CORRECTION: For the heat inherit mechanic it ONLY inherits bane bonus and heat NOT base damage of the primer or weapon you use to apply heat with, I should have worded it and explained it better and given full context of the mechanic. really sorry about this major oversight, thank you Dystopia for bringing it to my attention. They also have multiple videos about the mechanic so check out their channel here: www.youtube.com/@HeatInherit Hey everyone, thank you as always for the support! This week we have Ember! Few things to note, First, Sabuuchi has made a video already on Ember and her past but in a more summarized/meme format, go check it out here: ruclips.net/video/dV19K7Rimbk/видео.html And second, Rhino is up next and polls will reopen BEFORE his video so keep an eye out for that. Anyways that's all, hope you all enjoy
Seeing old WF videos give me so much nostalgia. I started playing around the 5th anniversary and had to stop around the 8th, all this old content reminds me of the better days without responsibility
Man, as someone who basically mains Ember Prime as I just have to make her relevant in everything I do, I really miss that ring of fire. The good ol days where frost and ember could just hang out and duo defense missions and the cryopod never takes a point of dmg
Big recommend Hildryn if you've never tried her. She kinda stole old Ember's soul. Throw on her heat pillage aug, and replace her one or four with Ember's fire blast or something to taste. Grab a 'Sequence' syndicate proc weapon and/or shield restore arcanes. Activate Haven, press Pillage to win. Ember nostalgia but buff shield lady edition.
@@cebulak6695 I never understood people complaining about targets getting killed by others in a Co op PvE game. Your goal is to do missions as fast as possible (or for endurance type missions stay as long as possible) and Ember and Ash were amazing at this. If you want to do more yourself then go solo or work with a clan/friends. But I always think complaining about people killing things too fast in a game this grindy makes zero sense.
@@pcdeltalink036 then you didn't started playing in this meta. It wasn't fun at all as new player, sure, you could see that you can become so powerful but it was just afk simulator for new players and that doesn't sound like a good advertisement for new players. It is cool for few missions... Not for all
@@cebulak6695 Had to look it up but I joined in the Cicero Crisis which was back in 2013. Admittedly, I don't remember a ton that far back. I do remember Ember and Ash were a hell of a lot more fun then than they are now though.
I personally feel like fire blast needs some line of sight update. Its really finnicky in when it decides to actually hit someone. I feel like sometimes it counts enemy body's as a barrier/cover. It also does not represent it visual very well since that passes trough objects and obstacles making it less obvious if an enemy will be hit or not
This. So. Much! That, and Immolation needs a cap on the energy drain coz jeez! That energy drain gets ludicrous real fast if you want to stay at full meter, or god forbid, you Helminth off her Fire Blast for Terrify because you get sick of not hitting enemies right in front of you >.
My first and forever favorite frame since the SUPER early days of update 5. There's just something about a fire bruiser that drew me from the get go, and her current kit, while not dumb powerful like a wisp or mesa, it's the most fun and fluid one in the game for me. Also fun fact: she used to be male in the Alpha for a short period of time. You can look it up.
Nekros is another frame that isn't S tier but pretty okay. He's still played a ton because he is the best farming frame. Everything else he does? Lack luster compared to other frames that are better at doing specific things like support, tank, and damage. Can you do a video on him?
Put nourish on his first ability it buffs your shadows all of the sudden you have viral procing minions and infinite energy also use arcane blessing on him and shield of shadows and boom now your immune to status and have damage reduction now your a loot tank with an AOE full armour strip oh and you buff your teammate with nourish
@@tannerkennedy4192 Requiring another frame's ability doesn't mean Nekros is in a good spot. In nearly every if not all builds for him he also requires augments. His abilities work against each other to start
@@brightenblack207 smh these tools exist in the game for you to use them on 80 percent of other frames they have the same case they want a specific helmith ability or a specific augment very few frames have all 4 ability’s that are very good usually you wanna replace one that doesn’t mean these frames are bad it means you have to experiment a little
@@brightenblack207 I don't think there are many Warframes that are good out of the box, most are missing one aspect or another to be strong in their own niche. Tho newer Warframes seem to be trending towards being self sufficient, older frames used to be niches that covered each other's weakness
I remember the Ember nerfs. I actually played her as a max range firequake build at the time, which was a somewhat underrated build, knocking down everything within about thirty meters. It was not the best CC in the world, but it was viable for raids and a popular pick among my raid group. Due to the range being halved and the damage doubled over the channel, if you were willing to deal with the garbage energy econ of her new 4, running stretch, overextended, and intensify to sit at 235 range and 70 strength, was effectively 117 range and 140 strength on the old build. It was a little smaller than her pre nerf low level stomp build with typically just stretch+intensify at 145 range, 130 strength, but it did the exact same thing. They managed to entirely kill her old CC build and barely touch the specific build they set out to remove.
Heat inheritance is a bug found by players. Another part of it, or sort of a side note, is that if you use a rapid fire gun and do body shots to get your fire procs up, then the last shot land on the head, all of the procs will count as headshot procs
I think it’s time for Frost to get a video review. He hasn’t received any full rework since he got added, while having small changes here and there, one of the more significant changes was his Snow Globes having duration and infinite health, which was changed to the health system we have now, and the addition of his first ability removing his Snow Globe if cast on it. Recently, it feels as if Frost has been forgotten, any change to him feels like some quick “bandaid” change so that DE can appease any fans of Frost and then sweep him under the rug. You could almost get ideological with it and notice that Ember got three reworks while Frost hasn’t had any full reworks, and think that DE doesn’t find the “cold” character as interesting, and chooses to ignore him. The recent change to his Avalanche ability to do 60% armor strip instead of 40% was a huge change, as it was something Frost players have been asking for years, as the 40% required focusing on ability strength entirely to make it significant. Now, you can focus on other stats while still hitting 100% strip with little investment compared to before. With the Veilbreaker update also adding that armor strip is additive and permanent, you don’t even have to build for it if you want, as two casts of avalanche will fully strip all armor in the surrounding enemies/bosses. But, while this is all well and good for our frosty friend, the Veilbreaker update also gave this permanent armor strip function to anyone who had armor strip, meaning Frost was still simply doing nothing special that another frame couldn’t do as well or better. The ability most players know him for; his Snow Globe, has slowly become considered “useless” by players in everything but defense point missions, and even in those situations, some players still view it as redundant or an active hindrance. The reasons cited are due to Warframe now becoming a high-speed, DPS game, where movement is crucial to staying alive and doing things efficiently, meanwhile, with the AoE DPS meta, the best defense has become having the best offense by simply killing everything before it has a chance to kill you, while Frost is left trying to hide in a snowy orb that doesn’t move. To top it off, Frost has been left with a relic of old design in that the exterior of his Snow Globe blocks ally’s projectiles, something newer frames like Gara don’t have to deal with. This can actively make using Frost a hindrance to other players, as placing the Snow Globe in a choke point where others need to shoot can prevent them from doing so. It can then continue getting worse, as some players find using the Snow Globe in infested defense missions as “trolling,” or actively bad, as most infested are melee-attackers, and will run inside the Snow Globe to attack the defense target, and because the Snow Globe blocks exterior projectiles, it forces players to enter the Globe as well and put themselves in the highly dangerous melee range of the infested. Frost can see a further defined role as a crowd control frame if you add his second ability augment, Ice Wave Impedance, to him. But, this takes up a whole mod slot for another thing that many find as something that should be part of his base kit, as without the augment, his second ability is generally regarded as useless as it does little damage, and the few cold procs that are added aren’t seen as useful. With the augment, Frost can slow nearly any enemy, including Eximus and some bosses, nearly freezing entire segments of the map. However, even this can be argued as redundant with the addition of the Helminth and the ability to subsume Sevagoth’s Gloom ability onto nearly any frame. Finally, with Biting Frost added as an augment to his passive, he’s gotten an actual reason to freeze enemies other than hard crowd control, but even then, this is referred to as a massive “bandaid” to the character and should have been a legitimate passive change. Instead, it requires a whole mod slot just to add what should be his passive in the first place. To make matters worse, Eximus units with over guard active, as well as every boss in the game, are completely immune to being frozen, making this augment, and any others, such as his third ability augment Chilling Globe, have only certain usage, and becomes harder to practically use in longer missions as more enemies begin to appear as Eximus units. Frost is keeping his cool, freezing everything around, but as time goes on and nothing is done to maximize his chilling potential, he’s slowly melting away from the meta. “How Warframe froze Frost in Time”
Massive bandaid for a 200 cc cd increase and it should be passive...Are you sick? Frost now is literally a good soild frame, not like bruh he is just another defense frame, he is now more a dps / kill oriented frame rather than his old defensive style. And not every frame can literally just go armor strip and call it a day, having innate strip is always better vs those who get from subsume since you can go with other buffing abilities like roar or something. He is solid A, not the best, far from worst. You can't just compare anything that as “oh everyone already have it is not special anymore”, those who already have those thing will always be better, regardless of everyone having it or not. Because now how strong is frost 4 with biting frost, I think he is no longer a defense frame, he is rather more a frame that have cc power but excles more in killing, and how low strength frost needed to perform.
@@amolistic_ gonna disagree. Not a frost player. Ive had frost mains on my team. I dont like them. I would take limbo over them because at least i know how limbos bubble works and can fire inside it to outside enemies. Frost’s bubble actively cucks his other teammates, and his gameplay just doesnt feel rewarding to play when there are simply just better options Ur coping bro hes C at best. Get this garbage out of my matches
Ever since 12 years ago I got my first Ember - she captured my heart. I got her prime from the old void before she was vaulted. Even to this day I still keep her normal variant, I actually needed second prime for for all the looks and builds I made for her haha. Its so easy for me to reach level cap nowdays. Shes like a Pheonix - She burned out and came out of ashes stronger everytime.
Thank for making this! I love ember so much, and as a relatively new player, joined at around the new war, it is nice to know what my main frame has been through history wise. That and Octavia, which you covered earlier. Thank you for these informative videos
I remember finally getting ember primes bp to drop from ODD in 40 waves back in 2015 literally 3 mins before she was vaulted and trinity prime came out. Man the memories. Also don’t worry guys the old world on fire still exists but with hildryns pillage subsume and augment but even then, thermal sunder exists so why bother I guess in terms of clearing low lvl missions. It would be cool if they brought things like embers old world on fire and Mesas old peacemakers back but as augments that works like valkyrs augment enraged in terms of functionality where it has a set duration (scales with duration mods) and there’s a cooldown timer to match how long you used the ability. Would be good for their energy economy since the youd only spend energy on the initial ability cast due to the ability now having a set duration. Nice and balanced
I miss my old Ember. She had an amazing World on Fire that was beloved. But new players whined she was nuking whole maps. Since her rework to destroy her WoF, She has been shelved gathering dust.
Chroma is one I'd love to hear people talk about. He does exactly what he's supposed to do but DE never wants anything to do with him. Also this would be a good title; Chroma: DE's dying Dragon
@@whitslebinkzaffrey5838 Well, he’s actually pretty great if you play him as a new player. He falls off once you’re able to get powerful, non-base damage mods, like Primed Fever Strike.
@@SmoothTurtle840chroma benefits from elemental damage mods the most, so how does he fall off there? He provides a base % dmg buff which elemental mods multiply from. That's why you mod weapons with elemental mods as chroma.
Chroma is actualy still pretty strong just forgotten about by the playbase. Whenever i see my chroma in the curcuit and there is no aoe nuke frame to pick for me i pick him up. He is near immortal for the first hundred levels and provides absurd dmg to any weapon (which can fix poor weapon options in the circuit). He isn't the perfect from for everything but all the way up to lvl 300ish SP he will do work.
Those vids are super important, especially for people like me , that were on and off in the game. It's so easy to lose track of the evolutions of Frames throughout the game progression.
I remember maining Ember with her World on Fire ability, and loving her for it. So imagine my shock, after a several year-break, to find that they COMPLETELY replaced it with something that, in my eyes, is objectively worse. As much as I love Ember, she's not the same anymore. This isn't the Ember I played and loved.
Default ember prime design > Huge part of what got me excited about warframe in the beginning was seeing ember prime, & hearing how she costed like 500p in trade chat at the time, made her sound like the finest coolest frame in the game.
Ember was my dream warframe ever since I started playing almost a decade ago. She's by far my favorite caster. I kinda wish they put Accelerant back in her kit somehow, I like the idea of making fire damage stronger. Maybe make enemies in the radius x times more susceptible to heat from all sources at 100% immolation? It would justify the drain
That'd be interesting, and with heat back in vogue so to speak she could be real melee monster depending on build I imagine. That in itself is actually a kinda interesting notion.
I subdued out fireball for nezha' fire feet (forgot the name), and worked like a charm: more passive activation, more speed of movement=more survivability, couple with a build for efficiency and range...loved her
Update 36.0.5 (2024-07-20): Ember Heirloom relesed. There is no reason to play any other frame ever again. Do you want her to blast? She will blast. Do you want her to support? She will support. Do you want her to tank? She will tank. All the while rocking one of the top booties in the game.
For those of you watching this around the time her heirloom skin released , she is an amazing Warframe after her slight changes in the jade shadows update. Pairing her with heat inherit mechanics,archon shards, and the right build and ability rotation, she is an amazing nuke, support, or even tank frame. I can not recommend playing her enough and I highly recommend watching zethax's guide on ember as its one of the most in-depth guides I could find for current reworked ember as he is also a very knowledgeable ember main. ruclips.net/video/osvagYANJ_s/видео.html
I miss being able to strut into a low level area knowing i was so hot nothing could even approch me. I miss world on fire... The meteor shower from the sky just isn't as interesting to me.
To anyone that misses old Ember, big recommend Hildryn if you've never tried her. She kinda stole old Ember's soul. Throw on her heat pillage aug, and replace her one or four with Ember's fire blast, Gauss thermal sunder or something else to taste. Grab a 'Sequence' syndicate proc weapon and/or shield restore arcanes. Activate Haven, press Pillage to win. Ember nostalgia but buff shield lady edition.
still miss Limbo's old kit, I would take it into the weeklies whenever there was a defend the target. Just go full duration and target NEVER gets touched lol. His rework before people complained about being flashed too much was so great too. I remember that my leveling speed SKYROCKETED before they nerfed his damage
I’ve been having a lot of fun with ember recently actually. I think I still prefer old ember but I’ve been having fun actually learning her new kit and I’ve been using mostly her for progressing in my steel path star chart finally (after multiple years)
Ember was basically my main for cleaning the star chart since I got her early while still on mars. I still use her quite often but Mesa kind of became my well rounded main after I unlocked her
Though I don't play anymore, I really like these. I'd been playing since update 8 up to the Railjack update. Looking back to the overpowered stuff back then, I realize how outrageously broken some of this stuff really was.
I remember doing a meme build with Ember's WoF with Undying will+ Provoked as it also affects warframe abilities. I used that when opening rivens that needs me to solo a lvl defense mission with the def target not taking damage. Doing it on Kala-azar Eris. Cast WoF commit suicide with self damage like Penta or Glaive and enjoy. Not possible anymore.
The World on Fire nerf was the most infuriating thing. People like me who were NOT using Overextended and actually playing actively with Accelerant got screwed and FORCED into using Overextended, crippling the strength of Accelerant and making her nearly unplayable for anyone without Arcane Energize. To clarify, Flash Accelerant was not niche, it was broadly very useful. The niche was the combination of both augments.
The best part about the Ember "rework" that changed the way World on Fire worked was that Hildryn walked in and took that spot right from her. No joke, playing Hildryn like pre nerf Ember gives you the exact same experience.
I loved ember before they reworked her entire kit this last time. I used to use her for everything and had a build that I loved so much. She was my main by a huge percent. After the rework she's not even in my top 5 anymore. I wish they'd let you swap between kits. Oh well.
Ability 1 (Fireball): It's good, don't change it. Ability 2 (Immolation): Great idea, but let it's cap stack off of ability strength, or be based on how many nearby enemies are burning. That energy drain is bullshit and does nothing to help her. Ability 3 (FireBlast): Very good, don't change much, but have it strip armor based on immolation stack, then reset the stack on use. Ability 4 (Inferno): Meteors are fun and all, but I think another play on Immolation here would benefit her. While the blast creates a heat wave, and Immolation is a melee range heat source, inferno creates a fire zone that moves with Ember, enhances damage and heals allies while damaging enemies within 5m or something like that. Drains stacks from Immolation over time or replaces/drains Immolation for Xseconds.
I never really knew why the game had changed so much from Rising Tide to Heart of Deimos (which I took a break during, because I got addicted to D2 lol). But now I finally know that in the middle of that, probably the biggest non-content update ever was released. Honestly, I am still a little salty over the changes 27.2 made, mostly in regards to how it put Chroma deep in the coffin. With the removal of self-damage, maxing out Fury became way more inconsistent, making Duration a mandatory stat. And with the addition of shieldgating, any squishy frame could now become way more tanky than they had any right to be, making tank frames a lot less important (which subsequently killed off the only thing Inaros had going for him, though I never really played him so it didn’t matter to me).
Honestly her 1 is more welcomed than her 2 for me. I got rid of it in place of gloom which is just all around bettef since you can get energy while draining and ember rains energy orbs.
As soon as world on fire was taken away she was ruined because realistically right now her only ability worth using is fire blast and it can even go through walls so makes her not worth using
People have different opinions but I recall clearly that after each change to Ember my hands-on impression was "So ... that's it?" It always felt like the game was rigged against it from the start. Even at its most powerful, it felt like a not-fun press-win-button frame which was destined to be nerfed.
I never played Warframe very long, but I never deleted the game and have my periods where I really play the game and then I have the other period where I didn’t even log in to it. I didn’t remember the year, but I optimized Ember Prime back then and just started her strongest ability and there was no need to use weapons any more, I just run around and burned the world around me. This was just crazy, it felt like cheating back then and I wish that they bring Ember back like that somehow, or give us a Warframe like that 😄
So some notes on where I disagree as a diehard ember main 1: Fireball Frenzy is easily the most slept on part of Ember's kit. It's literally just giving your weapons another heat mod, usually exceeding primed heated charge. While this can be detrimental, if you build your weapons with it in mind, Ember's weapons can reach staggering levels of damage, especially when you combine it further with things like Roar. Subsuming over Inferno and building around damage buffs makes Ember an absolutely phenomenal weapons platform. 2: Immolation is difficult to manage and the bonuses aren't that worth it, however, Ember lacks the survivability to use adaptation without it. A good strategy is to use immolatiom early to build adaptation, and then become more lax with it as the mission progresses. Or just use rolling guard, yeah. If you are going to ignore Immolation outright, it's not the worst idea to subsume over it, though I'm hesitant to do so because a sudden burst of survivability is never a bad thing to have on hand. 3: Flash Accelerant applied to Ember as well, and accelerant reduced enemy fire resistance by 50%. Combine this with fireball frenzy (it was changed to affect herself before her major rework), and even the most fire retardant enemies went up in flames. Ember could absolutely perform well if you used her well. Granted, this is a lot more work than someone like Mesa had to do, but she still had a niche. The only down side is that she didn't work on bosses, so she was still relegated to trash mobs. Still, she was more than capable of pulling her weight back then.
I know alot of people have a problem with ember's 2 energy drain but i really don't get why anymore(hell even back after the rework i didn't get it as exothermic+energized was more then enough to keep her topped off with 175%-150% efficiency) now with yellow shards(at most 2 tau or normal) she can just leave her 2 and gloom subsume toggled on as long as you can keep killing the ads
Does the bonus damage from Fireball Frenzy not benefit heat inherited damage? Seems like that would be another multiplier (or at least source of) to weapon heat damage which can then be taken advantage of for her other abilities (esp her 4)
If you prime with a weapon then. Yes the % is applied like any heat mod on primer , the ability or weapon that’s inheriting inherits any % heat and faction mod% on primer shot so long story short yes it buffs heat inherit
I used to main Ember before her rework. She was fluid, she was fun. I'd use her 4 to kill weaker enemies, so I could focus my weapons on the hardier targets, while always jumping and moving around to avoid fire. She was a glass cannon and she was a very dynamic game play, a lot of fun. With the rework, instead of focusing on the enemies I have to focus on the Immolation bar. Instead of thinking about moving and shooting, I have to "manage heat". I didn't find it fun. But the worst thing was her 4: a frame all about fire reduced to throw rocks. I keep spamming it and it does shit damage, even at maximum stacks, even with stripping armor... And in the end if I want something in front of me dead, I have a primary weapon for that. Sure, maybe you can do five thousands hours of Steel Path survival, but why bother? There are more fun frames for that.
Shes in my top 10 favorite warframes, been using her a lot lately and idk... she feels really good rn. I do hate how much you need to keep in check her 2 tho, weird how THE fire warframe isnt allowed to get too hot... even tho shes hot af.
I stopped using her when they removed her WOF. I almost got rid of her but i put so much time in her and just tossed inro storage because of the crappy new kit. No one can change my mind.
Already a veteran when the ember world on fire nerf happened, you had to be there, low level mission where kinda depressing for newer player, you didn't see a single enemy because of or ember farming stuff, it was an awefull time to join the game, even if ember players where upset, the community saw it as a necessary evil to stop the status quo, kind of the same logic that came with the synoid gammacor or the mag pull nerf
When the rework came, I instalocked my ONE loadout which was for her exclusively with the Ignis Wraith and an Átomos (I didn’t have the Kuva Nukor yet) and I told my squad “You know what the fuck I’m here for…” 🤣
I still remember the day they reworked ember because it was the day i quit Warframe... Ember was my main because i love her ability world on fire where you just run around and everything die. She was the queen of low lvl missions we know she is bad for end game but this is not why we play ember , every Warframe is good in something and bad in other things and that's ok but because they wanted ember to be good at every stage of the game they had to rework and killed her in the process
I really want a xaku video , i think its a very interrsting warframe with excelent design , and it have some stuff that isnt explore yet so i want know what you think about it
CORRECTION: For the heat inherit mechanic it ONLY inherits bane bonus and heat NOT base damage of the primer or weapon you use to apply heat with, I should have worded it and explained it better and given full context of the mechanic. really sorry about this major oversight, thank you Dystopia for bringing it to my attention. They also have multiple videos about the mechanic so check out their channel here: www.youtube.com/@HeatInherit
Hey everyone, thank you as always for the support! This week we have Ember!
Few things to note,
First, Sabuuchi has made a video already on Ember and her past but in a more summarized/meme format, go check it out here: ruclips.net/video/dV19K7Rimbk/видео.html
And second, Rhino is up next and polls will reopen BEFORE his video so keep an eye out for that. Anyways that's all, hope you all enjoy
ambatukam
Yez
May i Siggest a Nyx video for march to pair with Excalibur since he is also from Dark Sector??
I require a pinky to prove your fealty.
Seeing old WF videos give me so much nostalgia. I started playing around the 5th anniversary and had to stop around the 8th, all this old content reminds me of the better days without responsibility
you grew up 😂
congrats we all do
my halfpint went from diapers to a teenager lol😂
Man, as someone who basically mains Ember Prime as I just have to make her relevant in everything I do, I really miss that ring of fire. The good ol days where frost and ember could just hang out and duo defense missions and the cryopod never takes a point of dmg
Would make for a fun augment tbh
Big recommend Hildryn if you've never tried her. She kinda stole old Ember's soul. Throw on her heat pillage aug, and replace her one or four with Ember's fire blast or something to taste. Grab a 'Sequence' syndicate proc weapon and/or shield restore arcanes. Activate Haven, press Pillage to win. Ember nostalgia but buff shield lady edition.
I miss old ember so much. Standing around while things just died was so fun.
Me too man, me too
Sure. It was fun to you if u played her but wasn't fun at all if u had her in your lobby. It was boring
@@cebulak6695 I never understood people complaining about targets getting killed by others in a Co op PvE game. Your goal is to do missions as fast as possible (or for endurance type missions stay as long as possible) and Ember and Ash were amazing at this. If you want to do more yourself then go solo or work with a clan/friends. But I always think complaining about people killing things too fast in a game this grindy makes zero sense.
@@pcdeltalink036 then you didn't started playing in this meta. It wasn't fun at all as new player, sure, you could see that you can become so powerful but it was just afk simulator for new players and that doesn't sound like a good advertisement for new players. It is cool for few missions... Not for all
@@cebulak6695 Had to look it up but I joined in the Cicero Crisis which was back in 2013. Admittedly, I don't remember a ton that far back. I do remember Ember and Ash were a hell of a lot more fun then than they are now though.
I personally feel like fire blast needs some line of sight update. Its really finnicky in when it decides to actually hit someone. I feel like sometimes it counts enemy body's as a barrier/cover. It also does not represent it visual very well since that passes trough objects and obstacles making it less obvious if an enemy will be hit or not
This. So. Much!
That, and Immolation needs a cap on the energy drain coz jeez! That energy drain gets ludicrous real fast if you want to stay at full meter, or god forbid, you Helminth off her Fire Blast for Terrify because you get sick of not hitting enemies right in front of you >.
lmao seeing this after the update is funn
My first and forever favorite frame since the SUPER early days of update 5. There's just something about a fire bruiser that drew me from the get go, and her current kit, while not dumb powerful like a wisp or mesa, it's the most fun and fluid one in the game for me.
Also fun fact: she used to be male in the Alpha for a short period of time. You can look it up.
Wow, did not know that!
I remember buying her for 900 plat a forever ago, back when that was a bargain.I felt like a god
I miss World on Fire. They did my girl dirty replacing it with Inferno.
Nekros is another frame that isn't S tier but pretty okay. He's still played a ton because he is the best farming frame. Everything else he does? Lack luster compared to other frames that are better at doing specific things like support, tank, and damage. Can you do a video on him?
Put nourish on his first ability it buffs your shadows all of the sudden you have viral procing minions and infinite energy also use arcane blessing on him and shield of shadows and boom now your immune to status and have damage reduction now your a loot tank with an AOE full armour strip oh and you buff your teammate with nourish
@@tannerkennedy4192 Requiring another frame's ability doesn't mean Nekros is in a good spot. In nearly every if not all builds for him he also requires augments. His abilities work against each other to start
@@brightenblack207 smh these tools exist in the game for you to use them on 80 percent of other frames they have the same case they want a specific helmith ability or a specific augment very few frames have all 4 ability’s that are very good usually you wanna replace one that doesn’t mean these frames are bad it means you have to experiment a little
@@brightenblack207 I don't think there are many Warframes that are good out of the box, most are missing one aspect or another to be strong in their own niche. Tho newer Warframes seem to be trending towards being self sufficient, older frames used to be niches that covered each other's weakness
@@tannerkennedy4192 nekros alr have inf energy, and wtf is wrong with u freaks putting nourish on a alr good dmg frame😂
I've given my ember Firewalker. The fun has increased and she's thematically on-point since her new skin has flaming heels.
*Clack Clack, the Fire Queen is back.*
I remember the Ember nerfs. I actually played her as a max range firequake build at the time, which was a somewhat underrated build, knocking down everything within about thirty meters. It was not the best CC in the world, but it was viable for raids and a popular pick among my raid group. Due to the range being halved and the damage doubled over the channel, if you were willing to deal with the garbage energy econ of her new 4, running stretch, overextended, and intensify to sit at 235 range and 70 strength, was effectively 117 range and 140 strength on the old build. It was a little smaller than her pre nerf low level stomp build with typically just stretch+intensify at 145 range, 130 strength, but it did the exact same thing. They managed to entirely kill her old CC build and barely touch the specific build they set out to remove.
Heat inheritance is a bug found by players. Another part of it, or sort of a side note, is that if you use a rapid fire gun and do body shots to get your fire procs up, then the last shot land on the head, all of the procs will count as headshot procs
not quite accurate...
@@HeatInherit yea idk wtf this person is talking about, it’s just how de coded heat dot scaling so how can It be a bug
I think it’s time for Frost to get a video review. He hasn’t received any full rework since he got added, while having small changes here and there, one of the more significant changes was his Snow Globes having duration and infinite health, which was changed to the health system we have now, and the addition of his first ability removing his Snow Globe if cast on it.
Recently, it feels as if Frost has been forgotten, any change to him feels like some quick “bandaid” change so that DE can appease any fans of Frost and then sweep him under the rug. You could almost get ideological with it and notice that Ember got three reworks while Frost hasn’t had any full reworks, and think that DE doesn’t find the “cold” character as interesting, and chooses to ignore him.
The recent change to his Avalanche ability to do 60% armor strip instead of 40% was a huge change, as it was something Frost players have been asking for years, as the 40% required focusing on ability strength entirely to make it significant. Now, you can focus on other stats while still hitting 100% strip with little investment compared to before. With the Veilbreaker update also adding that armor strip is additive and permanent, you don’t even have to build for it if you want, as two casts of avalanche will fully strip all armor in the surrounding enemies/bosses. But, while this is all well and good for our frosty friend, the Veilbreaker update also gave this permanent armor strip function to anyone who had armor strip, meaning Frost was still simply doing nothing special that another frame couldn’t do as well or better.
The ability most players know him for; his Snow Globe, has slowly become considered “useless” by players in everything but defense point missions, and even in those situations, some players still view it as redundant or an active hindrance. The reasons cited are due to Warframe now becoming a high-speed, DPS game, where movement is crucial to staying alive and doing things efficiently, meanwhile, with the AoE DPS meta, the best defense has become having the best offense by simply killing everything before it has a chance to kill you, while Frost is left trying to hide in a snowy orb that doesn’t move. To top it off, Frost has been left with a relic of old design in that the exterior of his Snow Globe blocks ally’s projectiles, something newer frames like Gara don’t have to deal with. This can actively make using Frost a hindrance to other players, as placing the Snow Globe in a choke point where others need to shoot can prevent them from doing so.
It can then continue getting worse, as some players find using the Snow Globe in infested defense missions as “trolling,” or actively bad, as most infested are melee-attackers, and will run inside the Snow Globe to attack the defense target, and because the Snow Globe blocks exterior projectiles, it forces players to enter the Globe as well and put themselves in the highly dangerous melee range of the infested.
Frost can see a further defined role as a crowd control frame if you add his second ability augment, Ice Wave Impedance, to him. But, this takes up a whole mod slot for another thing that many find as something that should be part of his base kit, as without the augment, his second ability is generally regarded as useless as it does little damage, and the few cold procs that are added aren’t seen as useful. With the augment, Frost can slow nearly any enemy, including Eximus and some bosses, nearly freezing entire segments of the map. However, even this can be argued as redundant with the addition of the Helminth and the ability to subsume Sevagoth’s Gloom ability onto nearly any frame.
Finally, with Biting Frost added as an augment to his passive, he’s gotten an actual reason to freeze enemies other than hard crowd control, but even then, this is referred to as a massive “bandaid” to the character and should have been a legitimate passive change. Instead, it requires a whole mod slot just to add what should be his passive in the first place. To make matters worse, Eximus units with over guard active, as well as every boss in the game, are completely immune to being frozen, making this augment, and any others, such as his third ability augment Chilling Globe, have only certain usage, and becomes harder to practically use in longer missions as more enemies begin to appear as Eximus units.
Frost is keeping his cool, freezing everything around, but as time goes on and nothing is done to maximize his chilling potential, he’s slowly melting away from the meta.
“How Warframe froze Frost in Time”
Bro you just wrote his whole script lmao he should pay ya for that one
Massive bandaid for a 200 cc cd increase and it should be passive...Are you sick? Frost now is literally a good soild frame, not like bruh he is just another defense frame, he is now more a dps / kill oriented frame rather than his old defensive style. And not every frame can literally just go armor strip and call it a day, having innate strip is always better vs those who get from subsume since you can go with other buffing abilities like roar or something.
He is solid A, not the best, far from worst.
You can't just compare anything that as “oh everyone already have it is not special anymore”, those who already have those thing will always be better, regardless of everyone having it or not.
Because now how strong is frost 4 with biting frost, I think he is no longer a defense frame, he is rather more a frame that have cc power but excles more in killing, and how low strength frost needed to perform.
Why make a video when you just broke frost down lol. He should pin u
@Amo1istic. and yes 100% agree. I dont think most of the frosts i run into share this comments sentiment haha
@@amolistic_ gonna disagree. Not a frost player. Ive had frost mains on my team. I dont like them. I would take limbo over them because at least i know how limbos bubble works and can fire inside it to outside enemies. Frost’s bubble actively cucks his other teammates, and his gameplay just doesnt feel rewarding to play when there are simply just better options
Ur coping bro hes C at best. Get this garbage out of my matches
Ever since 12 years ago I got my first Ember - she captured my heart. I got her prime from the old void before she was vaulted. Even to this day I still keep her normal variant, I actually needed second prime for for all the looks and builds I made for her haha. Its so easy for me to reach level cap nowdays.
Shes like a Pheonix - She burned out and came out of ashes stronger everytime.
And she had a moican!!!!
as an Ember main, with Excal prime...
its so nice to see her where she is now.
doubt it'll last tho
I think she is in a sweetspot rn.
Shes STRONG in low level areas and quite decent in a lot of steel path content.
Thank for making this! I love ember so much, and as a relatively new player, joined at around the new war, it is nice to know what my main frame has been through history wise. That and Octavia, which you covered earlier. Thank you for these informative videos
I remember finally getting ember primes bp to drop from ODD in 40 waves back in 2015 literally 3 mins before she was vaulted and trinity prime came out. Man the memories.
Also don’t worry guys the old world on fire still exists but with hildryns pillage subsume and augment but even then, thermal sunder exists so why bother I guess in terms of clearing low lvl missions.
It would be cool if they brought things like embers old world on fire and Mesas old peacemakers back but as augments that works like valkyrs augment enraged in terms of functionality where it has a set duration (scales with duration mods) and there’s a cooldown timer to match how long you used the ability. Would be good for their energy economy since the youd only spend energy on the initial ability cast due to the ability now having a set duration. Nice and balanced
[DE] Scott and his consequences have been disasterous for the game.
Personally preferred her previous kit to the new one
I got my Ember Prime for free during the time where she was worth over 1k play because some guy was feeling generous. God bless that man.
ME TOO HAHA
I miss my old Ember. She had an amazing World on Fire that was beloved. But new players whined she was nuking whole maps. Since her rework to destroy her WoF, She has been shelved gathering dust.
Chroma is one I'd love to hear people talk about. He does exactly what he's supposed to do but DE never wants anything to do with him. Also this would be a good title;
Chroma: DE's dying Dragon
Chroma isn't even a dragon, man's just a walking stat stick :p
Chroma hurts, considering how good you think he's gonna be as a new player.
@@whitslebinkzaffrey5838 Well, he’s actually pretty great if you play him as a new player. He falls off once you’re able to get powerful, non-base damage mods, like Primed Fever Strike.
@@SmoothTurtle840chroma benefits from elemental damage mods the most, so how does he fall off there? He provides a base % dmg buff which elemental mods multiply from. That's why you mod weapons with elemental mods as chroma.
Chroma is actualy still pretty strong just forgotten about by the playbase. Whenever i see my chroma in the curcuit and there is no aoe nuke frame to pick for me i pick him up. He is near immortal for the first hundred levels and provides absurd dmg to any weapon (which can fix poor weapon options in the circuit). He isn't the perfect from for everything but all the way up to lvl 300ish SP he will do work.
Those vids are super important, especially for people like me , that were on and off in the game. It's so easy to lose track of the evolutions of Frames throughout the game progression.
This is such a good warframe channel
I used to main Ember Prime, I stopped playing for a while and when I came back the had nerfed WoF, it was so disappointing 😞
Imagine thinking the "nerf" made her 4 bad😂
@@PetroleumJellyJuggernaut yes, it did her worse to play
@@Tiltolet8917 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
@@PetroleumJellyJuggernaut i see you didnt use the old ember, if you think what has been said is a joke.
@@pyromasteralex i didn't, and from what I see and hear only cry baby bitch boys whine about her 4 still
Great video as usual, Nova. I'm looking forward to Rhino and the others coming up!
VAAAALKYYYR
I remember maining Ember with her World on Fire ability, and loving her for it.
So imagine my shock, after a several year-break, to find that they COMPLETELY replaced it with something that, in my eyes, is objectively worse. As much as I love Ember, she's not the same anymore. This isn't the Ember I played and loved.
Then you never been her main in the first place.
@@EllaKarhu todays meta is even worse so mission failed to you
@@Moona.S ember was trashed when they nerfed her just look how unpopular she became
@@EllaKarhu then dont play with ember players
I got Ember, Rhino, Loki and someothers all before they got out of the vault. If only ember still costed an arm and a leg
This guys like the evanf of war frame , but less click bait and actually entertaining
Oh I was waiting for this one, LOL. Tell us how about the utter rollercoaster Ember has gone through please.
Who's here watching after the Ember Hierloom showcase?
Ember supremacy will Rise again
Default ember prime design >
Huge part of what got me excited about warframe in the beginning was seeing ember prime, & hearing how she costed like 500p in trade chat at the time, made her sound like the finest coolest frame in the game.
Ember was my dream warframe ever since I started playing almost a decade ago. She's by far my favorite caster.
I kinda wish they put Accelerant back in her kit somehow, I like the idea of making fire damage stronger. Maybe make enemies in the radius x times more susceptible to heat from all sources at 100% immolation? It would justify the drain
That'd be interesting, and with heat back in vogue so to speak she could be real melee monster depending on build I imagine.
That in itself is actually a kinda interesting notion.
it’s cool learning that she used to be a tank kind like how she is now. My first ember experience was world on fire.
I subdued out fireball for nezha' fire feet (forgot the name), and worked like a charm: more passive activation, more speed of movement=more survivability, couple with a build for efficiency and range...loved her
Update 36.0.5 (2024-07-20): Ember Heirloom relesed.
There is no reason to play any other frame ever again.
Do you want her to blast? She will blast.
Do you want her to support? She will support.
Do you want her to tank? She will tank.
All the while rocking one of the top booties in the game.
For those of you watching this around the time her heirloom skin released , she is an amazing Warframe after her slight changes in the jade shadows update. Pairing her with heat inherit mechanics,archon shards, and the right build and ability rotation, she is an amazing nuke, support, or even tank frame. I can not recommend playing her enough and I highly recommend watching zethax's guide on ember as its one of the most in-depth guides I could find for current reworked ember as he is also a very knowledgeable ember main. ruclips.net/video/osvagYANJ_s/видео.html
I miss being able to strut into a low level area knowing i was so hot nothing could even approch me. I miss world on fire... The meteor shower from the sky just isn't as interesting to me.
immolation + her updated healing flame augment feels like a callback to her old tankiness
How embers thighs crushed my skull
ngl not surprised it was Scott who nerfed it lmao.
I don't like scott,. He always made me feel bad.
These are some really, really good videos. Thanks!
i like the formule 2/3 history 1/3 gameplay, anyway great jobs
Requesting Oberon, though if you avoid him like irradiated food it'd be understandable.
i miss the non compllicated ember where she has world on fire
To anyone that misses old Ember, big recommend Hildryn if you've never tried her. She kinda stole old Ember's soul. Throw on her heat pillage aug, and replace her one or four with Ember's fire blast, Gauss thermal sunder or something else to taste. Grab a 'Sequence' syndicate proc weapon and/or shield restore arcanes. Activate Haven, press Pillage to win. Ember nostalgia but buff shield lady edition.
13:24 "I know she's hot"
Well no shit Sherlock
still miss Limbo's old kit, I would take it into the weeklies whenever there was a defend the target. Just go full duration and target NEVER gets touched lol. His rework before people complained about being flashed too much was so great too. I remember that my leveling speed SKYROCKETED before they nerfed his damage
Never has a frame get shafted as much as Ember
I’ve been having a lot of fun with ember recently actually. I think I still prefer old ember but I’ve been having fun actually learning her new kit and I’ve been using mostly her for progressing in my steel path star chart finally (after multiple years)
Ember was the first frame i went out of my way to get as she was the first frame that i used when i committed to grinding mission.
21:58 for those who werent around. the meme went as such after that point "oh X weapon/synergy is too strong? better nerf Ember"
Ember was basically my main for cleaning the star chart since I got her early while still on mars. I still use her quite often but Mesa kind of became my well rounded main after I unlocked her
Though I don't play anymore, I really like these. I'd been playing since update 8 up to the Railjack update. Looking back to the overpowered stuff back then, I realize how outrageously broken some of this stuff really was.
I remember doing a meme build with Ember's WoF with Undying will+ Provoked as it also affects warframe abilities. I used that when opening rivens that needs me to solo a lvl defense mission with the def target not taking damage. Doing it on Kala-azar Eris. Cast WoF commit suicide with self damage like Penta or Glaive and enjoy. Not possible anymore.
The World on Fire nerf was the most infuriating thing. People like me who were NOT using Overextended and actually playing actively with Accelerant got screwed and FORCED into using Overextended, crippling the strength of Accelerant and making her nearly unplayable for anyone without Arcane Energize.
To clarify, Flash Accelerant was not niche, it was broadly very useful. The niche was the combination of both augments.
early warframe gameplay lookin like doom 3 😭
The moment they took world on fire away was the moment I stopped using her😢
loving the hifi rush ost in the background of the intro :)
The best part about the Ember "rework" that changed the way World on Fire worked was that Hildryn walked in and took that spot right from her. No joke, playing Hildryn like pre nerf Ember gives you the exact same experience.
I loved ember before they reworked her entire kit this last time. I used to use her for everything and had a build that I loved so much. She was my main by a huge percent. After the rework she's not even in my top 5 anymore. I wish they'd let you swap between kits. Oh well.
I miss the old corpus ship tileset so fucking much
I also miss World on Fire.
It is making a comeback in Citrine's last wish but I do miss running survivals on the old tileset, wish some nodes would stay legacy.
@@NovaUmbral faaacts
I genuinely miss World on Fire. I wish it came back as an augment, cuz i just don't think meteors make any sense in her kit.
It makes sense, you just don't think it does because of bias.
Ember being my favorite frame makes sense cause I play her like a mindless ape, constantly casting 3 and 4 ability with the occasional 2 thrown in
Me sitting in Zenurik's empowered wellspring with nourish subsumed onto ember, pressing 4 and 3 squentially:
Ability 1 (Fireball): It's good, don't change it.
Ability 2 (Immolation): Great idea, but let it's cap stack off of ability strength, or be based on how many nearby enemies are burning. That energy drain is bullshit and does nothing to help her.
Ability 3 (FireBlast): Very good, don't change much, but have it strip armor based on immolation stack, then reset the stack on use.
Ability 4 (Inferno): Meteors are fun and all, but I think another play on Immolation here would benefit her. While the blast creates a heat wave, and Immolation is a melee range heat source, inferno creates a fire zone that moves with Ember, enhances damage and heals allies while damaging enemies within 5m or something like that. Drains stacks from Immolation over time or replaces/drains Immolation for Xseconds.
That frame drop at 3:10 game we anxiety
I miss world on fire so much.
While I understand why ember got reworked, and even agree… oh how I miss setting the world on fire
Really you do understand it? Do you also understand why they added Gyre, basically an overpowered version of pre nerf ember?
I never really knew why the game had changed so much from Rising Tide to Heart of Deimos (which I took a break during, because I got addicted to D2 lol). But now I finally know that in the middle of that, probably the biggest non-content update ever was released.
Honestly, I am still a little salty over the changes 27.2 made, mostly in regards to how it put Chroma deep in the coffin. With the removal of self-damage, maxing out Fury became way more inconsistent, making Duration a mandatory stat. And with the addition of shieldgating, any squishy frame could now become way more tanky than they had any right to be, making tank frames a lot less important (which subsequently killed off the only thing Inaros had going for him, though I never really played him so it didn’t matter to me).
I'm curious, Would you eve think about doing a companion history or navigation (star chart) changes??
Honestly her 1 is more welcomed than her 2 for me. I got rid of it in place of gloom which is just all around bettef since you can get energy while draining and ember rains energy orbs.
I MISS WORLD ON FIRE
Meet toooo 😞
NovaUmbral, you keep releasing these fucking documentaries and I APPRECIATE them a whole lot!
Damn man, we needed something like that.
As soon as world on fire was taken away she was ruined because realistically right now her only ability worth using is fire blast and it can even go through walls so makes her not worth using
People have different opinions but I recall clearly that after each change to Ember my hands-on impression was "So ... that's it?"
It always felt like the game was rigged against it from the start.
Even at its most powerful, it felt like a not-fun press-win-button frame which was destined to be nerfed.
Bruh i remember when embers closed beta (or early open beta) world on fire just turn the screen red, its pretty glorious how she evolved
I never played Warframe very long, but I never deleted the game and have my periods where I really play the game and then I have the other period where I didn’t even log in to it.
I didn’t remember the year, but I optimized Ember Prime back then and just started her strongest ability and there was no need to use weapons any more, I just run around and burned the world around me.
This was just crazy, it felt like cheating back then and I wish that they bring Ember back like that somehow, or give us a Warframe like that 😄
Hot take, but I think Ember is really hot.
Would you kindly do one on Oberon?
So some notes on where I disagree as a diehard ember main
1: Fireball Frenzy is easily the most slept on part of Ember's kit. It's literally just giving your weapons another heat mod, usually exceeding primed heated charge. While this can be detrimental, if you build your weapons with it in mind, Ember's weapons can reach staggering levels of damage, especially when you combine it further with things like Roar. Subsuming over Inferno and building around damage buffs makes Ember an absolutely phenomenal weapons platform.
2: Immolation is difficult to manage and the bonuses aren't that worth it, however, Ember lacks the survivability to use adaptation without it. A good strategy is to use immolatiom early to build adaptation, and then become more lax with it as the mission progresses. Or just use rolling guard, yeah. If you are going to ignore Immolation outright, it's not the worst idea to subsume over it, though I'm hesitant to do so because a sudden burst of survivability is never a bad thing to have on hand.
3: Flash Accelerant applied to Ember as well, and accelerant reduced enemy fire resistance by 50%. Combine this with fireball frenzy (it was changed to affect herself before her major rework), and even the most fire retardant enemies went up in flames. Ember could absolutely perform well if you used her well. Granted, this is a lot more work than someone like Mesa had to do, but she still had a niche. The only down side is that she didn't work on bosses, so she was still relegated to trash mobs. Still, she was more than capable of pulling her weight back then.
Love your videos m8
nourish+combat discipline+healing flame is good
I know alot of people have a problem with ember's 2 energy drain but i really don't get why anymore(hell even back after the rework i didn't get it as exothermic+energized was more then enough to keep her topped off with 175%-150% efficiency) now with yellow shards(at most 2 tau or normal) she can just leave her 2 and gloom subsume toggled on as long as you can keep killing the ads
Excellent video as always
When Helminth ability makes Fire Blast look like a joke with sheer amount of damage and bypassing Line of Sight entirely.
Does the bonus damage from Fireball Frenzy not benefit heat inherited damage? Seems like that would be another multiplier (or at least source of) to weapon heat damage which can then be taken advantage of for her other abilities (esp her 4)
I’m pretty sure it does but don’t quote me
If you prime with a weapon then. Yes the % is applied like any heat mod on primer , the ability or weapon that’s inheriting inherits any % heat and faction mod% on primer shot so long story short yes it buffs heat inherit
I used to main Ember before her rework.
She was fluid, she was fun.
I'd use her 4 to kill weaker enemies, so I could focus my weapons on the hardier targets, while always jumping and moving around to avoid fire.
She was a glass cannon and she was a very dynamic game play, a lot of fun.
With the rework, instead of focusing on the enemies I have to focus on the Immolation bar.
Instead of thinking about moving and shooting, I have to "manage heat". I didn't find it fun.
But the worst thing was her 4: a frame all about fire reduced to throw rocks.
I keep spamming it and it does shit damage, even at maximum stacks, even with stripping armor... And in the end if I want something in front of me dead, I have a primary weapon for that.
Sure, maybe you can do five thousands hours of Steel Path survival, but why bother? There are more fun frames for that.
Hey nova, how often people ask you for builds? Im just interested
I put so much time getting ember that it really sucked when they gutted and changed her
Shes in my top 10 favorite warframes, been using her a lot lately and idk... she feels really good rn.
I do hate how much you need to keep in check her 2 tho, weird how THE fire warframe isnt allowed to get too hot... even tho shes hot af.
I stopped using her when they removed her WOF.
I almost got rid of her but i put so much time in her and just tossed inro storage because of the crappy new kit.
No one can change my mind.
Nobody wants to change the mind of an idiot stuck in the past.
Already a veteran when the ember world on fire nerf happened, you had to be there, low level mission where kinda depressing for newer player, you didn't see a single enemy because of or ember farming stuff, it was an awefull time to join the game, even if ember players where upset, the community saw it as a necessary evil to stop the status quo, kind of the same logic that came with the synoid gammacor or the mag pull nerf
I miss world on fire
world on fire was the best thing to ever exist ngl
When the rework came, I instalocked my ONE loadout which was for her exclusively with the Ignis Wraith and an Átomos (I didn’t have the Kuva Nukor yet) and I told my squad “You know what the fuck I’m here for…” 🤣
I still remember the day they reworked ember because it was the day i quit Warframe...
Ember was my main because i love her ability world on fire where you just run around and everything die.
She was the queen of low lvl missions we know she is bad for end game but this is not why we play ember , every Warframe is good in something and bad in other things and that's ok but because they wanted ember to be good at every stage of the game they had to rework and killed her in the process
I really want a xaku video , i think its a very interrsting warframe with excelent design , and it have some stuff that isnt explore yet so i want know what you think about it
Me as a newb who was swindled into buying an Ember Prime for 3000plat during her high price period.... XD
This is was she's my most used Frame.
I am confused, why do you use Pillage when her 3 suppose to strip enemies.