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Assassin's Creed Mirage - PARKOUR & MOVEMENT Guide

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  • Опубликовано: 17 авг 2024
  • Hey, everyone! I've been thinking about making a video about PARKOUR and MOVEMENT, which I believe is a key aspect of the game and important for improving your gameplay experience. While Mirage is not Unity, there's still something to work with. Despite being a small team with a limited budget, Ubisoft Bordeaux managed to create something that closely resembles what Assassin's Creed was before.
    I hope modders will develop something like ACUFixes to make gameplay even more enjoyable, if it's possible. In this video, I want to showcase some things I've noticed about Mirage's parkour and share my knowledge with new players and those who might be struggling with sticky or entirely random movement output also to find places to practice and enhance your movement abilities. Utilizing these mechanics will help you navigate the city more effectively and maintain momentum.
    If you know something I didn't mention, please leave a comment so others can see it. Peace to all! - LONELY
    LINKTR: linktr.ee/lone...
    Chapters:
    0:00 - INTRO
    0:37 - SIDE EJECT 1st part
    0:51 - DESCEND FAST
    1:20 - SIDE EJECT 2nd part
    2:09 - BACK EJECT
    3:04 - DIVE
    4:33 - VAULT
    5:04 - MOVEMENT (STEALTH)
    6:19 - CORNER PEEK
    7:21 - CONCLUSION
    7:41 - OUTRO
    INTRO/OUTRO: • Muzzy - In The Night (...
    Music: • Rooftops
    DISCLAIMER: I hereby declare that I do not own the rights to this music/songs. All rights belong to the right owner.
    #assassinscreedmirage #acmirage #assasinscreed

Комментарии • 41

  • @aronzin6145
    @aronzin6145 3 месяца назад +5

    Lonely, thank you for this video. As a fan of Baghdad as a place to explore, I enjoy doing parkour around, and this guide has given me a new perspective of moves and possibilities to roam around

    • @LONELYEDITOR
      @LONELYEDITOR  3 месяца назад +1

      I'm glad i helped have fun🤝

  • @acolytestealth
    @acolytestealth 10 месяцев назад +8

    This is honestly great and I think some people really NEED to watch this because some people think this game is only climbing and no other tech.

    • @LONELYEDITOR
      @LONELYEDITOR  10 месяцев назад +3

      Thanks!I hope they make game with more depth in parkour and movement but this is way better then previous titles.

    • @TheGreatGeek-ph6zr
      @TheGreatGeek-ph6zr 4 месяца назад

      Most people criticize it for not being Unity and they don't bother about the tech, which does exist. Baghdad was also an amazing choice for parkour.

    • @S1L3NTBUTCH3R
      @S1L3NTBUTCH3R 3 месяца назад

      @@TheGreatGeek-ph6zrUnity is overrated as fuck, one of the worst entries, kinda sick of the unwarranted praise it gets. At least this game gave us what we wanted.

    • @aronzin6145
      @aronzin6145 3 месяца назад

      ​@@TheGreatGeek-ph6zrBaghdad is peak for parkour, top tier

  • @user-st8wn9eo9e
    @user-st8wn9eo9e 2 месяца назад +3

    thanks, so good video about editing and content, everything worked, u deserve more followers.
    how about the dive followed by the jump in the haystack? u show it at the first clip of dives, i cant find a way to do it even if im already fluent in doing dives

    • @LONELYEDITOR
      @LONELYEDITOR  2 месяца назад +1

      Thanks! I didn't play it since release i don't know what changed meanwhile

  • @PautinoPR
    @PautinoPR 6 дней назад

    This studio needs at least 2 full years to develop a masterpiece they have great ideas they just need time

  • @zz_zam
    @zz_zam 8 месяцев назад +2

    this video opened my eyes up to a whole new world of possibilities 🥳🥳🥳

  • @charlesdy879
    @charlesdy879 7 месяцев назад +2

    Great and informative video! Today I learned the charge jump :)

  • @Noir-c9k
    @Noir-c9k 10 месяцев назад +4

    Thank you so much, this video is really well made surprised this doesn’t have more views. I’ve been looking all over to try to figure out how to do the dive properly, but you seem to be the only person that I seen to go into such detail about it. Earned a subscriber for sure

    • @LONELYEDITOR
      @LONELYEDITOR  10 месяцев назад

      Glad you enjoyed it! 💪

  • @TJM_0
    @TJM_0 10 месяцев назад +3

    this video deserves more views

    • @LONELYEDITOR
      @LONELYEDITOR  10 месяцев назад

      Thanks buddy! I am glad you like the video 🤝

  • @itzorca3997
    @itzorca3997 8 месяцев назад +1

    Great video quality. Clearly a lot of effort put into this video

  • @Traxotetir
    @Traxotetir 8 месяцев назад +1

    You can also vault by holding x.. (ps5]

  • @quanthai201
    @quanthai201 10 месяцев назад +5

    A bit of advice, you should show the text longer. Its too fast

    • @LONELYEDITOR
      @LONELYEDITOR  9 месяцев назад +2

      Thanks but i wanted video to be short as possible i had on mind you can always pause to read 🙂

  • @robertjv
    @robertjv 5 месяцев назад

    Wow I really needed to know how to down descend. It was very frustrating how I thought Basim needs to clim downwards. It totally slowed the movement for me. Espacilaly since the crouch and slide are the same inputs, instead of it being the dodge. It would make more sense, since the controls are like 1 input too many for controllers

  • @AHOYLADIESDBD
    @AHOYLADIESDBD 6 месяцев назад +2

    Great video

  • @hahahaha-c6y
    @hahahaha-c6y 8 месяцев назад +1

    is side eject into ledge grabbing also direction input and drop down button?

  • @shamanllama
    @shamanllama Месяц назад

    Why is dive not working for me? Please help. Im doing what it says to do. 😭

  • @sharikjaved1600
    @sharikjaved1600 7 месяцев назад +1

    AC is evolving
    Just backwards

  • @thebulletkin8393
    @thebulletkin8393 9 месяцев назад

    Just picked the game up, having some fun experimenting with it but honestly, diagonal ejects being character relative and not camera relative really does limit the degrees of freedom on keyboard of where you can actually eject to while hanging. Which is a shame.
    That alone is making me consider trying a controller stick so I can emulate the freedom that existed in the classic games when it was camera relative

  • @maciejwojciechowski5425
    @maciejwojciechowski5425 9 месяцев назад +1

    Need an advice with Dive mechanic. Like should I only press P up once ? Or hold? What about sprint? Hold it or not?
    I’m now testing this and got some success with sprint plus parkour up. Also what is the input when I want basim to swing and go further, releasing the rope, to the ground instead of climbing on it? I know that holding parkour up causes Basim to swing but how to make him jump forward out of a single swing?
    Please help. I wanna git gud 😅
    EDIT
    Ok, was trying and figure out that if you want to end the swing and go down instead of climbing the rope you need to turn analog up at the right time

    • @LONELYEDITOR
      @LONELYEDITOR  9 месяцев назад

      For dive just tap it dont hold if you hold he will make jump but most important thing for dive is to see where you can do it. its not available on every rope. For swing, you cant swing if there is nothing in front of you or its very high, lets call that not safe jump so he will climb up. I hope they will make game with more depths with movement and parkour. There is also a mod for ejects www.nexusmods.com/assassinscreedmirage/mods/52 so get it and have fun 😄

  • @D_22_A
    @D_22_A 7 месяцев назад +1

    Great video but the dive is still hard for me if you can give an advice that would be great

    • @LONELYEDITOR
      @LONELYEDITOR  2 месяца назад +1

      Thanks!
      There is no advice more than i gave you in the video. Its hard to do as i said so only way to master it, is to play the game :/

  • @Ryextia
    @Ryextia 8 месяцев назад

    Parkour up side eject or parkour down side eject ? Which button is more consistent??

  • @MrJomoroon
    @MrJomoroon 5 месяцев назад

    I jump onto ropes instead of dive onto them why is that?

  • @032_m.alfathcirrus5
    @032_m.alfathcirrus5 8 месяцев назад

    A bit of question, but... does the camera have a factor to diving? It seems to me that Basim has to look down the rope before diving in my game.

    • @LONELYEDITOR
      @LONELYEDITOR  8 месяцев назад

      I think it does but it's not consistent, i wish the game mechanics have more depth in future but for now thats is it how is it 👋

  • @elreydeva3006
    @elreydeva3006 8 месяцев назад

    Do you think you could explain the rope or pole mechanic again? With controller inputs?

    • @LONELYEDITOR
      @LONELYEDITOR  2 месяца назад

      I named every input as it is in game so the people who do not playing on same inputs can understand
      Personally i don't play on controller sorry

  • @susanmueller1819
    @susanmueller1819 8 месяцев назад

    😍 P R O M O S M