Plexus in Blender Tutorial
HTML-код
- Опубликовано: 4 сен 2024
- PROJECT FILES AND MORE: / anurag_rturi
Instagram: / anurag.rturi
Work inquiries: createwithanurag@gmail.com
Music: / sundayvibes
#plexus #geometrynodes #blender3d #curvepacking #midgesinnaeve
Thank you for a great tutorial. I am trying to get your method to work in Blender 3.4 and I am a bit stuck becaues the transfer attribute node has gone. Do you have a solution that will work with Blender 3.4?
Transfer attributes node has been split in 3.4....check out developer.blender.org/D15909
This technique has so much potential-trim curves, noise for the lines, etc. Thanks for sharing your knowledge. Love your videos.
I'm so glad you like it and see the potential...i actually did try trim curve it just didn't match the look of the sequence..but on its own it was pretty creepy...try it out
good tutorial but in 3.4+ versions you cant use transfer atribute, use position - sample nearest(with point) - sample index (with vector and point), plug points to geometry in all samples and position to sample position and value
Thanks for the great tutorial! I am new to geometry nodes and I find it super helpful that you narrate everything you do and why and what each node needs/does. I feel the background music is just a tad too loud though and distracts from your talking sometimes - maybe reduce its loudness by 2-3 dB so it's less intrusive.
Thanks for the feedback dude... consider it done
Hiya! Thanks for this amazing tutorial! I really love the glitchy effect
Thanks man 😁.. really appreciate your support
Love the video, super dope stuff!
Ayooo ... reddit guy...thanks for visiting my channel mate
Nice work bro 👍🏻
Thanks for the visit dude
Nice
Thanks my man
This type of tutorial is so interesting!! Bravo!
Im so glad you liked it man...thanks for the comment
wow just amazing! i love that sound effect. where did you find it?
Its the Gordon Ramsay waterphone😂
I tried with blender 4, not workingng...tried the sample nearest surface doesnt work? Any tips?
Hi there,
Thanks for the great tutorial :)
One thing, I can´t get the set material node to have an effect on the plexus shape we have created. Do you know why?
Thank you for you comment...all i can think is Are you sure you are applying set material to mesh not curve ,are you sure there is a material selected ..sometimes heavy files on a slow PC needs reopening to reset cache.
Hi @@AnuragRaturi , thank you for your answer. I have to admit that just hadn´t turned the proper viewport render on!
@@MrNaperonable haha... happens to the best of us
Which version you are using?
During the time of recording 3.0 ...but I think this is the information you are looking for .Transfer attributes node has been split in 3.4....check out developer.blender.org/D15909
@@AnuragRaturi I did check the address you gave, the information which is given there is perplexing for people who do not have a good amount of expertize in geonodes. Blender's dev team must decide to stop the so rapid and vast changes in the geonodes system, those changes make very difficult to follow related tutorials. But anyway, thanks for the answer!
I can't find such a model
Mixamo.com to the rescue
Great tutorial, but i'm on version 3.4 and it wont show anything :(
this was actually made on a 3.4 build...i dont think you are using 3.4
@@AnuragRaturi I am, and I made my way to make it work in version 3.4. In geonodes instead of having "Transfer attribute" node, like in previous versions, you have to use "Sample Nearest Surface" node.
@@cerealfede ooohh..sorry. should have caught that.great catch
@@AnuragRaturi Do you know the node order you did instead of the transfer attribute node? I've tried everything with the sample nearest surface, it's just not working.
@@WestonBMusic developer.blender.org/D15909 check this out this will clear all doubts
Turns out it's called "plexus"... thanks to Bart ....i thought plexus was an after effects 2d thing...i guess I was wrong