3ds Max - Multi Sub Object Material Tutorial

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  • Опубликовано: 4 дек 2024

Комментарии • 81

  • @Vanderloo5
    @Vanderloo5 11 лет назад

    Finally got my multi sub/object materials to work thanks to this tutorial.
    Thank You

  • @zheyuanzhou5735
    @zheyuanzhou5735 Год назад

    I confused lots how to selected certain mat ID when i want to only normaliz the leaves inside the tree model. This videl helps me lots and solved it. Thx!

  • @HANNAHEC7
    @HANNAHEC7 11 лет назад

    Best tutorial on youtube for MSO on the slate editor. Thanks

  • @danecustance2734
    @danecustance2734 9 лет назад +3

    Thanks Wendy very helpful and easy to follow tutorial.

  • @donalewis-pearce5250
    @donalewis-pearce5250 7 лет назад +5

    you are wonderful!!! I have been trying to figure this out since I started class and with your explanation I get it finally!!I have used your other tutorials to learn this program too and have learned a lot from you. I hope you teach this because many could learn from you. I take this class in college and have been totally confused about the material editor until this.

  • @alnitronguyen2304
    @alnitronguyen2304 7 лет назад +1

    Thank you for your tutorial, it is very simple but useful for the beginner like me.

  • @md.nizamuddinkhan935
    @md.nizamuddinkhan935 10 лет назад +1

    finally got my multi sub/object material . thanxxxxxx

    • @WendyHuther
      @WendyHuther  10 лет назад +1

      Thank you very much for your feedback!

  • @johnlong3431
    @johnlong3431 6 лет назад +1

    great, easy to follow along and explained beautifully - Thank you!

  • @ashok305
    @ashok305 7 лет назад +1

    thank you wendy......its very clear....helped me alot

  • @umarramzan4871
    @umarramzan4871 3 года назад

    Thank you very much, Miss i was facing an issue about this command but at last your video solve my problem... Thanks again

  • @cullylad9
    @cullylad9 10 лет назад +1

    Very clearly explained and easy to understand. We'll done!

    • @WendyHuther
      @WendyHuther  10 лет назад

      Thank you very much for your feedback!

  • @SyaifulMaulanaAbbidin
    @SyaifulMaulanaAbbidin 7 лет назад +1

    nice tutorial, you make easy to understand. thanks

  • @sodiumhydroxidechan
    @sodiumhydroxidechan 10 лет назад +1

    Thank you! it simple and easy to follow and understand!

    • @WendyHuther
      @WendyHuther  10 лет назад

      Joanne Chan Thank you very much for your feedback!

  • @RoboTheKing14
    @RoboTheKing14 10 лет назад +2

    Thank you so much, this helped me out a lot, you're an excellent teacher.

    • @WendyHuther
      @WendyHuther  10 лет назад

      RoboKing14 Thank you very much for your feedback!

  • @WendyHuther
    @WendyHuther  11 лет назад

    Thank you very much for your feedback!

  • @TheAssassin642
    @TheAssassin642 10 лет назад +3

    It didn't work for me initially, but then it did, so thank you.

    • @WendyHuther
      @WendyHuther  10 лет назад

      DeadManIV Thank you very much for your feedback!

  • @mehmettoguz
    @mehmettoguz 3 года назад

    Very well explained such as good tutorial, thank you!!!

  • @AtaurRaziq
    @AtaurRaziq 10 лет назад +5

    Very well explained and a lot of extra general tips included. Thank you

    • @WendyHuther
      @WendyHuther  10 лет назад

      Thank you very much for your feedback!

  • @Zero254
    @Zero254 9 лет назад +4

    10/10, helped me learn how the assigning process works.

  • @powertube5671
    @powertube5671 7 лет назад +1

    Nicely done! Thank you!

  • @SpannerAT34
    @SpannerAT34 4 года назад

    Nice one - ga raibh mile maith agat!

  • @Traeumer13
    @Traeumer13 3 года назад

    Thank you very much for sharing.

  • @tcpchannel8871
    @tcpchannel8871 8 лет назад +1

    thanks,it helps me a lot

  • @Starfieldman
    @Starfieldman 12 лет назад

    Thanks for the great tutorial.

  • @hristimir
    @hristimir 8 лет назад +1

    Thank you so much!!!

  • @shafikulislam4228
    @shafikulislam4228 4 года назад +1

    A lot of thanks

  • @RRaidyn
    @RRaidyn 5 лет назад +2

    Hi,i dont have "Mental ray Renderer" option. Can u help me please,i use 2020 ver.

  • @VFXLtd
    @VFXLtd 9 лет назад

    Great tutorial! lets say i have a model and all objects are in one piece. How do i divide the faces up so i can select them easily just like the tea pot?

  • @vincenzoceccarelli
    @vincenzoceccarelli 9 лет назад +3

    Tutorial molto ben fatto! Complimenti!

    • @WendyHuther
      @WendyHuther  9 лет назад +1

      vincenzo ceccarelli Thank you very much Vincenzo Ceccarelli for your feedback!

    • @clifflee54
      @clifflee54 8 лет назад +1

      speek english u ass

  • @yslim3391
    @yslim3391 9 лет назад +1

    Thank you very much.

  • @kiparissi
    @kiparissi 11 лет назад

    Excellent! Thank you!

  • @jim.....
    @jim..... 10 лет назад +2

    great tutorial, thanks.

    • @WendyHuther
      @WendyHuther  10 лет назад

      James Johnston Thank you very much for your feedback!

    • @clifflee54
      @clifflee54 8 лет назад

      y u lyin bruh

  • @YazlmAkademisieed
    @YazlmAkademisieed 7 лет назад +1

    Thank you very much :)

  • @FitzgeraldKrox
    @FitzgeraldKrox 10 лет назад +1

    Yeah, but can you actually unwrap different parts of a single object individually(and therefore texture them individually), using material ids? Or is it done some other way? That would be cool to know. Thanks for the tutorial!

    • @JustAnOrdinarySimmer
      @JustAnOrdinarySimmer 9 лет назад

      Fitzgerald Krox Love how she ignored everything you said and just thanked you for your "feedback". However, I will answer you, yes, when you unwrap the model, on the UVW Editor window it will let you select which material ID's to display

    • @FitzgeraldKrox
      @FitzgeraldKrox 9 лет назад

      DSLeicester
      Thanks alot :D
      Was struggling with it but then found out how to do it properly.

  • @goddessLAKSZMI
    @goddessLAKSZMI 9 лет назад +1

    2:20 what if I don't have mental ray Renderer on that list? Do I have to download it or choose NVIDIA mental ray (is it the same?) ?

  • @archmargz7545
    @archmargz7545 8 лет назад +1

    My question was answered. Thank you!!!

  • @zahramahdavi3901
    @zahramahdavi3901 4 года назад +1

    GREAT

  • @kseverens
    @kseverens 7 лет назад

    in the case of me wanting to export this model to Unreal 4 (a game engine with it's own material editor), would setting the material ID's be enough, or do I still have to assign the materials within 3ds max and then replace them within unreal 4?

  • @Kris_96
    @Kris_96 7 лет назад +1

    THANK YOU!!!!

  • @BarbaNeggra
    @BarbaNeggra 6 лет назад +1

    Thanks!!

  • @pandurangashilpi3608
    @pandurangashilpi3608 3 года назад

    Super madam.

  • @manalim8683
    @manalim8683 10 лет назад +2

    U r great. thnx

    • @WendyHuther
      @WendyHuther  10 лет назад

      manali mankame Thank you very much for your feedback!

  • @zydbadoy4362
    @zydbadoy4362 10 лет назад +1

    thank u wendy ur a great

    • @WendyHuther
      @WendyHuther  10 лет назад

      zyd badoy Thank you very much for your feedback!

  • @munnamahmud6083
    @munnamahmud6083 4 года назад

    thanks

  • @valiendoverga9382
    @valiendoverga9382 5 лет назад +1

    La amo señora

  • @MrWillTheKid
    @MrWillTheKid 9 лет назад

    I have just a question cauz I am beginner in max :p I understood all ur tutorial but I was asking to me "how could I got this color Id on my map UV" How to bake this sub object material? thx :p

  • @WendyHuther
    @WendyHuther  12 лет назад

    Thank you for your feedback!

  • @daanthijssen1748
    @daanthijssen1748 2 года назад

    Thank you

  • @uxtalzon
    @uxtalzon 11 лет назад

    This is the closest video I can find for my issue. I want to select and assign random colors to all faces on my editable mesh. It's a low-poly model, but it has over 350 faces, so in comparison to the video, I really, really don't want to assign each face a manual ID. Can't stand all-grey faces!

  • @lexidsunshiners159
    @lexidsunshiners159 9 лет назад +2

    Thank you! thank you very much! it really helps :D

  • @Legendaryknight2
    @Legendaryknight2 10 лет назад

    I've been trying to use a bitmap on the multi sub object, but the drag and drop doesn't work =/

  • @mabeklvista
    @mabeklvista 11 лет назад

    No, Thank YOU for explaining :)

  • @ericdalpiaz410
    @ericdalpiaz410 7 лет назад +1

    tyyyyy

  • @uxtalzon
    @uxtalzon 11 лет назад +2

    Might I add, that voice is addictively cute! :3

  • @rahmaali7988
    @rahmaali7988 10 лет назад +1

    Thank you very much

    • @WendyHuther
      @WendyHuther  10 лет назад

      Thank you very much for your feedback!

  • @agazaman78
    @agazaman78 8 лет назад +1

    i dont have mental ray

  • @yonniesimon5847
    @yonniesimon5847 8 лет назад +1

    Wendy Hunter

  • @WendyHuther
    @WendyHuther  11 лет назад

    Thank you very much for your feedback!

  • @WendyHuther
    @WendyHuther  11 лет назад

    Thank you for your feedback!

  • @me789able
    @me789able 8 лет назад

    Thank You very much

  • @user-vj4tk6jw8i
    @user-vj4tk6jw8i 7 лет назад +1

    Thank you very much. :)

  • @WendyHuther
    @WendyHuther  11 лет назад

    Thank you very much for your feedback!

  • @WendyHuther
    @WendyHuther  11 лет назад

    Thank you for your feedback!

  • @theyouga353
    @theyouga353 5 лет назад +1

    Thank you so much :)

  • @WendyHuther
    @WendyHuther  11 лет назад

    Thank you very much for your feedback!