Turn ANY OBJECT into PLEXUS with GEOMETRY NODES [Blender Tutorial]

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  • Опубликовано: 5 сен 2024
  • In this video you will see how to use Geometry Nodes to create fully procedural setup that will turn your object into plexus, blockchain, sci-fi pattern using Blender. You will also learn how to use Shading Nodes to animate the material. Have fun!
    The character is from mixamo.com
    #blender #sci-fi #motiongraphics #tutorial #easy #procedural #blockchain #plexus #3D #3Danimation #3Dgraphics #inclusiveblender

Комментарии • 24

  • @worldother2080
    @worldother2080 День назад

    muchas gracias por el tutorial

  • @szczurgngstr1860
    @szczurgngstr1860 Год назад +3

    great tutorial ‼️‼️😃✌️

  • @catchingsky334
    @catchingsky334 Год назад +3

    FYI: If you highlight the nodes you want and Command-J it will add them all into one frame much faster...

  • @Tony-cm8lg
    @Tony-cm8lg Год назад +2

    Damn, awesome effect. Good stuff man!

  • @prod.benziaty
    @prod.benziaty Год назад +3

    Very good tutorial! 😃

  • @neoluigi2078
    @neoluigi2078 Год назад +2

    oh, nice, i like this tutorial

    • @jakubpawlowski3d
      @jakubpawlowski3d  Год назад +1

      thanks a lot! I'll do my best to provide more content that will satisfy ya!

    • @neoluigi2078
      @neoluigi2078 Год назад +1

      thanks to YOU to do this video, i will see more of your video in the future

  • @kacperbernatowicz553
    @kacperbernatowicz553 Год назад +2

    Very helpful!

  • @lumart2
    @lumart2 Год назад +1

    Nice Very Very Very well
    I like your job

  • @jorgepradoungodevelasco8390
    @jorgepradoungodevelasco8390 4 месяца назад

    Muy buen tutorial y muy bien explicado, muchas gracias

  • @KhalilCh
    @KhalilCh 8 месяцев назад

    Thank you

  • @sebastianodibusti
    @sebastianodibusti 6 месяцев назад

    Is there a way to decimate an object inside geometry nodes? I want to perform the animation from the mesh with a lot of geometry to one with very little geometry

    • @jakubpawlowski3d
      @jakubpawlowski3d  6 месяцев назад +1

      honestly, I don't know - you can check that on google. I'd just decimate the object using decimate modifier tbh, but it's been over a year since I posted this tut

    • @sebastianodibusti
      @sebastianodibusti 6 месяцев назад

      @@jakubpawlowski3d thnx mate, I will search

  • @philogix-pbrpainter
    @philogix-pbrpainter Год назад +1

    Hi! how can i contact you?

    • @jakubpawlowski3d
      @jakubpawlowski3d  Год назад +1

      hey man! send me a DM on instagram: @inclusiveblender - that will be fastest :)