How To Add Base Locomotion Layer: Idles, Prone, and Crouch VRChat Avatar 3.0 Tutorial ft WetCat

Поделиться
HTML-код
  • Опубликовано: 4 ноя 2024

Комментарии • 71

  • @TheWackiestDemon
    @TheWackiestDemon 3 года назад +27

    Your channel is extremely underrated, I have hardly any experience with 3D models and you taught me so much in just an hour or two of watching your tutorials.

  • @Lilithe
    @Lilithe 2 года назад +15

    By 2:45 in the video I've learned everything I need to know and I'm already animating my own custom locomotions. Thank-you so much!
    I saw Anonymous's little e-girls and e-boys with them sitting on the floor and I had to replace my prone animation with that.

    • @Lilithe
      @Lilithe 2 года назад

      Hey thanks again this helped a lot!

  • @Mradde81
    @Mradde81 2 года назад +1

    holy crap I'm so thankful this video exist. I am easily going to subscribe to this person thank you so much :D

  • @FlurAhFlur
    @FlurAhFlur 3 года назад +1

    This is fantastic. New to Unity and hate the default running animation. Definitely gonna compare the default 6 point locomotion with the vrcsdk3 example locomotion and also wetcat's locomotion. The crouching and prone stuff is icing on the cake. Thank you for making this!

  • @Xmechanisator
    @Xmechanisator 2 года назад +1

    I did not know that you made a video about this, big thanks for that! Great video, I hope i see more in the future :)

  • @MoonChildLux
    @MoonChildLux 2 года назад

    thank you for being you and for being here

  • @DESTROYYER5671
    @DESTROYYER5671 3 года назад

    ima bookmark all this bro, as someone who models his own avatars and wants a 3.0 model this shit helpful as fuck.

  • @shaniqua2154
    @shaniqua2154 3 года назад

    you are so good at making avatars omg

  • @ActualDavis
    @ActualDavis 3 года назад +1

    great tutorial! you should do one of the new boolean parameter support in 3.0!
    Most people are unaware you can now have up to 127 synced parameters on any given avatar!

    • @UncleUmer
      @UncleUmer 3 года назад

      127?! As opposed to 16

  • @verylongchannelhandle
    @verylongchannelhandle 3 года назад +16

    Hey, could you do a tutorial on how to make multiple prone animations? I once saw this avatar that had like 4 of them and you could toggle betweeen them and I wonder how they made it and really want to implement it in my own avatar.

    • @aescherr
      @aescherr 3 года назад +2

      this please

    • @paradox3080
      @paradox3080 3 года назад +3

      Personally I made my prone animations emotes and I update my view with temporary pose space. If you want to have multiple prone animations you could create an int parameter that toggles between different prone animation trees, then toggle the int value in your avatar's expression menu.

  • @456-w7h
    @456-w7h 3 года назад +3

    yay! thanks mom

  • @SashaNever
    @SashaNever 3 года назад +2

    Well that answers about 30 questions

  • @TrailBlazer5280
    @TrailBlazer5280 2 года назад

    Very helpful thank you

  • @Catsylady
    @Catsylady 2 года назад

    cool tutorial, this helped me a lot

  • @LazzyDawg17
    @LazzyDawg17 3 года назад +2

    @Ask Amber
    Do you think you could make a video on how to make an avatar use projectiles in Avatar 3.0?
    Like throwing a spear, firing an arrow from a bow, or shooting shell out of a cannon?
    Videos on using conditions and animating certain toggles on specific subject matter is scarce or outdated.
    Also, what’s the application you use to make avatar clothing in some of your videos? I would like to learn how to begin using that!

  • @SashaNever
    @SashaNever 3 года назад

    This is Sasha never I hope you’re doing good I haven’t seen you in a while I normally get to see baby wolf every time I go on the VR because she chose with me since she’s might be our mom but I hope you’re doing good

  • @Xomeyphen
    @Xomeyphen 3 года назад

    Thank you so much this is very helpful!

  • @lovely_heart1365
    @lovely_heart1365 2 года назад +1

    i understand everything in ur video but i dont have the cam under the locomotion settings so i cant see my caracter or the bot that normaly is there, ik this video is old now but it would help me just a tiny little more if i could see my prone on cam if you know :) thank you so much for everything :) im also new in unity but learned how to make worlds and avis on just 3 weeks :D

  • @str8ripn881
    @str8ripn881 2 года назад

    So you are saying you put in a new crouch animation and these things but where did you get those from or make them? sorry maybe I missed something being too baked

  • @johny_zk3313
    @johny_zk3313 2 года назад

    thank you so much omg

  • @zetashackle9600
    @zetashackle9600 3 года назад +1

    Very much needed to know about that Locomotion Layer Fix lol. Quick off topic question though, is it possible to import the newest 3.0 sdk into the same project as the old one, or will I have to create a new one and redo all of my other models?

    • @AskAmberOfficial
      @AskAmberOfficial  3 года назад +1

      If it's from an older 3.0 to a newer version of 3.0 then you _should_ be fine and it will most likely not cause any issues, but I'd back up your project just in case something breaks. 2.0 to 3.0 won't work however. You'll have to redo the 2.0 to 3.0 :)

    • @zetashackle9600
      @zetashackle9600 3 года назад

      @@AskAmberOfficial Alright, thanks a lot!

  • @mrqqbenny8986
    @mrqqbenny8986 3 года назад

    thanks for the help

  • @VoidsentVivi
    @VoidsentVivi 2 года назад +1

    I can't tell if this is just half body nature or something else, but when I playspace down into prone animation it doesn't seem to execute the way it does in the preview. I have one of those laying down animations for prone but the legs never seem to lay flat.

  • @tutuc7228
    @tutuc7228 2 года назад

    do u need the vr chat + thing? like do u have to make ur own avi for idle poses?

  • @anzui
    @anzui 2 года назад

    VERY helpful!

  • @johnkennethdeasis5454
    @johnkennethdeasis5454 3 года назад +6

    can i change my proning animation speed? when i'm proning my avatar transitions to prone like slowmo

    • @rindonaoki729
      @rindonaoki729 3 года назад

      yeah i think u can but don't know how, so I think u might fixed it already

  • @edgyfeather
    @edgyfeather 2 года назад +2

    Amazing tutorial!
    But I have one problem with my avatar while following the video. Everythng works as expected in unity. When I play on oculus, the animations work but the body sinks through the floor when I sit. Is there a way to keep the body above the ground when I sit and lay down?

    • @Xmechanisator
      @Xmechanisator 2 года назад

      thats a difficult one. While the feet within half body are controlled by vrchats IK, you hips are only to some degree. If you go too low VRChats IK tries to maintain the animation as good as it can and since spine+chest dont really bend in vrchat, they push your hips into the ground.

  • @JayBnuy
    @JayBnuy 3 года назад

    what i need made to fix it > " i using your same prone animation but the camera switches to another angle of the avatar,and I see everything without moving my head
    "

  • @rindonaoki729
    @rindonaoki729 3 года назад

    thanks you!!

  • @HikikomoriDev
    @HikikomoriDev Год назад

    For some reason it din't work for me, I modified the standing animation a little and then dropped it back to the blend tree onto the base layer on the avatar descriptor and nothing happened, in fact it broke the face gestures in the face-mood on my vrm :(

  • @notcannibal
    @notcannibal 11 месяцев назад

    I have a question, I have a strafe left animation i need to put on but in unity, the blendtree only shows strafe right, how do i know where to put strafe left?

  • @Skal6750
    @Skal6750 Год назад

    Problem, so I added in my idle pose into EVERYWHERE in the new locomotion that had the proxy stand still anim but for some reason in game it shows for a few moments and then immediately goes back to the default VRchat pose. Any tips?

  • @rofuumi
    @rofuumi 3 года назад

    A QUESTION.
    Where do you find all these animations?
    I checked the desc, just want to make sure.
    p.s. got it
    Am stoopid.

  • @Tyme_music
    @Tyme_music 2 года назад

    Can you explain where to get these different crouches or idle stands? Im very new to VRC but I am extremely interested in customization

  • @AnimeGirl6561
    @AnimeGirl6561 3 года назад +1

    So what if you want to add different animations to different avatars? I can't seem to change some of the locomotion trees for different avatars. Specifically the 'prone to couch VR' option. I want different avatars to have different poses but it just copies over the same poses to when I add this onto new avatars.

  • @dariendark7263
    @dariendark7263 2 года назад

    ok, so I replaced the idle animation to fix my avatars arm position, but oddly enough it looks great for exactly 3 seconds, before his feet move backwards and together making him look hunched over, has anyone had this issue, and if so, how did you fix it?

  • @nanirodriguez2211
    @nanirodriguez2211 3 года назад

    Also another tutorial how to do world

  • @elijahgrimm8052
    @elijahgrimm8052 2 года назад

    I'm having an issue where my model isn't moving in the preview. I have no idea what I'm doing wrong, and I'm following as closely as I can. It's weird.

    • @elijahgrimm8052
      @elijahgrimm8052 2 года назад

      Issue has been fixed. Model wasn't set as humanoid. Derp

  • @bubblymilkk
    @bubblymilkk 2 года назад

    what to do if my avatar stays in t pose when i drag it into the example view for animations?

  • @hyunnimitsu
    @hyunnimitsu 2 года назад

    how did you replace the positions and where do you get new ones? :0

  • @larrybyrd6596
    @larrybyrd6596 3 года назад

    THANK YOUUU

  • @SpaceDuckQuack
    @SpaceDuckQuack 2 года назад

    Been following your tutorials, however i can not access your webite for the downloads :(

  • @cookierolls
    @cookierolls 2 года назад

    That's an amazing tutorial but sadly it works only on pc,someone know why?

  • @merynn5255
    @merynn5255 3 года назад +1

    there is no animation folder inside my examples3 folder! Only expressions! help!

    • @merynn5255
      @merynn5255 3 года назад

      Am I the only one help

  • @rockydoesntmiss
    @rockydoesntmiss 3 года назад

    what do you do if you dont want the animation like how do u take them off

  • @cookiechannel734
    @cookiechannel734 2 года назад

    How u do Nails in Vr Chat?

  • @its-beeuwu
    @its-beeuwu 2 года назад

    I ran into a problem using this, sometimes when I jump it doesnt do the jump animation but at other times it does, sometimes when i jump in the air and walk forward it just does the walking forward animation in the air instead of continuing to do the jump animation.

    • @Xmechanisator
      @Xmechanisator 2 года назад

      hey, if you are using the current version 5.06, i made it that it sort of checks for false jumps (walking up and down stairs), so it doesnt repeat a landing animations. If you spam space or moving up ramps/stairs you might be within the "false jump" window.

    • @dipsithecreeper
      @dipsithecreeper 2 года назад

      @@Xmechanisator how can i fix that? how can i allow it to do jump animations if i spam space again?

    • @dipsithecreeper
      @dipsithecreeper 2 года назад

      @@Xmechanisator i was planning to switch to default locomotion because of this mechanic. also, i noticed that my head isn't tracking when I'm prone, i can change the options to track my head again but the prone animation doesn't fully finish, it looks weird and stuff, well you probably get it... any fixes?

    • @Xmechanisator
      @Xmechanisator 2 года назад

      @@dipsithecreeper the pose one is potentially the pose itself not being properly made to vrchats needs. The head has to be in the 0,0 area, otherwise vrchat will move your head resulting in unwanted folding of the avi. Regarding jumping, the groundflapdetection layer has the speeds set, meaning if you set the speeds of ground-solid and ground-sanity-check to 1, it will reduce the cooldown for jump animations

    • @dipsithecreeper
      @dipsithecreeper 2 года назад

      @@Xmechanisator thank you

  • @nanirodriguez2211
    @nanirodriguez2211 3 года назад

    Can you do a tutorial on unity 2019

  • @PoppyPanda1115
    @PoppyPanda1115 11 месяцев назад

    it didn't work I need help!

  • @Collumzzz
    @Collumzzz 3 года назад +1

    *_amog us_*

  • @bubblymilkk
    @bubblymilkk 3 года назад

    where can i get that sexy crouch pose?

    • @SwisaEdits
      @SwisaEdits 3 года назад +1

      join sam's discord server (in the description) and there's more animations in there, same for wetcats's too ⭐

  • @NiteSek-tm5dk
    @NiteSek-tm5dk 6 месяцев назад

    You lost me right at the very beginning, because while i DO have VRC SDK at the top of my window that obviously enables me to build & publish my avatars to VRChat, I do NOT on the other hand have a VRCSDK folder that exists within my Assets. So, you miiiiiiight want go over as to why that might be the case in the video or something, so that way people will know. Otherwise, it just renders this whole tutorial meaningless for those people. Because of this, I can't get any further than a minute in this video.