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Everybody sleeping on dark/poison. A superb typing that aged extremely well through the generations, only being held back by the mediocrity of its Pokémon
Genuinely think it's the best as long as you get something to make grass types think twice about switching in. Just that the ones we have right now are overwhelmingly mid. Gastrodon and quagsire have both seen use in stall teams despite their low stats because of their typing. Mega Swampert was great in his niche for as long as he existed, and he had to deal with only ice punch to beat grass types
You guys have had these wonderfully illustrated and colorful thumbnails for these topical videos for like 2 years now, but I still get the same thrill whenever I see a new one of these as I did the first time. Props to your artist(s)!
@@veryspicywater Yeah, I just did, too! It didn't hit me until a few moments after I made that comment that their socials would be in the description of the video. 😂 It sucks that I abandoned Twitter and don't use Instagram, but if anyone knows if they're on Bluesky, do let me know. 👀
On the Fairy/Steel front, don't forget that Mega Mawile was Uber in Gen 6. Aside from base Mawile and Tinkaton, every Pokémon with that typing has gotten significant play in OU or Ubers
@@jabarithegoldenlucario8841 it is not just niche it's about to rise to ou proper and it's ranked A- in the viability rankings which is a high position
The only reason it (and other good Pokemon throughout the series, but especially Gen 9 for some reason) don't see lots of usage is because people are stupid
It’s still a pretty good combo. Dialga had a pretty great combo as well with steel dragon, and that was before fighting types became as strong as they did post gen 5
Water/Dragon is what made Kingdra so special too. Back before Fairy types, they were fantastic walls and could hit hard with moves like Hydro Pump and Draco Meteor.
Ghost fighting is great offensively but nothing crazy defensively. Ghost steel on the other hand is great on ghouldengo because it blocks both spins but the typing it’s self isn’t elite on offense or defense
I feel like Ghost/Steel isn't so much a top tier combination as much as it has only been given to two different pokemon with incredibly broken design concepts. Stance Change and Good as Gold are just two broken effects that are enhanced by the specific strengths of Ghost/Steel, normal Ghost/Steel types (Doublade) are good but not great
@@SquidSystemThe fact Eviolite Doublade ever sees usage should be a testament to how good Ghost/Steel is. Also both Aegi and Ghold get worse if you swap their Ghost typing for Psychic or Dark or Fighting or what-have-you
Fire/Steel has the most quad resists of all the type combos. Poison/Dark is very annoying to deal with if you don't have Ground coverage. Or if they have an Air Balloon. Normal/Ghost is straight up cool in how they cover each other's weaknesses.
Yeah, Normal/Ghost is weird because it’s just a straight upgrade to either type, and I don’t think there’s another type combo with that distinction. Normal trades a fighting weakness for a dark weakness and gains two more immunities and two resists. Ghost trades a ghost weakness for a fighting weakness, which can’t even hit it 99% of the time, and gains a new immunity
Counterpoint: Steel/Fairy is so good that it made Mega Mawile Uber-tier in Gen 6 and viable in OU in Gen 7 with base 50 HP and Speed (two characteristics that would individually be considered absolute death knells for a Mega with literally any other typing), usually sees half of its representatives in a given generation in Ubers, made Klefki competitively viable with 470 BST and no offensive presence, and keeps Tinkaton viable in upper tiers despite having the same base ATK as Bellsprout, mediocre speed, no recovery, and an only okay support move pool.
Ice electric is honestly a combo that shouldn't be overlooked. It gives you stab on ice beam and thunderbolt, a completely unresisted combo, and on a pokemon minmaxxed for offence could be absolutely broken.
This was proven by the fact that tera ice regieleki got quick banned due to its overwhelming power. Sadly no Pokémon in the game has the t-bolt icebeam stab combo. If this Pokémon did exist it would most likely want to run boots the majority of the time ala iron bundle and weavile.
Ice has too many weaknesses to be seriously considered. Yes, BoltBeam is a godly offensive combination, but compared to Fairy/Steel, Ground/Flying, and Poison/Dark, it has WAY too many defensive problems.
With there being the best type combination there is also the worst type combination. Once a Pokemon gets a type combination, it’s essentially stuck with that type combo (unless a new type is added) so for Pokemon with the worst type combo, they are handicapped before they’re even given any stats, ability, or move pool. The only way bad type combos can be fixed is to replace the type via a mechanic like Tera if the Pokemon isn’t already inherently made broken by GameFreak. It just feels bad that two Pokemon that could have similar stats and fill similar roles in competitive could be in two completely different tiers due purely to what type combination they were given.
We've already seen the worst type combo. Ice bug. They barely have defensive synergy (bug helps with fighting) but they have a lot of anti synergy (quad fire weak and quad rock weak) Offensively bug doesn't help with any of ices resists. You do have a fairly large number of single type mons you hit for SE damage, but tbh most mons have 2 types so its not super helpful. They gave frosmoth a broken ability just for it to essentially be mid af. Its forced to tera out of its type to take advantage of it. Without tera? Its going back to the bin
Noticed a couple mistakes in this script - saying ground was stealth rock neutral initially, afterwards saying offensive-oriented flying types (staraptor, honchkrow) are useless "offensively" rather than "defensively.
Bug/Steel has always been a favourite of mine, bug is usually an awful defensive typing but funny enough it covers every steel weakness has except fire. That's the reason Forretress and Scizor have so much competitive history behind. That combo makes even the sweeper Scizor sets feel bulky enough for switch ins. Also it's important to highlight how quadruple weaknesses are not that bad as long the rest of types are covered, see Ground/Flying, Ground/Water and Bug/Steel, yeah they take x4 from ice/grass/fire but they have a lot of nice resists and immunities that provide much defensive value. Having managable weaknesses and nice resists is far more valuable that having no weakness but no resists (Looking at you Spiritomb).
Let's not forget the amazing typing that is rock and ice. Rock is a beautiful complementary type to ice, as it hits the ice- and fire types that would usually resist ice for super effective damage. Meanwhile, ice can take care of the ground- and grass types that would usually give rock a hard time. In addition, you turn into an ice type that is neutral to fire type moves, while also still resisting Ice, Normal and Flying. We've actually already seen, how powerful this typing can be in the form of Hisuian Avalugg. It has a monsterous 184 Defense stat + a solid 95 HP, which turns it into an incredible physical wall. It also has a good 127 Attack stat, which beautifully pairs with its powerful signature move Mountain Gale, which has a nasty 30% flinch chance. Other ferocious moveset options of this beast include Recover for strong recovery, Stealth Rock + the ability to also Rapid Spin, which makes it an excellent player in the Hazard game and one of the most powerful Body Presses in the game, which gives it incredible coverage against the Steel- and Rock types that would usually pose a thread.
that is cool and all but i feel like a x4 weakness to fighting alone kinda immediately removes it from any best typing conversation. Even with all that bulk, i really dont think you can navigate around a x4 especially with its horrendous speed. I don't know much about competitive but I would assume fighting is a universally used offensive move typing considering how much it counters. All it takes is one close combat or focus blast and its donezo, no?
I can't tell if you're being serious or sarcastic. Since despite all of the great qualities that you mentioned, Hisuian Avalugg is absolutely terrible because it's ruined by it's typing. Ice and Rock are the worst types defensively and putting them together makes for one of if not the worst typing ever.
@@gengarcrobat1576 Well it turns out that I haven't even mentioned the typing's greatest achivement and that is that adding the rock type to the Ice type has lead to throwing snow balls being banned in schools irl
@@Misogiii Well, it's very simple. If you are facing a physical attacking fighting type, just set up snow for the defense boost and if you're facing a special attacking fighting type, just set up sand instead to for the special defense boost. Alternatively, you can also always just rely on Focus Blast missing
I think the discussions on other great typings should be considered in greater detail. Steel/Fairy has a cocktail of benefits that could be worth of its own video
Despite the addition of fairy, dark/ghost is still pretty great. Three immunities, also immune to prankster, only weakness is fairy, resists poison and is neutral towards everything else. Sableye and Spiritomb are very specific and flawed Pokemon yet still have very powerful presences and competitive success. Imagine this type on a pokemon that wasn't slow with low hp.
Ghost/Normal is a type combo I think would work really well if it was given to a more powerful pokemon, 3 immunities and only a dark weakness isn’t much to scoff at (aside from sucker punch)
Ghost/fairy and ghost/fighting need a shoutout too, absolutely amazing offensive types, walled only by a few shitmons and great utility by having normal and trapping immunity, and most importantly, not having the dark weakness (and subsequently sucker punch) which not many ghosts can say they have
I've held this opinion for so long. I'm so glad someone else finally said it rather than just glazing steel/fairy all the time. I don't think you gave enough credit to the electric immunity though
What do you mean "someone else finally said it?" Everyone has known that it's a godly typing since Gen 4. A top 3 OU singles Pokemon of all time is Ground/Flying. That's like saying, "I'm glad somebody else finally said that Steph Curry is good at shooting!"
@@SuperNintendawg it's been said that it's an amazing typing for a long time, yeah. But I've never heard anyone else say that it is the _best_ type combo. Usually most people answer steel/fairy is, and that operative word 'best' is where my disagreement lies
Imo it's either Grass/steel or Steel/bug. G/S only has two weaknesses, and resist 8 types, while S/B is only weak to one type and resist 7 types. I might be missing a few resists, but overall I'm pretty sure no other combo comes close to that. Not to mention being a bug type gives you stab U-turn. Also Steel/fairy of course
@ilikestamps2978 Bug/steel only having one weakness is cool but you give up a lot of steel resists to bug weaknesses, and bug is just a bad stab to have.
@@stretchpunchbeef8982 You only lose a flying and rock resist but gain a fighting neutrality, which is better in my opinion because fighting is a very common attacking type. And I disagree that bug stab is bad, because being a bug type not only pretty much guarantees you will get U-turn, but you also get stab on it, and U-turn is one of the best moves in the game. Not only that, but it makes your fire weakness much less of a problem because you can just spam U-turn, while also doing increased damage.
@@88porpoise It's really a debate on whether you think being weak to common attacking types in ground/fire is worse than being one shot by any ice attack
It's either ghost/fairy, water/fairy or steel/flying, none of the typings can put doomed to be PU pokemon primarina into OU except these three I think.
Fairy/Steel. Easily. I know that Ground/Flying is super good (and it's probably #2 for me) but the sheer dominance of the typing over the generations, and the defensive utility afforded to it, makes it the best type in the game. I do play VGC more than singles though, so this choice does make sense. Great video as always FSG!
Ground and flying have really good offensive synergy, probably the best in the game. Flying is resisted by steel, rock and electric, and ground hits all of those with super effective damage. Meanwhile, ground is resisted by grass and bug (with flying being immune) and flying hits the two resistances for super effective damage. Add the fact that the combination only has 2 weaknesses defensively and you have an insane overall type. As for other type combinations, ghost and fairy goes insane in VGC with the fake out immunity and massive neutral coverage, while a discussion on the dark-poison typing would be interesting, because it might be the type combination that improved the most in gen 6.
I know that no Pokémon actually has this typing, but I still want to mention that Fairy/Fire and Fairy/Ground are absolutely insane type combos that are almost impossible to answer comfortably.
imo, the best way to appreciate ground/flying is to look at gligar... ...what? no, not competitively. just LOOK at it! i love that adorable lil face hugger 💚
Before I watch the vid, I'll just say that I've ran a bunch of recursive usage-estimating sims that try to look at typings "in a vacuum", ie just looking at the type chart with no regards to real statspreads/moves/abilities etc, and that the combos that always perform very well are Water/Ground, Electric/Flying, and Ground/Steel. Depending on adjustable variables, other typings that often do great are Ground/Flying, Dragon/Steel, Steel/Fairy, several other /Steel combos, and most surprisingly to me, Grass/Rock. Combos that include Ground, Water, Steel and Flying almost always dominate the top 20-ish positions, regardless how I adjust variables. Grass generally performs extremely well whenever the variance is set high (variables set so that the top few combos appear on most teams), but struggles otherwise. Outside of combos with the aforementioned dominant types, Fairy usually settles around the 11th~13th overall type, suggesting it's performance irl is based on the mons rather than the type. Otherwise, it goes more or less the way you'd think. Now to watch!
Fire/steel is in my opnion the best defensive typing by far, the sheer ammount of quad resists it provides feels ilegal. Simply by the fact that heatran works without any recovery/huge defensive stats/strong defensive ability(flash fire is good, but it isn't in the same league as regen and intimidate) is nuts, give Tinkaton or gliscor recover and they get annoying, give heatran recover and it becomes Jesus
Steel/fairy Water/ground Flying/ground And flying/steel These are the 4 that come to mind immediately when I think about best typing combo throughout pokemon history. and when you look at them, you see a theme: bulky hit takers that are surprisingly good offensively. The most defensive typing of the 4 is pre-gen 6 flying/steel.
Fighting Dragon may not be the best defensively, but Koraidon made me love Fighting Dragon types a lot more. A fighting type move with no drawbacks is something I've always wanted.
Having a quad weakness isn't what "Best type" should have. Water/Ground is excellent as well, but that quad weakness is a HUGE as well. Dark/Poison is good def.
The timing on this video is crazy. I was literally just thinking about this myself. Shoutouts to Gen 4 Steel/Psychic specifically having three OU Pokémon, which I believe is the only time that’s ever happened for a dual type combination. My personal Top 5: 5. Fire/Ground (admittedly carried by Primal Groudon) 4. Steel/Flying (has always had at least one OU in every generation) 3. Steel/Fairy (Steel/Psychic takes this slot pre-Gen 6 nerfs) 2. Ground/Flying (this video explains it perfectly) 1. Fighting/Ghost (only unresisted STAB combination + three resistances + two immunities + ratio + two quickbans)
A Fairy/Ground type with good offensive stats and solid Fire and/or Electric coverage would be absolutely bonkers. Only Skarmory, Crobat, Corviknight, Haunter and Bronzong resist that type combo, and those two coverage types would blast through them. Everything else would be hit for at least neutral damage, and Haunter is so frail that anything else would probably KO it anyway.
No-Click guess: Steel-Fairy. There the most defensively powerful and Fairy got some powerful attacks, buffs, debuffs, recovery, and abilities. Steel, meanwhile, effectively has one weakness.
I think a sleeper pick is grass/steel. Kartana is obviously really good but ferrathorn (and ferroseed) is just one of the most important pokemon since its release and its typing is such a perfect compliment to its moves and ability
Honestly this just mad me realize flying is an underated typing that's more held back by the near lack of usable offensive moves. Its not quite Physical Electric types level of siffering but it isn't great either.
Personally, I love the utility of fire/steel typing; a good amount of quad resists, unlike most type combos in the game, specifically fairy and bug(mainly because of u-turn spam) as well as on the offensive side of things complete immunity to burn; if you had a fire/steel mon with levitate or earth eater. Though as basic as it sounds, it is too effective to give a Pokemon's typing a clear counter to its counter; unlike giving rock/steel levitate, it still has a 4x weak to fighting. I believe Fire/steel would be a lot better with the option to remove its 4x weakness to ground and then just deal with only 2 weaknesses'. In all honesty, I want to see more than just one fire/steel and steel/water in Pokemon since I believe these typings designs and battle prowess can def cook
I would really like to see a video on Ghost/Fighting, which, at worst, is the best offensive type in the game, but it's not even bad defensively. Although the sample is small, all of its Pokémon have been Ubers on every generation they're in, and while Annihilape does have a broken move to go with it, Rage Fist + Drain Punch being a perfect combination does play into the fact a lot, seeing as it doesn't mind using two other utility moves. On the other hand, Marshadow is top tier in Ubers every type, and its type is the biggest factor in it, seeing as all of its stars outside of Speed are below average at best for Ubers standards (and even its Speed just puts it at "very good", it's not exactly at the top of the Speed tiers). Spectral Thief is a great move, but Close Combat + Poltergeist is so strong that Marshadow sometimes even drops it (as you also just need the threat of Spectral Thief possibly happening to stop setup sweepers, you rarely get to actually steal stats), as well as the combo being one with priority STABs.
The best pokemon for competitive battling is obviously Flygon! It has two whole immunities and tailwind so it's objectively optimal to switch in to Flygon everytime! It can run as a revenge killer, walbreaker, trick room sweeper and even a Tank! Get a Flygon on your team! Flygon GANG!
Perhaps the next theorem video could be why move sets (like mix attacking, fast physical, bulky special, etc) are close to everything or the Infernape theorem
I hope another pokemon besides Mega Altaria gets Dragon/Fairy. Resisting all the elemental types, fighting, dark, and immune to dragon sounds insane defensively and offensively
I just realized exactly how many good pokemon are 4x weak to ice moves... Rayquaza, Gliscor, Both Landorus forms, Shaymin Sky, Alolan Exeggutor, Mega Sceptile, All Zygarde forms, Garchomp, Salamance, Flygon
Ground/Flying doesn’t really get great flying type attacks usually, so offensively it’s basically just a ground type. Defensively it’s great. I’d say Normal/Ghost or Dragon/Fairy would be close contenders
Offensively, ground/ice is super effective against nearly 60% of the pokedex, resisted by only a total of a dozen pokemon in the game, making is the most potent offensive type imo. It's not very good defensively though.
Yea ground/flying is pretty fair when you think about offense and defense I was thinking more steel/fairy or steel/ghost due to their insane amount of resists too, but STAB earthquake has been great since the dawn of time. Ghost wasn’t as good offensively until Gen 6 but both it and fairy are both great now. But the roles of ground and flying are pretty essential. I still think steel fairy and ghost are nearly as good
Normal/Dragon is the worst. It has a little bit of a defensive niche but normal/dragon types must run coverage options, like fire coverage, because the combination does nearly nothing in terms of offense. Normal poison is the worst offensively but normal poison is slightly better defensively than normal dragon.
Fairy/Steel is probably the best defensive typing. Offensive, I'm not that sure because there's just quite a lot of potent offensive type combinations.
Fairy/Steel is offensively walled by Fire and Steel types and they only hit 6 types for super effective damage. There's better in the offensive spectrum : combining Fighting with almost any type is better offensively than Fairy/Steel.
I considered the best type combinations to be Fighting/Ghost and Ghost/Fairy just for how easily Annihilape and Flutter Mane sweep. I'm curious how the unused Rock/Ghost type combination would work.
The main benefit of Rock/Ghost, so far as I can determine, is that the Rock side no longer fears Fighting attacks. Other than that, though, neither really seem to help one another all that much. The Rock side is still weak to Water, Grass, Ground and Steel, and the Ghost side is still weak to Dark and Ghost. They don't appear to cover one another all that well.
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FalseSwipeGaming themed undies when?
Everybody sleeping on dark/poison. A superb typing that aged extremely well through the generations, only being held back by the mediocrity of its Pokémon
I love Skuntank in spite of its mediocrity.
They may be mediocre but Drapion is my guy
Alolan Muk Mondays are awesome folks.
Overqwil is awesome
@@olympusgolemoflight7198Jimothy Cool sleeper agent activated
shoutouts to the mud types. ground water always comes through.
Genuinely think it's the best as long as you get something to make grass types think twice about switching in. Just that the ones we have right now are overwhelmingly mid. Gastrodon and quagsire have both seen use in stall teams despite their low stats because of their typing. Mega Swampert was great in his niche for as long as he existed, and he had to deal with only ice punch to beat grass types
Bug/Flying. Its so good the communtiy collectively agreed to never use them.
Not me I use them all the time
Everyone gangster until someone throws out their Butterfree.
@@stevenmattrell3448 or yanmega
swords dance Mega Pinsir is no joke.
Let us not forget technician Scyther with U-turn and aerial ace
You guys have had these wonderfully illustrated and colorful thumbnails for these topical videos for like 2 years now, but I still get the same thrill whenever I see a new one of these as I did the first time. Props to your artist(s)!
honestly the artist deserves so much props. They really are A+ every time.
Found the thumbnail artist
@@veryspicywater Yeah, I just did, too! It didn't hit me until a few moments after I made that comment that their socials would be in the description of the video. 😂
It sucks that I abandoned Twitter and don't use Instagram, but if anyone knows if they're on Bluesky, do let me know. 👀
On the Fairy/Steel front, don't forget that Mega Mawile was Uber in Gen 6. Aside from base Mawile and Tinkaton, every Pokémon with that typing has gotten significant play in OU or Ubers
Tinkaton is very very good in ou wtf do you mean
Tinkaton is very very good in ou wtf dym
Tinkaton has obtained niches in Gen 9 OU. It isn’t significant but it does see usage.
@@jabarithegoldenlucario8841 it is not just niche it's about to rise to ou proper and it's ranked A- in the viability rankings which is a high position
The only reason it (and other good Pokemon throughout the series, but especially Gen 9 for some reason) don't see lots of usage is because people are stupid
Obviously, the answer is ROCK/STEEL, BROTHER
(dies to Karate Chop)
You're insane. Bug/ice is evidently better!
@@VictorAmarantenonsense. It’s grass/bug 😂😂
Booooo. Psychic/Normal FTW!
Clearly the meta warping bug/normal
Nah. It's Rock/Ice.
Lando-T when he has the #1 type combination in both singles and doubles: I see no god up here other than me.
“And gliscor”
@Pam234 "And bumblebee" headass
Lando-T watching a wrestling cat take it's place as king of VGC:
“Ice cube”
“Dies”
Weakness. W I N T E R
I remember Palkia’s water / dragon type being all the hype back in the day. That was before the fairy type attacked, of course
Dragon types used to be OP before fairy came along 😅 Water dragon is still an excellent type combo though
It’s still a pretty good combo. Dialga had a pretty great combo as well with steel dragon, and that was before fighting types became as strong as they did post gen 5
Pre fairy I remember Spiritomb having a lot of hype as well for having no weaknesses
Water/Dragon is what made Kingdra so special too. Back before Fairy types, they were fantastic walls and could hit hard with moves like Hydro Pump and Draco Meteor.
But how Drunk was Spinda actually????
Not at all, Own Tempo prevents Confusion
Ghost/Fighting and Ghost/Steel are also top tier type combinations.
Damn no ghost steel pre steel nerf doh
Ghost fighting is great offensively but nothing crazy defensively. Ghost steel on the other hand is great on ghouldengo because it blocks both spins but the typing it’s self isn’t elite on offense or defense
I feel like Ghost/Steel isn't so much a top tier combination as much as it has only been given to two different pokemon with incredibly broken design concepts. Stance Change and Good as Gold are just two broken effects that are enhanced by the specific strengths of Ghost/Steel, normal Ghost/Steel types (Doublade) are good but not great
@@SquidSystem 3 Immunities, 9 Resistances, and no 4x weaknesses. That type combo plays a huge part in what makes Slash and Ghold excellent.
@@SquidSystemThe fact Eviolite Doublade ever sees usage should be a testament to how good Ghost/Steel is. Also both Aegi and Ghold get worse if you swap their Ghost typing for Psychic or Dark or Fighting or what-have-you
Fire/Steel has the most quad resists of all the type combos.
Poison/Dark is very annoying to deal with if you don't have Ground coverage. Or if they have an Air Balloon.
Normal/Ghost is straight up cool in how they cover each other's weaknesses.
Yeah, Normal/Ghost is weird because it’s just a straight upgrade to either type, and I don’t think there’s another type combo with that distinction.
Normal trades a fighting weakness for a dark weakness and gains two more immunities and two resists.
Ghost trades a ghost weakness for a fighting weakness, which can’t even hit it 99% of the time, and gains a new immunity
Counterpoint: Steel/Fairy is so good that it made Mega Mawile Uber-tier in Gen 6 and viable in OU in Gen 7 with base 50 HP and Speed (two characteristics that would individually be considered absolute death knells for a Mega with literally any other typing), usually sees half of its representatives in a given generation in Ubers, made Klefki competitively viable with 470 BST and no offensive presence, and keeps Tinkaton viable in upper tiers despite having the same base ATK as Bellsprout, mediocre speed, no recovery, and an only okay support move pool.
do "HOW GOOD WAS 100 BASE SPEED ACTUALLY"
I'm surprised we don't have that yet after all these years
Ice fairy because it belongs to the perfect creature that is Alolan Ninetails
All the viable steel types with a 4x advantage: (in both offense and defense)
*ice steel
*alolan sandslash
They are indeed a magnificent species
Well someone has to like ninetales. Congrats that it's you?
Seriously tho, it is cute
I'm sorry that doesn't sound like water/ground (quagsire)
Made a mistake. Grounds are not neutral to stealth rock. They resist it.
Could you add a timestamp cause I imagine he was talking about how when paired with Flying it creates a type combination neutral to Stealth Rock.
@@weesticles6507:15
@@weesticles650 7:19 he does go and say they are resistant just a bit later so it's just a wording slip up.
Ice electric is honestly a combo that shouldn't be overlooked. It gives you stab on ice beam and thunderbolt, a completely unresisted combo, and on a pokemon minmaxxed for offence could be absolutely broken.
Unresisted when looking at single types only. Magnezone line resists it and Volt Absorb Lanturn is an even better check
This was proven by the fact that tera ice regieleki got quick banned due to its overwhelming power. Sadly no Pokémon in the game has the t-bolt icebeam stab combo. If this Pokémon did exist it would most likely want to run boots the majority of the time ala iron bundle and weavile.
@@wyattstout342Arctozolt and Roton-F even if they don't use BoltBeam exactly
@@DarkusFireBlaze3582But they have terrible stats / move pool for what their typing should be used for
Ice has too many weaknesses to be seriously considered.
Yes, BoltBeam is a godly offensive combination, but compared to Fairy/Steel, Ground/Flying, and Poison/Dark, it has WAY too many defensive problems.
Fairy/Steel video over
Ground/Fairy according to Wolfie
@@CubeBizz it was 2nd place in that vid
@@CubeBizz no mon with that typing yet but it would be, at least offensively
Nope. Fire/steel.
@@mesplin3*dies to mud slap*
Water/Ground because Swampert is my goat, end of discussion
Gastrodon, to add to your point of water/ground
Quagsire wants to join. Although not always a high tier, it still had solid niches
And Whiscash is just a cool guy, and we love that for them
@@aidansherry17 And seismitoad
With there being the best type combination there is also the worst type combination.
Once a Pokemon gets a type combination, it’s essentially stuck with that type combo (unless a new type is added) so for Pokemon with the worst type combo, they are handicapped before they’re even given any stats, ability, or move pool.
The only way bad type combos can be fixed is to replace the type via a mechanic like Tera if the Pokemon isn’t already inherently made broken by GameFreak.
It just feels bad that two Pokemon that could have similar stats and fill similar roles in competitive could be in two completely different tiers due purely to what type combination they were given.
We've already seen the worst type combo.
Ice bug. They barely have defensive synergy (bug helps with fighting) but they have a lot of anti synergy (quad fire weak and quad rock weak)
Offensively bug doesn't help with any of ices resists. You do have a fairly large number of single type mons you hit for SE damage, but tbh most mons have 2 types so its not super helpful.
They gave frosmoth a broken ability just for it to essentially be mid af. Its forced to tera out of its type to take advantage of it.
Without tera? Its going back to the bin
Noticed a couple mistakes in this script - saying ground was stealth rock neutral initially, afterwards saying offensive-oriented flying types (staraptor, honchkrow) are useless "offensively" rather than "defensively.
Bug/Steel has always been a favourite of mine, bug is usually an awful defensive typing but funny enough it covers every steel weakness has except fire. That's the reason Forretress and Scizor have so much competitive history behind. That combo makes even the sweeper Scizor sets feel bulky enough for switch ins.
Also it's important to highlight how quadruple weaknesses are not that bad as long the rest of types are covered, see Ground/Flying, Ground/Water and Bug/Steel, yeah they take x4 from ice/grass/fire but they have a lot of nice resists and immunities that provide much defensive value. Having managable weaknesses and nice resists is far more valuable that having no weakness but no resists (Looking at you Spiritomb).
Lando-T: are you approaching me?
Zacian: i cant send you down to NU without coming closer..
Then they become muscular and kiss.
Let's not forget the amazing typing that is rock and ice. Rock is a beautiful complementary type to ice, as it hits the ice- and fire types that would usually resist ice for super effective damage. Meanwhile, ice can take care of the ground- and grass types that would usually give rock a hard time. In addition, you turn into an ice type that is neutral to fire type moves, while also still resisting Ice, Normal and Flying. We've actually already seen, how powerful this typing can be in the form of Hisuian Avalugg. It has a monsterous 184 Defense stat + a solid 95 HP, which turns it into an incredible physical wall. It also has a good 127 Attack stat, which beautifully pairs with its powerful signature move Mountain Gale, which has a nasty 30% flinch chance. Other ferocious moveset options of this beast include Recover for strong recovery, Stealth Rock + the ability to also Rapid Spin, which makes it an excellent player in the Hazard game and one of the most powerful Body Presses in the game, which gives it incredible coverage against the Steel- and Rock types that would usually pose a thread.
that is cool and all but i feel like a x4 weakness to fighting alone kinda immediately removes it from any best typing conversation. Even with all that bulk, i really dont think you can navigate around a x4 especially with its horrendous speed. I don't know much about competitive but I would assume fighting is a universally used offensive move typing considering how much it counters. All it takes is one close combat or focus blast and its donezo, no?
I can't tell if you're being serious or sarcastic. Since despite all of the great qualities that you mentioned, Hisuian Avalugg is absolutely terrible because it's ruined by it's typing. Ice and Rock are the worst types defensively and putting them together makes for one of if not the worst typing ever.
Slightly worse than Bug/Grass, as Wormadam, Parasect and Leavanny have proven to be among the best counters to Sun teams in ubers.
@@gengarcrobat1576 Well it turns out that I haven't even mentioned the typing's greatest achivement and that is that adding the rock type to the Ice type has lead to throwing snow balls being banned in schools irl
@@Misogiii Well, it's very simple. If you are facing a physical attacking fighting type, just set up snow for the defense boost and if you're facing a special attacking fighting type, just set up sand instead to for the special defense boost. Alternatively, you can also always just rely on Focus Blast missing
I think the discussions on other great typings should be considered in greater detail. Steel/Fairy has a cocktail of benefits that could be worth of its own video
While bug/steel might not be the best, i think it is a super underrated type combo
Landorus' type combination is so good that GameFreak didn't give Landorus flying STAB to balance it
Despite the addition of fairy, dark/ghost is still pretty great. Three immunities, also immune to prankster, only weakness is fairy, resists poison and is neutral towards everything else. Sableye and Spiritomb are very specific and flawed Pokemon yet still have very powerful presences and competitive success. Imagine this type on a pokemon that wasn't slow with low hp.
Clearly it’s Bug/Grass, but only if the pokemon with it has Dry Skin
Paras and Parasect clawing the air right now 🤣
Ghost/Normal is a type combo I think would work really well if it was given to a more powerful pokemon, 3 immunities and only a dark weakness isn’t much to scoff at (aside from sucker punch)
The answer is Bug Poison because it is Spinarak’s type
You better have your grass type moves ready when I have my Water Ground Pokémon ready to dominate
Ghost/fairy and ghost/fighting need a shoutout too, absolutely amazing offensive types, walled only by a few shitmons and great utility by having normal and trapping immunity, and most importantly, not having the dark weakness (and subsequently sucker punch) which not many ghosts can say they have
7:20
Correction! They’re *resistant* to Stealth Rock.
I've held this opinion for so long. I'm so glad someone else finally said it rather than just glazing steel/fairy all the time. I don't think you gave enough credit to the electric immunity though
Steel/Flying is better than Steel/Fairy in all three main categories
What do you mean "someone else finally said it?" Everyone has known that it's a godly typing since Gen 4. A top 3 OU singles Pokemon of all time is Ground/Flying.
That's like saying, "I'm glad somebody else finally said that Steph Curry is good at shooting!"
@@SuperNintendawg it's been said that it's an amazing typing for a long time, yeah. But I've never heard anyone else say that it is the _best_ type combo. Usually most people answer steel/fairy is, and that operative word 'best' is where my disagreement lies
It's Normal/Ghost. Hisuian Zoroark approves this Message.
Imo it's either Grass/steel or Steel/bug. G/S only has two weaknesses, and resist 8 types, while S/B is only weak to one type and resist 7 types. I might be missing a few resists, but overall I'm pretty sure no other combo comes close to that. Not to mention being a bug type gives you stab U-turn. Also Steel/fairy of course
@ilikestamps2978 Bug/steel only having one weakness is cool but you give up a lot of steel resists to bug weaknesses, and bug is just a bad stab to have.
Odd way to determine the best type
@@stretchpunchbeef8982 You only lose a flying and rock resist but gain a fighting neutrality, which is better in my opinion because fighting is a very common attacking type. And I disagree that bug stab is bad, because being a bug type not only pretty much guarantees you will get U-turn, but you also get stab on it, and U-turn is one of the best moves in the game. Not only that, but it makes your fire weakness much less of a problem because you can just spam U-turn, while also doing increased damage.
Steel/Fairy: 9 resists (one double), 2 immunities, and 2 weaknesses (none double).
@@88porpoise It's really a debate on whether you think being weak to common attacking types in ground/fire is worse than being one shot by any ice attack
Grass/Fairy because it is the type of the majestic Whimsicott.
It's either ghost/fairy, water/fairy or steel/flying, none of the typings can put doomed to be PU pokemon primarina into OU except these three I think.
Fire/Ghost is amazing!
I said Steel/Fairy before but then the Ground/Flying took over. Good one Kellan.
These thumbnails keep getting better
The best type is........... The pokemon with de best stats, hability and move set
Um, actually, Ice Punch Dusknoir hard counters any Ground/Flying type
While seeing the best type combo overall is cool, I feel like it would be more interesting to see which combo was best per generation.
Fairy/Steel. Easily. I know that Ground/Flying is super good (and it's probably #2 for me) but the sheer dominance of the typing over the generations, and the defensive utility afforded to it, makes it the best type in the game. I do play VGC more than singles though, so this choice does make sense. Great video as always FSG!
My opinion
Fairy ground -offensive beast
Steel dragon
Fairy ground gets walled by fire-flying (ho-oh, moltres) and steel-flying (corv, skarm). So it’s not particularly difficult to wall
@@wyattstout342out of thousand Pokemon, there's only 4 Pokemon that counters it. I'll gladly take ground/fairy in a heartbeat.
Ground and flying have really good offensive synergy, probably the best in the game.
Flying is resisted by steel, rock and electric, and ground hits all of those with super effective damage.
Meanwhile, ground is resisted by grass and bug (with flying being immune) and flying hits the two resistances for super effective damage.
Add the fact that the combination only has 2 weaknesses defensively and you have an insane overall type.
As for other type combinations, ghost and fairy goes insane in VGC with the fake out immunity and massive neutral coverage, while a discussion on the dark-poison typing would be interesting, because it might be the type combination that improved the most in gen 6.
I know that no Pokémon actually has this typing, but I still want to mention that Fairy/Fire and Fairy/Ground are absolutely insane type combos that are almost impossible to answer comfortably.
Play fakemon formats, they are great.
imo, the best way to appreciate ground/flying is to look at gligar...
...what? no, not competitively. just LOOK at it! i love that adorable lil face hugger 💚
Love the thumbnail
Before I watch the vid, I'll just say that I've ran a bunch of recursive usage-estimating sims that try to look at typings "in a vacuum", ie just looking at the type chart with no regards to real statspreads/moves/abilities etc, and that the combos that always perform very well are Water/Ground, Electric/Flying, and Ground/Steel. Depending on adjustable variables, other typings that often do great are Ground/Flying, Dragon/Steel, Steel/Fairy, several other /Steel combos, and most surprisingly to me, Grass/Rock.
Combos that include Ground, Water, Steel and Flying almost always dominate the top 20-ish positions, regardless how I adjust variables. Grass generally performs extremely well whenever the variance is set high (variables set so that the top few combos appear on most teams), but struggles otherwise. Outside of combos with the aforementioned dominant types, Fairy usually settles around the 11th~13th overall type, suggesting it's performance irl is based on the mons rather than the type. Otherwise, it goes more or less the way you'd think.
Now to watch!
Fire/steel is in my opnion the best defensive typing by far, the sheer ammount of quad resists it provides feels ilegal. Simply by the fact that heatran works without any recovery/huge defensive stats/strong defensive ability(flash fire is good, but it isn't in the same league as regen and intimidate) is nuts, give Tinkaton or gliscor recover and they get annoying, give heatran recover and it becomes Jesus
That implies God would love it. God FEARS that thing
This is fucking trippy. I was just talking to my friends about the best type combinations yesterday.
Steel/fairy
Water/ground
Flying/ground
And flying/steel
These are the 4 that come to mind immediately when I think about best typing combo throughout pokemon history.
and when you look at them, you see a theme: bulky hit takers that are surprisingly good offensively. The most defensive typing of the 4 is pre-gen 6 flying/steel.
Another iconic jojo thumbnail
Fighting Dragon may not be the best defensively, but Koraidon made me love Fighting Dragon types a lot more. A fighting type move with no drawbacks is something I've always wanted.
Having a quad weakness isn't what "Best type" should have. Water/Ground is excellent as well, but that quad weakness is a HUGE as well. Dark/Poison is good def.
Mamoswines Ice/Ground typing might make it one of the hardest Pokémon to switch into since it hits so many types super effectively with just its stabs
The timing on this video is crazy. I was literally just thinking about this myself. Shoutouts to Gen 4 Steel/Psychic specifically having three OU Pokémon, which I believe is the only time that’s ever happened for a dual type combination.
My personal Top 5:
5. Fire/Ground (admittedly carried by Primal Groudon)
4. Steel/Flying (has always had at least one OU in every generation)
3. Steel/Fairy (Steel/Psychic takes this slot pre-Gen 6 nerfs)
2. Ground/Flying (this video explains it perfectly)
1. Fighting/Ghost (only unresisted STAB combination + three resistances + two immunities + ratio + two quickbans)
Doesn't normal/ghost counters ghost/fighting?
People commenting before even finishing the video. . Me too
A Fairy/Ground type with good offensive stats and solid Fire and/or Electric coverage would be absolutely bonkers. Only Skarmory, Crobat, Corviknight, Haunter and Bronzong resist that type combo, and those two coverage types would blast through them. Everything else would be hit for at least neutral damage, and Haunter is so frail that anything else would probably KO it anyway.
Glad to see more discussion on this interesting topic imo
No-Click guess: Steel-Fairy. There the most defensively powerful and Fairy got some powerful attacks, buffs, debuffs, recovery, and abilities. Steel, meanwhile, effectively has one weakness.
7:20 ground types are resistant to stealth rock, no?
Were about to type this
I think a sleeper pick is grass/steel. Kartana is obviously really good but ferrathorn (and ferroseed) is just one of the most important pokemon since its release and its typing is such a perfect compliment to its moves and ability
Honestly this just mad me realize flying is an underated typing that's more held back by the near lack of usable offensive moves. Its not quite Physical Electric types level of siffering but it isn't great either.
How terrifying would Shuckle be with Body Press?
Don’t fuckle with shuckle
We all know that the best type used to be the ???-type, it was too powerful and had to be removed from the game to nerf it!
Poison ground, clodsire is the perfect life form
I’m a sucker for Cradily’s grass/rock typing. I don’t know why. It’s just such a unique typing with a cool defensive profile
It’s Fire/Dark because Incineroar has it
Incineroar solos everything
This is singles, my guy.
Personally, I love the utility of fire/steel typing; a good amount of quad resists, unlike most type combos in the game, specifically fairy and bug(mainly because of u-turn spam) as well as on the offensive side of things complete immunity to burn; if you had a fire/steel mon with levitate or earth eater. Though as basic as it sounds, it is too effective to give a Pokemon's typing a clear counter to its counter; unlike giving rock/steel levitate, it still has a 4x weak to fighting. I believe Fire/steel would be a lot better with the option to remove its 4x weakness to ground and then just deal with only 2 weaknesses'. In all honesty, I want to see more than just one fire/steel and steel/water in Pokemon since I believe these typings designs and battle prowess can def cook
I think that outside of Rotom-W the Water/Eletric type is underappreciated, we need more water/eletric types other than Rotom-W and the Lanturn line.
The defensive combination of Poison/Flying would probably have more recognition if Crobat was more bulky.
I would really like to see a video on Ghost/Fighting, which, at worst, is the best offensive type in the game, but it's not even bad defensively. Although the sample is small, all of its Pokémon have been Ubers on every generation they're in, and while Annihilape does have a broken move to go with it, Rage Fist + Drain Punch being a perfect combination does play into the fact a lot, seeing as it doesn't mind using two other utility moves. On the other hand, Marshadow is top tier in Ubers every type, and its type is the biggest factor in it, seeing as all of its stars outside of Speed are below average at best for Ubers standards (and even its Speed just puts it at "very good", it's not exactly at the top of the Speed tiers). Spectral Thief is a great move, but Close Combat + Poltergeist is so strong that Marshadow sometimes even drops it (as you also just need the threat of Spectral Thief possibly happening to stop setup sweepers, you rarely get to actually steal stats), as well as the combo being one with priority STABs.
Steel / Flying for sure.
The best pokemon for competitive battling is obviously Flygon! It has two whole immunities and tailwind so it's objectively optimal to switch in to Flygon everytime! It can run as a revenge killer, walbreaker, trick room sweeper and even a Tank! Get a Flygon on your team! Flygon GANG!
I’d love to see this type of video with more combinations. I’d especially love to see this for worst combinations
Ground/Flying is so broken. We’re thankful that Landorus doesn’t have any good flying moves to use…
Perhaps the next theorem video could be why move sets (like mix attacking, fast physical, bulky special, etc) are close to everything or the Infernape theorem
Throughout ground and the flying, we alone are the honoured ones
7:20 - Neutral to Stealth Rock? They resist it, actually, which is even better
Also ice, its main weakness is a god awful type. Just imagine Ice resisting Ground and Flying alone? Ice usage would explode.
Ice and Grass. Best defensive typing ever created
I hope another pokemon besides Mega Altaria gets Dragon/Fairy. Resisting all the elemental types, fighting, dark, and immune to dragon sounds insane defensively and offensively
I just realized exactly how many good pokemon are 4x weak to ice moves...
Rayquaza, Gliscor, Both Landorus forms, Shaymin Sky, Alolan Exeggutor, Mega Sceptile, All Zygarde forms, Garchomp, Salamance, Flygon
Ground/Flying doesn’t really get great flying type attacks usually, so offensively it’s basically just a ground type. Defensively it’s great. I’d say Normal/Ghost or Dragon/Fairy would be close contenders
Water/Fairy is definitely up there as well
Offensively, ground/ice is super effective against nearly 60% of the pokedex, resisted by only a total of a dozen pokemon in the game, making is the most potent offensive type imo.
It's not very good defensively though.
Defensive Ice Rock, brother
Yea ground/flying is pretty fair when you think about offense and defense
I was thinking more steel/fairy or steel/ghost due to their insane amount of resists too, but STAB earthquake has been great since the dawn of time. Ghost wasn’t as good offensively until Gen 6 but both it and fairy are both great now.
But the roles of ground and flying are pretty essential. I still think steel fairy and ghost are nearly as good
Will the next video be worst type combination with previous mentioned Aggron, H-Avalugg being mentioned again
If ground, or I suppose the widespread distribution of earthquake, didn't exist, Electric Steel would be Elite.
Jojo reference in Competitive Pokemon culture. Based.
We need a Dark/Poison Pokémon with levitate.
Or at least one that can hold its own against the better competitive Pokémon
*BLASTOISE REMAKE WHEN*
What is the worst type combination ?(singles) offensively/defensively
Probably bug/flying or bug/ice
Normal/Dragon is the worst. It has a little bit of a defensive niche but normal/dragon types must run coverage options, like fire coverage, because the combination does nearly nothing in terms of offense.
Normal poison is the worst offensively but normal poison is slightly better defensively than normal dragon.
Fairy/Steel is probably the best defensive typing. Offensive, I'm not that sure because there's just quite a lot of potent offensive type combinations.
Fairy/Steel is offensively walled by Fire and Steel types and they only hit 6 types for super effective damage. There's better in the offensive spectrum : combining Fighting with almost any type is better offensively than Fairy/Steel.
the cold never bothered me anyway
I considered the best type combinations to be Fighting/Ghost and Ghost/Fairy just for how easily Annihilape and Flutter Mane sweep. I'm curious how the unused Rock/Ghost type combination would work.
The main benefit of Rock/Ghost, so far as I can determine, is that the Rock side no longer fears Fighting attacks. Other than that, though, neither really seem to help one another all that much. The Rock side is still weak to Water, Grass, Ground and Steel, and the Ghost side is still weak to Dark and Ghost. They don't appear to cover one another all that well.