Your approach of modelling looks fascinating, so simple techniques employed. Modelling using a plane and editing vertices and edges are just a signature of simplicity. Thank you. Please come up with more Ma'am.
Hi Wendy :-), how nice it is to hear a lady giving us tutorials, especially for such a complex software as this. I'm going to use your tutorial to create a chrome sphere, which I 'hope' (as I've nit tried it, and I've not used this software for a looooong time due to one thing or another. But having seen an image where someone uses a chrome sphere and a chrome cube in his Terragen images, I want to mimic this type of imaging using photographs instead. 'Should' I pull it off hahahaha, I'll upload a link so it can be viewed, by you or anyone who is interested. Thanks again. subbed too :-)
Great tutorial! Thanks a million! I studied 3d animation in college and I am trying to get back into the industry, i found this tutorial extremely helpful.
Superb medam I slute your teaching efforts and way of ur teaching and the detail you showing in each tutorial this is simply mind blowing..A great Teacher.
I know these videos are several years old but I only have 3DS 2014, and I loaded it to create 3d files for 3d printing. I was completely able to follow your tutorial and it's was very useful. I only have 1 question is how do I change the color of the planes and grids. Mine are very hard to see (I'm colorblind lol)
First off, great tutorial! Thanks :) How do I get a non-uniform shell thickness? Say, I wanted the handle to be slightly thicker than the neck and the bowl.
***** You can't do that with shell alone, you will need to incorporate the push modifier and select the polygons which you wish to thicken or make thinner. Soft selection can help with this.
Hi Wendy, I'm not sure what i am doing wrong here. I am sure it is something simple. when i select the edge "3DMAX 2015" I hold shift like you say to do, but it selects and or only moves the original edge and does not extrude that edge. can you please tell me what i am doing wrong ?
+Keyboard Warrior by 'edge' you mean the x-axis arrow right? I did that it doesn't work, although I hold shift first and then click on the arrow, should I do it the other way round?
+sadman hoque When your in the (Edit poly) modifier there is vertex, edge, face etc. you have to select edge then go to your model and pick an edge you want to extrude! After you picked that edge hold SHIFT and move it on the X-axis then it should extend.
Hi Wendy, I've watched and completed about 8 of your tutorials. Something I don't understand - sometimes you use turbosmooth and sometimes you use nurms - what is the difference and how do you know when to use each one?
3970xRocks There's no difference between them except for some very minor algorithmic differences which will only show up in very specific cases. Most people use Turbosmooth because it's a modifier, shows up on the list and can more easily be turned on and off. NURMS requires you to scroll your modifier panel constantly. If you are using Max 2014 Extension or 2015 or later, you should be using OpenSubDiv instead of turbosmooth in every single case without question. This method doesn't require as many edge loops as it's a cleaner algorithm developed by Pixar specifically for subdivision modeling, so it works very good simply with edge creasing values.
Wendy, I think i answered my own question through a little research :). You cannot use the hold shift method when 3dmax is in Maya view port mode. so my question now is how can you do it while you are using the maya mode ? i really do not wish to change since i am used to navigating this way. is there a work around for it ?
+sadman hoque just like she did "Make sure you are in 3dmax mode and not Maya". go to sub object edges, select your edge then hold shift key and left mouse same time and drag out. hope that helps.
Please take a second to read this and take it to consideration. I am putting together a team called Univision, I am not certain about this name yet so it can be changeable. This team is going to create a Xbox1/Ps4 or a PC futuristic first person shooting game that also has a story line. I am not all that good on creating looks of objects or maps, but I'm good at marketing and coding. If you are interested please message me and I will be sure to get back at you. So who is with me on a journey to make the new best game?!
This is by far the most elaborate tutorial for 3ds and does not take too much time. Thank you Ms. Wendy for making the helpful tutorial video.
Your approach of modelling looks fascinating, so simple techniques employed. Modelling using a plane and editing
vertices and edges are just a signature of simplicity. Thank you. Please come up with more Ma'am.
Hi Wendy :-), how nice it is to hear a lady giving us tutorials, especially for such a complex software as this. I'm going to use your tutorial to create a chrome sphere, which I 'hope' (as I've nit tried it, and I've not used this software for a looooong time due to one thing or another. But having seen an image where someone uses a chrome sphere and a chrome cube in his Terragen images, I want to mimic this type of imaging using photographs instead. 'Should' I pull it off hahahaha, I'll upload a link so it can be viewed, by you or anyone who is interested. Thanks again. subbed too :-)
Thank you. Very clear directions for beginners. I was able to replicate the results exactly.
I'd never touched 3DS Max before this video and actually made something. Blew my mind xD Thanks, Wendy!!
Your video is wonderful, I like how you go step by step to show how to make the spoon and you don`t go to fast as well.
Laurie Sandy Thank you very much for your feedback!
thankyou!! you're the only one who's making an actual tutorial video instead of just posting a video of ppl working -_-
Very good tutorial. Not too fast and made the steps easy to understand! Thank you.
Great tutorial! Thanks a million! I studied 3d animation in college and I am trying to get back into the industry, i found this tutorial extremely helpful.
Alright! Another tut vid from Wendy Huther! Some of the best tutorials available!
Thank you so much! Needed this tutorial for my project in school! Thanks!
Kahru Lofiq Thank you very much for your feedback!
Superb medam I slute your teaching efforts and way of ur teaching and the detail you showing in each tutorial this is simply mind blowing..A great Teacher.
good, clear tut. lovely voice and the best accent in the world. can listen to this all day long :)
Hey man, Thanks I was looking for some one who would start me from zero where you did that fantastically, thanks again
Your tutorials are best for the beginners! Thank you so much!
Your vedio always simple & clear
Very very helpful
Muchas gracias Wendy ! he aprendido una nueva forma de crear objetos !!
WENDY! don't be mean and provide us with another tutorial! A big hug from Redondo Beach California.
Doing a wonderful job by uploading such work videos...its vry helpfull for freshers like us...thank u so mch
Meer Haider Thank you very much for your feedback!
Very useful for beginners like me.
WENDY HUTHER you are simply the best !!!!!Thank you.... Come to Brazil !!!!!
nice work, but please tell how to add silver colour and and how you have turned that animation into an image
Thank you, Miss. Lesson is very useful and interesting.
Rasin Mehmed Thank you very much Rasin for your feedback!
Finally I did it!!! Thank you so much for the kind tutorial :)))
beautifully created.
best videos I watch here love them ! I learn a lot of tricks everyday from your videos!!!!!! omg please make more
This is great teaching so simple and excellent
Nice video. By the way, your voice kind of reminded me of GladOs from the Portal game.. just a thought. Great tutorial
I'm just going to pop up to the thumbs up and hit like.
How da hell do I select the edge of da spoon
very well explained!! Thanks a lot. Got bless you .
Thanks wendy looking out for more...
Thank you very much ma'am. It's very helpful
This is awesome. i was wondering if you have any tutorials on forks and knives as well. I am having trouble with these.
kaliko247 Thank you for your feedback! I will have some tutorials soon!
Very useful expression for novices like me. Thank you.
thank you
you are amazing
I learned a lot from you
Thank You Wendy .
i love it..thanks Mrs
thanks Wendy...
Many thanks, I learned a lot from your video.
Would it be possible for you to do a living room tutorial with at least 5 objects excluding Windows and Doors. Thanks Sam
Nice Wendy, the teachers must learn from you. Great..
Now this is what I call "Doing the dishes". Another amazing tutorial!
Thank you
thank you it was useful!
Slim Snake Thank you very much for your feedback!
Thanks Miss that,s nice !
I know these videos are several years old but I only have 3DS 2014, and I loaded it to create 3d files for 3d printing. I was completely able to follow your tutorial and it's was very useful. I only have 1 question is how do I change the color of the planes and grids. Mine are very hard to see (I'm colorblind lol)
Amazin tutorial, thank you so much
Perfect Tutorial !
First off, great tutorial! Thanks :)
How do I get a non-uniform shell thickness? Say, I wanted the handle to be slightly thicker than the neck and the bowl.
***** You can't do that with shell alone, you will need to incorporate the push modifier and select the polygons which you wish to thicken or make thinner. Soft selection can help with this.
very nice video
thank you , you are very good teacher :)
Thank you Wendy :)
Good job with this video!
Erik Bångsbo Thank you very much for your feedback!
very good! thank you!
DevelopDaily Thank you very much for your feedback!
Great Video:) Subscribed
Thank you
Thank you very much for video
tô văn sỹ Thank you very much for your feedback!
very helpful
Grazie mille buon tutorial ciao luca
Very Well..Thank you!!
thanks. very useful...
Hi Wendy,
I'm not sure what i am doing wrong here. I am sure it is something simple. when i select the edge "3DMAX 2015" I hold shift like you say to do, but it selects and or only moves the original edge and does not extrude that edge. can you please tell me what i am doing wrong ?
+Michael Morrow I'm having the same problem on 2017 version
+sadman hoque It should work... Hold SHIFT and move your edge! Make sure your edge is selected first! Let me know if it worked?
+Keyboard Warrior by 'edge' you mean the x-axis arrow right? I did that it doesn't work, although I hold shift first and then click on the arrow, should I do it the other way round?
+sadman hoque When your in the (Edit poly) modifier there is vertex, edge, face etc. you have to select edge then go to your model and pick an edge you want to extrude! After you picked that edge hold SHIFT and move it on the X-axis then it should extend.
+Keyboard Warrior its working now, thanks a lot! :D
good
Hi Wendy, I've watched and completed about 8 of your tutorials. Something I don't understand - sometimes you use turbosmooth and sometimes you use nurms - what is the difference and how do you know when to use each one?
3970xRocks There's no difference between them except for some very minor algorithmic differences which will only show up in very specific cases. Most people use Turbosmooth because it's a modifier, shows up on the list and can more easily be turned on and off. NURMS requires you to scroll your modifier panel constantly. If you are using Max 2014 Extension or 2015 or later, you should be using OpenSubDiv instead of turbosmooth in every single case without question. This method doesn't require as many edge loops as it's a cleaner algorithm developed by Pixar specifically for subdivision modeling, so it works very good simply with edge creasing values.
omg.. really tnx.. godbless u!
thanks a lot
Why you didn't use Soft Selection?
Any chance there is a fork version of this?
Wendy, I think i answered my own question through a little research :). You cannot use the hold shift method when 3dmax is in Maya view port mode. so my question now is how can you do it while you are using the maya mode ? i really do not wish to change since i am used to navigating this way. is there a work around for it ?
+Michael Morrow can you please tell me how to use the hold shift method? its not doing anything on mine, I just end up moving the object
+sadman hoque just like she did "Make sure you are in 3dmax mode and not Maya". go to sub object edges, select your edge then hold shift key and left mouse same time and drag out. hope that helps.
i did it thx mam
can we have v-ray material
option USE NURMS SUBDIVISION - WHAT DOES IT MEANS ACTUALLY ?
Does 3DsMax 2014 or later come with iray??
Sahil Dias Yes, it does.
Tnx u very much ma
Thanks mum
GOOL
I can´t make "move" thing :(
Good tutorial, done step by step but very lacking in explaination for beginners
How great. Wendy Huther, will you marry me?
imagine the same calm, composed attitude in every part of the day
I can not the switch(scale-move
Спасибо
HelloTeacher Wendy Huther
didn't bog down user with detail works..
Please take a second to read this and take it to consideration. I am putting together a team called Univision, I am not certain about this name yet so it can be changeable. This team is going to create a Xbox1/Ps4 or a PC futuristic first person shooting game that also has a story line. I am not all that good on creating looks of objects or maps, but I'm good at marketing and coding. If you are interested please message me and I will be sure to get back at you. So who is with me on a journey to make the new best game?!
anyone know how to import an image?
ZyZzinho Hit M for the material tab, then pick any grey box next to diffuse map and choose "Bitmap". You can then choose whatever image.
thank you so much.
je parle le francais comme langue.aide-moi à faire ma cuillière
hi
19 minutes to design a spoon??? If I want to design a whole cutlery service It takes 3 years??? This program is too difficult
XYNTA.
Talk to fast, Can't keep up.
good