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One of the most beloved game? I never met anyone who says destiny 2 was good game. Most reviewers on youtube says It sucks. I think people like it because it was made by Bungie or people who just want gunplay and good visuals. Its gunplay was good but I find it repetitive. Overall this game sucks. I just like the final shape .
@@HarnoorSingh-pt2vflife is what you make it homeboy.🤙 anybody who talks shit just has a miserable life for themselves and project that into everything in life. That’s why people are still monetizing doom and gloom content about the game trying ton milk every little thing they can from the community while doing absolutely nothing good.
I personally think the only thing that would fix anything is destiny 3. The crafting was a mistake made it too easy to get loot no rare items anymore that made the game fun to play. I had so much more fun with destiny 1 because it was fun to find exotics that were rare and fun to get. the exotic missions suck inn d2 compared to d1 and just overall the game has nothing to keep me interested to get new guns the only thing that will make me return to d2 is to get the new icebreaker when that comes out just to see if it compares to the d1 version and then ima just goo play something else. I remember when warframe was just a bad version of d1 now its just a better version of d2.
This game is on life support as it is, then they just keep nerfing things like everything is okay. Then, to add more weight to the coffin, they announce that they're going back on their word in regards to power level and increasing the pinnacle cap by 10 levels each season to "give us something to do," a grind if you will, and people are defending it! Like wow, ya'll. never. learn.
@@HarnoorSingh-pt2vf The Final Shape IS the game right now. By all metrics, it exceeded expectations. You can't just cherry pick The Final Shape and say you like The Final Shape, but then turn around and say, "I never met anyone who says destiny 2 was good game" when they are both interconnected.
@@DjghostyMusic before Pete, your kind blamed Bungie, before Bungie it was Sony, before Sony it was Activision, before Activision it was Microsoft. I guess we all just NEED someone to blame amiright? Especially when we are at a time where we desperately need a justification and an explanation to why things are the way they are. I guess that’s just human nature, it’s easier to blame everything on one singular society crafted villain rather than breaking it down and looking at it with nuances. It’s why governmental sanctioned media’s brainwashing programs and motives are so effective, specifically when combined with repetitiveness. If you had worked in any software, program or even game development, you would know for a *FACT* that developers especially its head department, do have a say in the game/software development. It’ll be way too long of an essay for me write to explain the entire process, but one word, weekly meetings. Yeah at the end of the day, the one at the top are the one that called all the shots, but they did so with the knowledge of whether or not said projects are doable or not in accordance to the rest of the variables that are even outside of the developement departments, aka the investors and the budget. Although if you can agree that CEO/Executives for some reason are the one to be blamed for everything and anything because they call all the shots from A to Z, then by that logic, wouldn’t that also make them the ONLY reason for recent successful games like Helldiver and Space Marine 2, rather than the devs? But people suddenly proclaim it’s the developers that looove the game to cause it to succeed. Funny isnt it how the world can just shift around like that. Which is why I consider the entirety of company like Bungie, a developer company or what you call “the devs”, because they are, and the devs are its entire body not just one part of the fingernail. Steam, and every other big company seems to agree too considering the category that company like Bungie are in, developers. Again, it’s human nature, and is a good example of a society infested with envy and individuality, this is just a prime case of “Why are people at the top so rich, aarrghhh why not give me some, omg soo many caaarrsss give me oneeeee”
Holy fuck that’s long Although I would still kindly advise you to read, and fyi human psychology is pretty interesting when you learn about it too. You realise every person and every action have a certain pattern and “algorithm” to them.
@@ShadowDestiny dont listen to these foos. i respect your opinion. you 100% dont remember me, but you showed me one time how to play pvp many years ago. you told me about slicing the pie, team shooting, firing from jumping angles/ floating angles and just the fact that if youre gonna die at least get a trade
Been playing Destiny since day 1 of the beta. This breaks my heart. Bungie is not even 0.00001% of what it used to be all those years ago. At the end, the darkness won.
It's funny to think about all the Destiny killers throughout all the years. In the end, the Destiny killer is Bungie themselves. The fish rots from the head.
As a D1 vet, I do not think I have ever seen studio and game mismanaged this much. And I follow Star Citizen. It is almost a miracle this game survived this long. I strongly recommend interview with Marty O’Donnell by The Act Man. It was the best eye opener possible regarding this studio.
I loved watching my dad play D1 and then handing me the controller. It was one of the best moments and with the beginning of D2 i played it so much that that it was the only game i played until like end of forsaken. Best moments of my gaming life, sad that that feeling has been lost forever
As someone who started in D1, year 1 at 12 years old, I can say without a doubt that Forsaken was was easily the peak for Destiny and the subsequent months after until Shadowkeep dropped and shat on all consumers. From that point on D2 only went slowly rolling down the hill. Most of my friends jumped ship with Shadowkeep, and Beyond Light made the last of them leave. What's the point, all of us long time players know the cycle with destiny. One shit dlc followed with a good one, however Shadowkeep and Beyond light were special in this regard as we had crap thrown in our face for 2 years in a row followed with "Drip feed" content every week. Na man that killed it for me. Bungie's business model was anti consumer and insulting. No Bungie, I do expect the same quality as Forsaken every year, you fuckers charged me £40 for a DLC every year (without the season pass), I expect almost an entire games worth of content for that when other fully released games come out for £50. And you gave me a fucking moon I've already been on with a shit story, one shitty strike, a shit raid, and an ok dungeon. It's soo fucking sad to see what's become of one of my old favorite games that I spent 1000's of hours on.
I hated D2 the moment they announced they'd be breaking their promise of __all__ progress from 1 would be carried over. The loot was the only thing I found to be really fun about the game and the sequel only made a complete mockery of it along with all the progress you made up to that point.
@chalk1415 it's sad you think full games are 50. When in actually they are 70. Most EXPANSIONS (which is what you are talking about. Not dlc.) Cost 30 to 40 at release. They were following the "new" industry standard.
Moral of the story: If your entire livelihood hangs on your single Golden Goose….treat it with the love, attention, and respect it deserves. Or else it might just die and take you with it….. They should have taken that life preserver Sony sent them and reinvested all of it into bolstering Destiny 2 and start it sequel. If they had…. There’s a very good chance the story might be completely different right now. It’s a shame. All of us who truly adored Destiny over the years are absolutely sickened by how Bungie’s leadership allowed it to die…. When they had every chance to get things back on track.
The sad thing to is I can really see through a lot of stuff especially with the new season revenant, it feels like a lot of what the community has been asking for has been heard and they want to act and make a better and more fun experience for us. It's just sad that the current head wants everyone to huff the copium of the "bungie magic" and trust everything will be fine as he buys his 34th car while firing another big portion of staff.
These people are not gamers or game developers, imo they just seem like people who just want a paycheck. Games are getting worse because the new gens are getting worse. Parents suck and fail their children and these people making the games are products of that.
@@NotDuckRBLX were you around during Forsaken? Bungie had Activision/2 other studios helping with development. As a result that year, we had 2 entire new planets/areas from the expansion (Tangle Shore and Dreaming City) we had a raid every season, the menagerie, ect. Yes Bungie is doing the best with what they have now. However what they have now in terms of team size and develops is dwarfed by what they had back during Forsaken. My point was instead of wasting that 3.6 Billion Sony bought them for on expanding their physical properties, hiring a bunch of new developers and putting so much of the inflow of capital into new projects/games they wanted to develop that had no chance of paying off for 5-10 years, if they had reinvested all/‘most of it into their Golden Goose Destiny, we could have had the amount of quality content Forsaken had for years and ensured its continued prosperity Think about it. They could then slowly take excess profit and make a small piece of the budget available to new products and slowly add to the IP roster. Instead of doing things the smart, safe way and ensuring the long term success of their only money making property, they essentially left the Destiny team a similar size while moving key D2 talent to the new projects and instead they invested the majority of the capital on the potential spin offs/new games they wanted to develop and didn’t seem to add any new talent to the Destiny 2 team. As a result we continue with the same amount of seasonal content people were getting bored off and as a result player population plummeted after Final Shape faster than it ever had post successful DLC. If they took all/most of that capital and invested it into different parts of Destiny (a dedicated Raid team, dedicated Dungeon team, adding way more to the PvP strike team) ect, all of those forms of content D2 that people most enjoy could have had new Raids, Dungeons, PvP maps every season instead of once or twice a year. This combined with changes to the seasonal formula like they claim they want to do with episodes and expansions going forward would have very likely seriously mitigating the player base fall-off post expansion. This is because people would have had so much more content to look forward too. More people playing for longer, means more seasonal sales, expansion sales, dungeon sales, and most importantly more eververse sales. They could have reinvested a portion of this money to slowly and safely expand their portfolio. Instead their decision makers got greedy and instead of ensuring the success of Destiny which they had more than enough money to do, they spread all the capital out quickly amongst a bunch of gambled that “Might” pay off after 5-10 years. The “might” part is extremely important. We can be pretty sure given Destiny history if they reinvested most of that capital into Destiny they would have been able to produce such a large amount of high quality content, they could have ensured its stability for years, and thus ensured the studios stability and success. Instead, they chose to gamble and hope that somehow the same amount of developers could make enough changes to stave off the player base fall-off post Expansion and keep they player base entertained between expansions, and put that money into a highly risky long-term investment (new games). And like anyone with a brain could foresee, it blew up in their faces. They had to cancel or handoff all the new games/media they gambled on, and lay of a ton of employees when that capital they gained from Sony ran out and they had nothing to show for it.
I feel sorry for people who didn't play Forsaken, Season of the Outlaw/Forge/Drifter/Opulence (Seasons 4, 5, 6, 7). That was peak Destiny, we never saw it again and we never will.
dude I logged on once for the halloween festival with the lost forest and the cool gear for transmog and thought i'll grind this out later and it never returned and now i never got anything from that one special halloween event complete bs
Not to mention selling us content that they then deleted, made the game free to play, then expected us to pay for the new stuff if we wanted to have fun again. Wild.
Bro your whole comment it hits hard I felt that shit I remember getting the game and season pass just for BOTH OF THOSE DLCS to be vaulted I felt disgusted 😅
@@jo_yb0y913They didn't even need to be vaulted for me to feel disgusted. Making it free to play after so many (myself included) had paid 80-100+ to pre-order everything just to be told "thanks for the money, should have waited a year for it to be free!" was disgusting by itself. Vaulting things that were already paid for just added salt to that wound. After that, it was easy to walk away.
@@jo_yb0y913 every "doomer" and people like me have been saying everything in the comments for years, it just took those years for everyone else to realize it
checked the steam chart and all i got to say is WOW. 314K in june now its around 25k thats simply incredible. Its deserved and may these workers find better jobs and the players move to a game that actually respects their time and money.
I hate Destiny and still think what you're saying is absolute bs. That 300k spike was because of the release of a major expansion, there's no other game that keeps that spike going all year round. The fact that the game is so old and still gets 30k concurrent players to this day is impressive, it's just a shit game for a lot of the old players now
I'm a story player. I gave the game a try back when it came out and loved the introduction of the kabal invasion. It got me invested but sadly my pc couldn't handle it. When I finally got a good enough PC I immediately wanted to revisit the game and experience the story for myself. Turns out they removed half of the entire story, including expansions I paid for back then. So many cool moments that Veterans of this game saw that I will never get to experience.
Well....I don't wanna be that Warframe player, but you said you play for story right? , Warframe does have a somewhat interesting story if you wanna give it a try, though as every player can attest they kinda make you earn it since it's all f2p.
It's amazing how Destiny could burn so much good will for so long. A unique gun feel, different magics and gun types, multiple planets, top lore, top music, top puzzle mechanics, more substantive quests than most games, exotic weapons, good map mobility, massive archives of outfits and colors for customization, etc etc etc. But somehow they pulled off years of continuously making the game feel like it's aging.
Different magics and gun types? You had the basic bitch guns of every shooter... Sir what game are you playing? The only magic each class has is the Q ability and the ult... everything else is a grenade with fancy party poppers. Puzzles??? Substantive quests may I guide you to Witcher 3? Exotic Weapons.... *Looks at borderlands* Half of what you said was cope... the game has and always was on life support. The game was on the exact same engine as Halo: Reach. It felt old because the engine was dated and forced to do things it couldn't handle. It took entire days to launch the editor if the software crashed.
Worse. They went SJW and Woke. Pandering to the least involved for a quick cash grab. Only to push those who loved the game, away. Add the beginning of microtransactions and the BDF demonizing and pushing folks away, plus seeing Bungie pissing away money with no returns, well, here ya are.
Funny how all that description until the etc, etc, etc, fits Warframe perfectly still. I myself am gonna hop back in this week after half a year. I hear there's a free frame giveaway going on for loging in.
I remember falling in love with the D1 beta on PS3. I think Destiny was one of the last midnight releases at Gamestop I ever did. Geesh this franchise has fallen, and we called it. When the Eververse and Silver came around, about the time we had that taken shader, I remember the community said this is going to be a massive downfall. Destiny started putting more effort into the MTX than the game itself, so nothing felt rewarding anymore. They tried to make changes, but then they'd introduce some other stupid thing, or release some more boring content, and it felt like half a step forward, 3 steps back. Corporate greed ruined this IP.
29:35 Hey, it's me 😮 Such an in depth look at how we got here. I see a lot of people saying you are just being negative. I truly don't see it that way, and by the looks of the player count it seems most people agree with you. It's not even about agreeing with you. You are just laying out facts for most of the video. Great work!
The community doesn't get enough credit for being a huge part of the game's decline. Way too much of the community is willing to defend literally *every* decision Bungie makes, no matter how awful it is, and the same people will tell you that you're never allowed - under *ANY* circumstances - to speak negatively about *ANY* part of the game or *ANY* decision made. If Bungie announced that they were going to charge you 1 silver per bullet, these people would say "Well hang on we should wait until it releases before making up our minds about it."
100% And every time a new exspansion is announced, after getting burned every time, they'll still give the game the benefit of the doubt and buy the exspansion, instead of waiting to see if it will deliver first. Nobody ever realizes how these studios masterfully manage to attract whales and super fans the same way an abuser attracts codependent women.
I've said for years that Activision would've been better for the game. Bungie wanted to make other shit that they didn't need to make. If they had just focused on D2, things would be in a much better shape...
Activision had a schedule say what you will about the company. Bungie released on time the content we mostly wanted till they left and it became this weird seasonal dogshit model.
Over the years we thought it was Activision, then we thought it was Luke smith, then maybe it was blackburns fault. Now we are just realizing it’s the highest managements fault.
They never were the reason. They were rhe ones forcing bungie to actually put effort into the content and not just reskin stuff season after season. Bungie has ALWAYS been the problem with destiny 2
They had several other incubation projects cooking as well. They were working on some kind of third person destiny game, destiny mobile (launching soonish), gummy bears, a fighting game. They were working on a bunch of stuff they shouldn't have been. It's wild to me how they thought destiny 3 was too risky yet they're gonna launch a brand new IP. If they wanna be a multi IP studio then cool, but they did it at the cost of d2. I hope they can bring the hype back. But all we have is checklist content, you do it cause it's there. We need more than that.
idk this time it feels different... Edit y'all look up my hours on Time wasted lmao I've played this game more than most of y'all I'm not saying this lightly it truly feels differently then time Some black guy #3596
remember, Sony put Bungie in charge for greenlighting their live service games. that's what they paid 4 billion dollars for. Bungie rejected TLOU factions 2 and greenlit concord instead. Microsoft wasn't the bad guy during Halo Activision wasn't the bad guy during destiny 1 and early destiny 2 and Sony isn't responsible for current state of destiny. it's Bungie. always remember this. don't buy Marathon.
I just uninstalled Destiny a few days ago and let me tell you, it feels like chains have been broken from my wrists. I started to realize that even if they make a Destiny 3, the same problems are going to occur and as such it’s not worth the time nor investment. It sucks cause I came back to Destiny when Shadowkeep was ending and Beyond Light had launched so for me, the experience was a very slow adjustment as I didn’t feel any attachment towards most of the things players missed after sunsetting. But to watch the game you practically grew up with for the last 10 years slowly die due to its own hubris? It’s a terrible feeling.
I quit the game for the first time, after 6,000 hours and told myself that I didn’t care… watching this video, genuinely makes my blood boil to a level that I can’t even put in words. Guess that shows I’m still passionate about the game, and saw it not just die, but Bungie just spit in my face on top of almost intentionally killing one of the main things that made me happy… I love destiny, and I HATE Bungie
And for what? What did bungie actually gain from burning this game so quickly? A small short term bump in cash (lightfall) at the cost of most of the playerbase’ trust? Like come on, a toddler could make better decisions than that. What happened to quality>quantity? It was such a successful business model that they… abandoned it? IDK man. Bungie is full of idiots who only care about money but know next to nothing about how to make it and keep making it.
@@prstechnic1774 Bungie has actually said that they intentionally focus more on quantity over quality. Their business model is literally "quantity over quality, don't overdeliver because we don't want player expectations to rise too far." I wish I was joking, but I'm not.
The best gaming memories I have ever had was with destiny 1. I had a group of people that we would log on everyday, do strikes, raids, pvp. It was so fun. Then destiny 2 released. I was so hooked on destiny 1 because I figured Bungie would correct all the issues with destiny 2....then it released and they showed us that they made all the same errors again. I played d2 for a little while but nowhere near the thousands of hours in d1. Destiny had such promise. I have never been more excited for a release than I was with D1. It had a ton of issues but it was still still fun as hell. When I log on to see how things changed....nothing ever changes. Damn.
Into the light, including pantheon was some of the best times I ever had playing destiny. I WILL NEVER FORGET the final day when all our friends stayed up till 5am to help get my wife her godslayer title. We knew it would be useless eventually but what an achievement it was. She was so proud and I couldn’t have been prouder. Im only sad she only got to play for a few months before it was too late. I love you wifey, you will always carry that godslayer title in our memories! What an amazing memory. ❤
maybe this is a hot take but I'll say it anyways. The split from Activision ended doing real harm to Bungie's reputation in the end, due to the fact that gamers blamed Activision for every misstep the game had up until that point. But after the split we could only blame Bungie's management (both the management in company and the management of the game).
Great point. Absolutely abysmal armors and fetch quests. Just shameful. Nothing new. Nothing innovative. It just sucks. I mean this new season looks pretty cool but I want to know what their plans are for the future. They should switch their focus on D3 or cancel all their stupid projects and bring everyone back on to over deliver on d2.
@@austinhess4967the newest release yesterday- episode/chapter 1 took 2 hours to complete. We have nothing to do for 60 days. They legit gave up trying. I’d say 2-3 people working on content. That’s it.
I remember my great dissapointment with Destiny was the Shadowkeep Launch, my 2 friends and I had walked home from school, our freshman year (in my 2nd year of college now), and we were talking about how hyped we were. Me and my 2 friends had done every raid, campaign, and exotic mission in Destiny and Destiny 2 at the time. We got Outbreak and Valor In Darkness. We were pretty invested in the Franchise, and after Forsaken, we had no doubts that Shadowkeep was going to be great. We however, came to call it the Great Dissapointment... We got home and to start off, the servers were down till 10pm and we had school the next day. So ok well just start the campaign now and finish it tomorrow. We start playing the campaign, and we got to the first tragedy. The Dreambane Armour. Shadowkeep had been a fetch quest. We were mad, but ok cool we are going into the Pyramid Ship. We get in there, and we were like finally, we are at actual DLC, but no it just ended. We literally were dumbfounded and we all said "That's it?". We tapped out of the game after that, and the only reason we ever got back in was because our school shutdown from Covid. The only reason we ever gave the game a 2nd chance was because we were stuck at home. Now that I am older and have to do like actual life things, I feel a bit more picky about what game I am going to put my time into. I am not alone in this, and every time they disspoint people it becomes harder for us to come back. I hope Destiny figures things out cause man.....
The formula was perfected in the Menagerie, all we needed was for the game to just stay that way and it would have gone on forever Edit: I was a little quick to say the game would last forever obviously it would have ended, but had it been treated right like it was in that beautiful era of Forsaken/Menagerie. Destiny 2 would have gone out way more gracefully than it did. RIP Destiny, you were truly a game.
My major gripe was not having dedicated servers for PvP and not using the income to allow players to gain better looking armor and shoving it all in behind a pay wall in eververse
I remember starting Destiny 2 in 2018-2019. I was really into the story at the time, but I had to stop for quite a long time because of personal issues. When I returned, the game had become F2P, and the story and quests that had made me fall in love with it were no longer there. I never played it again.
I quit the game when Crapfall was released and never looked back, two weeks ago I came across of a video of someone just traversing IO and it made me so sentimental, the nostalgia was through the roof, I know ppl used to hate the REDWAR but I sure would like play it once again, I want to patrol all the planets that were vaulted, but can I?
I’d really like to know what kind of crack Bungie was smoking when they decided fixed rolls, double primaries, and subclass trees was a good idea to actually implement in the sequel to the game beloved for its random rolls, weapon variety, and robust subclass customization. Just think of how awesome the franchise would have turned out if they didn’t have to spend years and years reverting back to D1.
"oh man Bungie, this burger is amazing. The bread is great and toasted, the lettuce is crisp, the cheese is perfect, the condiments are a fantastic consistency, and the patty is sublime. I cannot wait for my second burger" Then they give you a piece of dog poop between two buns and spend a year fixing it
It a classic mistake we’ve seen done over and over when convoluted is mistaken for depth and simplicity is mistaken for accessibility. Just about ever dev has at some point done one or both.
It’s was content creators I remember when they started talking about it and bungie just listened. Then content creators gas lit their community and convinced them it a good thing. I wish I go back and watch those video they probably deleted them all
I honestly think the new player experience (or lack thereof) is seriously what hurts the game the most. If it were up to me, here’s what I would do; - Make a new 2 hour ish mini campaign with Cayde and Shaw Han as mentors for New Lights, focusing on a new hive infestation that sprung up on Earth following the Red War. The campaign would help explain engrams, weapon and armor perks, exotics, and subclasses, with players getting to choose their new light “Kit” at the end of it. - Bring back Forsaken as a free story, set a few weeks after the New Light campaign. This would help the New Lights feel the loss of Cayde, and give them an epic story for no cost. Plus, it might convince them to buy more expansions, after all, what happens next? - Add a few exotic quests tied to the core playlists. Maybe Sweet Business for Vanguard, Hawkmoon for Crucible, and Witherhoard for Gambit. I don’t know if this would save the game, but I feel like it would help for new players at least.
For a new player, watching Cayde die wouldn’t be very meaningful to them in comparison to the veterans who had him by their side for so long. To them, it would just be another Rohan…a meaningless character they hardly even knew…so it likely wouldn’t hit the same unfortunately.
Cayde being there would be pretty pointless ngl, like imagine meeting a beloved character to just seeing them die in a campaign you play a few hours later. it would not make sense
The fact both games had years of development that got thrown in the trash for the game to be made in the six months before launch out of a fraction of randomly assembled nonsense that survived the cut will never stop baffling me. That's my biggest gripe with Bungie, it actively infuriates me, I get mad just thinking about this, the fact that they keep making the same mistakes over and over again, to the point they're clearly intentionally refusing to learn the lesson. Nobody is this bad at learning from their mistakes, it's been a decade, at this point they would have learned a couple lessons purely by accident.
They ( management) got rich on your patronage of the game. You can bet just one coordinated playerbase decision to buy a week or month after any of the seasonal releases would have woke them up. Unfortunately, that didn't happen until after the news broke that they were diverting devs and talent for Marathon for a year or multiple years. All while D2 languished to barebones repetitive content.
The ‘overdelivery’ line really did come back to haunt them, the core of the problem imo is that management saw Forsaken as overdelivery while the player base saw it as what should be the baseline. Unrealistic expectations? Maybe, but trying to keep things at the same level as Forsaken and failing would have been seen in a far more positive light then just not tying at all.
I started destiny 2 back in August of 2023. I am a long time wow player and I had my best friend pass away so I needed a break from wow. It wasn't anything they did I just needed something different. I played Destiny 2 as a solo player with absolutely no idea of what I was doing, what did what, and I still can't tell you what a good item is from a bad item. I just learned on my own that I could use one exotic and use the highest lvl purple guns in my inventory. It was fun though, I did the best I could by myself, purchased some expansions, and played through the season of the witch. I did vanguards, and tried pvp but I wasn't good at pvp so I stuck to pve. I thought the quick silver storm gun was cool and I like a machine gun I got in the season. I thought that killing the end boss of the lightfall campaign was cool. I sucked so he kicked my ass several times. Anyway it helped me give me a change of scenery. I watched several of your videos and learned a little bit. I then started hearing about all the drama this game was having in development. That's not a good thing. Then they laid off a bunch of workers, and pushed back the expansion. I started asking myself if this was something I wanted to be a part of. Then I started playing wow again. I'm having fun on wow and I can't say I miss Destiny. I appreciate that they gave me something to allow me to heal with my passing of my friend, it was cool to play something very different, and the story I did experience wasn't terrible. The reason I quit was after 2 and a half months shouldn't I have a fair grasp of how to progress in the game. Shouldn't content that I don't know anything about be free with what I did pay for. I'm used to dungeons and raids being part of the expansion I paid for. I know a lot of people complain about subscription models but I wasn't at all impressed with the alternative. I know wow's retail starting experience is very confusing. It's not nearly as new player friendly as you would think it would be, but by the time you get to the current expansion you start understanding the direction your heading in. There is so much stuff to do. With Destiny, if you're a pve player like I sorta was, if you can even call me that, I just felt like I go in play with the new exotic, level up my season rank, do my vanguard each week, then my gunsmithing thing in the same place, then wonder what I can do next. I know I sucked. I sucked badly, but I just never really understood the business model. I liked your videos and you seem like an interesting person, I wish you the best in any new game you go for. As for me I guess I'm just a World of Warcrack guy for like. FOR THE ALLIANCE.
I will never understand why there isn’t more locations on planets Like EDZ, Cosmodrome adding more to earth Everyone wants to look outside of Sol when we’ve had five feet of exploration in Sol 💀
32:44 I’m assuming you mean style. Being objective I understand the assessment for gunplay. Because Bungie is amazing at it. However saying nothing comes close to its universe is a bit of a reach. Warframe universe is at minimum neck and neck with Destiny’s. With an argument being made for it being more expansive because they aren’t constrained to a teen rating. Same thing with power fantasy. Otherwise it really is a shame to see Destiny come to this.
I played D2 for the first time this year, and after about a month of playing I've come to the conclusion that it's an unserious mess of a game. It treats new players like me as second class citizens. It doesn't tell me what to do or how anything works and worst of all it doesn't give any gear so I can't just play a build and start enjoying the game without grinding hours and hours of time. And PvP was the worst experience. Not only do you need to grind pve/pvp with your shitty starting gear until you randomly get the better gear with the best rolls so you can adequately "compete", but the cheating is so bad that I much of the time had people just leave games and throw out of frustration. And knowing Bungie won't do anything to fix this is just the nail in the coffin. I refuse to support a company like this, even when Marathon comes out and you should too unless they change their ways.
Year 1 D1 player. For all the faults and questionable decisions early in (£19.99 for Dark Below, very little content) I was addicted. I didn’t have 6 for raids so I was quite chuffed I was eventually able to get to level 30 and then 32. It was just about possible to hit top level without raid gear contrary to popular opinion, can’t remember exactly now but I think it was some Iron Banner gear that finally got me up to 32. Anyway, I fell in love and became addicted. I really liked House of Wolves with the random Fallen public content, the new Reef space, Prison of Elders and improved story missions. I thought the cost of Taken King was ridiculous at £40 but wow it took the game to the next level. No more shards or etheric light to upgrade, you could infuse weapons and armour, so many great legendary and exotic weapons and armour to collect and even to this day I notice something new on the dreadnaught. The Court of Oryx was great fun, the music to it and the whole game is incredible. I tried D2 at launch but hated no random rolls and the game just didn’t feel right. A game about collecting loot should just be updated every year, D2 imo was a mistake. I tried to return to D2 6 months but the menus and interface felt bloated and confusing so I went back to D1 and haven’t looked back, it’s brilliant. Only downside is a lack of crucible players sometimes but lots of players are in the tower and there are always players available to matchmake heroic strikes. I’ve been loving trying to solo Nightfalls (often ends in frustration and failure but amazing when I do it, I’ve done Winters Run the taken version plus defeated Malok and Omnigul). I still love getting weapons drops to see if I can get god rolls, the game just feels perfect. I can’t believe how they have neglected PVP in D2 as it was brilliant in D1. Iron Banner was brilliant.
@@balintgorbe81 I mean if I'm being honest the event cards have the most mediocre crap in them, so they aren't even worth it as its just shit cosmetics.
Forsaken was great not only because Curse of Osiris was terrible, but because it gave Bungie an opportunity to script a genuinely good story and bring back the original ammo system. Nowdays Bungie doesn't have that kind of window to give players hope. The saga's concluded, and even if they wanted to bring use to a enemy type like the Aphelion or do something with the Winnower- the game has plummeted so much that I don't think anyone would even care.
I feel like if Bungie hadn't fallen to the money pit they would have made so much more money overall just because they could make so much more content, D2 will probably live on forever in my memory but at this point I'm not sure if I'll play for any other reasons more than good vibes and playing with my friends
Destiny had and still has so much potential, if they were able to find a way to do thing with content, no content removal and financially like with warframe it could have been so much motr
I don't like to use this word, but claiming that Warframe isn't "serious competition" to Destiny is such an absolute cope. The universe, the gunplay, the power fantasy, all eclipse Destiny. There's a reason you see so many videos of former Destiny players discovering Warframe and falling in love with it.
It's not a direct competitor though because it's much grindier,, MUCH easier and there's no real endgame like raids or dungeons. The games are extremely different. Destiny players have actually been very hesitant to move over to it because it's so different. Not that it's a bad game or anything, but it's not the competitor you're painting it out to be. It's simply a live service shooter that has a bunch of content with a strong community so Destiny players feel comfortable taking the leap. There still to this day hasn't been a direct competitor to Destiny. Until a first person PvE shooter comes along with gunplay as good as Destiny, with endgame activities as good as Raids etc, Destiny will be fine. If people are moving to Warframe, it's because they want a fresh start trying something a bit different, not because it's filling the exact niche of Destiny.
Pete was also originally a Microsoft consultant for Bungie, was placed into CEO role for the transition to Microsoft and remained there. Ironic how that works. Everyone KEEP IN MIND this is not the same Bungie that started Destiny, or Halo. People in the development team either moved on or left. Watch Act Mans interview with exbungie employee and sound producer to get more information
The Encore mission was the straw that broke my back. Coupled with hearing about the layoffs and the CEO being a d-bag, I’m done. I refuse to give Bungie anymore money.
Shadow, thank you for being a very informative content creators who helped me to understanf d2 for the past years. I am not a d1 player, however i started d2 right after it got introduced during red war. I love the game, however i quit immediately because for this one reason which every playstation d2 player hated. Almost 80% of content, you need ps plus to play. The first time d2 got live, i completed the first free red war mission veey quickly, then i explorex planets. However i cannot play cruicible because of this. I bought a total of 2 years of ps plus, which is a lot of money. I quit over and over again. Everything is because of this, please bungie just need to fix this issue so that it really can actually be a "free" game for every player, unlike now😢
im only in it still because bungie's writers are capable of creating PEAK fiction through nothing but a small lore tab, and the art team just never ever misses. they don't deserve this
@@HandyHanderson they've been simplifying so much shit cause of people like you that can't partake in a little bit g media analysis or god forbid watch one of many vids explaining it
And yet, CEO Pete Parsons still has a job. But I guess that's not surprising from Sony, which just lost a ton of money on Concord. I'm a solo player with no D2-playing friends, who's been playing the game for almost 3 years. I'm also one of those people who is seriously considering quitting the game. I pre-ordered The Final Shape only at the last minute. I don't forsee myself buying the next dlc. Unless and until Bungie fires Parsons, hires a competent management staff, seriously listens to devs and players, and makes Destiny 3, I most likely won't be back. And I have no intention of playing Marathon.
Their biggest mistake was splitting with Activision. We used to be spoiled… 8 new pvp maps at one point. Now we get a pvp “map pack” with 3. Forsaken gave us 2 new locations, insane amounts of loot, the best raid of all time imo, and a banger story
Mate D2 didn't get good until Forsaken which was at the end stage of Bungie/Activision. Destiny 2 had no random rolls, Warmind and Curse of Osiris were the worst expansions and so on
@@soraxstacy1477 actually incorrect there mate. Bungie splitting from Activision was the worst mistake they made. This game is literally at its end life cycle in its current state. Bungie lost over 250,000 players in Echoe’s alone and Revenant will probably lost another 100,000. I’m hoping the game dies because no one is up for tedious power grind every 3 months.
@Caleb-X29 And yet Destiny 1 was barebones and didn't get good until Taken King and Rise of Iron. Destiny 2 had a horrendous start and only got worse, are you gonna tell me you prefer Destiny during Red War through Warmind?
@@soraxstacy1477 Red War had one of the best storylines and introduction into the game my guy. Forsaken was great for what it was but killing off a pivotal character was huge mistake, then killed off the same character with Final Shape. Activision basically funded Destiny 1 & 2 and yeah there were some mistakes made on their end, however the state of the game now is horrendous! Weapon crafting took all aspects of getting a god roll enjoyable. There’s so many issues with the game now it’s beyond repair! As I stated in my own comment I posted, the best thing that could happen to D2 is stop adding 2 more years worth of stuff and give me back all the content I paid for that was put into the DCV!
@@soraxstacy1477 The game is a total burn out with nothing left to do because I have everything anyone could want. Even weapons from back in Red War and other raids that were put into the DCV. Raids are boring, Dungeons are out of date, and the loot is undesirable. If you are going to sit there and tell me Activision’s split was the best thing to ever happen, you’d be a complete moron. Then adding power grind for Revenant when 99.9% of the community doesn’t want it?
The lack of content is Destiny 1 was actually a good thing I gave everyone time to collect everything, play lots of pvp and play some other game inbetween, bringing out content constantly mean you always have to be playing and if you have a break for say 6 months you are super behind etc.
This. The real issue wasn't more content the community has been wrong about that point for a long time imo. It's more about the gameplay loop and a reason to grind. All the best grind stories vets talk about tend to be from D1.
@@AceInTheSpade Making it so raids we not overly complicated like Crota raid was so fun as a group but then you could challege your self and do it with just 3 or even 1! I did Crota solo with invisible hunter and it was FUN. Dont have 6 people but you have a 3 squad of elite best buds, awsome then do Crota with just us 3 so much FUN!
Dude I left the game after beyond light and I figured I'd give it a shot. Compared to the lifespan of the game it's not all that long ago and I still don't know where to start lmao
This, 1000x over. Every time I logged in there were 17 grinds to do. I could not give less of a shit Bungie. Give me fun campaigns again like The Red War, Forsaken.. I've been sick of the boring seasonal grinds where I get absolutely nothing for playing for an entire night. I've been sick of being unable to enjoy playing the game. I've been sick of being unable to introduce my friends to the game and actually have them play with me; I'm not raiding unless it's with my friends, who won't play because it's too expensive and hard to start. I tried introing my friend as a veteran and they gave up within 5 hours or so.
The fault doesn’t sit entirely with leadership. Progressivism and activism are clearly apparent among the Bungie developers and consumers are becoming increasingly turned off by the patronisation in our games
An excellent video. It contained pretty much every single issue I've had with *_Destiny_* starting from the Summer 2014 Beta. I loved the universe and the feel of the gameplay, but I quit the game in the Spring of 2017 bercause it had become clear *Bungie* just wasn't _ever_ going to make the potential of *_Destiny_* become reality. Since Spring 2017, I've been folowing the *_Destiny_* news, and it gives me no joy to see this Saga fizzle out. The inescapable truth is, however, that the *Management* caused _all_ of this over the past *13 years.*
As someone who's been playing both Warframe and Destiny since some of their earliest days, I personally think Warframe's power fantasy is far above Destiny's. As for universe, especially lore wise, they're pretty comparable.
I came down to comments to mention say this, almost exactly. Gunplay has been the only thing I've felt Destiny has over Warframe, but even then it's a preference thing.
@@chillidari-9392 Warframe does have very little truly difficult content, and there are ways to make it easier with particular builds or even trivialized with others. I did not mention raids, which I should have as the other thing Destiny does better, but also Warframe just, doesn't do raids (anymore)which is a total bummer. Raids in non-tab target MMOs are scarce.
I stared playing 3 weeks ago. I honesty love the game as a f2p player but it’s definitely starting to feel limited. It felt so overwhelming at the start. I also was shocked when I saw how expensive all the dlc is
So glad Sony owns them now, hope they can turn Destiny around. Bungie complaint about Microsoft and Activision and in the end THEY were always the issue.
Well, hate to break it to you but the best that Sony can do is to develop a cinematic Destiny experience with a skill tree (single player game). Sony is not known for making live service games. They rather kill the game like it happened with Concord recently.
It doesn't matter who owns bungie, back when bungie was owned by activision in destiny 1 they were making bad decisions (for example, shutting down trials of Osiris and iron banner in destiny 1 to force players into destiny 2). At the end of the day bungie (the developer) is still responsible for all of this. The project managers and developers are the reason why the game is bad, they are the ones working on the game so they are responsible. Destiny 2 had a rocky start, it was nothing like the beloved destiny 1, and Bungie was forced to make it into a better game over time since destiny 2 was not selling as well as they projected. Once the game started to become good (forsaken era), it became insanely profitable. This is when micro transactions were introduced heavily. A year later bungie announces sunsetting (fancy terminology to screw the player out of hundreds of dollars of dlc), and this began the true downfall of the game. Removing tons of content over time, replacing it with objectively bad content, and silencing any backlash online poisoned the community forever. Im not even mad at Bungie anymore, because this is what corporate greed does to any good IP in the modern day. I am disappointed, sad even, that I cant go back and play the content from my favorite era of the game. Knowing that I can't go back and play the first 2 years of content from my favorite game (that i payed hundreds of dollars for) is just messed up. Game companies like this deserve to go out of business permanently for this kind of behavior. Destiny has been a dead IP for at least 4 years now, and anyone who thinks otherwise hasn't been around long enough to know what the game once was.
As a software dev (cloud based web apps), fear of over delivery is a thing throughout all of software. Many times, we've had multiple new features ready to shop, but management tells us to wait until next quarter or else it will make us lose users. In my experience, that method has only paid off once when COVID happened and we lost a few devs. We were able to keep delivering features that were completed for months without anyone noticing. 90% of the time, though, it just makes the work unsatisfying because your hard work doesn't go into production for months and by that time, you have a better idea to change things, but it's too late to implement them. It really sucks because you're stuck feeling like "I could have done better"
The most tragic part of this was the fans begging them to just listen to their concerns and to care because they could see this structuring problem and management thought they they knew better than fans, critics, streamers, and employees who consistently pushed for the same things and wanting the game to reach its potential. It's just utterly irresponsible and reckless leadership. A truly sad cautionary tale.
That’s what I think too. Ppl say Destiny players are toxic “oh we’re in the Destiny’s dead stage again” but I see it has Bungie is toxic to their player and the fans are unhappy and ignored, hence the constant negativity. The negativity didn’t come from no where. I know Destiny players get iffy when Warframe is brought up but as a Destiny player myself I really respect and admire Warframe. The game’s community is well taken care of by their developers these past few years and overall the community is pretty positive because of it. As a noob, I can freely and randomly get rewarded by high lvl players from simply joing a public area. They give me gifts to help my grinding process just because. I love Destiny always will, but Bungie’s top directors do not see their community as players but as wallets
Why would people be able to afford anything else from the game if they can't even afford ps plus? People who can't afford ps plus are hardly gonna buy microtransactions like cosmetics or something so what does it matter?
@@oxsila Because one year of PS Plus is around $80, which is the price of the Yearly Expansion (including the season pass). The PS Plus money doesn't go to Bungie or fund the development of future content, but buying the Expansions does. Also, Steam and Xbox don't require any subscription to play D2. Only Playstation does. Savy?
I have over 6000 hours in Destiny 2 on Steam. I quit after Lightfall and I can confidently say that I will never be back. I am so burned, that I will never give a Bungie a chance. I play Warframe, Path of Exile, and several other games now. Thanks for the great video breaking this all down.
D1 vet since I was 13, I’m 21. Spent 5k plus hours in this wonderful game. But I finally gave up. I finally saw what it was and the shell of a game it would become. I had a lot of memories in this game, and it’s sad we’re leaving on these terms. See you starside guardians. It’s been a fun ride
I don't even follow this content creator but my feed is somehow invaded by these new "OMG DESTINY IS GONNA DIE ITS THE END YAP YAP" videos. Last time this happened everyone thought it was the end then we got a delightful Final Shape, future plans, reworks and other good surprises.
@@BrumeNoirebro bungie said they’re never dropping content as big as final shape again. Have fun with your pathetic episodes on a dead dog shit game. Nerds like you have no life outside of destiny and it’s pathetic
We've seen these videos the last 10 years. Since I began in the end of beyond light I've seen this cycle 3 times so far the witch queen seasons, lightfall/the layoffs and now. The reason why this happens so often is because there is just a faction of people really wanting destiny to die for several reasons. Getting more players for their respective live service, thinking that because they stopped playing everyone has to etc. The way we combat them is to ignore them and then laugh when destiny bounces back. They don't realize episode 2 will probably actually be good and bring back players since we are at the end of the episode/season and it always dips when a season ends.
@sodiumshadow6894 it's not surprising at all. It happens during the first season because alot of them also expect it to be good... ...the first season/episode always sucks. You're right though the actual new and fun stuff is usually the 2nd or 3rd season or now episode. Easy trend to gain viewers. It honestly sucks that so many do this.
The game is dead and your talking to a die hard destiney fan i was there in D1 alpha/beta i have spent 5 to 6 thousand hours of my life playing destiney and it took me well rather its still taking me a long time to see and understand that, that era of my life in gaming is ending it hurts so much from thinking about day 1 raids to being one of the first people to become flawless im so deeply sad for all the content creators who all they posted was destiney and i do ask the community to still show them love for whatever there switching to because its a scramble right now trying to find something that destiney fans will still enjoy because almost every gamer i know has heard of destiney i cant say i regret playing though it brought me closer to alot of people and made me relize gaming isnt about the game but rather the people you find on that game the moments that youll never forget that feeling when u finally get that exotic or finally beat that god damn sparrow part in grasp it will forever be apart of me and all the players who have trully loved destiney thanks everyone:)
I think the issue is a sizeable portion of Destiny player base enjoys PVP and the gunplay is really not at same level. I have tried to get my Destiny 2 friends into Warframe during down time but it was an uphill battle.
Loved Destiny when it first came out, then forgot about it. Didnt know about the expansions. After a Destiny 2 came out I fell in love again and once completing the campaign, forgot about it again. Didnt have a clan and the friend I played with moved on. Started playing again about a year or so ago when I found another friend was playing. Now he doesnt seem to care, hard to get excited about it. Great video!
I wish the EX employee's would work together and bring their own competitor out. I've played Destiny since it's beta way back when. I'd wake up and play the beta just to have a go on the game, then spent countless hours playing the game after I got it on my birthday. I have so many fond memories from doing my first raid to unlocking bolt caster. There's no enticement to the game anymore, exotics aren't special, there's no uniqueness to seeing someones character in the Tower. PVP was left in the corner to gather dust and the inovation of Gambit wasn't handled right. There's a reason games like Warframe still thrive, you can feel the care that the dev's put into it. I still join social spaces to find a character thats unique. I feel like D2 plays on nostalgia, "we're bringing back X weapon." Trying to grip onto what little players remain from D1. While this is great for people to relive their D1 times, the newer players will not understand the significance, why Gjallorhorn was such a big deal or why Thorn ran rampant in the Crucible.
I remembered playing Destiny for the first time on Christmas evening on the xbox 360. It was 2014. But my friend from middle school was telling me about it and he said that it's a great game. I heard of it back then and indeed thought it was so I bought a copy from my allowance, saved it wrapped up until it is time to unpackage presents. While I also got the xbox, setup was a lengthy process, but my Mom said that it was okay for me to stay up while I wait for the game to download. And it was totally worth it. My cousin was watching me play and he laughed so hard seeing my titan punch a fallen falling from above. It was probably thay moment when he decided to buy a copy to play with me. For a couple years, it was us three; me, my cousin, and my friend. We weren't a fireteam, but we did play together on times when we wanted to one on one. We slowly stopped talking to eachother as we enter high school and adolescence. But man, those times were the peak of my childhood.... With Destiny 2 coming along, I was absolutely thrilled with the experience! I hated the features that were reworked but the campaign was just amazing. I just wished my cousin could play with me at the time knowing how busy he was. And I wish I could come back to my d1 friend to hear his thoughts on it. Years went by, and I became more of a casual player just playing whenever I get the availability. And here we are today. It really feels like the entire lost playerbase is grinding their teeth at the dev team in frustration. It's like a row of dominos falling one after another. I just finished filling up a survey (which seems long overdue at this point). But that got me thinking, just how many people on the team _really_ care about us? I betcha most of them do! It's just become super clear to me that management is the biggest problem with Destiny. The team is likely shining a light on any other project that they have, keabing this one in the dark. Maybe the darkness is the thing that lurks in the legacy of a once amazing game? Or perhaps the memories of the better times, which actually does sound lore accurate if you think about it (lol). As for what I missed about the game, it's basically everything that shook the community in ways that makes everyone line up to take dips into the world. The final shape's launch perfectly matches that feeling. Destiny 2's launch day perfectly matches that feeling. Even the witch queen had that similar element. And sure, servers were unstable. But what we got out of them were some fun experiences that we can NEVER forget! I loved some of the activities that were taken away from us. We need to bring these things back! We need an entire rework of legacy content, alongside weekly rotations entirely. In the legacy tab we could literally get a condensed version of Red War or even Forsaken as a rotation. We could get old seasonal activities brought back in one week and a different one in the following. Or we could get a weekly vaulted destination on there as well which could include new activities that fit the current landscape! But nobody at Bungie would even give a second to think about all of this. Anyone can just sugest this idea just for their boss or their boss's boss to crumble it up and throw it away. There isn't anything I hate more than a group of robots that are programmed to generate money and cars. Bungie needs a new leadership model. We know that's just a reality in a completely different dimension, but if that could become our reality, this game could be saved. But all we can do is cope. All we can do is hope for the better. And we can fight even if it means taking a few bruises into our game's structure.
Man I quit Destiny2, 4 years ago, recently built a PC, downloaded it and saw the 30 year anniversary pack, got a bit hyped and bought it, called some old fireteam pal's, just to find out I came back in the worst possible moment, I'm doing some campaign, to "catch up, didn't understand a thing of what's happening, now I know why. Sad story from a game that had so much potential and was handled so poorly. Thanks for the heads up!
I’ve just been replaying destiny 1 at this point there is still a passionate community on the game albeit small but the art direction in the game,the community, the futuristic apocalyptic feeling of mystery and nostalgia is what keeps me motivated even after the game was finished Sparrow racing,prison of elders,the secrets of the dreadnaught explored through patrol,fighting through enemies with friends,the ultra captain found through glitching into a certain door in the cosmodrome it was the peak and I hope more people will hope on d1 and try it again we always can relive the glory days
Keep playing the game. The community may crap on the game but it's really out of love. Destiny has the potential to be the greatest game of all time and we all just want it to happen
The game is fun, don’t fall for these thumbnails they make it seem so grim but the game is fine and fun still. there’s this countless guardians in the game the youtuber will do anything to make the yearly “dead game” video
The game is fun and 1000% worth playing however it comes nowhere close to meeting it's potential and if you make criticisms there is a a decent size group of people who will insult and ostracize you for it Bungle is a terrible company and has bled this game to the point of making it average when it could be beyond S class
Its fun and has a ton of stuff as long as youre willing to pay. Though it has stupid game design and an awful pvp, for example whenever you have a connection problem it literally SPAMS you for no reason
As a Destiny player who converted to Warframe late me ask you; Have you every played Warframe before you said it doesn't come close to Destiny's powerfantasy? Warframe is like playing Destiny, but instead you have 50+ subclasses instead of five and all of them have fully supported mod configs with both dedicated and general mods for you to build with.
I've tried playing Warframe a few times. Gameplay bored the hell out of me. Gunplay isn't even remotely close to the same level of polish, smoothness, impactfulness as Destiny is. And this is coming from someone that doesn't play Destiny all that much for extended periods of time either.
@@Omygames it doesn’t play like a console shooter is basically what you’re describing. From my experience the shooting is snappy, responsive & impactful. Weapons are more varied compared to legendary guns in D2 BUT D2 has a slight upper hand when it comes down to some of their exotics. Main downsides is that there aren’t any raids or dungeons in WF but at least all the story content is accessible and the playerbase is way more supportive than destiny’s by a long shot. WF has also been receiving technical upgrades to their engine, the fidelity has improved a lot over the years. Meanwhile D2’s art does most of the heavy lifting because the game’s graphics haven’t aged well. I blame the engineers for making excuses about how they can’t keep old content or add anything major like flying ships or even something basic like modding weapon zoom.
@@ghosthdizzle2846 my main issue is the pacing. it plays like a 3rd person quake style arena shooter. it's just all gas and no brakes and it causes me to burn out quickly.
As the one Debbie Downer among my friends constantly saying that Activision was not the only culprit behind crappy issues plaguing Destiny 2. I still feel maliciously vindicated
Bad management, DEI hire, useless storylines (almost all of the seasonal content), basically no equipment aside of reskin, weak DLCs stories, and i think with the prismatic/dark subclasses the power creep increased and not a single enemy felt strong, and of course the playerbase that continued to give Bungie money for mediocre content, it's a big cauldron that made a literal GOLD MINE of a game a shithole.
I used to play D1 religiously then I took occasional breaks with D2 coming back at each major for a little bit but then I finally walked away for good little bit after Lightfall. I definitely walked away far later than I should have
Hey Shadow! This is a long shot and I have no idea if you’ll ever see this but I’d love to interview you about your Destiny/youtube career. I’ve been watching you for years and just recently got into content creation myself and I really want to explore the Destiny community and how people got their start and what makes them log in everyday so if you interested feel free to reach out!
You forgot to mention the main reason why Destiny has ultimately failed. It's called DEI. Bungie started hiring activists instead of people that love video games. They started pandering to the woke rainbow mob. Removing gender from the guardians,, adding rainbow propaganda and forcing the alphabet agenda down our throats. The cut scene with Saint 14 and Osiris was the final straw for me. Oh, and listening to the elitists streamers that were always screaming to nerf every piece of gear that made the game fun. Like Saltagreppo, Gladd, Datto and the list goes on.
That is not the main reason. Not even remotely close to the main reason. This kind of nonsense is why destiny is dead,. people like you. Have a wonderful day.
@@robertscott5092you are a clown. The last two seasons has been all about lqbtquwbrodowoe than the story. It’s more centered on two gay men’s relationship than the enemy and the solar system. After that, two lesbians. 😂
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Also: I spent literally 1,000+ HOURS making the ultimate Destiny movie. Go check out the ENTIRE Evolution of Destiny here: ruclips.net/video/SgCJbqqcEj4/видео.html
One of the most beloved game?
I never met anyone who says destiny 2 was good game. Most reviewers on youtube says It sucks.
I think people like it because it was made by Bungie or people who just want gunplay and good visuals. Its gunplay was good but I find it repetitive. Overall this game sucks. I just like the final shape .
@@HarnoorSingh-pt2vflife is what you make it homeboy.🤙 anybody who talks shit just has a miserable life for themselves and project that into everything in life. That’s why people are still monetizing doom and gloom content about the game trying ton milk every little thing they can from the community while doing absolutely nothing good.
I personally think the only thing that would fix anything is destiny 3. The crafting was a mistake made it too easy to get loot no rare items anymore that made the game fun to play. I had so much more fun with destiny 1 because it was fun to find exotics that were rare and fun to get. the exotic missions suck inn d2 compared to d1 and just overall the game has nothing to keep me interested to get new guns the only thing that will make me return to d2 is to get the new icebreaker when that comes out just to see if it compares to the d1 version and then ima just goo play something else. I remember when warframe was just a bad version of d1 now its just a better version of d2.
This game is on life support as it is, then they just keep nerfing things like everything is okay. Then, to add more weight to the coffin, they announce that they're going back on their word in regards to power level and increasing the pinnacle cap by 10 levels each season to "give us something to do," a grind if you will, and people are defending it! Like wow, ya'll. never. learn.
@@HarnoorSingh-pt2vf The Final Shape IS the game right now. By all metrics, it exceeded expectations. You can't just cherry pick The Final Shape and say you like The Final Shape, but then turn around and say, "I never met anyone who says destiny 2 was good game" when they are both interconnected.
Bungie wondering why their plants all died after not watering them for 5 years..
Reminds me of the scene from "Idiocracy" when MC finds out people used energy drinks instead of water.
They were watering it ....with Gatorade lol Idiocracy reference.
pete*
@@DjghostyMusic before Pete, your kind blamed Bungie, before Bungie it was Sony, before Sony it was Activision, before Activision it was Microsoft. I guess we all just NEED someone to blame amiright? Especially when we are at a time where we desperately need a justification and an explanation to why things are the way they are. I guess that’s just human nature, it’s easier to blame everything on one singular society crafted villain rather than breaking it down and looking at it with nuances. It’s why governmental sanctioned media’s brainwashing programs and motives are so effective, specifically when combined with repetitiveness.
If you had worked in any software, program or even game development, you would know for a *FACT* that developers especially its head department, do have a say in the game/software development.
It’ll be way too long of an essay for me write to explain the entire process, but one word, weekly meetings.
Yeah at the end of the day, the one at the top are the one that called all the shots, but they did so with the knowledge of whether or not said projects are doable or not in accordance to the rest of the variables that are even outside of the developement departments, aka the investors and the budget. Although if you can agree that CEO/Executives for some reason are the one to be blamed for everything and anything because they call all the shots from A to Z, then by that logic, wouldn’t that also make them the ONLY reason for recent successful games like Helldiver and Space Marine 2, rather than the devs? But people suddenly proclaim it’s the developers that looove the game to cause it to succeed. Funny isnt it how the world can just shift around like that. Which is why I consider the entirety of company like Bungie, a developer company or what you call “the devs”, because they are, and the devs are its entire body not just one part of the fingernail. Steam, and every other big company seems to agree too considering the category that company like Bungie are in, developers.
Again, it’s human nature, and is a good example of a society infested with envy and individuality, this is just a prime case of “Why are people at the top so rich, aarrghhh why not give me some, omg soo many caaarrsss give me oneeeee”
Holy fuck that’s long
Although I would still kindly advise you to read, and fyi human psychology is pretty interesting when you learn about it too. You realise every person and every action have a certain pattern and “algorithm” to them.
i think we're passing the threshold of how many "history/fall" of destiny videos i can watch lol
don't worry I'm not doing any more (none are planned, anyway)
@@ShadowDestiny The fall of the fall of Destiny
(we're so tired of hearing how we're so tired)
@@ShadowDestiny dont listen to these foos. i respect your opinion. you 100% dont remember me, but you showed me one time how to play pvp many years ago. you told me about slicing the pie, team shooting, firing from jumping angles/ floating angles and just the fact that if youre gonna die at least get a trade
Only need to watch one, u watch more than that is on u 😜🤣
and they will all continue to make d2 content again anyway
Reminder that bungie has a monitor in the office kitchen that showcases player graphs. I bet those are very encouraging right about now.
I just looked at the player numbers on steam,15,000 current players with a peak of 25,000
@@KillerRabbit.mp3 Yeah thats the lowest ive seen it at when there isnt server issues. Its over :(
@@KillerRabbit.mp3it's 20k currently. What graphs are you looking at?
@@amemeforlife6983 I seem to have forgotten a few zeros. My bad
How un-appetizing!
Been playing Destiny since day 1 of the beta. This breaks my heart. Bungie is not even 0.00001% of what it used to be all those years ago. At the end, the darkness won.
I feel the same way
I registered too late for the beta but started d1 s1. It's not fun anymore. I still play d1 occasionally. 😢
Fr
No they are the same lazy scumbags that have milked us for all we got. They said the beta was 10% of the entire game....
Weak minded fools pollute the gene pool of gaming devs.
It's funny to think about all the Destiny killers throughout all the years. In the end, the Destiny killer is Bungie themselves.
The fish rots from the head.
Nah. Warframe is (and always was) King
@@Corpse_Faction Blud really brought something to the argument that had absolutely nothing to do with what is being talked about.
@paulrietveld9837 bro heard "Destiny Killer" and it was like a Tourette's Tic lmao.
@@SirScrumply 100%
Gotta kick D2 players while they're down lol
@@Corpse_Factioneww
As a D1 vet, I do not think I have ever seen studio and game mismanaged this much. And I follow Star Citizen. It is almost a miracle this game survived this long. I strongly recommend interview with Marty O’Donnell by The Act Man. It was the best eye opener possible regarding this studio.
I loved watching my dad play D1 and then handing me the controller. It was one of the best moments and with the beginning of D2 i played it so much that that it was the only game i played until like end of forsaken. Best moments of my gaming life, sad that that feeling has been lost forever
As someone who started in D1, year 1 at 12 years old, I can say without a doubt that Forsaken was was easily the peak for Destiny and the subsequent months after until Shadowkeep dropped and shat on all consumers. From that point on D2 only went slowly rolling down the hill. Most of my friends jumped ship with Shadowkeep, and Beyond Light made the last of them leave.
What's the point, all of us long time players know the cycle with destiny. One shit dlc followed with a good one, however Shadowkeep and Beyond light were special in this regard as we had crap thrown in our face for 2 years in a row followed with "Drip feed" content every week. Na man that killed it for me. Bungie's business model was anti consumer and insulting. No Bungie, I do expect the same quality as Forsaken every year, you fuckers charged me £40 for a DLC every year (without the season pass), I expect almost an entire games worth of content for that when other fully released games come out for £50. And you gave me a fucking moon I've already been on with a shit story, one shitty strike, a shit raid, and an ok dungeon.
It's soo fucking sad to see what's become of one of my old favorite games that I spent 1000's of hours on.
343 and Bungie have been out here competing for a whole new low
I hated D2 the moment they announced they'd be breaking their promise of __all__ progress from 1 would be carried over. The loot was the only thing I found to be really fun about the game and the sequel only made a complete mockery of it along with all the progress you made up to that point.
@chalk1415 it's sad you think full games are 50. When in actually they are 70. Most EXPANSIONS (which is what you are talking about. Not dlc.) Cost 30 to 40 at release. They were following the "new" industry standard.
Moral of the story: If your entire livelihood hangs on your single Golden Goose….treat it with the love, attention, and respect it deserves. Or else it might just die and take you with it…..
They should have taken that life preserver Sony sent them and reinvested all of it into bolstering Destiny 2 and start it sequel. If they had…. There’s a very good chance the story might be completely different right now. It’s a shame. All of us who truly adored Destiny over the years are absolutely sickened by how Bungie’s leadership allowed it to die…. When they had every chance to get things back on track.
The sad thing to is I can really see through a lot of stuff especially with the new season revenant, it feels like a lot of what the community has been asking for has been heard and they want to act and make a better and more fun experience for us. It's just sad that the current head wants everyone to huff the copium of the "bungie magic" and trust everything will be fine as he buys his 34th car while firing another big portion of staff.
Me with no degree could of done 1000x times better… I’m sure most could of done better than these assholes.
These people are not gamers or game developers, imo they just seem like people who just want a paycheck. Games are getting worse because the new gens are getting worse. Parents suck and fail their children and these people making the games are products of that.
So what would you want them to do? They are clearly trying to make it succeed.
@@NotDuckRBLX were you around during Forsaken? Bungie had Activision/2 other studios helping with development. As a result that year, we had 2 entire new planets/areas from the expansion (Tangle Shore and Dreaming City) we had a raid every season, the menagerie, ect.
Yes Bungie is doing the best with what they have now. However what they have now in terms of team size and develops is dwarfed by what they had back during Forsaken.
My point was instead of wasting that 3.6 Billion Sony bought them for on expanding their physical properties, hiring a bunch of new developers and putting so much of the inflow of capital into new projects/games they wanted to develop that had no chance of paying off for 5-10 years, if they had reinvested all/‘most of it into their Golden Goose Destiny, we could have had the amount of quality content Forsaken had for years and ensured its continued prosperity Think about it.
They could then slowly take excess profit and make a small piece of the budget available to new products and slowly add to the IP roster.
Instead of doing things the smart, safe way and ensuring the long term success of their only money making property, they essentially left the Destiny team a similar size while moving key D2 talent to the new projects and instead they invested the majority of the capital on the potential spin offs/new games they wanted to develop and didn’t seem to add any new talent to the Destiny 2 team.
As a result we continue with the same amount of seasonal content people were getting bored off and as a result player population plummeted after Final Shape faster than it ever had post successful DLC.
If they took all/most of that capital and invested it into different parts of Destiny (a dedicated Raid team, dedicated Dungeon team, adding way more to the PvP strike team) ect, all of those forms of content D2 that people most enjoy could have had new Raids, Dungeons, PvP maps every season instead of once or twice a year. This combined with changes to the seasonal formula like they claim they want to do with episodes and expansions going forward would have very likely seriously mitigating the player base fall-off post expansion. This is because people would have had so much more content to look forward too.
More people playing for longer, means more seasonal sales, expansion sales, dungeon sales, and most importantly more eververse sales.
They could have reinvested a portion of this money to slowly and safely expand their portfolio. Instead their decision makers got greedy and instead of ensuring the success of Destiny which they had more than enough money to do, they spread all the capital out quickly amongst a bunch of gambled that “Might” pay off after 5-10 years.
The “might” part is extremely important. We can be pretty sure given Destiny history if they reinvested most of that capital into Destiny they would have been able to produce such a large amount of high quality content, they could have ensured its stability for years, and thus ensured the studios stability and success.
Instead, they chose to gamble and hope that somehow the same amount of developers could make enough changes to stave off the player base fall-off post Expansion and keep they player base entertained between expansions, and put that money into a highly risky long-term investment (new games).
And like anyone with a brain could foresee, it blew up in their faces. They had to cancel or handoff all the new games/media they gambled on, and lay of a ton of employees when that capital they gained from Sony ran out and they had nothing to show for it.
I feel sorry for people who didn't play Forsaken, Season of the Outlaw/Forge/Drifter/Opulence (Seasons 4, 5, 6, 7). That was peak Destiny, we never saw it again and we never will.
Forsaken and Menagerie were my favorite! Still salty about that ive paid for that and they took that away
+1 dude, ill never forget playing menagerie for hours just cuz i enjoyed it so fucking much
Because you had a reason to play. No crafting bs to kill the grind.
dude I logged on once for the halloween festival with the lost forest and the cool gear for transmog and thought i'll grind this out later and it never returned and now i never got anything from that one special halloween event complete bs
i missed the entire pirate season cause of school and exams
Not to mention selling us content that they then deleted, made the game free to play, then expected us to pay for the new stuff if we wanted to have fun again. Wild.
Bro your whole comment it hits hard I felt that shit I remember getting the game and season pass just for BOTH OF THOSE DLCS to be vaulted I felt disgusted 😅
@@jo_yb0y913They didn't even need to be vaulted for me to feel disgusted. Making it free to play after so many (myself included) had paid 80-100+ to pre-order everything just to be told "thanks for the money, should have waited a year for it to be free!" was disgusting by itself. Vaulting things that were already paid for just added salt to that wound.
After that, it was easy to walk away.
@@fiftysixseventyfive bro what's with this comment section yall just can't miss huh 🤣🤣 but facts when I saw free to play I felt like the biggest idiot
@@jo_yb0y913 every "doomer" and people like me have been saying everything in the comments for years, it just took those years for everyone else to realize it
checked the steam chart and all i got to say is WOW. 314K in june now its around 25k thats simply incredible. Its deserved and may these workers find better jobs and the players move to a game that actually respects their time and money.
I hate Destiny and still think what you're saying is absolute bs. That 300k spike was because of the release of a major expansion, there's no other game that keeps that spike going all year round. The fact that the game is so old and still gets 30k concurrent players to this day is impressive, it's just a shit game for a lot of the old players now
I'm a story player. I gave the game a try back when it came out and loved the introduction of the kabal invasion. It got me invested but sadly my pc couldn't handle it. When I finally got a good enough PC I immediately wanted to revisit the game and experience the story for myself. Turns out they removed half of the entire story, including expansions I paid for back then. So many cool moments that Veterans of this game saw that I will never get to experience.
Same here….
Saw a destiny 2 physical disc at a store the other day. It was the most useless, worthless, saddest item i have ever seen in my life
Well....I don't wanna be that Warframe player, but you said you play for story right? , Warframe does have a somewhat interesting story if you wanna give it a try, though as every player can attest they kinda make you earn it since it's all f2p.
@@Nezha_Main "I don't wanna be that Warframe player" :proceeds to be that Warframe player:
@@BrumeNoire He's right tho, warframe story is better than 99% of sci fi movies
It's amazing how Destiny could burn so much good will for so long. A unique gun feel, different magics and gun types, multiple planets, top lore, top music, top puzzle mechanics, more substantive quests than most games, exotic weapons, good map mobility, massive archives of outfits and colors for customization, etc etc etc. But somehow they pulled off years of continuously making the game feel like it's aging.
Different magics and gun types? You had the basic bitch guns of every shooter... Sir what game are you playing? The only magic each class has is the Q ability and the ult... everything else is a grenade with fancy party poppers. Puzzles??? Substantive quests may I guide you to Witcher 3? Exotic Weapons.... *Looks at borderlands* Half of what you said was cope... the game has and always was on life support. The game was on the exact same engine as Halo: Reach. It felt old because the engine was dated and forced to do things it couldn't handle. It took entire days to launch the editor if the software crashed.
Yeah. They went corporate.
Worse. They went SJW and Woke. Pandering to the least involved for a quick cash grab. Only to push those who loved the game, away. Add the beginning of microtransactions and the BDF demonizing and pushing folks away, plus seeing Bungie pissing away money with no returns, well, here ya are.
Funny how all that description until the etc, etc, etc, fits Warframe perfectly still.
I myself am gonna hop back in this week after half a year. I hear there's a free frame giveaway going on for loging in.
@@prstechnic1774what do you even mean by that
I remember falling in love with the D1 beta on PS3. I think Destiny was one of the last midnight releases at Gamestop I ever did. Geesh this franchise has fallen, and we called it. When the Eververse and Silver came around, about the time we had that taken shader, I remember the community said this is going to be a massive downfall. Destiny started putting more effort into the MTX than the game itself, so nothing felt rewarding anymore. They tried to make changes, but then they'd introduce some other stupid thing, or release some more boring content, and it felt like half a step forward, 3 steps back. Corporate greed ruined this IP.
Moral of the story stop playing this BS game
29:35 Hey, it's me 😮
Such an in depth look at how we got here. I see a lot of people saying you are just being negative. I truly don't see it that way, and by the looks of the player count it seems most people agree with you.
It's not even about agreeing with you. You are just laying out facts for most of the video. Great work!
The community doesn't get enough credit for being a huge part of the game's decline. Way too much of the community is willing to defend literally *every* decision Bungie makes, no matter how awful it is, and the same people will tell you that you're never allowed - under *ANY* circumstances - to speak negatively about *ANY* part of the game or *ANY* decision made. If Bungie announced that they were going to charge you 1 silver per bullet, these people would say "Well hang on we should wait until it releases before making up our minds about it."
100% And every time a new exspansion is announced, after getting burned every time, they'll still give the game the benefit of the doubt and buy the exspansion, instead of waiting to see if it will deliver first. Nobody ever realizes how these studios masterfully manage to attract whales and super fans the same way an abuser attracts codependent women.
You're right. The community is terrible.
Other way around. The community complains about a single pixel being in the wrong spot when the game is amazing. People need to be more grateful!
It’s actually insane how this time Activision wasn’t the main reason for the game’s decline
I've said for years that Activision would've been better for the game. Bungie wanted to make other shit that they didn't need to make. If they had just focused on D2, things would be in a much better shape...
Activision had a schedule say what you will about the company. Bungie released on time the content we mostly wanted till they left and it became this weird seasonal dogshit model.
Over the years we thought it was Activision, then we thought it was Luke smith, then maybe it was blackburns fault. Now we are just realizing it’s the highest managements fault.
@@makaveliba4243 Luke Smith was responsible for the Vaulting of content
They never were the reason. They were rhe ones forcing bungie to actually put effort into the content and not just reskin stuff season after season. Bungie has ALWAYS been the problem with destiny 2
They could have turned destiny 3 into a true mmo, but instead spent all their money on marathon, a game no one asked for
They had several other incubation projects cooking as well. They were working on some kind of third person destiny game, destiny mobile (launching soonish), gummy bears, a fighting game. They were working on a bunch of stuff they shouldn't have been. It's wild to me how they thought destiny 3 was too risky yet they're gonna launch a brand new IP. If they wanna be a multi IP studio then cool, but they did it at the cost of d2.
I hope they can bring the hype back. But all we have is checklist content, you do it cause it's there. We need more than that.
I asked for it.
I want Marathon but not in the extraction or hero shooter form, a single player, story driven fps like it was back in the day
cope
I'm literally PRAYING marathon fails and budgie gets humbled and begin to pay attention to destiny 2 again
Ah yes time for my monthly scheduled "It's over" phase
idk this time it feels different...
Edit y'all look up my hours on Time wasted lmao I've played this game more than most of y'all I'm not saying this lightly it truly feels differently then time
Some black guy #3596
@@SomeBllackGuy It'll feel different in 6 months, too.
dead game
Dk about over but it's definitely on a downward trend going by steamcharts
@@SomeBllackGuy everyone said that last time, which was about 7 months ago.
Bungie suits really said "Don't make good games, because then we will get a reputation for making good games, and we definitely don't want that."
because then it would make them have to take accountability for once, maybe LOL
remember, Sony put Bungie in charge for greenlighting their live service games. that's what they paid 4 billion dollars for.
Bungie rejected TLOU factions 2 and greenlit concord instead.
Microsoft wasn't the bad guy during Halo
Activision wasn't the bad guy during destiny 1 and early destiny 2
and Sony isn't responsible for current state of destiny.
it's Bungie.
always remember this.
don't buy Marathon.
I just uninstalled Destiny a few days ago and let me tell you, it feels like chains have been broken from my wrists. I started to realize that even if they make a Destiny 3, the same problems are going to occur and as such it’s not worth the time nor investment. It sucks cause I came back to Destiny when Shadowkeep was ending and Beyond Light had launched so for me, the experience was a very slow adjustment as I didn’t feel any attachment towards most of the things players missed after sunsetting. But to watch the game you practically grew up with for the last 10 years slowly die due to its own hubris? It’s a terrible feeling.
😂 thats how felt when my brother made me uninstall genshin from my ipad
I did the same last year. This is the first time I didn’t buy an expansion.
Its good to be free.
I tried to get into Destiny 2 a couple months before the final shape. I actually stuck around for 10 hours but it was just horrible for a solo player
So boring, and tbh the community wasn’t inviting either
Same reason I left
*Is
Moral of the story stop playing this BS game
same !!!
I quit the game for the first time, after 6,000 hours and told myself that I didn’t care… watching this video, genuinely makes my blood boil to a level that I can’t even put in words. Guess that shows I’m still passionate about the game, and saw it not just die, but Bungie just spit in my face on top of almost intentionally killing one of the main things that made me happy… I love destiny, and I HATE Bungie
And for what? What did bungie actually gain from burning this game so quickly? A small short term bump in cash (lightfall) at the cost of most of the playerbase’ trust? Like come on, a toddler could make better decisions than that. What happened to quality>quantity? It was such a successful business model that they… abandoned it?
IDK man. Bungie is full of idiots who only care about money but know next to nothing about how to make it and keep making it.
@@prstechnic1774 Bungie has actually said that they intentionally focus more on quantity over quality. Their business model is literally "quantity over quality, don't overdeliver because we don't want player expectations to rise too far."
I wish I was joking, but I'm not.
I quit after completeing everything in curse of Osiris, I see the game is still dogwater😂
@@prstechnic1774 I miss Halo Bungie they were the best lol
I hate Bungie with a passion because it's their fault factions 2 got cancelled
The best gaming memories I have ever had was with destiny 1. I had a group of people that we would log on everyday, do strikes, raids, pvp. It was so fun. Then destiny 2 released. I was so hooked on destiny 1 because I figured Bungie would correct all the issues with destiny 2....then it released and they showed us that they made all the same errors again. I played d2 for a little while but nowhere near the thousands of hours in d1. Destiny had such promise. I have never been more excited for a release than I was with D1. It had a ton of issues but it was still still fun as hell. When I log on to see how things changed....nothing ever changes. Damn.
Into the light, including pantheon was some of the best times I ever had playing destiny. I WILL NEVER FORGET the final day when all our friends stayed up till 5am to help get my wife her godslayer title. We knew it would be useless eventually but what an achievement it was. She was so proud and I couldn’t have been prouder. Im only sad she only got to play for a few months before it was too late. I love you wifey, you will always carry that godslayer title in our memories! What an amazing memory. ❤
maybe this is a hot take but I'll say it anyways. The split from Activision ended doing real harm to Bungie's reputation in the end, due to the fact that gamers blamed Activision for every misstep the game had up until that point. But after the split we could only blame Bungie's management (both the management in company and the management of the game).
You want to know how Bungie feels about Destiny? Look how they celebrated its 10th Anniversary.
Great point. Absolutely abysmal armors and fetch quests. Just shameful. Nothing new. Nothing innovative. It just sucks. I mean this new season looks pretty cool but I want to know what their plans are for the future. They should switch their focus on D3 or cancel all their stupid projects and bring everyone back on to over deliver on d2.
@@austinhess4967the newest release yesterday- episode/chapter 1 took 2 hours to complete. We have nothing to do for 60 days. They legit gave up trying. I’d say 2-3 people working on content. That’s it.
This was so accurate. Great video. I started on destiny 1, it was fun while it lasted. Thanks for the ride.
I remember my great dissapointment with Destiny was the Shadowkeep Launch, my 2 friends and I had walked home from school, our freshman year (in my 2nd year of college now), and we were talking about how hyped we were. Me and my 2 friends had done every raid, campaign, and exotic mission in Destiny and Destiny 2 at the time. We got Outbreak and Valor In Darkness. We were pretty invested in the Franchise, and after Forsaken, we had no doubts that Shadowkeep was going to be great. We however, came to call it the Great Dissapointment... We got home and to start off, the servers were down till 10pm and we had school the next day. So ok well just start the campaign now and finish it tomorrow. We start playing the campaign, and we got to the first tragedy. The Dreambane Armour. Shadowkeep had been a fetch quest. We were mad, but ok cool we are going into the Pyramid Ship. We get in there, and we were like finally, we are at actual DLC, but no it just ended. We literally were dumbfounded and we all said "That's it?". We tapped out of the game after that, and the only reason we ever got back in was because our school shutdown from Covid. The only reason we ever gave the game a 2nd chance was because we were stuck at home. Now that I am older and have to do like actual life things, I feel a bit more picky about what game I am going to put my time into. I am not alone in this, and every time they disspoint people it becomes harder for us to come back. I hope Destiny figures things out cause man.....
The formula was perfected in the Menagerie, all we needed was for the game to just stay that way and it would have gone on forever
Edit: I was a little quick to say the game would last forever obviously it would have ended, but had it been treated right like it was in that beautiful era of Forsaken/Menagerie. Destiny 2 would have gone out way more gracefully than it did. RIP Destiny, you were truly a game.
Definitely wouldn't have. But it certainly didn't help that they removed 90% of the game that we payed for
Yep I stop playing after act 3 just nothing interesting anymore.
i dont think so, but not removing the menagerie would be nice
Grow up
@@jakethenecromorph Grow down?
My major gripe was not having dedicated servers for PvP and not using the income to allow players to gain better looking armor and shoving it all in behind a pay wall in eververse
From making legendary Halo saga to now on the brink of collapse.
It's crazy how good they were with Microsoft yet are at rock bottom ending with sony
@TheDude8008S unfortunately it isn't even really sonys fault there dying
I remember starting Destiny 2 in 2018-2019. I was really into the story at the time, but I had to stop for quite a long time because of personal issues. When I returned, the game had become F2P, and the story and quests that had made me fall in love with it were no longer there. I never played it again.
I quit the game when Crapfall was released and never looked back, two weeks ago I came across of a video of someone just traversing IO and it made me so sentimental, the nostalgia was through the roof, I know ppl used to hate the REDWAR but I sure would like play it once again, I want to patrol all the planets that were vaulted, but can I?
I’d really like to know what kind of crack Bungie was smoking when they decided fixed rolls, double primaries, and subclass trees was a good idea to actually implement in the sequel to the game beloved for its random rolls, weapon variety, and robust subclass customization.
Just think of how awesome the franchise would have turned out if they didn’t have to spend years and years reverting back to D1.
"oh man Bungie, this burger is amazing. The bread is great and toasted, the lettuce is crisp, the cheese is perfect, the condiments are a fantastic consistency, and the patty is sublime. I cannot wait for my second burger"
Then they give you a piece of dog poop between two buns and spend a year fixing it
Content creators were yelling at them in D1 that's what they wanted.
It a classic mistake we’ve seen done over and over when convoluted is mistaken for depth and simplicity is mistaken for accessibility. Just about ever dev has at some point done one or both.
It’s was content creators I remember when they started talking about it and bungie just listened. Then content creators gas lit their community and convinced them it a good thing. I wish I go back and watch those video they probably deleted them all
I honestly think the new player experience (or lack thereof) is seriously what hurts the game the most. If it were up to me, here’s what I would do;
- Make a new 2 hour ish mini campaign with Cayde and Shaw Han as mentors for New Lights, focusing on a new hive infestation that sprung up on Earth following the Red War. The campaign would help explain engrams, weapon and armor perks, exotics, and subclasses, with players getting to choose their new light “Kit” at the end of it.
- Bring back Forsaken as a free story, set a few weeks after the New Light campaign. This would help the New Lights feel the loss of Cayde, and give them an epic story for no cost. Plus, it might convince them to buy more expansions, after all, what happens next?
- Add a few exotic quests tied to the core playlists. Maybe Sweet Business for Vanguard, Hawkmoon for Crucible, and Witherhoard for Gambit.
I don’t know if this would save the game, but I feel like it would help for new players at least.
Cayde is a no go now bro.
I feel like the red war campaign was kind of the perfect campaign to introduce everything sure it was long but it was a fantastic campaign
Certainly would be better than what we got now lol
For a new player, watching Cayde die wouldn’t be very meaningful to them in comparison to the veterans who had him by their side for so long. To them, it would just be another Rohan…a meaningless character they hardly even knew…so it likely wouldn’t hit the same unfortunately.
Cayde being there would be pretty pointless ngl, like imagine meeting a beloved character to just seeing them die in a campaign you play a few hours later. it would not make sense
The fact both games had years of development that got thrown in the trash for the game to be made in the six months before launch out of a fraction of randomly assembled nonsense that survived the cut will never stop baffling me.
That's my biggest gripe with Bungie, it actively infuriates me, I get mad just thinking about this, the fact that they keep making the same mistakes over and over again, to the point they're clearly intentionally refusing to learn the lesson. Nobody is this bad at learning from their mistakes, it's been a decade, at this point they would have learned a couple lessons purely by accident.
They ( management) got rich on your patronage of the game. You can bet just one coordinated playerbase decision to buy a week or month after any of the seasonal releases would have woke them up. Unfortunately, that didn't happen until after the news broke that they were diverting devs and talent for Marathon for a year or multiple years. All while D2 languished to barebones repetitive content.
This is why I hope we don't get a d3. It'll likely happen again.
The ‘overdelivery’ line really did come back to haunt them, the core of the problem imo is that management saw Forsaken as overdelivery while the player base saw it as what should be the baseline.
Unrealistic expectations? Maybe, but trying to keep things at the same level as Forsaken and failing would have been seen in a far more positive light then just not tying at all.
I started destiny 2 back in August of 2023. I am a long time wow player and I had my best friend pass away so I needed a break from wow. It wasn't anything they did I just needed something different. I played Destiny 2 as a solo player with absolutely no idea of what I was doing, what did what, and I still can't tell you what a good item is from a bad item. I just learned on my own that I could use one exotic and use the highest lvl purple guns in my inventory. It was fun though, I did the best I could by myself, purchased some expansions, and played through the season of the witch. I did vanguards, and tried pvp but I wasn't good at pvp so I stuck to pve. I thought the quick silver storm gun was cool and I like a machine gun I got in the season. I thought that killing the end boss of the lightfall campaign was cool. I sucked so he kicked my ass several times. Anyway it helped me give me a change of scenery. I watched several of your videos and learned a little bit. I then started hearing about all the drama this game was having in development. That's not a good thing. Then they laid off a bunch of workers, and pushed back the expansion. I started asking myself if this was something I wanted to be a part of. Then I started playing wow again. I'm having fun on wow and I can't say I miss Destiny. I appreciate that they gave me something to allow me to heal with my passing of my friend, it was cool to play something very different, and the story I did experience wasn't terrible. The reason I quit was after 2 and a half months shouldn't I have a fair grasp of how to progress in the game. Shouldn't content that I don't know anything about be free with what I did pay for. I'm used to dungeons and raids being part of the expansion I paid for. I know a lot of people complain about subscription models but I wasn't at all impressed with the alternative. I know wow's retail starting experience is very confusing. It's not nearly as new player friendly as you would think it would be, but by the time you get to the current expansion you start understanding the direction your heading in. There is so much stuff to do. With Destiny, if you're a pve player like I sorta was, if you can even call me that, I just felt like I go in play with the new exotic, level up my season rank, do my vanguard each week, then my gunsmithing thing in the same place, then wonder what I can do next. I know I sucked. I sucked badly, but I just never really understood the business model. I liked your videos and you seem like an interesting person, I wish you the best in any new game you go for. As for me I guess I'm just a World of Warcrack guy for like. FOR THE ALLIANCE.
I will never understand why there isn’t more locations on planets
Like EDZ, Cosmodrome adding more to earth
Everyone wants to look outside of Sol when we’ve had five feet of exploration in Sol 💀
that's why i stuck around in the game for so long. always saw it for what it could be, never for what it was. but reality hits everyone at some point.
32:44 I’m assuming you mean style. Being objective I understand the assessment for gunplay. Because Bungie is amazing at it. However saying nothing comes close to its universe is a bit of a reach. Warframe universe is at minimum neck and neck with Destiny’s. With an argument being made for it being more expansive because they aren’t constrained to a teen rating. Same thing with power fantasy. Otherwise it really is a shame to see Destiny come to this.
I think he means gunplay with the graphics and raids part.
I played D2 for the first time this year, and after about a month of playing I've come to the conclusion that it's an unserious mess of a game. It treats new players like me as second class citizens. It doesn't tell me what to do or how anything works and worst of all it doesn't give any gear so I can't just play a build and start enjoying the game without grinding hours and hours of time. And PvP was the worst experience. Not only do you need to grind pve/pvp with your shitty starting gear until you randomly get the better gear with the best rolls so you can adequately "compete", but the cheating is so bad that I much of the time had people just leave games and throw out of frustration. And knowing Bungie won't do anything to fix this is just the nail in the coffin. I refuse to support a company like this, even when Marathon comes out and you should too unless they change their ways.
Year 1 D1 player. For all the faults and questionable decisions early in (£19.99 for Dark Below, very little content) I was addicted. I didn’t have 6 for raids so I was quite chuffed I was eventually able to get to level 30 and then 32. It was just about possible to hit top level without raid gear contrary to popular opinion, can’t remember exactly now but I think it was some Iron Banner gear that finally got me up to 32. Anyway, I fell in love and became addicted. I really liked House of Wolves with the random Fallen public content, the new Reef space, Prison of Elders and improved story missions. I thought the cost of Taken King was ridiculous at £40 but wow it took the game to the next level. No more shards or etheric light to upgrade, you could infuse weapons and armour, so many great legendary and exotic weapons and armour to collect and even to this day I notice something new on the dreadnaught. The Court of Oryx was great fun, the music to it and the whole game is incredible. I tried D2 at launch but hated no random rolls and the game just didn’t feel right. A game about collecting loot should just be updated every year, D2 imo was a mistake. I tried to return to D2 6 months but the menus and interface felt bloated and confusing so I went back to D1 and haven’t looked back, it’s brilliant. Only downside is a lack of crucible players sometimes but lots of players are in the tower and there are always players available to matchmake heroic strikes. I’ve been loving trying to solo Nightfalls (often ends in frustration and failure but amazing when I do it, I’ve done Winters Run the taken version plus defeated Malok and Omnigul). I still love getting weapons drops to see if I can get god rolls, the game just feels perfect. I can’t believe how they have neglected PVP in D2 as it was brilliant in D1. Iron Banner was brilliant.
Don't forget event cards. Making you pay money if you wanted to get the most out of activities like Festival of the Cost
Paying in season of the cost, how ironic... 😂
@@girangoeroe7902 idk if ur joking or not but its lost not cost
No way you think you need money to play FoTL 🤣
@@balintgorbe81 I mean if I'm being honest the event cards have the most mediocre crap in them, so they aren't even worth it as its just shit cosmetics.
@@balintgorbe81 No way you think that's what I said 😂
It’s honestly so sad watching some of my favorite RUclipsrs barely upload anymore or straight up walking away from destiny 2
"In the end, it doesn't even matter"
-Linkin Park
the amount of money you need to spend in order to just have access to all the content in the game is enough for me to never install it again tbh
Damn. I quit this game a few years ago and this video popped up on my homepage. I can’t believe you guys are still putting up with it 😅
Lol I wanted them but they didn't listen 🤣🤣🤣
i love destiny but man hearing this is sad that one of the coolest games i’ve ever played has fallen to demise
Forsaken was great not only because Curse of Osiris was terrible, but because it gave Bungie an opportunity to script a genuinely good story and bring back the original ammo system. Nowdays Bungie doesn't have that kind of window to give players hope. The saga's concluded, and even if they wanted to bring use to a enemy type like the Aphelion or do something with the Winnower- the game has plummeted so much that I don't think anyone would even care.
I feel like if Bungie hadn't fallen to the money pit they would have made so much more money overall just because they could make so much more content, D2 will probably live on forever in my memory but at this point I'm not sure if I'll play for any other reasons more than good vibes and playing with my friends
Destiny had and still has so much potential, if they were able to find a way to do thing with content, no content removal and financially like with warframe it could have been so much motr
Very well made video. You addressed a lot of issues people have seen over the years. Good job!
I don't like to use this word, but claiming that Warframe isn't "serious competition" to Destiny is such an absolute cope. The universe, the gunplay, the power fantasy, all eclipse Destiny. There's a reason you see so many videos of former Destiny players discovering Warframe and falling in love with it.
If warframe is so superior, then how come Destiny has had several magnitudes more players for its entire lifespan up until this point?
@@ShadowDestiny Primarily because Destiny was developed by Bungie - a triple A studio coming off the high of Halo - and launched with Activision.
It's not a direct competitor though because it's much grindier,, MUCH easier and there's no real endgame like raids or dungeons. The games are extremely different. Destiny players have actually been very hesitant to move over to it because it's so different. Not that it's a bad game or anything, but it's not the competitor you're painting it out to be. It's simply a live service shooter that has a bunch of content with a strong community so Destiny players feel comfortable taking the leap. There still to this day hasn't been a direct competitor to Destiny. Until a first person PvE shooter comes along with gunplay as good as Destiny, with endgame activities as good as Raids etc, Destiny will be fine. If people are moving to Warframe, it's because they want a fresh start trying something a bit different, not because it's filling the exact niche of Destiny.
I've played many hours of both, I love warframe, but if Destiny got their act together I would drop it like a rock.
Pete was also originally a Microsoft consultant for Bungie, was placed into CEO role for the transition to Microsoft and remained there. Ironic how that works. Everyone KEEP IN MIND this is not the same Bungie that started Destiny, or Halo. People in the development team either moved on or left. Watch Act Mans interview with exbungie employee and sound producer to get more information
The Encore mission was the straw that broke my back. Coupled with hearing about the layoffs and the CEO being a d-bag, I’m done. I refuse to give Bungie anymore money.
Layoffs? Who cares about that? Lol
man I hate seeing d2 fall like this, I remember how much I loved the grind in D1 that I’d play for hours
Shadow, thank you for being a very informative content creators who helped me to understanf d2 for the past years. I am not a d1 player, however i started d2 right after it got introduced during red war. I love the game, however i quit immediately because for this one reason which every playstation d2 player hated. Almost 80% of content, you need ps plus to play. The first time d2 got live, i completed the first free red war mission veey quickly, then i explorex planets. However i cannot play cruicible because of this. I bought a total of 2 years of ps plus, which is a lot of money. I quit over and over again. Everything is because of this, please bungie just need to fix this issue so that it really can actually be a "free" game for every player, unlike now😢
Please keep on making Destiny content when new info arises… you are my main source of whether or not I should try again
im only in it still because bungie's writers are capable of creating PEAK fiction through nothing but a small lore tab, and the art team just never ever misses. they don't deserve this
Same
To je pravda. Viď Halo univerzum
Ah yes, peak fiction and lore that they don't have time to explain, why they don't have time to explain it.
@@HandyHanderson they've been simplifying so much shit cause of people like you that can't partake in a little bit g media analysis or god forbid watch one of many vids explaining it
@ToyotaCorolla-en2mv you shouldn't have to look for external sources to understand INGAME LORE.
And yet, CEO Pete Parsons still has a job. But I guess that's not surprising from Sony, which just lost a ton of money on Concord.
I'm a solo player with no D2-playing friends, who's been playing the game for almost 3 years. I'm also one of those people who is seriously considering quitting the game. I pre-ordered The Final Shape only at the last minute. I don't forsee myself buying the next dlc.
Unless and until Bungie fires Parsons, hires a competent management staff, seriously listens to devs and players, and makes Destiny 3, I most likely won't be back. And I have no intention of playing Marathon.
Their biggest mistake was splitting with Activision. We used to be spoiled… 8 new pvp maps at one point. Now we get a pvp “map pack” with 3. Forsaken gave us 2 new locations, insane amounts of loot, the best raid of all time imo, and a banger story
Mate D2 didn't get good until Forsaken which was at the end stage of Bungie/Activision.
Destiny 2 had no random rolls, Warmind and Curse of Osiris were the worst expansions and so on
@@soraxstacy1477 actually incorrect there mate. Bungie splitting from Activision was the worst mistake they made. This game is literally at its end life cycle in its current state. Bungie lost over 250,000 players in Echoe’s alone and Revenant will probably lost another 100,000. I’m hoping the game dies because no one is up for tedious power grind every 3 months.
@Caleb-X29 And yet Destiny 1 was barebones and didn't get good until Taken King and Rise of Iron. Destiny 2 had a horrendous start and only got worse, are you gonna tell me you prefer Destiny during Red War through Warmind?
@@soraxstacy1477 Red War had one of the best storylines and introduction into the game my guy. Forsaken was great for what it was but killing off a pivotal character was huge mistake, then killed off the same character with Final Shape. Activision basically funded Destiny 1 & 2 and yeah there were some mistakes made on their end, however the state of the game now is horrendous! Weapon crafting took all aspects of getting a god roll enjoyable. There’s so many issues with the game now it’s beyond repair! As I stated in my own comment I posted, the best thing that could happen to D2 is stop adding 2 more years worth of stuff and give me back all the content I paid for that was put into the DCV!
@@soraxstacy1477 The game is a total burn out with nothing left to do because I have everything anyone could want. Even weapons from back in Red War and other raids that were put into the DCV. Raids are boring, Dungeons are out of date, and the loot is undesirable. If you are going to sit there and tell me Activision’s split was the best thing to ever happen, you’d be a complete moron. Then adding power grind for Revenant when 99.9% of the community doesn’t want it?
Better not overdeliver. We need that money for Pete's new car. Sounds familiar? Ah, yes. Boobie and his yachts.
The lack of content is Destiny 1 was actually a good thing I gave everyone time to collect everything, play lots of pvp and play some other game inbetween, bringing out content constantly mean you always have to be playing and if you have a break for say 6 months you are super behind etc.
This. The real issue wasn't more content the community has been wrong about that point for a long time imo. It's more about the gameplay loop and a reason to grind. All the best grind stories vets talk about tend to be from D1.
@@AceInTheSpade Making it so raids we not overly complicated like Crota raid was so fun as a group but then you could challege your self and do it with just 3 or even 1! I did Crota solo with invisible hunter and it was FUN. Dont have 6 people but you have a 3 squad of elite best buds, awsome then do Crota with just us 3 so much FUN!
Dude I left the game after beyond light and I figured I'd give it a shot. Compared to the lifespan of the game it's not all that long ago and I still don't know where to start lmao
This, 1000x over. Every time I logged in there were 17 grinds to do.
I could not give less of a shit Bungie.
Give me fun campaigns again like The Red War, Forsaken.. I've been sick of the boring seasonal grinds where I get absolutely nothing for playing for an entire night. I've been sick of being unable to enjoy playing the game.
I've been sick of being unable to introduce my friends to the game and actually have them play with me; I'm not raiding unless it's with my friends, who won't play because it's too expensive and hard to start.
I tried introing my friend as a veteran and they gave up within 5 hours or so.
The fault doesn’t sit entirely with leadership. Progressivism and activism are clearly apparent among the Bungie developers and consumers are becoming increasingly turned off by the patronisation in our games
Hit the nail on the head my friend, good luck in whatever you choose to pursue next!
An excellent video. It contained pretty much every single issue I've had with *_Destiny_* starting from the Summer 2014 Beta. I loved the universe and the feel of the gameplay, but I quit the game in the Spring of 2017 bercause it had become clear *Bungie* just wasn't _ever_ going to make the potential of *_Destiny_* become reality.
Since Spring 2017, I've been folowing the *_Destiny_* news, and it gives me no joy to see this Saga fizzle out. The inescapable truth is, however, that the *Management* caused _all_ of this over the past *13 years.*
As someone who's been playing both Warframe and Destiny since some of their earliest days, I personally think Warframe's power fantasy is far above Destiny's. As for universe, especially lore wise, they're pretty comparable.
I came down to comments to mention say this, almost exactly. Gunplay has been the only thing I've felt Destiny has over Warframe, but even then it's a preference thing.
Power fantasy != fun. I want to have challenging content that takes effort to completely and warframe has none of that.
@@chillidari-9392 Good for you, lmao.
@@Veshurgood for you if you want to be a mindless bot lmao. but I'd like to play a video game, not mindlessly afk farm spamming aoes
@@chillidari-9392 Warframe does have very little truly difficult content, and there are ways to make it easier with particular builds or even trivialized with others. I did not mention raids, which I should have as the other thing Destiny does better, but also Warframe just, doesn't do raids (anymore)which is a total bummer. Raids in non-tab target MMOs are scarce.
I stared playing 3 weeks ago. I honesty love the game as a f2p player but it’s definitely starting to feel limited. It felt so overwhelming at the start. I also was shocked when I saw how expensive all the dlc is
dlc you get really cheap on cdkeys of eneba
imagine buying them for full price when they came out for half of them to literally be completely removed from the game
@@prod.fffeedback7679 that's exactly why i left playing this damn game.
So glad Sony owns them now, hope they can turn Destiny around. Bungie complaint about Microsoft and Activision and in the end THEY were always the issue.
Hopefully it can make up for Concord. I'm sure sony will make gud decisions. I'm sure....
Sony owns Bungie rn?
Well, hate to break it to you but the best that Sony can do is to develop a cinematic Destiny experience with a skill tree (single player game). Sony is not known for making live service games. They rather kill the game like it happened with Concord recently.
It doesn't matter who owns bungie, back when bungie was owned by activision in destiny 1 they were making bad decisions (for example, shutting down trials of Osiris and iron banner in destiny 1 to force players into destiny 2). At the end of the day bungie (the developer) is still responsible for all of this. The project managers and developers are the reason why the game is bad, they are the ones working on the game so they are responsible.
Destiny 2 had a rocky start, it was nothing like the beloved destiny 1, and Bungie was forced to make it into a better game over time since destiny 2 was not selling as well as they projected. Once the game started to become good (forsaken era), it became insanely profitable. This is when micro transactions were introduced heavily. A year later bungie announces sunsetting (fancy terminology to screw the player out of hundreds of dollars of dlc), and this began the true downfall of the game. Removing tons of content over time, replacing it with objectively bad content, and silencing any backlash online poisoned the community forever.
Im not even mad at Bungie anymore, because this is what corporate greed does to any good IP in the modern day. I am disappointed, sad even, that I cant go back and play the content from my favorite era of the game. Knowing that I can't go back and play the first 2 years of content from my favorite game (that i payed hundreds of dollars for) is just messed up. Game companies like this deserve to go out of business permanently for this kind of behavior. Destiny has been a dead IP for at least 4 years now, and anyone who thinks otherwise hasn't been around long enough to know what the game once was.
I basically grew up with this game, started year one D2 when I was 11. So many good memories, it’s just depressing that is ending this way
As a software dev (cloud based web apps), fear of over delivery is a thing throughout all of software. Many times, we've had multiple new features ready to shop, but management tells us to wait until next quarter or else it will make us lose users. In my experience, that method has only paid off once when COVID happened and we lost a few devs. We were able to keep delivering features that were completed for months without anyone noticing. 90% of the time, though, it just makes the work unsatisfying because your hard work doesn't go into production for months and by that time, you have a better idea to change things, but it's too late to implement them. It really sucks because you're stuck feeling like "I could have done better"
The most tragic part of this was the fans begging them to just listen to their concerns and to care because they could see this structuring problem and management thought they they knew better than fans, critics, streamers, and employees who consistently pushed for the same things and wanting the game to reach its potential. It's just utterly irresponsible and reckless leadership. A truly sad cautionary tale.
That’s what I think too. Ppl say Destiny players are toxic “oh we’re in the Destiny’s dead stage again” but I see it has Bungie is toxic to their player and the fans are unhappy and ignored, hence the constant negativity. The negativity didn’t come from no where.
I know Destiny players get iffy when Warframe is brought up but as a Destiny player myself I really respect and admire Warframe. The game’s community is well taken care of by their developers these past few years and overall the community is pretty positive because of it. As a noob, I can freely and randomly get rewarded by high lvl players from simply joing a public area. They give me gifts to help my grinding process just because.
I love Destiny always will, but Bungie’s top directors do not see their community as players but as wallets
It’s not leadership. Take a look at the staff photos over the years. Very clear.
Your favorite game has been a complete scam since sunsetting
If they simply took out the ps plus requirement they would get way more players
Why would people be able to afford anything else from the game if they can't even afford ps plus? People who can't afford ps plus are hardly gonna buy microtransactions like cosmetics or something so what does it matter?
Especially since Xbox doesn't require Xbox Live or GP to play it.
@@oxsila Because one year of PS Plus is around $80, which is the price of the Yearly Expansion (including the season pass). The PS Plus money doesn't go to Bungie or fund the development of future content, but buying the Expansions does.
Also, Steam and Xbox don't require any subscription to play D2. Only Playstation does.
Savy?
I have over 6000 hours in Destiny 2 on Steam. I quit after Lightfall and I can confidently say that I will never be back. I am so burned, that I will never give a Bungie a chance. I play Warframe, Path of Exile, and several other games now. Thanks for the great video breaking this all down.
D1 vet since I was 13, I’m 21. Spent 5k plus hours in this wonderful game. But I finally gave up. I finally saw what it was and the shell of a game it would become. I had a lot of memories in this game, and it’s sad we’re leaving on these terms. See you starside guardians. It’s been a fun ride
I've stayed off youtube because we're back in the "end of destiny " trend. First video I see after coming back 😂
I don't even follow this content creator but my feed is somehow invaded by these new "OMG DESTINY IS GONNA DIE ITS THE END YAP YAP" videos. Last time this happened everyone thought it was the end then we got a delightful Final Shape, future plans, reworks and other good surprises.
@BrumeNoire same. Every couple of videos will be dead game, or this is the end. I know they do it for views, but damn it gets old real fast
@@BrumeNoirebro bungie said they’re never dropping content as big as final shape again. Have fun with your pathetic episodes on a dead dog shit game. Nerds like you have no life outside of destiny and it’s pathetic
We've seen these videos the last 10 years. Since I began in the end of beyond light I've seen this cycle 3 times so far the witch queen seasons, lightfall/the layoffs and now. The reason why this happens so often is because there is just a faction of people really wanting destiny to die for several reasons. Getting more players for their respective live service, thinking that because they stopped playing everyone has to etc. The way we combat them is to ignore them and then laugh when destiny bounces back. They don't realize episode 2 will probably actually be good and bring back players since we are at the end of the episode/season and it always dips when a season ends.
@sodiumshadow6894 it's not surprising at all. It happens during the first season because alot of them also expect it to be good... ...the first season/episode always sucks. You're right though the actual new and fun stuff is usually the 2nd or 3rd season or now episode. Easy trend to gain viewers. It honestly sucks that so many do this.
The game is dead and your talking to a die hard destiney fan i was there in D1 alpha/beta i have spent 5 to 6 thousand hours of my life playing destiney and it took me well rather its still taking me a long time to see and understand that, that era of my life in gaming is ending it hurts so much from thinking about day 1 raids to being one of the first people to become flawless im so deeply sad for all the content creators who all they posted was destiney and i do ask the community to still show them love for whatever there switching to because its a scramble right now trying to find something that destiney fans will still enjoy because almost every gamer i know has heard of destiney i cant say i regret playing though it brought me closer to alot of people and made me relize gaming isnt about the game but rather the people you find on that game the moments that youll never forget that feeling when u finally get that exotic or finally beat that god damn sparrow part in grasp it will forever be apart of me and all the players who have trully loved destiney thanks everyone:)
Destiny players are welcome to Warframe.
Play to Second Dream Quest. Trust.
Oh yeah, made that switch while playing destiny in the down times, now its just better that destiny peak form lol
warframe and wow are growing in 2024 its crazy
I play and enjoy both.
I find Warframe genuinely boring, but it makes me happy that a game like it exists that lots of people seem to enjoy. It's just not for me.
I think the issue is a sizeable portion of Destiny player base enjoys PVP and the gunplay is really not at same level. I have tried to get my Destiny 2 friends into Warframe during down time but it was an uphill battle.
Loved Destiny when it first came out, then forgot about it. Didnt know about the expansions. After a Destiny 2 came out I fell in love again and once completing the campaign, forgot about it again. Didnt have a clan and the friend I played with moved on. Started playing again about a year or so ago when I found another friend was playing. Now he doesnt seem to care, hard to get excited about it. Great video!
I wish the EX employee's would work together and bring their own competitor out.
I've played Destiny since it's beta way back when. I'd wake up and play the beta just to have a go on the game, then spent countless hours playing the game after I got it on my birthday. I have so many fond memories from doing my first raid to unlocking bolt caster. There's no enticement to the game anymore, exotics aren't special, there's no uniqueness to seeing someones character in the Tower. PVP was left in the corner to gather dust and the inovation of Gambit wasn't handled right.
There's a reason games like Warframe still thrive, you can feel the care that the dev's put into it. I still join social spaces to find a character thats unique. I feel like D2 plays on nostalgia, "we're bringing back X weapon." Trying to grip onto what little players remain from D1. While this is great for people to relive their D1 times, the newer players will not understand the significance, why Gjallorhorn was such a big deal or why Thorn ran rampant in the Crucible.
Marathon will bust and then Bungie will go shortly thereafter. It's not even sad to see at this point.
I remembered playing Destiny for the first time on Christmas evening on the xbox 360. It was 2014. But my friend from middle school was telling me about it and he said that it's a great game. I heard of it back then and indeed thought it was so I bought a copy from my allowance, saved it wrapped up until it is time to unpackage presents. While I also got the xbox, setup was a lengthy process, but my Mom said that it was okay for me to stay up while I wait for the game to download. And it was totally worth it. My cousin was watching me play and he laughed so hard seeing my titan punch a fallen falling from above. It was probably thay moment when he decided to buy a copy to play with me. For a couple years, it was us three; me, my cousin, and my friend. We weren't a fireteam, but we did play together on times when we wanted to one on one. We slowly stopped talking to eachother as we enter high school and adolescence. But man, those times were the peak of my childhood....
With Destiny 2 coming along, I was absolutely thrilled with the experience! I hated the features that were reworked but the campaign was just amazing. I just wished my cousin could play with me at the time knowing how busy he was. And I wish I could come back to my d1 friend to hear his thoughts on it. Years went by, and I became more of a casual player just playing whenever I get the availability.
And here we are today. It really feels like the entire lost playerbase is grinding their teeth at the dev team in frustration. It's like a row of dominos falling one after another. I just finished filling up a survey (which seems long overdue at this point). But that got me thinking, just how many people on the team _really_ care about us? I betcha most of them do! It's just become super clear to me that management is the biggest problem with Destiny. The team is likely shining a light on any other project that they have, keabing this one in the dark. Maybe the darkness is the thing that lurks in the legacy of a once amazing game? Or perhaps the memories of the better times, which actually does sound lore accurate if you think about it (lol).
As for what I missed about the game, it's basically everything that shook the community in ways that makes everyone line up to take dips into the world. The final shape's launch perfectly matches that feeling. Destiny 2's launch day perfectly matches that feeling. Even the witch queen had that similar element. And sure, servers were unstable. But what we got out of them were some fun experiences that we can NEVER forget! I loved some of the activities that were taken away from us.
We need to bring these things back! We need an entire rework of legacy content, alongside weekly rotations entirely. In the legacy tab we could literally get a condensed version of Red War or even Forsaken as a rotation. We could get old seasonal activities brought back in one week and a different one in the following. Or we could get a weekly vaulted destination on there as well which could include new activities that fit the current landscape! But nobody at Bungie would even give a second to think about all of this. Anyone can just sugest this idea just for their boss or their boss's boss to crumble it up and throw it away. There isn't anything I hate more than a group of robots that are programmed to generate money and cars. Bungie needs a new leadership model. We know that's just a reality in a completely different dimension, but if that could become our reality, this game could be saved. But all we can do is cope. All we can do is hope for the better. And we can fight even if it means taking a few bruises into our game's structure.
its kinda crazy how little we get from bungie. how many times can they reskin the same gun lol
I've seen too many" it's so over." and "we're so fucking back" with this game. God forbid i just have fun man god forbid it.
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Man I quit Destiny2, 4 years ago, recently built a PC, downloaded it and saw the 30 year anniversary pack, got a bit hyped and bought it, called some old fireteam pal's, just to find out I came back in the worst possible moment, I'm doing some campaign, to "catch up, didn't understand a thing of what's happening, now I know why. Sad story from a game that had so much potential and was handled so poorly. Thanks for the heads up!
I’ve just been replaying destiny 1 at this point there is still a passionate community on the game albeit small but the art direction in the game,the community, the futuristic apocalyptic feeling of mystery and nostalgia is what keeps me motivated even after the game was finished
Sparrow racing,prison of elders,the secrets of the dreadnaught explored through patrol,fighting through enemies with friends,the ultra captain found through glitching into a certain door in the cosmodrome it was the peak and I hope more people will hope on d1 and try it again we always can relive the glory days
I quit Destiny when they started removing dlc content I had paid for. They were literally stealing my money when removing paid for content
darn near sad times..... until I found 🌟WARFRAME🌟
As a player in the warframe community, I and all my fellow tenno welcome you all
huh
I just started the game :o
Keep playing the game. The community may crap on the game but it's really out of love. Destiny has the potential to be the greatest game of all time and we all just want it to happen
The game is fun, don’t fall for these thumbnails they make it seem so grim but the game is fine and fun still. there’s this countless guardians in the game the youtuber will do anything to make the yearly “dead game” video
The game is fun and 1000% worth playing however it comes nowhere close to meeting it's potential and if you make criticisms there is a a decent size group of people who will insult and ostracize you for it Bungle is a terrible company and has bled this game to the point of making it average when it could be beyond S class
Its fun and has a ton of stuff as long as youre willing to pay. Though it has stupid game design and an awful pvp, for example whenever you have a connection problem it literally SPAMS you for no reason
are you gaming on pc? if yes, hit me up for a clan invite so we can play together!
wow thats really informative and put together really good
Thanks
Always loved your stuff man.
As a Destiny player who converted to Warframe late me ask you; Have you every played Warframe before you said it doesn't come close to Destiny's powerfantasy? Warframe is like playing Destiny, but instead you have 50+ subclasses instead of five and all of them have fully supported mod configs with both dedicated and general mods for you to build with.
I've tried playing Warframe a few times. Gameplay bored the hell out of me. Gunplay isn't even remotely close to the same level of polish, smoothness, impactfulness as Destiny is. And this is coming from someone that doesn't play Destiny all that much for extended periods of time either.
@@Omygames it doesn’t play like a console shooter is basically what you’re describing.
From my experience the shooting is snappy, responsive & impactful. Weapons are more varied compared to legendary guns in D2 BUT D2 has a slight upper hand when it comes down to some of their exotics.
Main downsides is that there aren’t any raids or dungeons in WF but at least all the story content is accessible and the playerbase is way more supportive than destiny’s by a long shot. WF has also been receiving technical upgrades to their engine, the fidelity has improved a lot over the years. Meanwhile D2’s art does most of the heavy lifting because the game’s graphics haven’t aged well. I blame the engineers for making excuses about how they can’t keep old content or add anything major like flying ships or even something basic like modding weapon zoom.
@@ghosthdizzle2846 my main issue is the pacing. it plays like a 3rd person quake style arena shooter. it's just all gas and no brakes and it causes me to burn out quickly.
As the one Debbie Downer among my friends constantly saying that Activision was not the only culprit behind crappy issues plaguing Destiny 2. I still feel maliciously vindicated
Bad management, DEI hire, useless storylines (almost all of the seasonal content), basically no equipment aside of reskin, weak DLCs stories, and i think with the prismatic/dark subclasses the power creep increased and not a single enemy felt strong, and of course the playerbase that continued to give Bungie money for mediocre content, it's a big cauldron that made a literal GOLD MINE of a game a shithole.
I used to play D1 religiously then I took occasional breaks with D2 coming back at each major for a little bit but then I finally walked away for good little bit after Lightfall.
I definitely walked away far later than I should have
Hey Shadow! This is a long shot and I have no idea if you’ll ever see this but I’d love to interview you about your Destiny/youtube career. I’ve been watching you for years and just recently got into content creation myself and I really want to explore the Destiny community and how people got their start and what makes them log in everyday so if you interested feel free to reach out!
You forgot to mention the main reason why Destiny has ultimately failed. It's called DEI. Bungie started hiring activists instead of people that love video games. They started pandering to the woke rainbow mob. Removing gender from the guardians,, adding rainbow propaganda and forcing the alphabet agenda down our throats. The cut scene with Saint 14 and Osiris was the final straw for me. Oh, and listening to the elitists streamers that were always screaming to nerf every piece of gear that made the game fun. Like Saltagreppo, Gladd, Datto and the list goes on.
That is not the main reason. Not even remotely close to the main reason. This kind of nonsense is why destiny is dead,. people like you. Have a wonderful day.
@@robertscott5092 found the rainbow supporting clown.
@@robertscott5092you are a clown. The last two seasons has been all about lqbtquwbrodowoe than the story. It’s more centered on two gay men’s relationship than the enemy and the solar system.
After that, two lesbians. 😂
And now, the newest release yesterday - 1 hour storyline. That’s it. Chapter 1 done. 2 months until chapter 2 drops. 😂😂😂😂😂😂😂 I’m quitting.