I ended up minimizing my wiring by having most of my machines connected to just enough solar panels to run it at 100% efficiency... in badly clustered areas I made a higher platform to set up a bunch of solar panels for everything there. Those tiny planetoids you can make the grapple to grab and drag them in, then build another one on the planetoid to dock it much like the main dock connectors. I don't think there's a way to turn the station, but once docked with planets you can drag them with you... I'm currently dragging 15+ planets around.
For the new smelters: Put the first splitter on 33% towards the smelter, 67% straight on; the second splitter on 50% towards the smelter, 50% straight. That way each smelter gets an equal amount of ores, instead of the first smelter 50% and the other two smelters 25% of the ores. Love the vids! Keep on going. Factory games aren't my wheelhouse, but I love watching you play them...
You can adjust the settings of one thruster and press the rectangle button in the upper right of the interface to sync up all the other thrusters that are facing the same direction.
Great video! A tip: Its possible to stack water storage on top of each other, if you build a floor on top of each layer and connect the storage by using pipes on the outside.
You don't need pipes the tanks connect to each other through the floors, and you can remove the floors after you build the tanks to have a very nice looking box of water.
Lots of great ideas, some of which I've implemented myself. You'll need to Dirt (Soil), as well as the quartz for future work, so plan on collecting it. At this time (and I do agree it seems they've upped the acceleration of the Electric Engines), you probably only need one Engine pointed forward and one engine pointed backwards. I don't know whether it'll work or not, but my thoughts were that Engines located out on the edge of the "Wings", in the corners and turning on ONLY the ones in the diagonally opposite corners, may allow for rotation. For example puposes ONLY, if you take the "Front" of the Ship as N, right as E, left as W, and back as S, and placed an engine on each corner with the S-edge engines pointing back and N-edge engines pointing forwards, rotation might be achieved if the SW corner engine was turned on pointed back and the NE engine was turned on pointed forwards. If that doesn't work, then there may not be a "rotational" option for the "Ship". Harpoon connectors only need to be pointed in opposite directions (DIRECTLY opposite), but not necessarily positionally opposite. They'll use the Harpoon power to draw themselves into alignment. You can only use the HC Paths to transport Ore between "Ship" and Planet/Planetoid. I also suggestion that once mining is completed on a Planetoid, to collect the remaining Dirt/Quartz, which will completely remove the Planetoid. I do not believe Quartz or Ice shows up on any of the scans, even if it exists on a Planet/Planetoid and I do not believe it can be robotically mined (at least I'm not sure if Quartz can be robotically mined, but I believe they will recover Dirt when they dig into the P to get to the actual resource they're going after. There's no option that I've seen so far, to target Ice or Quartz).
I recently rebuilt my base with the water and electric under the floors. So much nicer looking, I removed all the foundations from the starter base (except the flag). I did put back a row of foundations around the perimeter just to make it look nicer.
@@jonathanlonsdale3404 sorry, haven't started doing RUclips vids yet... guess I could do a quick one showing my current base setup (it's a mess though).
A single smelter, and ice crusher would be more than enough. By making more you are just wasting power. The only reason to build more than one is to have a lot of troughput, and in the early game it is too much. If you want to set aside their space, you don't need to connect them to the power network.
Z1 I need you to accept my friends request in discord it is the upmost important it deals with your server and about something to help you out in understanding something.
Z you dont have to disconnect from a planet you can thrust it with you to the next one and make a huge planet
although it might cause frame drops!
I ended up minimizing my wiring by having most of my machines connected to just enough solar panels to run it at 100% efficiency... in badly clustered areas I made a higher platform to set up a bunch of solar panels for everything there.
Those tiny planetoids you can make the grapple to grab and drag them in, then build another one on the planetoid to dock it much like the main dock connectors. I don't think there's a way to turn the station, but once docked with planets you can drag them with you... I'm currently dragging 15+ planets around.
Loving this series. Get the scanner unlocked and I bet it will help find the limestone.
You can grab the smaller planetoids with the harpoon, they occasionally have quartz rocks that are hand mined.
You can speed it up and down using the + and - keys. Also you can press u to upgrade machines when they're unlocked rather than replacing them
For the new smelters: Put the first splitter on 33% towards the smelter, 67% straight on; the second splitter on 50% towards the smelter, 50% straight. That way each smelter gets an equal amount of ores, instead of the first smelter 50% and the other two smelters 25% of the ores.
Love the vids!
Keep on going.
Factory games aren't my wheelhouse, but I love watching you play them...
It kinda has the frame work for the StarCraft battle cruiser love this series
You can adjust the settings of one thruster and press the rectangle button in the upper right of the interface to sync up all the other thrusters that are facing the same direction.
quartz is brownish like. Found a good chunk of it on mud planets
Great video!
A tip: Its possible to stack water storage on top of each other, if you build a floor on top of each layer and connect the storage by using pipes on the outside.
You don't need pipes the tanks connect to each other through the floors, and you can remove the floors after you build the tanks to have a very nice looking box of water.
check your tech tree. there is a tool that can grapple planetoids and drag it to your base
I am hooked on this game and it’s all your fault hope you keep up the nice vids!
Alright Z1, if you use the beam's you can also stack water tanks on top of each other by using floors, if you so desire more water :)
i usually use glass walls and glass floor to make it look like a giant water tank
Lots of great ideas, some of which I've implemented myself. You'll need to Dirt (Soil), as well as the quartz for future work, so plan on collecting it. At this time (and I do agree it seems they've upped the acceleration of the Electric Engines), you probably only need one Engine pointed forward and one engine pointed backwards.
I don't know whether it'll work or not, but my thoughts were that Engines located out on the edge of the "Wings", in the corners and turning on ONLY the ones in the diagonally opposite corners, may allow for rotation. For example puposes ONLY, if you take the "Front" of the Ship as N, right as E, left as W, and back as S, and placed an engine on each corner with the S-edge engines pointing back and N-edge engines pointing forwards, rotation might be achieved if the SW corner engine was turned on pointed back and the NE engine was turned on pointed forwards. If that doesn't work, then there may not be a "rotational" option for the "Ship".
Harpoon connectors only need to be pointed in opposite directions (DIRECTLY opposite), but not necessarily positionally opposite. They'll use the Harpoon power to draw themselves into alignment. You can only use the HC Paths to transport Ore between "Ship" and Planet/Planetoid. I also suggestion that once mining is completed on a Planetoid, to collect the remaining Dirt/Quartz, which will completely remove the Planetoid. I do not believe Quartz or Ice shows up on any of the scans, even if it exists on a Planet/Planetoid and I do not believe it can be robotically mined (at least I'm not sure if Quartz can be robotically mined, but I believe they will recover Dirt when they dig into the P to get to the actual resource they're going after. There's no option that I've seen so far, to target Ice or Quartz).
I recently rebuilt my base with the water and electric under the floors. So much nicer looking, I removed all the foundations from the starter base (except the flag). I did put back a row of foundations around the perimeter just to make it look nicer.
I did the electric under a false floor in the demo, now I just set up solar panels for each machine.
Link ?
@@jonathanlonsdale3404 sorry, haven't started doing RUclips vids yet... guess I could do a quick one showing my current base setup (it's a mess though).
Yeah, I wanna see 👀
I like this will definitely be watching where this goes
For railings, I think you can remove them as soon as you have researched to be able to place them, which is probably the case for all pre-placed stuff
I like the ship. With slight alteration it could look a lot like a Manta Ray
I think hes going for a dragonfly look
Pit a gloor on yo of the water to put another cell on it
Will you play Dyson Sphere Program when the combat update comes out?
He probably will
Loving it so far z
You really need to research scanners
Don’t have to smooth anything out in theory. ain’t nothing in space. no drag
A single smelter, and ice crusher would be more than enough. By making more you are just wasting power.
The only reason to build more than one is to have a lot of troughput, and in the early game it is too much.
If you want to set aside their space, you don't need to connect them to the power network.
I don't understand why Z is so fixated on tubes. Belts can slope, it's fine, just embrace the spaghetti.
Limestone is in rocks
Thanks for the long videos
I heard we can speed up the game with + button
Am I the only one that sees the ship as a very sus shape
4th
first? and love your vids
13h
Z1 I need you to accept my friends request in discord it is the upmost important it deals with your server and about something to help you out in understanding something.