Big thank you to Krimson Graey and Humanlike for letting me use some of their music in this video. Links to their work in the source document! Also happy new year! 2023 is the year of the lime. My new year's resolution is to do all the videos everyone has been asking me to do for the last year and a half. Be ready.
Man I can't agree that survival is entirely an L skill... it makes a good dump Stat late game to get everyone an extra companion and a bonus. Or you can cheat and do a glitch where you can have every animal buff active at the same time. But I know for most ppl that isn't a good defense for the skill
I absolutelly loved the game but its a shame that its last act is really unfinished its short, it ends very fast,before you even realise it you get thrown into the last boss fight wich is a shame since you can get the best set of power armor in the game this act just for it to be used for like 20 min
Wasteland 3 is proof that developers should step outside their played-out medieval fantasy bubble. I'm not even a fan of turn based isometric games, but I absolutely love this game.
Idk what it is but the turn based in this game just really clicks for me unlike in baldurs gate 3 maybe cause in this game I can ACTUALLY DO MORE THAN 1 THING!!!
I’ve been binging the Wasteland games, after finishing every single Classic fallout Total conversion mod I could find. It’s definitely a rough diamond of a game, but it’s seriously been a blast killing raiders, making meaningful decisions and catching every STD in Colorado. 8/10 Don’t eat the clown burger.
except the NCR also commit reprehensible immoral acts and functions like a defacto dictatorship. the NCR and legion possess the same kind of power and wield it in similar ways, however one is structed after liberal capitalism and the other facism. now i'm not trying to do a "both sides" whataboutism, obviously and clearly the legion is worse in every empirical and demonstrable way. however what im saying is that they're both fallout from different relationships to power from history. both a kind of centralized tyranny. as benny puts it, the NCR simply writes laws legalizing their crimes before they commit them. moreover they are controlled by industry interests, powerful brahmin caravan companies and political family dynasties. NCR democracy is mostly an illusion. as a game about history, new vegas positions the NCR as fallout of american capitalism. the NCR is annexing territory with force in service of capital interests. razing towns and executing prisoners or torturing them for information. subjugating farmers, seizing natural resources and electricity to send back to their home states. leaving the people of the mojave with little. marginalized farmers can be compared to wage slaves, clearly and obviously better treated than the literal slaves of the legion, but also subjugated by power. so what i'm trying to say is, they're both tyrannical structures of centralized power, however the NCR offers the nicest and most humane tyranny out of the two. as such i think "taxes vs slavery" in fact does not do the game justice. it's more nuanced and interesting than that. however it's successfull in positioning the legion as the obviously worse alternative. (now just to be clear i always support the NCR when i replay the game. the independant path may be better if you imagine your own ending where you make the world a better place, however the narrative seems to imply the courier becomes yet another dictator and so i stick to going with the NCR.)
@@orukarmwow giving money same as being restricted of freedom and forced to do anything a person that "bought" you says, such a novel and valid assessment
The rebirth of Wasteland as a series has been one of my favorite aspects of the last 20 years of gaming. Seeing a franchise that was hurried by its spiritual successor not only rise again but carve out its own unique world and voice that is in many ways better then fallout has been amazing to see.
my thoughts on the politics of wasteland 3 and how they are presented, in the form of a jacob geller quote " -Revengance- _Wasteland 3_ knows writers who use subtext and they're all cowards. "
Thank you so much for talking about Wasteland! I finished it late last year and was shocked at the lack of discourse, or even really an active community. There's so much love and genre experience evident in every corner - it must have been disheartening for InXile for it to have seemingly landed with such a thud. Hopefully it can pick up steam at some point and have a bit of a cult revival, I'd love to see a follow up.
I think a key reason November Reigns works so well is that it’s not a “perfectly good ending.” Not really at least. In a lot of ways your actions have laid the foundations for future powder kegs much like the original rangers formation did. Hell sending the gangs away is almost exactly what the original army corp of engineers who became the rangers did when they took over the high security prison that became their base. Those people became the raiders that Arizona still deals with. Similarly the factions are still at war. The gippers and machine commune are still hostile and both are said to be stockpiling weapons (the commune is the most tragic in that it’s hard to make them not despise humans doing this path, which just makes another hopefully chance of robot/human relations fizzle away). Liberty is implied to be planning something with the rangers needing to be on guard and having to change her guards regularly at risk of her “convincing” them. Basically the November Reigns is the best case of the worst that will inevitably lead to more problems. But like real life sometimes that’s all you can hope for and just pray you plan enough to make it through and not end up like the last time the rangers controlled multiple territories.
I had finally gotten around to playing through Wasteland 3 last year and it's so great to see an analysis about it, it really seems like no one is talking about it and you brought some great points to light. Also I never really thought about the idea that there is an ever so small chance inXile could potentially play a part in a new Fallout game, likely a spinoff in a similar way to New Vegas, and I would genuinely love to one day see what may come of that.
I think more should be said about Fish-Lips as a companion. He is such an amazingly opportunistic, degenerate, yet tragic weasel. He picks up cannibalism after his family becomes a victim of it, he expressively joins you because you are stronger than him. While being in your homebase he will try to befriend strong-willed characters like Kordite, who will tell them straight how spineless he is. All his story-endings are low at best and pathetic at worst. And even he himself aknowledges it: When you decide to sacrifice him at the end of cult of detonation he is willing to do it, because it might turn him into something better.
Side note, the combat against the clones can be done by turning of the cloning machine. They all die if you do that but you need sneaky sht, weird science and ... uh hacking or what its called. I banged my head on that one several times before I tried sneaking in just to get a better look to attack from more sides when I realized the computer thing at the far back could be interacted with and you could shut them down. So I banged my head again ;D
I feel any good RPG should a similar variety of options for completing tasks or quests. Fight it out, use a speech check to avoid the battle or even recruit the enemy, the series does a pretty good job of those 'REALLY?? I could have done it like THAT!?'
Just found your channel today, already one of my favorites. idk just something about looking in the description and seeing a sources cited was just the cherry on top..
1:00 You want someone to complain on Divinity OS 2? I can if you want. The game is absurdly bleak. I don't mean it shouldn't have dark themes but the scenes from the game leave you in poor position with no good option to choose. And I don't mean there shouldn't be tough choices and stuff. The problem is that there is no choice at all and problems should be possible to solve. For example. In second chapter in Fort joy there is a Bear Cub. He looks for his mommy. Mommy sadly died not long ago. And no, we cannot use resurrection spell to bring her back. We can. - Lie to the little bear OR - Tell him the truth Both options bring same outcome and there is no "feed the bear" or "teach the bear how to hunt" or probably best option as we gather massive number of random people with us "adopt the bear". Bad thing happens -> "Life Sux" message -> the end (no reward or anthing). Whole Fort Joy segment is written like this. There is a scene where evil mage turns poor woman into mindless monster. I thought that with this engine I could sneak on him and kill him before he cast this spell but no... there is no option. You try to kill him and very last thing he does in his life is to continue that process. It doesn't help that the game is weirdly designed by level structure. For example you can find in chapter I believe 4 a village. In the village there are 4 buildings; tavern, fish shop, barracks (kinda) where local guards are giving you question to find evil sorcerers lair... the final building? Sorcerers Lair. It is so abstract! You go one way and encounter a women which tells you she is skilled to teach you rare powers... you walk another road... and meet another guy who teaches you same rare powers. Everything what you need just happens to be on your way. Why? Imagine you play fallout 1 and in Shandy Sands you ask about Water Chip. And they give it to you if you save Tandi... You go to Khans to save her... and Raiders say they have their own Water Chip which they can give you if only you join them. This is the game's logic! And then there is looting system. Items you find have random properties and combat needs focus. And because specific items need specific stats you do not make a character like you want but a character you can make to survive so there is no planning and just random chance to get stuff you wish you had. But I liked this game... I can complain some more if you want.
Sidenote while watching about the endings. For the November Reigns ending, you can capture all 3 of the Patriarchs kids alive and can use the Holy Detonation to replace the Gippers.
one of my favorite things about the combat in this game is the ability to strategically place your party (one by one, of course, which doesn't really solve the *length of combat* concern) around combat arenas in many of the encounters you come across before deliberately triggering the event with one of your party members. there are a *lot* of different approaches you can take to optimize the paths which each type of party member you have have to take; there are often better spots for a sniper, for instance, or an unarmed character in each scenario and strategically placing them before engaging the encounter reduces the amount of running around you have to do once in battle. just one of the more flexible parts of this game. great video!
I loved this game. There were a few issues with crashing but other than that I had a blast. Its a shame that more people don't know about the game. I would never have found it if I didn't randomly click on a review and remember about it years later.
Great longform analysis vids. It's among the best on RUclips imo, a real joy to absorb. One minor critique; the volume spikes are rough on headphones users or anyone looking to drift off to sleep at bed time.
As a person who lives in this state and uses your video essays for my own work and just for like... comfort content hearing you say Colorado Springs always makes me double take and then giggle a bit. Keep up the good work fellow covid era college kid.
It sounds to me like you could easily have a more cynical reading of the "best" ending: You play the situation to your own maximal advantage instead of trying to make things better for the locals. Keeping the overall status volatile but manageable and having created a power vacuum by getting rid of the Patriach, you install yourself as a "necessary" peacekeeping force and continue to profit.
As opposed to WL2, where int gave you extra skillpoints each levelup. In 3 it only gives you flat number of skillpoints stated in the description. I made the mistake of thinking that it was the same as wl2, but in actuality, int isn't worth taking for those few points, just take it on chars, that have burst weapons with lots of shots, for lots of crits.
same here, I grew up playing console games so I missed out on a lot of the classics. Wasteland 3 is the only game in recent memory that I've finished then immediately started a new playthrough without shutting off the game, I highly recommend giving it a try. its very accessible for people that aren't crpg veterans but it still feels very much like that old school rpg experience.
It's good but I would recommend giving Wasteland 2 a punt first (the New Vegas of the series), it has a bit more grit with a little less of the Borderlands/over the top silliness and it'll introduce you to some of the cast and story - it's a true series with the story and characters continuing through the 3 games. The original is painfully old skool and only for the dedicated.
Love the video, happy to see someone talking about a game I think deserves a lot more attention. Wasteland 3 isn't perfect, and I will complain about parts of it, but I find the game as a whole to be a refreshing example of what the genre can be. I will note though that you can do a number of things differently for November Reigns and still get it- you can put the cannibal gang into power in lieu of the Gippers to keep oil flowing by the endgame so long as you don't recruit their leader and can jail all the Patriarch's children to name a couple. November Reigns is also a bit more morally grey IMHO, since the main ways to keep the upper crust happy and allow you to take power peacefully require you to indirectly kill a lot of the lower class, generally. Also wanted to note that I got drawn in by your New Vegas content and hope you find more success- you deserve it.
Great fucking video dude. You presented some valid and nuanced points here from someone who clearly understands what makes RPGs like this memorable and worth playing.
I finished my first playthrough with my brother over the holidays and I love this game (aside from the cult of the holy detonation, F that DLC; except for the fact that you can bypass oil to get the November Reigns ending). I have two nitpicks for this game. The first is that all the Marshall stuff was at the beginning of the game and there was nothing after you leave Colorado Springs for the first time. Personally I would have liked a few missions mid-late game where you get a little Marshall rep by doing a few cases for them cause they couldn't be bothered. It would get me to go back and care more for the people of Colorado Springs. The second is cybernetics, it just takes a utility slot and that's it. I would have liked it to be fleshed out a bit more like choosing what body part to lop off for a mechanical one. Like if you chose an arm you lose your secondary weapon slot for your weapon arm and lose the ability to wield two handed weapons (snipers, AR's, and some melee weapons). If you choose legs you gain movement and the ability to move through units in combat (making movement more efficient), but lose the ability to armor your legs. It would have been another avenue to customize our rangers a bit more and make combat a little more interesting cause enemies would have access to the same cybernetic augments
You talking about dialogue systems reminded me of kingdom come deliverence. from what i remember that games dialogue has a few different dialogue skills that can be used, but multiple of them tend to show up at once, and its your job to figure what option would be best for who you're talking to
Spot on with your comments on the lack of subtlety on Wasteland 3's political commentary. While the game clearly gives choices on who you should side with in certain situations, it basically slaps you upside the head with what the "right" choice is. These games are ALWAYS better when you have to think to come up with real-world analogies and reason out what the developers were really talking about - but in this game they may as well just skip any attempt at building a facade and just use the exact names. Also, I also find that if you are trying to say something serious politically in your game, making cartoonish and exaggerated analogs just weakens whatever point you are trying to make.
Awesome review, love this game, picked it up a year or two ago and got a couple dozen hours out of it, got an itch again to play and i'm getting a hundred more now. I wish RPG's were not afraid to leave the medieval times and get into weird stuff once in a while, also dialogue and freedom of choice is very nice. It's refreshing in a world where every RPG tries to be Fallout (Ironic) or FF clone.
damn very good takes on nuance and satire in here. also an amazing an interesting summary of the game's story that convinced me to check the game out on game pass. i would like to add that ceasar's use of philosophy to rationalize murder and slavery is mirrored by his use of history. theming his society after the roman empire. he spent time in his youth reading books, now he thinks he understands how the world works, seeing his actions as intellectually justified. same as he makes a mockery of philosophy with his misunderstandings, he does with history. he doesn't understand the roman empire. he uses it's words and aesthetics thinking it legitimizes conquering and subjugating people. the past haunts and dooms him. the real roman empire collapsed, his crude imitation of it can only fall faster. there's a falsehood at the center of ceasar's entire empire. his fancy rhetoric and presentation remaning unable to salvage the ugly and evil society he has created. (ik this doesn't actually add *anything* to the video, i'm just happy to take the excuse to talk about new vegas lol :3)
Call me crazy but I find the ending where you side with the patriarch but become the efacto power broker in colora better, as it achieves everything the November rules ending does without working with Raiders
My first playthrough of Wasteland 3, I went in completely blind. I got to Morningstar, I spent 30 minutes leveling the option of having the Morningstar AI or the weapon. I chose Morningstar, and now it's a instant choice every playthrough. Morningstar is the AI we all need in our lives.
Don't know if you read old comments at all but I'd really appreciate if you posted the DLC review publicly since this game really needs the attention it deserves. Cheers. Hope your channel grows a lot the coming year✌️ Your content is great.
When that video comes out later this summer i will probably leave it to patrons as promised and then open it up to everyone in the winter or something like that. Thank you btw ur very kind :D
19:00 ...or the guys at obsidian didn't do their research and just assumed hegel said 'thesis, antithesis and synthesis' as that fallacy is commonly attributed to him instead of fichte.
I would be more willing to lend the idea credence if it wasn't that this is the only substantial occasion when philosophy is cited by name, and Caesar's legion is an inherently goofy faction. It seems to me like it would have to be intentional that Caesar is a pseudo intellectual based on the writing of the faction as a whole.
My favorite dipshit build i do is dump all my starting attribute points into luck and give the character an lmg. He doesn’t need to be accurate cause at least a few shots will hit and theres a good chance they critical hit
Tbh I really love this game, it can be cumbersome at times, but the flashy combat, amazing soundtrack and intresting world really make up for it. In my opinion this is the game to show to people who think classic fallout is to archaic, and yea, we need a fallout spinoff to be made by theese guys.
18:26 I agree with you, but also: I have seen people completely miss the point of highly political stories and try to say that those stories are not political, just because they were either too young to notice the politics when they first interacted with that work, and that has defined how they see it, or because they want to pretend the politics aren't there, because they would rather focus on the more cosmetic elements of that story, and while both of these things are understandable on a personal level, it indicates a problem with how stories are presented and percieved when it becomes a recurring wide-spread phenomenon. I understand where Wasteland 3 is coming from, it might seem a bit hyperbolic of me to say this, but at this point, in the age of fake news and that kinda thing, media literacy and critical thinking have been so neglected, that it feels like an author really needs to paint their story with bright, blatant themes, or risk it going unnoticed by a significant portion of their audience, and for those authors who are trying to get some kind of point across, that might mean they failed to convey what they wanted to say.
Ok me and my friend were having a blast with this game, we built our 2 characters to be partly a joke they were "Big Papa" and "Little Mama", Big Papa was an actual tiny midget who will actually punch your ankles until you die, and Little Mama was an actual giantess which carried the heavy weapons from the back, we never not laughed at our own characters. We never did finish it mainly because we played it on Game Pass and couldn't really carry our save over into the GoG version of the game, we bought the edition with all the DLC during a sale in GoG and wanted to carry our save over, but we learned we couldn't and didn't really feel like going back to Game Pass since it was a bit of a pain to deal with.
Wasteland fanatic here, Survival is NOT an L skill though I do not blame you for thinking so as I thought the same when I first played Wasteland games. It is in fact a W skill, not for the mobs, but because of the free perk like combat boosts a lot of animals gives. From higher crit rate, to better dodge etc. In essence, whoever is your leader can benefit INCREDIBLY from Survival and having animals up his keester at all times to make his (Likely small arms) Far more deadly then it would otherwise be, or his Submachine guns (Best weapon type in the entire game) Absolutely thermal nuclear, particularly with the weapon mods that give 99 percent penetration and extra damage to humans or robots. (Best to have two smg's/shotguns for him at hand for the purpose of one being anti fleshy and the other to be anti gizmo.) Give him a PDW-01 and an assortment of critters to boost his damage and crit, and the mentioned weapons mods, and you have literally, I will reiterate, a thermal nuclear one man army who literally doesnt need any other squadmate for any reason other then skills and picking off the little guys after unloading on the boss.
Amazing video, I have hesitated getting into this game because the humor I've seen from it was really not for me but it does look very fun! Thinking of checking it out now. Have you tried the Owlcat Pathfinder games? I've fallen in love with those over the last year and I think you may enjoy them as well based on what I've seen from your channel.
you don't really need charisma except if you are a leader or a brawler. you just need 2 rangers that level up quickly, which would be 2 charisma rangers or 1 charisma ranger and 1 lockpicking ranger (so many locks to pick that they still level up quickly despite having 1 charisma). need to be ranger, not companion. every time you go back to HQ, simply dismiss all your characters from party except the two with highest level, go to world map, then back to HQ. when you put your party back, the previously dismissed characters will adjust their exp to be near the exp of those high leveled rangers. stat points are too important early-mid game to spend on charisma just for some extra exp. even brawlers won't get max benefit from charisma until they get the lvl10 brawler perk.
In regards to Hard Ass and Kiss Ass, don't look at them as separated "Speech" skills. They are different. A Diplomat build with Kiss Ass would be able to persuade faction leaders and regular people without upsetting them while an Arch Dornan-esque Drill Sergeant build with Hard Ass would simply intimidate/ scare them away. Often times getting you out of trouble but not solving the problem you were there for in the first place amicably, or at all I mean, the game didn't group Sniper and Heavy Weapons skills into one "Ranged Combat" skill either and noone's complaining
I really need to get back on this game. My friend and I started a co op playthrough a year or two ago now, but we never even made it to the first daughter despite having a great time with it.
19:50, to be fair, ceaser uses his dialectic argument more so to personally justify why he thinks the NCR needs to go. He has other reasons why he thinks his system is better. He thinks the ncr greed, corruption, nepotism, and size make it an unstable system that only looks after a few rich people at the expense of the system as a whole and isn't built to last. He came to believe that the creation of a totalitarian state (not fascist because that is a specific political ideology) under a dictator was the only way to address these concerns and create a stable wasteland. His ideology certainly is wrong and he definitely butchered hagel, but that isnt his only argument.
I think Caesar is pretty explicitly fascist. Aside from the great man cult, he heavily plays into both tradition and strength for the sake of strength. I think there's very few checks that Caesar's legion doesn't pass on Umberto Ecco's rules of fascism.
@@graye2799 And indeed, if there was no combination, there would be no point to be made. Ecco's rules are not prescriptive, they're descriptive. While no one set of rules guarantees fascism, these rules are necessarily highly correlative to it. I describe Caesar's legion as fascistic mainly because it is based first and foremost on the idea that a great leader is the one who should lead his nation to do what has to be done to make the wastelands better. And what has to be done is killing and controlling those below him. This is core fascism.
@@radiofloyd2359 Again, tons of people have decided to rule like ceaser has, and we didn't call them fascists. Were the Barbarians or Gengis Khan facists? They had plenty of the same traits, but nobody would call them that. Those are far more comparable to the legion.
Honestly, I've slowly enjoyed the wasteland series more than the fallout series, (not that I dislike fallout) especially wasteland 2, which is probably my favorite wasteland game. I enjoyed it's setting and the world, and seeing places like Arizona, Colorado and LA, with all these cool looking places, like swamps and snowed out mountains. I was really excited to play wasteland 3, and when it came out, I loved it, though I haven't played it much after I beaten it. Maybe one day. But yeah, my life message is, I enjoy the wasteland games and setting,
I laughed trough the entire Ceasar and Hegel bit because it really illustrates academician disconnect from how majority treat the works of their field, most people's reaction to Ceasar can be summarized as "Jesse what the hell are you talking about?" without taking it at face value. Even as a teen my thoughts were like "what the hell man you are the uncontested sole ruler why do you need a big confrontation with NCR to change it with some synthesis when you already have a grip to reform it in whatever way?! There's nothing you'll gain from New Vegas anyways because you hate technology and selling hedonist pleasures!" instead of entertaining the academic gobbledygook.
i heard the name and was like, is this the one that i remember hearing about with a seemingly stupid skill that is actually OP, and then i saw Toaster Repair "Yep, that's the one."
Pizepi is also a returning Ranger from Wasteland 2! Edit: Also respectfully disagree with your opinion on November Reigns. The way I see it, it involves discarding the livelihood of the masses in order to ingratiate yourself with the elite, then you basically take the Patriarch's place and become the next tyrant. But then again my favorite ending is the Liberty ending just 'cause it's such a wild swing, and the encounter near Denver made a real impression on me. It's worth noting that there is no final mission if you side with her, the cutscene begins immediately because Liberty + Rangers = unstoppable. I like that there's room for debate and alternate, valid interpretation in this silly nuclear cowboy game.
This game is great. I didn’t even know that it didn’t get as much attention that it deserved. Personally, I think Angela got too much of a hero complex after 1 and 2 and that siding with Cordite is far worse than letting the patriarch reign. Besides the endings pointing this out, I just see Saul as a far lesser evil. Shit, on my first playthrough I killed Cordite after freeing him. He’s a slaver warlord, fuck him. I gotta pick up the game again. Great review, cheers.
I imagine if the comedy in this game clicks with you it must feel like an actual masterpiece. Personally I did enjoy my time with it, but it was also a constant mental tug of war with my ever growing annoyance over the game's writing. I feel like any and all narrative/atmospheric ambitions for a game like this are just inherently undercut by this obnoxious, insincere writing style. You don't actually have to dedicate yourself to any narrative concept or idea if you do it "ironically", after all. I believe a more nuanced balance of kooky and serious would have done wonders here.
yep, I never played 1 or 2 but jumped in to 3. They give you a pretty good explanation of why and what you're doing. I never felt lost in the story but probably missed some references to the other games.
Are you possibly going to cover Underrail? I'm assuming someone has already requested it before, but I just wanted to ask considering Underrail's 'hardcore' nature when it comes to its combat.
The problem with Angie in the game is that she doesn't make any sense without reading the novella that comes with the game. Dunno why that was how it was handled, it's a good story though. She's not naive or stupid. She finally broke. She's drowning in trauma and cynicism so she needs her harebrained idea to work so much she overlooks how it's compromised her character. She is essentially going active Johnny Silverhand and it's sad.
After this video I immediately rewatched F1 and F2 analysis, hope this pleases The Algorithm Great content! Is response to Caesar's Dyslexic Meteorism some mod for FNV or is it shopped?
Great video. I'm something of a wasteland expert but I don't immediately recall any ending with Scotchmo other than him heading to Kansas. What's the second ending for him?
wasteland and fallout are two diffrent settings. they do diffrent things so you are gonna prefer one over the other. it's like how just becuse you like one fantasy setting does not mean you will like all of them.
I swear those "gaming is dead" youtube videos are beyond annoying. i didn't watch any of those because the premise alone is stupid. It's at the best spot since 90s tbh. Especially because being an indie dev is more viable
Went back to finish this up. Haven't played since launch, it was insanely buggy. I might need to put it on the hardest difficulty, it feels too easy kinda.
Big thank you to Krimson Graey and Humanlike for letting me use some of their music in this video. Links to their work in the source document! Also happy new year! 2023 is the year of the lime. My new year's resolution is to do all the videos everyone has been asking me to do for the last year and a half. Be ready.
can you do reviews for the official games similar to your FALLOUT 1 and 2 reviews. for 3 NV 4.
Man I can't agree that survival is entirely an L skill... it makes a good dump Stat late game to get everyone an extra companion and a bonus. Or you can cheat and do a glitch where you can have every animal buff active at the same time. But I know for most ppl that isn't a good defense for the skill
always here to help out
thank you for using our stuff!!
I absolutelly loved the game but its a shame that its last act is really unfinished its short, it ends very fast,before you even realise it you get thrown into the last boss fight wich is a shame since you can get the best set of power armor in the game this act just for it to be used for like 20 min
Wasteland 3 is proof that developers should step outside their played-out medieval fantasy bubble. I'm not even a fan of turn based isometric games, but I absolutely love this game.
I know, I'd probably play a lot more classic styled RPGs if 98% of them weren't all medieval fantasy bullshit.
Most isometric games aren't even based on medieval fantasy? I can think of like a handful. There's a good variety, and you don't have to play them
@@nagger8216What’s wrong with medieval fantasy? It’s pretty cool, especially in the world of D&D.
@@grantwilson4506 exactly
Idk what it is but the turn based in this game just really clicks for me unlike in baldurs gate 3
maybe cause in this game I can ACTUALLY DO MORE THAN 1 THING!!!
"No, I'm not Brian Fargo, head of Inexile. I'm uh... Faran, um, Brygo. Yep, that's my name!"
I’ve been binging the Wasteland games, after finishing every single Classic fallout Total conversion mod I could find. It’s definitely a rough diamond of a game, but it’s seriously been a blast killing raiders, making meaningful decisions and catching every STD in Colorado. 8/10 Don’t eat the clown burger.
Surprised you didn't catch the Fallout: New Vegas Easter egg, where the Patriarch owns a flag of Caesar's Legion.
3:57 the euphemism you're looking for is Kennedy'd
When you break down the NCR and the Legion, "Taxes vs Slavery" really does do it justice.
Taxes is slavery with some rights. Slavery is no rights for protection, because a dead slave is a unproductive one.
What's the difference
except the NCR also commit reprehensible immoral acts and functions like a defacto dictatorship. the NCR and legion possess the same kind of power and wield it in similar ways, however one is structed after liberal capitalism and the other facism. now i'm not trying to do a "both sides" whataboutism, obviously and clearly the legion is worse in every empirical and demonstrable way. however what im saying is that they're both fallout from different relationships to power from history. both a kind of centralized tyranny.
as benny puts it, the NCR simply writes laws legalizing their crimes before they commit them. moreover they are controlled by industry interests, powerful brahmin caravan companies and political family dynasties. NCR democracy is mostly an illusion. as a game about history, new vegas positions the NCR as fallout of american capitalism.
the NCR is annexing territory with force in service of capital interests. razing towns and executing prisoners or torturing them for information. subjugating farmers, seizing natural resources and electricity to send back to their home states. leaving the people of the mojave with little. marginalized farmers can be compared to wage slaves, clearly and obviously better treated than the literal slaves of the legion, but also subjugated by power. so what i'm trying to say is, they're both tyrannical structures of centralized power, however the NCR offers the nicest and most humane tyranny out of the two.
as such i think "taxes vs slavery" in fact does not do the game justice. it's more nuanced and interesting than that. however it's successfull in positioning the legion as the obviously worse alternative.
(now just to be clear i always support the NCR when i replay the game. the independant path may be better if you imagine your own ending where you make the world a better place, however the narrative seems to imply the courier becomes yet another dictator and so i stick to going with the NCR.)
@@BigDaddyBeigethat’s a valid question
@@orukarmwow giving money same as being restricted of freedom and forced to do anything a person that "bought" you says, such a novel and valid assessment
The rebirth of Wasteland as a series has been one of my favorite aspects of the last 20 years of gaming.
Seeing a franchise that was hurried by its spiritual successor not only rise again but carve out its own unique world and voice that is in many ways better then fallout has been amazing to see.
my thoughts on the politics of wasteland 3 and how they are presented, in the form of a jacob geller quote
" -Revengance- _Wasteland 3_ knows writers who use subtext and they're all cowards. "
Which is originally a Garth Marenghi quote.
Thank you so much for talking about Wasteland! I finished it late last year and was shocked at the lack of discourse, or even really an active community. There's so much love and genre experience evident in every corner - it must have been disheartening for InXile for it to have seemingly landed with such a thud. Hopefully it can pick up steam at some point and have a bit of a cult revival, I'd love to see a follow up.
Actually it was widely applauded by The Gaming Community when it released.. But plagued with technical issues to this day
I think a key reason November Reigns works so well is that it’s not a “perfectly good ending.”
Not really at least. In a lot of ways your actions have laid the foundations for future powder kegs much like the original rangers formation did. Hell sending the gangs away is almost exactly what the original army corp of engineers who became the rangers did when they took over the high security prison that became their base. Those people became the raiders that Arizona still deals with.
Similarly the factions are still at war. The gippers and machine commune are still hostile and both are said to be stockpiling weapons (the commune is the most tragic in that it’s hard to make them not despise humans doing this path, which just makes another hopefully chance of robot/human relations fizzle away). Liberty is implied to be planning something with the rangers needing to be on guard and having to change her guards regularly at risk of her “convincing” them.
Basically the November Reigns is the best case of the worst that will inevitably lead to more problems. But like real life sometimes that’s all you can hope for and just pray you plan enough to make it through and not end up like the last time the rangers controlled multiple territories.
That's why you steal Reagan to keep the Gippers on your side and kill Liberty. And who cares about the Commune, they're just robots.
8:36 You have no idea how close I was to choking on my drink when you hit me with that Mountain Goats gag
It was really satisfying and I am pleased to see references to the mountain goats in the wild.
I had finally gotten around to playing through Wasteland 3 last year and it's so great to see an analysis about it, it really seems like no one is talking about it and you brought some great points to light. Also I never really thought about the idea that there is an ever so small chance inXile could potentially play a part in a new Fallout game, likely a spinoff in a similar way to New Vegas, and I would genuinely love to one day see what may come of that.
I think more should be said about Fish-Lips as a companion. He is such an amazingly opportunistic, degenerate, yet tragic weasel. He picks up cannibalism after his family becomes a victim of it, he expressively joins you because you are stronger than him.
While being in your homebase he will try to befriend strong-willed characters like Kordite, who will tell them straight how spineless he is.
All his story-endings are low at best and pathetic at worst.
And even he himself aknowledges it: When you decide to sacrifice him at the end of cult of detonation he is willing to do it, because it might turn him into something better.
Side note, the combat against the clones can be done by turning of the cloning machine. They all die if you do that but you need sneaky sht, weird science and ... uh hacking or what its called. I banged my head on that one several times before I tried sneaking in just to get a better look to attack from more sides when I realized the computer thing at the far back could be interacted with and you could shut them down. So I banged my head again ;D
I feel any good RPG should a similar variety of options for completing tasks or quests. Fight it out, use a speech check to avoid the battle or even recruit the enemy, the series does a pretty good job of those 'REALLY?? I could have done it like THAT!?'
I guess sneaking is a lot more useful than I thought LOL
Just found your channel today, already one of my favorites. idk just something about looking in the description and seeing a sources cited was just the cherry on top..
the volume of the laugh I let out at the mountain goat jokes 💀
1:00 You want someone to complain on Divinity OS 2? I can if you want.
The game is absurdly bleak. I don't mean it shouldn't have dark themes but the scenes from the game leave you in poor position with no good option to choose. And I don't mean there shouldn't be tough choices and stuff. The problem is that there is no choice at all and problems should be possible to solve.
For example. In second chapter in Fort joy there is a Bear Cub. He looks for his mommy. Mommy sadly died not long ago. And no, we cannot use resurrection spell to bring her back. We can.
- Lie to the little bear
OR
- Tell him the truth
Both options bring same outcome and there is no "feed the bear" or "teach the bear how to hunt" or probably best option as we gather massive number of random people with us "adopt the bear". Bad thing happens -> "Life Sux" message -> the end (no reward or anthing). Whole Fort Joy segment is written like this. There is a scene where evil mage turns poor woman into mindless monster. I thought that with this engine I could sneak on him and kill him before he cast this spell but no... there is no option. You try to kill him and very last thing he does in his life is to continue that process.
It doesn't help that the game is weirdly designed by level structure. For example you can find in chapter I believe 4 a village. In the village there are 4 buildings; tavern, fish shop, barracks (kinda) where local guards are giving you question to find evil sorcerers lair... the final building? Sorcerers Lair. It is so abstract!
You go one way and encounter a women which tells you she is skilled to teach you rare powers... you walk another road... and meet another guy who teaches you same rare powers. Everything what you need just happens to be on your way. Why?
Imagine you play fallout 1 and in Shandy Sands you ask about Water Chip. And they give it to you if you save Tandi... You go to Khans to save her... and Raiders say they have their own Water Chip which they can give you if only you join them. This is the game's logic!
And then there is looting system. Items you find have random properties and combat needs focus. And because specific items need specific stats you do not make a character like you want but a character you can make to survive so there is no planning and just random chance to get stuff you wish you had.
But I liked this game... I can complain some more if you want.
god the soundtrack of this game, THE SOUNDTRACK
and omg the voice acting, this game is so well directed OMG
Sidenote while watching about the endings. For the November Reigns ending, you can capture all 3 of the Patriarchs kids alive and can use the Holy Detonation to replace the Gippers.
Speaking of music, their cover of Everybody Have Fun Tonight has no business slapping this hard.
Just binged like 6hrs of your videos today after finding them while I was meant to be working. Hella under appreciated channel :)
one of my favorite things about the combat in this game is the ability to strategically place your party (one by one, of course, which doesn't really solve the *length of combat* concern) around combat arenas in many of the encounters you come across before deliberately triggering the event with one of your party members. there are a *lot* of different approaches you can take to optimize the paths which each type of party member you have have to take; there are often better spots for a sniper, for instance, or an unarmed character in each scenario and strategically placing them before engaging the encounter reduces the amount of running around you have to do once in battle. just one of the more flexible parts of this game. great video!
I loved this game. There were a few issues with crashing but other than that I had a blast. Its a shame that more people don't know about the game. I would never have found it if I didn't randomly click on a review and remember about it years later.
Great longform analysis vids. It's among the best on RUclips imo, a real joy to absorb. One minor critique; the volume spikes are rough on headphones users or anyone looking to drift off to sleep at bed time.
As a person who lives in this state and uses your video essays for my own work and just for like... comfort content hearing you say Colorado Springs always makes me double take and then giggle a bit. Keep up the good work fellow covid era college kid.
Looking forward to 2023's content! Always excited to watch your vids
It sounds to me like you could easily have a more cynical reading of the "best" ending: You play the situation to your own maximal advantage instead of trying to make things better for the locals. Keeping the overall status volatile but manageable and having created a power vacuum by getting rid of the Patriach, you install yourself as a "necessary" peacekeeping force and continue to profit.
As opposed to WL2, where int gave you extra skillpoints each levelup. In 3 it only gives you flat number of skillpoints stated in the description. I made the mistake of thinking that it was the same as wl2, but in actuality, int isn't worth taking for those few points, just take it on chars, that have burst weapons with lots of shots, for lots of crits.
I was looking for something different to play and I'm glad I ran into this. Great vid.
I’ve become much more interested in proper old school RPG games as I’ve gotten older, and this game looks very interesting.
same here, I grew up playing console games so I missed out on a lot of the classics. Wasteland 3 is the only game in recent memory that I've finished then immediately started a new playthrough without shutting off the game, I highly recommend giving it a try. its very accessible for people that aren't crpg veterans but it still feels very much like that old school rpg experience.
It's good but I would recommend giving Wasteland 2 a punt first (the New Vegas of the series), it has a bit more grit with a little less of the Borderlands/over the top silliness and it'll introduce you to some of the cast and story - it's a true series with the story and characters continuing through the 3 games. The original is painfully old skool and only for the dedicated.
It's on massive sale on the ps right now, and this is one of those games that doesn't go on sale alot
Dude, play it! I wish so badly I could replay this game for the first time again. The story & twists & decisions are so good. Just do it.
Love the video, happy to see someone talking about a game I think deserves a lot more attention. Wasteland 3 isn't perfect, and I will complain about parts of it, but I find the game as a whole to be a refreshing example of what the genre can be.
I will note though that you can do a number of things differently for November Reigns and still get it- you can put the cannibal gang into power in lieu of the Gippers to keep oil flowing by the endgame so long as you don't recruit their leader and can jail all the Patriarch's children to name a couple. November Reigns is also a bit more morally grey IMHO, since the main ways to keep the upper crust happy and allow you to take power peacefully require you to indirectly kill a lot of the lower class, generally.
Also wanted to note that I got drawn in by your New Vegas content and hope you find more success- you deserve it.
I absolutely loved Wasteland 3. Glad to see you make a video on it.
Fun fact; you can arrest the Patriarchs kids and still get November Reigns. What alliances you make (getting the oil etc) is much more important.
Yeah I popped Liberty but arrested Vic and Val because she was way too big of a threat and shot cordite in prison and still got the ending.
Great fucking video dude. You presented some valid and nuanced points here from someone who clearly understands what makes RPGs like this memorable and worth playing.
I finished my first playthrough with my brother over the holidays and I love this game (aside from the cult of the holy detonation, F that DLC; except for the fact that you can bypass oil to get the November Reigns ending). I have two nitpicks for this game. The first is that all the Marshall stuff was at the beginning of the game and there was nothing after you leave Colorado Springs for the first time. Personally I would have liked a few missions mid-late game where you get a little Marshall rep by doing a few cases for them cause they couldn't be bothered. It would get me to go back and care more for the people of Colorado Springs. The second is cybernetics, it just takes a utility slot and that's it. I would have liked it to be fleshed out a bit more like choosing what body part to lop off for a mechanical one. Like if you chose an arm you lose your secondary weapon slot for your weapon arm and lose the ability to wield two handed weapons (snipers, AR's, and some melee weapons). If you choose legs you gain movement and the ability to move through units in combat (making movement more efficient), but lose the ability to armor your legs. It would have been another avenue to customize our rangers a bit more and make combat a little more interesting cause enemies would have access to the same cybernetic augments
You talking about dialogue systems reminded me of kingdom come deliverence. from what i remember that games dialogue has a few different dialogue skills that can be used, but multiple of them tend to show up at once, and its your job to figure what option would be best for who you're talking to
Spot on with your comments on the lack of subtlety on Wasteland 3's political commentary. While the game clearly gives choices on who you should side with in certain situations, it basically slaps you upside the head with what the "right" choice is. These games are ALWAYS better when you have to think to come up with real-world analogies and reason out what the developers were really talking about - but in this game they may as well just skip any attempt at building a facade and just use the exact names. Also, I also find that if you are trying to say something serious politically in your game, making cartoonish and exaggerated analogs just weakens whatever point you are trying to make.
Awesome review, love this game, picked it up a year or two ago and got a couple dozen hours out of it, got an itch again to play and i'm getting a hundred more now. I wish RPG's were not afraid to leave the medieval times and get into weird stuff once in a while, also dialogue and freedom of choice is very nice. It's refreshing in a world where every RPG tries to be Fallout (Ironic) or FF clone.
My best friend and I have been playing this game religiously for a month now, very good times.
18:02 I have played this game through and through. Love it. One of my favorites. I have no idea who you think The Patriarch is supposed to represent.
damn very good takes on nuance and satire in here. also an amazing an interesting summary of the game's story that convinced me to check the game out on game pass.
i would like to add that ceasar's use of philosophy to rationalize murder and slavery is mirrored by his use of history. theming his society after the roman empire. he spent time in his youth reading books, now he thinks he understands how the world works, seeing his actions as intellectually justified. same as he makes a mockery of philosophy with his misunderstandings, he does with history. he doesn't understand the roman empire. he uses it's words and aesthetics thinking it legitimizes conquering and subjugating people. the past haunts and dooms him. the real roman empire collapsed, his crude imitation of it can only fall faster. there's a falsehood at the center of ceasar's entire empire. his fancy rhetoric and presentation remaning unable to salvage the ugly and evil society he has created.
(ik this doesn't actually add *anything* to the video, i'm just happy to take the excuse to talk about new vegas lol :3)
Call me crazy but I find the ending where you side with the patriarch but become the efacto power broker in colora better, as it achieves everything the November rules ending does without working with Raiders
(Spoiler)
6:51 if you have good enough sneak skill(and maybe science), you can fiddle with cloning machine and avoid the fight.
My first playthrough of Wasteland 3, I went in completely blind. I got to Morningstar, I spent 30 minutes leveling the option of having the Morningstar AI or the weapon. I chose Morningstar, and now it's a instant choice every playthrough. Morningstar is the AI we all need in our lives.
Don't know if you read old comments at all but I'd really appreciate if you posted the DLC review publicly since this game really needs the attention it deserves.
Cheers. Hope your channel grows a lot the coming year✌️ Your content is great.
When that video comes out later this summer i will probably leave it to patrons as promised and then open it up to everyone in the winter or something like that. Thank you btw ur very kind :D
19:00 ...or the guys at obsidian didn't do their research and just assumed hegel said 'thesis, antithesis and synthesis' as that fallacy is commonly attributed to him instead of fichte.
I considered this as a possibility but then i realized ingame Caesar has 4 intelligence and I don't believe in coincidences
@@ramblelimeI mean, the dude does have a brain tumor 😂
I would be more willing to lend the idea credence if it wasn't that this is the only substantial occasion when philosophy is cited by name, and Caesar's legion is an inherently goofy faction. It seems to me like it would have to be intentional that Caesar is a pseudo intellectual based on the writing of the faction as a whole.
My favorite dipshit build i do is dump all my starting attribute points into luck and give the character an lmg. He doesn’t need to be accurate cause at least a few shots will hit and theres a good chance they critical hit
I'm surprised there's a golden ending. The makers of Wasteland 2 and 3 seem to have a misery fetish.
Tbh I really love this game, it can be cumbersome at times, but the flashy combat, amazing soundtrack and intresting world really make up for it. In my opinion this is the game to show to people who think classic fallout is to archaic, and yea, we need a fallout spinoff to be made by theese guys.
18:26 I agree with you, but also: I have seen people completely miss the point of highly political stories and try to say that those stories are not political, just because they were either too young to notice the politics when they first interacted with that work, and that has defined how they see it, or because they want to pretend the politics aren't there, because they would rather focus on the more cosmetic elements of that story, and while both of these things are understandable on a personal level, it indicates a problem with how stories are presented and percieved when it becomes a recurring wide-spread phenomenon.
I understand where Wasteland 3 is coming from, it might seem a bit hyperbolic of me to say this, but at this point, in the age of fake news and that kinda thing, media literacy and critical thinking have been so neglected, that it feels like an author really needs to paint their story with bright, blatant themes, or risk it going unnoticed by a significant portion of their audience, and for those authors who are trying to get some kind of point across, that might mean they failed to convey what they wanted to say.
Ok me and my friend were having a blast with this game, we built our 2 characters to be partly a joke they were "Big Papa" and "Little Mama", Big Papa was an actual tiny midget who will actually punch your ankles until you die, and Little Mama was an actual giantess which carried the heavy weapons from the back, we never not laughed at our own characters.
We never did finish it mainly because we played it on Game Pass and couldn't really carry our save over into the GoG version of the game, we bought the edition with all the DLC during a sale in GoG and wanted to carry our save over, but we learned we couldn't and didn't really feel like going back to Game Pass since it was a bit of a pain to deal with.
Ah looks Lucia's up for another round of 'I didn't know when to stfu', time for another trip to Joker..
Wasteland fanatic here, Survival is NOT an L skill though I do not blame you for thinking so as I thought the same when I first played Wasteland games. It is in fact a W skill, not for the mobs, but because of the free perk like combat boosts a lot of animals gives. From higher crit rate, to better dodge etc. In essence, whoever is your leader can benefit INCREDIBLY from Survival and having animals up his keester at all times to make his (Likely small arms) Far more deadly then it would otherwise be, or his Submachine guns (Best weapon type in the entire game) Absolutely thermal nuclear, particularly with the weapon mods that give 99 percent penetration and extra damage to humans or robots. (Best to have two smg's/shotguns for him at hand for the purpose of one being anti fleshy and the other to be anti gizmo.) Give him a PDW-01 and an assortment of critters to boost his damage and crit, and the mentioned weapons mods, and you have literally, I will reiterate, a thermal nuclear one man army who literally doesnt need any other squadmate for any reason other then skills and picking off the little guys after unloading on the boss.
babe, new ramblelime just uploaded.
love the content dude, keep it up!!
Imma be real the missile gun throne with the flag goes hard ngl
Amazing video, I have hesitated getting into this game because the humor I've seen from it was really not for me but it does look very fun! Thinking of checking it out now.
Have you tried the Owlcat Pathfinder games? I've fallen in love with those over the last year and I think you may enjoy them as well based on what I've seen from your channel.
wake up babe, ramblelime uploaded
I so want to see a Jagged Alliance 2 review by this guy.
you don't really need charisma except if you are a leader or a brawler. you just need 2 rangers that level up quickly, which would be 2 charisma rangers or 1 charisma ranger and 1 lockpicking ranger (so many locks to pick that they still level up quickly despite having 1 charisma). need to be ranger, not companion.
every time you go back to HQ, simply dismiss all your characters from party except the two with highest level, go to world map, then back to HQ. when you put your party back, the previously dismissed characters will adjust their exp to be near the exp of those high leveled rangers.
stat points are too important early-mid game to spend on charisma just for some extra exp. even brawlers won't get max benefit from charisma until they get the lvl10 brawler perk.
In regards to Hard Ass and Kiss Ass, don't look at them as separated "Speech" skills. They are different. A Diplomat build with Kiss Ass would be able to persuade faction leaders and regular people without upsetting them while an Arch Dornan-esque Drill Sergeant build with Hard Ass would simply intimidate/ scare them away. Often times getting you out of trouble but not solving the problem you were there for in the first place amicably, or at all
I mean, the game didn't group Sniper and Heavy Weapons skills into one "Ranged Combat" skill either and noone's complaining
I picked this game up a week ago. Totally awesome.
I really need to get back on this game. My friend and I started a co op playthrough a year or two ago now, but we never even made it to the first daughter despite having a great time with it.
Okay the mountain goats joke got me
S Tier Mountain Goats reference
If I could play 1 game again for the first time, it would be wasteland 3. Loved every minute of it.
You've perfectly described in a tangent about the game's comedy--why I personally find Borderlands' characters so grating
I don't find Wasteland 3 to be nearly as obnoxious, though it is that same brand of humor unfortunately. Just dialed down a bit.
New subscriber and comment for the algorithm. Nice video bro
19:50, to be fair, ceaser uses his dialectic argument more so to personally justify why he thinks the NCR needs to go. He has other reasons why he thinks his system is better. He thinks the ncr greed, corruption, nepotism, and size make it an unstable system that only looks after a few rich people at the expense of the system as a whole and isn't built to last.
He came to believe that the creation of a totalitarian state (not fascist because that is a specific political ideology) under a dictator was the only way to address these concerns and create a stable wasteland. His ideology certainly is wrong and he definitely butchered hagel, but that isnt his only argument.
I think Caesar is pretty explicitly fascist. Aside from the great man cult, he heavily plays into both tradition and strength for the sake of strength.
I think there's very few checks that Caesar's legion doesn't pass on Umberto Ecco's rules of fascism.
@@radiofloyd2359 none if those are exclusively facist. Tons of people throughout history have used those, for good and bad.
@@graye2799 And indeed, if there was no combination, there would be no point to be made.
Ecco's rules are not prescriptive, they're descriptive. While no one set of rules guarantees fascism, these rules are necessarily highly correlative to it.
I describe Caesar's legion as fascistic mainly because it is based first and foremost on the idea that a great leader is the one who should lead his nation to do what has to be done to make the wastelands better. And what has to be done is killing and controlling those below him. This is core fascism.
@@radiofloyd2359 Again, tons of people have decided to rule like ceaser has, and we didn't call them fascists. Were the Barbarians or Gengis Khan facists? They had plenty of the same traits, but nobody would call them that. Those are far more comparable to the legion.
Honestly, I've slowly enjoyed the wasteland series more than the fallout series, (not that I dislike fallout) especially wasteland 2, which is probably my favorite wasteland game.
I enjoyed it's setting and the world, and seeing places like Arizona, Colorado and LA, with all these cool looking places, like swamps and snowed out mountains.
I was really excited to play wasteland 3, and when it came out, I loved it, though I haven't played it much after I beaten it.
Maybe one day.
But yeah, my life message is, I enjoy the wasteland games and setting,
I laughed trough the entire Ceasar and Hegel bit because it really illustrates academician disconnect from how majority treat the works of their field, most people's reaction to Ceasar can be summarized as "Jesse what the hell are you talking about?" without taking it at face value.
Even as a teen my thoughts were like "what the hell man you are the uncontested sole ruler why do you need a big confrontation with NCR to change it with some synthesis when you already have a grip to reform it in whatever way?! There's nothing you'll gain from New Vegas anyways because you hate technology and selling hedonist pleasures!" instead of entertaining the academic gobbledygook.
i heard the name and was like, is this the one that i remember hearing about with a seemingly stupid skill that is actually OP, and then i saw Toaster Repair
"Yep, that's the one."
I loved Wasteland 3. One of the best recent RPGs Ive played
Pizepi is also a returning Ranger from Wasteland 2!
Edit: Also respectfully disagree with your opinion on November Reigns. The way I see it, it involves discarding the livelihood of the masses in order to ingratiate yourself with the elite, then you basically take the Patriarch's place and become the next tyrant. But then again my favorite ending is the Liberty ending just 'cause it's such a wild swing, and the encounter near Denver made a real impression on me. It's worth noting that there is no final mission if you side with her, the cutscene begins immediately because Liberty + Rangers = unstoppable.
I like that there's room for debate and alternate, valid interpretation in this silly nuclear cowboy game.
Did they fix loading time problem?
This game is great. I didn’t even know that it didn’t get as much attention that it deserved. Personally, I think Angela got too much of a hero complex after 1 and 2 and that siding with Cordite is far worse than letting the patriarch reign. Besides the endings pointing this out, I just see Saul as a far lesser evil. Shit, on my first playthrough I killed Cordite after freeing him. He’s a slaver warlord, fuck him. I gotta pick up the game again. Great review, cheers.
That forklift simulator game seems actually like something Amazon would do.
I imagine if the comedy in this game clicks with you it must feel like an actual masterpiece. Personally I did enjoy my time with it, but it was also a constant mental tug of war with my ever growing annoyance over the game's writing.
I feel like any and all narrative/atmospheric ambitions for a game like this are just inherently undercut by this obnoxious, insincere writing style. You don't actually have to dedicate yourself to any narrative concept or idea if you do it "ironically", after all. I believe a more nuanced balance of kooky and serious would have done wonders here.
So is it worth playing without having played the earlier games in the series?
yep, I never played 1 or 2 but jumped in to 3. They give you a pretty good explanation of why and what you're doing. I never felt lost in the story but probably missed some references to the other games.
Are you possibly going to cover Underrail? I'm assuming someone has already requested it before, but I just wanted to ask considering Underrail's 'hardcore' nature when it comes to its combat.
I feel like I might embarass myself lmao maybe one day
What's the animated game @1:12 not sure how to find it looks interesting
Pentiment. it's phenomenal
The funny thing now that Bethesda and Inxile and Obsidian are under the same roof. Hopefully Bethesda can learn a few things from Inxile and Obsidian
The problem with Angie in the game is that she doesn't make any sense without reading the novella that comes with the game. Dunno why that was how it was handled, it's a good story though.
She's not naive or stupid. She finally broke. She's drowning in trauma and cynicism so she needs her harebrained idea to work so much she overlooks how it's compromised her character. She is essentially going active Johnny Silverhand and it's sad.
or you have Arcade with you and he points the bullshit Caeser says out as soon you leave his tent
Thanks for showing us 🔥🔥🔥
Me and my friend picked it up during sales for coop, best 30 bucks that I’ve spend!
Man vice city is turn based combat now? Incredible
Ramblelime would you consider reviewing fallout 4 Sims Settlement 2
Absolutely love this game
After this video I immediately rewatched F1 and F2 analysis, hope this pleases The Algorithm
Great content!
Is response to Caesar's Dyslexic Meteorism some mod for FNV or is it shopped?
Great video. I'm something of a wasteland expert but I don't immediately recall any ending with Scotchmo other than him heading to Kansas. What's the second ending for him?
Didn't know Clarence from the big lez show had a RUclips channel.
wasteland and fallout are two diffrent settings. they do diffrent things so you are gonna prefer one over the other. it's like how just becuse you like one fantasy setting does not mean you will like all of them.
7/10 made me want to replay all the fallout games
you did not have to do any clickbait as this was played by a lot of people
This is just what I wanted!
I swear those "gaming is dead" youtube videos are beyond annoying. i didn't watch any of those because the premise alone is stupid.
It's at the best spot since 90s tbh. Especially because being an indie dev is more viable
Well just brought it on ps5 for well no money I wouldn’t buy an iso game because I made a mistake but yeah after this review I’m gonna give it a go!
Went back to finish this up. Haven't played since launch, it was insanely buggy. I might need to put it on the hardest difficulty, it feels too easy kinda.