Modeling and Baking Tileable Patterns/Textures | Cinema 4D Tutorial

Поделиться
HTML-код
  • Опубликовано: 13 дек 2024

Комментарии • 128

  • @akintheodox
    @akintheodox 3 года назад +11

    Hey man, you're my Cinema4D teacher and when I play in the major leagues, I won't even forget to always reference and regard you. You're awesome ❤️

    • @polygonpen
      @polygonpen  3 года назад +1

      Thank you very much :)

  • @steve_the_designer
    @steve_the_designer 3 года назад +9

    Fantastic as always. You are a treasure for C4D users!

  • @ajamccoy9822
    @ajamccoy9822 3 года назад +7

    I have never wanted to contribute more to a Patreon or subscribe to a RUclips channel in my life, lol. Subscribed, and will join the Patreon this Friday. Thank you so much for all of the effort you put in to crafting these tutorials. Cheers!

  • @lucaspellicer
    @lucaspellicer 3 года назад +1

    Since I've discovered your channel, I've been working with Cinema 4D everyday. I love it

  • @amjadahdab
    @amjadahdab 3 года назад +3

    Perfect work!

  • @mattrittman
    @mattrittman 3 года назад +5

    Oh my gosh, what a great tutorial! Thank you so much for sharing this! 🔥

  • @chrissiegfried7540
    @chrissiegfried7540 2 года назад +1

    Dude you are blowing my mind right now! Thank you so much for explaining that process! I've always wondered how 3D artists do that technique!

  • @william_chidube
    @william_chidube 2 года назад

    I think this is the most valuable RUclips Sub I've ever done. Brilliant!

    • @polygonpen
      @polygonpen  2 года назад +1

      Thank you very much, welcome!

  • @eddierobbertse8957
    @eddierobbertse8957 3 года назад +1

    Wow, your tutorials are very, very practical. The methods you teach can be used in so many ways. Really appreciate your channel!

  • @Pkw4js
    @Pkw4js 3 года назад

    Best c4d tutorials on RUclips!

  • @TheFiammator
    @TheFiammator Год назад

    Man once again you hit the target! Thank you for the awesome tutorial, I was really struggling trying to find some good way to bake texture to export.
    Thank you so much!

  • @mattrittman
    @mattrittman Год назад +1

    Is there any chance you're able to show how to bake the Displacement map?

    • @polygonpen
      @polygonpen  10 месяцев назад +1

      It would be very similar to what I did in this tutorial.

  • @Wesley-pk5de
    @Wesley-pk5de 3 года назад

    Excellent little trick, short and direct tutorial. Thanks!

  • @MrSina21
    @MrSina21 2 месяца назад

    Saved the day! Thanks, Also people who need to make the displacement map can use the same method but remember the plane should be close to the surface and use "Instansity Center". Master, please update the video with all the maps :D

    • @polygonpen
      @polygonpen  2 месяца назад

      Thanks, I will think about that!

  • @EffingtonCouldBe
    @EffingtonCouldBe 2 года назад

    Awesome approach - never done that! Thanks!

  • @goranthoren5522
    @goranthoren5522 3 года назад +2

    Awesome technique, thanks!
    Looking forward to the next tutorial.

  • @IRO855
    @IRO855 3 года назад +2

    impressed as always :)

  • @bitjame4195
    @bitjame4195 3 года назад +1

    Great job! Very helpful!

  • @themoexperience
    @themoexperience 4 месяца назад

    The best! Thank you!

  • @KirillPodcast
    @KirillPodcast Месяц назад

    Great tutor! Thanks!

  • @JohnKappaAU
    @JohnKappaAU 3 года назад +1

    This is genius! Thanks so much

  • @justinbentvelsen9005
    @justinbentvelsen9005 3 года назад

    dude this is really helping me out, thank you!

  • @philger5477
    @philger5477 3 года назад +1

    Great job, top technique

  • @dhidavidhuys8487
    @dhidavidhuys8487 3 года назад

    Superb tutorial.As always thank you so much.Wish there was a tutorial like this for sculpting for gamemodels. Thank you

    • @polygonpen
      @polygonpen  3 года назад +1

      Actually I have a similar tutorial, check for Barrel Tutorial on my channel.

    • @dhidavidhuys8487
      @dhidavidhuys8487 3 года назад

      @@polygonpen ow great!!! how could i miss this. thank you

  • @wsia3892
    @wsia3892 6 месяцев назад

    Thanks to you, I understand how to bake. But I have another question about the rendering: may I ask how you managed to get the mapping to follow the face of the gamepad perfectly? I use the box way, but it makes the model have seams.

  • @fahim618
    @fahim618 3 года назад +1

    wow! I didn't know you use Octane. I just subbed to watch some modeling videos. I switched from C4D to blender and I use Octane for Blender. So I hope I can learn something new about Octane from you. Great Video. Thanks man

    • @polygonpen
      @polygonpen  3 года назад +2

      Thank you, I will upload more Octane, I think you can follow up, they should be identical.

    • @fahim618
      @fahim618 3 года назад

      @@polygonpen yep I came to your channel for modelling now I have octane that's great like hunting 2 birds with a stone haha

  • @XxAziCodxX1
    @XxAziCodxX1 3 года назад +1

    dude you are amazing!!

  • @YT-XD
    @YT-XD 3 года назад

    Excellent !!! TUTs Lovely~ THANKs

  • @Xela-j1p
    @Xela-j1p 3 года назад

    Thanks, wonderful tip

  • @VAHEABED
    @VAHEABED 2 года назад

    You are the best. Thanks.

  • @ChaosProwler
    @ChaosProwler 3 года назад

    Thanks a lot! Great tutorials as always. pls do more material series 👏👏

  • @attentivenettle7643
    @attentivenettle7643 3 года назад +1

    thank you for this tutorial

  • @momolovic3909
    @momolovic3909 3 года назад

    Awsome dude, Awsome. Thank you so much

  • @JdotCarver
    @JdotCarver 3 года назад

    I mean, I thought baking should be done in Marmoset, but the tutorial itself is great!
    And that controller definitely looks amazing!

  • @ThisStandard
    @ThisStandard 3 года назад

    Really amazing technic!

  • @optimus6858
    @optimus6858 2 года назад

    brilliant
    wish u showed an example on c4d itself or vray
    thanks

    • @polygonpen
      @polygonpen  2 года назад

      Just put the texture in notmal map slot in any render engine's material, all same.

  • @MsAlenka1993
    @MsAlenka1993 3 года назад

    Thank you, maestro 🙏❤

  • @zeewaqarhusnain1743
    @zeewaqarhusnain1743 3 года назад

    great technique. super duper.

  • @nikita.kapustin
    @nikita.kapustin 2 месяца назад

    Master!

  • @luizmatiasproenca
    @luizmatiasproenca 3 года назад

    Thank you very much!

  • @ConsoleCombatant
    @ConsoleCombatant 3 года назад

    Great tutorial, thanks for that it´s fast and practical

  • @oznsahin
    @oznsahin 2 года назад

    Great tutorial as always, thank you ❤️

    • @polygonpen
      @polygonpen  2 года назад

      Teşekkürler Ozan, nasılsın? 3D nasıl gidiyor?

    • @oznsahin
      @oznsahin 2 года назад

      @@polygonpen Hadi canım :) Mert'in bizim Mert olduğunu asla anlamadım Umut tanıdı sesinden :) İyilik dostum, Kaan, Umut ve ben ayrıldık kendi post house'umuzu kurduk. Ben de 3D-Motion ağırlıklı çalışıyorum :) Autodesk Flame üvey evlat oldu :) Ellerine sağlık tutorialler çok iyi, modellemeyi sevdirdin gerçekten

    • @polygonpen
      @polygonpen  2 года назад

      @@oznsahin O süper, hayırlı olsun, çok sevindim, selam söyle, seni de takip ediyorum Instagram'dan bayadır, çok iyi işler.

  • @learn2share461
    @learn2share461 9 месяцев назад

    So good, thanks for sharing again! Do you know if it's possible to create and bake an animated normal map, like bubbles sliding on a window for example?

    • @polygonpen
      @polygonpen  9 месяцев назад

      Thank you, I never did it but could be posible.

  • @kwnva
    @kwnva 3 года назад

    You're the best!

  • @GizmoXYZ
    @GizmoXYZ 3 года назад

    You are the best master, best regards.

  • @JimmyHuynhdesign
    @JimmyHuynhdesign Год назад

    Is there a way to get the actual 3 dimension pattern you did at the beginning of the video and apply it to the controller (versus just the map)? Thank you!

    • @polygonpen
      @polygonpen  Год назад

      Yeah, Shrink wrap deformer might do it but it works in a 2D mapping style so it won't look that good.

  • @raoulrodriguez5108
    @raoulrodriguez5108 3 года назад

    Loved the beginner's tutorials. And looking forward for more. Any chance of doing more beginner's tutorials?
    Thanks!

    • @polygonpen
      @polygonpen  3 года назад

      Thanks, yeah , more coming.

  • @buivantai3256
    @buivantai3256 3 года назад

    thank you so much bro

  • @ziaharif
    @ziaharif 2 года назад

    Gold 💯

  • @mtmousehp
    @mtmousehp 2 года назад

    Awesome tutorial man! Could you please make a tutorial on baking the similar type of textures in Vray C4D? I'm really confused with adding normal map in Vray material in C4D. Thank you!

    • @polygonpen
      @polygonpen  2 года назад +1

      Thanks but there is gonna be no Vray stuff in near future but you can use the same baking methods and use the maps in Vray, there is not much difference.

  • @蔡仲永
    @蔡仲永 Год назад

    你这种放在我们那儿就是宝藏UP主

  • @sevenseven31
    @sevenseven31 3 года назад +1

    nice

  • @raffixer6283
    @raffixer6283 5 месяцев назад

    Great Tutorial thank you! Quick question, is this pattern 3D printable when its saved as STL?

    • @polygonpen
      @polygonpen  5 месяцев назад

      Thanks, sure thing but make sure to subdivide it a few times to get a smooth print.

  • @kamolhakim3688
    @kamolhakim3688 3 года назад

    Thanks

  • @mwasifanjum
    @mwasifanjum Год назад

    Superb tutorial! But I'm stuck after creating Normal map. I''m using c4d 2024 + redshift. So in RS node mode, I tried to use the normal map>bump map, made the input map type to Tangent-Space-Normal, added RS object tag and turned on the override and displacement both. But, not showing in displacement 😥

    • @polygonpen
      @polygonpen  Год назад

      Thanks, normal and displacement are completely different things though, this map only works for normals, for displacement, you need a different bake.

  • @SidharthGanguly
    @SidharthGanguly Год назад

    Hot damn! wow thanks a lot!

  • @chonvar
    @chonvar 3 года назад

    Hey thanks for the nice tutorial. I have a small question. How could you achieve the same result as you did with the material but wrapping the pattern geometry instead ? Without deforming the pattern ? Is this possible with the shrinkwrap deformer ? Thanks a lot for your work.

    • @polygonpen
      @polygonpen  3 года назад

      Thanks.
      Unfortunately you can not use the pattern mesh with shrink wrap to project it on the controller, because shrink wrap has a limit, your object that will be projected ( with shrink wrap ) should have a similar shape to the mesh ( like thecontroller).

    • @chonvar
      @chonvar 3 года назад

      @@polygonpen Thanks for your response. So is there anyway of reproducing complex pattern like that around complex curved objects ? The same as you did with the material but with real geometry ?

    • @polygonpen
      @polygonpen  3 года назад

      You can do it but I think Zbrush or an alternative method would be faster and better, I didn't try something like that in C4D with poly/subD modeling techniques.

    • @chonvar
      @chonvar 3 года назад

      @@polygonpen Thank you for your response and for sharing your knowledge. Your tutorials are gold

  • @ricardo2360
    @ricardo2360 3 года назад

    Obrigado por compartilhar!

  • @Ricardo-de9ju
    @Ricardo-de9ju 2 года назад

    Hi Mert, thanks for that. I couldn't figure it out how to bake a normal/displacement with a couple of hierarched objects with subdivision surface applied to them. It seems you can only source a single mesh. Could you help me?

    • @polygonpen
      @polygonpen  2 года назад

      Yeah, ypu should make them a single object, just select them all and connect them, then you can ungroup them.

    • @Ricardo-de9ju
      @Ricardo-de9ju 2 года назад

      @@polygonpen That doesn't make sense, let's suppose we have a plan with several drops of sweat laid over it and we would like to bake them into a normal map texture. Applying a Connect object to the whole group doesn't allow me to source those objects.

    • @polygonpen
      @polygonpen  2 года назад

      @@Ricardo-de9ju For more advanced baking, you should try other programs, in C4D normal baking is very primative, I can get a good result only on planer objects with simple geometry or repetetive patterns.

  • @iosebtverdsky7386
    @iosebtverdsky7386 3 года назад

    very cool. I also need to bake alpha, but i cannot bake. can you tell how to bake alpha?

    • @polygonpen
      @polygonpen  3 года назад

      I have never baked an alpha image before, I need to check that out.

    • @iosebtverdsky7386
      @iosebtverdsky7386 3 года назад

      @@polygonpen okey, thank you.

  • @kevinrehder3258
    @kevinrehder3258 3 года назад

    Hi Mert. How do I gain access to the whole tutorial of this Xbox controller? Do I just have to subscribe to the Patreon?

    • @polygonpen
      @polygonpen  3 года назад +1

      Hi Kevin, I am still editing the Xbox controller tutorial, I should finish it in 3 days, I will put a trailer for it when I am done, you can get it from Patreon or buy it from Gumraod.

  • @p1nkyTF2
    @p1nkyTF2 2 года назад

    It does say "Could not allocate render space" to me, what exactly does it mean? I`m trying to export sphere with displacement modifier to another sphere, what am I missing?

    • @polygonpen
      @polygonpen  2 года назад

      I have never seen such an error, maybe you need to apply the deformer to the object before baking, if this is what you are trying to do.

    • @p1nkyTF2
      @p1nkyTF2 2 года назад

      @@polygonpen I even merged model with the displacement modifier but same issue, any other ideas/solutions you could suggest me to do?

  • @meddesign3848
    @meddesign3848 3 года назад

    Just 10000 Wow

  • @miles-bin2750
    @miles-bin2750 3 года назад

    cool

  • @modernodj
    @modernodj 3 года назад

    топ контент! давай ещё!

  • @Elysium.4D
    @Elysium.4D Год назад

    bro my connect modifier just make the objects in one mesh and doesn't connect the points why is that happening?

  • @talhazulqarnain2126
    @talhazulqarnain2126 2 года назад

    Can I leave an empty space in the texture to make it see through ? For example I am trying to make a Rattan texture

    • @polygonpen
      @polygonpen  2 года назад

      To do that, you will need an alpha map.

    • @talhazulqarnain2126
      @talhazulqarnain2126 2 года назад

      @@polygonpen Instead of the Normal Map ? With same technique?

    • @polygonpen
      @polygonpen  2 года назад +1

      @@talhazulqarnain2126 Yeah, same technique, just make the colors black and white, I mean make the mesh white and the background black.

    • @talhazulqarnain2126
      @talhazulqarnain2126 2 года назад

      @@polygonpen Thankyou so Much Much Appreciated.

    • @polygonpen
      @polygonpen  2 года назад

      @@talhazulqarnain2126 No problem

  • @basharalsorori5482
    @basharalsorori5482 2 года назад

    I can't creat material when I press Back.. What's the problem?

  • @davidlisteresq
    @davidlisteresq Год назад

    I followed this along with my own object but it will not bake onto the plane. I just get an completely purple square, no height mapping info at all

    • @polygonpen
      @polygonpen  Год назад

      Sorry to hear that, try one more time, you may have missed a step.

  • @hendri1599
    @hendri1599 2 года назад

    How to make seamless?

    • @polygonpen
      @polygonpen  2 года назад

      It will be seamless if you use a square plane like 100 cm * 100 cm

  • @talhazulqarnain2126
    @talhazulqarnain2126 3 года назад

    Can you guide me how to subscribe to your Patron I have never done that before.

    • @polygonpen
      @polygonpen  3 года назад

      Well me neither :D I think you join my Patreon and then it asks for creadit card oe something like that.

  • @IlkinKarachay
    @IlkinKarachay 2 года назад

    Merhaba çok güzel. Sizin render hızınız harika gözüküyor. Acaba donanım ne?

    • @polygonpen
      @polygonpen  2 года назад +1

      Merhaba, Ryzen 3900x, RXT 3070TI

    • @IlkinKarachay
      @IlkinKarachay 2 года назад

      @@polygonpen Teşekkürler

  • @avia_crash_samaratrey
    @avia_crash_samaratrey 3 года назад

    Good job, 10/10, BEST 👍
    Thanks you
    I from Russia, Путин, водка, сука блять