Psychoid plants do actually grow on polluted soil, one of the few crops that do. So Wasters are capable of supplying their own. Great video by the way, it's nice seeing a dive into the lore.
You forgot to add that some of the humans found on earth in present time have a gene called “Rimworld Dependency” which can naturally be given to a human or baseline through the purchase of a game called “Rimworld.” With this, the recreational needs that Rimworld provides soon becomes an addiction and people who depend on it constantly need their play time in order to survive, less they want to fall into severe mental breakdowns. The origin of this gene or how it came to be is unknown, though some rumour it be the product of a sinister man who they call Tynan Sylvester.
I like your personal inputs towards the xenotypes matter as if they were not merely fiction, like, you sounded worried when talking about how unethical the bioengineering of highmates is.
As someone who plays with a Lot of mods, this series made me realize how few xenotypes the base game actually has. Anyway, do you know what you're planning to cover after this? Great video For the Algorithm
The major things I want to cover in the future are: The Empire, Planet classifications, unique named planets, arcotechs, mechanoids and the anomalies. Those are the major ones.
In terms of the Highmates’ low heat tolerance: this could be due to having undersized skin pores to make their skin more smooth and “flawless” with the side effect of making them unable to sweat sufficiently to cool their bodies. This was a feature of a similar type of modified human seen in the book “The Windup Girl.” The eponymous girl was genetically engineered to be a beautiful companion for the wealthy and powerful, but her pores were so small that she could not sweat and relied on submerging in water or consuming ice to cool herself off. (this weakness was especially problematic given that the book is set in southern Thailand in a future where Global Warming has made the climate much hotter and electricity is rather scarce, making the production of ice and air conditioning fairly luxurious)
Hoo boy, a long infodump about a game I don’t own, made by a great yet small youtuber; this will be good, I’ll go get my popcorn Edit: it was indeed good, thank you for making this, and congrats on reaching 1.000 subscribers
I feel like the least ethical xenotype in my opinion has to be the Wasters, it’s simply because of their psycoid dependence & the fact that it can be inherited is what makes them the objectively least ethical xenotype
Tbh being impervious to wake-up seems like a huge bonus to me and having to drink crack teas once in a week isnt that much of a challenge imo (unless psychite products arent considered medicinal in your local planet).
@@shadows_assassin3131That would be Hussar. Psychoids are more common and low-tech. Also, it seems like wasters are not really controlled at this time, as almost all of them are raiders. But Hussars - yeah, literal war dogs of the regime.
I gotta say I really appreciate these analysis videos. You don’t see much of these for rimworld so it’s nice to see someone delve into this niche. Good Show.
Sad they didn’t accurately depict Neanderthals social aspects. Neanderthals, although less intelligent than Homo sapiens, were in many ways pioneers of social cooperation. It’s estimated that they probably invented auditory language, as they lived in tribes of dozens up to 100 members. Homo sapiens at the time lived in family groups rarely being larger than 10. Neanderthals were also very protective and caring towards eachother as there have been Neanderthals found with healed crippling wounds. One recent find was of a Neanderthal missing an arm, a poorly healed broken leg, and a skull injury likely resulting in severe brain damage, yet was nursed back to relative health and lived a long (by the standard of the times) life. Heat tolerance is also inverted from reality as modern Homo sapiens are some of the best heat tolerant creatures on the planet while Neanderthals, though still decent compared to the average mammal, were way worse compared to Homo sapiens. This was mainly due to the different climates the species adapted in. With Homo sapiens dealing with the scorching sun of the savanna and Neanderthals dealing with the comparably mild sun of Europe and asia.
That's actually pretty interesting information. Especially the one about their first aid. Was the missing arm a result from a fight with a wild animal? If so, were they aware how to amputate/cauterize wounds?
@@thenightarchives4148 they weren’t too sure apart from it being broken rather than sawed, so either it was shattered by something like an animal attack or falling rocks, or the primitive Neanderthal doctor broke the poor guys arm bones with a rock or something to allow the rest of the limb to be amputated with stone knives. Edit: They are also not sure if the amputation was necessary as Neanderthals being intellectually slower is extremely likely. But regardless he was “cared” for by well meaning Neanderthals.
i always doubted the idea that they were less intelligent, as far as ive heard they had larger craneal capacity, so larger brains in theory. It always felt to me that we assumed they were less intelligent because they went extinct, and since we worship intelligence we could not admit them being more intelligent than us, even if we should assume thats the case biologically
Yeah, i've read somewhere several times that their lower intelligence might be a myth. They went extinct because their bodies were inefficient. Although they were stronger and more durable than their competitor, they required way more food to sustain themselves. Bigger brain also required more nutrition. So the events of famine hit them harder than the ones who became modern humans. So ironically, they might have been too smart to be sustainable. 😅
@@aguspuig6615 the Neanderthal have tinier frontal lobes, that's why some consider them "dumber". Other than that, i'm pretty sure that there "dents" (or cerebral cortex, something like that i guess) in their brain are less "pronunciated". Sorry for my lack of english. I'm not used to talk with those terms in english
If we assume that the Neanderthal xenohumans are, lorewise, an accurate representation Neanderthals and not an artificial set of characteristics dubbed as “Neanderthal,” that actually sheds some light on the differences between baseliners and 21st century humans. The real Neanderthals were just about as intelligent and crafty as homo sapiens, and could do essentially everything we could. If xeno-Neanderthals are significantly slower learners than the baseline, then that would imply that the baseliners of Rimworld have naturally more developed learning abilities than Terran homo sapiens.
Well, baseliners can start with no expertise whatsoever in anything and after a couple of years of staring at a table and building chairs they end up learning how to construct by themselves a whole spaceship using nothing but scrap randomly found across the surface. I'd say they are pretty smart.
Just reminded me my two best shooters have poor eyesight. An exiled pigskin prince and a beautiful(imo) dirtmole assasin who took a warhammer to the nose.
I like how Hussars are almost like a combination of thelore of a 40K Space Marine and a Spartan 4 from Halo. They need some kind of special gene injection like a Space Marine, but the process is voluntarily done to people committed to becoming lifelong soldiers like a Spartan 4. (It is not quite as ridiclously nutty OP as either one, though)
i dont think ive commented yet, but glad to be here before 1k! congrats on reaching 1k :) i cant wait to see whatever you choose to cover next, ive been watching these as they've came out and they are really fun to watch. i hope your channel grows more, your content is good :)
Just a note I noticed you did the closing at the end of the wastelander part and figured that would be a good part to put in the end. Really enjoyed and watched to end
Tried to build a colony with one of every race. Unfortunately my starting saurid (I play with all VAnilla race expanded mods) romanced highmate and laid so many legs during my campaign that I ended up with many kids and no defence because only 1 guy could fight and didn't have Time to build defence with all that childcare
Highmates are my favorite, though, I usually dev mode out the "incapable of violence" part. I also made an 'Elfen' race for my fantasy playthrough. They were basically a cross between highmates and Phytokin from VRE. They are vastly superior to humans (albeit with their own weaknesses), so, Elf racial superiority FTW. There, a comment for the algorithm.
ngl its probably the part that took the most time from these vids
Месяц назад
Killer vids man, real high quality and highly in depth, I came to look for Rimworld lore, but your older vids look as good, will watch them as well! I have a question tough, where do you live? 43 degrees Celsius sounds terrible, here in Chile we complain about 30 or 25 degrees Celsius, i can't imagine that kind of heat lmao, hope you're doing well and keep up the good work!
Me seeing a Non-Baseliner camp minding its own business be like: " *To Be Unclean* That is the Mark of the Xenos *To Be Impure* That is the Mark of the Xenos *To be Abhorred* That is the Mark of the Xenos *To be Reviled* That is the Mark of the Xenos *To be Hunted* That is the Mark of the Xenos *To be Purged* That is the Fate of the Xenos *To be Cleansed* For that is the Fate of All Xenos "
@@thenightarchives4148 what if you hosted a multiplayer rimworld session and we can create a little history scenario with all the in game elements etc , have an animator make it look cool at the end of the play session we’re all leaders of different colonies around the world, like those Minecraft 100v100 but it’s 5 colonies and there viewers or whatever haha
@@dollaruz1083 Lol. Ah. I see. I'm not sure it makes sense, but I get it. Imagine if there were spider people - that would be fight or flight for me. I feel like it would make more sense as a trait. Maybe I'm wrong. Maybe humans are genetically predisposed to hating snakes. Who knows.
@@PixieDiamondDew Imp people, they red, horny and spitfire. Pig people, they farmy, tough, and dumb. Mole people, they dig, blind and fighty in dark. Neanderthal people they Neanderthals. Just very boring and basic I guess.
@@PixieDiamondDew Imp people they red, horns, and spits fire. Pig people they farmers, tough, and cant research. Mole people they blind, good at digging. Neanderthal people they Neanderthals. Just seems very boring...
28:30
neanderthal gets it
Yo what, this might be the first donation I ever got! Thanks a million, this means a lot!
@@thenightarchives4148 Hyper late response on my end, but no problem; keep up the good work 👀
Psychoid plants do actually grow on polluted soil, one of the few crops that do. So Wasters are capable of supplying their own.
Great video by the way, it's nice seeing a dive into the lore.
You forgot to add that some of the humans found on earth in present time have a gene called “Rimworld Dependency” which can naturally be given to a human or baseline through the purchase of a game called “Rimworld.” With this, the recreational needs that Rimworld provides soon becomes an addiction and people who depend on it constantly need their play time in order to survive, less they want to fall into severe mental breakdowns.
The origin of this gene or how it came to be is unknown, though some rumour it be the product of a sinister man who they call Tynan Sylvester.
dang it, i hate you now because i have rimworld dependency >:(
Wait, it's a wide spread disease? damn I thought me and my 928,121 cannibal or tribal colonies were alone in the universe.
similar to the golden cube I might say
im poor i got pirated
I like your personal inputs towards the xenotypes matter as if they were not merely fiction, like, you sounded worried when talking about how unethical the bioengineering of highmates is.
As someone who plays with a Lot of mods, this series made me realize how few xenotypes the base game actually has. Anyway, do you know what you're planning to cover after this?
Great video
For the Algorithm
The major things I want to cover in the future are: The Empire, Planet classifications, unique named planets, arcotechs, mechanoids and the anomalies. Those are the major ones.
No Hindhoppers? No Blasthearts? No Spelo-Splices, Elves, Stoneborn, Goblins, Boglegs, Xithids, Glintscales, Falfox. Not even a crumb of Alpha Genes?
@@benjamincooper358dawg let him breath 😭😭
@@benjamincooper358 I like Faifox. They seem like they fit in with Rimworld. Also, I miss when they had bloodlust instead of rejection sensitive
In terms of the Highmates’ low heat tolerance: this could be due to having undersized skin pores to make their skin more smooth and “flawless” with the side effect of making them unable to sweat sufficiently to cool their bodies.
This was a feature of a similar type of modified human seen in the book “The Windup Girl.” The eponymous girl was genetically engineered to be a beautiful companion for the wealthy and powerful, but her pores were so small that she could not sweat and relied on submerging in water or consuming ice to cool herself off. (this weakness was especially problematic given that the book is set in southern Thailand in a future where Global Warming has made the climate much hotter and electricity is rather scarce, making the production of ice and air conditioning fairly luxurious)
That does make sense actually
Hoo boy, a long infodump about a game I don’t own, made by a great yet small youtuber; this will be good, I’ll go get my popcorn
Edit: it was indeed good, thank you for making this, and congrats on reaching 1.000 subscribers
I feel like the least ethical xenotype in my opinion has to be the Wasters, it’s simply because of their psycoid dependence & the fact that it can be inherited is what makes them the objectively least ethical xenotype
on the flipside, wasters seem like natural mechanitors, not needing to worry about waste disposal at all.
Tbh being impervious to wake-up seems like a huge bonus to me and having to drink crack teas once in a week isnt that much of a challenge imo (unless psychite products arent considered medicinal in your local planet).
Gives me big Jem'Hadar (Star Trek) vibes, control via dependancy
@@shadows_assassin3131That would be Hussar. Psychoids are more common and low-tech. Also, it seems like wasters are not really controlled at this time, as almost all of them are raiders. But Hussars - yeah, literal war dogs of the regime.
This is all very informative. I already the basic summary of the Xenotypes but the extra details and theories you explain are quite nice.
Glad you enjoyed it!
You forgot the gigachad xenotype! It is the exact same as a baseliner but the have grey skin, unisex beards, and have natural table resistance!
RIMWORLD LORE VIDEOS?? HOW HAVE I MISSED THIS CHANNEL??
I gotta say I really appreciate these analysis videos. You don’t see much of these for rimworld so it’s nice to see someone delve into this niche. Good Show.
35:15 Holy hell, that is a good point I have never even heard an analogy like that before in any subject
Sad they didn’t accurately depict Neanderthals social aspects. Neanderthals, although less intelligent than Homo sapiens, were in many ways pioneers of social cooperation. It’s estimated that they probably invented auditory language, as they lived in tribes of dozens up to 100 members. Homo sapiens at the time lived in family groups rarely being larger than 10.
Neanderthals were also very protective and caring towards eachother as there have been Neanderthals found with healed crippling wounds. One recent find was of a Neanderthal missing an arm, a poorly healed broken leg, and a skull injury likely resulting in severe brain damage, yet was nursed back to relative health and lived a long (by the standard of the times) life.
Heat tolerance is also inverted from reality as modern Homo sapiens are some of the best heat tolerant creatures on the planet while Neanderthals, though still decent compared to the average mammal, were way worse compared to Homo sapiens. This was mainly due to the different climates the species adapted in. With Homo sapiens dealing with the scorching sun of the savanna and Neanderthals dealing with the comparably mild sun of Europe and asia.
That's actually pretty interesting information. Especially the one about their first aid. Was the missing arm a result from a fight with a wild animal? If so, were they aware how to amputate/cauterize wounds?
@@thenightarchives4148 they weren’t too sure apart from it being broken rather than sawed, so either it was shattered by something like an animal attack or falling rocks, or the primitive Neanderthal doctor broke the poor guys arm bones with a rock or something to allow the rest of the limb to be amputated with stone knives.
Edit: They are also not sure if the amputation was necessary as Neanderthals being intellectually slower is extremely likely. But regardless he was “cared” for by well meaning Neanderthals.
i always doubted the idea that they were less intelligent, as far as ive heard they had larger craneal capacity, so larger brains in theory. It always felt to me that we assumed they were less intelligent because they went extinct, and since we worship intelligence we could not admit them being more intelligent than us, even if we should assume thats the case biologically
Yeah, i've read somewhere several times that their lower intelligence might be a myth. They went extinct because their bodies were inefficient. Although they were stronger and more durable than their competitor, they required way more food to sustain themselves. Bigger brain also required more nutrition. So the events of famine hit them harder than the ones who became modern humans. So ironically, they might have been too smart to be sustainable. 😅
@@aguspuig6615 the Neanderthal have tinier frontal lobes, that's why some consider them "dumber".
Other than that, i'm pretty sure that there "dents" (or cerebral cortex, something like that i guess) in their brain are less "pronunciated".
Sorry for my lack of english. I'm not used to talk with those terms in english
If we assume that the Neanderthal xenohumans are, lorewise, an accurate representation Neanderthals and not an artificial set of characteristics dubbed as “Neanderthal,” that actually sheds some light on the differences between baseliners and 21st century humans. The real Neanderthals were just about as intelligent and crafty as homo sapiens, and could do essentially everything we could. If xeno-Neanderthals are significantly slower learners than the baseline, then that would imply that the baseliners of Rimworld have naturally more developed learning abilities than Terran homo sapiens.
Well, baseliners can start with no expertise whatsoever in anything and after a couple of years of staring at a table and building chairs they end up learning how to construct by themselves a whole spaceship using nothing but scrap randomly found across the surface. I'd say they are pretty smart.
Just reminded me my two best shooters have poor eyesight. An exiled pigskin prince and a beautiful(imo) dirtmole assasin who took a warhammer to the nose.
Congrats on the quick growth on your channel! That's a big deal, and your content is quite enjoyable.
Underrated Channel, was surprised How this dosent have more views
I like how Hussars are almost like a combination of thelore of a 40K Space Marine and a Spartan 4 from Halo. They need some kind of special gene injection like a Space Marine, but the process is voluntarily done to people committed to becoming lifelong soldiers like a Spartan 4. (It is not quite as ridiclously nutty OP as either one, though)
Holy shit gamer be safe in that heat, make sure you're drinking lots of water jesus
I am chugging such insane amounts of water you have no idea
@@thenightarchives4148 good good, heat exhaustion and heatstroke are very not fun
Both in Rimworld and in real life heat stroke is a major killer for the unprepared and careless.
@@danieljacob9717 real and true
Reading the lore of Hussar, i do felt like one of Highmate’s role is to keep the “morale” high.
Thank you so much for committing to such a great video series! Loving the content and excited to see what comes next, good luck with the heatwave lol
This is great, I personally have always loved the lore of rimworld.
Great content, people actually discussing Rimworld lore is really rare.
i dont think ive commented yet, but glad to be here before 1k!
congrats on reaching 1k :)
i cant wait to see whatever you choose to cover next, ive been watching these as they've came out and they are really fun to watch. i hope your channel grows more, your content is good :)
Just a note I noticed you did the closing at the end of the wastelander part and figured that would be a good part to put in the end. Really enjoyed and watched to end
Yeah, that was an editing error unfortunately that went unnoticed.
Also glad to hear you enjoyed the video!
I just noticed how the hussars are similar to the Jem'hadar
Tried to build a colony with one of every race. Unfortunately my starting saurid (I play with all VAnilla race expanded mods) romanced highmate and laid so many legs during my campaign that I ended up with many kids and no defence because only 1 guy could fight and didn't have Time to build defence with all that childcare
Highmates are my favorite, though, I usually dev mode out the "incapable of violence" part. I also made an 'Elfen' race for my fantasy playthrough. They were basically a cross between highmates and Phytokin from VRE. They are vastly superior to humans (albeit with their own weaknesses), so, Elf racial superiority FTW. There, a comment for the algorithm.
LEAF LOVER!!! LEAF LOVER!!!! ROCK AND STONE!!! ROCK AND STONE!!! DWARF SUPERIORITY!!!
@@saturniidspectre Oh, I should have added dwarves. Next playthrough. And Orks, too. Any ideas for other fantasy races to add?
@@Kadamien hobbits would be easy
God I love Phytokin personally; they fit in pretty natually
KNIFE-EAR!
Nice. 1k subs and a compilation. Today is a good day.
So genies are basically just baseliners with autism?
megamind
It feels weird but in terms of design, genies always reminded me of Frezia from DBZ for some reason?
@@Laikafan02 megamind
An 1 hour video on the subhuman species in a game "inspired" in dwarf fortress? Count me in!
Fuck, i didn't know the xenos had a lore
This is gud :)
I love the Wasters
Gonna listen to this as i finish my essay
just subscribed because i like your explains
Much appreciated :)
43°C... No AC... 🫠
the neanderthal bit was super funny!
Okay I'm only on the pigskins but I love the little towns you made for them.
ngl its probably the part that took the most time from these vids
Killer vids man, real high quality and highly in depth, I came to look for Rimworld lore, but your older vids look as good, will watch them as well! I have a question tough, where do you live? 43 degrees Celsius sounds terrible, here in Chile we complain about 30 or 25 degrees Celsius, i can't imagine that kind of heat lmao, hope you're doing well and keep up the good work!
Eastern Europe is fun during summers
I feel like we at the equator need to evolve to become impids.
Yes, setting your enemies on fire is not violent, I agree.
gonna be honest, that description of wasters makes me think they are EXACTLY what I consider attractive.
It's all fun and games until the pdf-tuber crosses their arms
I'll let you know my tubes are all in a .png
Always to learn about these thanks for the vid
Me seeing a Non-Baseliner camp minding its own business be like:
" *To Be Unclean*
That is the Mark of the Xenos
*To Be Impure*
That is the Mark of the Xenos
*To be Abhorred*
That is the Mark of the Xenos
*To be Reviled*
That is the Mark of the Xenos
*To be Hunted*
That is the Mark of the Xenos
*To be Purged*
That is the Fate of the Xenos
*To be Cleansed*
For that is the Fate of All Xenos "
plz make lucyferium lore cuz this is the only thing i dont know almost anything about
Guess what
Same here about tempeture thing, Croatia is burning rn and i got no AC too.
I feel your pain
That highmate soulmate thing sounds like a good update too our outdated mating insticts.
I love lore
Same
@@thenightarchives4148 what if you hosted a multiplayer rimworld session and we can create a little history scenario with all the in game elements etc , have an animator make it look cool at the end of the play session we’re all leaders of different colonies around the world, like those Minecraft 100v100 but it’s 5 colonies and there viewers or whatever haha
Love this stuff!
Glad to hear that!
excellent video
The Empire doesn't take kindly to those who spread blasphemous conspiracy theories! Retract your statement about The Emperor AT ONCE!🧛♀
Glorious
great videos dude keep it up 👽👽👽
1k letss gooo🎉
Good content! Subscribed.
Welcome aboard! :)
dirt moles are gamers
Loved it
Glad to hear that
> child high mates
B R U H
Big bruh moment
Epstien's mates
I love Highmates and typically use them as wardens and doctors
Also, could you timestamp this video? It’s quite long.
Gone and done
"43c aw boohoo it's hot out"
*converts to fahrenheit in google*
"omg he lives on mercury save him!"
That accent... hmm brazilian detected
I wish
Yea
Yea
i hope they add space racism soon
That's a thing already through the Ideology system
@@thenightarchives4148 that’s ideological racism, I need discrimination againsy xenos
@@dollaruz1083 Lol. Ah. I see. I'm not sure it makes sense, but I get it. Imagine if there were spider people - that would be fight or flight for me. I feel like it would make more sense as a trait. Maybe I'm wrong. Maybe humans are genetically predisposed to hating snakes. Who knows.
highmates are for the streets 💀
This video really made me realize just how unoriginal and unimaginative Rimworld is.
Huh
Elaborate
@@PixieDiamondDew Imp people, they red, horny and spitfire. Pig people, they farmy, tough, and dumb. Mole people, they dig, blind and fighty in dark. Neanderthal people they Neanderthals. Just very boring and basic I guess.
I'm going to comment too.
@@PixieDiamondDew Imp people they red, horns, and spits fire. Pig people they farmers, tough, and cant research. Mole people they blind, good at digging. Neanderthal people they Neanderthals. Just seems very boring...