10 Blender Tips I Wish I Knew Sooner! Master Blender Faster!

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  • Опубликовано: 3 авг 2024
  • Learn 10 tips that will speed up your workflow as a beginner in Blender! These are tips I use everyday so you'll get the most out of this video.
    To support my channel: / onmars3d
    Professional Website: onmars3d.com/
    Gumroad: gumroad.com/onmars3d
    Artstation: www.artstation.com/onmars3d
    Instagram: / onmars3d
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    Software used in Tutorial:
    Blender 4.1.1
    #blender #3dmodeling #3dart
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    Video Editor: AB - 1999baber.s@gmail.com
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    Table of Contents
    0:00 Introduction
    0:08 Tip 1
    2:00 Tip 2
    3:52 Tip 3
    4:45 Tip 4
    7:02 New Course: Topology Masterclass!
    7:47 Tip 5
    9:14 Tip 6
    10:11 Tip 7
    11:09 Tip 8
    12:39 Tip 9
    14:31 Tip 10
    15:32 Patreon
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Комментарии • 56

  • @OnMars3D
    @OnMars3D  Месяц назад +2

    You're all posting amazing tips, keep them coming and I'll feature them in a follow up video!
    Also, check out my Patreon/RUclips Membership for all my project files, 3d models, bonus videos, Discord and more or just to support this channel
    www.patreon.com/OnMars3D

  • @norm_olsen
    @norm_olsen Месяц назад +5

    My favorite way to snap a mesh origin to a selection (without the need of using the 3d cursor) is to first enable the included 3D Viewport Pie Menus add-on (search for pie in the add-on section in preferences). Then, with your mesh selected, go into edit mode and make a selection. Finally, press Ctrl + Alt + X (this brings up the Origin menu) and choose the top radial option (Origin to selected). So much faster than other methods! The additional benefit of enabling the pie menus add-on is that it transforms things like Ctrl + S (which traditionally just saves). But with this enabled, this shortcut offers a lot of options from New, Open, Save, Save as, Incremental Save, Import, Export, etc.. ! It really is the cat's pajamas!

    • @OnMars3D
      @OnMars3D  Месяц назад +2

      Thanks for the tip, this is a nice one!

    • @norm_olsen
      @norm_olsen Месяц назад

      @@OnMars3D You're welcome :)

  • @laszlohorvath6165
    @laszlohorvath6165 7 дней назад

    I have just found your channel. Halftime in the first video (was about texture baking) that i watched, and already knew that i would like to have a course/courses from your. Thanks for the great content

    • @OnMars3D
      @OnMars3D  6 дней назад

      Really glad to hear it, working on it as we speak!

  • @ehab5406
    @ehab5406 Месяц назад

    looking forward to your course, believing it's gonna be amazing

    • @OnMars3D
      @OnMars3D  Месяц назад +1

      Glad to hear it, I'll keep you posted!

  • @Aztek4444
    @Aztek4444 Месяц назад +1

    Shift + Click on an option in the outliner to propagate that action to the child objects. (like hiding all objects under the empty + the empty)

    • @OnMars3D
      @OnMars3D  Месяц назад +1

      Great tip, completely forgot about this one!

  • @thisguysculpts5129
    @thisguysculpts5129 Месяц назад +2

    Hey I've learnt so much from your channel for Maya and wanted to share a tip of my own :D.
    For Tip 6 where you move the pivot like in maya where we hold "D" and then snap to vertices with "V", I've actually made a video on how to do that similarly in blender on my channel regarding this which not only snaps the pivot to the vertex and if needed also aligns the pivot orientation.

    • @OnMars3D
      @OnMars3D  Месяц назад +3

      Just watched your video, that's a great tip, I'll add that to my future tip videos and give you credit when I do!

    • @thisguysculpts5129
      @thisguysculpts5129 Месяц назад

      Thanks! I also can't thank you enough for how much I've learned from all your videos!

  • @aplus1gaming940
    @aplus1gaming940 2 месяца назад +1

    Thank you sir for this video.

    • @OnMars3D
      @OnMars3D  Месяц назад +1

      Happy to share!

  • @pg052002
    @pg052002 Месяц назад

    Thanks for sharing! Got something new here!

    • @OnMars3D
      @OnMars3D  Месяц назад +1

      Glad to hear it!

  • @mrtvisual3756
    @mrtvisual3756 Месяц назад

    Awesome. its very helpfull

  • @r6201sk
    @r6201sk Месяц назад +1

    It you double click collection it will select everything in that collection and you can move those objects at the same time. Seems simpler that setting up empties and dealing with objects two levels deep (empty-collection)
    Turning off selectability is great for blue prints and reference images

    • @OnMars3D
      @OnMars3D  Месяц назад +1

      The empty allows me to move all child objects without using the outliner. Much easier to deal with in the viewport, especially with more complex models.

  • @sert87
    @sert87 Месяц назад

    You can also Shift drag one object onto another in the Outliner to parent it.

  • @CinnnAmonnBun
    @CinnnAmonnBun Месяц назад

    Great tips. BTW if ya enable '3D viewport: Pie Menus', which is an inbuilt addon, you'll get 16 other pie menus for things like origin manipulation, Transform, Align, Delete/Dissolve, Animation Playback, Manipulators and much more. It gets things done crazy fast.

    • @OnMars3D
      @OnMars3D  Месяц назад

      You know I had that Add On recorded but wanted to include it in a future video. The only challenge with that add on is it overwrites some of the Blender default hot keys, other than that, it's a great tool.

  • @josephrussell1419
    @josephrussell1419 Месяц назад +1

    Regarding tip 9, if you are in Vertex Selection Mode with your one vertex selected, you can CTRL+RMB to extrude to the mouse position. Similarly with edges in Edge Selection Mode, etc. :)

    • @OnMars3D
      @OnMars3D  Месяц назад

      Wow, this is the first I've heard this, truly a great tip, I'll add this to a future video and be sure give you credit! So thank you!

    • @josephrussell1419
      @josephrussell1419 Месяц назад +1

      @@OnMars3D Oh I'm glad it was helpful! Obviously, for one thing that gives you a way to very quickly trace outlines from reference images (although I sometimes prefer a curve pen workflow for that). Thank you in return for your tutorials, I learn a lot from them :)

  • @AlexTsekot
    @AlexTsekot Месяц назад +2

    #11 I wish I knew why in hell the blender devs have bound EVERY key to something, it makes using blender akin to playing two pianos at the same time and remapping keys is a massive chore.

    • @OnMars3D
      @OnMars3D  Месяц назад +1

      Yeah, that can be a pain when switching from other software.

    • @StrongmanLi-pz7sl
      @StrongmanLi-pz7sl Месяц назад +1

      Blender is not only a tool for helping animators and modelers to do their daily staff, but as a purpose to implant a Hotkey OS into users brain, and this goal is hidden, until you as a maya immigrant challenges the dev team on the blender forum.
      me:" i think blender could use this way like Maya does, the job will be done much easier and faster."
      op:" no, no, no, stick with the hotkeys, stick to it!."

  • @glennxserge
    @glennxserge Месяц назад

    Ah, the bevel trick... Thank you. I was losing my mind trying to figure out why it wasn't beveling evenly.

  • @cherthecat
    @cherthecat Месяц назад

    try mesh f2 addon, it's cool for retopology

  • @eddieandersson5570
    @eddieandersson5570 Месяц назад

    Great content man, do you know there's a auto weld option available up on the right hand side of the viewport, so that when you snap verts together the are auto welded, it skips the merge step, I find that really useful.

    • @OnMars3D
      @OnMars3D  Месяц назад +1

      Yeah, I normally have it on, just forgot it for this video :)

  • @GA-br8wj
    @GA-br8wj Месяц назад

    Easy HDRi addon is free and quite useful for fast selection of images, just in case you find this interesting

    • @OnMars3D
      @OnMars3D  Месяц назад

      I'll check that out, thanks!

  • @pavels2610
    @pavels2610 Месяц назад

    Thanks for making this!
    Side-Note; The singular form of "vertices" is "vertex," not "vertice."

    • @OnMars3D
      @OnMars3D  Месяц назад

      Yeah, I just forget when I get locked in with demos :)

    • @josephrussell1419
      @josephrussell1419 Месяц назад

      I think this is a losing battle haha

  • @AnimeEye1
    @AnimeEye1 Месяц назад

    Can you please drop a 15 minute long tutorial on texture projection mapping and texture painting? In blender 4.0

    • @AnimeEye1
      @AnimeEye1 Месяц назад

      And a tutorial on how to turn simple materials better, like adding grain dust, dirt , edge wear, graffiti and all. I know there are many tutorials but there are none in a single video we have roam everywhere for it

    • @OnMars3D
      @OnMars3D  Месяц назад +1

      Thanks for the suggestions, I'll have more Blender material videos in the future!

    • @AnimeEye1
      @AnimeEye1 Месяц назад

      @@OnMars3D kk.

  • @snap-n-shoot
    @snap-n-shoot Месяц назад

    I do not understand why at this stage Maya does not automatically understand what the topology will be and adapt to fix issues as it goes. Same with UV’s. why doesn’t it automatically adjust to create the correct UV’s without the constant frustration of mapping. prime candidate for AI use. Another thing, if quads are the best way to go, then why are the primtives mostly triangles?

  • @strangeapprentice
    @strangeapprentice Месяц назад

    Awesome. Do you have a Discord channel?

    • @OnMars3D
      @OnMars3D  Месяц назад

      Yeah, you can join here: discord.com/invite/rJQkrBVt

    • @strangeapprentice
      @strangeapprentice Месяц назад

      @@OnMars3D awesome thanks man!

  • @Martini4825
    @Martini4825 2 дня назад

    You need a master degree for tip 3.

  • @pidan-bee
    @pidan-bee Месяц назад +1

    Personally feel tip 9, when two points are connected, you can choose the two points to be connected, press the F key, faster than extrusion adsorption

    • @HonorNecris
      @HonorNecris Месяц назад

      If you are making a profile of something like in the video, with your method you would have to duplicate each consecutive vertex, move it, select the previous one you wish to connect it to and press F - With the method in the video, E creates an already connected vertex which you then move and can just press E again and repeat, which is definitely faster.

    • @pidan-bee
      @pidan-bee Месяц назад

      @@HonorNecris I'm referring to connecting two vertices in tip 9 at 14 minutes, not creating the entire outline

    • @HonorNecris
      @HonorNecris Месяц назад

      @@pidan-bee Oh I see, in that case, I do agree with you.

    • @OnMars3D
      @OnMars3D  Месяц назад

      That's another great tip, thanks for this!

    • @pidan-bee
      @pidan-bee Месяц назад

      @@OnMars3D You're welcome :)