Thanks for all your hard work making stellar Fallout Content. Really sorry to hear about your mother. I hope you have the support you need for such a trying time. Its completely understandable if you need to take time away from RUclips. We appreciate you and will be waiting for your to come back.
To add onto vertibirds using fuel. Navarro was referred to as a refueling base during Fallout 2. Enclave had the oil platform, so plenty of oil at their disposal.
i agree with this. though, i would like to suggest that these Cargo Vertis are a variant of the VB-01. not only for how worn they are compared to the VB-02 we see in Fo3/NV.
Learning about enclave involvement in vault tec being the prototype for their space ship actually makes the fallout lore much more realistic to me. I love it and didn't know
i still think the Enclave did nothing wrong. nore vault tech. it wasnt till Bethesda grabbed the title that all these vaults became just fucked up lab experiments with stupid death trap scenarios.
@@kellerweskier7214it literally wasn’t vault tech’s original plan though, we already know that in fallout 2, they treat vault dwellers as “experiments” rather than equals
@@Ealais76 yes, that part is correct. not the mindless killing of people. alot of which doesnt make sense. the experiment to have 1 sacrifice every year? wtf good does that do in space?
@@PAINBODEE In Fo2, not only were the Enclave uninfornmed that the mutant army was eliminated, but they thought they had nuclear weapons. the anti-FEV (or Culling-13), was to kill off anything above a specific FEV infection level. The fallout from the Church, Mariposa, and West Tec isnt enough to infect the ENTIRE PLANET with FEV. The thing Culling-13 was to attack. (unless Culling-13 was to attack radiation rather than FEV, which would make sense if Ghouls were also the target.) The Enclaved kidnapped both Vault 13 as a control and your village to run as a min on how much the Anti-FEV would effect. if you followed close, and understood this experiment type. It means they want to make Culling-13 attack only those above your villager's infection level, which is already so very low. (oh, if you didnt know, the Villagers in Fallout 2 are descendants from the hero from Fallout 1, who was infected by FEV from doing that BoS mission into The Glow. Spreading the FEV mutation down the genepool till your village in Fo2.) People often over exaggerate that Culling-13 would kill off everything. well. there were some FEV infected plants too. and insects. and wildlife. so that means itd glass EVERYTHING, if what the exaggerations were true. Itd make better sense if it were to only kill off things in a certain level of radiation. but thats not what the target was. it was FEV. Vault 13 were controls. Your Villagers were min. How do i push this? Well. when you arrive to the oil rig, both Vault and Villagers were still alive. alot of them. meaning they wernt TRYING to kill them. = All in All. we also need to look at Fallout from that Universe's standpoint. not ours. theyre fighting for survival and order of the human race. And to get that back on track, they need to do some experiments to begin that new paved road, even if it must start in blood. Even if you think that there will be another way in the future... there wasnt. there never was another chance. The Enclave in Fallout 2, were to be saviors of humanity. killing off the mutants that had effectively killed 20% of the US human population by Fallout 4. = save me the 'oh the good mutants' bs. its been known that every mutant at some point, will loose its mind.
About the food: it's a stretch, but I know irl irradiating food is one way that it can be pasteurized, which if you don't know, that means that it kills all disease-causing microbes in the food. So theoretically, if the food is really well sealed, when the bombs fell any and all bacteria living in the food that would have caused it to rot got zapped by the radiation. I feel like it's a goofy enough thought process to fit into the universe pretty well lol
On the Marcus/Broken Hills question, IIRC, the canonical ending for Broken Hills in Fallout 2 states that although the anti-mutant conspiracy is squashed, the town is eventually abandoned because they ran out of uranium to mine, which was basically the town's main trading resource. When it dried up, the citizens went their separate ways.
My condolences for your loss man. I’ve been subscribed for ages but often gloss over your videos as I often know the facts before they come out! But I realise I should view your videos more because you’re one of the best in the community
the Verti stuff? we can say the VB-01 is gas fueled. for VB-02 (which wasnt seen in Fo4) is fusion powered. the Vertis seen in Fo3 are considered as such exploding in a mushroom. if thats your data set to use. That and that the VB-02 was made around the same time as the APA was made, 2220.
Regarding the vertibird fuel question. Synthetic fuel is already a thing. It's not done on a large scale because it's expensive and polluting but that wouldn't be a problem in a post apocalyptic scenario. I think fusion isn't used because of weight. Planes and helicopters are inefficient forms of transportation from an energy consumption point of view because they have to counter gravity. That's why light weight materials were always pioneered by aircraft manufacturers. My guess is that fusion reactors and electric engines are too heavy to be feasible.
Hey I know more about the ghost people! In Old World Blues if you go to the Z-43 Innovative Toxins Plant you can find a keycard inside. Taking it to the hazmat testing ground allows you to unlock a pod with a playable version of the Ghost People outfit. Most of the tech in the Sierra Madre (the holograms, vending machines, the auto-docs, even the cloud) were made in Big MT and the Sierra Madre was used as a testing ground for them. The cloud ended up trapping the workers in the suits and it eventually just became a part of them. The suits weren't very well designed, clearly.
It's a very very long shot, but Ghostwire Tokyo is an extension of Dead Money, and since you even get a Vault suit in that game, there could be a possibility of it. Half-Life 3 confirmed.
A little more info on the Ghost People; The Cloud caused their suits to be hermetically sealed, and the seals became corroded, (from the inside if I remember correctly) which is why they're still in the suits. The construction team and doctors had to slice open their suits to get them out. To me, this explains why they get back up unless you blow off a limb because the gas, or cloud, trapped in the suit mutated them in some way to revive after death. That part itself is never truly explained, that's just my take on it.
10:00 fallout 76 has Ultracite for the vertibirds we use in expeditions. While it is not typical, i think it shows that the vertibirds are supposed to be battery powered or something similiar? I mean it would still makes sense to call it "fuel" and be affordable since its rechargeable (also explains why the brotherhood has dozens of them in fallout 4).Also it would be wierd to install these Batteries into a Vertibird that is normally petrol or similiarly fueled. I could be wrong tho since im not an Engineer or anything like that and dont know how the magical metal boxes work that drive/fly us around.
Ultracite is such a moronic cop out for Bethesda to shoehorn players into grinding yet another resource. It feels like something that should be in Minecraft, not fallout
@@chrishiggins1934 i mean ultracite was there before the battery if u meant that the daily grind for Batteries is stupid. Besides that the resource is pretty easy to get and i really love its inplications in universe.
This was a great idea. Some of these questions you indeed wonder about, but never find an answer yourself, or you have to come up with some fan-fiction-like answer. Thanks for doing this!
3:20 As far as I can recall reading something, food is "perfectly" preserved in Fallout because it was "sterilized" by the radiation (not the bombs, straight at factories). And "radiation is _Fallout's magic"_ - says -G- Tod Howard himself.
I mean even if it was sterilized and although it has a lot of preservatives, there’s only so much the packaging could do, and I would assume all kinds of bugs, bacteria, and critters would be all over and in the food (gross)
2:30 you can use radiation to sterilize and preserve foods, irradiated preserved food has no held radiation, just used to kill everything that could be in the food.
Just as another for the vertibirds. When you stand near one, often you can see heat waves exiting the exhaust. Now i dont know about you, but that sounds like something fusion power would not do. Also, heat is a byproduct of the combustion reaction, so it would make sense that they "exhaust" it out through the rear end
What do you mean? Nuclear reactors generate lots of heat (it’s why they’re water-cooled). I would suggest looking into how nuclear power actually occurs and you’ll find heat is inherent to the energy generation
@@chrishiggins1934 While yes, you are completely right in accordance to the laws of chemistry and physics in our world, im talking about the Fallout universe, specifically Fallout 4 (since Bethesda like to change lore). Fusion cores used in Power Armor do not create exhaust heat, and said cores do not adhere to many laws of physics as it is (ruclips.net/video/bA76-cixf-s/видео.html&ab_channel=ShoddyCast - just a nice way to view Bethesda's take on a technology that is almost certainly out of our reach as of now.). Another point is that when cooling nuclear reactors in the real world, steam becomes a byproduct as water is used to cool reactors, on vertibirds, there is no condensation or any sign of steam, so no, I do not think im missing in vital information here - but thank you for pointing it out, it is important to take into account the detail in these types of discussion! :)
Food preservation can be explained by most bacteria being completely irradiated to hell. This same effect is happening in the real world Chembryl Power Plant area. Wood in the forested areas is not decomposing at a normal rate due to the same effect.
I knew almost every answer except for the enclave spaceship part where can I read more about that? I knew The enclave or I guess at that point still the US government was behind the vault Tec experiments but I didn’t know about the spaceship part
Fallout - Rewrite nothing. Perfect as is. Fallout 2 - Tone down the pop culture references. Give it more of the somber atmosphere of the original. Tactics - Redo the art style to be more in line with the originals. Remove the calculator. Come up some better ultimate threat than just another evil AI. Fallout 3 - Remove Liam Neeson and the daddy plot. Let us have a say why we leave the vault whether its from curiosity, exile for something we did, orders if we joined the rank and file... etc. Ease down the plots pacing so that it seems more natural to let you take your time and explore the world. Remove little lamplight. Remove the local FEV plot and the stupid super mutants (but maybe have segment of super mutants from the masters army who has fled to the east to start anew. They could maybe even be a faction). Remove Harold or at least don't fuck his character over like that. Make the internal conflict in the BOS be a bigger part of the narrative. Make the Enclave more desperate and turn the whole president Eden thing into pure propaganda instead of them giving themselves over to an AI. Turn The Children of the Atom into a proper faction made up of fanatic ghouls who would make more sense living in a highly irradiated setting like Megaton. Make the Rivet City scientists an actual faction suspicious of the BOS and not wanting to team up with them until they sort out their internal problems. Make raiders into actual gangs. Add more stuff to towns like water and food production so that they make sense. And more... or so much more. New Vegas - Not so much rewriting as adding more stuff to the legion. Seeing things from their extreme authoritarian perspective by traveling their lands and getting the counter point to NCR's old world politics and House's technocrat philosophies. Fallout 4 - Remove the pre war bits. Remove the Shawn plot. Just be some dude or dudette who wakes up from cryo in a vault with whatever background u can think up or amnesia. Give the quests more avenues of solution than just "Go here. Kill that/them. Report back". Also in general make things more optional instead of forcing you into them. Rewrite the Minutemen so that you actually have to DO something to become their leader. And make you being their leader give you some clout when dealing with other factions since you essentially run your own army. Rewrite the Institute so that they actually have some sort of plan even if it is just as simple as replacing people in the commonwealth with androids so they can control things from the shadows and experiment on the populous. Rewrite the Railroad so that they're not just a bunch of useless hippies. Also the whole sympathy for the android thing has been done before and done far better. They may just really just get hit with the delete button. The BOS are mostly ok, I can see how they would have evolved this way with the union of the humanist BOS and the traditional BOS factions from F3. I do think they would be more about it arrogant though, "saving the savages from their own ignorance and destroying those unworthy to hold the holy tech" but ultimately having no real interest in helping people and improve their daily lives if it doesn't somehow benefit them to. Fallout 76 - Rewrite what? Is there anything written?
@@DegenerateJack44no he doesn’t lmao, he rewrites fallout 3 and 4 to be open ended(I would just remove the voiced protag and child and father plots to do that, instead he also removes prewar bits? And gives the lone wanderer and open ended motivation, which isn’t needed) however besides the motivation being different fallout 3 and 1 both have you leave the vault for explicit reasons, the only really open ended fallout games are 2(besides being a descendant of the vault dweller) and NV(besides originally being a mailman),
Was the Poseidon Oil Rig functional? For the Fallout 2 Vertibirds, it'd somewhat explain where they're pulling fuel from. Hell, even if it was just being used as a fuel reserve it'd make sense. Can't explain the Vertibirds in F4 though, unless they've been since converted to fusion and the explosion just wasn't included for gameplay reasons.
Another point for vertibirds being gas powered is that the remnants bunker has a big ass fuel tank next to the vertibird - presumably to power the aircraft its situated adjacent to.
VERY fascinating..! One of your best Short Commentary Videos in a while, Fam..! Keep up all the amazing work..! Be it more like this or just the usual uploads..! ✌️👽
I think the reason why FO4 Brotherhood is more hardline is because the West Coast Council of Elders were also in on the fold when Maxson went to the Commonwealth. Appeasing the West Coast AND the Outcasts means that you’d have to harbor those initial xenophobia
Why are there cages in Springvale elementary school in fallout 3? Did someone make those cages or were they there pre war? We see skeletons in them so we know they were used for something sinister
love the video, i think its awesome seeing your take on the fallout lore, especially adding your insight to the amazing stories from the classics; thought i'd add some of my own insight into some of the questions asked (don't want to seem condescending or anything; just want to share my input) 1. Marcus leaving Broken Hills one of the endings to Broken Hills states the following: "With the destruction of the conspiracy to destroy the mutants, Broken Hills began to thrive. Then the uranium ran out. The city, having lost its sole reason for existing, slowly dispersed. The residents carried their riches with them, leaving the place a wind-swept, desolate ghost town. A few holdouts remained, but eventually, they too disappeared. " i sort of take this as the canon ending, considering that Marcus settles at Jacobstown in Fallout: New Vegas. the settlement of Broken Hills literally ceased to be because the uranium had run out. the mutant conspiracy probably only added to its downfall as well, i imagine this likely turned into rumours and sorta put off anyone from visiting and settling down in the settlement, with the fear of being killed by a mutant in the night or some bs like that 2. Enclave being the deep state i think to some degree, the enclave were the deep state. all of the major pre-war organisations such as Poseidon Energy, West-Tek, Med-Tek all played a part into getting the Enclave to its height in 2242, and based on how influential these companies were before the war, it makes you think a lot of bias from the government was going to these companies to make them as successful as they were, in exchange for providing their services to the government for after the war (i.e the oil rig and PoseidoNet network (maybe even Archimedes II) from Poseidon Energy, FEV and power armor research from West-Tek. really sells the idea that the Enclave were pulling the strings in the background, but the marionette was merely hidden through the influence of their puppets with your point you mentioned about the Enclave making a starship, i think based on what i know, this was the initial story that was planned, but after the developers who made the story left from Interplay, i think quite a lot of it was lost, because the Enclave's main goal in Fallout 2 is to completely rid the world of mutated humans, which begs the question why even bother going through the trouble of killing everyone on the surface if you plan on going to space anyway? regardless, i still quite like the concept of the vaults being experiments and each vault testing a certain condition that would allow the Enclave to prosper regardless of their plans 3. Vertibirds being fuelled by fossil fuels while i think its initially strange believeing that vertibirds were fuelled by fossil fuels, when you start to dig deeper it somewhat starts to make sense. think about it, the Enclave's main base of operations in the west coast was an oil rig, i'd imagine this was built yes as a safe and secure location from the nuclear holocaust but also to extract the last remaining fossil fuels on the planet? i presume that the oil rig was built over one of the remaining oil deposits on the planet and from there they were able to get enough to fuel their vertibirds. the vast majority of technology we see on the oil rig looks to be powered by their nuclear reactor installed on the station anyway, so any remaining fossil fuels they were able to extract would be able to go to their pre-war technology, which looks to involve mainly vertibirds
I have a Question, How is it that the world of fallout has people with knowledge enough to put power armor and vertibirds together and maintain them but vehicles like motorcycles and cars aren't operational? We haven't had a driveable vehicle since the Chryslus Highwayman in Fallout 2
Vehicles are operational. We see them with the NCR throughout the series and trains are utilized as well. Making a vehicle run in the Fallout universe takes a lot of effort, so average wastelanders do not all have cars, not to mention, they would have no idea how to use them. I believe the reason we do not see them in the series past Bethesda taking over is just how demanding it would be to have that type of mechanic featured in the game. In Fallout 2, the Chosen One is able to get an old Highway Man back to working order, with the help of Smitty. So this concept isn't foreign to Fallout and in Fallout Tactics we drive all kinds of vehicles, so much so there is a pilot skill for the operation of all types of cars, trucks and tanks.
I know its a late question/s but, why did the securitrons get built and deployed with weapons that they didnt have the firmware to run? That feels like building a car with an 8 piston engine but it can only use 2 of them until you call a mechanic and have him install an update. And was the platinum chip a pre war or post war choice of data delivery? Did he just really want a poker themed usb stick?
Another argument for Vertibirds being gas powered is the original Enclave base. If nothing they have runs on gas, why did they make their base an oil rig?
I remember seeing some lore drop somewhere that explained that the processed foods, in universe, were doused with radiation treatments to kill all viable bacteria prior to packaging, to extend the time foods would stay edible; based on current lore, vertí-bird engines usually run on fuel, but can be modified to run off nuclear batteries; as of FO4, Elder Lyons’s more humanity-focused philosophies are considered to be ‘discredited experiments’; it has also been confirmed in FO76 that Lyons’s way of thinking was more in line with John Maxon’s original goals for the Brotherhood
🤔Upon being shot down why do verti bird pilots seem to always navigate towards thier oun soldiers on the ground?😄...😐 Any ideas on how to incorporate it into the lore? ...& Without using dragons from Skyrim.
Oh come on , dont tell me he could be on radio... Oh..humm.. The other comment are right actually ! Good narrator 😊 Good work TKs-Mantis ! I wish i could see Lockheart and dr .Calvin's begining of their rivalry or the story behind it
Gotta be honest, I love these more real videos of ya. Don't get me wrong, I also love your quick and simple stuff, but hearing your 'ums' and 'uhs' and zero cuts really makes it a wholesome video. idk
There are caves in at least fnv and fallout 4. They're not stellar, but they're tied to events and quests like the caves in fnv containing vaults or the one near Marcus in fnv, likewise there are small caves in fallout 4 one being under red rocket and another involved in the crashed alien ship encounter
@@TOBAPNW_ that’s a good point. Maybe the JCOS and fallout Boeing just couldn’t make the tech lightweight enough and still powerful enough to keep the vertibird aloft. After all, conventional nuclear reactors require considerable shielding.
Petroleum in the Fallout timeline didn’t just completely run out. There definitely was still oil available, just not as much of it. Demand exceeded supply making it prohibitively expensive for civil use which is why civil transportation switched to nuclear and fusion power. The government, however, could afford to buy petroleum-based fuel for military hardware. The pre-war military aircraft that we’ve seen in the games seem to be fuel-burning planes. The USA, just before the nuclear war, probably had the largest oil reserves in the world thanks to the reclamation of Alaska and the annexation of Mexico and Canada.
I would love love love if you did your own radio mod, i would even oay money to see you and Storyteller do something together. Like I would pay mothly sub for some content like thst again
Recently found your channel and stuff, keep up the good work! I just read that you lost your mom I know how hard that may feel, as I too just lost someone close in my family recently, have your friends and family close and we’ll all be awaiting your return. Condolences man 👊.
Always nice to see a new video posted by ya dude. Careful out there though. Twatter is the real wasteland. The ghouls, raiders, mutants, Enclave types, deathclaws, and various other abominations will get ya faster than the radiation.
I love your videos, but this one was hard to watch. Every few words you’re slowing down as if you’re unsure of what your next line is. Still gonna support, but it was hard to keep the flow going with each unsure pause.
Thanks for all your hard work making stellar Fallout Content. Really sorry to hear about your mother. I hope you have the support you need for such a trying time. Its completely understandable if you need to take time away from RUclips. We appreciate you and will be waiting for your to come back.
Yeah Mantis, thank you for all you do ✊🏾💚 condolences
You should be a radio dj in Fallout 5.
Need a mod for that now lol
YES PLEASE
Y'know, a radio mod with various Fallout RUclipsrs as DJs would actually make me want to turn on the game radio!
The NPR in NCR?
I want that mod and one where radking voices a Child of Atom confessor
To add onto vertibirds using fuel. Navarro was referred to as a refueling base during Fallout 2. Enclave had the oil platform, so plenty of oil at their disposal.
i agree with this. though, i would like to suggest that these Cargo Vertis are a variant of the VB-01. not only for how worn they are compared to the VB-02 we see in Fo3/NV.
Not only that but the remnants bunker LITERALLY has a big ass fuel reservoir in the corner, seemingly to fuel the vertibird next to it 😂
Learning about enclave involvement in vault tec being the prototype for their space ship actually makes the fallout lore much more realistic to me. I love it and didn't know
i still think the Enclave did nothing wrong. nore vault tech. it wasnt till Bethesda grabbed the title that all these vaults became just fucked up lab experiments with stupid death trap scenarios.
@@kellerweskier7214it literally wasn’t vault tech’s original plan though, we already know that in fallout 2, they treat vault dwellers as “experiments” rather than equals
@@Ealais76 yes, that part is correct. not the mindless killing of people. alot of which doesnt make sense. the experiment to have 1 sacrifice every year? wtf good does that do in space?
@@kellerweskier7214you think there was nothing wrong with what they did in fallout 2?
@@PAINBODEE In Fo2, not only were the Enclave uninfornmed that the mutant army was eliminated, but they thought they had nuclear weapons.
the anti-FEV (or Culling-13), was to kill off anything above a specific FEV infection level.
The fallout from the Church, Mariposa, and West Tec isnt enough to infect the ENTIRE PLANET with FEV. The thing Culling-13 was to attack. (unless Culling-13 was to attack radiation rather than FEV, which would make sense if Ghouls were also the target.)
The Enclaved kidnapped both Vault 13 as a control and your village to run as a min on how much the Anti-FEV would effect. if you followed close, and understood this experiment type. It means they want to make Culling-13 attack only those above your villager's infection level, which is already so very low.
(oh, if you didnt know, the Villagers in Fallout 2 are descendants from the hero from Fallout 1, who was infected by FEV from doing that BoS mission into The Glow. Spreading the FEV mutation down the genepool till your village in Fo2.)
People often over exaggerate that Culling-13 would kill off everything. well. there were some FEV infected plants too. and insects. and wildlife. so that means itd glass EVERYTHING, if what the exaggerations were true.
Itd make better sense if it were to only kill off things in a certain level of radiation. but thats not what the target was. it was FEV.
Vault 13 were controls. Your Villagers were min.
How do i push this? Well. when you arrive to the oil rig, both Vault and Villagers were still alive. alot of them. meaning they wernt TRYING to kill them.
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All in All. we also need to look at Fallout from that Universe's standpoint. not ours. theyre fighting for survival and order of the human race.
And to get that back on track, they need to do some experiments to begin that new paved road, even if it must start in blood. Even if you think that there will be another way in the future... there wasnt. there never was another chance.
The Enclave in Fallout 2, were to be saviors of humanity. killing off the mutants that had effectively killed 20% of the US human population by Fallout 4.
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save me the 'oh the good mutants' bs. its been known that every mutant at some point, will loose its mind.
About the food: it's a stretch, but I know irl irradiating food is one way that it can be pasteurized, which if you don't know, that means that it kills all disease-causing microbes in the food. So theoretically, if the food is really well sealed, when the bombs fell any and all bacteria living in the food that would have caused it to rot got zapped by the radiation. I feel like it's a goofy enough thought process to fit into the universe pretty well lol
On the Marcus/Broken Hills question, IIRC, the canonical ending for Broken Hills in Fallout 2 states that although the anti-mutant conspiracy is squashed, the town is eventually abandoned because they ran out of uranium to mine, which was basically the town's main trading resource. When it dried up, the citizens went their separate ways.
Nothing more delicious than a 200 year old salisbury steak!
My condolences for your loss man.
I’ve been subscribed for ages but often gloss over your videos as I often know the facts before they come out!
But I realise I should view your videos more because you’re one of the best in the community
the Verti stuff? we can say the VB-01 is gas fueled. for VB-02 (which wasnt seen in Fo4) is fusion powered. the Vertis seen in Fo3 are considered as such exploding in a mushroom. if thats your data set to use. That and that the VB-02 was made around the same time as the APA was made, 2220.
Fallout lore, purest form. Please. Inject it into my bloodstream more
Regarding the vertibird fuel question.
Synthetic fuel is already a thing. It's not done on a large scale because it's expensive and polluting but that wouldn't be a problem in a post apocalyptic scenario.
I think fusion isn't used because of weight. Planes and helicopters are inefficient forms of transportation from an energy consumption point of view because they have to counter gravity. That's why light weight materials were always pioneered by aircraft manufacturers. My guess is that fusion reactors and electric engines are too heavy to be feasible.
Lmao, I'm such a fallout nerd. I really knew every answer, lol. I wouldn't mind seeing more of this series it was fun to listen 2 during work
🤓
@@DoloresFrom60seconds-f7v 🤏 🍤
@@ww3pilot433 🤏🧠
Sorry about your mother, but your right she is in a better place. I hope your doing ok
Hey I know more about the ghost people! In Old World Blues if you go to the Z-43 Innovative Toxins Plant you can find a keycard inside. Taking it to the hazmat testing ground allows you to unlock a pod with a playable version of the Ghost People outfit. Most of the tech in the Sierra Madre (the holograms, vending machines, the auto-docs, even the cloud) were made in Big MT and the Sierra Madre was used as a testing ground for them. The cloud ended up trapping the workers in the suits and it eventually just became a part of them. The suits weren't very well designed, clearly.
My theory about the food is that they use radioactive particles to preserve food.
It's a very very long shot, but Ghostwire Tokyo is an extension of Dead Money, and since you even get a Vault suit in that game, there could be a possibility of it.
Half-Life 3 confirmed.
A little more info on the Ghost People; The Cloud caused their suits to be hermetically sealed, and the seals became corroded, (from the inside if I remember correctly) which is why they're still in the suits. The construction team and doctors had to slice open their suits to get them out.
To me, this explains why they get back up unless you blow off a limb because the gas, or cloud, trapped in the suit mutated them in some way to revive after death. That part itself is never truly explained, that's just my take on it.
They were able to get the workers out of the suits by slicing the suits open.
@@Ordoscc I must've forgotten that bit. I'll correct it. It's been ages since I read the terminals, I'm going purely off of memory.
10:00 fallout 76 has Ultracite for the vertibirds we use in expeditions. While it is not typical, i think it shows that the vertibirds are supposed to be battery powered or something similiar? I mean it would still makes sense to call it "fuel" and be affordable since its rechargeable (also explains why the brotherhood has dozens of them in fallout 4).Also it would be wierd to install these Batteries into a Vertibird that is normally petrol or similiarly fueled. I could be wrong tho since im not an Engineer or anything like that and dont know how the magical metal boxes work that drive/fly us around.
Ultracite is such a moronic cop out for Bethesda to shoehorn players into grinding yet another resource. It feels like something that should be in Minecraft, not fallout
@@chrishiggins1934 i mean ultracite was there before the battery if u meant that the daily grind for Batteries is stupid. Besides that the resource is pretty easy to get and i really love its inplications in universe.
This was a great idea. Some of these questions you indeed wonder about, but never find an answer yourself, or you have to come up with some fan-fiction-like answer.
Thanks for doing this!
3:20 As far as I can recall reading something, food is "perfectly" preserved in Fallout because it was "sterilized" by the radiation (not the bombs, straight at factories). And "radiation is _Fallout's magic"_ - says -G- Tod Howard himself.
I mean even if it was sterilized and although it has a lot of preservatives, there’s only so much the packaging could do, and I would assume all kinds of bugs, bacteria, and critters would be all over and in the food (gross)
@@courier6960 "Radiation is Fallout's Magic"
2:30 you can use radiation to sterilize and preserve foods, irradiated preserved food has no held radiation, just used to kill everything that could be in the food.
Just as another for the vertibirds. When you stand near one, often you can see heat waves exiting the exhaust. Now i dont know about you, but that sounds like something fusion power would not do. Also, heat is a byproduct of the combustion reaction, so it would make sense that they "exhaust" it out through the rear end
What do you mean? Nuclear reactors generate lots of heat (it’s why they’re water-cooled). I would suggest looking into how nuclear power actually occurs and you’ll find heat is inherent to the energy generation
@@chrishiggins1934 While yes, you are completely right in accordance to the laws of chemistry and physics in our world, im talking about the Fallout universe, specifically Fallout 4 (since Bethesda like to change lore). Fusion cores used in Power Armor do not create exhaust heat, and said cores do not adhere to many laws of physics as it is (ruclips.net/video/bA76-cixf-s/видео.html&ab_channel=ShoddyCast - just a nice way to view Bethesda's take on a technology that is almost certainly out of our reach as of now.). Another point is that when cooling nuclear reactors in the real world, steam becomes a byproduct as water is used to cool reactors, on vertibirds, there is no condensation or any sign of steam, so no, I do not think im missing in vital information here - but thank you for pointing it out, it is important to take into account the detail in these types of discussion! :)
Loved this.
Looking forward to the next one.
Your videos keep me going through my long workday. Thanks for the effort you put in to keep us entertained. Great work!
It means a lot to read this, thank you for checking out my stuff and I am so glad you liked it!
Ayyyy, thanks for answering my Ghost People question Mantis!
Food preservation can be explained by most bacteria being completely irradiated to hell. This same effect is happening in the real world Chembryl Power Plant area. Wood in the forested areas is not decomposing at a normal rate due to the same effect.
What day is Fallout day? I wanna go to Primm this year. I've been to Primm once before in 2014 but not for Fallout
Pretty sure it's the 23rd October, the day of the great war in fallout lore
I knew almost every answer except for the enclave spaceship part where can I read more about that? I knew The enclave or I guess at that point still the US government was behind the vault Tec experiments but I didn’t know about the spaceship part
There should be a video where you discuss how you would rewrite the fallout story from all the games
Fallout - Rewrite nothing. Perfect as is.
Fallout 2 - Tone down the pop culture references. Give it more of the somber atmosphere of the original.
Tactics - Redo the art style to be more in line with the originals. Remove the calculator. Come up some better ultimate threat than just another evil AI.
Fallout 3 - Remove Liam Neeson and the daddy plot. Let us have a say why we leave the vault whether its from curiosity, exile for something we did, orders if we joined the rank and file... etc. Ease down the plots pacing so that it seems more natural to let you take your time and explore the world. Remove little lamplight. Remove the local FEV plot and the stupid super mutants (but maybe have segment of super mutants from the masters army who has fled to the east to start anew. They could maybe even be a faction). Remove Harold or at least don't fuck his character over like that. Make the internal conflict in the BOS be a bigger part of the narrative. Make the Enclave more desperate and turn the whole president Eden thing into pure propaganda instead of them giving themselves over to an AI. Turn The Children of the Atom into a proper faction made up of fanatic ghouls who would make more sense living in a highly irradiated setting like Megaton. Make the Rivet City scientists an actual faction suspicious of the BOS and not wanting to team up with them until they sort out their internal problems. Make raiders into actual gangs. Add more stuff to towns like water and food production so that they make sense. And more... or so much more.
New Vegas - Not so much rewriting as adding more stuff to the legion. Seeing things from their extreme authoritarian perspective by traveling their lands and getting the counter point to NCR's old world politics and House's technocrat philosophies.
Fallout 4 - Remove the pre war bits. Remove the Shawn plot. Just be some dude or dudette who wakes up from cryo in a vault with whatever background u can think up or amnesia. Give the quests more avenues of solution than just "Go here. Kill that/them. Report back". Also in general make things more optional instead of forcing you into them. Rewrite the Minutemen so that you actually have to DO something to become their leader. And make you being their leader give you some clout when dealing with other factions since you essentially run your own army. Rewrite the Institute so that they actually have some sort of plan even if it is just as simple as replacing people in the commonwealth with androids so they can control things from the shadows and experiment on the populous. Rewrite the Railroad so that they're not just a bunch of useless hippies. Also the whole sympathy for the android thing has been done before and done far better. They may just really just get hit with the delete button. The BOS are mostly ok, I can see how they would have evolved this way with the union of the humanist BOS and the traditional BOS factions from F3. I do think they would be more about it arrogant though, "saving the savages from their own ignorance and destroying those unworthy to hold the holy tech" but ultimately having no real interest in helping people and improve their daily lives if it doesn't somehow benefit them to.
Fallout 76 - Rewrite what? Is there anything written?
@@srottfaen Amazing that you had more common sense than the top writers at bethesda
@@DegenerateJack44no he doesn’t lmao, he rewrites fallout 3 and 4 to be open ended(I would just remove the voiced protag and child and father plots to do that, instead he also removes prewar bits? And gives the lone wanderer and open ended motivation, which isn’t needed) however besides the motivation being different fallout 3 and 1 both have you leave the vault for explicit reasons, the only really open ended fallout games are 2(besides being a descendant of the vault dweller) and NV(besides originally being a mailman),
that was interesting, i hope you make more of this type of video
Maybe the enclave is hanging out with David Bright
You MUST be the host for FO5 Radio. We had 3 dog, and Mr New Vegas. It’s time for TK Mantis
The food preservation makes sense if you fire whoever made the writing decision to set the games hundreds of years later instead of decades.
Keep pushing tks love the videos man from California
this is brilliant, thank you
Sweet! Love your content bro💯👍🏼
Glad you enjoy it!
Please do more of these, i like these granular questions that I didn’t know I wanted to know 😄
where you high while recording?
How does the cloud simultaneously preserve and degrade buildings
A video from TKs-Mantis, today is a good day.
Didn't Navarro also serve as a refuelling station for vertibirds in Fallout 2?
Was the Poseidon Oil Rig functional? For the Fallout 2 Vertibirds, it'd somewhat explain where they're pulling fuel from. Hell, even if it was just being used as a fuel reserve it'd make sense.
Can't explain the Vertibirds in F4 though, unless they've been since converted to fusion and the explosion just wasn't included for gameplay reasons.
I would love to see your take on who the strongest companion lore wise would be
If you stand beside the wreckage of that veritbird, dont you take rads?
I have a question. Why are institute weapons so weak?
Another point for vertibirds being gas powered is that the remnants bunker has a big ass fuel tank next to the vertibird - presumably to power the aircraft its situated adjacent to.
Tk its always a great day when i get your video on recommend
Do you know, that in NV, if you kill young DeathClaw in front of Deathclaw Mother, she becomes stronger and gets instant new perks?
VERY fascinating..! One of your best Short Commentary Videos in a while, Fam..!
Keep up all the amazing work..! Be it more like this or just the usual uploads..! ✌️👽
Yep, like that format - will be there for more, certainly
MRE's last a long time, but really only around 50 years
Neat, those were interesting questions. I like the video, hope you make more!
I had countless playthroughs of NV, but somehow it still draws me in all these years later. i cant say the same for any other game...
I think the reason why FO4 Brotherhood is more hardline is because the West Coast Council of Elders were also in on the fold when Maxson went to the Commonwealth. Appeasing the West Coast AND the Outcasts means that you’d have to harbor those initial xenophobia
This was a great video man! would definitely like to see more of this.
Why are there cages in Springvale elementary school in fallout 3? Did someone make those cages or were they there pre war? We see skeletons in them so we know they were used for something sinister
Raider Slavers used them to put slaves in
love the video, i think its awesome seeing your take on the fallout lore, especially adding your insight to the amazing stories from the classics; thought i'd add some of my own insight into some of the questions asked (don't want to seem condescending or anything; just want to share my input)
1. Marcus leaving Broken Hills
one of the endings to Broken Hills states the following:
"With the destruction of the conspiracy to destroy the mutants, Broken Hills began to thrive. Then the uranium ran out. The city, having lost its sole reason for existing, slowly dispersed. The residents carried their riches with them, leaving the place a wind-swept, desolate ghost town. A few holdouts remained, but eventually, they too disappeared. "
i sort of take this as the canon ending, considering that Marcus settles at Jacobstown in Fallout: New Vegas. the settlement of Broken Hills literally ceased to be because the uranium had run out. the mutant conspiracy probably only added to its downfall as well, i imagine this likely turned into rumours and sorta put off anyone from visiting and settling down in the settlement, with the fear of being killed by a mutant in the night or some bs like that
2. Enclave being the deep state
i think to some degree, the enclave were the deep state. all of the major pre-war organisations such as Poseidon Energy, West-Tek, Med-Tek all played a part into getting the Enclave to its height in 2242, and based on how influential these companies were before the war, it makes you think a lot of bias from the government was going to these companies to make them as successful as they were, in exchange for providing their services to the government for after the war (i.e the oil rig and PoseidoNet network (maybe even Archimedes II) from Poseidon Energy, FEV and power armor research from West-Tek. really sells the idea that the Enclave were pulling the strings in the background, but the marionette was merely hidden through the influence of their puppets
with your point you mentioned about the Enclave making a starship, i think based on what i know, this was the initial story that was planned, but after the developers who made the story left from Interplay, i think quite a lot of it was lost, because the Enclave's main goal in Fallout 2 is to completely rid the world of mutated humans, which begs the question why even bother going through the trouble of killing everyone on the surface if you plan on going to space anyway? regardless, i still quite like the concept of the vaults being experiments and each vault testing a certain condition that would allow the Enclave to prosper regardless of their plans
3. Vertibirds being fuelled by fossil fuels
while i think its initially strange believeing that vertibirds were fuelled by fossil fuels, when you start to dig deeper it somewhat starts to make sense. think about it, the Enclave's main base of operations in the west coast was an oil rig, i'd imagine this was built yes as a safe and secure location from the nuclear holocaust but also to extract the last remaining fossil fuels on the planet? i presume that the oil rig was built over one of the remaining oil deposits on the planet and from there they were able to get enough to fuel their vertibirds. the vast majority of technology we see on the oil rig looks to be powered by their nuclear reactor installed on the station anyway, so any remaining fossil fuels they were able to extract would be able to go to their pre-war technology, which looks to involve mainly vertibirds
I have a Question, How is it that the world of fallout has people with knowledge enough to put power armor and vertibirds together and maintain them but vehicles like motorcycles and cars aren't operational? We haven't had a driveable vehicle since the Chryslus Highwayman in Fallout 2
Vehicles are operational. We see them with the NCR throughout the series and trains are utilized as well.
Making a vehicle run in the Fallout universe takes a lot of effort, so average wastelanders do not all have cars, not to mention, they would have no idea how to use them.
I believe the reason we do not see them in the series past Bethesda taking over is just how demanding it would be to have that type of mechanic featured in the game. In Fallout 2, the Chosen One is able to get an old Highway Man back to working order, with the help of Smitty. So this concept isn't foreign to Fallout and in Fallout Tactics we drive all kinds of vehicles, so much so there is a pilot skill for the operation of all types of cars, trucks and tanks.
I know its a late question/s but, why did the securitrons get built and deployed with weapons that they didnt have the firmware to run? That feels like building a car with an 8 piston engine but it can only use 2 of them until you call a mechanic and have him install an update. And was the platinum chip a pre war or post war choice of data delivery? Did he just really want a poker themed usb stick?
I feel an iceberg video coming
Another argument for Vertibirds being gas powered is the original Enclave base. If nothing they have runs on gas, why did they make their base an oil rig?
I mean, they'd still have to refine it though since there's a lot of processing between natural oil and processed petrol ⛽
im convinced that cram is just a spam can inside a box
Love it! More please!
I approve of this series
6:58 Secret Mantis language.
Love the content, stay strong my friend ❤️
When does good springs event starts at Nevada
I remember seeing some lore drop somewhere that explained that the processed foods, in universe, were doused with radiation treatments to kill all viable bacteria prior to packaging, to extend the time foods would stay edible; based on current lore, vertí-bird engines usually run on fuel, but can be modified to run off nuclear batteries; as of FO4, Elder Lyons’s more humanity-focused philosophies are considered to be ‘discredited experiments’; it has also been confirmed in FO76 that Lyons’s way of thinking was more in line with John Maxon’s original goals for the Brotherhood
Now would you ask _those_ freaks for *anything?*
/j
Agreed
True its full of braindead rw retards
@@user-he5wz1eq5fSince when has Twitter ever been a right wing platform?
@@Vaultboythefightingmachineince supereme nazis Elon Mustler took over . Hes so right wing hes a darwinist!
Do you leave the cap off the toothpaste ?
This video is way to short mantis I was on the edge of my seat the whole time 😭
Next one will be at least double the time
Why the institute create the synts?
ive seen the guy on the mre eati g channel eat food a hubdred years old so i can believe people can eat cram
🤔Upon being shot down why do verti bird pilots seem to always navigate towards thier oun soldiers on the ground?😄...😐 Any ideas on how to incorporate it into the lore? ...& Without using dragons from Skyrim.
What is Yes Man's favorite comic book?
When is the update coming for Fallout 4?
Did you play FOnline?
Oh come on , dont tell me he could be on radio...
Oh..humm.. The other comment are right actually ! Good narrator 😊
Good work TKs-Mantis !
I wish i could see Lockheart and dr .Calvin's begining of their rivalry or the story behind it
stay strong, much love from Mexico ♥ I love your videos!
You poor masochist :*(
Gotta be honest, I love these more real videos of ya. Don't get me wrong, I also love your quick and simple stuff, but hearing your 'ums' and 'uhs' and zero cuts really makes it a wholesome video. idk
I've been wondering, are there any caves in the Fallout games? and if so, can I explore them?
There are caves in at least fnv and fallout 4. They're not stellar, but they're tied to events and quests like the caves in fnv containing vaults or the one near Marcus in fnv, likewise there are small caves in fallout 4 one being under red rocket and another involved in the crashed alien ship encounter
@@holdendewit7088 bruh
ruclips.net/video/wBWdzxDr3NE/видео.html
ruclips.net/video/Oh9ggvycpDA/видео.html
I can see a nuclear powered Vertibird being less than ideal for domestic operations, as a lost jet could be a catastrophe for civilian populations.
there's already nuclear powered cars. Those are far more prevalent, especially in inhabited areas
@@TOBAPNW_ that’s a good point. Maybe the JCOS and fallout Boeing just couldn’t make the tech lightweight enough and still powerful enough to keep the vertibird aloft. After all, conventional nuclear reactors require considerable shielding.
Petroleum in the Fallout timeline didn’t just completely run out. There definitely was still oil available, just not as much of it. Demand exceeded supply making it prohibitively expensive for civil use which is why civil transportation switched to nuclear and fusion power. The government, however, could afford to buy petroleum-based fuel for military hardware. The pre-war military aircraft that we’ve seen in the games seem to be fuel-burning planes. The USA, just before the nuclear war, probably had the largest oil reserves in the world thanks to the reclamation of Alaska and the annexation of Mexico and Canada.
Is there a place where your livestreams get posted, I was watching your recent fallout 2 playthrough and did not get to finish it :(
There is a playlist
ruclips.net/p/PLefyKWvmiUvBKVCn6qyJLKF1MyrFLWe-K
@@TKsMantis Thats so weird, I saw that playlist but the only video on there was the molerat stick one 🙃
I have a question: have you read Fallout Equestria?
I would love love love if you did your own radio mod, i would even oay money to see you and Storyteller do something together. Like I would pay mothly sub for some content like thst again
Recently found your channel and stuff, keep up the good work! I just read that you lost your mom I know how hard that may feel, as I too just lost someone close in my family recently, have your friends and family close and we’ll all be awaiting your return. Condolences man 👊.
Has anyone tried to trade with Sierra Madre vendor holograms? Is it even possible?
Did you all head? Some people rebuild New Vegas in Minecraft. how about a video about that Mantis?
make this a regular thing plz
Graphic/ENB mod link?
I use no mods in my videos atm
0:18 how you get 69k lmao
Insane how tk mantis blow up I remember he was 9k guy look at him
balls
No one gonna comment on the 5mm ammo he had in the begining of the vid.
Always nice to see a new video posted by ya dude. Careful out there though. Twatter is the real wasteland.
The ghouls, raiders, mutants, Enclave types, deathclaws, and various other abominations will get ya faster than the radiation.
I love your videos, but this one was hard to watch. Every few words you’re slowing down as if you’re unsure of what your next line is. Still gonna support, but it was hard to keep the flow going with each unsure pause.
This thumbnail looks an awful lot like N_ortes thumbnail.