I recommend adding weapons, and more tools also player can grab weapons on the body of guards or the weaponry room, add more rooms like in scp cb ultimate mod, add chamber 096, add room 914, etc, also class-d can open the lobby doors, but some will be locked. as an escape but in introduction, also add more SCP's for more fun!!!
Slender I did what you said to drag and drop 173s texture in the games npc file but it didn't work so can you please make a video on how to switch the textures cuz It will be easier for me to follow the steps think you slender and good work on the 173 mod!!
This mod is going to be HYPE. I mean, it's literally SCP CB +++
Looking good man, keep up the good work :D
Oh hello
I honest to god love coming back and seeing what interesting changes you're working on so far.
096 loves you a lil too much
I recommend adding weapons, and more tools also player can grab weapons on the body of guards or the weaponry room, add more rooms like in scp cb ultimate mod, add chamber 096, add room 914, etc, also class-d can open the lobby doors, but some will be locked. as an escape but in introduction, also add more SCP's for more fun!!!
this mod isnt supossed to put weapons it will ruin cb
@@gatojoaquin3864 ????
He means it will ruin the the entire gameplay of SCP:CB if guns were added
Weapons?
Really?
That would ruin the whole purpose of evading scps in different ways
Slender I did what you said to drag and drop 173s texture in the games npc file but it didn't work so can you please make a video on how to switch the textures cuz It will be easier for me to follow the steps think you slender and good work on the 173 mod!!
Copy/memorize the original file name
Delete the file
Raname your new texture to the name of the og
Bam
looks very good but why does the lcz look like oz?
its the entrance zone
@@THEREISCONVICTHERE omfg i'm either blind or retarded
How to Fix the lag?
Are you from Poland ?