Pepakura basics, Scaling and how to do it.
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- Опубликовано: 6 апр 2017
- Pepakura basics, episode 1.5
kind of a separate followup video on scaling.
i thought i'd make a separate video on this one because scaling is still one of the harder things to do.
hopefully this will provide some help in your scaling and pepakura endeavours.
Body caliper template:
www.dropbox.com/s/1vp22im9iid...
Be sure to like and subscribe if you found this usefull :)
/ waynesworkshops
Get Armorsmith here:
waynesworkshopcosplay.com/sho...
Get Pepakura here:
www.tamasoft.co.jp/pepakura-en...
My Tracer pack of files, all armor pieces unfolded for foam:
www.dropbox.com/s/a0tandfoggv...
the mk39 starbooster abs are not mine but an unfold by Kryro, i just adapted it with the method i explained - Хобби
Thank you for making this video. The scaling was the main reason I stayed away from Pepakura; but, with your tips and the fact that Designer 4 allows me to use inches instead of mm, it's much easier now.
my mind is blown
I found scaling for pepakura hard.
but you make this soooooo simple.
glad i could help and yeah its simple if you know some right tricks ;)
sir, i just want to say thank you! you are very informative, helpful, and since i learn better visually you've made that process very simple and easy to follow!
Great job Wayne!! I've watched quite a few videos and none of the other Foam Builders address the issue of scaling a pepakura model for a single dimension. I'm new to foam building (but i'm an old guy :D ) and I was thinking that the only way to resize a single dimension was to do something similar, but you break it down and easily explain it. I like your videos because you fill in the knowledge gaps from the other more well known channels. Keep up the good work and if I ever present at a local convention, I'll be sure to give your channel a shout-out!!
Oh, one additional thing. That body caliper made not have been invented by you, but incorporating it into your video is genius!! I've watched too many videos of people using rulers or tape measures, both of which have issues with using single handed or accuracy issues with actually getting an accurate measurement.
thanks man, appreciate that :)
Totally helped me! Love ur videos bro, super helpful!
Awesome video. Easy to understand. Thanks for the knowledge!
Can attest to the need to account for the thickness of the material.
I didn't do that with a helmet build I made, and I am now the proud owner of an AWESOME helmet.... that absolutely crushes my nose haha.
long ago, this mistake was made aswell by me :P
i remember people on forum going "do NOT start with the helmet"
you can guess where i started... ;)
awesome keep em coming man!
The body caliber made it so easy to measure my measurements!! Thank you so much
You're welcome ,😁
Caliper
Just stumbled on your channel because I cosplay build and I watch quite a lot. Thank for the vid. Just sub too
how about a making 1/35 how could i rescale it for display purposed only? thanks
How do you scale for a mask? I wanna make an anbu mask
I have a question for you, I want to make the armor of Reinhardt from the game Overwatch as a costume. But how do I scale his entire armor?? (I have noted that he is a big character but still would like to know so I wont mess up) any help would be much appreciated, Thanks!
you could use pepakura for that, however armorsmith would be a better option for it.
armorsmith lets you adapt a avatar inside the program to your actual height/width etc and let you increase sizes and patterns that you then drag on to a certain bodypart.
you just gave me an idea for a next video :P
If you could do that for your next video that would help me out a lot! I would highly appreciate it.
armorsmith isnt free though, but well worth the investment (25 bucks)
using it myself for my hextech tibbers build
thx bro....awsome tut again....pepakura is sometimes thinking outside the box because every other person has different dimension....when i work with foam and i have this problem i cut the foam and add foam on the spot.....but your way is a litle more advanced
your way is just as good but just leaves 2 extra seam lines on the part, in a non conspicuous area its ok but sometimes its just so out there that seamless is just more neat :)
agreed i only do iat non Conspicious areas
I have a question for you, I am trying to make halo 3 odst gauntlets out of Eva foam but the templates are too small or most of the time will not fit on the paper for me.... can you please help me. Thank you
you can upscale in pepakura by hitting ctrl + L and its ok if templates go off 1 piece of paper and continue on the other, you can also turn on "print allignment marks" in print and paper settings to help you allign and stickytape them back together once its printed.
here in pepakura I'm trying to put the measurements of a car mold in real scales, but for example when I change the Height measurement to a measurement I want, automatically the Width measurement changed its size without my permission, and I wanted to put it the Height measurement at 44.9 and Width at 80.9, but I can't put the real measurements of the car, because when I put a measurement automatically the other changes by itself, what do I do?
New to Pepakura. I see files and the parts, but I can't seem to fathom how an 8.5 x 11 sheet of paper translates into say a size 42" chest, or a 7/58 head..What am I missing?
Parts that are bigger than an 8.5 x 11 space are printed on multiple pages and then cut and joined together to create the full template. I use cardstock and scotch tape.
but how do we build our own modles i want to build my own ideas please ?
You can find templates for the costume you want on a forum, and then access them from pepekura. Then print the templates, trace them on foam (or any material really, as long as you have the tools), then cut them out and assemble and paint! Easy!
Video stops after 10 seconds
think thats on your end man, been working fine for well over 2 years since uploaded ;)
@@WaynesWorkshop downloaded the video just so I could watch it. Very help buddy thank you.
@@WaynesWorkshopvideo stops after 10 mins and 58 seconds 🤔🤔