From Unreal Engine to Nuke // with the Unreal Reader in Nuke
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- Опубликовано: 18 окт 2024
- Hi everybody,
in this LoveVFX Tutorial I talk about the usage of Nukes Unreal Reader
and my first experiences with Unreal Engine as a Compositor.
I hope you like it! :)
Cheers!
Links:
My Patreon Page:
/ larswemmje
The Unreal Engine to Nuke server plugin:
www.foundry.co...
Connecting NukeX and Unreal Nuke Server:
• UnrealReader | Connect...
Really so needed sir ...also for Unreal seen to NUKE CHroma Compositing tutorials
Amazing as always!
That means a lot to me!
Thank you! :-)
How do u find the motion vectors? More specifically if u render without motion blur and attempt to add it using the motion vector pass in nuke
Hi tmaintv,
you can render a velocity pass with the unreal reader in Nuke.
But I would render it in 3D because of the better quality of the motion blur.
Cheers!
I'm wondering what the specs of the machine running Nuke need to be ? at the moment the machine running nuke only has a gtx1050 card in it... the card running unreal is 3090 and much higher spec'd machine... will this workflow still work? I'm wanting to use nuke to composite live greenscreen footage as the controls in unreal are somewhat limited
Hi there, I would always run Nuke on the fastest PC and since (I think) you need to run UE and Nuke on the same PC for this workflow I would recommend you to use the strongest system you have.
Cheers!
whats is the difference with this workflow compared to render from Unreal to exr files then load with Nuke
The back and forth workflow can be much quicker but it is not a must to work like this. Cheers!
@@LoveVFX great, thanks for the info sir
If I use nuke to render my unreal engine scenes will Nuke use all of my GPUs? UE only uses one :(
@@Snahbah I don’t know!