I picked up the deck a week ago and played it in 2 tournaments with just knowledge of the deck from what I have watched online and it was a fun deck! 1st tournament went 3-1 then 2nd was an easy 4-0 with meta decks! I misplayed some of the games but stil got out and went ahead after a persist or creativity resolves, as from what I observed, the opponents are playing around too much on what you can do to them even you dont have it yet, giving them slow turns and I get more time to find the pieces, all in all, the deck is fun and strong to play with.
That's awesome!! Creativity is a scary deck because we can go off at anytime. Being on the other side, every time I pass the turn, I'm like.. do you have it? Am I dead?? haha
I have been playing both version of creativity but find the Jund one better to operated over the 5 color control. Just working with 3 colors is more simplify and easy mana fix. Also what your take on Strike it Rich in the main?
@@rickygilbert7204 That's been my impression as well. The 5c version is more flexible, but he mana base is so rough and painful. I've actually never got into Strike it Rich actually. I've seen it played in the side for I believe Blood Moon? But I'm not sure. Are you a fan?
Great run ! Explanations are great too. Just one little thing, the games were all vs low tier decks, with only the mirror as a top tier match, which takes the trophy merit down a small notcg, but gg anyway ! Still not ez to trophy. I play the deck but with 3 pillage the bogs to fetch what i need, but they are not absolutely necessary i feel
That's a fair assessment.. not the *most* competitive decks, but that's why Modern is great because those decks could still win! I need to try a couple Bogs in my next iteration!
Deck looks sweet! Just wondering, couldnt u have kept the fable on the surveil in the mirror game 1 and bolt/push at end step? This way u get to ur combo a turn cycle earlier with the rest of the game playing out as it did and u still kept up ur answer for their creativity
Thanks! That was definitely a play to be made. Looking back I think my thought process was trying to get the land to creativity the following turn. It is weak to them just doing it back so Fable was probably a safe play to make Creativity targets and also dig for more interaction. Good catch :)
I think match one you should have gone with the creativity instead of surveiling. They will creativity back or persist, at which point you still have two creativity and 2 persist in hand
That could have been a play for sure. If they X=2 or persist, I could persist and give haste on my next turn. Looking back, that could have been better, but I was worried about holding up removal like I ended up doing. Thanks for the insight :)
Is Jund Creativity the best version to be playing right now??
I picked up the deck a week ago and played it in 2 tournaments with just knowledge of the deck from what I have watched online and it was a fun deck! 1st tournament went 3-1 then 2nd was an easy 4-0 with meta decks! I misplayed some of the games but stil got out and went ahead after a persist or creativity resolves, as from what I observed, the opponents are playing around too much on what you can do to them even you dont have it yet, giving them slow turns and I get more time to find the pieces, all in all, the deck is fun and strong to play with.
That's awesome!! Creativity is a scary deck because we can go off at anytime. Being on the other side, every time I pass the turn, I'm like.. do you have it? Am I dead?? haha
I have been playing both version of creativity but find the Jund one better to operated over the 5 color control. Just working with 3 colors is more simplify and easy mana fix.
Also what your take on Strike it Rich in the main?
@@rickygilbert7204 That's been my impression as well. The 5c version is more flexible, but he mana base is so rough and painful. I've actually never got into Strike it Rich actually. I've seen it played in the side for I believe Blood Moon? But I'm not sure. Are you a fan?
@@MikeDeVo1 Strike a Rich is alright. Your channel is nice to watch and you do a good job 😊
Can I just say how much I appreciate how well you narrate your matches? So much MTGO content feels like I'm watching paint dry, but this was terrific.
This is such an awesome comment! Thank you so much!!
Finally some new content! Thanks lot. I really do enjoy your vids. Have a great day/night!
Thank you! Been a busy week, but hoping to get more good stuff out there 👍🏼
@@MikeDeVo1 well, i, for sure, will be waiting.
Very nice content, I like the fact you describe your plays and reasoning for the decisions you made.👌
Thank you! I enjoy making it as educational and entertaining as possible :)
Great run ! Explanations are great too. Just one little thing, the games were all vs low tier decks, with only the mirror as a top tier match, which takes the trophy merit down a small notcg, but gg anyway ! Still not ez to trophy. I play the deck but with 3 pillage the bogs to fetch what i need, but they are not absolutely necessary i feel
That's a fair assessment.. not the *most* competitive decks, but that's why Modern is great because those decks could still win! I need to try a couple Bogs in my next iteration!
Deck looks sweet! Just wondering, couldnt u have kept the fable on the surveil in the mirror game 1 and bolt/push at end step? This way u get to ur combo a turn cycle earlier with the rest of the game playing out as it did and u still kept up ur answer for their creativity
Thanks! That was definitely a play to be made. Looking back I think my thought process was trying to get the land to creativity the following turn. It is weak to them just doing it back so Fable was probably a safe play to make Creativity targets and also dig for more interaction. Good catch :)
@@MikeDeVo1 thats fair enough, wouldnt be surprised if i made the same decision
I’m too distracted by that glorious mustache to hear anything you said in this video, looking SHARP
Hahah the mustache gets the real 5-0s..
I think match one you should have gone with the creativity instead of surveiling. They will creativity back or persist, at which point you still have two creativity and 2 persist in hand
That could have been a play for sure. If they X=2 or persist, I could persist and give haste on my next turn. Looking back, that could have been better, but I was worried about holding up removal like I ended up doing. Thanks for the insight :)
Why are you playing in a friendly league? Easier 5-0 for the content?
It’s cheaper and can play more leagues :)