I think that ice should resist just like, one more thing. I get it's meant to be the glass cannon type but as of right now it's way too much glass and not nearly enough cannon, y'feel?
They should have just made ice resistant to dragon. Though if I'm being honest, Fairy Type is one of my favorite types. It fits a role that no other type can fill... And I'm not talking about type effectiveness and competitive battling. It just feels _wrong_ having Pokemon like Clefairy and Togepi as normal types, and Pokemon like Sylveon and Alcremie couldn't exist without Fairy. It fits the magical/sweet vibe perfectly.
Yesss - people shit on fairy type far too often, and I don't even think it is the best type - top 3 sure, top 2 even with water losing scald on basically everything, but steel is IMO number one with ease. The fact that most teams have ground, fire and fighting coverage, but so much fewer things run steel an posion coverage says a lot IMO.
The Fairy type also gave the Bug type an unnecessary seventh type to resist Bug, similar to how Steel did the same thing to Grass and Psychic (alongside Dark) and gave Rock a fifth weakness. The Bug type already has enough problems as is, no need to make its life even worse. #JusticeForTheBugType
Bug may have started bad even then you had Scyther & Pinsir from the start. Gen 2 evolved the former into 1 of the most popular species in the series & gave it a new rival in Heracross. The Bug Type just kept getting more viable & if Beedrill were Flying instead of Poison it would have been Sabrina's weakness in Gen 1 thanks to Twin Needle.
I still really dislike that Ice is basically pigeonholed into being a glass cannon type when the fighting type exists and it gets 5 super eff coverage instead of ice's 4 and is actually a good defense type with only 2 weaknesses and 3 resistance, meanwhile Ice types get the single worst defensive type bar none.
Freeze-Dry was the best thing to ever happen to Ice types, because it's an ice move that's super-effective on water types. It flips so many matchups that it's funny, I love OHKOing all the water/ground pokemon that think they're safe from me. That being said, I think I support being super effective on rock more than water. Rock is super effective on Ice, and Stealth Rock has been the bane of Ice types since it came out, so Ice types deserve some revenge.
God, thank you for saying Ice should be good against Water. I love Water types but it makes too much sense to have Ice be super effective against it. Honestly I think ice and water should be super effective against each other, but the ramifications on that balance-wise might be a little crazy. Same thing goes for Ice and Fire but now I’m just coping lol
I think they shouldn't be super effective against each other, but resist each other. I think Fire and Ice should be super effective against each other.
@@hamdepaf6686 ice being super effective against fire...yeah that one doesn't make sense to me cause ice just melts from the heat and that water being made would probably get evaporated. sure i get that other RPG's tend to have ice being the weakness of fire enemies, but thats mainly because a lot of them dont use water as an element compared to ice
Ice is such a fun type to use, and it's got a ton of the unique mechanics that can help a type thrive, like its own status and weather. Frankly, I don't think removing one of its weaknesses would be a good change, it would actually be too powerful if it lost its Steel or Rock weaknesses. What I would like to see is maybe it resisting another type, or even two more. My personal pick would be Ground, though I think Grass would be much more thematically fitting. As it stands, Ice just has no defensive strengths (resisting only itself is ridiculous), and it's really only useful in move coverage on non-ice types.
Ice should have been Super effective against water from the start, (Freeze dry is just a mockery of that fact). Ice should have also resisted Bug, Grass, and Flying moves. There’s no reason to give ice type so many weaknesses and how it’s offensives done far better by other types in the game. The imbalance here is laughable.
The reason Dragon types were so dominant was never due to their type interactions, but just because most Dragons have insane stats. Plus, Draco Meteor used to be the most busted move in the game. I still believe making Fairies immune to Dragon was a huge mistake, resisting was more than enough. Every type that is immune to another has an explanation behing it. You can't punch a Ghost, an Earthquake means nothing if you can fly, robots can't be poisoned, etc. How do Fairies avoid a meteor raining from the sky???
@@WobbleHawk Ultimate insult was hisuian avalugg, like really, GF? I know not many types can make ice good defensively, but rock, the 2nd worst defensive type, and a type that has very bad synergy with ice type as it is already? Sigh....feels like they are trolling at times.
Make fairy week to ice and ice resist fairy. Have ice just be neutral to water because yes it freezes it, but does freezing water really hurt the water? But have ice resist water. Keep the rock weakness because I like that they are both weak to each other. I think that’s a better balance for all types involved
I love Ice types, and you made a lot of good points I always talked about. When I was younger I loved Steel and Ghost the most because they had a similar playstyle, but tankier with more variety. Being an Ice type lover feels similar to loving Electric tbh. They feel forgotten with barely any counter play among the other types. (And step on each other's niches, and need to be fleshed out) They also need to take a page out of the book for Bug types. Add more unique moves these 'mons can use to be more effective. Ice should be strong against Ground, Rock, Water, and Flying. Not effective against Steel, Fire, and Ice. Weak to Fighting, Steel, and Rock. And resist Dragon, Fire, Ice, and Water. Electric should be strong against Water, Fighting, Flying, and Fairy. Not effective against Electric, Grass, and Dragon. Negate Ground attacks. Weak to Ground. And resist Electric, Flying, and Steel. If we are going to remove the obvious strength of Ice (Dragon), then it should be fair to remove the obvious weakness (Fire). Ice needs some resistances to really help it out, so resist Fire and Water too to keep those elements in check. Electric being strong against Fighting and Fairy helps keep them in check. (Paralyzing your opponent for Fighting, and being a more artificial element for Fairy to pair with Poison and Steel) It's important that Electric and Ice keep their strength against Flying as they are the only 2/3 types for it, other being Rock. It always bugged me how strong Fire and Fighting types really were, and mainly because their type.
There is an igloo called Alolan Sandshrew. Also the best way to make Ice Types cool again would be a regional ice type Charmander with a Freeze Burn Move & Cold Fire Aesthetic. Also Vanillite Family is extremely cute & my fav Sinnoh Girl specializes in the ice type.
13:53 Fire resists ice is because having fire is a crucial thing to survive in the cold and water resists ice because well water melts ice 17:19 Rock already has 5 weaknesses it does not need more and also meteoroids and asteroids (which are rocks) are from space and space is cold but they can survive being there just fine
fair point, but counter point, you can't set ice on fire, and water freezes into, well, ice. you're right that we don't need to dogpile on rock anymore, I'm just still upset that the argument for it being good on ground applies perfectly to rock too, and yet its an opposite type chart response XD
Honestly Ice-types in old gens were also more well-designed for gameplay. Lapras, Cloyster, Jynx, Articuno, Regice, Walrein, Weavile, Froslass, and Mamoswine were each viable in their debut generations.
Dragon types were actually considered way too overbearing in gen 5 just before fairies were introduced. Nothing changed much for them typing-wise, but so many ludicrously powerful dragon types were added (Hydreigon, Haxorous, Kyurem black/white, Zekrom) and a lot of older dragon types got significantly better from a lot of different factors (the introduction of dragon gems, outrage becoming more viable, choice specs draco meteor practically being a guaranteed ko). Latios Dragon gem-boosted draco meteor was often 2HKOing even bulkier steel types despite them resisting the move. There was a particularly devastating stratagy called DragMag, consisting of a magnezone and 5 dragon types where magnezone could trap opposing steel types with its magnet pull ability, ko them with hidden power fire, and by then there was nothing else on the opposing team that could comfortably take an outrage or meteor spam. Dragon types needed a better answer or they would’ve run over the entire metagame from then on. Now, there is an argument to be made that the introduction of fairy types just created a bigger issue, but that’s beside the point.
11:40 competitively in gen 5 that was the exact problem, people were stacking their teams with dragon types because they were really strong and countered other dragon types and the existing Ice types were completely unable to keep them in check, thus leading to the reason why fairy type exist.
I don't know why people blame fairy type so much for problema that habe existed for generations before. I don't want any of its defensive properties to change, but I would make bug resist fairy as well. Ice types can only thrive, when ice coverage gets more limited. Like, why does almost every normal type get ice beam? Why do, apart from some very rare exceptions, all water types learn ice beam? Or give Ice types an actual resistance? Ground and flying sounds fitting thematically, and would limit two otherwise somewhat strong offensive powerhouses.
Fairy is a cool type. Cute thing that beats up all the scary and cool types while also leaning into mythological influences with the Poison and Steel weaknesses (besides Fairy, is anyone even weak to Poison?). Even if Ice Pokémon were boosted to not be slow and fragile, I'd still want Fairy to be around and that's when I can only think of 2 off-hand. Dragon, on the other hand, annoys me more than it used to. The idea of Dragonite and Dragonair being anti-starter Pokémon is such a niche gimmick that not only stops making sense when Pokémon boosted its multi-player functions to not rely solely on single-player, not only is a vague puzzle that doesn't even need an Ice Pokémon to solve because of the Ice Beam TM, it doesn't even sync up with Your Rival not having any Ice Pokémon or moves as Elite 4 Champion unless you started with Charmander (making it a plot point that defeats the premise of having Starters). Dragon sounds like a gimmick that was made for one game and didn't even do it well then...Before then utterly ruining Ice's gimmick by being faster than most Ice types and learning moves that hurt them a lot. I do, however, agree that Ice always should have hurt Water. I could see someone spacing out at work in the 90's and forgetting to make Water weak to Ice, but I don't know what would inspire someone to go out of their way to make Water resistant to Ice. Maybe it was a glitch, like with Psychic being immune to Ghost, and nobody started thinking that was a mistake until Freeze Dry.
As anice type enjoyer i still must disagree here a bit. The thing is, if you consider actual performance of ice types in years right before introducton of fairies was abysmal, and 90% of time you had ice coverege move on actual good type pokemon like water, and even then in competitive Draco Meteor spam and dragons in general where unstoppoble, ice types where so bad that even in a time where dragons everywhere ice type was nowhere to be seen (besides mamoswine sometimes) They instead fixed ice type in Gen 9 with reworked hail and new strong ice types
nooo ice can't be super effective against rocks, they already have 5 weaknesses (ice-types main use now is to set up aurora veil and they still have the best status condition to ever exist in the games 🤗). Rock is the real victim, their moves always miss 😭
Even if fairy "ruined ice", the addition of Fairy was still necessary because Dragon and Fighting became way too strong by gen 5 (Dragons more so), and really the only reason why Ice is so bad is because defensively they resist nothing aside from itself...and yet the dev's seem to insist on making so many defensive ice-types which NEVER WORK cause this type is not defensive in the slightest. Seriously what this type needs is perhaps a change to the type chart, if Ice was changed to gain a resistance to say water and ground for example, then it would at least be able to have an easier time coming in, but as it stands its still kinda one of the 5 worst types in the game (if you ask me the bottom 5 types currently are rock, grass, ice, poison and bug) edit: also i do disagree with making Rock weak to Ice cause this is honestly an unnecessary nerf to Rock when this type is already bad on the defensive side having 5 weaknesses which is tied with grass
Ice and Fire are now Neutral Ice is now immune to Water Ice doesn't need offensive buffs as another part of the problem is how widespread availability of Ice moves are on other types it makes Ice Pokemon not really worth it when compared to Fairy where the good moves are very limited in availability outside of Pokemon of the type The main problem with Ice types are tye Pokemon themselves and how Ice types really only work as either Sweepers or Fast supports but they KEEP trying to make them tanks which the type just CAN'T do, their usability would skyrocket if they just kept them to the classes that work
I used to be a supporter of adding the Sound type to the games. There are some reasons why I don't think it's possible anymore. I'll try to not make my comment too long because I've thought about this for a while after having seen numerous videos on this idea. If you want me to go more in-depth, please ask. 1) They would have to take into account the Soundproof ability when figuring out how a hypothetical Sound type would interact with the current type chart. The earliest a Sound type could've been realistically introduced is Gen 3, debatably Gen 2. While the first sound-based attack was introduced in Gen 2(Snore, a move that at the time was a 40 base-power attack but later became a 50 base-power move), the first sound-based attacks that weren't dependent on the user being asleep were introduced in Gen 3(Uproar and Hyper Voice). It wasn't until Gen 4 that they started creating sound-based attacks that weren't Normal type. 2) When creating a new type, you have to be able to design moves of each category, which are physical, special, and status. How do you create a physical Sound-type attack that couldn't also work as a special-attacking move without making them behave like Photon Geyser, Shell Side Arm, and Tera Blast? All of the sound-based moves that exists as of the S/V DLC are either status moves of special attacks.
@@Tony_AM009 I get the point you're making, but I feel like you're limiting yourself. Sound is not just voice. There's a whole bunch of percussion options for physicals options.
@@WobbleHawk You're right to say that sound isn't tied solely to vocal noise. A part of me just feels like the game is less likely to create a new official type the more time passes. Drum Beating could've been a physical, Sound-type attack if the Sound type was created in time for Sword & Shield. EDIT: Then again, the battle animation shows that Drum Beating summons large roots to strike the opponent. Would Rumble make for a good name for a physical, Sound-type attack?
Let’s not talk about what Fairy did to Bug. Why on earth was the new type made to resist the worst type in the game? Like with Poison, Fairy should’ve been used as a way to buff the other bad types of Bug, Ice, and Grass.
a corection, Ice Types are bad (because gamefreek don't seem how to make good Ice types), ice type moves are what makes Ice strong, but it's usally better on other Pokemons that aren't ice types
Wasn't dragonite not even an OU pokémon in gen 1? I thought back then, ice was more about spamming STAB blizzards while the move hadn't yet been nerfed. Though maybe I'm more specifically thinking of 2-player singles battles than you are. Ice can at least say it didn't get walled by the new type. And at least got to be cool in gen 1, which gave it an abusable STAB, rather than giving it a basically unique advantage to the strongest type its pokémon weren't even allowed to take advantage of. It really does seem that ice types can be glad they're not bug types and bug types can be glad they're not ice types sometimes.
Make Ice Type Resist Flying, Fairy, Bug, & Dragon! Make Ice & Water Resist each other kinda like Bug & Fighting Types! What Type should Ice be Immune to if any?
I don't blame the fairy type for it. Ice type is garbage, and has been for ages. It was really only good in gen 1, and not for being super effective against dragon, but for being unable to be frozen and resisting Blizzard, because so little resisted ice, making it super spammable. I blame water more than fairy for ice types being so useless, because they get offensive ice type moves and none of its other crap. And with ice not resisting dragon, it's not an answer to dragon types either.
The opening of this goes so hard
Bro I'm on the WAR PATH
DANNY???? was not expecting to find u here
@@m00n_haunter Bro, just wait until you find out about the contradiction series
I just love ice moves as a category in any RPG. The fact that ice types suck so much in Pokemon is depressing
Unrelated excellent point.
I think that ice should resist just like, one more thing. I get it's meant to be the glass cannon type but as of right now it's way too much glass and not nearly enough cannon, y'feel?
Totally!!! I'm fine with it being the glass cannon role, but after all the power creep they're more like a glass napkin
I feel like ice and water should both resist each other
They should have just made ice resistant to dragon.
Though if I'm being honest, Fairy Type is one of my favorite types. It fits a role that no other type can fill... And I'm not talking about type effectiveness and competitive battling. It just feels _wrong_ having Pokemon like Clefairy and Togepi as normal types, and Pokemon like Sylveon and Alcremie couldn't exist without Fairy. It fits the magical/sweet vibe perfectly.
Yesss - people shit on fairy type far too often, and I don't even think it is the best type - top 3 sure, top 2 even with water losing scald on basically everything, but steel is IMO number one with ease. The fact that most teams have ground, fire and fighting coverage, but so much fewer things run steel an posion coverage says a lot IMO.
And ice was shit before fairies, for its terrible defenses and thus not even allowing it to check dragon? Water types outclass it too
The Fairy type also gave the Bug type an unnecessary seventh type to resist Bug, similar to how Steel did the same thing to Grass and Psychic (alongside Dark) and gave Rock a fifth weakness. The Bug type already has enough problems as is, no need to make its life even worse. #JusticeForTheBugType
I think bug should resist fairy too, limit fairies offensive capabilities, not its defensive ones!
Ur rage is literally how I feel about bug type. JUSTICE FOR ALL THE ICY LITTLE GUYS AND THE BUGGY LITTLE GUYS!!
A fellow bug defender! Good to see there are great people out there!
Honestly, the majority of my favorite Pokémon are partially bug. I'm a sucker for a little goober
Ice and bug should resist fairy, but the bugs take it one step further and destroy fairy.
Bug may have started bad even then you had Scyther & Pinsir from the start. Gen 2 evolved the former into 1 of the most popular species in the series & gave it a new rival in Heracross. The Bug Type just kept getting more viable & if Beedrill were Flying instead of Poison it would have been Sabrina's weakness in Gen 1 thanks to Twin Needle.
@@bajanyaoikaizer6902 It makes sense, bugs scare the princess
I still really dislike that Ice is basically pigeonholed into being a glass cannon type when the fighting type exists and it gets 5 super eff coverage instead of ice's 4 and is actually a good defense type with only 2 weaknesses and 3 resistance, meanwhile Ice types get the single worst defensive type bar none.
Fighting has 3 weaknesses, Psychic, Flying, and Fairy
@@elemomnialpha still... much better than ice
Freeze-Dry was the best thing to ever happen to Ice types, because it's an ice move that's super-effective on water types. It flips so many matchups that it's funny, I love OHKOing all the water/ground pokemon that think they're safe from me.
That being said, I think I support being super effective on rock more than water. Rock is super effective on Ice, and Stealth Rock has been the bane of Ice types since it came out, so Ice types deserve some revenge.
honestly, this is a REALLY solid take XD
God, thank you for saying Ice should be good against Water. I love Water types but it makes too much sense to have Ice be super effective against it.
Honestly I think ice and water should be super effective against each other, but the ramifications on that balance-wise might be a little crazy. Same thing goes for Ice and Fire but now I’m just coping lol
What about the move Freeze Dry?
@@darkdragon7210 Easy. Freeze dry becomes an automatic freeze move against specifically water types
@@WobbleHawk Which Water Types though? Cause Freeze Dry has its own Unique Type Chart!
I think they shouldn't be super effective against each other, but resist each other. I think Fire and Ice should be super effective against each other.
@@hamdepaf6686 ice being super effective against fire...yeah that one doesn't make sense to me cause ice just melts from the heat and that water being made would probably get evaporated.
sure i get that other RPG's tend to have ice being the weakness of fire enemies, but thats mainly because a lot of them dont use water as an element compared to ice
Ice is such a fun type to use, and it's got a ton of the unique mechanics that can help a type thrive, like its own status and weather.
Frankly, I don't think removing one of its weaknesses would be a good change, it would actually be too powerful if it lost its Steel or Rock weaknesses. What I would like to see is maybe it resisting another type, or even two more.
My personal pick would be Ground, though I think Grass would be much more thematically fitting. As it stands, Ice just has no defensive strengths (resisting only itself is ridiculous), and it's really only useful in move coverage on non-ice types.
This is a bangin take. And you make a good point with Hail and Freeze.
Ice should have been Super effective against water from the start, (Freeze dry is just a mockery of that fact). Ice should have also resisted Bug, Grass, and Flying moves.
There’s no reason to give ice type so many weaknesses and how it’s offensives done far better by other types in the game.
The imbalance here is laughable.
Bro HARD agree
The reason Dragon types were so dominant was never due to their type interactions, but just because most Dragons have insane stats. Plus, Draco Meteor used to be the most busted move in the game. I still believe making Fairies immune to Dragon was a huge mistake, resisting was more than enough. Every type that is immune to another has an explanation behing it. You can't punch a Ghost, an Earthquake means nothing if you can fly, robots can't be poisoned, etc. How do Fairies avoid a meteor raining from the sky???
Agreed for sure
If GF doesn't want to give ice types any defensive merits, at least stop making them slow and "bulky", all i ask for.
RIGHT! If they're meant to be a glass cannon, MAKE THEM A CANNON
@@WobbleHawk Ultimate insult was hisuian avalugg, like really, GF?
I know not many types can make ice good defensively, but rock, the 2nd worst defensive type, and a type that has very bad synergy with ice type as it is already?
Sigh....feels like they are trolling at times.
Make fairy week to ice and ice resist fairy. Have ice just be neutral to water because yes it freezes it, but does freezing water really hurt the water? But have ice resist water. Keep the rock weakness because I like that they are both weak to each other. I think that’s a better balance for all types involved
Rock isn't weak to ice, but other than that, solid take. And given that rock SHOULD be weak to ice, solid 9/10
@@WobbleHawk you right lol, my bad. Meant that in regards to you saying ice should be strong against rock. But it does not read that way 😅
@@noahbias4002 Based. Based as hell
I love Ice types, and you made a lot of good points I always talked about. When I was younger I loved Steel and Ghost the most because they had a similar playstyle, but tankier with more variety. Being an Ice type lover feels similar to loving Electric tbh. They feel forgotten with barely any counter play among the other types. (And step on each other's niches, and need to be fleshed out) They also need to take a page out of the book for Bug types. Add more unique moves these 'mons can use to be more effective.
Ice should be strong against Ground, Rock, Water, and Flying. Not effective against Steel, Fire, and Ice. Weak to Fighting, Steel, and Rock. And resist Dragon, Fire, Ice, and Water.
Electric should be strong against Water, Fighting, Flying, and Fairy. Not effective against Electric, Grass, and Dragon. Negate Ground attacks. Weak to Ground. And resist Electric, Flying, and Steel.
If we are going to remove the obvious strength of Ice (Dragon), then it should be fair to remove the obvious weakness (Fire). Ice needs some resistances to really help it out, so resist Fire and Water too to keep those elements in check. Electric being strong against Fighting and Fairy helps keep them in check. (Paralyzing your opponent for Fighting, and being a more artificial element for Fairy to pair with Poison and Steel) It's important that Electric and Ice keep their strength against Flying as they are the only 2/3 types for it, other being Rock. It always bugged me how strong Fire and Fighting types really were, and mainly because their type.
Hear me out; Make ice super effective against fairy as in several stories ice freezes fairy wings.
mmmmmmmmmmmm you've done a solid thing here....
In gen 8 I hit top 500 on smogon ladder with a team 4 ice types. One of them was Vanilluxe and I’m not joking
Well that makes you my damn hero. 18/10
You definitely right on the ice type thing but it's not only ice type bug type definitely needs of some help too.
There is an igloo called Alolan Sandshrew. Also the best way to make Ice Types cool again would be a regional ice type Charmander with a Freeze Burn Move & Cold Fire Aesthetic. Also Vanillite Family is extremely cute & my fav Sinnoh Girl specializes in the ice type.
13:53 Fire resists ice is because having fire is a crucial thing to survive in the cold and water resists ice because well water melts ice
17:19 Rock already has 5 weaknesses it does not need more and also meteoroids and asteroids (which are rocks) are from space and space is cold but they can survive being there just fine
fair point, but counter point, you can't set ice on fire, and water freezes into, well, ice.
you're right that we don't need to dogpile on rock anymore, I'm just still upset that the argument for it being good on ground applies perfectly to rock too, and yet its an opposite type chart response XD
I agree that ice is most useful for taking out dragon. With all the flying types and ground types their paired with gave them an edge
Ice: It used to be cool
I made a rom hack, and gave ice types resistance to ground, water and flying, cause just ice ain't it
Damn, absolute dub
I’m now going to make a signature ability and field effect
Ability:Vengeful Frost; Ice type resist and are super effective against Fairy
You get it. You absolutely get it.
along with this can be please buff glaceon? It's the worst eeveelution which is so tragic because i love its design :c
Absolutely fair. justice for the glacier
JUSTICE FOR CREAMTOWN!!!
Always
Honestly Ice-types in old gens were also more well-designed for gameplay. Lapras, Cloyster, Jynx, Articuno, Regice, Walrein, Weavile, Froslass, and Mamoswine were each viable in their debut generations.
At the very least they should give them more moves like Freeze-dry, maybe one that's super effective against Steel types.
eiscue is a penguin
Technically Ice should be resisted against the Dragon.
Dragon types were actually considered way too overbearing in gen 5 just before fairies were introduced. Nothing changed much for them typing-wise, but so many ludicrously powerful dragon types were added (Hydreigon, Haxorous, Kyurem black/white, Zekrom) and a lot of older dragon types got significantly better from a lot of different factors (the introduction of dragon gems, outrage becoming more viable, choice specs draco meteor practically being a guaranteed ko). Latios Dragon gem-boosted draco meteor was often 2HKOing even bulkier steel types despite them resisting the move. There was a particularly devastating stratagy called DragMag, consisting of a magnezone and 5 dragon types where magnezone could trap opposing steel types with its magnet pull ability, ko them with hidden power fire, and by then there was nothing else on the opposing team that could comfortably take an outrage or meteor spam.
Dragon types needed a better answer or they would’ve run over the entire metagame from then on.
Now, there is an argument to be made that the introduction of fairy types just created a bigger issue, but that’s beside the point.
I say Ice should resist Fairy(also Water)
Bug should also both resist Fairy and be super effective against it
11:40 competitively in gen 5 that was the exact problem, people were stacking their teams with dragon types because they were really strong and countered other dragon types and the existing Ice types were completely unable to keep them in check, thus leading to the reason why fairy type exist.
I don't know why people blame fairy type so much for problema that habe existed for generations before. I don't want any of its defensive properties to change, but I would make bug resist fairy as well.
Ice types can only thrive, when ice coverage gets more limited. Like, why does almost every normal type get ice beam? Why do, apart from some very rare exceptions, all water types learn ice beam?
Or give Ice types an actual resistance? Ground and flying sounds fitting thematically, and would limit two otherwise somewhat strong offensive powerhouses.
Fairy is a cool type. Cute thing that beats up all the scary and cool types while also leaning into mythological influences with the Poison and Steel weaknesses (besides Fairy, is anyone even weak to Poison?). Even if Ice Pokémon were boosted to not be slow and fragile, I'd still want Fairy to be around and that's when I can only think of 2 off-hand.
Dragon, on the other hand, annoys me more than it used to. The idea of Dragonite and Dragonair being anti-starter Pokémon is such a niche gimmick that not only stops making sense when Pokémon boosted its multi-player functions to not rely solely on single-player, not only is a vague puzzle that doesn't even need an Ice Pokémon to solve because of the Ice Beam TM, it doesn't even sync up with Your Rival not having any Ice Pokémon or moves as Elite 4 Champion unless you started with Charmander (making it a plot point that defeats the premise of having Starters). Dragon sounds like a gimmick that was made for one game and didn't even do it well then...Before then utterly ruining Ice's gimmick by being faster than most Ice types and learning moves that hurt them a lot.
I do, however, agree that Ice always should have hurt Water. I could see someone spacing out at work in the 90's and forgetting to make Water weak to Ice, but I don't know what would inspire someone to go out of their way to make Water resistant to Ice. Maybe it was a glitch, like with Psychic being immune to Ghost, and nobody started thinking that was a mistake until Freeze Dry.
As anice type enjoyer i still must disagree here a bit. The thing is, if you consider actual performance of ice types in years right before introducton of fairies was abysmal, and 90% of time you had ice coverege move on actual good type pokemon like water, and even then in competitive Draco Meteor spam and dragons in general where unstoppoble, ice types where so bad that even in a time where dragons everywhere ice type was nowhere to be seen (besides mamoswine sometimes)
They instead fixed ice type in Gen 9 with reworked hail and new strong ice types
I think they're STARTED to fix ice type, but I still think it needs some work.
YESSS! I LOVEE ICE TYPES SM, THEY DESERVE BETTER
YEEEEEEEEEEEEAAAAHHHHH
nooo ice can't be super effective against rocks, they already have 5 weaknesses (ice-types main use now is to set up aurora veil and they still have the best status condition to ever exist in the games 🤗). Rock is the real victim, their moves always miss 😭
I like to imagine how funny it would be if they made fairy weak to ice
Edit: and ice super effective against fairy
Ice and Fire should be super effective against each other.
Another thing how the Ice type can be redeemed: make the Bug type weak against Ice. Dragons aren't the only cold-blooded type to be frozen.
I agree that Ice type needs above but I'm not sure what are those are the right balancing reason.
Even if fairy "ruined ice", the addition of Fairy was still necessary because Dragon and Fighting became way too strong by gen 5 (Dragons more so), and really the only reason why Ice is so bad is because defensively they resist nothing aside from itself...and yet the dev's seem to insist on making so many defensive ice-types which NEVER WORK cause this type is not defensive in the slightest.
Seriously what this type needs is perhaps a change to the type chart, if Ice was changed to gain a resistance to say water and ground for example, then it would at least be able to have an easier time coming in, but as it stands its still kinda one of the 5 worst types in the game (if you ask me the bottom 5 types currently are rock, grass, ice, poison and bug)
edit: also i do disagree with making Rock weak to Ice cause this is honestly an unnecessary nerf to Rock when this type is already bad on the defensive side having 5 weaknesses which is tied with grass
Ice and Fire are now Neutral
Ice is now immune to Water
Ice doesn't need offensive buffs as another part of the problem is how widespread availability of Ice moves are on other types it makes Ice Pokemon not really worth it when compared to Fairy where the good moves are very limited in availability outside of Pokemon of the type
The main problem with Ice types are tye Pokemon themselves and how Ice types really only work as either Sweepers or Fast supports but they KEEP trying to make them tanks which the type just CAN'T do, their usability would skyrocket if they just kept them to the classes that work
Fairy ruined psychic, too
Make the sound/echo/noise/boom/bang/riot type.
Sound can resist and be supereffective on fairy; and ice can resist fairy and sound.
I don't see how those type interactions make sense, but from a balance standpoint I think you're spot on
I used to be a supporter of adding the Sound type to the games. There are some reasons why I don't think it's possible anymore. I'll try to not make my comment too long because I've thought about this for a while after having seen numerous videos on this idea. If you want me to go more in-depth, please ask.
1) They would have to take into account the Soundproof ability when figuring out how a hypothetical Sound type would interact with the current type chart. The earliest a Sound type could've been realistically introduced is Gen 3, debatably Gen 2. While the first sound-based attack was introduced in Gen 2(Snore, a move that at the time was a 40 base-power attack but later became a 50 base-power move), the first sound-based attacks that weren't dependent on the user being asleep were introduced in Gen 3(Uproar and Hyper Voice). It wasn't until Gen 4 that they started creating sound-based attacks that weren't Normal type.
2) When creating a new type, you have to be able to design moves of each category, which are physical, special, and status. How do you create a physical Sound-type attack that couldn't also work as a special-attacking move without making them behave like Photon Geyser, Shell Side Arm, and Tera Blast? All of the sound-based moves that exists as of the S/V DLC are either status moves of special attacks.
@@Tony_AM009 I get the point you're making, but I feel like you're limiting yourself. Sound is not just voice. There's a whole bunch of percussion options for physicals options.
@@WobbleHawk You're right to say that sound isn't tied solely to vocal noise. A part of me just feels like the game is less likely to create a new official type the more time passes.
Drum Beating could've been a physical, Sound-type attack if the Sound type was created in time for Sword & Shield. EDIT: Then again, the battle animation shows that Drum Beating summons large roots to strike the opponent.
Would Rumble make for a good name for a physical, Sound-type attack?
@@Tony_AM009 I could definitely see things like rumble and beating play into physical sound type, but at this point I doubt it'll ever happen
Let’s not talk about what Fairy did to Bug. Why on earth was the new type made to resist the worst type in the game? Like with Poison, Fairy should’ve been used as a way to buff the other bad types of Bug, Ice, and Grass.
a corection, Ice Types are bad (because gamefreek don't seem how to make good Ice types), ice type moves are what makes Ice strong, but it's usally better on other Pokemons that aren't ice types
such as Water cause damn near every water-type in existence gets access to ice beam and/or blizzard
Wasn't dragonite not even an OU pokémon in gen 1? I thought back then, ice was more about spamming STAB blizzards while the move hadn't yet been nerfed. Though maybe I'm more specifically thinking of 2-player singles battles than you are.
Ice can at least say it didn't get walled by the new type. And at least got to be cool in gen 1, which gave it an abusable STAB, rather than giving it a basically unique advantage to the strongest type its pokémon weren't even allowed to take advantage of.
It really does seem that ice types can be glad they're not bug types and bug types can be glad they're not ice types sometimes.
Make Ice Type Resist Flying, Fairy, Bug, & Dragon!
Make Ice & Water Resist each other kinda like Bug & Fighting Types!
What Type should Ice be Immune to if any?
This take slaps hard. Honestly, I might make an argument for ice/water being another normal/ghost. Counter immunities.
@@WobbleHawk Oh that's even Better!!! Them being Immune to each other!!!
Pokemon fans yet again thinking Pokemon can only use STAB moves :facepalm:
Introducing Fairy type was a balancing act. Just ask anyone who played competitive Pokémon in Gen 5, Dragons were overpowered.
Also, you slandered Sylveon, your opinion is invalid.
I don't blame the fairy type for it. Ice type is garbage, and has been for ages. It was really only good in gen 1, and not for being super effective against dragon, but for being unable to be frozen and resisting Blizzard, because so little resisted ice, making it super spammable. I blame water more than fairy for ice types being so useless, because they get offensive ice type moves and none of its other crap. And with ice not resisting dragon, it's not an answer to dragon types either.