That first trick is the sort of thing that will occasionally get discovered and prevent an optimised 120 TAS from ever existing. They'll get ten minutes from the end of the TAS and then a new trick will be discovered and they'll be like, "hold up, we can save 11 frames in Jolly Roger Bay." Then they'll edit the Jolly Roger Bay segment and everything after that will desync so they'll have to redo it...
@@Numberplay the reason there is that if you save a frame, you cant simply copy the other inputs that doesnt affect the movie itself, you gotta do all the way back and create a new one
@@AspectCave That depends. I’m pretty sure SM64 TASing has gotten to the point where desyncs aren’t an issue anymore, but I could be wrong. Anyway desyncs usually happen due to RNG changing when you improve an ealier segment, but depending on how the RNG behaves in a game you can either manipulate it or just by luck it can sync anyway so it’s not always a problem.
I frankly don't see Carpetless being done without Early VC. Now early VC is a whole nother beast, I think it's 14 frame-perfect BLJs with a setup that hasn't been looked into yet (I think TAS rapidly moves the joystick so copying that exact strat won't be viable), but the thing is that without early VC, any early carpetless route has to go to DDD twice and that's just not worth it cause it eats up too much of the timesave. On the other hand, early VC and nothing else would probably save as much as that entire early carpetless route, and the trick would be in the first minute of the run (and it would even excuse noping out of LBLJ since you'd have 1 star for WF and wouldn't have to visit BoB twice)
@@TheGaming100 Absolutely yes, entering the basement early would likely not make sense in 120 since you need BitDW reds and VCutM reds at some point anyway
This new route is made strategically so runner's have a more broad selection of routes since they are indeed going to be getting the hard things out first and then doing the rest.
If Summoning Salt videos have taught me anything, a new strat will be used no matter how hard, once everything else has been squeezed dry for timesaves.
I don’t think Carpetless early will be the standard route for top runners unless a setup is found for the trick. However if that is the case one nice part about the route is you don’t just get carpetless done early, you get other hard stars over with such as DDD100, Firesea, and SBLJ. Not to mention the rest of Rainbow Ride. Would be a very interesting route if Carpetless becomes more viable one day for sure.
@@Enuchful Right. Not only that, if a setup was found that was at least decently consistent it might be more likely runners would just do the standard route instead, as it saves more time.
Can’t just tack on SBLJ like that, it’s such a low percentage trick which is not currently in 120. That plus carpetless 120 star runs reset rate would become unbearable.
If you can do carpetless early, you can do carpetless late. The time save compared to early carpetless would be massive. Sure, you'll lose a lot of runs to failing carpetless, but you just need that one god run...
You get an exponential amount more attempts at it if you do it at the start. To me (someone who's never played mario before) it seems obvious to farm early carpetless attempts and once you get it, do safe strats and claim your 5+ second wr.
@@ziwuri Yeah, but that's the problem. You can't just "do safe strats" for the rest of the run and expect to still get the world record. I readily admit that early carpetless would take less time to get a run going that includes carpetless. But it would also have far more runs that die *after* already getting carpetless. It also sacrifices a ton of the time gained from carpetless to do this. If you're banking on carpetless either way, you might as well go all in on it and do it when you get to the level normally.
@@ziwuri But once a player does early carpetless enough times they start getting confident in doing it late. It's a long time in the future, or it's in a few weeks. Speedrunners are a different breed.
carpetless late in a real run is literally never happening in our lifetime without a better setup. Realistically you could probably get a consistency at carpetless of 1/200 for the best players on a really good day. If you are spending 10 minutes for every attempt to get that 1/200 attempt, it would take about 2000 minutes to even get an attempt going, let alone the fact you have 90% of the run left. Also its not even that significant a time save of 20 seconds. The best players can save 20 sec in easier places. If you did carpetless late into your run with nerves on a decent pace, it takes about 90 minutes to get to RR. Someone like Liam who has taken nearly a year to even get a NORMAL route wr/pb means you multiply 200 more times he would have to get a pb pace run to RR and thats like 200 years. Im usually a believer in impossible feats but late carpetless is just on another level of impossible.
it indeed has high popularity some retro games on steam only had 1-5 players daily, assuming only speedrunners played them often, even on sale the player base is under 50 sm64 is hell of an achievement for being a retro game on modern streaming platforms
Man i give it max 7 years before we see a tryhard early carpetless run, maybe not wr but i can see desperate people among the top 15 speedruners that are willing to try
when i realized speedruns just wanted whatever the record is and not to push the game as much as possible no matter how hard the trick is, i lost a lot of interest in speedrunning
Reminds me of Minecraft. By far the most popular speed game ever and has over 200 million players, but we just discovered last night you can avoid fall damage with a glitch in (almost) any scenario
There has been a glitch to avoid fall damage since 1.9. nobody uses it though because it would then not be RSG. It would just be RS. Is this glitch different? Why would it be used in RSG if you can already do the quit and load glitch?
lmao this guy channels the 90s later afternoon local variety talk radio host so well. love the bad-attitude-with-plausible-deniability going on. gonna guess the owner of the channel is from the northeast. could be wrong but idk
I hate how many people in the comments don't realize how impossibly difficult AND luck based carpetless is. The bomb shit alone would make this route almost non viable, you still need to grind on the ledge for the regrab, but other than that, it's basically a much harder pillarless. What happens after the warp is on another level entirely however. When you get to the last platform, you can't stop your movement, you can't really do any kind of setup, and you have to jump at a ridiculously precise (way beyond human capabilities) angle, glitchy sidekick out of it, then do it AGAIN from the previous wallkick, then ground pound mid air extremely precisely... It's just not happening, ever. Not unless a reliable setup is somehow found. Sure, 3 people have done carpetless savestateless, but they did it after warming up on it for hours without doing anything else, after tens of thousands of attempts, and doing some micro adjustments every single time. And they're all single star specialists, not 120 runners. And EVEN THEY would never bet on doing it while they are fresh from doing other stuff. And lastly, it's not like the early game is a joke either. Yeah, top runners are getting good at SBLJ, so much that we're starting to see the strat appear in 120, but that "basic requirement" from the already insane "carpetless route" is already considered an insane hail mary as it is, and it's not like it will cost you a full minute of gameplay, which is what a failed carpetless will likely cost. And yeah, I know a lot of people are joking, but I also know that's not everyone.
Maybe Carpetless is harder than I understand, but after 20 years of infinitely resetting the first 3 stages theres gotta be thousands of hours of practice in the first few stages, compared to carpetless not even bothering to attempt it in a run because of how late it is, it seems like if you do choose to go for carpetless and reset hundreds on times there, or at least a similar amount of times that already get reset for cannonless owless and whatever else, might end up being worth a 17 second cut, but obviously relearning a new route is already tricky from muscle memory by default.
here's the thing, with a lot of other strats you can get consistent, like cannonless for example. you use the same exact texture, ledge grab, hold down and get it every single time. but in the same stage, there's a strat with an incorner gwk that can save time. it's not done in fullgame, because it's precise down to the quarterframe, and it's pretty much impossible to get it consistent, and theres no way to make a setup. for carpetless, not only is there no way to make a setup, you have to do 2 gwks back to back, so it's insanely unviable
@@Benjamslikestrains why do people talk about it like its a reasonable thing to expect? is it just a meme "haha let me do carpetless" because I feel like people talk about it like its viable
@@bloodwolf2609 i feel like it's just the hope that it could be viable one day, since its a huge 57s timesave if you manage to do it late and that could absolutely destroy the WR, though part of it is definitely people memeing. i am usually someone who is very optimistic about these sorts of strats, but it being one of the hardest things to do in the game at all makes me think that stuff like lbljing multiple times will happen before carpetless will be performed in a fullgame run once. at most, if someone is less than a minute behind they might throw an attempt at it and miraculously get it, but that's the only way i see it happening
I love Mario64 techniques because of bismuth's every glitches and technique video, thanks to him, it inspire me to learn each technique and watch runs to pull off even lower, I like Speed runners achieve their goals, not a speed runner, but I'm entertain. P.S. Simply is a god. 🙂
Who is Simply? To the blind, he is the light. To the hungry, he is the bread. To the sick, he is the cure. To the lonely, he is the company. To the sad, he is the joy. To the prisoner, he is the freedom. To the poor, he is the treasure. For me, he is everything.
Literally, I had this thought like "what if you try carpetless early in the run, less nerves and whatever when finishing the game". I hadn't done any routing or video recording though, so there's that lol.
@@GuitarOfTime0116 its an anti-speedrun, you have to stay alive as long as possible without collecting any coins, and it blew up on speedruncom because of tiktok
Can't wait to start spamming "ASSLESS modCheck" in all of Simply's 120 runs from here on out
people have already started doing this OMEGALUL
Don’t forget to spam “NEW ROUTE modCheck” after dark world
That first trick is the sort of thing that will occasionally get discovered and prevent an optimised 120 TAS from ever existing. They'll get ten minutes from the end of the TAS and then a new trick will be discovered and they'll be like, "hold up, we can save 11 frames in Jolly Roger Bay." Then they'll edit the Jolly Roger Bay segment and everything after that will desync so they'll have to redo it...
I feel like this comes from personal experience
@@pedlar6839 this is why 100% TAS are so rare because there are always new tricks found
@@Numberplay the reason there is that if you save a frame, you cant simply copy the other inputs that doesnt affect the movie itself, you gotta do all the way back and create a new one
@@AspectCave
That depends. I’m pretty sure SM64 TASing has gotten to the point where desyncs aren’t an issue anymore, but I could be wrong. Anyway desyncs usually happen due to RNG changing when you improve an ealier segment, but depending on how the RNG behaves in a game you can either manipulate it or just by luck it can sync anyway so it’s not always a problem.
When he said the game is 26 years old my brain went, "That's not possible, because I'm only... oh shit"
yeap... it really do be like that
Dang lol
Lol you and me both my friend…I was like wait how old was I when i got it for Christmas???
I'm 26 ;_;
26 gang
Super Mario 64 is now too old to date Leonardo DiCaprio.
LMAO
its so crazy how he talks about carpetless being a distant dream, that has now become a standard-strat for top runners😂 amazing!
I frankly don't see Carpetless being done without Early VC. Now early VC is a whole nother beast, I think it's 14 frame-perfect BLJs with a setup that hasn't been looked into yet (I think TAS rapidly moves the joystick so copying that exact strat won't be viable), but the thing is that without early VC, any early carpetless route has to go to DDD twice and that's just not worth it cause it eats up too much of the timesave.
On the other hand, early VC and nothing else would probably save as much as that entire early carpetless route, and the trick would be in the first minute of the run (and it would even excuse noping out of LBLJ since you'd have 1 star for WF and wouldn't have to visit BoB twice)
🤓
just getting into VC by itself would save a large amount of that time, even without being able to enter basement early
@@TheGaming100 Absolutely yes, entering the basement early would likely not make sense in 120 since you need BitDW reds and VCutM reds at some point anyway
I absolutely love 1:34 :-D
Thats the kind of content i like! Totally got me offguard and made me laugh
This new route is made strategically so runner's have a more broad selection of routes since they are indeed going to be getting the hard things out first and then doing the rest.
I've never speedrun the game, not even watched a full speedrun of it... and yet, I found your video fascinating!
I appreciate this type of content a lot more than just edited VODs
I like both.
I think Simply’s personality is entertaining.
Yeah I haven't watched one of cheeses videos in a while because that's all they are
Update: Carpetless is real and repeatable. This is the reality we now live in.
even today i can’t believe this game STILL has new strats being made, it’s awesome
If Summoning Salt videos have taught me anything, a new strat will be used no matter how hard, once everything else has been squeezed dry for timesaves.
yeah maybe not for a while, more likely ever, in this game's cas e
That carpetless was fkin sick! I'm about to add that to my 16 star run for swag
Well go beat Bowser, but first, this run was sponsored by Raid Carpetless
I... I hope you're joking.
You don’t have to imagine a consistent carpetless anymore lol
"Imagine the Nerves" soulless 4 flashbacks
I don’t think Carpetless early will be the standard route for top runners unless a setup is found for the trick. However if that is the case one nice part about the route is you don’t just get carpetless done early, you get other hard stars over with such as DDD100, Firesea, and SBLJ. Not to mention the rest of Rainbow Ride. Would be a very interesting route if Carpetless becomes more viable one day for sure.
Yeah. Granted, if a new setup is found, it will have to be no less than 17 seconds slower than doing it the current way.
@@Enuchful Right. Not only that, if a setup was found that was at least decently consistent it might be more likely runners would just do the standard route instead, as it saves more time.
Can’t just tack on SBLJ like that, it’s such a low percentage trick which is not currently in 120. That plus carpetless 120 star runs reset rate would become unbearable.
You might as well do the rest of tippy as well while you are there
If you can do carpetless early, you can do carpetless late. The time save compared to early carpetless would be massive.
Sure, you'll lose a lot of runs to failing carpetless, but you just need that one god run...
You get an exponential amount more attempts at it if you do it at the start. To me (someone who's never played mario before) it seems obvious to farm early carpetless attempts and once you get it, do safe strats and claim your 5+ second wr.
@@ziwuri Yeah, but that's the problem. You can't just "do safe strats" for the rest of the run and expect to still get the world record.
I readily admit that early carpetless would take less time to get a run going that includes carpetless. But it would also have far more runs that die *after* already getting carpetless. It also sacrifices a ton of the time gained from carpetless to do this.
If you're banking on carpetless either way, you might as well go all in on it and do it when you get to the level normally.
@@ziwuri But once a player does early carpetless enough times they start getting confident in doing it late. It's a long time in the future, or it's in a few weeks. Speedrunners are a different breed.
I thought the same. The time save is alot better doing it later for sure
carpetless late in a real run is literally never happening in our lifetime without a better setup. Realistically you could probably get a consistency at carpetless of 1/200 for the best players on a really good day. If you are spending 10 minutes for every attempt to get that 1/200 attempt, it would take about 2000 minutes to even get an attempt going, let alone the fact you have 90% of the run left. Also its not even that significant a time save of 20 seconds. The best players can save 20 sec in easier places. If you did carpetless late into your run with nerves on a decent pace, it takes about 90 minutes to get to RR. Someone like Liam who has taken nearly a year to even get a NORMAL route wr/pb means you multiply 200 more times he would have to get a pb pace run to RR and thats like 200 years. Im usually a believer in impossible feats but late carpetless is just on another level of impossible.
Nice touch with the Bomberman 64 Blue Resort BGM. My fav game.
Chatting Liam does this
0:18
My socks are still thoroughly on. Give me my money back!
*realizes he didn't pay any money*
Okay, we're settled then..
I'm glad ppl still keep these games alive...I have a PS5 but I always go back and play the older Gen
it indeed has high popularity
some retro games on steam only had 1-5 players daily, assuming only speedrunners played them often, even on sale the player base is under 50
sm64 is hell of an achievement for being a retro game on modern streaming platforms
If rr early ever gets implemented it would probably be the hardest strat in any speedrun it would be insane
Assless becomes more viable with the new route, too
And any other ultimate strat in tippy you want to use.
M64 and OOT continue to have new things found. Absolutely wonderful
SM64 just won't quit.
What a time to be alive...
My socks are already off simply. What now?
i think circumark also showed a new carpetless route that uses HOLP
Huh, I've been doing assless for years, I assumed people knew it existed already. Of course I didn't call it assless.
Pop filter ModCheck 😂 great video as always Simply!!!
Man i give it max 7 years before we see a tryhard early carpetless run, maybe not wr but i can see desperate people among the top 15 speedruners that are willing to try
This game gets manipulated so much, terminal montage is gonna have some fun with this knowledge.
This video is fire. This is the best vibe from RUclips Simply
when i realized speedruns just wanted whatever the record is and not to push the game as much as possible no matter how hard the trick is, i lost a lot of interest in speedrunning
what
so hyped every time a video like this comes out even though ill never do it
Love these type of videos
"Imagine the nerves" lol ok Acai
but i dont want to lose my socks :(
Are the first technique usefull for TAS ?
Sblj and blj to do carpetless early... Just let bowser have the princess at that point.
Reminds me of Minecraft. By far the most popular speed game ever and has over 200 million players, but we just discovered last night you can avoid fall damage with a glitch in (almost) any scenario
There has been a glitch to avoid fall damage since 1.9. nobody uses it though because it would then not be RSG. It would just be RS. Is this glitch different? Why would it be used in RSG if you can already do the quit and load glitch?
simply my man, love the videos. just wish you would have reacted a little harder for these pretty big discoveries. looking forward to more vids
Well now I have no socks and no money, but hey, the video was great
Ease up on the blurred scenes. My eyes kept dying lol
Imagine the nerves
does anyone know the music that plays at 3:30 til about 5:15
We’re learning a lot about sblj itself rn, stay tuned!
I didn't wear socks when watching this video, so you couldn't knock them off. I want my money back please, ty!
WarOwl type voiceover
hey does someone have the name of the music we hear at 5min54 ?
What's the music at 5:55?
MY SOCKS ARE KNOCKED OFF
lmao this guy channels the 90s later afternoon local variety talk radio host so well. love the bad-attitude-with-plausible-deniability going on. gonna guess the owner of the channel is from the northeast. could be wrong but idk
what’s a flutter kick?
Loved the video
TAS community going bonkers over the new route. Probably.
As cool as these discoveries are, my socks are definitely still on my feet, sir.
I hate how many people in the comments don't realize how impossibly difficult AND luck based carpetless is. The bomb shit alone would make this route almost non viable, you still need to grind on the ledge for the regrab, but other than that, it's basically a much harder pillarless. What happens after the warp is on another level entirely however. When you get to the last platform, you can't stop your movement, you can't really do any kind of setup, and you have to jump at a ridiculously precise (way beyond human capabilities) angle, glitchy sidekick out of it, then do it AGAIN from the previous wallkick, then ground pound mid air extremely precisely... It's just not happening, ever. Not unless a reliable setup is somehow found. Sure, 3 people have done carpetless savestateless, but they did it after warming up on it for hours without doing anything else, after tens of thousands of attempts, and doing some micro adjustments every single time. And they're all single star specialists, not 120 runners. And EVEN THEY would never bet on doing it while they are fresh from doing other stuff. And lastly, it's not like the early game is a joke either. Yeah, top runners are getting good at SBLJ, so much that we're starting to see the strat appear in 120, but that "basic requirement" from the already insane "carpetless route" is already considered an insane hail mary as it is, and it's not like it will cost you a full minute of gameplay, which is what a failed carpetless will likely cost.
And yeah, I know a lot of people are joking, but I also know that's not everyone.
Leave RR until the end of the run and go carpetless
WOAH? This video was edited by OKNEM? THE OKNEM?? Famous DE BLOB WORLD RECORD HOLDER? FROM AUSTRALIA?
"Now, you might be thinking: *BrEaStS"*
Why is your name "eip'j'a GSCH"?
Just wait for super mario bros gets another speedrun technique
Maybe Carpetless is harder than I understand, but after 20 years of infinitely resetting the first 3 stages theres gotta be thousands of hours of practice in the first few stages, compared to carpetless not even bothering to attempt it in a run because of how late it is, it seems like if you do choose to go for carpetless and reset hundreds on times there, or at least a similar amount of times that already get reset for cannonless owless and whatever else, might end up being worth a 17 second cut, but obviously relearning a new route is already tricky from muscle memory by default.
Carpetless is insanely hard even in single star, too hundreds of hours to do even once by top runners
@@Elijah-ed5xk ah ok, ty
here's the thing, with a lot of other strats you can get consistent, like cannonless for example. you use the same exact texture, ledge grab, hold down and get it every single time. but in the same stage, there's a strat with an incorner gwk that can save time. it's not done in fullgame, because it's precise down to the quarterframe, and it's pretty much impossible to get it consistent, and theres no way to make a setup. for carpetless, not only is there no way to make a setup, you have to do 2 gwks back to back, so it's insanely unviable
@@Benjamslikestrains why do people talk about it like its a reasonable thing to expect? is it just a meme "haha let me do carpetless" because I feel like people talk about it like its viable
@@bloodwolf2609 i feel like it's just the hope that it could be viable one day, since its a huge 57s timesave if you manage to do it late and that could absolutely destroy the WR, though part of it is definitely people memeing. i am usually someone who is very optimistic about these sorts of strats, but it being one of the hardest things to do in the game at all makes me think that stuff like lbljing multiple times will happen before carpetless will be performed in a fullgame run once. at most, if someone is less than a minute behind they might throw an attempt at it and miraculously get it, but that's the only way i see it happening
I love Mario64 techniques because of bismuth's every glitches and technique video, thanks to him, it inspire me to learn each technique and watch runs to pull off even lower, I like Speed runners achieve their goals, not a speed runner, but I'm entertain.
P.S. Simply is a god. 🙂
one more thing I think this 120 star route might be one of the hardest route now at this point. Legend of Zelda Wind Waker 😞
at this point
Similar to
good video
1:34 how'd he know?
Never gonna take back that 120 record with that attitude😜
I thought that blj was banned in 120
what does he mean with 'long gone' i mean how long?
bomberman 64 music ❤
When there's a will. There's a way.
Who is Simply? To the blind, he is the light. To the hungry, he is the bread. To the sick, he is the cure. To the lonely, he is the company. To the sad, he is the joy. To the prisoner, he is the freedom. To the poor, he is the treasure. For me, he is everything.
I checked my bank account and indeed got my money back.
Now my question is… what if you just flat out did carpetless as the LAST star. How much time you saving
0:50
Great video as always, but can I recommend a pop filter for next time? Cheers!
We love the sauce
No! my socks!
TLDR;
The 3 things are
Deez
Hyphen
Nutz.
NEW VIDEO WHEN?!?!
glarnk
Shouldn’t the breast stroke tech also work for jolly Rogers
I'm not in the speed run community so I have no idea what you're talking about.
Non speed runner here.... what is he talking about! Completely confused. Blj bmp? Whats with all the names!
TOO MANY MIDREEL ADS
Disappointed. These all require A presses.
Woah
Literally, I had this thought like "what if you try carpetless early in the run, less nerves and whatever when finishing the game". I hadn't done any routing or video recording though, so there's that lol.
I was here💪💪💪
Real talk, my guy: how is it you have 125k subs but dont have a pop screen on your mic or use audio volume compression? Pls
i do be thinking 'breasts' tho
pop filter plz
17 seconds poggers
Well hello there
i thought the most popular game to speedrun was Subway Surfers with 16k active players 😆✋
How tf you speedrun subway surfers!?
@@GuitarOfTime0116 speedruncom - all games, idk
@@Akuretaki_Nikolay no, I mean what is the end goal of the speedrun? For example in mario 64 any% the end goal is the ending cutscene.
@@GuitarOfTime0116 its an anti-speedrun, you have to stay alive as long as possible without collecting any coins, and it blew up on speedruncom because of tiktok
Unpopular opinion. Ultimate Lakitu Bounce sounds so much cooler than the vulgarity of "Assless".
how do you make a comment like that with a pfp like that
SAUSE
Haha balls
Comment for $