Every time we start a new recording, Eric tells me that they love the game. We are definitely enjoying it together. I'm very excited to see what you cook up in the future for it!
I'm so glad we're back for more Rangers! Third time's the charm. Justin and Eric make a great duo for this. I also feel that Rangers works very well at 2 players in particular. At this pace, you should be ready for the expansion campaign by the time it hits your doorstep! It was cool to see you really getting into the vibe of the game this time. Finding some joy in silly little interactions like Quisi grabbing Eric's walking stick, or deer grazing on berries. If you can enjoy these types of little interactions playing out on the table, you'll enjoy Earthborne Rangers. After the lukewarm reactions to the first couple attempts to get into the game, it was great to hear Justin say he had a really good time playing. The camera setup is also a big improvement from the old videos. Everything makes sense spatially, and each feed is aligned with each player's position at the table, so it's a lot easier to follow. I'm impressed that Justin remembered all the little rules and gotchas from last time, even after taking such a long break. Nailed the distinctions between "active", "ready", and "between" every time without hesitation. My mind always gets wiped of the smaller rules details in one game after playing some other games for a while. Random observations about your first day at various timestamps below: 28:45 This ended up getting played correctly! Just to clarify, Justin had the right instinct here. When an effect adds or discards a "token", it only refers to named tokens (that is, not progress, harm, energy, or Ranger tokens). The other potential point of confusion was just because Quisi had an error printed on her card. Where it says "plant", it should say "flora". 32:00 Just for clarity - Eric is allowed to pet Oru! Justin's correct that you can't interact with cards in another player's player area, but since Oru is a being, he enters play within reach of Justin instead of in Justin's player area, making him available for other players to interact. 51:40 "It's great that we haven't run into the mulcher! Oh wait, there's the mulcher." Hah! Great time in the video for mulcher to turn up, though. Adds a little excitement to the final push to travel away from Lone Tree. 53:30 This didn't end up mattering here, but just for the future, the minimum difficulty of all the common tests is 1. So even if you reduce a being's presence to 0 with your Guardian role, the difficulty to avoid it won't go *lower* than 1. 56:00 Damn, Justin talked the shit out of Kordo. Makes me wonder what the equivalent of a 7-effort conversation would look like in real life. 59:10 Eric can't put Universal Power Cells on Static Sifter. No chowing down on batteries, at least in this instance. Universal Power Cells only attaches to an "equipped tech" - Sifter is a "Gear / Tool / Food", but not a tech. 1:06:55 Justin nailed the bleating deer impression. I hope animal impressions continue in each future video as you encounter them. 1:09:55 I am in for a video of a housecat eating Eric. When is the Eric vs. Russ video? 1:16:40 The Traverse test is an outlier in that it carries consequences for failure. Justin will take a tumble off of one of the White Sky platforms and suffer an injury! 1:37:15 Justin is correct! There's no hand size limit. Can't wait for Justin & Eric Day 2!
Thanks for your comment and the tidbits you pointed out. I think that the common tests minimum 1 difficulty may be screwed up a few times in our run, but we're only 6 or so days in recording (and loving it). I'm very happy to have been bitten by the Earthborne Rangers bug and playing with Eric was definitely the right call.
I agree that Eric is a great match to the game, specially with the sandbox nature of it. He seems like someone who will love going off the main path and finding the side quest stuff.
I am pretty excited for my copy. The latest is they are gonna deliver NA by April which will unfortunately conflict with Drowned City but hopefully after my group finishes that we will play Earthborn rangers
Thematically this is a huge miss for me, like not interested at all. Mechanics-wise there's a couple things I find interesting, like the triggers on cards based on what colour you draw during the test, that's interesting. But I love the way Arkham does the location maps, and while the travel map on this is neat, I'm not a fan of how you're just in one place when playing the game. Also drawing tokens is way cooler than doing it with cards :P
So happy that you're playing Earthborne Rangers! I hope you enjoy the game!!
Every time we start a new recording, Eric tells me that they love the game. We are definitely enjoying it together.
I'm very excited to see what you cook up in the future for it!
What's this, then? That smells like Hy Pimpot's famous Juniper Newman! *Snags Maxine with a fishing hook.*
I'm so glad we're back for more Rangers! Third time's the charm. Justin and Eric make a great duo for this. I also feel that Rangers works very well at 2 players in particular. At this pace, you should be ready for the expansion campaign by the time it hits your doorstep! It was cool to see you really getting into the vibe of the game this time. Finding some joy in silly little interactions like Quisi grabbing Eric's walking stick, or deer grazing on berries. If you can enjoy these types of little interactions playing out on the table, you'll enjoy Earthborne Rangers. After the lukewarm reactions to the first couple attempts to get into the game, it was great to hear Justin say he had a really good time playing.
The camera setup is also a big improvement from the old videos. Everything makes sense spatially, and each feed is aligned with each player's position at the table, so it's a lot easier to follow.
I'm impressed that Justin remembered all the little rules and gotchas from last time, even after taking such a long break. Nailed the distinctions between "active", "ready", and "between" every time without hesitation. My mind always gets wiped of the smaller rules details in one game after playing some other games for a while.
Random observations about your first day at various timestamps below:
28:45 This ended up getting played correctly! Just to clarify, Justin had the right instinct here. When an effect adds or discards a "token", it only refers to named tokens (that is, not progress, harm, energy, or Ranger tokens). The other potential point of confusion was just because Quisi had an error printed on her card. Where it says "plant", it should say "flora".
32:00 Just for clarity - Eric is allowed to pet Oru! Justin's correct that you can't interact with cards in another player's player area, but since Oru is a being, he enters play within reach of Justin instead of in Justin's player area, making him available for other players to interact.
51:40 "It's great that we haven't run into the mulcher! Oh wait, there's the mulcher." Hah! Great time in the video for mulcher to turn up, though. Adds a little excitement to the final push to travel away from Lone Tree.
53:30 This didn't end up mattering here, but just for the future, the minimum difficulty of all the common tests is 1. So even if you reduce a being's presence to 0 with your Guardian role, the difficulty to avoid it won't go *lower* than 1.
56:00 Damn, Justin talked the shit out of Kordo. Makes me wonder what the equivalent of a 7-effort conversation would look like in real life.
59:10 Eric can't put Universal Power Cells on Static Sifter. No chowing down on batteries, at least in this instance. Universal Power Cells only attaches to an "equipped tech" - Sifter is a "Gear / Tool / Food", but not a tech.
1:06:55 Justin nailed the bleating deer impression. I hope animal impressions continue in each future video as you encounter them.
1:09:55 I am in for a video of a housecat eating Eric. When is the Eric vs. Russ video?
1:16:40 The Traverse test is an outlier in that it carries consequences for failure. Justin will take a tumble off of one of the White Sky platforms and suffer an injury!
1:37:15 Justin is correct! There's no hand size limit.
Can't wait for Justin & Eric Day 2!
Thanks for your comment and the tidbits you pointed out. I think that the common tests minimum 1 difficulty may be screwed up a few times in our run, but we're only 6 or so days in recording (and loving it).
I'm very happy to have been bitten by the Earthborne Rangers bug and playing with Eric was definitely the right call.
So glad to see you give this another go, especially with Eric!
We already are 7 game days in of recordings so far and still having a blast, so I think this run is here to stay.
I agree that Eric is a great match to the game, specially with the sandbox nature of it. He seems like someone who will love going off the main path and finding the side quest stuff.
It was the right call. We're both having a great time playing it together.
If you fail a Traverse test, you suffer 1 injury, not 1 fatigue.
Awesome! I can't wait for this to deliver.
I am pretty excited for my copy. The latest is they are gonna deliver NA by April which will unfortunately conflict with Drowned City but hopefully after my group finishes that we will play Earthborn rangers
Doesn't hurt to have two fun campaign games to play back to back!
I love Earthborne Rangers! So glad you're giving it another chance!
I am glad I gave it another chance too! I'm resonating with it a lot more this time around.
You can't "get rid of the -2". All four -2 (one of each aspect) have the reshuffle icon. (They are the only cards with the reshuffle icon.)
I can't wait to get my copy.
Enjoy i love this game
Thematically this is a huge miss for me, like not interested at all. Mechanics-wise there's a couple things I find interesting, like the triggers on cards based on what colour you draw during the test, that's interesting. But I love the way Arkham does the location maps, and while the travel map on this is neat, I'm not a fan of how you're just in one place when playing the game. Also drawing tokens is way cooler than doing it with cards :P