From M83 to Star Wars that was an interesting shift, awesome video tho! Can't wait to have a weaponized version of the ATLS and do bunker missions in that
OK but you have to understand this is actually genius style like this is a real strategy that’s going to be used whenever jump town is up. I’m using this because the problem with getting into jump town. Normally when there’s already a group at jump town is number one by your cover and number two rail gun cover so all you can really do is a tactical insertion moving with fire cover, which is where you take some thing like a Hercules and you land it far away let ground vehicles get out of the ground vehicles drive up and then they get out and then they go on foot the rest of the way but here’s the problem with that it’s complex and it’s slow. Not to mention it gives enemy fire cover a chance to see you if your fighter cover isn’t on point this is of course, a major technical issue. Not to mention the issue that Jimtown still has people with the rail guns in it so your fighter cover is disproportionately disadvantaged in the squabble however, with this if you got a group of 20 people and a caterpillar because they don’t take fall damage, you could just hover over jump town miles up outside of fighter, detection range or rail, gun range and then all of a sudden you’re all just down on the roof of jump town and before the fighters even get a chance to really spot you because they’re only gonna have about five or six seconds where you’re actually going to appear as a radar signature because of how small the damn thing is and how little power it takes that means you’re gonna have a fun nominal opportunity to sneak the fuck out a jump town in broad daylight or at night at night might be even better. It would make your initial drop harder though, but if you’re coordinated, this would allow you to take a jump town without find your cover because you can drop extremely precisely, with some practice you don’t even need the fire cover because you’re already out of the shoots the second you hit the ground and you’ve already killed your way into junk town like yeah sooner or later you’re gonna need for your cover to get you out of jump town, but you’re gonna be able to kill all of the people take all of the real guns that they have, and put them to use against enemy fighter, cover long before your fighter cover comes in, bringing the advantage disproportionately to your side
The problem has never been getting IN to JT...it is getting out with the drugs you've collected. :) There have been hotdrop options available for a loooong time that are impossible to detect.
Do you think we could condition CIG into adding in titan suits similar to the titan armor from titanfall 2? like- they are specifically meant for orbital deployment, hence why they are so big... since if they were any smaller they would be destroyed in atmospheric entry :I
Titans (star citizen nor titanfall) have been planned in game for years they are much smaller and the Retaliator has a bay for them in the works. I'd love a Titanfall sized one though
@@lottievixen We can dream xd maybe if the titan suits do well enough we could get more mechs >_> They already showcased an industrial walker looking mech near the tail end of the gameplay trailer for sq42!
manage your expectations before you do, right now everything is extremely broken, I would advise either waiting for November for an event called IAE (International Aerospace Expo) to do so because some very interesting ships are going to be coming out and it's also a sales time where you can have a very wide choice of ships to buy in order to get the best starter at the best possible price
@@wizzybrett8283 it’s not worth it at all. It is a good way to help the project keep going, but it’s by no means bang for your buck because this thing is going to cost like 20,000 or 40,000 US see when it comes out to the public in like two months like yeah they have an advantage right now but not for long I definitely wouldn’t spend 40 real life dollars on this
@@Gorilajo3 yeah except for a tank of gas actually gets me somewhere my car can go 200 miles on half a tank of gas and that’s $25. I’m sorry but the atlas vehicle itself is not worth $35. No matter which way you cut the cake it’s just not it doesn’t give you access to the game so you’re not buying a game you’re buying a bunch of code in an alpha that could very well never come out. Don’t get me wrong. I support the project all the time but that’s exactly all it is it’s support for the project. None of my purchases over the initial $45 entry fee. I have actually provided me anything because guess what you can buy all of this shit in game for cheap even when the new prices come out when the game drops ground vehicles aren’t going to be ridiculously expensive no matter which way you cut the cake $40 which is what it actually cost 35 war bond and it’s a ridiculous sum of money, if you’re looking at the vehicle as only the vehicle this isn’t an argument this is a fact you are making an investment that has a net return of zero dollars. The only return you get on your investment is possibly getting value out of your initial $45 investment. That is what star Citizen is and that’s OK but don’t sit up here and try and bullshit and spend it any other way because that’s all that star citizen is, it is a investment it is a game to shore, however in its current state, it’s an alpha and not a very playable one which means that 2 to 3 months exclusivity. That you’re paying for is worthless because of the wipes you get no real advantage and win the game drops again let me tell you you will have a little advantage for like a week until most veteran players will already be caught up to you
You lost me once the ATLS left the deck. They way they just kind of flopped off, then fell slowly. They aren't combat suits, they move cargo. Was good showing the ship air drift while blasting all the cannons however.
"STAND BY FOR TITANFALL"
YES
I can’t imagine jumptown with 100 of those dropping from above lol
It would be so scary
With guns
Do they even have guns?
@@Jeddingfry nope. But guarantee the Titans will be similar to this
Boys get ready for TITANFALL!!!
Can't wait for the military variant.
Playing Star Citizen: I clip through the floor and die.
Watching Star Citizen Clips on RUclips:
you know whats next right? combat drop suits :D
I'm not ready for that
Titans were found in the XMLs for 3.24.2 -- so CIG is definitely gearing up for them.
i love how the caterpillar has been used as a drop ship more than the actual drop ships in the game
We need combat armored big gunned titan suits ngl
00:29 that weird delayed floaty thing the several tonnes Titans do when they drop out of the Conny, "Is that Physics?"
This needs to happen. The sun will be dark and there will be no joy in the world until Star Citizen has military dropsuits that can drop in like this!
This clip just just GOOD!
Music adds to epicess!
Reminds me of that tom cruise movie originally was manga. That movie had the moment where he dropped put of the plane on a beach fighting aliens.
my Fitbit informed me that my heartrate increased watching this video, hot indeed!
Wait, Star Citizen has EXOSUITS NOW?
Only cargo variants, however combat ones are confirmed for the future.
BRO! Who in here wants to have a '' FOR THE EMPEROR '' Moment dropping from a ship on a military version of this!
This is actually a great strategy for Jumptown
From M83 to Star Wars that was an interesting shift, awesome video tho! Can't wait to have a weaponized version of the ATLS and do bunker missions in that
reminds me of avatar droppships lol so badass
sick video bro loved it and want moreeeeee
OK but you have to understand this is actually genius style like this is a real strategy that’s going to be used whenever jump town is up. I’m using this because the problem with getting into jump town. Normally when there’s already a group at jump town is number one by your cover and number two rail gun cover so all you can really do is a tactical insertion moving with fire cover, which is where you take some thing like a Hercules and you land it far away let ground vehicles get out of the ground vehicles drive up and then they get out and then they go on foot the rest of the way but here’s the problem with that it’s complex and it’s slow. Not to mention it gives enemy fire cover a chance to see you if your fighter cover isn’t on point this is of course, a major technical issue. Not to mention the issue that Jimtown still has people with the rail guns in it so your fighter cover is disproportionately disadvantaged in the squabble however, with this if you got a group of 20 people and a caterpillar because they don’t take fall damage, you could just hover over jump town miles up outside of fighter, detection range or rail, gun range and then all of a sudden you’re all just down on the roof of jump town and before the fighters even get a chance to really spot you because they’re only gonna have about five or six seconds where you’re actually going to appear as a radar signature because of how small the damn thing is and how little power it takes that means you’re gonna have a fun nominal opportunity to sneak the fuck out a jump town in broad daylight or at night at night might be even better. It would make your initial drop harder though, but if you’re coordinated, this would allow you to take a jump town without find your cover because you can drop extremely precisely, with some practice you don’t even need the fire cover because you’re already out of the shoots the second you hit the ground and you’ve already killed your way into junk town like yeah sooner or later you’re gonna need for your cover to get you out of jump town, but you’re gonna be able to kill all of the people take all of the real guns that they have, and put them to use against enemy fighter, cover long before your fighter cover comes in, bringing the advantage disproportionately to your side
sometimes my genius... it generates gravity
The problem has never been getting IN to JT...it is getting out with the drugs you've collected. :) There have been hotdrop options available for a loooong time that are impossible to detect.
True Helldivers :D Amazing video o7
Much appreciated!
what if you park four ships inside and use their forward guns like on the ac130, that would be a gunship
Amazing video, awesome camera work!
We cooked as an org!
Wow
That... That is just awesome
ive never seen a star citizen org emote in synch 🤣
"cinema" as they say!
This video is sick :D amazing
«WE ARE GREEN, AND VERY VERY MEAN!» ODST vibes
ODST's dropping in danger close!
reminds me more of Edge of Tomorrow
This is what we waiting for !!
We’re goin in on the first wave! Means more bugs for us to kill!
What a stunning video
This came out so good
Dam I wish I had friends that played this game.
Reminds me of the mechs from avatar.
Looks like the AMP from avatar
hellpod launch!
Titanfall in SC lovely
just wait till they add armed mech suits
Giving me Avatar AMP suit vibes
Awesome vid
Everyone saying titanfall when it's Mechwarrior vibes for me 😋
"Enemy Power-Up, Detected."
No worries, it's just an elemental!
Big Mechwarrior vibes from this.
Very cool!
Shit that's smooth
Do you think we could condition CIG into adding in titan suits similar to the titan armor from titanfall 2? like- they are specifically meant for orbital deployment, hence why they are so big... since if they were any smaller they would be destroyed in atmospheric entry :I
not a bad shout
Titans (star citizen nor titanfall)
have been planned in game for years they are much smaller and the Retaliator has a bay for them in the works.
I'd love a Titanfall sized one though
@@lottievixen We can dream xd maybe if the titan suits do well enough we could get more mechs >_>
They already showcased an industrial walker looking mech near the tail end of the gameplay trailer for sq42!
Edge of Tomorrow (X)
Star Citizen (O)
Well, that was cool
Titanfall: construction edition
STANDBY FOR NETWORKFALL WOOOOO
now we just need aliens
wish of the week right there!^
Finally! Parachutes!!!!!!
something we've be wanting for so long!
gave me tingles
glad you enjoyed it!
I wonder how much those alien movie mechs be costing. 20 bucks? at least more then that the movie will cost me right.
super cool
Still waiting for parachutes.
Atlas? idk that the AMP Suits have a new name
Damn, almost makes me wanna dl sc. Then i remem its not a game yet
You're missing out!
It's Epic bro the SC community is one of the best I have ever been part of.
Truly your missing out.
manage your expectations before you do, right now everything is extremely broken, I would advise either waiting for November for an event called IAE (International Aerospace Expo) to do so because some very interesting ships are going to be coming out and it's also a sales time where you can have a very wide choice of ships to buy in order to get the best starter at the best possible price
Imagine buying into negative hype and missing one of the best, most ambitious, games of this generation.
@@blindzato2271 I've played on and off since 2015. It's not a game yet. Still an alpha remember ?
How is that melody not copyrighted ?
Looks like live die repeat xD
its turning into avatar lmaooo
House Steiner
Epic
Iron rain?
Wonderfull animation.
SC could fail and to be a scam even, but...
They had open a massive door for the next games generation.
Whats next i wonder
Nice
ARGO ATLAS DROPSUIT
top!
they all paid 35$
seems like it was worth it
@@wizzybrett8283 it’s not worth it at all. It is a good way to help the project keep going, but it’s by no means bang for your buck because this thing is going to cost like 20,000 or 40,000 US see when it comes out to the public in like two months like yeah they have an advantage right now but not for long I definitely wouldn’t spend 40 real life dollars on this
35 bucks for an atls is cheaper than a tank of gas.
@@Gorilajo3 yeah except for a tank of gas actually gets me somewhere my car can go 200 miles on half a tank of gas and that’s $25. I’m sorry but the atlas vehicle itself is not worth $35. No matter which way you cut the cake it’s just not it doesn’t give you access to the game so you’re not buying a game you’re buying a bunch of code in an alpha that could very well never come out. Don’t get me wrong. I support the project all the time but that’s exactly all it is it’s support for the project. None of my purchases over the initial $45 entry fee. I have actually provided me anything because guess what you can buy all of this shit in game for cheap even when the new prices come out when the game drops ground vehicles aren’t going to be ridiculously expensive no matter which way you cut the cake $40 which is what it actually cost 35 war bond and it’s a ridiculous sum of money, if you’re looking at the vehicle as only the vehicle this isn’t an argument this is a fact you are making an investment that has a net return of zero dollars. The only return you get on your investment is possibly getting value out of your initial $45 investment. That is what star Citizen is and that’s OK but don’t sit up here and try and bullshit and spend it any other way because that’s all that star citizen is, it is a investment it is a game to shore, however in its current state, it’s an alpha and not a very playable one which means that 2 to 3 months exclusivity. That you’re paying for is worthless because of the wipes you get no real advantage and win the game drops again let me tell you you will have a little advantage for like a week until most veteran players will already be caught up to you
"not very playable" is where you lost your credibility.
Why are they falling so slow?
It was probs on a moon
heh hilarious
You lost me once the ATLS left the deck. They way they just kind of flopped off, then fell slowly. They aren't combat suits, they move cargo. Was good showing the ship air drift while blasting all the cannons however.
You must be fun at parties.
o7
Jjien kebon
Mamado
took a really cool concept and made it cringe. Nice.
Cool ass video but god I hate this song more than anything
Okay Star Citizen, Hear me out. D R E A D N O U G H T S
🤮 non sex no party