doesn't even require a good build
Id probably bump the Burston up A is fine if it had a normal amount of ammo but at 600 ammo in a clip that thing is crazy she sometimes you just really need to spray bullets. Dual tox also deserves A it's probably my favourite secondary right now, i love the way the ricochet scales with punch through its like firing hundreds of tiny shrapnel grenades.
While the Soma is not a game changer, the incarnon makes it more than viable for a lot of content. I have it on the prime and mainly run it with citrine. The stat increases nearly doubled the damage of the primary, and the secondary just shreds through stuff acolytes included. It's no burston or torid but a very welcome glow up.
What is the advantage of putting vig. supplies on the Torid? I hardly run out of ammo with that gun :D Also great video! Love the effort u put in this! greetings :)
I did build angstrum with corrosive and riven mod and it can compete even with incarnons like lex or dual toxycyst. The diference between corrosive and viral is huge. In my opinion it's A or A- just because it doesn't AOE that good as other incarnons
Does gilded truth have a niche use on the burston prime? Im trying to figure out how to build it for gc event. I have rad elec, which goes to pure rad in incarnon form, but should i switch the augment for shred? Also, is there a place for hammer shot over galv scope for more damage, or does galv scope hit a breakpoint for orange or red crits?
I would bump up the burston. One of the top 5 for me. The magistar while kind of garbage on it's own, it is an excellent stat stick. Maybe even the best.
Paris Incarnon destroys Nataruk and Dread Incarnon with the Bhisaj-Bal mod which compliments the status evolution. The mod Seeker on Dual Toxocyst help with hitting more enemies with the Incarnon mode, Punchthrough with Primed Shred does not help dps or kps on Torid so just use Vile Acceleration.
Furax is a great statstick/acolyte killer. It gives you +45% secondary fire rate and keeps its combo while holstered meaning you can start at 12x combo when you meet a acolyte. So if im maining a secondary and dont care for the extra mobility praedos gives it is a no-brainer auto equip every time.
I was actually really disappointed with the Incarnon upgrades in general. Because from my perspective, the IDEA behind them was "okay, let's take these old, washed up weapons, and make them viable again." But the majority of Incarnon forms completely alter the weapons playstyle. That's NOT the Torid, or the Atomos, or the Dread. That's a big Nukor, a Sonicor, and a Fluctus. I think the Boltor was the only Incarnon mode I was satisfied with from a gameplay feel. It's just "more Boltor" where everything else is a completely different weapon.
I wasn't really expecting the Skana hate. Sure it's not a kronen or anything but it takes the prisma skana from a fairly whatever melee to a very solid one. Gets the job done for me just fine
Highkey nearly all the Incarnon melees can do steel path really well, they're just not mega room clearers like glaives are, which I guess is enough for him to say it's awful
Your Paris build is off, and the exilus should be the Deimos status boost. Using the +status evolution gives it like 300% status, resulting in more viral procs = more damage. Also allows for Gas builds which shred. Also wider range projectile than the Nataruk making it better, since its damage is also comparable thanks to the bonus status procs over the Nataruk.
Nice call on this. I was already choosing the Paris over our other options because I thought it was out performing the Nataruk. I was using Striking Succession. Saw your comment and decided to give it a try... and, yeah. WAY BETTER. Nice! Elemental Balance is amazing.
Side question, is cold actually good now after the damage rework? I see it in a bunch of those builds, and I always wanted to use it more, esp. since my aiming isn't the best.
Throwing down a big fat disagreement for the Furax Incarnon's F Rank, at the very least its unique Amalgam Furax Body Count mod gives Secondary weapons an extra 45% Fire Rate for free while still giving it the ability to perform as an actual weapon with a slash focused build using mods like Condition Overload, Organ Shatter Weeping Wounds and Blood Rush. The fact that it can be a statstick for its one unique mod while being an effective weapon simultaneously has to have some merit over others.
I feel like despair for me is B+ or maybe A- (It might be the riven that's pushing it over the edge for me though), and the Lato for me is a solid A (I concede, I have a soft spot for the Lato. Also, the riven I have is meta proof since I'm one of those suckers with a prime)
Melee imo is always gonna suck because it's bland, enemy reactions are almost non-existent, and the only fun melees are the ones that basically arent melee. They'd need to overhaul how melee feels before its ever really good.
Ceramic Dagger BiS on Gara for sure, Ceramic Dagger built WITHOUT a riven is much higher damage on her 1 than Jaw Sword or equivalent WITH a riven For me it was a factor of nearly double
skana is for sure not f tier and it does have a very notable improvement being its huge boost in status chance. You think the skana is bad because you're not building it right. Bo is really good against corpus. The melee weapons might be good to you if you knew how to build them.
No, every melee needs viral and weeping wounds is bad, also CO isnt a thing either and quickening best AS mod (thats sarcasm for anyone interested, pls Brozime, use the SLASH portion of the SLASH melee, melee is still busted if you mod a bit different and not every weapon is the same) oh, one last gripe: complains abt follow through, mods extra range... That one rly hurt my soul
Oh my god, i didn't even think of using hemorrhage on the lex, i just kill stuff that quickly. I'm gonna have to figure out how fit hemorrhage on to my build.
Furis will always be my favorite. Not because i have a busted tiven for it too but because it just a Furis and its hilarious soloing steel path with it xD
Kunai Incarnon has multiplicative GunCO. Why the hell would you ever NOT use Galvanized Shot on it??? Also, the reason your Kunai build underperforms is because you don't treat the entire magazine as one large shot. It refills back to full charge in one shot, it empties in one shot, balanced. Go for over 5 fire rate, focus on multishot since it has innate 2 multishot, then do the standard crit mods, and finally, Primed Heated Charge and the 60/60 heat mod. 100-200 head-seeking kunai, blasted out in less than 4 seconds, each of which can deal over 100k dmg at a minimum... why the hell would this thing be rated C+ tier? It's B+ tier at a minimum, even if you're annoyed by Galv Shot requiring Priming, having to switch back and forth between primary and secondary for Deathtrap Trigger, and it being a projectile weapon.
I think Zime wasn't considering Paris Prime's unique mod that gives 200% Status Chance and heals you with ever status proc. Guaranteed 2 Heat procs on everything in your path is very powerful.
@@S0M3GUY778i disagree, the nataruk is a sidegrade personally. Paris can hit massive status chance breakpoints. Continue to hit consistent orange crits or higher. Doesn't have a timing mechanic. My favorite is hitting 10 gas procs in a single shot of Paris 😂
@@S0M3GUY778 Paris Prime has base 45 crit chance BEFORE the incarnon adapter is installed and thanks to Hunter's Munitions and Multishot it can proc slash slash with 90% of your shots. I honestly believe Paris, Dread, and Nataruk are all generally equal and one is situationally stronger than the other two, scenarios depending.
I have been using furis with a corrosive heat build (and an okay riven xd) as a standalone gun without galvanized its been doing well so far melting anything I want, though I see the whole point of encumber being awesome so I'm farming mirror defense for it
Run viral heat instead of corrosive and use one unranked 60/60 so u get more heat proccs. Also use primed heated charge and secondary encumber. Secondary encumber proccs electricity for the furis incarnon evolution buff. I tested pure heat vs viral and heat and viral and heat won. Using viral added significant DPS but I imagine with armor strip pure heat would be better.
@@bob-px3sh I didn't have secondary encumber, and with a beefy crit riven I didn't have to rely on it but yea more multishot from encumber is super smart
Do we use normal shred for the Torid if we don’t have the primed yet? Or would another mod be better then? Maybe the dual mod with fire rate and -damage?
I enjoy to have the Magistar ... equipped as a stat stick for Khora and not ever using it. A melee i don't have to press E with is S tier. Same as Ceramic Dagger for Gara.
i am kinda guessing here but punch through has a special property on the dual toxocyst incarnon that increases the amount of enemies it chains to, so maybe torid also gets that same bonus from punch through is all i can think of
Question, does ceramic dagger interact well with Kullervo? He uses a fair amount of heavy attacks and can very easily increase his combo, but I’m not sure I’m willing to put in the resources and time to farm him
A very good resource and video overall, but the incarnon angstrum feels a bit underrated here. Great clearing, super easy bodyshot charging, and heat procs make armor less of a problem. Not nearly as good as Lex or Atomos, but a B+ feels more fitting for it.
i never understood why people don’t like bo incarnon with weeping wounds you proc the slash really often i was in a level 300 SP today with it and doing just fine it’s honestly one of my first pick incarnon melees if its not hate
Uh go for the one u want wfs are pretty (atleast compared too weapons) rn. I would say if u gotta rank grab the wfs that are abnormally hard too get like khora, nidus and hyldrin. But imo go for the one u think is cool if ur early
wait what? I literally just spent 240p on the prisma angstrum and angstrum incarnon. Knightmare frame had them at S tier. not like okayish A or B, but S tier up there woth the Latron and Torid.. and now your saying me it doesn't work against SP? im leveling it right now.. hope youre wrong. :(
I hate how ALMOST every video could really be 5-10min in length if not for youtube algo. I love how this video uses that length for WORDS THAT MATTER. I absolutely adore the explanations not just for, but particularly why against certain weapons. Explaining how a weapon is used, what it struggles with, how other weapons differ, is SO valuable for those of us who haven't figured it out yet. Thank you!
i feel like @brozime is probably top tier when i comes to explaining stuff for us ''pleps'' :P
I like to imagine Brozime as a weapons engineer explaining his new inventions to an Evil Mastemind whenever he talks about an S incarnon.
I was fortunate enough to read this comment before watching the video. Made me laugh so much.
Ooh, I wonder if DE could be persuaded to add new NPC with some Brozime dialogue?
"You aim at the 3 guys you can see, 6 dudes die" 😂
Leave it to Zime to Tierlist everything warframe. Zime should make a tierlist of all the tierlists.
a tier list of which tier lists are most important to watch sounds hilarious
Yes please let's push for this
I wholeheartedly agree 😂
Bump
"Aaaaaallllriiiiggghhhtt" tierlist when??
I think the melee incarnon issue is that they were afraid to make them actually transform into different types of melee weapons which would have made them feel unique, even if they sucked stats wise. For years weve had the dark split sword that doesnt split into a dual blades mid mission and youd think this would have been a great time to figure it out. If it was an issue with stance mod changes, most of the time theres only 1 good one anyway just default to that one when it transforms lol
true
Oh, that would have been pretty cool.
Wonder if there’s some early engine Jank that makes it hard to have multiple melee types in one mission (ik the existence of exalted weapons kinda is a counter argument, but dunno if they have their own specific slot or such) and maybe that’s why we’ve never had weapon like that
Or maybe my brain is just giving them excuses, idk
i love that both week 5 primaries are S, both week 5 secondaries are A+, and the melee is B, really speaks to the state of weapon types in warframe
The only real downside is not having melee arcanes
@@happyspacefun3796 i mean the stated purpose of weapon arcanes on first release was to make them compete better back when melees were meta, but yea now we might need melee arcanes to complete the vicous circle of power creep
@@Apfelstrudelmannrevert crit and blood rush on melees to 2.0 and problem solved immediately
@@lordlightskin4200 i don't care about red crits just give me berserker
@@cubeislife1675 no need to run zerker when you run double AS anyways.
Gun arcanes were a mistake and giving melee arcanes is just bouncing between which weapon type clears rooms faster.
Little bit older of a video now, but surpisingly the first video ive seen that mentioned the ceramic dagger giving you combo for primary, HUGE imformation for me thank you 1000x
Thank you for putting this out ON week 5, just in time for me to make my weekly picks
The torrid has been in my hands since I got the freaking incarnnon . It gives me a comforting feeling like a warm blanket or a hug. Because I know these guys think they're alive but they really already dead.
Honestly, I tried a Kunai build, and it's my favorite so far. Deathtrap trigger from a Cedo just blasts away anything possible. You really only need 1 or 2 shots to kill anything you need. It's really good for situations where you aren't going to need maximum damage all the time, so keeping an evolved Kunai in my back pocket for Demos works out great. (I also have a disgusting ms, cd, heat riven)
Yup, been using that combo on Voruna. Cedo + melee/ultimate for most of the battle and when something beefy like a Acolyte shows up? Nothing lives a Deathtrap Kunai thrown at them XD
I feel like the angstrum should get a bump due to the fact that its the only other incarnon that does not need headshots to charge. Other than that yeah I can agree it struggles later but should note the ease of incarnon mode.
If use it with frost and his Crit augment it does wonders. Got a riv on mine and have easily shredded acolytes with it.
Yeah, it's super easy to activate.
I got a riven with lots of extra multishot and lots of base dmg + cold, which means I just shoot an enemy once and go full auto and it's regular mode with multishot is also nothing to be laughing at, I can literally carpet bomb a horde of steel path enemies with ease... but it's not anything super crazy melting Archons in seconds, which imo no weapon should be able to do anyways...
7:13 The Paris Prime has that augment that you can get from Father in Deimos that gives +90% SC and restores 300 health on every third status effect, Bhisaj-Bal, one dual-stat elemental and the elemental balance evolution gives it 200% status chance, also might save you a forma over vigilante supplies :)
Yeah it’s very good there’s just like 4 nataruk’s in the game lol
The thing is...that's a lot of work when you could just use the Nataruk and get similar results.
@@Caidezes I mean yeah but if you're already at the point of putting an exilus adapter on the Paris Prime after grinding the incarnon
@@Caidezesit’s riven reasons I think- that and that I like my Paris!
@@Caidezes Paris lets you just full charge and go, don't have to fiddle with timing at all which is a nice change of pace tbh
Got a Latron Riven a while ago and finally got to use it with the Incarnon I just built. I can confidently say it’s my main weapon now lol
Could you make a similar thing for Kuva/Tenet weapons? I love this video and the guide, has been super helpful, Incarnon weapons completely change the game, actually makes it a bit too easy at times lol. Some of my favorite weapons though are Kuva/Tenet weapons and it feels like those take a lot more time and effort to bring to the same level.
The Bo, Skana, and Soma are the biggest disappointments because of the status they hold in the history of the game and among the community in general. I don't think anyone would object if the Skana turned into a lightsaber and Soma was a full-auto meat grinder that had infinite ammo for X seconds. But personally, I think the Sibear is my biggest let-down. It was a GRIND to acquire before circuit, and I hoped that DE would give it a corresponding power boost. Even a perk like the Furax's 4th that converts damage into slash would have been greatly appreciated.
Also, I'm still not convinced that the Despair and Hate actually exist in the game.
My body is ready for more regular zime videos when dagath comes out
Very solid. Lots of knowledge AND constructive criticism for each incarnon. One and only disagreements is Burston Incarnon would've placed it in A+ or S- each evolution enhances the gun base and incarnon dramatically, out of all the incarnons it feels like a true upgrade that isn't AoE like Latron and Strun, other than that agree with everything.
To anyone who still comes back to this video to see which incarnons to get, the magistar is absolutely cracked now
Did it get buffed?
@@ArcticWind717 They way that slam damage works got changed to scale off all damage-increasing mods and not just slam damage mods, and one of the magistar's evolutions doubles it's slam radius.
Thanks for the video. Keep up the hard work King.
Burston's incarnon is a PPSh-41 with a 50-metre long curly fry magazine attached to it. One of my favourites purely for how silly it is. (Also not at all surprised to see Torid at S rank.)
"Anything they come in contact with will...no longer be in contact." I love this and I'm stealing it lol.
Furax incarnon with a heavy attack build can be fun, unfortunately you NEED an armor strip ability or external viral to get anywhere with it. If the bleed proc and status chance weren't on the same evolution it would be better.
Had no clue what an incarnon was so i checked your website and to me it sounds like the infested claws were a sort of test for melee incarnons as they seem to work the same way in getting to a combo count then heavy attacking to get a buff.
nice to see that I can get the cool weapons in just not playing and waiting for over a month :) looks like awesome game design!
It'd be cool if Ack & Brunt made you a LOT more tanky during it's use, and that when you're actually blocking, scaling dmg is absorbed for a big bonk.
Also, Twin Basolk incarnon would be interesting. Rift Strike has always been a super cool augment, maybe buff it's range from 25 to 40 or 50 meters.
Gr8 work, Ty as always Brozi
as mentioned in some other comments, the Paris incarnon is really quite good with the Paris status augment (Bhisaj-Bal). It bumps it above the other laserbeam bows like the dread and nataruk.
Yo, for the dual tox. Headshots add toxin to the damage. Not talking about the incarnon upgrade, just innately. Just use a cold mod for viral, freeing up two mod slots. It's not like tox will keep the enemies alive long enough for heat to damage anyways. I think secondaries have an auger mod for punch through too, each punch shot ricochets bullets too. And with the last mod slot you can either put hammer shot with encumber or some other combo.
If you do that then you won't be able to Use Viral + Heat ...
So unless you're Armor Stripping .. this is Suboptimal.
@@lookalike4805 more often then not, even into high thousands tox kills faster than heat's armor strip can take effect. Especially if your lucky enough to have a riven. The lack of heat also makes viral more likely to proc, giving you that health damage% faster.
Edit, to be clear, you cant have heat as the bonus from headshots applies after all mods, combining with left over elements of which there won't be, just blast. Also, I'm not denying heats existence of damage. However you also shouldn't ignore secondary encumber as that also is a way to proc heat.
Heavy disagree on the angstrum, i run it on corrosive heat with secondary encumber status build and i rarely switch of that weapon for any type of content because it shreds so hard
DE should put in an OP version of the Sibear that you get only if you craft a Sibear using an incarnon magistar
Prisma Skana: Am i a joke to you??
Skana is perfectly fine needs no elementals on your build. It build combo up so fast it's perfect for players who don't want to use naramon focus tree
You can really see what happened with incarnon development. They made the first few weeks' worth at moderate power, saw what people liked, made Week 5 to be living gods, got scared, and made weeks 6 & 7.
And best of all, all of these have gotten better. As of 4/21/24 none have received any nerfs, and with melee arcanes, Dual Ichor is absolutely dominated Warframe right now
Oh hell yeha bro!!!!! Can't wait to get into this!
I definitely agree with most of these assessments, but I do think you're severely underestimating the power of Hate incarnon light attacks.
Those projectiles absolutely chunk SP enemies, and anything that doesn't die immediately to them will die a second later to heat procs. The AoE on contact is decent enough to where you can generally aim in the direction of a crowd, neutral light attack a couple times, and they will all be dead shortly. Anything that gets close to you eats the projectiles and the melee swing itself, and you still have the option to heavy attack any high priority targets.
And said heavy attacks will be more effective since you would have some additional combo built.
damn i was just looking for this, thanks Zime!^^
Edit- Because you asked so nicely, the Hate feels great with an E spam build, and with auto melee coming out, A or A+, and the AoE shots are nice for a bit of extra range now that they don't knock you over..
I feel like the Burston is definitely S, it's like the Phenmor and Laetum combined (hitscan with AoE) it shreds. Easy to build Incarnon, 600 ammo, build flexibility, etc...
I take it over the Miter (or Latron) because it doesn't require the whole horde of enemies, that you just deleted a second ago, to stay effective (gret single target DPS) and the Incarnon charge is soo much easier to fill. The only downside is that you actually have to move your mouse to aim sometimes.
The Torid is the only one that I feel is better all-around, but its beam damage doesn't seem to melt the tougher targets quite as well.
Latron is hands down my favorite Mag weapon as well... Easy headshots, and you can do stuff like bounce around one of your bubbles to reach another. For endurance, she can even use double-tap well! 99% of cases I'll recommend firestorm instead, though, cause it's amazing to just shoot around corners without needing line of sight for bubbles. She strips 100% armor right through those walls, and the bouncing helps keep up the kps regardless of them being briefly immobilized.
There are cases where maxing the bubble's absorption instead will get you more kills through walls, but the Latron is the one weapon that can make up for it in most cases.
Also, yeah... I even had this crazy riven from back in the day, so the Torid is just absolutely mind blowing. Super recommend Nourish with a corrosive HM build, the DoT is there to kill off chain survivors. Love this on Wisp, corrosive + viral is a great thing for Breach Surge, firerate is just amazing with how this thing easily charges and benefits from it. Movement speed is great cause you just want a kps-potential increase from there, busted. Just sweep the feet as you fly by and they're gone. Critical Surge is just the red-crit cherry on top.
This is also why Praedos is the best melee overal btw.
Even back in the melee-meta I used faction gas launchers to get way higher kps, was also pretty fun when the staticor quickshot AoE broke, quick quarter of a million kills there... Needing to move up to targets is a kps decrease, might as well use this slot to make guns EVEN faster to use.
This is basically why, fundamnetally and mechanically on top of their gigantic dmg, Latron and Torid are the best weapons in the game imo.
They kill enemies that weren't even there for all you know, and they melt single targets all the same, unprecedented weaponry.
Praedos may be the best melee 'overall'
But realistically the vastilok is just the best melee since guns are better for damage and armor strip gunblade makes guns better
@@V2ULTRAKill That is more of a specific tool imo, great when your slash procs get you through trash mobs or none of those are armored to begin with, using Vastilok on heavies, a bit like Seeking Shuriken or Unairu's strip while you keep your valuable Helminth and Focus School.
When this is missing, the Vastilok is probably overal the most impactful melee, and could reasonably be considered the strongest for very high levels. Unlike Praedos, it or an alternative can actually be important, and it's the best pick for the role in quite some situations.
Glaive Prime/Cerata/Xoris are also up there, especially cause there's multi-target priming builds with those too. Gunblades can be busted for dmg when it rounds out your guns too, Innodem has amazing crowd clear for a melee, I hear the Ceramic Dagger is great and the Dual Ichor has some crazy uses (Iirc mainly Toxic Lash and Xata's)
There's some others, but among what I mentioned there, the only two I'd consider genuinely important in reasonably conventional situations are the Glaive P. and Ceramic Dagger as a stat-stick.
For most content though, all that is just setup that would slow me down at worst, excessive optimization for infrequent situations at best, whereas I could be moving faster instead.
@@Gnurklesquimp2 the way i see it
On most of my builds im doing excessive damage through armor with my guns in most scenarios, and when im not running vastilok im running some sort of Zaw that absolutely does the same
In the scenarios where i dont melt everything as is, such as endurance, if im not using a frame with a built in strip im likely using vastilok (exceptions for limit testing certain melees)
So in the end in the current gamestate i just dont use melees often enough for them to matter
Though glaive prime on a nyx is absolutely better for survival endurance if you wanna pretend its still 2017
@@V2ULTRAKill Quite some people rely on Glaive P. for decently high or very high level acolytes when they're running beams or heat stacking weapons, for example, I'm sure you must've seen it, there's plenty of alternatives though. It solves a problem similarly to Vastilok, and a dmg Stropha is also sometimes used when the Acolyte gets stripped already, or a Cerata, again so many options even in the 2ndary slot.
That kinda melee does not have the ceiling a gun dedicated to dealing with those enemies has, though, a Fracturing Crush Mag with a Latron like mentioned here will straight up snipe 1shot them. A strip (Like Vastilok's) will also translate to demolysts and such, much better than a Glaive P, which also doesn't have great kps and is clunky to spam anyway. A Glaive P. does not require as much aiming and can kill a tad quicker outside endurance, but like I said earlier, that's just minor optimization where I prefer Praedos.
I also only really go melee occasionally for novelty, I've always been a big proponent of guns over melee when you could make it work, and now it's melee that's trying to keep up instead.
@@Gnurklesquimp2 ironically my favorite level cap build is melee focused because Nyx is hilarious
But yeah a lot of melees have uses in many situations
Your torid description has me rofling 🤣
I think the Paris is better than you are giving it credit for. With the right setup (+60% status chance Incarnon 4 and Bhisaj-Bal in the Exilus) you can easily break 200% and even 300% status chance. On the flip side, you can use something like Primed Cryo Rounds and easily get >100% Viral chance. It also breaks 100% critical so you can put Hunter Munitions on it and get slash that way. The only problem is you really want 7 (or 8...) mod slots to make it shine, which a riven can fix but then you need a riven. Hey, a Paris riven is cheap and it has good disposition anyway. It's clearly not an S, though i think it tops out above the Nataruk with a well rolled Riven. Anyway, personally, i put it at or above the Dread.
Hate is probably the #1 heavy attack weapon now and that's gotta be at least an A, it's the weapon that defines the top of the power level of a specific kind of build. This is a build that's also relevant in certain game modes, notably it's a good build to bring for Disruption.
I have a feeling that the functionality of the Soma and Burston Incarnons should have been swapped lol
I feel like with the addition of melee influence, the Dual Ichor are borderline S rank... they are INSANE
The Lex and Boar were my first prime weapons. I'm so glad that they got some love from DE.
I'll say I enjoy the furax with a heavy attack build when I'm running a secondary that likes the bonus fire rate from the furax specific mod. I'll still say it's bad, but I'd personally put it at C-/F+ tier rather than a straight up F just because it can put out some damage with a heavy attack build and provides that unique buff to another weapon type.
Yeah, that is why I built mine also, but it has not seen much use since.... still, the synergy is there.
I use the Nami Solo purely as a stat stick as I got an amazing riven for it, but yeah I agree with the points and ranking on it
Any hope for future updates now that Melee Arcanes are a thing? Your builds have been super helpful to me, but having made the Dual Ichor incarnon, I'm all over the place for where to get started
I recently built Zephyr prime and her tornados combined with an electric torid are just stupid. I don't like to throw the word op around but I'm gonna actually use that for once because her tornados have that weird crit inherit mechanic. Meaning if you shoot the tornados, not only will your beam itself proc hunter munitions, but also your damage over time procs, so in this case elec. And since elec procs have a 3 meter radius and only amplify each other in groups of enemies, you can even up to level 1000 steelpath just shoot one single ammo of your beam into the tornados and everything inside gets nuked. It's crazy and doesn't even require a good build
Id probably bump the Burston up A is fine if it had a normal amount of ammo but at 600 ammo in a clip that thing is crazy she sometimes you just really need to spray bullets.
Dual tox also deserves A it's probably my favourite secondary right now, i love the way the ricochet scales with punch through its like firing hundreds of tiny shrapnel grenades.
I'm surprised you rated the Lato so high. I have the lato prime and it really struggles. Nowhere near enough incarnon charge.
While the Soma is not a game changer, the incarnon makes it more than viable for a lot of content. I have it on the prime and mainly run it with citrine. The stat increases nearly doubled the damage of the primary, and the secondary just shreds through stuff acolytes included. It's no burston or torid but a very welcome glow up.
For the website if it doesn't already include it: builds for the guns if you click on them would be great!
What is the advantage of putting vig. supplies on the Torid? I hardly run out of ammo with that gun :D
Also great video! Love the effort u put in this!
greetings :)
vig supplies gives u a chance to upgrade your crit...like make it goes from yellow to orange or orange to red. just extra damage
Me hearing "The lex incarnon is insane, if you see it, get it" after just selling it for credits.
the stuff on the paris. is just what every bow will have to deal with moving forward. "is it as good as if not better then the Nataruk"
well nataruk requires timing for the perfect shot
dread and paris incarnon dont and iirc the projetiles is wider
I would like to see a Warframe Mythbusters. Example A: Punch through and beams.
I did build angstrum with corrosive and riven mod and it can compete even with incarnons like lex or dual toxycyst.
The diference between corrosive and viral is huge.
In my opinion it's A or A- just because it doesn't AOE that good as other incarnons
LESSGETTIT new bromine vid !
Does gilded truth have a niche use on the burston prime? Im trying to figure out how to build it for gc event. I have rad elec, which goes to pure rad in incarnon form, but should i switch the augment for shred? Also, is there a place for hammer shot over galv scope for more damage, or does galv scope hit a breakpoint for orange or red crits?
I wish theyd just add a like checkbox for "show conditional mods active"
I would bump up the burston. One of the top 5 for me.
The magistar while kind of garbage on it's own, it is an excellent stat stick. Maybe even the best.
Paris Incarnon destroys Nataruk and Dread Incarnon with the Bhisaj-Bal mod which compliments the status evolution. The mod Seeker on Dual Toxocyst help with hitting more enemies with the Incarnon mode, Punchthrough with Primed Shred does not help dps or kps on Torid so just use Vile Acceleration.
It would seem you don't know punch through with chaining beams
Furax is a great statstick/acolyte killer. It gives you +45% secondary fire rate and keeps its combo while holstered meaning you can start at 12x combo when you meet a acolyte.
So if im maining a secondary and dont care for the extra mobility praedos gives it is a no-brainer auto equip every time.
I was actually really disappointed with the Incarnon upgrades in general.
Because from my perspective, the IDEA behind them was "okay, let's take these old, washed up weapons, and make them viable again." But the majority of Incarnon forms completely alter the weapons playstyle. That's NOT the Torid, or the Atomos, or the Dread. That's a big Nukor, a Sonicor, and a Fluctus.
I think the Boltor was the only Incarnon mode I was satisfied with from a gameplay feel. It's just "more Boltor" where everything else is a completely different weapon.
I wasn't really expecting the Skana hate. Sure it's not a kronen or anything but it takes the prisma skana from a fairly whatever melee to a very solid one. Gets the job done for me just fine
Highkey nearly all the Incarnon melees can do steel path really well, they're just not mega room clearers like glaives are, which I guess is enough for him to say it's awful
Your Paris build is off, and the exilus should be the Deimos status boost. Using the +status evolution gives it like 300% status, resulting in more viral procs = more damage. Also allows for Gas builds which shred. Also wider range projectile than the Nataruk making it better, since its damage is also comparable thanks to the bonus status procs over the Nataruk.
Nice call on this.
I was already choosing the Paris over our other options because I thought it was out performing the Nataruk. I was using Striking Succession.
Saw your comment and decided to give it a try... and, yeah.
WAY BETTER.
Nice!
Elemental Balance is amazing.
All the gun incarnons that get laser based attacks make me feel like i'm using a pack'a'punched weapon from CoD. Very cool
Babe wake up new zime is out+
Side question, is cold actually good now after the damage rework? I see it in a bunch of those builds, and I always wanted to use it more, esp. since my aiming isn't the best.
Strun, Ceramic Dagger and Torid are all S rank. Guess who got the Rivens for all of them? Maybe it is time to invest in SP and Incarnons in general
I'd be more willing to invest forma into a build if DE's nerf policy wasn't "complete obliteration". Been burnt way too many times before.
“Boy I sure wish I could get the Despiar”
**completed Second Dream**
“Well fck me I guess”
Throwing down a big fat disagreement for the Furax Incarnon's F Rank, at the very least its unique Amalgam Furax Body Count mod gives Secondary weapons an extra 45% Fire Rate for free while still giving it the ability to perform as an actual weapon with a slash focused build using mods like Condition Overload, Organ Shatter Weeping Wounds and Blood Rush. The fact that it can be a statstick for its one unique mod while being an effective weapon simultaneously has to have some merit over others.
Hard agree. There is a reason you'd want to equip this specific weapon, so this alone makes it better then vast majority of melees in the game
"It's not extremely long...but it does affect a good area in front of you."
Dude looks and sounds like Louie Anderson and Ricky Gervais had a weird love child!
hey zime how come you don't use primed cryo rounds instead of rime rounds on the torid? is the extra status chance better than the extra cold damage?
The goal is to get viral proc, the viral damage in itself isn't really big so you better have more status chance than more viral damage.
@@Pepecigar ah okay good to know thanks
Thank you :)
Some people say the Strun doesn't need HM because it can just brute force it with its ridiculous status chance... but it's _reddit_ so I'm skeptical.
I feel like despair for me is B+ or maybe A- (It might be the riven that's pushing it over the edge for me though), and the Lato for me is a solid A (I concede, I have a soft spot for the Lato. Also, the riven I have is meta proof since I'm one of those suckers with a prime)
Crazy the prisma angstrum is one of the best in game
Melee imo is always gonna suck because it's bland, enemy reactions are almost non-existent, and the only fun melees are the ones that basically arent melee. They'd need to overhaul how melee feels before its ever really good.
Ceramic Dagger BiS on Gara for sure, Ceramic Dagger built WITHOUT a riven is much higher damage on her 1 than Jaw Sword or equivalent WITH a riven
For me it was a factor of nearly double
magistar or ceramic work for her 1
Making shattered lash crit is kinda useless, because the crit doesn't apply to Mass Vitrify or Splinter Storm.
@@maximilianherrmann1430 yeah but u can dps with her 1
skana is for sure not f tier and it does have a very notable improvement being its huge boost in status chance. You think the skana is bad because you're not building it right. Bo is really good against corpus. The melee weapons might be good to you if you knew how to build them.
No, every melee needs viral and weeping wounds is bad, also CO isnt a thing either and quickening best AS mod (thats sarcasm for anyone interested, pls Brozime, use the SLASH portion of the SLASH melee, melee is still busted if you mod a bit different and not every weapon is the same)
oh, one last gripe: complains abt follow through, mods extra range... That one rly hurt my soul
@@pokemonmagazin6951 Hahaha, true. Loved the comment about the shit follow through + building extra range.
Oh my god, i didn't even think of using hemorrhage on the lex, i just kill stuff that quickly. I'm gonna have to figure out how fit hemorrhage on to my build.
why tho if ur one shoting
@@noahedenborg4221 mostly for if i want to go up against higher level enemies that i don't one-shot
Oh god the Miter grind..I just remembered
why is nami solo a C on here, but has turned to a S rank on the website...what happened to change that rank?
Still bothers me that the Nami Solo is a machete and not a single sword
Furis will always be my favorite. Not because i have a busted tiven for it too but because it just a Furis and its hilarious soloing steel path with it xD
Kunai Incarnon has multiplicative GunCO. Why the hell would you ever NOT use Galvanized Shot on it??? Also, the reason your Kunai build underperforms is because you don't treat the entire magazine as one large shot. It refills back to full charge in one shot, it empties in one shot, balanced. Go for over 5 fire rate, focus on multishot since it has innate 2 multishot, then do the standard crit mods, and finally, Primed Heated Charge and the 60/60 heat mod. 100-200 head-seeking kunai, blasted out in less than 4 seconds, each of which can deal over 100k dmg at a minimum... why the hell would this thing be rated C+ tier? It's B+ tier at a minimum, even if you're annoyed by Galv Shot requiring Priming, having to switch back and forth between primary and secondary for Deathtrap Trigger, and it being a projectile weapon.
I think Zime wasn't considering Paris Prime's unique mod that gives 200% Status Chance and heals you with ever status proc. Guaranteed 2 Heat procs on everything in your path is very powerful.
I mean that's cool and all, but as he said, the Nataruk is plain better with the absurd crit and the nuclear slash procs
@@S0M3GUY778Paris gas build is better
@@S0M3GUY778i disagree, the nataruk is a sidegrade personally.
Paris can hit massive status chance breakpoints.
Continue to hit consistent orange crits or higher.
Doesn't have a timing mechanic.
My favorite is hitting 10 gas procs in a single shot of Paris 😂
@@S0M3GUY778 Paris Prime has base 45 crit chance BEFORE the incarnon adapter is installed and thanks to Hunter's Munitions and Multishot it can proc slash slash with 90% of your shots. I honestly believe Paris, Dread, and Nataruk are all generally equal and one is situationally stronger than the other two, scenarios depending.
It's 90 status chance not 200
I have been using furis with a corrosive heat build (and an okay riven xd) as a standalone gun without galvanized its been doing well so far melting anything I want, though I see the whole point of encumber being awesome so I'm farming mirror defense for it
Run viral heat instead of corrosive and use one unranked 60/60 so u get more heat proccs. Also use primed heated charge and secondary encumber. Secondary encumber proccs electricity for the furis incarnon evolution buff. I tested pure heat vs viral and heat and viral and heat won. Using viral added significant DPS but I imagine with armor strip pure heat would be better.
@@bob-px3sh I didn't have secondary encumber, and with a beefy crit riven I didn't have to rely on it but yea more multishot from encumber is super smart
My real life pain is my Crit DMG, Status and Crit Chance Duel Toxicyst riven has negative firerate
Is there a good crit weapon? status is fine and all but most content i want to do is immune to status stuff.
Do we use normal shred for the Torid if we don’t have the primed yet? Or would another mod be better then? Maybe the dual mod with fire rate and -damage?
I enjoy to have the Magistar
... equipped as a stat stick for Khora and not ever using it. A melee i don't have to press E with is S tier. Same as Ceramic Dagger for Gara.
Why do you run Prime Shred on Torid if punch through is disabled on Incarnon form? Is it just for the fire rate?
i am kinda guessing here but punch through has a special property on the dual toxocyst incarnon that increases the amount of enemies it chains to, so maybe torid also gets that same bonus from punch through is all i can think of
wiki says htere is no benefit so it seems to be just for shooting through walls it seems
punch through is absolutely not disabled on the incarnon form
Question, does ceramic dagger interact well with Kullervo? He uses a fair amount of heavy attacks and can very easily increase his combo, but I’m not sure I’m willing to put in the resources and time to farm him
A very good resource and video overall, but the incarnon angstrum feels a bit underrated here. Great clearing, super easy bodyshot charging, and heat procs make armor less of a problem.
Not nearly as good as Lex or Atomos, but a B+ feels more fitting for it.
The Gorgon is the best weapon in the game so it's incarnon wins by default.
I use the skana incarnon on my inaros,makes his finisher passive useful
i never understood why people don’t like bo incarnon with weeping wounds you proc the slash really often i was in a level 300 SP today with it and doing just fine it’s honestly one of my first pick incarnon melees if its not hate
can u do one for the non circuit as well?
I mean thats kinda irrelevant.
Uh go for the one u want wfs are pretty (atleast compared too weapons) rn. I would say if u gotta rank grab the wfs that are abnormally hard too get like khora, nidus and hyldrin. But imo go for the one u think is cool if ur early
I sorely wish the Incarnon melees would be better. Barring the Ceramic Dagger; that one is fine where it is.
None of them are even bad and they're all really useable.
@@ExcaliburGTnone of them are better than the original incarnon melees
And ceramic is the only one that comes close
@@V2ULTRAKill If you could clearly read, which you can't you would know I never said they were better I just said they were all good and very useable.
wait what? I literally just spent 240p on the prisma angstrum and angstrum incarnon. Knightmare frame had them at S tier. not like okayish A or B, but S tier up there woth the Latron and Torid.. and now your saying me it doesn't work against SP? im leveling it right now.. hope youre wrong. :(