I had a Mimic upstairs hallway (ghost orb), Shade upstairs purple bedroom (didn't do anything, didn't hunt even at very low sanity), Poltergeist upstairs hallway (threw a lot of things, opened a lot of doors, threw lots during hunt, and my partner got the poltergeist ability witness achievement). We got lucky with easy ghosts. Yay~
Shade, we were in the hallway next to back door is somehow the same room as upstairs hallway, there was no hunt for a very long time Revenant, I was in garage pressing global to make him sprint towards me and then I hide behind the shelf and then he leaves the garage really slowly and then I repeat a few times because it is funny. I was so sure we got The Twins but ended up being Moroi at very similar speed. That was okay because the very next round, Deogen, we get to walk a Deogen very slowly around the house, well basically in the hallway next to the kitchen because he was so slow.
GGs Psycho! Also what u said about what viewers like seeing your videos, so yes it's true that I really love watching u deduct the ghost list from its behaviour on no evidence game, cus it helps us to learn the ghost behaviour as well, it's kinda like the old Phasmo Academy series u used to do, so it's really nice to figure out the ghost, it's like u and I are figuring it out together in that sense, it's u & viewer figure it out together, so it's really nice, but I know u love fast games, so maybe for some harder weeklies, u can show us the ways of playing the weekly so we can see what we prefer, like, 1st round is full drain sanity to 0 and figure out the ghost from there, 2nd round is just drain to 50%, and see if ghost will hunt at that sanity, or higher or lower. 3rd round is pure investigation at 100% sanity and the game drain the sanity as normal, so u show us different variety of gameplays :D I do miss Phasmo Academy series a lot. Also, Spoiler for the viewers who haven't seen this video yet, watch first before reading my comment below... . . . . So the last ghost u had, when u wondered if it did its ability in the kitchen, there's a surefire way of finding out if it did its ability is by going to truck and see if it did full 10 EMF level spike up without an event and a hunt, like it looks like it's a hunting EMF 10 spike but Poltergeist ability is also full EMF 10 spike, so that's another way to test the Poltergeist if u think u heard the explosion but not sure if it was an explosion, check the chart at truck :D
Always nice when you get ghosts with distinctive traits. So far I've had Mare, Demon (Didn't hunt until 50% and took ages between hunts), Yuri and Goryo. All the fun ones to tell from hunts
Bro what? My first ever demon already hunted at 70% and would not stop hunting. Another demon I got also started at 70%, and another demon who also had a hunting addiction. How do you have such bad luck with a demon 💀
@pointless7 That's not even the worse. Had one where I set up a pile to rule out poly, Lanterns lit, Book etc sat in the room with for 20 mins trying voice boc without a single interaction. Ruled it a Shade as sanity was barely moving and had nothing Only the flip side I did have a demon in Point hope that allowed me to get the achievement just 2 weeks ago.
@@Javadamutt the hell? your demons are weird. I’ve been playing a day after console release and got 3 demons, and they all acted the same: a (attempted) hunt at 70% sanity, very frequent hunts and normal ghost behavior during hunts. a few actual shades too, one did nothing when we were in it’s room (even at low sanity) and almost the moment I left the room to go get some stuff from the truck, it hunted.
Alooha Psycho! Hope ye have a fun trip biking the West Coast! Just be careful cuz some of the Yankees on the road dont know how to drive! 🤣😂😁 Note to others I'm American too and even I think some of loose nuts ARE behind the steering wheel. 😉🙄😅
This challenge is so useless... if you do a no evidence with perfect game on Tanglewood, you get 3200 per game (9600 total) and with the challenge around 6000
@@nicolasmartinetti20 I mean in steam if someone wants to get 100% completion on the game, one of the achievements is do 10 weekly challenges or something to that degree
I have to agree. So many of these challenges are just no evidence, speed of ghost has changed, or your speed has changed. If they do anything creative like "no electronics", they don't even do a quick test to see if any equipment is there that should or shouldn't be there, so we end up having no glow sticks and no candles, but we will have EMF, or something along those lines. Such little effort is put into these weekly challenges and no thought or creativity goes into it. It's really disappointing.
@@YTKensei there's only so much they can do to make them interesting. i did play them weekly but the 6 month repeat feels like it comes around fast and some of them do feel not as worth as just playing 4x+ but realistically what do you expect them to do to make the challenges more fun? within the bounds of what the game can already do? aside from checking properly. maybe changing the win conditions to fit the theme better instead of just find ghost type (like for paparazzi you could have to get a full 3* photo book with ghost pic)
I would like to try the Apocalpse challenge. May I ask what is the difference between Smudge tiers? I know T2 slows ghost down and T3 would stop it, but someone, maybe you, maybe Insym said that T1 Smudges are actually better than T3. So please do you know whether is it true? and i so, why are they better??? Thank you, tamaru, Czech Rep.
Remember I will be gone the next 2 weeks, so no weekly challenges. The third weekly might be delayed a few days
Ok psycho
Bon voyage!
Have an amazing time away! :D
no worries! have a lovely trip :)
Ok psycho
Have they changed the Poltergeist? Every single one I've had lately have acted like they're about to retire.
No they are the same
I had a Mimic upstairs hallway (ghost orb), Shade upstairs purple bedroom (didn't do anything, didn't hunt even at very low sanity), Poltergeist upstairs hallway (threw a lot of things, opened a lot of doors, threw lots during hunt, and my partner got the poltergeist ability witness achievement).
We got lucky with easy ghosts. Yay~
I just 100% the game achievements with the xp from this weekly. FINALLY after maybe 300hrs. Have fun on your trip and be safe.
This one's gonna be fun. I always enjoy these.
20:38 He's just standing there.....menacingly
I say lighter or matches... by the way love your weekly vids I always watch them before I attempt the challenge. Boosted confidence. Thank you!!
Shade, we were in the hallway next to back door is somehow the same room as upstairs hallway, there was no hunt for a very long time
Revenant, I was in garage pressing global to make him sprint towards me and then I hide behind the shelf and then he leaves the garage really slowly and then I repeat a few times because it is funny.
I was so sure we got The Twins but ended up being Moroi at very similar speed. That was okay because the very next round,
Deogen, we get to walk a Deogen very slowly around the house, well basically in the hallway next to the kitchen because he was so slow.
GGs Psycho! Also what u said about what viewers like seeing your videos, so yes it's true that I really love watching u deduct the ghost list from its behaviour on no evidence game, cus it helps us to learn the ghost behaviour as well, it's kinda like the old Phasmo Academy series u used to do, so it's really nice to figure out the ghost, it's like u and I are figuring it out together in that sense, it's u & viewer figure it out together, so it's really nice, but I know u love fast games, so maybe for some harder weeklies, u can show us the ways of playing the weekly so we can see what we prefer, like, 1st round is full drain sanity to 0 and figure out the ghost from there, 2nd round is just drain to 50%, and see if ghost will hunt at that sanity, or higher or lower. 3rd round is pure investigation at 100% sanity and the game drain the sanity as normal, so u show us different variety of gameplays :D I do miss Phasmo Academy series a lot.
Also, Spoiler for the viewers who haven't seen this video yet, watch first before reading my comment below...
.
.
.
.
So the last ghost u had, when u wondered if it did its ability in the kitchen, there's a surefire way of finding out if it did its ability is by going to truck and see if it did full 10 EMF level spike up without an event and a hunt, like it looks like it's a hunting EMF 10 spike but Poltergeist ability is also full EMF 10 spike, so that's another way to test the Poltergeist if u think u heard the explosion but not sure if it was an explosion, check the chart at truck :D
Always nice when you get ghosts with distinctive traits. So far I've had Mare, Demon (Didn't hunt until 50% and took ages between hunts), Yuri and Goryo. All the fun ones to tell from hunts
Bro what? My first ever demon already hunted at 70% and would not stop hunting. Another demon I got also started at 70%, and another demon who also had a hunting addiction. How do you have such bad luck with a demon 💀
@pointless7 That's not even the worse. Had one where I set up a pile to rule out poly, Lanterns lit, Book etc sat in the room with for 20 mins trying voice boc without a single interaction. Ruled it a Shade as sanity was barely moving and had nothing
Only the flip side I did have a demon in Point hope that allowed me to get the achievement just 2 weeks ago.
@ was it an actual Shade too?
@@pointless7 Nope Demon. I seem to have wildly varying experiences with Demons
@@Javadamutt the hell? your demons are weird. I’ve been playing a day after console release and got 3 demons, and they all acted the same: a (attempted) hunt at 70% sanity, very frequent hunts and normal ghost behavior during hunts. a few actual shades too, one did nothing when we were in it’s room (even at low sanity) and almost the moment I left the room to go get some stuff from the truck, it hunted.
From 2:49 it looked like the spirit box was giving the ghost response light, was that maybe a glitch if it's a no-evidence challenge?
Igniter ❌
Firelight❌
Incense ❌
Lighter ✅
Candle ✅
Smudge ✅
I always have fun with these. Got super lucky, 2 wraiths and a phantom.
Have a great vacation!
I got two Deogens and Thaye lol
i one time had a wraith walk in the salt and when the game ended it said it was a wraith
The headset on the wall is a flashlight headset
Alooha Psycho! Hope ye have a fun trip biking the West Coast! Just be careful cuz some of the Yankees on the road dont know how to drive! 🤣😂😁
Note to others I'm American too and even I think some of loose nuts ARE behind the steering wheel. 😉🙄😅
Can someone please explain how his game is so damn visible in the dark? Is it just being turned up in post?
High brightness
@@Psychoooo Damn, I’ve got my brightness maxed and still can’t see that well lol
I thought they changed it where it had to be marked before getting killed to be counted
YEAHAHEYAY
need new vids, thank you.
This challenge is so useless... if you do a no evidence with perfect game on Tanglewood, you get 3200 per game (9600 total) and with the challenge around 6000
It's not about the EXP/money.
@@XenBass What is it about then?
@@nicolasmartinetti20 I mean in steam if someone wants to get 100% completion on the game, one of the achievements is do 10 weekly challenges or something to that degree
I have to agree. So many of these challenges are just no evidence, speed of ghost has changed, or your speed has changed. If they do anything creative like "no electronics", they don't even do a quick test to see if any equipment is there that should or shouldn't be there, so we end up having no glow sticks and no candles, but we will have EMF, or something along those lines. Such little effort is put into these weekly challenges and no thought or creativity goes into it. It's really disappointing.
@@YTKensei there's only so much they can do to make them interesting. i did play them weekly but the 6 month repeat feels like it comes around fast and some of them do feel not as worth as just playing 4x+
but realistically what do you expect them to do to make the challenges more fun? within the bounds of what the game can already do? aside from checking properly.
maybe changing the win conditions to fit the theme better instead of just find ghost type (like for paparazzi you could have to get a full 3* photo book with ghost pic)
I would like to try the Apocalpse challenge. May I ask what is the difference between Smudge tiers? I know T2 slows ghost down and T3 would stop it, but someone, maybe you, maybe Insym said that T1 Smudges are actually better than T3. So please do you know whether is it true? and i so, why are they better??? Thank you, tamaru, Czech Rep.