I just completed your FREE Beginner Course, and I must say you do an incredible job walking through the build step-by-step... this is so incredibly helpful! I have taken other courses online, and completed several exercises on YT, but you by far do the best at explaining Plasticity and your approach for each object as you model. I cant thank you enough for putting the time into these videos, it really shows! And I look forward to completing your other courses!
It is a way of saying that I admire your knowledge, I want to learn and have the same skills as you with this software. And finally I want to thank you for the tutorials.
I enjoy using this software a lot, but I'm reluctant to fully commit to using it right now because I'm modelling for 3d printing and when you export the files as an STL, then load it into a slicer, the model doesn't retain a level of smoothness/resolution that is required for a high level end product... Hopefully this is something that can be worked on in future versions.
I just completed your FREE Beginner Course, and I must say you do an incredible job walking through the build step-by-step... this is so incredibly helpful! I have taken other courses online, and completed several exercises on YT, but you by far do the best at explaining Plasticity and your approach for each object as you model. I cant thank you enough for putting the time into these videos, it really shows! And I look forward to completing your other courses!
You're very welcome!
I am so in love with Plasticity. It is absolut a pleasure to work with. Definitely will buy it after the trial period.
How did you make the circle snap to the side at 3:00. Thanks.
ok 2 point circle, mentioned 30 seconds later.
You are my idol bro👍😎
I appreciate it Jose!
What exactly makes me your "idol" if I may ask. Thanks!
It is a way of saying that I admire your knowledge, I want to learn and have the same skills as you with this software. And finally I want to thank you for the tutorials.
I enjoy using this software a lot, but I'm reluctant to fully commit to using it right now because I'm modelling for 3d printing and when you export the files as an STL, then load it into a slicer, the model doesn't retain a level of smoothness/resolution that is required for a high level end product... Hopefully this is something that can be worked on in future versions.
You should be able to export STL with an arbitrary precision/tolerance using the export dialog
I can hardly see what you are doing. A dark model on a dark background