Honestly, if you needed triangle just to win you were a scrub. These provided flare. Nothing more, nothing less. And some of them were mini games for the enemy to avoid losing or damage.
@@UnifiedEntity he never said anything about winning dick. It's just aesthetically pleasing to see them in the game. Far more care went into this than 3 by a landslide.
@@acryl3626 Well I don't believe Mickey was self-taught, same with Kairi and Lea to an extent as they all had Yen Sid has instructors (though Mickey was very much taught directly by him. Kairi had a little bit of experience during the end of KH2 and Lea had a lot of battle experience via being Axel)
@@MaxwelloftheClocktower Yeah Mickey had a teacher. Kairi I'll admit was mostly taught too but lea's kind of iffy because like you said axel technically already had plenty of battle experience. Xion and Roxas learned on there own though right?
@@acryl3626 Roxas, I guess? Its hard to tell how much he pulled from Sora in terms of fighting styles and Xion is equally iffy cus throughout the game theres this invisible tug of war of power between Xion and Roxas so I honestly don't know if that also constitutes fighting prowess as well. You might even be right there as well, Roxas learning how to fight in self defence and later actual fighting experience from his missions with the Organisation.
A few days ago I was replaying KH2.5 in critical, and just as I was saying to my friend "I wish I was skilled enough to kill Twilight thorn by breaking his neck" I killed twilight thorn by breaking his neck... at level 2. I'm stuck on the first axel fight at level 2 help where can I get xp?
Because it WAS. Yen Sid outright said that he and Riku are some of the best Keybearers despite having no teachers. The only reason they had to reset themselves in DDD was because of the Mark of Mastery specifics he was going for
@@raheemaslam7363 yeah, not necessarily a downgrade though. In fantasy a lot of "improvise" fighters are prone to be on the backfoot until they find an opening or figure out some trick. It's probably why Sora often ginds himself in situations where he is just straight overpowered and knocked aside or helpless before suddenly turning it around. Prim and proper gets predictable but at least you aren't constantly getting knocked around by low skilled jobbers. You can't be an old tree than can get knocked down by one bad storm or a sprout that get uprooted. A sapling, a strong base but still flexible is needed
Ahh yes, I too learn how to guard against attacks whenever I fall several feet and accidentally break a massive creature's neck after counter attacking a miniature sun of swirling grey energy.
The KH2 reaction commands just added so much style and personality to Sora's fighting. I get why they aren't in the later games but it's just one of the small things that really makes me love KH2
@@Jac-Man To be fair, this kid murdered over half of your crew, has strange otherwordly magic, and has intent of beating the shit out of you. The gloves are OFF.
@@mastertjt56 "If I win, I get to be captain, and if you wi-" "I get to share a paopu with Kairi" "What?" "The winner get's to share a Paopu fruit with kairi" "Hey wait a minute?"
If KH4 is gonna be Osaka’s KH2 then they need reaction commands back, makes enemies and bosses feel less unique without them when you can’t get these cool finisher moments and get openings in a more interesting way then just blocking.
You forgot the one with the beast's castle heartless where Sora jumps to the chandelier and spins around the room with it. That's one of the coolest ones
@@Cyborg_M Every time that happens is because Donald gets an HP increase from those bosses. But because he is at 0 hp he immediately faints again. That's why you hear him faint.
A shame KH3 didn't have reaction commands again, I enjoyed the hell out of them. They just made everything more spectacular. My two favourite reaction commands are Twilight Thorn and beating Luxord with his own cards....Sora is a master gambler.....lol
@@ibacka8800 Are they bringing back Trinity (limits?) and forms as well? If they do that I might play the game. I was seriously disappointed in the game because twos combat (kh2fm) was perfect and they somehow managed to make three's combat not fun for me. That and it was way too easy.
@@ibacka8800 story was terrible as well but to be fair, I don't play kh for the story. Still felt that two at least had some intrigue in the story though
@@jet100a as much as i also want that if limits and drive forms make it into kh3 it would be too broken with the current sora mkaing the game less fun in my opinion
@@69Kazeshini yeah, like how Sora crashed through the roof of the treehouse in Deep Jungle, got slashed by Sabor's claws and shot by Clayton's shotgun, and came out of all that unscatched
@@inter9104 I guess since terra and aqua’s base keyblades have more of a sharp design yet you don’t see them slicing unversed in half with everything stroke.
That part with deflecting the lasers from all directions had to be the most intense QuickTime event of my childhood like damn even GOD of WAR had nothing on this
Reaction commands made me feel like I was doing a badass counter to each enemy encounter. Taking that away in kh3 made the game feel like a dynasty warriors game
@@Erikthedood I did and I stand by my statement. Yeah enemies can 1 or 2 shot you but when they’re not you’re still just blowing away waves of enemies with op aoe attacks
DMC1: Play as only Dante alone while getting only three devil and fire arms. DMC2:Play as either Dante or Lucia in their separated campaign missions. DMC3: Play as only Dante alone,but with start with four different styles along with two unique styles.Special edision has Vergil as a playable character. DMC4: Play as Nero at first,but later play as Dante after first half.Special edision have Trish,Lady,and Vergil as playable as well.
Baymax flight minigame? Tangled top tower fight? Frozen wolf meteor destruction? I'm not as a big a fan of kh3 as the rest of everyone else, but I think they got the gameplay right, it's just more about timing than anything else . Just made it too easy. Originally
I feel Kingdom Hearts II Sora was Sora in his prime. He looks cool and experienced, in Kingdom Hearts III he's too much of a shonen airhead. Not as much flair or style imo.
I think the theory for that is that Sora was using his improvised keyblade fighting style in KH2 and started using his trained style in KH3? It's clear he's much better with his self taught fighting style
His remind base combos I feel are on par with the kh2 ones, just different. Almost all of his past finishers, and a good chunk of combo modifiers have been carried over, though some in transformations. Only one that hadn't is that one gravity attack in kh1. And you have a lot of control with mixing things up. But im also biased to his combos in 3 perhaps because Storm flag is just the coolest damn transformation
That's just nostalgia and bias tbh. He's just less flashy and more straight forward in 3. He is definitely beyond kh2 skillset by the end. He goes through the gauntlet and fights xehanort afterwards. Kh3 is his prime so far.
Can I just say, I have played KH2 for roughly 14 years, and have played the game in so many ways, yet I have the room to safely ask WHAT WAS THAT 4:19 I have literally, never in my life, seen that Reaction Command. I'm genuinely shocked and happy there's still things I don't know about one of my favorite games.
@@DavrenHelsmere it took me years to realize diz could be on the save screen… I probably had him before but didn’t notice until I had beaten one of my files
First playthrough I realised that but theres actually an EVEN MORE rare reaction command when you team up with Leon you get that command but like I said it's really rare
@@geno9919 Yeah, that's definitely more rare, cause you'd have to let Leon die (which is hard since the nobodies are on you or the gate), but I knew about it because everyone talks about how rare it is, but I never ran from Sark to know about high climb.
I'm not sure if anyone else will put this but I'll say it anyway. You don't need to dodge roll more then once if you managed to successfully Dodge Roll Lexeaus' ultimate,it won't make a difference but I figured I'd mention it,since it works for both Absent Silhouette AND Data Fight
Yeah I know I just do it this way anyway. I wouldn't be surprised if people thought I was somehow cheating otherwise based on some of the dumb comments I've had.
You know, after seeing this and even experiencing the Reaction Commands from since when I first played this on the PS2, this is basically the reason Yakuza is very appealing to me. Reaction Commands and Heat Actions are cool.
I remember as child when I first got to xemnas laser bombardment I would always press the reaction command but sora's hp would go down to 1, it took me a while to realize I could press x too, they played me like a damn fiddle
personally I love that Reaction Command way better than the one that actually does damage to him it looks cool taking his blade from him and throwing it at him
0:20 This always make me laugh. In my opinion I feel that it look so unnatural, I know is a game but I can't stop laughing how this is how he die, while you see the other bosses die in a different ways, some get slash by a keyblade while other get hit with magic but this is the one, that one enemy that crack his neck and just die😂😂😂
Does anybody remember when the KH fandom wasn't just a dick measuring contest on whether the combat of KH2 or KH3 was better, and just enjoyed the games they liked and respected people who had opinions they didn't agree with? I love both games but every comment here makes me feel like I should be taking a side in a pointless debate.
I LOVE Kh2s finishing cuts,like they were never the same after this game,the slow mo finish was never as good in the following games,the fade out was quick and not as satisfying
god even to this day these are so dam cool. a shame in KH3 we got lame shit like amusement park rides, althought tbf some forms are pretty sweet, especially DLC
They wouldn’t be so bad if we could turn them off. Or only use them in specific fights, like with the Rock Titan roller coaster. Using them in a normal fight completely breaks the flow of combat
@@DistantKingdom I think the rock titan ended well with the rollercoaster it just felt so right finishing him off like that, and I thought attractions were a fun way of adding variety to combat especially since a lot of the attractions had some self-input
I have no real hate towards KH3 whatsoever, however KH2FM reaction commands (no matter how gimmicked they felt) were undeniably saucy and gave you a sense of style & accomplishment whenever you pulled them off either in just the right way or as a finisher.
So this is cool to see them ACTUALLY finish all the bosses off with them but it makes me wish they had made custom lines for them instead of just cycling between the generic combo finisher noises/lines
Can we just acknowledge how cool the animations are for a lot of these? Like, dang man, it's hard to believe this isn't the game we got last year and KH3 was the one we got back in 2005, this stuff is just so fluid and there are so many little touches here that bring them up especially this one here 1:22 notice how sora just swings around the pillar and on the first revolution kicks the keyblade back up to keep it from falling, snatches it on the second one and proceeds to throw all that momentum into the attack? I miss this so so much and it invokes far more feeling than just throwing a bunch of effects on an attack and calling it a day like they do now.
All Limit Finishers: ruclips.net/video/7mC12mf9y9Q/видео.html
I cant believe you defeated the MCP mit dem Aktion command
You missed some
People my criticize reaction commands for being a "press triangle to win" scenario but these command made this game even cooler than it already is
Honestly, if you needed triangle just to win you were a scrub. These provided flare. Nothing more, nothing less. And some of them were mini games for the enemy to avoid losing or damage.
And some of them were kinda required. You HAD to clear the floor of fire befire you could properly kill Axel for example
Well now they can eat there words 3 has no reaction commands now it's just a mash X to win
@@UnifiedEntity he never said anything about winning dick. It's just aesthetically pleasing to see them in the game. Far more care went into this than 3 by a landslide.
Nobody can complain about reaction commands after seeing Sora slash through those buildings
Also plz remember Sora is _self taught_ and a *king* of improvising.
as is Riku really, two of the best keyblade wielders the light has are self-taught swordsmen
Aren't most of the guardians of light self taught? Besides ven, aqua, and terra
@@acryl3626 Well I don't believe Mickey was self-taught, same with Kairi and Lea to an extent as they all had Yen Sid has instructors (though Mickey was very much taught directly by him. Kairi had a little bit of experience during the end of KH2 and Lea had a lot of battle experience via being Axel)
@@MaxwelloftheClocktower Yeah Mickey had a teacher. Kairi I'll admit was mostly taught too but lea's kind of iffy because like you said axel technically already had plenty of battle experience. Xion and Roxas learned on there own though right?
@@acryl3626 Roxas, I guess? Its hard to tell how much he pulled from Sora in terms of fighting styles and Xion is equally iffy cus throughout the game theres this invisible tug of war of power between Xion and Roxas so I honestly don't know if that also constitutes fighting prowess as well. You might even be right there as well, Roxas learning how to fight in self defence and later actual fighting experience from his missions with the Organisation.
I never knew Twilight Thorn could die like that. It looks like he just... snapped his neck, it's so funny to me.
Lol man it happened to me 2 days ago, all you hear is *crackkk*
A few days ago I was replaying KH2.5 in critical, and just as I was saying to my friend "I wish I was skilled enough to kill Twilight thorn by breaking his neck" I killed twilight thorn by breaking his neck... at level 2. I'm stuck on the first axel fight at level 2 help where can I get xp?
Mida Swithpie small man with key kills giant thorn man by exploding a giant energy ball and knocking him out causing him to break his neck
I got that over 10 times
He going need chiropractic care after that
Why does Sora's self-taught style look and feel more powerful than his trained style?
Because it WAS. Yen Sid outright said that he and Riku are some of the best Keybearers despite having no teachers. The only reason they had to reset themselves in DDD was because of the Mark of Mastery specifics he was going for
The way I see it that kh2 sora fights dirty while kh3 sora fights prim and proper
@@Crownslayer115 that, and xehanort. He outright weakened sora by trying and failing to corrupt him, unlike riku who kept his power.
@@raheemaslam7363 yeah, not necessarily a downgrade though. In fantasy a lot of "improvise" fighters are prone to be on the backfoot until they find an opening or figure out some trick. It's probably why Sora often ginds himself in situations where he is just straight overpowered and knocked aside or helpless before suddenly turning it around.
Prim and proper gets predictable but at least you aren't constantly getting knocked around by low skilled jobbers.
You can't be an old tree than can get knocked down by one bad storm or a sprout that get uprooted. A sapling, a strong base but still flexible is needed
@@bluecanine3374 I guess prim and proper is least likely to get your ass kicked
Killing the bosses with their reaction commands makes the abilities you get for winning make so much more sense.
Ahh yes, I too learn how to guard against attacks whenever I fall several feet and accidentally break a massive creature's neck after counter attacking a miniature sun of swirling grey energy.
@@ejthenobody real
Remember when Sora had been a 14 year old wildly swinging at everything with the keyblade?
I don't cause all I did was DEEP FREEZE everything in my way
Vincent Pham deep freeze is the way
Ah yes, back when we didn’t even know wtf Guard was
I bap everything
I thought KH1 sora was 8
The KH2 reaction commands just added so much style and personality to Sora's fighting. I get why they aren't in the later games but it's just one of the small things that really makes me love KH2
They’re gonna be in KH4😈😈😈
@@PrivateSpidey how do you know?
@@paulseblano2761 Nomura announced it
@@PrivateSpidey hopefully the animations will be on par with those from KH2. Judging by the trailer they probably won’t though
@@Kizzainpleh to be fair we've only seen one, and a very small portion of what it'll look like in game
1:25 did my mans just kick the keyblade to suspend it midair so he could spin around the pole one more time? LOL
Lol
Why yes. Yes he did
Donald: "Ahh." 😩
8:10 I messed up the final reflect reaction so I just enjoyed a full minute of Sora being pumbled while Riku pulled it off perfectly
i feel ya bro
I didnt get it was a reaction command, so i just spammed the Magic reflect my first Time un that figth XD
@@ignacioperez5479 did that work?
@@dragobane4728 nope
Same here but with Sora blocking and Riku getting laser eye surgery to the everything.
2:34
I freakin love finishing Barbossa with a reverse blade, it's so satisfying.
"omai wa mou shindehu" "NANI!"
Yeah, everything is satisfying when you end it with a reaction command
Let’s not forget that Barbossa was about to shoot Sora, a 15 year old KID, in the EYE, from POINT-BLANK RANGE.
it's like the mikiri counter in sekiro, cool af
@@Jac-Man To be fair, this kid murdered over half of your crew, has strange otherwordly magic, and has intent of beating the shit out of you. The gloves are OFF.
3:50 i love that command.He look so badass
Adrian Cachay lol when isn't Sora a badass
MasterTJT 56 when he's too busy being a cinnamon roll instead.
@@mastertjt56 "If I win, I get to be captain, and if you wi-" "I get to share a paopu with Kairi" "What?" "The winner get's to share a Paopu fruit with kairi" "Hey wait a minute?"
@@mastertjt56 *Flashbacks to swim this way*
@@mastertjt56 when he acts like a damn fool
3:50 I literally cannot end this fight any other way. I HAVE to hit this finisher, otherwise, what’s the point?
If KH4 is gonna be Osaka’s KH2 then they need reaction commands back, makes enemies and bosses feel less unique without them when you can’t get these cool finisher moments and get openings in a more interesting way then just blocking.
Wait there's a KH4 ?!
Superslash ? Nomura or Osaka is responsible 4 KH2?
@@All0utj3rk Tokyo Team
We need more unique Heartless and Nobodies with their own specific reaction commands as well.
@@brandonwilliams6119 I can see the Heartless, but are the Nobodies a certainty outside of Xigbar?
4:20I NEVER KNEW THAT WAS A COMMAND. woW
yeah, if you try to run away from Giant Sark he puts up a wall that you can then use a pair of reaction commands on to instantly KO him
I knew it existed, but for some reason I couldnt make it give me the prompt when I fought him
@@GIRru11 he only starts doing that once the MCP's health is getting low
@@GIRru11 You have to kill him once, and then he uses it whenever you get far enough away from him.
Me too
8:59 I think Sora went to Roxas for training cause uh... that dual wield game on fleek...
That combo made me think of goku for some reason idk why?
@@brentpeterson918 you are wierd
One thing: He holds Way to Dawn, back-handed, and you know whose heart lives in Sora
It’s a shame that they got rid of reaction commands in KH3 tbh. They added a super fun and flashy flair to boss battles that made them engaging.
You forgot the one with the beast's castle heartless where Sora jumps to the chandelier and spins around the room with it. That's one of the coolest ones
it can't kill him
@@WillJV2 what about the golden balls you launch into Hades?
@@Living_Legacy also can't kill him afaik
1:26 damn man you hit him so hard Donald fainted from sheer awesomeness
Omg 🤣🤣🤣
If you listen closely, Donald faints again at 3:53
Tyler Green It’s an error from the game. Idk why it happens lol
That was probably a sound glitch
@@Cyborg_M Every time that happens is because Donald gets an HP increase from those bosses. But because he is at 0 hp he immediately faints again. That's why you hear him faint.
1:25 holy shit it’s flowmotion
No don’t bring Hell to Heaven
@@bloodraider9591 FlowMotion is one of the coolest things in KH.
IT IS!
Its literally Buzz Saw in kh3d
@@bloodraider9591 CRITICAL MODE IN THAT GAME *WAS* HELL
I miss this in kh3
Nomura: Hold my Re:Mind
Kh1 sora: a kid on a mission
Kh2 sora: a warrior
Kh3 sora: a master who's learned restraint
The character development. You love to see it.
Kh4 sora: a tax payer
@@14thperuvian34 Or better yet, an isekaied boy.
Kh4: _no restraint, no limits_
KH4: a boy who's kinda sick of all the weird unexplained plot twists and just wants to go home now
A shame KH3 didn't have reaction commands again, I enjoyed the hell out of them. They just made everything more spectacular. My two favourite reaction commands are Twilight Thorn and beating Luxord with his own cards....Sora is a master gambler.....lol
Well, as cool as they were, a lot of them made some fights too easy. Like you can destroy Xaldin by stacking 9 jumps.
It looks like they’re bringing them back with the Remind DLC, based on that trailer
@@ibacka8800 Are they bringing back Trinity (limits?) and forms as well? If they do that I might play the game. I was seriously disappointed in the game because twos combat (kh2fm) was perfect and they somehow managed to make three's combat not fun for me. That and it was way too easy.
@@ibacka8800 story was terrible as well but to be fair, I don't play kh for the story. Still felt that two at least had some intrigue in the story though
@@jet100a as much as i also want that if limits and drive forms make it into kh3 it would be too broken with the current sora mkaing the game less fun in my opinion
8:09 will forever be my favourite moment of the KH series
I think kh2 was the peak of the series no final boss hit anywhere near it and kh3 was such a let down in terms of dramatic final boss
That entire battle, from beginning to end.
All these years and there were still reactions that I hadn't seen. I've never seen that barbossa reaction
SWEAR!! I was like that's a thing??😂😭 Kh2 surprises me till this day...I've gone back to play that game more times than I can count...unlike with kh3
I still wanna know how roxas' back is still okay after that fall
its a video game, don't question it
Kingdom Hearts as a world probably uses different physics. Either that, or the people there are superhuman.
Keyblade wielders are superhuman
@@69Kazeshini yeah, like how Sora crashed through the roof of the treehouse in Deep Jungle, got slashed by Sabor's claws and shot by Clayton's shotgun, and came out of all that unscatched
Kingdom Hearts 2 doesn't have fall damage lul
The vertigo toss and reverse blade are just plain amazing.
I’m at a loss for words...
I'm starting to think I'm not the only one who came to this video after the recent news for a refresher!
Of course not! We are all excited as hell! I think everyone came back for this video after seeing the news.
07:34 that fire was so perfectly timed tho
not really
Not at all actually. All you have to do is cast fire and he falls right into it lol
Haters smh.
Not really
After the finish command just go a little foward and cast fire
The op wanted to make it flashy with trinity
2:04 reminder that Sora could easily roll heads if he wanted to
Considering the kingdom key is more a blunt weapon than a sword makes this even more impressive.
@@bluerosekoro8875 I think Keyblades can be blunt or sharp situationally, depending on what the wielder wants to do.
@@inter9104 I guess since terra and aqua’s base keyblades have more of a sharp design yet you don’t see them slicing unversed in half with everything stroke.
3:54 holy shit that was satisfying
That part with deflecting the lasers from all directions had to be the most intense QuickTime event of my childhood like damn even GOD of WAR had nothing on this
Reaction commands made me feel like I was doing a badass counter to each enemy encounter. Taking that away in kh3 made the game feel like a dynasty warriors game
IVE BEEN SAYING THIS THE WHOLE TIME. KH2 was the dark souls of KH (minus the extreme difficulty), kH3 turned it into dynasty warriors
@@Kizzainplehspoken like someone who never played KH3 on critical lmao L
@@Erikthedood I did and I stand by my statement. Yeah enemies can 1 or 2 shot you but when they’re not you’re still just blowing away waves of enemies with op aoe attacks
KH2: Different Special Moves for different enemies.
KH3: LET's PLAY IN DISNEYLAND, FELLARS!
DMC1: Play as only Dante alone while getting only three devil and fire arms.
DMC2:Play as either Dante or Lucia in their separated campaign missions.
DMC3: Play as only Dante alone,but with start with four different styles along with two unique styles.Special edision has Vergil as a playable character.
DMC4: Play as Nero at first,but later play as Dante after first half.Special edision have Trish,Lady,and Vergil as playable as well.
Baymax flight minigame? Tangled top tower fight? Frozen wolf meteor destruction? I'm not as a big a fan of kh3 as the rest of everyone else, but I think they got the gameplay right, it's just more about timing than anything else . Just made it too easy. Originally
@@vernonbenton7476 mini-gameplay* the game wasnt worth waiting for. Thats the whole point
@@vernonbenton7476 the wolf one was the only boss to really have a reaction command and its probably why its the coolest boss fight besides the Org.
I feel Kingdom Hearts II Sora was Sora in his prime. He looks cool and experienced, in Kingdom Hearts III he's too much of a shonen airhead. Not as much flair or style imo.
I think the theory for that is that Sora was using his improvised keyblade fighting style in KH2 and started using his trained style in KH3?
It's clear he's much better with his self taught fighting style
@@kettothespymain8955 I thought he just lost most of his abilities after DDD, which is why he was training in KH3 in the first place
His remind base combos I feel are on par with the kh2 ones, just different.
Almost all of his past finishers, and a good chunk of combo modifiers have been carried over, though some in transformations. Only one that hadn't is that one gravity attack in kh1. And you have a lot of control with mixing things up.
But im also biased to his combos in 3 perhaps because Storm flag is just the coolest damn transformation
That's just nostalgia and bias tbh. He's just less flashy and more straight forward in 3. He is definitely beyond kh2 skillset by the end. He goes through the gauntlet and fights xehanort afterwards. Kh3 is his prime so far.
@@kettothespymain8955 much better with his untrained style? Even though he clearly got marginally stronger in kh3?
I swear that RC Finish again at Storm Rider is the most stylish out of them all... Like Sora *KNEW* he did some savage shit.
Really hope next KH games bring these back. Made every battle feel unique in some way and made Sora look like a really smart fighter.
Can I just say, I have played KH2 for roughly 14 years, and have played the game in so many ways, yet I have the room to safely ask WHAT WAS THAT 4:19
I have literally, never in my life, seen that Reaction Command. I'm genuinely shocked and happy there's still things I don't know about one of my favorite games.
Red guy summons a wall if you try to run away from him.
I also only got to know that 4 years after I finished the game :/
@@zemom.a.8171 I guess that was my first mistake, I've never tried running from Sark, even in Anti form only runs ww
@@DavrenHelsmere it took me years to realize diz could be on the save screen…
I probably had him before but didn’t notice until I had beaten one of my files
First playthrough I realised that but theres actually an EVEN MORE rare reaction command when you team up with Leon you get that command but like I said it's really rare
@@geno9919 Yeah, that's definitely more rare, cause you'd have to let Leon die (which is hard since the nobodies are on you or the gate), but I knew about it because everyone talks about how rare it is, but I never ran from Sark to know about high climb.
0:19 He broke his neck lol
FATALITY!
ROXAS WINS
He needs a phoenix down
*He won by dying?*
When I first counter this, even till this day, I still remember those sound effects.
I think they both broke there neck
2:50 I never knew you could do that to Demyx lol.
S M It's a fun command when you get a chance to do it. Watch him do the reverse hop strum(Usually they strum while going forward).
I used to be able to do it all the time when I played it on PS2, but now on the 2.5 remix I can’t do it anymore lol
It's kind of funny. *Inside Demyx's mind* Hehehe. Little does Roxas know I 'm going to hit him OH FU-!
Styled on.
did you see barbossa's?
i didn't know you could do that at all
2:40 Wow, I never even knew he had this reaction command and i've been playing this game since the original came out xD
When he slashes a certain way than you can do it
Warp Snipe is always gonna be my personal favorite action command
You’ve heard of Warp Snipe, Now get ready for Stream Snipe!
I'm not sure if anyone else will put this but I'll say it anyway. You don't need to dodge roll more then once if you managed to successfully Dodge Roll Lexeaus' ultimate,it won't make a difference but I figured I'd mention it,since it works for both Absent Silhouette AND Data Fight
Yeah I know I just do it this way anyway. I wouldn't be surprised if people thought I was somehow cheating otherwise based on some of the dumb comments I've had.
You gotta admit this is the coolest way to finish a boss
1:23 whenever that happens I feel like a badass
My favorite one is the chandelier reaction command. The way he flips up to it is sooo smooth.
Uno reverse card. 😊
If you watch this video at 25% speed, you can see how cool and under appreciated these reaction command animations really are.
You know, after seeing this and even experiencing the Reaction Commands from since when I first played this on the PS2, this is basically the reason Yakuza is very appealing to me.
Reaction Commands and Heat Actions are cool.
Now, _this_ is Q U A L I T Y content
Reaction command finishes always gave me chills
Man, sora's so cool, i wonder how he murders people in comedic and epic ways and still be cool.
Mad respect for not only getting every RC kill, but for DOING IT ON LEVEL 1 CRITICAL.
I made it my mission to finish as many bosses as I could with the action commands.
I remember as child when I first got to xemnas laser bombardment I would always press the reaction command but sora's hp would go down to 1, it took me a while to realize I could press x too, they played me like a damn fiddle
For the ball room fight, the chandelier actually can be repossessed and knock you into the columns.
i just love how perfect 2:52 is with sora sticking him with the pointy end
3:10 If you move and get near Marluxia scythe you get a different reaction command. 😀
I dont think it does damage just refills your doom counter
@@thegallantrayku2677 yeah it doesnt do any damage I always thought it did XD
personally I love that Reaction Command way better than the one that actually does damage to him
it looks cool taking his blade from him and throwing it at him
I love how you don't really need to use the reaction commands to finish most of the bosses, but you can style on them with these reaction commands.
3:54 Sora so lit
Faizuikubaru goofy’s cmon was timed perfectly wth
7:51 My personal favorite! I like what you did there with that style! :3
I really wished the Axel vs Roxas fight was like 10 bars of health. I loved the fighting style and animations 😭
And the command finisher that really gets #1.
Phil: Get up on the hydras back!
I like how Mansex says at the very end "keyblake"
3:15 kekw hey it's the funni super exaggerated Re:Com death scream lol
i noticed that too lol
Once again proving this is the superior entry of the franchise.
8:20 rip both of my thumbs
No one:
Sora's reaction command for Luxord: *I got a card game we can play, 22 pickup.*
6:18
Sora summoned Exodia
Looks like you're going to the shadow realm, Luxord!
“The (Kingdom) Heart of the cards”.
Funny enough, he has 5 cards as well.
0:51 when you are a OG player
0:20 This always make me laugh. In my opinion I feel that it look so unnatural, I know is a game but I can't stop laughing how this is how he die, while you see the other bosses die in a different ways, some get slash by a keyblade while other get hit with magic but this is the one, that one enemy that crack his neck and just die😂😂😂
It’s confirmed there’s reaction commands for kh4!!
WE BACK FOR KH4 BABY
I did *READ* the title
And this 0:20 still got me off guard for aome reason lmao
Never experienced that boss dying like that
8:03 Sora's power level was over 9000! It's why KH2 was the best Limit finisher. Then sephiroth came.
Got that first one on a playthrough by sheer chance, felt so badass.
Ok, but that takedown of the Storm Rider? With the Super Hero Landing? That was clean AF.
Does anybody remember when the KH fandom wasn't just a dick measuring contest on whether the combat of KH2 or KH3 was better, and just enjoyed the games they liked and respected people who had opinions they didn't agree with? I love both games but every comment here makes me feel like I should be taking a side in a pointless debate.
Best KH game without doubt.
Soras a master in my eyes he been through so much fighting
I LOVE Kh2s finishing cuts,like they were never the same after this game,the slow mo finish was never as good in the following games,the fade out was quick and not as satisfying
god even to this day these are so dam cool. a shame in KH3 we got lame shit like amusement park rides, althought tbf some forms are pretty sweet, especially DLC
“ Don’t settle for less, fight for more” ;)
They wouldn’t be so bad if we could turn them off. Or only use them in specific fights, like with the Rock Titan roller coaster. Using them in a normal fight completely breaks the flow of combat
@@someclevername8167 nah using them at all is lame. who wants to fight the rock titan with a roller coaster? lame af lol
@@DistantKingdom I think the rock titan ended well with the rollercoaster it just felt so right finishing him off like that, and I thought attractions were a fun way of adding variety to combat especially since a lot of the attractions had some self-input
@@binsakamassa4074 a rollercoaster felt "right"? What lol
1:27 I thought Donald was dead already? 😂
8:30 swinging around there keyblades like there revolver ocelot fighting off bees.
The best move is when Sora throw the scythe to Marluxia, but It seems you can't finish him with that command.
Nah it just refills the doom counter
I love that the Twilight Thorn just breaks it's fucking neck.
the first boss died by breaking it's neck
Reaction commands coming to KH4!!!
I have no real hate towards KH3 whatsoever, however KH2FM reaction commands (no matter how gimmicked they felt) were undeniably saucy and gave you a sense of style & accomplishment whenever you pulled them off either in just the right way or as a finisher.
They are coning back for KH4
So this is cool to see them ACTUALLY finish all the bosses off with them but it makes me wish they had made custom lines for them instead of just cycling between the generic combo finisher noises/lines
1:27 boss dies
Dolan: *ARGH*
3:50 absolute baller moment.
Bro kingdom hearts 2 was just the best
Around 8:25 I kinda miss spamming X and triangle...
Dark and mcp is honestly one of my favorites
I mean sark
I just realized if you look closely on 0:19 the nobodies neck broke. That’s pretty disturbing but also kinda cool.
barbosa has a reaction command?!
Can we just acknowledge how cool the animations are for a lot of these? Like, dang man, it's hard to believe this isn't the game we got last year and KH3 was the one we got back in 2005, this stuff is just so fluid and there are so many little touches here that bring them up especially this one here 1:22 notice how sora just swings around the pillar and on the first revolution kicks the keyblade back up to keep it from falling, snatches it on the second one and proceeds to throw all that momentum into the attack? I miss this so so much and it invokes far more feeling than just throwing a bunch of effects on an attack and calling it a day like they do now.
We need Tokyo Team to develop the games again and have Osaka Team just develop spin offs
Yeah kh2 is the best kh game and this little details are definetely part of the reason
KH3 should have had reaction commands with fights I wish they did it it would have been so badass
this is better than ASMR
LexioLTG asmr is cancer
@@protecty1521 so is his pfp
2:23 we need to talk about that hitbox
Nah its fine
At 0:43 it hits to the beat