(SlunchSlide here) Tysm for the review! I’ve really been trying to put your tips into practice and it’s been helping a lot. Keep up the amazing work ^-^
Spoken commentary definitely gave me a bit of a shock but I'm not opposed to it as it leaves more room for your cliff notes to add extra information as you speak! Great commentary and video as always!
I would imagine the 6k round start was a failed kara (either back mega fist or the legendary roundstart pot bust), in which case the only thing needed is just more practice. Either way, floor 9/10 potemkins are the most terrifying opponents you could go up against because they play simultaneously like they haven't played in months and are trying to re-learn the controls but also like they know what you've had for breakfast. Like you'll see them back up, hammer fall break in place, and then you get counter hit by kara forward mega fist, and then they whiff the pot buster, and this goes back and forth until you're both on a sliver of hp at which point they send forth the kai barrier and it's over for you
damn this replay vulture channel is turning into less of a replay vulture channel, and more of an extremely educational GGST channel. Not to put any disrespect on your early videos, i still found them just as educational. but the Voiceover definitely adds a whole more to the video. this would actually allow people to listen to it while they're playing other games or doing other things on a different screen while they can't read the subtitles. thanks, great videos as always.
2:01 That's a true 50/50 tho since the guard crush prevents fuzzying. Since Potbuster is throw invul it's a totally valid option to represent there, and he could still get clipped by 2S if here tried to tech throw, jump, BMF, etc. The damage he gained was about equal (if not a bit more) than gio would get off her 2S there, and gives him oki (although he messed it up) so the risk reward is there too. Also at some point you gotta fight back since her throw just loops the situation anyways. As long as he doesn't do that every time I think it's fine.
It's definitely a valid choice to represent rarely but the reward off of guessing right on a throw would have been very simillar but with much less risk, especially so close to the corner and with that much meter.
The spoken commentary makes the pacing of the videos a lot better cause you don't need to account for different reading speeds in my opinion, really nice!
6:52 Side note, if you are trying to catch a jump (which is what j.p was for in our pot’s case I assume, or maybe as misinput megafist, which I beg isn’t the case as explained by our commentator), a 6p would have been better, as you could go for a heat knuckle/tackle on hit, or if blocked you could punish a mash by charging a flick. If they’re in the corner and they go for a faster button, Garuda is risky but worth it. For the chance Pot was going for megafist to catch them blocking low, an immediate j.d can lead to a close range reset, and if blocked can still be mostly safe against characters that don’t have fast buttons (the blocking part of j.d I’m not exactly 100% certain about considering I don’t main Pot.)
@@Buddz-ky1sk "Was this a poor decision or a misinput" is the real Pot experience. I love the character but god I lose so many rounds to guessing right but getting 6k
One extremely simple thing that's helpful for beginner (and some intermediate) players is minimize walking back (and backdash). The advice is less helpful in airdashers, but not entirely useless. Some do it unintentionally because they feel safer, when in reality, it actually losing them what they want (space).
Awesome voice reveal and awesome analysis! I found your channel right as I've been getting into the game for the first time and your insights on matches have been helping me improve my gameplans each play session! Here's to an eventual 3k!!!
7:30 after that RC there may have been a chance for 5K to work, which could have potentially led to 2D or more consistently going for a Karuda (Kara cancelled Garuda, my way of saying it).
Awesome video dude! Please use your voice more often. A lot of informative fighting game channels like this use only text to convey information and I always knew there was more potential to just use your beautiful voices for videos. Not only can you add more details, you’re also extending your education to viewers who can have trouble learning from reading and can learn better audibly.
Awesome pot video, I play Potemkin a lot and when people ask me how to play I always say learn Karas, but now I can just point them to this video for both a guide on that and a decent neutral guide, keep up the good commentary
Many things I see here that you've said the Pot messed up, looked more like misinputs. As an example after the yellow roman cancel, I suppose he wanted to use Potemkin Buster.
at 5:10 the heat knuckle isnt a pre-emptive anti-air, its just the pot assumed the 2H would land, i do it a lot sometimes as pot, this is also very helpful for me too, as i am a floor 10 pot, and make a LOT of the same mistakes this one does.
How do you feel about doing the voice over compared to the edited text? Also I know this is as simple and simple can get, but it's good that you gave a short conclusion on the main points they need to improve on at the end. I know all the points were already stated during the video, but having that final summary really helps with focused improvement
@@lasbela5472 I like how the videos turn out with the voice over, I don't need to account for reading speeds etc. anymore which really helps with making the video flow well. The only hard part is that recording it feels very weird, especially at the start but I'll get used to it im sure. It's also definitely gonna be a lot quicker once I get used to it!
@@GGSTFraudGameplay Yee that's fair enough, as much as I like the text, voice over is 100% better in my opinion. I'm glad you're doing this kind of content, I believe you can be a real help to the community :D!
Bro’s got an excellent voice mixed with an excellent taste in music. Now to just go learn German… In all seriousness, this match was really fun to watch! The voiceover with the added footnotes to keep from repeating yourself was a nice touch, and it’s nice to see you changing things up. Great stuff!
@@GGSTFraudGameplay Dann Hallo Nachbar! Neuer Guilty Gear Spieler aus Österreich hier. Wie vorher bereits gesagt sind deine Videos echt gut und haben mir bis jetzt sehr viel mit dem Spiel und einem generellem Gameplan geholfen
I am thinking of a solution for this, right now the effort would be too much to stay with the schedule I have right now but I could maybe outsource the subtitles in the future!
6:52 I am extremely sure this was actually meant to be a PB but was misinputted due to the game registering a random diagonal upwards input. I started playing Pot recently and the amount of times I've done a j.P by accident while trying to do a buster (especially on P2 side) is too much for me to count.
Afaik a 360 motion registers as a buster as well, due to how GGST (and BlazBlue as well) reads inputs a 270 is also enough to trigger this. The reason this is valuable is that it allows you to skip the initial 6, that way you can get a small microwalk in right after the input buffer ends for more range as well as a harder to read animation on the buster! There's a really good video on it called "How to Kara Potemkin Buster the Optimal Way", I highly recommend checking it out!
@@lessonman_3961 Personally, I don't think you should be all that scared about metered reversal when your opponent only has 50 meter, especially with potemkin who has more health to gamble with. However, if you really can't afford to get hit by it, then a spaced out garuda into FDcancel after the clash is a much better option.
True but I will definitely follow up on the pot changes later down the line. I am currently trying him and he is nuts in current patch, HFB having frame 1 armor and being like twice as fast is HUGE!
(SlunchSlide here)
Tysm for the review! I’ve really been trying to put your tips into practice and it’s been helping a lot. Keep up the amazing work ^-^
@@SlunchSlide Glad I could help, good luck on the grind!
Spoken commentary definitely gave me a bit of a shock but I'm not opposed to it as it leaves more room for your cliff notes to add extra information as you speak! Great commentary and video as always!
Fraud Review voice jumpscare
Even high level players can get value from watching videos like this. The voiceover makes it even more digestible, along with the usual great editing.
I would imagine the 6k round start was a failed kara (either back mega fist or the legendary roundstart pot bust), in which case the only thing needed is just more practice.
Either way, floor 9/10 potemkins are the most terrifying opponents you could go up against because they play simultaneously like they haven't played in months and are trying to re-learn the controls but also like they know what you've had for breakfast. Like you'll see them back up, hammer fall break in place, and then you get counter hit by kara forward mega fist, and then they whiff the pot buster, and this goes back and forth until you're both on a sliver of hp at which point they send forth the kai barrier and it's over for you
Can confirm, I’m a floor 9 pot
damn this replay vulture channel is turning into less of a replay vulture channel, and more of an extremely educational GGST channel.
Not to put any disrespect on your early videos, i still found them just as educational. but the Voiceover definitely adds a whole more to the video. this would actually allow people to listen to it while they're playing other games or doing other things on a different screen while they can't read the subtitles.
thanks, great videos as always.
2:01 That's a true 50/50 tho since the guard crush prevents fuzzying. Since Potbuster is throw invul it's a totally valid option to represent there, and he could still get clipped by 2S if here tried to tech throw, jump, BMF, etc. The damage he gained was about equal (if not a bit more) than gio would get off her 2S there, and gives him oki (although he messed it up) so the risk reward is there too. Also at some point you gotta fight back since her throw just loops the situation anyways. As long as he doesn't do that every time I think it's fine.
It's definitely a valid choice to represent rarely but the reward off of guessing right on a throw would have been very simillar but with much less risk, especially so close to the corner and with that much meter.
Voice over content? Nice!
The spoken commentary makes the pacing of the videos a lot better cause you don't need to account for different reading speeds in my opinion, really nice!
great feedback on the match! It was nice to learn some info on gio cause she always seems to be a tough matchup for me when I play pot.
damn voice over???? i swear this channel just keeps getting better
6:52 Side note, if you are trying to catch a jump (which is what j.p was for in our pot’s case I assume, or maybe as misinput megafist, which I beg isn’t the case as explained by our commentator), a 6p would have been better, as you could go for a heat knuckle/tackle on hit, or if blocked you could punish a mash by charging a flick. If they’re in the corner and they go for a faster button, Garuda is risky but worth it.
For the chance Pot was going for megafist to catch them blocking low, an immediate j.d can lead to a close range reset, and if blocked can still be mostly safe against characters that don’t have fast buttons (the blocking part of j.d I’m not exactly 100% certain about considering I don’t main Pot.)
Crap just realized they may have just screwed up PB instead, in which case relatable lol
@@Buddz-ky1sk "Was this a poor decision or a misinput" is the real Pot experience. I love the character but god I lose so many rounds to guessing right but getting 6k
One extremely simple thing that's helpful for beginner (and some intermediate) players is minimize walking back (and backdash). The advice is less helpful in airdashers, but not entirely useless. Some do it unintentionally because they feel safer, when in reality, it actually losing them what they want (space).
Thank you for voice friend, continue to cook!
One of the best quality GGST videos. Keep going!
5:00 just to clarify, yrc is +10 on *hit*, it's -16 on block. it causes the guard crush animation on hit and a regular block animation on block
Ahhh damn I said block instinctively due to the guardcrush it causes, thanks for pointing it out!
@@GGSTFraudGameplaynp, good video
Awesome voice reveal and awesome analysis! I found your channel right as I've been getting into the game for the first time and your insights on matches have been helping me improve my gameplans each play session! Here's to an eventual 3k!!!
Thank you!
I'm glad I can help new players out with this, hope you have a great time in strive!
7:30 after that RC there may have been a chance for 5K to work, which could have potentially led to 2D or more consistently going for a Karuda (Kara cancelled Garuda, my way of saying it).
You narrating will definitely help people under stand more, keep it up man your videos are great
Awesome replay review, love the live commentary! To all Potemkin players looking to improve, you are always welcome in the character discord!
yoo voiceover lets go
Awesome video dude! Please use your voice more often.
A lot of informative fighting game channels like this use only text to convey information and I always knew there was more potential to just use your beautiful voices for videos. Not only can you add more details, you’re also extending your education to viewers who can have trouble learning from reading and can learn better audibly.
This honestly taught me a great deal about geo pressure. I never checked if her dog kick move was minus so her blockstrings were infinite on me ;_;
Voice over analysis is top notch, very good video and editing as always ‼️
Awesome pot video, I play Potemkin a lot and when people ask me how to play I always say learn Karas, but now I can just point them to this video for both a guide on that and a decent neutral guide, keep up the good commentary
The voice over was unexpected but a very pleasant surprise. These videos just keep improving
BANGER VIDEO MY GOAT
Many things I see here that you've said the Pot messed up, looked more like misinputs.
As an example after the yellow roman cancel, I suppose he wanted to use Potemkin Buster.
Amazing video as always. I really like the switch to audio commentary. Helps keep the video flowing.
Voice jumpscare! ngl tho it's kinda soothing
at 5:10 the heat knuckle isnt a pre-emptive anti-air, its just the pot assumed the 2H would land, i do it a lot sometimes as pot, this is also very helpful for me too, as i am a floor 10 pot, and make a LOT of the same mistakes this one does.
yeah, that was just auto piloting. Which to be fair, should be auto piloted into garuda.
How do you feel about doing the voice over compared to the edited text?
Also I know this is as simple and simple can get, but it's good that you gave a short conclusion on the main points they need to improve on at the end. I know all the points were already stated during the video, but having that final summary really helps with focused improvement
@@lasbela5472 I like how the videos turn out with the voice over, I don't need to account for reading speeds etc. anymore which really helps with making the video flow well.
The only hard part is that recording it feels very weird, especially at the start but I'll get used to it im sure.
It's also definitely gonna be a lot quicker once I get used to it!
@@GGSTFraudGameplay Yee that's fair enough, as much as I like the text, voice over is 100% better in my opinion. I'm glad you're doing this kind of content, I believe you can be a real help to the community :D!
Bro’s got an excellent voice mixed with an excellent taste in music. Now to just go learn German…
In all seriousness, this match was really fun to watch! The voiceover with the added footnotes to keep from repeating yourself was a nice touch, and it’s nice to see you changing things up. Great stuff!
Thank you!
Voicing over all of the stuff was definitely a cool experience, it'll be a staple from now on!
yes thank you for this video it has made me realize the bad habits I have when playing
Great as always
Amazing video, i would like to see the gameplan of every characther in the match and how to approach it
love your channel and love the vid!
Nerf Zato
also nerf voice, now I can get info from these without needing to stare at them full time
General increase in use of 2k 2D will help out a lot. You'll get more knockdowns which in turn leads to more garuda oki
POT WHIFF INTO FATASS COUNTER RAAAAAAAGGGGGHHHHH
Are you a from a german speaking country? I swear I have that same accent. Great video and good advice btw, keep it up!
Yeah I'm from Germany!
@@GGSTFraudGameplay Dann Hallo Nachbar! Neuer Guilty Gear Spieler aus Österreich hier. Wie vorher bereits gesagt sind deine Videos echt gut und haben mir bis jetzt sehr viel mit dem Spiel und einem generellem Gameplan geholfen
@@taubexd5853 Freut mich zu hören!
Die deutschsprachige Community ist leider sehr klein, es ist immer nice neue Spieler zu sehen!
This channel in general is really cute and passionate I love it!
THAT'S WHAT I'M FUCKING TALKING ABOUT
OR ACTUALLY WHAT YOU'RE TALKING ABOUT :):):):)
perilous attack jumpscare LOL
I like the Voice-over but i miss the text, it would be nice to have both but that is alot of effort. Great video as always.
I am thinking of a solution for this, right now the effort would be too much to stay with the schedule I have right now but I could maybe outsource the subtitles in the future!
6:52 I am extremely sure this was actually meant to be a PB but was misinputted due to the game registering a random diagonal upwards input. I started playing Pot recently and the amount of times I've done a j.P by accident while trying to do a buster (especially on P2 side) is too much for me to count.
actually goated
He was probably trying to do kara buster, but messed it up. happens to a lot of pot players round start.
definitely
As a floor 8 pot player. I eat dirt
You’re getting better bud! Keep the vids coming. You wanna review my GL?
beautiful voice 😍😍😍
Never use 6h in neutral against gio. It's easy to whiff punish every time. 6h is only really useful in frame traps after garuda.
I didn’t mind reading before, but the voice over is much preferable imo
It's definitely gonna be a staple from now on!
Can you do one for elp next please
Can you do Climb Tower on Slayer
I only do combos starting of slash and only know one BnB
where do I sign up for feedback? :,)
The E-Mail is in the description
Omg voice reveal????
Hell yeah!
@@GGSTFraudGameplay I love it
Fishing is stupid, rip your half hour
Do you happen to know when/why people do 841236 to Kara pot buster vs the normal notation?
Afaik a 360 motion registers as a buster as well, due to how GGST (and BlazBlue as well) reads inputs a 270 is also enough to trigger this.
The reason this is valuable is that it allows you to skip the initial 6, that way you can get a small microwalk in right after the input buffer ends for more range as well as a harder to read animation on the buster!
There's a really good video on it called "How to Kara Potemkin Buster the Optimal Way", I highly recommend checking it out!
@@GGSTFraudGameplay ok cool thanks so basically if u can do it u should then?
@@konkero869 Yes but it only works out of a buffer so you don't need to do it in neutral!
Don't recommend 2k2d garuda when gio has 50 tension. It's great way to get reaction wake up super to kill you.
If anything, recommend 2k2d superjump j.d to beat out wake up options.
@@lessonman_3961 Personally, I don't think you should be all that scared about metered reversal when your opponent only has 50 meter, especially with potemkin who has more health to gamble with. However, if you really can't afford to get hit by it, then a spaced out garuda into FDcancel after the clash is a much better option.
@@ooAAAAAoo at that range, he can't space Garuda to clash. Super jump jd sets up a counter hit without requiring space.
@@ooAAAAAoo stole this tech from fab but I guess he's wrong idk
@@lessonman_3961 It's not about being right or wrong. There are more than one way of doing things in the game.
News, this is slightly outdated now mostly due to the FUCKING REMOVAL OF KARA CANCELS
True but I will definitely follow up on the pot changes later down the line.
I am currently trying him and he is nuts in current patch, HFB having frame 1 armor and being like twice as fast is HUGE!
Plz play dungeonborne with me
Brother are you German?
Yup!
@@GGSTFraudGameplay 😂😂