Why Gran Turismo 7 is both BETTER and WORSE in PSVR2!

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  • Опубликовано: 12 сен 2024
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Комментарии • 152

  • @flaw3dgenius222
    @flaw3dgenius222 17 дней назад +35

    GT7 is insanely better in PSVR2 despite the flaws.

  • @Therubbersluggchannel
    @Therubbersluggchannel 18 дней назад +36

    Actually, I think you are the only one criticizing Psvr2. Keep doing it maybe they will listen.

    • @Kireth
      @Kireth  18 дней назад +12

      Fingers crossed they make these small improvements!!

    • @Therubbersluggchannel
      @Therubbersluggchannel 18 дней назад +1

      @@Kireth I will wear the he'll out of it if they fix the hud.

    • @joelatwar
      @joelatwar 17 дней назад +1

      @@Kirethif they add the gaps to the car behind and ahead, and show who is pitting, I could finally start using my VR2 in daily races

    • @LogZzKiev
      @LogZzKiev 16 дней назад

      @@joelatwar +1

    • @raywilliams9520
      @raywilliams9520 16 дней назад +1

      @Kireth push them Kireth maybe 🤔 hopefully they listen to you thanks for fighting for us PSVR2 users, would love to see a function where the pit crew or race engineer can comunicate to the Dr

  • @czajan101
    @czajan101 18 дней назад +18

    Couple of decent points but really depends on level youre at, myself as high B driver im not being restricted by lack of full HUD, names. or rev count in certain cars. At my level PSVR2 helps me get quicker by just feeling car better. And provides immersion that keeps me wanting to drive more and more, unlike going on TV. Ive got much bigger problems with driving than revs :D
    I can understand that being A+ driver, the way it is - does interfere with the speed you can drive. And it is sort of unfair that such simple thing cannot get implemented, or this 1 button HUD hide. Playes should have choice between full immersion and full HUD.
    And i hope the framerate and the quality will get slightly better with release of ps5 pro.
    Anyway, putting aside all the pros and cons, for me GT7 in VR is the best sim racing experience ive had, whoever has got a chance to buy it - you definitely should

    • @supercededman
      @supercededman 17 дней назад

      Yeah, I agree on all points you made, but having said that I lost two Daily Race Cs by approximately 2 seconds each as a result of not knowing the pit strategy and gaps to other drivers. At our level (I'm B, as well), it's not a huge thing, though.

    • @raywilliams9520
      @raywilliams9520 16 дней назад

      Totally agree but would be perfect if they could have a function where the pit crew or race engineer can talk to you about what's happening in the race

  • @vincentboer7415
    @vincentboer7415 18 дней назад +28

    You're right about the lack of race information in VR, but the immersion of VR is just so incredible that i'm never going back to flatscreen racing again. GT7 in VR even got me into sim racing. I'm hoping for an update that will fix this, but it's nowhere near a showstopper for me personally.

    • @raywilliams9520
      @raywilliams9520 16 дней назад +2

      I agree ,all I do is race in VR every day 😉 as I mentioned before they need to have a function where the pit crew and race engineer can talk to you, also need to do something about penalty system for dirty Driving, ban them I say

  • @czajan101
    @czajan101 18 дней назад +12

    use more light in a room when using VR
    helps it not loose positioning

    • @Bankie666
      @Bankie666 17 дней назад

      Good advice, but probably not helped by all the junk in front of him. When sitting on the sofa with only the wheel in front of me and some space beyond, I've never had it zonk out on me.

  • @garybalaban6129
    @garybalaban6129 18 дней назад +8

    I agree they need to update the HUD, but never raced online until PSVR2, i just feel more confident with it.

  • @mhillenaar
    @mhillenaar 18 дней назад +12

    I only play in VR and have turned all HUD stuff off.. it's the most realistic for me...

    • @LogZzKiev
      @LogZzKiev 16 дней назад +1

      if there was some radio... Really confusing to see where are other cars in longer/raining races...

  • @slayergt3104
    @slayergt3104 17 дней назад +3

    I just wish the HUD was completely customizable. The elements available and where they are placed on the screen.

  • @brentwilsonone
    @brentwilsonone 17 дней назад +3

    In PSVR2, you see track nuances, subtle cambers in turns, humps and dips, etc. In 2D, it's a video game where you train your muscle memory through trial and error, and have to infer the nuances. E.g. in 2D, you might lose the backend in some sweeper due to a wee lift, and you don't know what the heck happened, but you just don't do that again. In VR, you can see a bump or swell. Man, I tried LeMans in 2D with bonnet cam after hours in PSVR2, and I felt almost blind. I couldn't believe how different the track looked.
    I agree with everything you said about needing options for the other metadata.
    By the way, I adjust my visor sweet spot so it's pretty low in the field of view so that apexes and curbs get most clarity. Since that's where I'm mostly looking, the lack of clarity elsewhere doesn't bother me as much, with exception of the abrupt change to the back of cars as you catch up to them. It pulls me out of the immersion.
    Thank you for your content. Keep up the good work!

    • @that_biker_boy5550
      @that_biker_boy5550 14 дней назад

      Yep! 100% agree…
      You feel the track rather than merely memorising it!
      It’s amazing how the PSVR2 can fool your brain too!…
      I’ve gone over bumps/humps in the road fast enough to make my stomach turn, almost because my brain has expected to feel the jump/drop in real life!
      The PSVR2 is a great experience.
      I wish more people would stop trying to pick flaws in it, get on board with it and everyone support its development!
      I really hope they keep it for GT8!!

  • @SimonChiarvesio
    @SimonChiarvesio 18 дней назад +4

    100% agree and a great video again many thanks. I will not do an endurance race with my VR set that needs pit stops, as you have no idea if the other cars have pitted or need to.

    • @raywilliams9520
      @raywilliams9520 16 дней назад +1

      Agree, that's why they need to have the pit crew or race engineer talking to you and advise all this info, not hard for PD to get this function up and running 😉

  • @tamto6328
    @tamto6328 18 дней назад +10

    My dude, not everyone is trying to be top 100 or even top 100k in the world. I race in a private league where 90% of us race in VR2. Sure, a quality of life update with driver/race info would be nice, but we are all on a discord chat where we even have race commentary, so there's ways around it.

  • @BonkersFool
    @BonkersFool 18 дней назад +4

    What we need is PS VR to Lobby's only time in pcvr that way we all have to check our rearview to see how far the person is behind us or they can have somebody in the pit in our ears telling us how far the car is ahead of us or behind us like other games the graphics are awesome too don't let him fool you it's still a mind-blowing experience every time I load up

  • @redleaderracing
    @redleaderracing 18 дней назад +7

    @polyphony come on let's get this fixed

  • @mrdice5139
    @mrdice5139 18 дней назад +20

    Hi, I respectfully disagree. I only play in PSVR2. My PS5 isn't even connected to a TV. I appreciate what you are saying, but the VR is all about immersion. It is not the same as flat screen (and a toggle button would just lead to fomo, imho - you'd have to use it). Personally I would be disappointed if revs were integrated.

    • @Kireth
      @Kireth  18 дней назад +4

      Love the PS5 not connected to a TV! How I started with PS4 and PSVR1

    • @ricksuzuk1
      @ricksuzuk1 18 дней назад +4

      I too love PSVR2 and i never race in last screen - I hate it. . But I'd like to see my time in the race relative to someone in front of me and behind and the leader.

    • @mrdice5139
      @mrdice5139 18 дней назад

      Yeah, it is a bit of a pain with restarts, etc. But so far, so good. PS I say that comment on the rev counter even after spending hours yesterday using my favourite Subaru where the LED counter is literally blocked from view by the steering wheel! 😆 I just put up with the inconvenience. I like it. (but I am nowhere near your level and not chasing every millisecond!).

    • @caixadepixels
      @caixadepixels 18 дней назад +6

      After bought my PSVR2 I only play GT7 on PSVR2. and GT7 is my most played game in hours
      it's all about immersion, this is why I always turn off the HUD.
      I wish we have a "team radio" to fill us all the important info while racing without break the immersion

    • @SweetCherryGrower
      @SweetCherryGrower 18 дней назад +4

      @@mrdice5139 vr only here...have 1200 hours in gt7 vr...agree for the rev meter...but i like to see more info...player position.. fastest lap...gaps....simple things thet help race strategy

  • @1nZaneR
    @1nZaneR 18 дней назад +6

    I'm not a competitive driver in GT7 but the first thing I noticed was the lower framerate and picture quality in VR compared to 2D mode. It's just a much smoother experience in 4k 2D 120hz. The missing bars/stats overlays are a ridiculous flaw indeed. It should be so easy to fix.

    • @nighttrain1565
      @nighttrain1565 18 дней назад

      Probably have an old unit. The picture in the VR headset is better than anything you are going to get on a TV. Not even a comparison. The mura on the original PS VR2 headsets are pretty bad though. New headsets it's hardly there.

    • @Roy-ue3pn
      @Roy-ue3pn 17 дней назад

      GT7 in 120hz is not in 4k in 2d ps5 simply dos not have the horsepower to give 120fps in 4k

    • @andreasmoller9798
      @andreasmoller9798 14 дней назад

      You will never get the same immersion in 2d.

  • @DrKage-vz5jt
    @DrKage-vz5jt 18 дней назад +3

    I’m a new user to PSVR2, and find it to be definitely more immersive…I’m actually a bit faster in VR and not have a rev limiter doesn’t bother me…it would be nice to have a delta, info and other names however, I just have to plan my strategy prior to the race and go with Plan A or B, depending on the flow…it doesn’t hinder my experience and I don’t think I’m missing out - Keep up the great work

  • @zatarra681
    @zatarra681 18 дней назад +2

    racing on A in vr absolutely no Problems. I like using the rev counters or shift lights from the car.

  • @FoggyDrake
    @FoggyDrake 18 дней назад +3

    I’m currently thinking of getting one and your videos are great, really appreciate them.

  • @jordangourley3955
    @jordangourley3955 17 дней назад +1

    The resolution at any range over 5 meters is astonishingly bad. The rev meter missing doesn’t bother me, I use my ears to shift.

  • @lxiong1077
    @lxiong1077 18 дней назад +2

    I agree with your talking points about psvr2. I love the immersion of the game but yes 💯 agree the hud has to improve. I don’t mind the lack of 4k resolution which is totally understandable but for sure the in game improvements can and should have an update. 🍻

  • @Lifeguruonafence
    @Lifeguruonafence 17 дней назад +1

    I do off road motorcycles and some of the banks we ride up which are incredibly steep just look flat when you watch back in the go-pro.

  • @JimmyNuisance
    @JimmyNuisance 18 дней назад +1

    I just want car-locked view and more pages in the MFD in the car, stuff like splits and people's lap times etc. I do not want more shit on the HUD. It is already too cluttered, I want ALL of that moved to the MFD if possible.
    Sometimes I just turn off everything and try to keep track of stuff in my head. Low success rate.
    I drive Ferrari 458 almost exclusively, and it has the best rev bar in the car, no need for that on the HUD for me, but it would be nice for those who need it.

    • @raywilliams9520
      @raywilliams9520 16 дней назад

      All they need to do is have the pit crew or race engineer taking to you feeding you all this information, and this will be the perfect game 🎮 ever

  • @johnbauer6480
    @johnbauer6480 17 дней назад +1

    PD just needs to put all the data, like add the needed screens, in the switchable section where the weather, brake balance, traction control etc. is. It seems like a no brainer to me that this screen ( that is the one with the positions and pit info) could be one of the options to scroll through. It’s coming soon I hope. PSVR2 is awesome to drive with!

  • @joelatwar
    @joelatwar 17 дней назад +1

    I completely agree. I have PS VR2 and only use it for fun in offline races.
    You cannot use it in a competitive online race.

    • @alexandroskafkopoulos3592
      @alexandroskafkopoulos3592 14 дней назад

      Not true what you are saying. I am 80 position global at daily race B. Playing with VR since day 1. You need to adapt and learn to race with it if you want to be competitive 👍

  • @FourOneThreeOh
    @FourOneThreeOh 17 дней назад

    I bought my own PS5 and pavr2. The only "problem" with gt7 in VR is the loss of fine detail but the fun factor well overides any nerd stuff like not being able to see characters on a sign. The hud could with an upgrade but everything you need to know to drive the car on the ragged edge is displayed on the dashboard so...yeah, if you want to enjoy Gran tourismo 7, VR is hands down the best way to do it. Playing it flat is pretty damn lame after vr but If your hell bent on clicking up and down gears at the perfect time in a robot like fashion then you gotta do what you gotta do, I guess, and use your rev meter.

  • @hrgunit
    @hrgunit 16 дней назад

    This train actually goes up these mountains to the Jungfrau Joch in a tunnel. In the Eigernordwand there is a stop with a viewpoint like in the pit entry.

  • @Pengu_VR
    @Pengu_VR 17 дней назад

    all i want is the top left tree with gaps, a moveable rev bar, a set vr position meaning if i look right as i come out of the pits or starting the race i shouldn’t have to press the reset button to look forwards again and lastly an adjustable seating height as i sit way too high up in some cars (this could be fixed at the same time as the previous wish too)

  • @xDriver69x
    @xDriver69x 17 дней назад

    Stereoscopic lenses at 240hz on a flat screen creates as much depth perception. And with eye tracking it has no downsides of headaches, motion sickness or sinus pressure. Depth perception technology both uncomfortable VR headsets and tracking with alternating glasses/helmet lenses are very useful tools

  • @GoldSrc_
    @GoldSrc_ 10 дней назад

    Inside-out tracking relies on being able to see your environment, your room lacks good lighting and that's why it loses tracking, those purple lights don't help either because it's also looking for contrast.
    You could get an IR illuminatior to illuminate your room, and since it's IR it's only going to be seen by the headset cameras. You'll even be able to play in a pitch black room if you wanted lol.
    Just point the IR light at the ceiling to bounce the light, you don't get good results if you aim the light at the headset itself.

    • @Kireth
      @Kireth  10 дней назад

      Yo ruclips.net/video/LgH1Brtdflo/видео.htmlsi=SFxYuO4ICzgFhxcD

  • @jesusgarciacruz9059
    @jesusgarciacruz9059 14 дней назад

    After playing GT7 on PSVR2 with no HUD at all, I'm never going back to regular 2D mode.

  • @SweetCherryGrower
    @SweetCherryGrower 18 дней назад +2

    No problem with the rev meter...but reprojection is not good...maybe ps5 pro will run 120 native....

    • @mhillenaar
      @mhillenaar 18 дней назад

      I wish the same... and full res per eye / no dynamic resolution stuff... and Raytracing fully used.

    • @PrepaidKreditkarte81
      @PrepaidKreditkarte81 18 дней назад

      I doubt that. Even a 2000 USD GPU on PC cant run ACC maxed out at 90 FPS in VR. But there is hope that Sony has some tricks in the pocket to make 90 FPS possible.

    • @SweetCherryGrower
      @SweetCherryGrower 18 дней назад

      @@PrepaidKreditkarte81 console and pc working in a different way...in paper gt7 can not run even this 60 to 120 reprojection on ps5...but works..so lets see...even 90 native will be big improvement

    • @Kireth
      @Kireth  18 дней назад

      Pretty sure I run ACC in 90fps in VR?

    • @SweetCherryGrower
      @SweetCherryGrower 18 дней назад

      @@Kireth with the right tool everything is possible

  • @jkrillz6571
    @jkrillz6571 5 дней назад

    I'm with you Kireth, I'm lucky because I love a chill singleplayer experience. I never use my headset when I decide to do sweaty singleplayer or anything multiplayer.

  • @ramegedirt928
    @ramegedirt928 7 дней назад

    We need a psvr2 class/catégorie and the choice to drive only vr player or not in daily races
    .....i want to see psvr2 players 'head moving looking at me when i overdrive 😅

  • @brianhendrickson7166
    @brianhendrickson7166 17 дней назад

    Please more psvr2 racing I love seeing it.. it’s too bad not all the in dash rev indicators work on all the cars that would help a little too

  • @rashman9579
    @rashman9579 17 дней назад

    Regarding the HUD, I think the HUD needs a complete overhaul in general, not just in VR.
    We NEED a fully customisable HUD, where we can move HUD elements around the screen where we’d prefer them and ALSO to be able to remove HUD elements that we don’t want on screen.
    I honestly don’t know why HUD design is lost on game devs.
    Not just GT, but there are so many games where the devs just don’t seem to have a clue what the players want.
    The face palm is real.

  • @thecagedunicorn
    @thecagedunicorn 18 дней назад

    Do you think the game would look any different using psvr2 with a ps5 pro?

  • @Alberta_Wolf
    @Alberta_Wolf 17 дней назад +2

    Lets be honest the game is very much lacking in terms of customization compared to other racing games in both VR and flat screen. We're given a choice of all or nothing for car and race information and cant omit individual items or choose the size or placement of where they're displayed.
    Penalties are displayed smack dab in the middle of the screen for long periods of time on large tracks.
    Greater camera customization is also sorely needed. Why on earth is the hood camera placed 5 feet above the car? Just compare the camera elevation to another car as you pass it and you'll see the flaw. Its as if you're driving a monster truck.
    The game is over two years old and qol improvements have been completely absent since launch.

  • @TRZ0612
    @TRZ0612 14 дней назад

    I disagree with your HUD issues. Since this is supposed to be a SIM, not an arcade game, realism is where it is at. The fact that you need the HUD to be in the top 100 negates the accolade IMO.
    If you are going for realism, then you should have ONLY what the actual car would have as if you were actually driving it in real life. Any crutch that is used turns this into an arcade game and takes it out of the sim category IMO.
    BTW, I track my 718 GT4 in real life and there is no HUD that follows my head movements.
    Just saying call a spade a spade and not pretend it is something different.

  • @onecjwilly
    @onecjwilly 17 дней назад

    I WANT to use my VR. I mainly race in leagues and I'd be at a disadvantage if I didn't have access to the same information that is available to someone who is not in VR.

  • @KingofMGS
    @KingofMGS 4 дня назад

    Fans: "We would love more VR Support"
    PD: "So you want more VGTs?"

  • @Konosuketube
    @Konosuketube 17 дней назад

    Completely agree. I've been playing 90% in VR and the lack of updates is disappointing (but also not surprising given their approach on GT Sport...)
    In VR customization should be the name of the game, not a barebones implementation. I love your suggestion of a HUD toggle button!
    We should have a proximity warning too. In 2D it is easy to look at the radar, but in VR it is off center so it is very hard.
    I also struggle a lot during rainy tracks because of all the grey increasing SDE, but I am hoping PS5 Pro can give it the additional power they need to increase resolution. It should avoid 120hz reprojection and only use native 90hz

  • @jeffstrang3900
    @jeffstrang3900 18 дней назад

    I still have issues with blurry graphics after trying everything under the sun. Still love it but should be better

  • @geraldolson9366
    @geraldolson9366 15 дней назад

    I agree that the VR is limiting as I would like to see where the other drivers are on the track. It only shows when you are in the pit. I would like to at least have the rev bar in front of me. A couple of cars don't have the cockpit view, so it is like your head is out of the sun roof. And for me, if I am warm, it fogs my glasses. With all that, the VR is great in an open cockpit car.

    • @DmaVR
      @DmaVR 14 дней назад +1

      Get vr prescription lenses. Game changer

    • @geraldolson9366
      @geraldolson9366 14 дней назад +1

      @@DmaVR l will have to look into that as I did not know that is an option, thanks 👍

    • @DmaVR
      @DmaVR 14 дней назад

      @@geraldolson9366 no worries, less chance of scratching the lenses too

  • @Bankie666
    @Bankie666 17 дней назад

    Even speaking as someone not very skilled and playing just for a little bit of fun, I completely agree. The rev counter is less of an issue for me, but it's really annoying not knowing how far behind or ahead I am, or knowing when the CPU cars are pitting, etc. It surely can't be a big deal to add.

  • @DeepStone-6
    @DeepStone-6 12 дней назад

    Speaking of VR I hope Polyphony does some upgades for the frame rate and resolution for PS5 Pro in 2D and VR.

  • @Calta455
    @Calta455 17 дней назад

    You are correct the GT7 image quality is nothing like the 4k flat screen but playing games like No mans sky or resident evil is just stunning in PSVR2 and this showcases the potential for future games.

  • @Roy-ue3pn
    @Roy-ue3pn 17 дней назад

    Biggist difference for me on vr is cars feel slower but i still love it and its great to pop in garage and sit in all those lovely motors 😉

  • @mickeyd8768
    @mickeyd8768 17 дней назад

    My thoughts on this:
    Put the intervals/leaderboard on the MFD
    Rev meter I'm not so fussed about. I either listen to the engine for the sweet spot or most of the cars I use already have a usable rev meter or shift lights

  • @rickflare6893
    @rickflare6893 17 дней назад

    We need a better vr hub, honestly when you announced the new track and changes coming I thought for sure a hub update was one.

  • @logicwar3943
    @logicwar3943 16 дней назад

    I only play GT7 in VR. Yes, the hud is flawed and seat positioning would be nice, but I'm at the point where I accept these things will never be added.

  • @V29546
    @V29546 17 дней назад

    Everything your mentioning seems feasible except for the graphics frame rate part. Hopefully they get they get this message.

  • @ultimatebo3noob710
    @ultimatebo3noob710 18 дней назад +1

    2k screens for each eye and now finally we can finally use it on pc and damn the hud is terrible

    • @Kireth
      @Kireth  18 дней назад

      I honestly think that isn't the issue, it's mainly reprojection in GT7. I'm ok with mura in games like red matter

    • @ultimatebo3noob710
      @ultimatebo3noob710 18 дней назад

      @@Kireth there are too many things to complain about the psvr2 atm. Mine just turned into a 600euro dust collector after i finished the horizon game

    • @fajaradi1223
      @fajaradi1223 18 дней назад

      ​@@ultimatebo3noob710
      I'll help you prevent it collecting more dust 😘

  • @blu8392
    @blu8392 14 дней назад

    what car are you driving in this?

  • @smiledawg
    @smiledawg 17 дней назад

    I enjoy sim racing for the fun of it, not for high-level racing, so VR is perfect for me

  • @tyguion
    @tyguion 17 дней назад

    I just listen to my engine rpms makes it easy with 7.2 atmos surround sound turned up like your really in a car

  • @ImtoOldForThisGaming
    @ImtoOldForThisGaming 16 дней назад

    You are right , i woukd apreciate that info . Although , cant go back to flat

  • @antonioadamo8295
    @antonioadamo8295 16 дней назад

    Bring back the before 1.49 setup please😢
    Its undriveable😢

  • @PlaySelectedWorld
    @PlaySelectedWorld 18 дней назад +1

    I totally get your points and the PsVR2 really has some flaws. But when it runs it is such a great and addictive experience. Maybe with the Ps5 Pro there will be a graphics overhaul. 😅 Sadly my wire broke after nearly 2 years 😢 please be careful with it because Sony wants 300€ for repair. Will try to fix it on my own but its very tricky, I hope to find a way to solder it correctly. Please Sony, sell the cable soon, I want to go back into this world 😂

  • @Taz_715
    @Taz_715 16 дней назад

    Not relevant to the video but after all the controversy with fanatec should I buy their products still cause I wanna get the qr2 and a new steering wheel

  • @Twashington215
    @Twashington215 18 дней назад +1

    Please more PS2VR 🙏🏾. Speak your truth. I wish they would listen because it is a no brainer

  • @leejones1116
    @leejones1116 13 дней назад

    I can’t play it on the tv after playing it in vr. For me it’s the only way to play now.

  • @dankron_
    @dankron_ 17 дней назад

    How to avoid nausea would be a good video to watch for sure...

  • @bradmoore6611
    @bradmoore6611 6 дней назад

    i dont want a hud i want virtual spotter to speak me that info

  • @whybotherha1021
    @whybotherha1021 17 дней назад

    the scenery background looks like daytona USA.

  • @SaifBinAdhed
    @SaifBinAdhed 18 дней назад

    oh boy, I only play GT7 with PSVR2, and I totally agree with your points, PLEASE UPDATE THE EXPERIENCE !! it's a lot of guess work

  • @EAX-n5n
    @EAX-n5n 2 дня назад

    8:00 So thats why you have issues lol. Isnt that a selfmade issue to begin with, sitting way higher in the car than you actually should? Like your head is even above the windshield, literally raising the question of if you have ever driven any car iRL? Because you dont have to move your entire head down to see the RPM Indicator if you were sitting in a correct position to begin with.

  • @fqueiroz01
    @fqueiroz01 17 дней назад

    I agree. For these same reasons I stopped using psvr2 on the GT7.

  • @TheSmurf1973
    @TheSmurf1973 16 дней назад

    When you are "the only guy" saying it and still insist everyone else is wrong...

  • @MrSimon8roberts
    @MrSimon8roberts 16 дней назад

    You’re not wrong. Very valid points. I do still love it tho

  • @BonkersFool
    @BonkersFool 18 дней назад

    Another thing I feel like we need is live chats doing racing sometimes I really want to say something to the person who just hit me just to pass me

  • @playzone8749
    @playzone8749 16 дней назад +1

    Keep up the good work man. Thanks for that

    • @Kireth
      @Kireth  16 дней назад

      Thanks!

  • @dylanbignell529
    @dylanbignell529 14 дней назад

    Yes mate you can’t see the drivers go in the pits in vr2

  • @Mikes-Custom-Wood-Crafts
    @Mikes-Custom-Wood-Crafts 16 дней назад

    What are you playing it on PS5???

  • @Kireth
    @Kireth  18 дней назад +4

    Good points or waffle?? 👇👇

    • @supercededman
      @supercededman 17 дней назад

      Both ;-)

    • @SLX25
      @SLX25 17 дней назад +1

      Waffle

    • @vogz5594
      @vogz5594 16 дней назад

      Being a top split VR driver. I would like a delta or a spotter. More so a spotter tho. Good points

  • @Designer_Opine
    @Designer_Opine 17 дней назад

    I up-shift by ear. Not everyone can.

  • @Blaze.Gaming187
    @Blaze.Gaming187 18 дней назад

    psvr2 is to hard to run on the ps5. It looks like they turned the graphics settings down to low. They used foveated rendering to cut on resources so for the split second that you look down things look blurry.

  • @secularspectator
    @secularspectator 17 дней назад +1

    Playing on a flat screen is like kissing your Nan😅

  • @CrashD6
    @CrashD6 17 дней назад

    So that's why SuperGT doesn't use VR at all

  • @scottman_plays_youtube
    @scottman_plays_youtube 16 дней назад

    This track was designed to trigger motion sickness

  • @Foddergaming
    @Foddergaming 18 дней назад

    Reprojection is a problem this is just to keep framerate and feldelity, pc is more powerful and can be tweaked to user preferences hence no reprojection. lack of hud and splits also a problem, however in my opinion psvr2 is the only way to play, depth perception, immersion and the ability to look to an apex on sharp corners is unmatched compared to flat screen,

  • @SantiagoRodriguez-zi3gv
    @SantiagoRodriguez-zi3gv 17 дней назад

    I can play a lot of VR games no problem, like REVillage etc, but GT7 gives me incredible motion sickness the moment I turn the wheel 😢

    • @raywilliams9520
      @raywilliams9520 16 дней назад

      Try using motion sickness tablets the ones you take when going on a boat after 3 times your body will be used to it 😊

    • @SantiagoRodriguez-zi3gv
      @SantiagoRodriguez-zi3gv 16 дней назад

      @@raywilliams9520 thanks, I might try that out

  • @michaelbrown9031
    @michaelbrown9031 16 дней назад

    Sorry.... To be 'that' guy.... If I could afford PSVR, I'd go as immersive as I could and do away with the hud. I have done in the normal 2D and love it. But to be fair, personal preference

  • @antjones2281
    @antjones2281 17 дней назад

    Sorry, what track is that?

    • @Kireth
      @Kireth  17 дней назад +1

      Eiger Nordwand, thanks for the sub!

  • @Ogura_Tech
    @Ogura_Tech 18 дней назад

    I love my PSVR2, but I need the other informations too

  • @LogZzKiev
    @LogZzKiev 16 дней назад

    literally feels like a scam. It works, it is promoted... but totally confusing in competitive racing.

  • @PrepaidKreditkarte81
    @PrepaidKreditkarte81 18 дней назад

    Agreed on all points. Its really blurry. Reminds me of ACC, wich I never played in PCVR just because of this reason. I think its the anti aliasing thats also causing this smear effect. If you disable anti aliasing in ACC, the game looks better (besides the pixel mess due to no AA). It looks like all the other sims then.
    What I mean by that is, that smear effect (looks like an oil painting to me) is gone without AA. But due to the pixel mess, its unplayable. And I feel like GT7 has this smeary effect as well. Just as ACC looks great on a flat screen, GT7 also does. But in VR its not.
    I hope the PS5 Pro can deliver real 90FPS in VR. And the cherry on top would be some super samplig.

  • @LostboyUk
    @LostboyUk 14 дней назад

    I actually do worse in vr but I have more fun.

  • @PascalVanhorck
    @PascalVanhorck 16 дней назад

    Yes we neede a hub in vr

  • @Therubbersluggchannel
    @Therubbersluggchannel 18 дней назад

    Quit using mine Year ago, the Hud sucks, plus THEY NEED TO FIX THEIR PENALTY SYSTEM. Thank you😢

  • @jimpanse4880
    @jimpanse4880 18 дней назад

    We need a VR Hub Update displaying the other drivers and the time distance to each other.
    Next: Pancake lenses 🙏 The sweetspot would be so much better. Or Sony opens the PS5 for using the Quest 3 😍

  • @9721149k
    @9721149k 17 дней назад

    Spot on

  • @nighttrain1565
    @nighttrain1565 18 дней назад

    Top 100 huh? Last I checked I was in the top 200 and I only did that to beat you silly😅

  • @kason9194
    @kason9194 17 дней назад

    I only play with psvr2.

  • @Infnity1
    @Infnity1 18 дней назад

    Wish you had uploaded this video a week ago

    • @Kireth
      @Kireth  18 дней назад

      I uploaded this video a year ago, make sure to subscribe and notifications on! ruclips.net/video/NvajYqgA1Bw/видео.html

    • @Infnity1
      @Infnity1 18 дней назад

      @@Kireth I'm only sim racing for one month so prob I missed that video 😥
      Well I'm agree with you for 100%, thanks for the video.

    • @Kireth
      @Kireth  18 дней назад +2

      Welcome to sim racing and thanks for the sub!! GT7 still a great experience, the fixes here are things you'll want after months of playing the game

  • @Tj930
    @Tj930 17 дней назад

    I have a PSVR2, but don't use it Online.
    When a competitor is stupid enough to announce that they race in VR, I know to place my car in the their blindspot, then flick from one blindspot to the other....

  • @Tj930
    @Tj930 17 дней назад

    Ambiguity

  • @sawsebawse2000
    @sawsebawse2000 17 дней назад

    the fact that you can't pick up on the audio of the revs to know where to shift shows this isn't a sim.

  • @outlander234
    @outlander234 18 дней назад

    Just wait for PS5 Pro which will make this experience flawless.

  • @jherellereyes
    @jherellereyes 17 дней назад

    Can I say that the psvr2 is not for competition. It's for single player. Thats why GT7 developers made it this why. But just a opinion

  • @dawidwolnik628
    @dawidwolnik628 18 дней назад

    You should just drive without the hud