Unity UI Toolkit Beginner's Guide 2: Animating Interaction

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  • Опубликовано: 15 дек 2024

Комментарии • 38

  • @BlueGooGames
    @BlueGooGames 11 дней назад +1

    This is great! Have used the old UI system for several years now, after your clear video i’m enticed to try the ”new” UIBuilder :) Thanks!

  • @AlexLudanov
    @AlexLudanov 12 часов назад +1

    Thanks for this tutorial. Pretty good!😊

  • @MoazAhmad-z6h
    @MoazAhmad-z6h 4 месяца назад +1

    Great work!
    The way you compare each UI Toolkit element with UGUI, it gets easier to understand and remember.

  • @lks715
    @lks715 4 месяца назад +2

    Love the video!
    Just wanted to call out 3:46 on the Unity UI Toolkit Beginner's Guide 2: Animating Interaction. There is a typo, it says "Glow" but its "Grow" 🙂

  • @Morax
    @Morax Год назад +6

    Your videos are awesome! Really easy to understand, and you teach why things are happening very clearly - Thank you!

    • @UIMotionEffects
      @UIMotionEffects  Год назад +2

      If you say so, I'm quite satisfied. That's what I tried to do in this series. Thank you for watching and leaving a comment 😙.

  • @evilraccoon6538
    @evilraccoon6538 Год назад +2

    Bravo, you made the best I found! I am very grateful to you for sharing your videos and for how detailed and with tips you make them.

    • @UIMotionEffects
      @UIMotionEffects  Год назад

      Thank you for watching. I'm glad the video was helpful 😙.

  • @RobinDoesUnity
    @RobinDoesUnity 11 месяцев назад +2

    The quality of these videos is amazing. Thank you for your efforts 👏

  • @bavman2130
    @bavman2130 8 месяцев назад

    This is awesome, so much information, thank you 👍

  • @cfloutier
    @cfloutier 10 месяцев назад

    really xcellent, thanks a lot

    • @UIMotionEffects
      @UIMotionEffects  10 месяцев назад

      Thank you for watch and leaving a comment!

  • @ChristianTMWood
    @ChristianTMWood 10 месяцев назад

    Please keep making these videos :)

    • @UIMotionEffects
      @UIMotionEffects  10 месяцев назад

      시청 감사합니다. 지금 진행 중인 바쁜 일이 끝나면, 다음 비디오도 준비해 보겠습니다.

    • @ChristianTMWood
      @ChristianTMWood 10 месяцев назад

      감사합니다. 기대하겠습니다.
      @@UIMotionEffects

  • @shuyufan8915
    @shuyufan8915 10 месяцев назад +1

    For anyone followed most steps but transition animation not work: Unlike the example, I called AddToClassList when the visual element was first generated. In fact, I need to delay calling AddToClassList for a period of time to ensure that the transition effect is added after the element has been rendered.
    like this:
    root.schedule.Execute(() => {
    root.Q("VisualElement_Root").AddToClassList("root--Fade");
    }).StartingIn(1);

  • @yours_indie_game_dev
    @yours_indie_game_dev 9 месяцев назад

    how did you attain intellisence for uitoolkit in ur vscode ide

  • @lordmowon
    @lordmowon 9 месяцев назад

    Can someone help me with the buttons part? I didn't understand what I did wrong, but on the line button.RegisterCallback();, Unity keeps saying that "Object reference not set to an instance of an object", but I already did everything to be sure that the var button have the Visual Element Button, even its type is said to be "Button", I dunno what to do ,_, . Thank you so much anyway

    • @Zarnyx
      @Zarnyx 9 месяцев назад +1

      Sounds like your button is null. Make sure your button was queried correctly

  • @thevirtunaut1856
    @thevirtunaut1856 11 месяцев назад

    nice. thanks!

  • @venom_mist
    @venom_mist 10 месяцев назад +1

    Hi I followed you tutorial and worked 100%. But after restarted Unity the BottomSheet animation stoped worked, like the Sheet goes up, but without the animation, I checked everything and I dont know what happened :(

    • @rowdywabbid
      @rowdywabbid 10 месяцев назад +2

      I think I had the same problem, like OP said in another comment on how unity updated the USS file. Check the USS file and the section .bottomsheet--up. If translate: 0 0; then it should be translate: 0 0%;

    • @venom_mist
      @venom_mist 10 месяцев назад

      @@rowdywabbid how can I solve it??

    • @rowdywabbid
      @rowdywabbid 10 месяцев назад +1

      @@venom_mist You would have made a USS file that keeps track of all your styles. Open that file in your code editor and see if that styles property is missing a percent symbol. Unity sometime would remove it and break the animation.

    • @kyse8425
      @kyse8425 2 месяца назад

      @@rowdywabbid it got work! thank you so much!

  • @zero102321
    @zero102321 Год назад +2

    Hi! I love your video, It really easy to understand. Can you teach me about UI Toolkit Listview. I struck with this for 2 week - Thank you very much !!!

    • @UIMotionEffects
      @UIMotionEffects  Год назад +1

      Thank you for watching. I'll consider that topic too.

  • @VictoryXR
    @VictoryXR Год назад

    The animation doesn't work for me at runtime... I can't seem to figure out why...

    • @UIMotionEffects
      @UIMotionEffects  Год назад

      Sorry to hear that. I recommend you check your uss file.

    • @Kazaril
      @Kazaril Год назад

      Hi! The transition animation easing is not played on runtime for me :( Any chance you've already resolved this?

    • @shuyufan8915
      @shuyufan8915 10 месяцев назад

      I have also encountered the same situation, and the solution is as follows, which may be helpful: Unlike the example, I called AddToClassList when the visual element was first generated. In fact, I need to delay calling AddToClassList for a period of time to ensure that the transition effect is added after the element has been shaded

  • @MrWebbtang
    @MrWebbtang Год назад

    I'm really enjoying these videos and learning a lot, thank you very much. I'm having a problem though - when I add/remove the selectors in the UI Builder window the transitions are working, i.e. the bottom sheet panel bounces up and the scrim fades in. Then when I run the game the scrim fades in but the bottom sheet does not bounce up, it just appears. Any ideas as to how I can fix this? I cut and pasted the code from your script to make sure I hadn't made a mistake.

    • @UIMotionEffects
      @UIMotionEffects  Год назад

      If it just appeared, it means the transition did take place. Did you check whether the duration is not zero? If so, check your USS file. Sometimes the values in the USS file lost their units. For example, '%' or 'px' is gone.

    • @kyse8425
      @kyse8425 2 месяца назад

      I also have this problem, it seemed that all appeared after I change the USS file. the bottom sheet elements suddenly changed its layout. so I changed it back, then comes this problem...

  • @Antarsoft
    @Antarsoft Год назад

    Useful video!
    Curious question- Did you make these videos?
    I see japanese or korean text in the code
    EDIT: Please ignore my curious question, great video !

    • @UIMotionEffects
      @UIMotionEffects  Год назад

      Thank you for watching and commenting.
      Answer - I added a Japanese subtitle when uploading (Auto translate, of course). I'm not sure where you saw the video. If a Japanese developer share this video, I'm grateful. Because I've learned a lot from Japanese Unity communities.

    • @Antarsoft
      @Antarsoft Год назад

      @@UIMotionEffects Hey I meant this video, but I'm not good in japanese nor korean.
      I just found out that you are south korean so please ignore my comment.
      overall great way of putting out the tutorial, 10/10

  • @user-rn2hr6cn3q
    @user-rn2hr6cn3q 3 месяца назад

    주석이 한국어?