Helldivers 2 | ELITE LEVEL OF TEAM PLAY - Gameplay Hardest Difficulty (No Commentary)
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- Опубликовано: 8 сен 2024
- Helldivers 2 gameplay with a solid team on the hardest difficulty of Helldive 9 with no commentary
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Only the eltie of the elite😎😎😎
This looks really stressfull - love it :DD
Great gameplay, thank you for sharing!
@@TheAdymoss thanks glad you enjoyed it :)
Solid team no doubt! Beautiful managed democracy.
The number of Bile Titans on this mission is insane.
It was one of those missions. You either get 4 or 40
just cant live without medium armor penetration
Not even that I just enjoy using the assault rifles more at the moment :)
Which planet was this? Looks awesome at night 👍
Either Oshaune or Acamar IV
I don't remember exactly sorry :(
Can we get a run using Rover laser and laser cannon??
@@AdrianCubed I was thinking of using that combination very soon :)
I
@@asamanatananana It takes some strategy vs heavy units. A lot of people dont feel effective because they're playing the setup incorrectly and are expecting instant kill/damage.
You are a support DPS threat outputting extremely long range hitscan, heat and 4 Medium lvl II penetration continuously. At a lvl 4 rating the LAS Cannon is able to deal with everything except bile titans which are lvl 5 fully armored enemies. Other enemies have various spots that are lvl 5 or lvl 0 depending on location. Example: Devastators shield is lvl 6, but their head/arms/chest is lvl 1.
Your goal in a laser setup is to maintain long range oppressive DPS - cycle through your lasers or overheat the weapon - replacing heatsinks is faster than cooling down.
- Hitscan applies full damage and pen the second you fire the beam. This ticks again and again stacking over time until the target is dead.
- The Sickle is projectile not hitscan.
- Laser weapons have no recoil and dont benefit from Engineering Kit or Fortified passive on armour.
- Abuse your insane long range. Scythe/dagger 1000m range, Laser Cannon has 300m range.
Hulks/devastators: stun grenade, crouch or aim sight and beam the head/eyes or legs.
Chargers: their torso is lvl 2 armored all other parts are lvl 5. Stun grenade, crouch or aim sight and beam torso.
Tanks: stun grenade, crouch or aim sight and beam the rear vents. All other parts are lvl 5.
Shriekers/gunships: crouch or aim sight and beam wings/engine pod.
Bile titans: Stratagem use only. 500kg, Rail cannon, OPS.
Striders - crouch or aim sight at the eye/face. or/and stratagems if needed.
Structures: Many players forget you can beam Spore towers, Shrieker nests, Illegal broadcast, Mortar vents from 200m range. It'll take you some time and the Queso cannon is better at it but it can be done.
Not the reply we wanted, the reply we needed 🫡@@AdrianCubed
are you using some graphic mods?
No I just edited the footage to make everything a lot more clear and easier to see so it’s not as dark or grey
Man I wish the night missions weren’t so dark that I have to turn up the brightness of my monitor just to see anything.
@@accelerationnation8171 I try to avoid dark missions because of this and also makes the footage really hard to see what’s going on
@@Background_Gaming. luckily you had napalm airstrike to shed light
I don't know why you would run that when the Breaker Incendiary is best for bugs
It's Fun
yawn.
meh
This guy has gotta work for Ubisoft or something if this is what he considered “elite” lol