Blender Vehicle Image Modeling - Section 2 Part 1

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  • Опубликовано: 21 авг 2024
  • In Section 2 Part 1 we will begin working on the first guidemesh.
    We will start by created edges along our images.
    Gumroad resource files: thenaturalartf....
    Join our discord server: / discord
    Instagram: www.instagram....
    How I calibrated the images for modeling: • Blender - Calibrate Im...

Комментарии • 48

  • @SaiyedR
    @SaiyedR Год назад +5

    Now you are a different type of car modeler, who uses so many perspectives to model, awesome👌

  • @drift3dorbit
    @drift3dorbit Год назад +3

    Finally, been waiting for something like this and I've been excited since I came by your channel shortly before you announced it

  • @AFLAutoBlendz3DCarCreations
    @AFLAutoBlendz3DCarCreations Год назад +6

    Very good Albert. Revolutionary new way in car modelling and I really like it. Keep up the good work my friend.

    • @NaturalArtFreak
      @NaturalArtFreak  Год назад +3

      Thanks you so much Andy will do!

    • @b4rtmod
      @b4rtmod Год назад +2

      Its really nice, you dont only have to rely on blueprints, and if you got access to the IRL car and you have a simple smarthphone you can take some pictures of it even if is on the street or somewhere, nice when going to car shows and that stuff (Depending what kinda models you looking to take shots of

  • @ner0718
    @ner0718 Год назад +4

    Thank you for this tutorial series so far. I am by no means a beginner artist in Blender, but watching and following some tutorials which I believe to be rly good I still find a lot of better and alternative approaches to model different parts (mostly hard surface.) Sry for my probably, not so good english (not native)

    • @NaturalArtFreak
      @NaturalArtFreak  Год назад +1

      Your English is good, thanks for stopping by, I'm glad you like the video.

  • @jakubjaniak9977
    @jakubjaniak9977 Год назад +1

    Can't wait to see next movie. Great job!!!

  • @pepi9429
    @pepi9429 Год назад +2

    Alternatively you can place the vertex in one view and then move it along the camera view using Perspective Plotter addon (or placing cursor on camera and scaling) until the vertex aligns in the other views. No need to tweak back and forth.

    • @NaturalArtFreak
      @NaturalArtFreak  Год назад +1

      Ahh very interesting approach the camera scaling one

  • @dhaloh
    @dhaloh Год назад

    Wow! What an amazing tutorial series, thank you for sharing it with us!!

  • @ismoiljonzokirjonov3752
    @ismoiljonzokirjonov3752 Год назад +5

    Good day dude. As I understood, you're gonna create 3D model of this car without blue-print ?! Are you serious ?! Is it kinda new modern method of car modeling xD

    • @NaturalArtFreak
      @NaturalArtFreak  Год назад +2

      Yes exactly, the thumbnail is the final results, also on my channel intro. You can check it out for proof.

    • @ismoiljonzokirjonov3752
      @ismoiljonzokirjonov3752 Год назад +1

      @@NaturalArtFreak I got it, thanks !

  • @chishamalama
    @chishamalama Год назад +1

    Well done. You good at this.

  • @satglob4839
    @satglob4839 Год назад +1

    Awesome Model and nice tutorial Bro very helpful Thank you for sharing .

  • @TheRealJerseyJoe
    @TheRealJerseyJoe Год назад +1

    Superb. Well done !

  • @CGcelestial
    @CGcelestial Год назад +1

    AWESOME!!!!!!!!!

  • @denisj32
    @denisj32 Год назад +1

    Excellent

  • @sajadabdulghani9188
    @sajadabdulghani9188 Год назад +1

    Nice work, you don't have all the videos together? I thought the premium resources in the gumroad link contains the videos and purchased, but just the models, but no modelling process.

    • @NaturalArtFreak
      @NaturalArtFreak  Год назад

      The modeling process is on RUclips, a video is released every Friday... I explained all that in the first part of the series...

  • @Vogueeeeee
    @Vogueeeeee Год назад +1

    I've followed this tutorial step by step, but when I add the mirror modifier its mirroring on to the right not the left and applying rotation does absolutely nothing? any Ideas?

    • @NaturalArtFreak
      @NaturalArtFreak  Год назад

      Apply location as well

    • @Vogueeeeee
      @Vogueeeeee Год назад +1

      @@NaturalArtFreak I did, still didn't move :(

    • @NaturalArtFreak
      @NaturalArtFreak  Год назад

      @@Vogueeeeee it must something related to the location or rotation of the object... or the axis of mirror...

  • @user-su2id5pt3g
    @user-su2id5pt3g Год назад +1

    Brother lets say we got a car image that doesnt have good front view and back view but more angled upwards or diagonally. Is the calibration still gonna work accurately? Also I read that all images need same resolution but isnt that hard to find for some older obscure cars?

    • @NaturalArtFreak
      @NaturalArtFreak  Год назад +1

      yes can do without a front or back view, just have enough images. and yes doesn't matter what resolution you downloaded in you can convert the resolution with photo editors like photoshop, before working with them.

    • @user-su2id5pt3g
      @user-su2id5pt3g Год назад +2

      @@NaturalArtFreak Ahh I see brother. Thank you for answering, I wish you good luck in the tutorial!

    • @NaturalArtFreak
      @NaturalArtFreak  Год назад +1

      @@user-su2id5pt3g you're welcome and thanks

    • @epichdsheep
      @epichdsheep Год назад +1

      @@user-su2id5pt3g Actually, you should avoid converting resolutions / scaling / cropping and such because it will add some artificial changes to the perspective of the photo. When Importing images, you have to press the import button one time for every different resolution/image you want to import. That will import images in multiple resolution mode.

    • @user-su2id5pt3g
      @user-su2id5pt3g Год назад +1

      @@epichdsheep I am following Kantemir Bitokovs masterfully made imagemodeler based car course and each of his images has a different resolution. I am using the same images but scaled to the same resolutions and Im having an easier time since I dont have to keep adjusting the locators they just align if the image resolutions are the same. He however has to keep going back and forth with the locators. In the end however i think not changing resolution is better since it doesnt distort stuff as much like you said.

  • @Amirrezafj
    @Amirrezafj Год назад +1

    One important question where can we find this exact references?😅
    If you just tag the Website its helps a lot, thanks 👍🔥

    • @NaturalArtFreak
      @NaturalArtFreak  Год назад +2

      Found them all over Google but some came from caricos.com

    • @Amirrezafj
      @Amirrezafj Год назад +2

      @@NaturalArtFreakwow super fast respond 😂💙
      thanks man keep up🤝

    • @b4rtmod
      @b4rtmod Год назад

      @@NaturalArtFreak That really interesting website, I already see some models that could may help me out, do you know if is there some similar for semitrucks aswell? Thank you !

  • @RAMAMOORTHIANNADURAI
    @RAMAMOORTHIANNADURAI Год назад

    is there is any alternative for image modeler

  • @build-things
    @build-things Год назад +1

    I tried to join your discord but it says I need to verify and the link is warning me it may be a virus. I would love to talk to you about doing some models for a prototype of a game I am working on.

    • @NaturalArtFreak
      @NaturalArtFreak  Год назад

      It's not a virus, you can verify, or you can just direct message me on discord. What's your discord name and Id? I'll add you.