The historical revision of what Unity was is honestly sickening. Its a clunky bug riddled game with an okay story at best. Its champions are people who dont even play the game anymore, that only care about pretty animations regardless of how badly they blend together. Say what you want about Mirage but it lived up to what it was supposed to be far better than Unity did.
> bug riddled game It sure is clunky and I don't like the story either, but it really isn't any more buggy than any of the other AC games. It might have been on release, but we are not in 2016 anymore. That issue has long gone.
Also, the animation blending is still world class, I don't know what you're talking about. Whether you play poorly or like one of those YT shorts, the blending is always on point
@hundvd_7 I played through the entire series, except Syndicate and Valhalla leading up to the Mirage release. It's still glitchy and buggy. You'll still have random moments where Arno can't properly climb objects or he'll clip through something. You'll still have common instances where your combat animations will happen on the air next to an enemy and not the enemy. It's just a clunky game that got rushed and tried to do too much.
Unity was my favourite for years but you're absolutely right. we all love the IDEA of what unity was but it doesnt hold up in practise, the game just doesnt work as intended. while the animation are still top notch, the system fights with you the entire playthrough and the story was meh. Mirage is the most consistent and stable AC game we've had.
ac mirage have almost the same parkour as unity due to the same game engine. only different is less animation and removed jump button and it isnt really that bad idk why people complain so much when ac unity have a pretty bad inconsistant parkour system too compared to ac1-ac rev and no one complain about it. Ac Mirage is also the most optimized game in 2023 too and run 2x faster than ac valhala and run better than anygame in 2023 which is insane i never thought ubisoft gonna put this much effort in polishing their game
Ac mirage stealth system also way better than unity for me because in unity ai have a xray vision and can see you throught wall for no reason and in very frustrating to play stealth in unity because if it inconsistant detction. Mirage stealth also have higher skill cieling due to more tool and if you decide to use the teleport skill in will increase your skill cieling even more and give you way more path you can choose to do mission
unity aged pretty well imo, i didn’t even play it on release so the bugs were never even an issue for me, mirage however it’s kinda too early to say. i personally couldn’t make it halfway thru the story, it was just underwhelming & kinda boring tbh
I understand some points you made, but I disagree a lot in other aspects. Also I feel like it’s hard to compare some points of an open world with a nearly 10 year old game. I played a bit AC Mirage until I got bored (I played until after he officially became an assassin)… Never happened to me with any AC game except Odyssey. Anyway, my points are that Paris is indeed a very alive open world. Especially the population is quite dense, especially the little events make the world feel alive. That fact that you can solve riddles and cases, buy buildings, always come back to online missions and customise your robe piece by piece is pretty amazing. The parkour system is sth that we haven’t seen before and haven’t seen again (except Syndicate I think. But it was mixed with the grapple and the world wasn’t built for it). If you want to approach missions in a stealthy way, you can always change your loadout to weaker weapons, change your robe whatever whatever, you know? So I don’t really get the point. The game gives you the freedom. Can’t really say much to AC Mirage to be fair like I said, because it didn’t catch me. The only thing I really enjoyed was the throwing knives and the stealth system. But I think you can approach missions in every AC games in another way. What they did quite well is, that he basically has to do stealth, because he is an assassin. I like that approach. The parkour was alright imo. I think I might get back to it. Hope you get my points.
If it was an unfair comparison then it'd be unfair for Unity yeah cuz it's 10 years old but it still holds up well against Mirage so that kinda emphasizes my points, but I get what you're saying 😊
Ezio is the parkour master. Saying Arno is the parkour "alpha dog" just shows you lack the skill to bring outs Ezios true skill. Btw that Rashan robe looks like a dress on Basim.
Hmm that's an interesting opinion. It's been too long since I've played AC2 but I'd always thought Arno parkour was a lot more fluid and he just looks better doing it. I might do another comparison 😁
@@fatninja99 If you undertstand how to parkour properly Ezio can do everything Arno can do and more. Yes his animations look worse but id take side ejects and more freedom anyday over more animations. AC3 added tons of animations to the AC1 system and nobody considers AC3 parkour to be better than AC1-Revalations. Side ejects alone prove AC2 had better Parkour. Arno simply cannoy do what Ezio could do and there is no way around that regardless of you comparing the animation quality. ruclips.net/video/9ieGDxw8kkY/видео.htmlsi=4YxcBGN3L9z325dI. That Video wil show you how much better the parkour is. ruclips.net/video/6DD8NzR2BtM/видео.htmlsi=tOoNsy1qel8r4Oll. This one will show you what that freedom allows for.
I miss the multiplayer:wanted, manhunt, wolfpack,etc. in assassins creed so much The black flag multiplayer servers are still up, just wish they could be filled again
Unity was the last game to innovate and bring something needed and that was new to the series. Nowadays, they're attempting to revive the series in any way by tearing a part their old and newer games and combining aspects from both of them. As a result they produce a product that appeals to none of their audiences, the product is too different from the old games and too different from the newer releases in the past couple of years. The funny thing I noticed, as I was the biggest AC fan around ten years ago... and so after Witcher 3 was released, AC / Ubisoft completely changed their whole formula and basically copy and pasted everything they could from Witcher and lone behold we have the awful excuses for an RPG that they have produced. Albeit, their formula was running old in classic Ubisoft fashion, but, again in true massive conglomerate fashion, they ripped off CDPR formula - and that was when the AC series as we knew it died... :/ After Syndicate came out, there was a two year gap - as supposed to their usual 1 year gap. And lone behold we received Origins. In itself, it was a good game, but you have to ask yourself, is Origins more like Witcher 3 or the old AC games? Its jarring because they had a USP, but threw it all away instead of building upon what they already had. Whether it is greed to blame or laziness, nevertheless, this is when Ubisoft died for me.
AC unity is really the most overrated game in the series and ppl only compare it with the weird animation and stealth which other games does it better and visuals id say it still holds up but syndicate and newer games looks better especially in 4K even 1080p but to each its own. One last thing ppl tend to forget what the actual thing is behind the series and its discovering what the ISU is amd sadly AC unity has little to no of that
That's what I've been saying to all them Unity apologists. Obviously they're too blinded by nostalgia and Unity's "best in the series" parkour to see this game's numerous flaws, but oh well, at least I tried to make them see the truth.
@@jacksonntp617 I feel you on that the nostalgia feeling, but the absurdness I heard is that ppl saying unity is the best AC game and best game overall....it's really stupid. I don't hate AC unity but I don't like it either it's a really boring game in the series, the plot, the characters, the story and like I said it's stealth is not the best but there's a thing I hate the most is how unity don't have any mention of ISU related stuff that game alone could just be a normal stealthish game nothing special, the rest of the games in AC have the lore behind especially AC trilogy which is why I like them more than the previous ones don't get me wrong AC 2 and 3 have it too ( more than the old games ) but it were only a tease anyway glad to see there's at least a few who's not on the nostalgia train
I enjoyed mirage. I’ve sunk about 30 hours into it. Worth it imo. The parkour is better than Unity, it’s not as flashy but playing as Basim I definitely had less moments of “why did you do that that’s not where you should have jumped you bumbling idiot” and that’s always been an issue in every AC game. I liked the investigation system as well. If this wasn’t a DLC turned into short game and the devs had room to really flesh out a full experience I think it’d be great! For what it is I enjoyed the story and gameplay and will replay this again for sure.
@j-dawg4774 unity and watchdogs started the sentiment that Ubisoft was a bad developer/producer. It was an exceptionally bad game that, after dozens of patches became a passable game.
@@j-dawg4774It was broken on release, and is still foundationally broken to this very day. Mirage is better, in that it actually functions properly with a stronger underlying foundation
The base game isn't buggy or broken, I played it through vanilla The mod is just a handful of small tweaks to the parkour (which are much appreciated of course)
You forgot that there's a 1st Civilization sword u & other's can wield in Mirage that makes Combat lot easier to unalive guards(if u didn't know, now u do & ur welcome) but ull have to be super aware of any more of em, same with Unity. 4 Combat I give Unity the edge since the guards there actually flinch from Light attacks. Whereas in Mirage is different 😅😂 & I agree, always feel like Fast traveling in Wilderness of Baghdad, @1st it was cool but with how Slow your mounts stamina is & the familiarity u get with everything outside of Baghdad, it was more fun to Parkour the cityscape 🏙 ♡ Tho I wish Basim was faster in running, whereas Arno can Jump further than him to make up 4 freeruning speed, useful 4 across not too far Buildings & the Ropes are frequent in Unity to walk across, 10× better than Mirage in more likely than not forcing u on a single path.
The historical revision of what Unity was is honestly sickening. Its a clunky bug riddled game with an okay story at best. Its champions are people who dont even play the game anymore, that only care about pretty animations regardless of how badly they blend together. Say what you want about Mirage but it lived up to what it was supposed to be far better than Unity did.
100% this
> bug riddled game
It sure is clunky and I don't like the story either, but it really isn't any more buggy than any of the other AC games.
It might have been on release, but we are not in 2016 anymore. That issue has long gone.
Also, the animation blending is still world class, I don't know what you're talking about.
Whether you play poorly or like one of those YT shorts, the blending is always on point
@hundvd_7 I played through the entire series, except Syndicate and Valhalla leading up to the Mirage release. It's still glitchy and buggy. You'll still have random moments where Arno can't properly climb objects or he'll clip through something. You'll still have common instances where your combat animations will happen on the air next to an enemy and not the enemy. It's just a clunky game that got rushed and tried to do too much.
Unity was my favourite for years but you're absolutely right. we all love the IDEA of what unity was but it doesnt hold up in practise, the game just doesnt work as intended. while the animation are still top notch, the system fights with you the entire playthrough and the story was meh. Mirage is the most consistent and stable AC game we've had.
is the voiceover in this ai?
Why does your voice sound like ai at times?
Cause it is
Believe it or not it's my voice 😂 I mean I used a filter so I guess you can call it ai because I don't have a mic yet lol but it's not an ai voice
ac mirage have almost the same parkour as unity due to the same game engine. only different is less animation and removed jump button and it isnt really that bad idk why people complain so much when ac unity have a pretty bad inconsistant parkour system too compared to ac1-ac rev and no one complain about it.
Ac Mirage is also the most optimized game in 2023 too and run 2x faster than ac valhala and run better than anygame in 2023 which is insane i never thought ubisoft gonna put this much effort in polishing their game
Ac mirage stealth system also way better than unity for me because in unity ai have a xray vision and can see you throught wall for no reason and in very frustrating to play stealth in unity because if it inconsistant detction. Mirage stealth also have higher skill cieling due to more tool and if you decide to use the teleport skill in will increase your skill cieling even more and give you way more path you can choose to do mission
Some elements are better but overall not even close
unity aged pretty well imo, i didn’t even play it on release so the bugs were never even an issue for me, mirage however it’s kinda too early to say. i personally couldn’t make it halfway thru the story, it was just underwhelming & kinda boring tbh
I understand some points you made, but I disagree a lot in other aspects. Also I feel like it’s hard to compare some points of an open world with a nearly 10 year old game. I played a bit AC Mirage until I got bored (I played until after he officially became an assassin)… Never happened to me with any AC game except Odyssey.
Anyway, my points are that Paris is indeed a very alive open world. Especially the population is quite dense, especially the little events make the world feel alive. That fact that you can solve riddles and cases, buy buildings, always come back to online missions and customise your robe piece by piece is pretty amazing. The parkour system is sth that we haven’t seen before and haven’t seen again (except Syndicate I think. But it was mixed with the grapple and the world wasn’t built for it). If you want to approach missions in a stealthy way, you can always change your loadout to weaker weapons, change your robe whatever whatever, you know? So I don’t really get the point. The game gives you the freedom.
Can’t really say much to AC Mirage to be fair like I said, because it didn’t catch me. The only thing I really enjoyed was the throwing knives and the stealth system. But I think you can approach missions in every AC games in another way. What they did quite well is, that he basically has to do stealth, because he is an assassin. I like that approach. The parkour was alright imo. I think I might get back to it.
Hope you get my points.
If it was an unfair comparison then it'd be unfair for Unity yeah cuz it's 10 years old but it still holds up well against Mirage so that kinda emphasizes my points, but I get what you're saying 😊
Ezio is the parkour master. Saying Arno is the parkour "alpha dog" just shows you lack the skill to bring outs Ezios true skill. Btw that Rashan robe looks like a dress on Basim.
Also whats wrong with the notoriety system? All you said was you hope it gets fixed. You advocating for it to be removed?
Hmm that's an interesting opinion. It's been too long since I've played AC2 but I'd always thought Arno parkour was a lot more fluid and he just looks better doing it. I might do another comparison 😁
@@fatninja99Because it is, i have no idea what this dude is talking about. AC2 was an older game with understandably worse looking parkour.
@@j-dawg4774Man's wearing nostalgia glasses fr
@@fatninja99 If you undertstand how to parkour properly Ezio can do everything Arno can do and more. Yes his animations look worse but id take side ejects and more freedom anyday over more animations. AC3 added tons of animations to the AC1 system and nobody considers AC3 parkour to be better than AC1-Revalations. Side ejects alone prove AC2 had better Parkour. Arno simply cannoy do what Ezio could do and there is no way around that regardless of you comparing the animation quality. ruclips.net/video/9ieGDxw8kkY/видео.htmlsi=4YxcBGN3L9z325dI. That Video wil show you how much better the parkour is. ruclips.net/video/6DD8NzR2BtM/видео.htmlsi=tOoNsy1qel8r4Oll. This one will show you what that freedom allows for.
I miss the multiplayer:wanted, manhunt, wolfpack,etc. in assassins creed so much
The black flag multiplayer servers are still up, just wish they could be filled again
Unity was the last game to innovate and bring something needed and that was new to the series. Nowadays, they're attempting to revive the series in any way by tearing a part their old and newer games and combining aspects from both of them. As a result they produce a product that appeals to none of their audiences, the product is too different from the old games and too different from the newer releases in the past couple of years.
The funny thing I noticed, as I was the biggest AC fan around ten years ago... and so after Witcher 3 was released, AC / Ubisoft completely changed their whole formula and basically copy and pasted everything they could from Witcher and lone behold we have the awful excuses for an RPG that they have produced. Albeit, their formula was running old in classic Ubisoft fashion, but, again in true massive conglomerate fashion, they ripped off CDPR formula - and that was when the AC series as we knew it died... :/ After Syndicate came out, there was a two year gap - as supposed to their usual 1 year gap. And lone behold we received Origins. In itself, it was a good game, but you have to ask yourself, is Origins more like Witcher 3 or the old AC games?
Its jarring because they had a USP, but threw it all away instead of building upon what they already had. Whether it is greed to blame or laziness, nevertheless, this is when Ubisoft died for me.
AC unity is really the most overrated game in the series and ppl only compare it with the weird animation and stealth which other games does it better and visuals id say it still holds up but syndicate and newer games looks better especially in 4K even 1080p but to each its own. One last thing ppl tend to forget what the actual thing is behind the series and its discovering what the ISU is amd sadly AC unity has little to no of that
That's what I've been saying to all them Unity apologists. Obviously they're too blinded by nostalgia and Unity's "best in the series" parkour to see this game's numerous flaws, but oh well, at least I tried to make them see the truth.
@@jacksonntp617 I feel you on that the nostalgia feeling, but the absurdness I heard is that ppl saying unity is the best AC game and best game overall....it's really stupid. I don't hate AC unity but I don't like it either it's a really boring game in the series, the plot, the characters, the story and like I said it's stealth is not the best but there's a thing I hate the most is how unity don't have any mention of ISU related stuff that game alone could just be a normal stealthish game nothing special, the rest of the games in AC have the lore behind especially AC trilogy which is why I like them more than the previous ones don't get me wrong AC 2 and 3 have it too ( more than the old games ) but it were only a tease anyway glad to see there's at least a few who's not on the nostalgia train
Mirage is limited by the engine when it comes to parkour
I enjoyed mirage. I’ve sunk about 30 hours into it. Worth it imo. The parkour is better than Unity, it’s not as flashy but playing as Basim I definitely had less moments of “why did you do that that’s not where you should have jumped you bumbling idiot” and that’s always been an issue in every AC game. I liked the investigation system as well. If this wasn’t a DLC turned into short game and the devs had room to really flesh out a full experience I think it’d be great! For what it is I enjoyed the story and gameplay and will replay this again for sure.
I like how you give your own opinions and don't just completely bash Mirage, hopping off the hate train.
This game feels like a cash grab. Miss the days when projects actually had passion behind them.
Like Unity lol? Spare me the historical revision please.
I mean, you're allowed to be wrong...
@@two-literbowls5195 Unity wasn't that bad bruh
@j-dawg4774 unity and watchdogs started the sentiment that Ubisoft was a bad developer/producer. It was an exceptionally bad game that, after dozens of patches became a passable game.
@@j-dawg4774It was broken on release, and is still foundationally broken to this very day.
Mirage is better, in that it actually functions properly with a stronger underlying foundation
You actually finished Mirage? I couldn't get past half the story...
Weird ... Mirage has a much better story than Unity tbh
How? The story wasn't the best but it was so short, surely you could have completed it.
Its way better than unity and i hate when ppl compare a boring deadass game to newer ones that's obviously better
@@scarfaceReaper totally agreed
Dude! Right after mirage I replayed Unity.
I personally think AC Unity is one of the best, although I downloaded a mod patch.
So, my experience wasn't as buggy or broken.
The base game isn't buggy or broken, I played it through vanilla
The mod is just a handful of small tweaks to the parkour (which are much appreciated of course)
@@hundvd_7 I played the console version (PS4 specifically), which notably had several bugs and glitches, the mod patch was very helpful.
i'm guessing the voice over is ai
ODYSSEY BEST GAME EVEEER MADE...3000 hours
Unity is over 9000 times better no contest
You forgot that there's a 1st Civilization sword u & other's can wield in Mirage that makes Combat lot easier to unalive guards(if u didn't know, now u do & ur welcome) but ull have to be super aware of any more of em, same with Unity. 4 Combat I give Unity the edge since the guards there actually flinch from Light attacks. Whereas in Mirage is different 😅😂
& I agree, always feel like Fast traveling in Wilderness of Baghdad, @1st it was cool but with how Slow your mounts stamina is & the familiarity u get with everything outside of Baghdad, it was more fun to Parkour the cityscape 🏙 ♡
Tho I wish Basim was faster in running, whereas Arno can Jump further than him to make up 4 freeruning speed, useful 4 across not too far Buildings & the Ropes are frequent in Unity to walk across, 10× better than Mirage in more likely than not forcing u on a single path.