Multiplayer Portal Gun - Tutorial - MPG for UE4 | UE5 | UE5.1

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  • Опубликовано: 27 окт 2024
  • ИгрыИгры

Комментарии • 13

  • @lejoueurcool9076
    @lejoueurcool9076 Год назад +1

    On entend l'accent mais tu parles très bien anglais et tu expliques Bien

  • @RyansMashup
    @RyansMashup Год назад

    Could you please create a tutorial video showing how I can migrate this to a third-person template and copy BP_portalcharacter to this third-person character? If that is difficult to do. Could you create a tutorial video showing how I could add everything from the BP_portalcharacter to my character in my current project? I can migrate it over but I need it to be applied to a character I've already made.

    • @wecomfrom
      @wecomfrom  Год назад

      Hello @RyanMashup
      We can talk on the MPG's dedicated discord server if you want. I have produced a tuto to migrate MGT inside a new project, you can find it on the "Migration-in-existing-project" channel of the discord. I and other MPG users can try to help because you will have to solve a problem if you want a thirdperson working with portals:
      - FPS your player is teleported when the camera hit the portal
      - but in a third person : when do you want to teleport the camera? :)
      discord.gg/a3y8g2AecH
      🙂

  • @Shadow_Mario
    @Shadow_Mario Год назад

    this is awesome

    • @wecomfrom
      @wecomfrom  Год назад +1

      Thank you very much @Jonathan Rivera. I will make frequent improvements to it 😉

    • @allandarras4587
      @allandarras4587 Год назад

      @@wecomfrom t'es français ?

    • @wecomfrom
      @wecomfrom  Год назад

      @@allandarras4587 mdr ça s'entend tant que ça ? 😁😅

    • @allandarras4587
      @allandarras4587 Год назад

      @@wecomfrom un peu oui

    • @allandarras4587
      @allandarras4587 Год назад

      @@wecomfrom mais je ne vais pas me moquer j'ai le même accent

  • @rodlopt
    @rodlopt Год назад

    Not sure if its supposed to look like that but the camera angle gets kinda weird 0:33

    • @wecomfrom
      @wecomfrom  Год назад

      Maybe some adjustment in the field of view of the portal cam