This Game Can’t Be Replicated

Поделиться
HTML-код
  • Опубликовано: 5 окт 2024
  • Twitter: / mhswoocer
    I really like the Megaman Zero games, but I also love the games that were partially inspired by them, or just similar to them in general like Hollow Knight, Azure Striker, and even Shovel Knight to a certain degree. HOWEVER I finally got around to playing a game that released earlier this year called Gravity Circuit and with it's quality, the impossible competition for a game of the year only gets harder...
    Songs used in order
    File Select: Gravity Circuit
    Cannon Ball: Megaman Zero 3
    Newcomer's Bridge: CrossCode
    Escape from the City(instrumental): Sonic adventure 2
    Hornet: Hollow Knight
    Hidden by night: Shovel Knight
    Sans: Undertale
    Greenpath Hollow Knight
    Lightning Unleashed: Azure Striker Gunvolt
    For Endless Fight 2 Megaman Zero 2
    Tutorial: Gravity Circuit
    Crash Theme: Gravity Circuit
    #gravitycircuit
    #megamanzerozxlegacycollection
    #indiegame

Комментарии • 455

  • @KaiBurley
    @KaiBurley Год назад +410

    I think Metroid Dread came pretty close for me. Samus moves so quickly and the toolkit you unlock only makes maneuvering her better. Plus the parry/counter thing is kind of like the sword slice-you can quickly 1 hit enemies with good timing, and on the enemy side the timing for their parryable attacks is tuned well for you to blaze through a level.

    • @jarlwhiterun7478
      @jarlwhiterun7478 11 месяцев назад +30

      Probably my favorite Metroid game and the best controlling by far. Can't believe it's already a 2 year old game

    • @dinar8749
      @dinar8749 11 месяцев назад +6

      Metroid Dread is so good. Can't wait for Metroid 6!

    • @residentgrey
      @residentgrey 11 месяцев назад +5

      It appears slower than the SNES games but the flow is so smooth that it does not lend a feeling of drag.

    • @JohnSmith-ie9qo
      @JohnSmith-ie9qo 11 месяцев назад

      Nintendo sucks donkey ballz

    • @fabianlaibin6956
      @fabianlaibin6956 11 месяцев назад

      @@jarlwhiterun7478wait whuh, I felt like I saw a letsplay of it on oxbox just yesterday... where did my time go?

  • @emdivine
    @emdivine Год назад +257

    Actually here's another contender: The Messenger. Speed, precision, flow.
    I think one of the important parts of making flow is that enemies are obstacles, but the game actually manages to make you want to go and kill them. in Zero most enemies are 1 shot with the sword and often just in your path, so you slash right through them and run/dash/jump along. In Gravity Circuit they do much of the same thing but they take a few more hits, however now they become projectiles so you can chain kills into each other giving you the same feeling of pace as Zero does. In The Messenger your grapple pulls you to enemies, *turning them into your dash* for the game. Also your sword 1 shots most things here too. Though admittedly The Messenger leans a bit more on its precision than speed, comparing it to Zero. I still feel like it does the flow though

    • @chauncey5962
      @chauncey5962 11 месяцев назад +14

      Very underrated game

    • @crowravencorvenrow
      @crowravencorvenrow 11 месяцев назад +20

      Don't forget the absolute banger soundtrack.

    • @chauncey5962
      @chauncey5962 11 месяцев назад +1

      After playing this game it doesn’t hold a light to the messenger pretty dissatisfied with gravity circuit overall beat it in 6 hrs not really anything special imo

    • @DrGandW
      @DrGandW 11 месяцев назад +8

      The Messenger is a 10 with an asterisk for there being no glide button, would make the platfoming a lot smoother

    • @CrazyDoodEpicLeaves
      @CrazyDoodEpicLeaves 11 месяцев назад +14

      I always loved listening to what kinda bullshit the Shopkeeper has to say in that game.

  • @lucasclyne2627
    @lucasclyne2627 Год назад +253

    I find that Katana Zero does an excellent job with speed, precision, and capturing that flow that when you get it, you feel like a God Gamer.

    • @mhswoocer
      @mhswoocer  Год назад +35

      I'll have to check it out!

    • @jiroaesthetic6752
      @jiroaesthetic6752 11 месяцев назад +16

      2 years and still no dlc....

    • @marcierex4547
      @marcierex4547 11 месяцев назад +2

      how much is that game

    • @Dribin
      @Dribin 11 месяцев назад

      ​@@marcierex4547it's cheap, goes on sale a lot, worth buying when on discount for sure.

    • @TheLordMaximo
      @TheLordMaximo 11 месяцев назад

      i know is all about megaman zero ,
      on megaman X4 i can get this same feeling mixing with EXskills
      u turn invencible... literally
      if u got the timming to use the EX skills, u can def.... get out of any situation the cames brings you....
      Megaman Zero is such a masterpiece

  • @brickwallandco.9121
    @brickwallandco.9121 11 месяцев назад +22

    Copen in Gunvolt 2 is exactly what one could be looking for
    Flying through the stage, slicing through enemies with your gun or ex weapons (ice blade in particular)
    It's very much the flow contrasting with gunvolts more deliberate gameplay

  • @myew
    @myew Год назад +38

    I did 3 playthroughs of Gravity Circuit in the 3 days after it came out. It's a blast start to finish and definitely captures that feeling, even going beyond it and making it more fun in my opinion. 🐾

  • @rexpro02
    @rexpro02 11 месяцев назад +2

    Pizza Tower & Neon White both have an immaculate "flow" feeling.

  • @mistermamamia
    @mistermamamia Год назад +18

    Heck yeah! I had a blast playing this game! The mega man/zero formula of gameplay will always be one of my favorites, and I’m glad to see more games channel that.

  • @DairunCates
    @DairunCates 11 месяцев назад +22

    Gunvolt 3's main character IS a sword user, btw. I feel like a lot of people skipped Gunvolt 3 despite it being one of the best 2D character actions games ever in terms of feel.

    • @jamescm38
      @jamescm38 11 месяцев назад +6

      It’s such a “too little too late” kinda thing. They knew people probably wanted a sword user out the gate and they have one THIRD game in.

    • @Imanifestchaos
      @Imanifestchaos 11 месяцев назад +3

      I don't like the game from a story standpoint and gunvolt not being a standalone character but an omega mode you use is a thing I dislike even in laix2 making the ultra mode a legitimately different playstyle is annoying and a bitch

    • @brotbrotsen1100
      @brotbrotsen1100 11 месяцев назад

      And now they even added a second character who plays just as good. In games like this is seriously couldn't care less about the story, it's just super fun.

    • @agreedboarart3188
      @agreedboarart3188 2 месяца назад

      Gunvolt 3 was not very good, and the sword gameplay doesn't feel right since you're meant to go through the stages with Kirin's teleporting slash thing.

    • @PowerPandaMods
      @PowerPandaMods Месяц назад

      Gunvolt is such a weird series. Every character they introduce is more fun to play than Gunvolt. I was done with the series until I played a demo of GV3, then decided to give it one more go. I'm glad I did, but now that I've played Gravity Circuit, I don't think I can go back.

  • @darthmakaveli
    @darthmakaveli 11 месяцев назад +72

    Gravity Circuit is a masterpiece, no doubt about it. It really blew me away. Not only is the movement satisfying, the whole game is brimming with a certain charm and personality that is hard to recreate.

  • @Ph0mega
    @Ph0mega Год назад +50

    I highly recommend giving Cyber Shadow a look if you haven't already. The difficulty is quite high (but fair) and the dash isn't unlocked until part way through the game, but chaining dash strikes through enemies is one of the most satisfying feelings.

    • @FreedomDaveX
      @FreedomDaveX 11 месяцев назад +4

      People say Cyber Shadow is a Ninja Gaiden-like game, but I argue that it plays more like a Megaman Zero game. The only thing it has in common with Ninja Gaiden is that you play as a ninja.

    • @NeoKurow
      @NeoKurow 11 месяцев назад

      cyber shadow was ok for me until stage 5. After that the game was way too hard and just pure frustration.

    • @arseniy
      @arseniy 10 месяцев назад

      @@FreedomDaveX Cyber Shadow is more like Kage and Shatterhand(Solbrain) from NES. Also it sucks in level design.

    • @dorkyshark2911
      @dorkyshark2911 4 месяца назад

      hell yeah,cyber shadow mentioned

  • @mexicubers
    @mexicubers 11 месяцев назад +41

    You should try Luminous avenger ix its an spin off of azure striker with a better focus on the "flow": you have a limited number of dashes but every time you bounce to a wall, roof or florr with it reloads, it include enemies and when you bounce to an enemy makes a target lok on so every shot goes to him and that makes the gameplay so fast and smooth
    Ps : sorry for bad English

    • @Imanifestchaos
      @Imanifestchaos 11 месяцев назад +3

      Copen is such a great character

    • @Zephhi
      @Zephhi 10 месяцев назад +2

      Honestly my main complaint about any of the GV games is that they're focused on score attack and not actual boss difficulty. I wish Inti Creates just made a normal one

    • @soratheorangejuicemascot5809
      @soratheorangejuicemascot5809 10 месяцев назад

      ​@@Zephhisorry for going off topoc but do you know any 2d platformer game that focuses on well placed regular enemies? I want something as aggressive as Magenta Horizon and a nice enemy density as the Megaman Zero games.

  • @achatmaster95
    @achatmaster95 Год назад +5

    Movement that flows well combined with speed that makes you feel like an absolute gamer, is ART. when listening to the video i also had certain racing games in mind, or wintersports games - when you get to board downhill with speed, through a nice snowscape with all sorts of obstacles, shortcuts and secret passages to discover, it's such a nice feeling.

  • @CrimsonMoonM
    @CrimsonMoonM Год назад +15

    I instantly recognized that green slashing shape in the thumbnail. The Zero series' flow is so exceptionally snappy and precise that the X games feel downright clunky if you pick one up right after playing a Zero title. I'd say that Copen's gameplay style from Gunvolt 2 and Luminous Avenger iX 1 is the closest Inti came to recapturing the flow of the Zero series in my eyes.

  • @oceanman3676
    @oceanman3676 11 месяцев назад +5

    One game that taught me speed, precision and flow has got to be Dead Cells. The game not only punishes you for not being precise and decisive with every of your actions. It rewards you when you actually do. Clear a floor fast enough, you can access a treasury room that gives you better weapons and tools. You're also rewarded when you tear through a certain amount of enemies without taking a single hit. To add to that, you are given a speed buff if you kill 8 enemies in a row. There are multiple mechanics that gives you that feeling of the "flow" such as dodge rolling, dive cancelling (which requires moderate timing and precision), shield dashing (exclusive to the Assault Shield). You want to go defensive and tactical? Fine by me. The game provides you all the tools for that stuff. But it *encourages* you to become a speed demon, tearing through every obstacles in your way just like the hot headed war-mongering soul you are (lore inteded joke)

    • @vitorsal1015
      @vitorsal1015 9 месяцев назад

      Totally Agree. I would comment Dead Cells!

  • @dawsong5208
    @dawsong5208 Год назад +6

    Was not expecting to get brain blasted on a random work night when you mentioned Gunvolt man. I played a free demo of it on my 2ds years ago when I was still in school and that brought back some sweet memories! Great vid as always tho dude

  • @davidaitken8503
    @davidaitken8503 11 месяцев назад +14

    Donkey Kong Country Returns and Tropical Freeze have a really good sense of flow, but they do it because of the momentum you can build up rather than instant turning and stuff as you have a more weighty feel.

  • @_Fizzy_1
    @_Fizzy_1 Год назад +11

    This is such a fun topic! It's less anything scientific and more about the vibe of games. I'm sure we all have those games that have one or two aspects that we just adore and wish to see more of in other games. We can find some of them in some place, but it's rare to find something that REALLY captures the same feeling. And when you do, it's almost sort of magical. Two different games from different times, somehow providing such similar feelings. It's almost like a tether between the past and present, and it can make the child in all of us smile.

    • @_Fizzy_1
      @_Fizzy_1 Год назад

      also the Hollow Knight sticky sparked ALL the dopamine.

  • @captainkawaii666
    @captainkawaii666 11 месяцев назад +6

    Seeing Gravity Circuit really makes me want to give making a Mega Man Zero-inspired game idea that I've had rattling around in my brain for a while a try

    • @j.r7872
      @j.r7872 11 месяцев назад

      Yes!
      Do it!
      And make the free demo available on steam!
      And tell your mother that you love her.

    • @captainkawaii666
      @captainkawaii666 11 месяцев назад

      @@j.r7872 I will. do all of those things!

  • @prog00017
    @prog00017 11 месяцев назад +6

    Gravity Circuit was the first game I've played where it felt like the game was teaching me how to speedrun in real time. The level designs just scream "Hit this guy, so you can throw him at that guy, so you can make that jump clean, so you can slide under this stage hazard, etc etc" its an astoundingly good game.

  • @Eichro
    @Eichro 11 месяцев назад +2

    6:31 the wavedash asmr

  • @elliotmedia
    @elliotmedia 11 месяцев назад +4

    I loved the games and always pretended to be Zero as a kid!

  • @ApocolipticMonkey
    @ApocolipticMonkey 6 месяцев назад +1

    tried gravity circuit because of this video, enjoying it very much so far. I have one circuit left and coming back to this video just makes me wanna keep playing. thank you

  • @MegamanStarforce2010
    @MegamanStarforce2010 11 месяцев назад +7

    love to see the respect for Zero. definitely one of the tightest games of all time

  • @SolarisGx
    @SolarisGx 11 месяцев назад +1

    Love the appreciation for the mmz series. Also love that gravity circuit seems to have used the z-knuckle, chain rod and recoil rod as part of its game play. Definitely gotta give it a try now

  • @elpizo1789
    @elpizo1789 11 месяцев назад +5

    Gunvolt 3 has a sword user as the main protagonist and as far as the demo showed me, it works extremely well.

  • @souio
    @souio 11 месяцев назад +3

    Like everyone else recommended, I'd love for you to review the Gunvolt Chronicles: Luminous Avenger iX spinoff, or try Copen's campaign in Gunvolt 2 (the lead character of the spinoff). The speed and precision in both of those games are actually much higher than any Mega Man Zero game, as the gimmick of that is dashing into enemies to lock onto them before shooting homing shots. This means you need to be precise to airdash either forward or even diagonally into enemies which you can easily zip past if you time it wrong. They also have different level gimmicks that accommodate his abilities.

  • @McKarter
    @McKarter 11 месяцев назад +2

    Inti Creates have done such a good job with the entire Megaman Zero series. I wish they had been able to make more (copium for a futile official ZX 3). Seeing the combo tech refined throughout the Zero series feels great and is very rewarding to learn and master.
    .
    Even after playing other action platformers, the MMZ-ZX series is what i always get back to, especially Zero 3 and ZX.
    .
    Gunvolt was great and i think they tried to get back "melee" from Zero by introducing Kirin in GV3, and i think it works well if you unlock XX mode.

  • @Enan63.
    @Enan63. Месяц назад +2

    Gravity Circuit = If Classic X and Zero fused together!!!!!!!!!!!!

  • @nachoquesoso947
    @nachoquesoso947 11 месяцев назад +2

    Gravity Circuit character looks hell-of-a-lot like Shredder from the Ninja Turtles xD

  • @SpinningSquareWaves
    @SpinningSquareWaves 11 месяцев назад +13

    I would definitely recommend trying Pizza Tower if you haven't already. It's not quite the same as the MMZ series, but I would say it has all three of those pillars you're talking about. It even has a grab/throw mechanic and the ability to just plow through enemies, if you know what you're doing

    • @knightofthenorth926
      @knightofthenorth926 11 месяцев назад +2

      totally agree, the turning around might not be instant, but levels are designed in a way that lets you circumvent that and keep speeding all the way

    • @spindash64
      @spindash64 16 дней назад

      ​@@knightofthenorth926yeah, i think thats more important to obtaining flow than an instantaneous direction change. 1 frame turnaround DOES make it easier, but if you design your levels to accommodate your player character's movement, it's not required
      Pizza Tower not only accommodates for the sliding during a dash reversal, it _depends_ on it for certain challenges, deliberately sliding off one platform to hold onto your dash for the one below you
      In addition, dashing in Pizza Tower is both an offensive and defensive state, so you don't NEED to "stop and start" as much to avoid attacks or unexpected hazards. Instead, you are expected to use your knowledge of the game to _anticipate_ a challenge, and clear an obstacle without ever dropping your mad dash
      It's the flow that the Genesis Sonic Games were built around, though Sonic 1 and CD have a lot more "flow breakers"

  • @ruin256
    @ruin256 11 месяцев назад +10

    Haven’t seen anyone mention it yet, but personally 30XX was a really good game for me to get my Megaman kicks off to. Platforming roguelike with a ton of callbacks to classic Megaman, all the way down to the loading slide before you enter a boss room (just because they could) anyway great video man, love seeing roguelike enjoyers discuss the niches that made us all fall in love.

  • @bigfootproph
    @bigfootproph 11 месяцев назад +1

    Ori did it perfectly for me and I have a very good feeling I'm also going to achieve flow in Silksong

  • @CYI3ERPUNK
    @CYI3ERPUNK 11 месяцев назад +2

    it is my solemn duty to upvote every YT video praising Gravity Circuit ; this game is amazing

  • @SylvesterAshcroft88
    @SylvesterAshcroft88 Год назад +2

    The Megaman Zero/ ZX Advent games are so frikken good, thank you for the video!

  • @FREDhater19
    @FREDhater19 11 месяцев назад +3

    The secondary character they added to the gunvolt series Copen feels a lot like a continuation/evolution of the Zero gameplay

  • @timothykessler5029
    @timothykessler5029 10 месяцев назад

    house of dead ninjas nailed the speed and maneuverability while effortlessly cutting through enemies thing a long time ago.

  • @jorotroid
    @jorotroid 9 месяцев назад +2

    4:42 You know what else Inti Creates made aside for the ZX games and Gunvolt? They also made Mega Man Zero games

  • @lucasnlima
    @lucasnlima 10 месяцев назад

    1:44 "Hollow Knight too"
    - My Brain "hollow night 2, silksong GIMMI GIMMI!"

  • @MineBro56
    @MineBro56 11 месяцев назад +1

    Interesting how I was able to guess Flow being the third aspect.

  • @Ty-douken
    @Ty-douken 9 месяцев назад +1

    Just got my physical copy of this for switch the other day. Excited to play it when I find the time, because there's just too many games these days.

  • @papasquat9026
    @papasquat9026 11 месяцев назад +1

    may i also mention the luminous avenger games in the gunvolt franchise it may be closer to what you’re looking for

  • @piplup2884
    @piplup2884 11 месяцев назад +1

    Mmz is just sooo smooth. Its the gold standard for contoll in my opinion

  • @yudratv5187
    @yudratv5187 10 месяцев назад

    What got MMZ series for me was not only the flow, but the game had a good story to back-it up too.the side characters had personality, and you could approach the game with different playstyles..

  • @bukojoetheslapsoils8273
    @bukojoetheslapsoils8273 9 месяцев назад

    When you've mastered the dashes, sprints, bullet jumps, and aim glides in Warframe, the flow is there too

  • @nnnneeeeuuuu
    @nnnneeeeuuuu 10 месяцев назад

    all that gameplay praise and on top of it all the game looks so good

  • @vincelupo8419
    @vincelupo8419 11 месяцев назад +2

    Reminds me how sometimes in rocket league you can feel like you're some telepathic and time-foretelling god because you ended up at the right place at the right itme.

  • @petergriffith4585
    @petergriffith4585 11 месяцев назад +2

    People fail to realize all the games your naming as contenders are games that come out at least 10 yrs later

  • @michaelhoyt4411
    @michaelhoyt4411 11 месяцев назад

    How
    this game plays gives me a mischief makers vibe

  • @prideneverdies1001
    @prideneverdies1001 10 месяцев назад +2

    Great video, I love Megaman Zero

  • @YouSoSpice
    @YouSoSpice 8 месяцев назад +1

    Gravity Circuit is phenomenal.

  • @sodathejunker
    @sodathejunker Месяц назад +1

    I’m really curious on your opinion of the later games in the ASG/LAiX series. Especially Copen’s gameplay which relies a lot more on movement and has melee elements.
    Gravity Circuit is everything though and I definitely agree with your sentiment. It understands the assignment and delivers.

  • @TENRAN432
    @TENRAN432 11 месяцев назад +1

    If my pfp is no indication I love MM, and Zero and ZX are some of my favorite for the very flow that you mention in this vid, i'll have to check out this game after your vids on it, just seeing the trailers alone I thought it looked cool, but this analysis has me sold

  • @TylerjX5
    @TylerjX5 11 месяцев назад

    On the topic of Flow this video essay is a great example of that. You nailed the pacing excellently.

  • @PowerPandaMods
    @PowerPandaMods Месяц назад

    Gravity Circuit was the final game in my backlog that was a "megaman-like". They others had failed to wow me. After 1 hour of Gravity Circuit, my kids asked me how I was liking it. I said, honestly, that I wasn't very good at it yet, but that it might actually be the best Megaman Zero like game I had ever played. Now that I'm finished with it, I can confirm that.

  • @giovanezz
    @giovanezz 11 месяцев назад +2

    I think there's a better word intead "flow" : "Rhythm"
    I say this because, the games you showed have this 3 things, but te "Rhythm" is diferent. Some are more slow, others have more pauses, the combination betwen all ingredients seems more like a rhythm

  • @rubiusstudios5709
    @rubiusstudios5709 9 месяцев назад +1

    Sanabi is a very recent game that I instantly thought of when you put up those three qualities. I've heard it described as Katana Zero with a grappling hook, but I haven't played KZ yet so I can't vouch for it. Sanabi has insanely fun and smooth gameplay that takes a while to click, but once you get why/how to swing in the right direction and speed at a given moment, you fly through enemies with that "pro gamer" feel. The main attack is somewhat of a slash where you grapple onto an enemy and ride it for a second before dashing away from it, so it might capture that feel that Gunvolt lacked.
    And that's not even talking about the story. Like, wow, the story is insane. For fear of spoiling any of it, I won't say a word about it except that it's exceptionally crafted and completely explained in a normal playthrough (as opposed to games like Hollow Knight, which make you dig through lore and/or watch video essays to understand it).
    Overall an amazing game that is relatively unknown (I mean it came out mid-November so I'm not surprised).

    • @mhswoocer
      @mhswoocer  9 месяцев назад

      I'll have to check it out. Somebody else recommended it too, I wanna see what all the hype's about lol

  • @Shonicss4
    @Shonicss4 10 месяцев назад +1

    Funny enough I was gonna say "Have you played Gunvolt" and then I saw gunvolt lol. It is made by the same people so that's why it's so close. Inticreate is a great studio.

  • @ryan_valornagee6984
    @ryan_valornagee6984 11 месяцев назад +1

    Damn I feel old 20years

  • @jamesjohnston8454
    @jamesjohnston8454 11 месяцев назад +1

    Thank you so glad to see people talking about this game

  • @ed3r139
    @ed3r139 11 месяцев назад +1

    I think that Katana Zero has what you are looking for 😉

  • @KingChewyy
    @KingChewyy 11 месяцев назад +1

    Watching this video the whole time I was thinking "has this guy played the Mega Man X games yet I have a feeling not, he would probably love X4" then he said the zero games were 20 years old and I have been playing mega man x style games for 30 years and realized I am fucking old.

  • @prosetheus8951
    @prosetheus8951 11 месяцев назад +1

    Titanfall 2 explores these concepts as well on different ways

  • @zach4281
    @zach4281 10 месяцев назад

    Megaman Zero was my favorite series when I was a kid, and you described it perfectly. That feeling is why I got into Smash bros Melee and Rivals of Aether too, they’re the only fighting games to capture that flow

  • @TeamUnpro
    @TeamUnpro 11 месяцев назад

    sweet, so its like a love child between megaman, mischief makers and teeworlds

  • @MrBulleye100
    @MrBulleye100 11 месяцев назад +2

    That flow term that you described as made-up...
    Well, there is an academic paper by P. Cairns and E. Brown that describe the terms "immersion" "flow" and "presence" and what feeling it leaves to the player...
    So, I can safely say that what you described as flow is pretty close to what they said 😁
    If you want you can check it out, it's called "A grounded investigation on game immersion" and it's pretty short, so you can have a look if you want

  • @TheDoomsdayzoner
    @TheDoomsdayzoner 11 месяцев назад +1

    I am glad that I am not the only one who sees Hollow Knight being inspired by Megaman Zero.
    Btw, try Moonrider.

  • @Jakuts
    @Jakuts 5 месяцев назад

    Haven’t tried Gravity Circuit yet, but I’ve heard a lot of good about it. I’ll add it to my wishlist if it’s not on there yet. When talking about speed, flow, and precision though, the first game that always comes to my mind is Bleed 2 (totally not biased). I rarely find anyone who knows about it, and I think more people should. The speedrun potential is huge.

  • @admik
    @admik 11 месяцев назад +1

    my god I knew I forgot about something from 2023!! My GOTY games are HI-FI RUSH and Bomb Rush Cyberfunk, Knuckle Sandwich coming in November will be too, but this game, that movement oh my, this is a definietly one of the best games this year too, I need to buy it as fast as I can! Thanks man for this awesome video, I strongly reccomend you playing these three games that I mentioned if you didn't, keep going with this awesome content!

  • @Xray_Mike
    @Xray_Mike 11 месяцев назад

    Great video! Thanks for making it.

    • @mhswoocer
      @mhswoocer  11 месяцев назад +1

      Thanks for watching it!

  • @Archetype_Angel
    @Archetype_Angel 11 месяцев назад +1

    Smash Melee players at 6:31 :
    _"Yes, this is THE game of the year."_

  • @Flyzoola
    @Flyzoola 11 месяцев назад +1

    I saw this game advertised in like... January, and immediately I wish listed it. When it dropped, I bought it that same day.
    One of the best gaming decisions I've made this year.

  • @jordanjackson6151
    @jordanjackson6151 Месяц назад

    Always loved the Mega Man, Mega Man X, & Zero games. Might be my favorite platformer.

  • @joshwhalen17
    @joshwhalen17 11 месяцев назад

    As much as this is a love letter to the Zero X series, I also see something familiar in the melee mechanics... and that's Melee. Directional jump attacks, grabs and throws that scratch the itch Super Smash's adventure modes never did.

  • @MrJhwan
    @MrJhwan 11 месяцев назад +1

    Doom eternal, while it’s a fps, it’s got that speed and precision and is absolutely top notch. It’s brutal yet fair with the best enemy design and resource management I’ve seen.

  • @PenguinSebs
    @PenguinSebs 10 месяцев назад

    Shantae and the Pirate’s Curse feels like this once you unlock every ability. It’s the only Shantae I like for that reason

  • @philiphockenbury6563
    @philiphockenbury6563 10 месяцев назад +1

    I think you really hit the whole speed thing. Basically as soon as I got used to the controls I will practically play through the stage with the sprint button practically glued down as I bounce from enemy to enemy smashing everything in a wild flow state. It’s become a great game to relax to and I can put something on to keep my higher functioning brain parts thinking and enjoying a podcast while my lizard brain and body just blast through the stage trying to get everything and be faster than before. My only complaint is that at the end of the game I gotta either start a new game or new game plus to experience the intro stage and the Ark again and I hope that there’s an update to fix that. Once I beat the whole game I want to be able to play everything again and just grind away at all of the stages to get faster times and to re fight Nega and the Circuit Boss Rush. Both are thrilling boss battles and it’s a real shame that I gotta go through all of this work to fight them again.

  • @CobaltContrast
    @CobaltContrast 9 месяцев назад +1

    That ending tho

  • @pierresosa6156
    @pierresosa6156 11 месяцев назад

    Tip of the hat to the presentation. Rewinding to mark hyperbole to note call-back, and your subscribe segue, are s-tier. #masterclass

  • @emishimaru-sama6449
    @emishimaru-sama6449 11 месяцев назад +1

    -.... Mega Man Zero
    *Instant Like* yes you are right. That's how simple I agree Mega Man Zero Is a great just because.

  • @Lukeormaybenath
    @Lukeormaybenath 11 месяцев назад +1

    I didn't know this game. Thank you!

  • @IXArcanine
    @IXArcanine 2 месяца назад

    Gravity Circuit is my favorite game I've played this year

  • @DrazkurHW
    @DrazkurHW 8 месяцев назад

    the final boss in this game has such a ridiculous difficulty spike, i thought i was missing something when i played it

  • @JMac413410
    @JMac413410 11 месяцев назад

    i noticed something about Gravity Circuit in your video... a lot of the things in it are visually similar to the older Megaman games as well. One of the gunships resembles the ones you fight in the opening level of X, the grapple resemble the Chain Rod from Zero 2, the main character's appearance looks like it could be one of the Robot Masters from the original Megaman games.... honestly i could go on. Its clear they drew a lot of inspiration from the Megaman series in terms of design and layout.

  • @lalalandd123
    @lalalandd123 11 месяцев назад

    although its a different genre, i would argue neon white is the ultimate example of all 3 facets

  • @DRum886
    @DRum886 11 месяцев назад

    Vengeful Guardian Moonrider has AMAZING movement and some truly busted boss weapons for both speed, safety, and damage.

  • @AmaryInkawult
    @AmaryInkawult 11 месяцев назад +1

    Gravity Circuit's weapon mechanics seem like a more polished version of the ones throughout the Zero series. The Chain Rod was clunky in execution compared to GC's hook, and the grab attack is like a reworked Z Chip from Zero 4.

  • @Drax-Striker
    @Drax-Striker 11 месяцев назад +1

    So glad that people still remember that this game exists

  • @Iamverykarpy
    @Iamverykarpy 2 месяца назад

    as a speedrunner of this game and this game alone i can say this is absolutely the best movement and speed game ive ever played, pizza tower is close but it doesnt have the smooth combat, and celeste isnt really my thing, although it is funny how watching any gravity circuit footage that isnt speedrun looks so cursed now and just makes me think of timeloss lmao

  • @zaymen8ormurry0043
    @zaymen8ormurry0043 10 месяцев назад

    It's if 2d Sonic, Mega Man X, and Donkey Kong were merged. I need this game!

  • @quinndepatten4442
    @quinndepatten4442 11 месяцев назад +1

    I can't believe you didn't talk about the bosses. They're so good 😭
    Because invincibility frames are really low, you will always do damage to the boss with your attacks. So the fight is almost always going at your pace.
    Chain dasher turns everything you said here up to 11. I haven't thought about it, but it's probably an all-time best video game ability for me. Being able to dash into enemies to begin your combos or even finishing them off with the dash is so satisfying. Then you can throw them and double jump.

  • @eldrickzero4885
    @eldrickzero4885 11 месяцев назад +1

    No one mentions Dead Cells? Actually one of the fastest game Ive played, the randomness of the environment also means u will always have to adapt. Its a superior mmz for me

  • @JohnnyBurnes
    @JohnnyBurnes 11 месяцев назад

    Strider 2's speed is so much fun!
    Double tap forward, mash that slash button, and dash towards the game's ending within a half hour. It's just a satisfying snack!

  • @thomaseborall6989
    @thomaseborall6989 11 месяцев назад +1

    if you haven't played it yet, I'd highly recommend giving "cogen sword of rewind" a try. it's a one hit and you'll you die kind of game, but like the title implies, you are able to rewind time to about 3 seconds into the past.

  • @etiennelatour
    @etiennelatour 11 месяцев назад +1

    30XX is easily the best Mega Man style game in recent times. If you haven't played it, I highly suggest you do.

  • @DanteCrowlley
    @DanteCrowlley Год назад +1

    I'm not a fan but I do like the violence

  • @picotus
    @picotus 11 месяцев назад

    Gravity Circuit has a lot of enimies in game that are from Mega Man Zero, and it even has people saving, like Mega Man X6's Reploid Saving

  • @robdiquattro5590
    @robdiquattro5590 11 месяцев назад

    Hey there, massive zero and hollowknight fan here with an odd suggestion for you. The first attack on titan game checks all these boxes for me albeit a 3d game. Also Mario Wonder was a pleasant surprise this year and the special world offered some awesome 2d challenge goodness.

  • @dougantelope5013
    @dougantelope5013 11 месяцев назад

    i dont have time to game anymore, but i still think videogames are neat and enjoy hearing about whats happening in the culture. seems like a nice spiritual successor to such a classic game. and in general, i always support indie games over the aaa ones

  • @badlittleking
    @badlittleking 11 месяцев назад +1

    You sold me!

  • @kaoru288
    @kaoru288 10 месяцев назад

    as an avid megaman fan thank you for recognizing the Zero games and what theyre good at. i feel like theyre so Underrated compared to the X series of old.
    one thing i gotta say though is that interestingly, you never brought up Zero 4's Z knuckle and 2's chain rod when talking about Gravity Circuits weaponry. they almost serve the same purpose and wouldve driven the point even closer to home with the comparison. but nonetheless, great work!