You have a God given talent :-). Your voice is calming and great music choice. Thanks for being honest when you mess up, and discussing how long it takes for you to produce your masterpiece 🙂
@@HolyCowCreatesyeah but that wont happen to you cus if you keep making such holesome and antartaning videos youl shuely have 5 or more thousand by the end of the year and sorry for the english im still leaning
Thank you! It always surprises me how many people find my videos from comments I leave on other channels, but I figure it's a good way to train the YT algorithm that my content is similar to theirs.
I'll have to try and measure some time to see! I'm usually working on other stuff at the same time, so it's hard to say. Setting up all the lighting and camera positions for this one made the process take longer.
I noticed two of your videos that reference popular culture terms that are more likely to be searched have a massive amount more views. Was there some other reason these had so many more views, were they linked to more on other platforms or part of some type of competition? It's not that I think maximizing view count should be the goal - I just think your content is already good enough to have a significantly wider audience, but it's not reaching nearly as many people as it could, and there may be ways to address that, such as choosing video names more likely to be searched, make sure the thumbnail is as interesting as possible so if people see if they want to click it, and possibly linking from other platforms. Well, you've probably already thought about that, but that was what came to mind when browsing your channel. In regard to watching you make art, it kind of falls into the same category as game design for me - if I'm in the right kind of mood, i can get very absorbed in doing it myself, but it's tough to stay interested in watching someone else do it, because without maniacal passion, my attention span tends to be quite short
There was nothing else that contributed to my top 3 videos other than using keywords with higher traffic on RUclips. For the successful videos, 55-90% of the traffic comes from "suggested videos" meaning people finished watching some other video and RUclips recommended they watch mine after. The majority of the remaining views come from Browse e.g. RUclips recommending them on the "Home" page for people. It was a conscious strategy and I'm sure that I could keep getting more views that way; but it's more draining to make videos pandering to the algorithm that are disingenuous and I'm not proud of, so it's hard to sustain in the long term. I always keep trying new thumbnails and titles for videos for a while. I've found you can optimize the results a little, the potential is capped by the video idea more than the execution. If the video isn't about a concept or idea that's interesting to people or resonates with a big audience, you can waste hours changing the title and thumbnail and get it from 50 views to 500, but not 5,000, 50,000, or 500,000. RUclips seems to be about reaching hidden floors/thresholds -- rather than gradually getting more and more traffic as your videos improve, a video tends to get a dramatic step up in views when it breaks through a certain barrier. But getting from 10% there to 90% there won't do you any good. So usually after 3-5 attempts on thumbnail/title combos I find it more worthwhile to just try again on a new video. I learn and improve more by trying something new from scratch than trying to squeeze a few more views out of something that was ultimately limited in it's possibility for success from it's conception by the idea. For this particular video, I lost my chance by finishing it too late -- after the Christmas/Thanksgiving holiday traffic, and after Boylei's video for the art challenge this was a part of. (Though he also didn't link our channel/videos this time, so I wouldn't have gotten as much growth anyway) Of course it's always possible it will pick up traffic again next November.
I like the Santa mitts: elegant way of addressing the perpetual "hard-to-draw-hands" problem in art.
You have a God given talent :-). Your voice is calming and great music choice. Thanks for being honest when you mess up, and discussing how long it takes for you to produce your masterpiece 🙂
Epic battle
Thank you!
This is awesome! I can't wait for part 2 😁
Thanks! It should be next week. It is mostly done, just needs the voice-over.
@@HolyCowCreates Sweet, thanks! My notifications are on!
Santa looked good. can't wait for the next part
Thanks! It should be coming next week.
hey man great dioroma i hope one day you get all the subs you deserve
Thanks! I hope so. It can be discouraging working hard on something and not very many people seeing it.
@@HolyCowCreatesyeah but that wont happen to you cus if you keep making such holesome and antartaning videos youl shuely have 5 or more thousand by the end
of the year
and sorry for the english im still leaning
You're doing fine! What's your first language?
@@HolyCowCreates serbian but im not serb
im greek
I found your channel through the comment you left on North of the Border's most recent video lol I love your Santa.
Thank you!
It always surprises me how many people find my videos from comments I leave on other channels, but I figure it's a good way to train the YT algorithm that my content is similar to theirs.
Dude these are incredible! How long does it take you to make these videos?
I'll have to try and measure some time to see! I'm usually working on other stuff at the same time, so it's hard to say. Setting up all the lighting and camera positions for this one made the process take longer.
Let’s goooooooo
I appreciate your enthusiasm!
I noticed two of your videos that reference popular culture terms that are more likely to be searched have a massive amount more views. Was there some other reason these had so many more views, were they linked to more on other platforms or part of some type of competition? It's not that I think maximizing view count should be the goal - I just think your content is already good enough to have a significantly wider audience, but it's not reaching nearly as many people as it could, and there may be ways to address that, such as choosing video names more likely to be searched, make sure the thumbnail is as interesting as possible so if people see if they want to click it, and possibly linking from other platforms. Well, you've probably already thought about that, but that was what came to mind when browsing your channel. In regard to watching you make art, it kind of falls into the same category as game design for me - if I'm in the right kind of mood, i can get very absorbed in doing it myself, but it's tough to stay interested in watching someone else do it, because without maniacal passion, my attention span tends to be quite short
There was nothing else that contributed to my top 3 videos other than using keywords with higher traffic on RUclips. For the successful videos, 55-90% of the traffic comes from "suggested videos" meaning people finished watching some other video and RUclips recommended they watch mine after. The majority of the remaining views come from Browse e.g. RUclips recommending them on the "Home" page for people. It was a conscious strategy and I'm sure that I could keep getting more views that way; but it's more draining to make videos pandering to the algorithm that are disingenuous and I'm not proud of, so it's hard to sustain in the long term.
I always keep trying new thumbnails and titles for videos for a while. I've found you can optimize the results a little, the potential is capped by the video idea more than the execution. If the video isn't about a concept or idea that's interesting to people or resonates with a big audience, you can waste hours changing the title and thumbnail and get it from 50 views to 500, but not 5,000, 50,000, or 500,000. RUclips seems to be about reaching hidden floors/thresholds -- rather than gradually getting more and more traffic as your videos improve, a video tends to get a dramatic step up in views when it breaks through a certain barrier. But getting from 10% there to 90% there won't do you any good. So usually after 3-5 attempts on thumbnail/title combos I find it more worthwhile to just try again on a new video. I learn and improve more by trying something new from scratch than trying to squeeze a few more views out of something that was ultimately limited in it's possibility for success from it's conception by the idea.
For this particular video, I lost my chance by finishing it too late -- after the Christmas/Thanksgiving holiday traffic, and after Boylei's video for the art challenge this was a part of. (Though he also didn't link our channel/videos this time, so I wouldn't have gotten as much growth anyway) Of course it's always possible it will pick up traffic again next November.
@@HolyCowCreates Interesting, thanks for the in-depth elaboration