great video! just a couple notes and things you didn't mention: yellow tagged enemies don't actully necessarily give you more sp. You normally get 10 sp for each kill (doubled if you kill them in a chain). For enemies leveled 4-6 levels above you, you'll get 15 sp. For enemies 7+ levels above you, you'll get 20. enemies 3 levels above you (within 3 levels of you in general) while yellow tagged, will only give 10 sp. the krabble and flamii on the beach is actually a pretty decent spot for grinding. back in the og you more or less had to stick with either the slobos at three sage summit or the gogols in tephra cave once you hit max level, and you would only gain 10 sp per kill. now that you can change your level whenever you want to whatever you want options become a lot more flexible. off the top of my head some other decent grinding places might be the showdown cliff with the hodes and orlugas in eryth, or maybe the group of dorsiar lizards and vangs in tephra, or even tirkin hq. There's probably a lot more options so exploring those will be pretty interesting. also, keep in mind that filling out the first 3 skill branches takes longer than filling out the 4th or 5th skill branch (300/700/1000/2000/3500 sp for each consecutive skill vs 200/500/800/1000/1500 sp) If you haven't developed any affinity at all, encouraging or helping a party member via stormy belagon will take 250 procs in order to get to pink, or max, affinity. with reyn's friends forever skill (which btw requires a boatload of c9 affinity plus killing a bunch of 90s monsters, so it's not a complete breeze), it'll take 100 procs to get to max affinity. so it's really really useful. not quite sure what you meant when you said saving and reloading doesn't respawn his adds. unless there's something new in de, reloading will spawn the adds grouped together, either with belagon or not if you killed him before and he didn't respawn. but i could be wrong and they might have changed something. also dude update your equipment you have shit from valak mountain lmfao overall though this is a pretty great guide and about a topic that not many people have covered in-depth, it's really useful. thanks enel a bunch -nyar
I misspoke about the adds, I said the opposite of what i meant to and just now noticed it. I wish I could pin two comments cause this stuff is super useful
Thank you for clarifying this! Xenoblade Wiki is practically my bible, but it gives the wrong values and I was so confused why I wasn't getting 15 SP for yellow enemies, but it's because I was only 3 levels lower.
I actually discovered a MUCH easier way to grind SP with Expert mode. Each member of the active party will always gain the same SP from a battle, even if they're at drastically different levels. After a lot of testing, I've determined that SP from kills is calculated off of Average Active Party Level (as opposed to EXP and AP, which are calculated by an individual character's level). I tested on level 17 monsters outside colony 6, with Sharla at level 28 and Reyn+Shulk at level 1 (Sum Party Level 30, average level 10). Since the Average Active Party Level was 7 below the monster, it gave 20 SP to each character. If you can combine this with chain attacks, that's a 40 SP gain from an enemy that you are MASSIVELY over-levelled against. Additionally, benched characters' levels do not factor into this equation. In that above scenario, you could have Dunban on the bench at level 50, and he would still get 18 SP (the same as the others, minus a 10% "bench-warmer" penalty). But benched character's levels ARE important when a new character joins the party: that's determined by Average TOTAL Party Level. If you have Shulk/Reyn/Dunban at level 30 and Sharla at level 10 when you find Melia, she will join at level 25 (even if Sharla was benched).
Also something to keep in mind is that IIRC there is a cap for what levels characters start at. For example i believe melia will never join above level 28 even if your entire team is 99. Might be misremembering though
Huh. I think someone should document these details, because it feels more relevant than just knowing the character's minimum level.(Which for Melia for instance is 23)
@@lpfan4491 I shared these discoveries with the xenoblade discord server 3 years ago, and with Enel on Twitter (which he responded to). No idea if they were ever documented though.
Haven't played this for about 7 years, and I must say Expert Mode is a godsend. So many sidequest I skipped in the original due to how fast I overleveled, but now I'm actually exploring, and doing a ton of quests without making the game too easy.
But here's the really interesting thing: you are still making the game easier. You're getting more AP than you would by being higher level than the enemies, so your arts are outpacing the normal progression of the game. Also, if you're going back to a previous area after progressing and lowering your level, you still have better gear and gems than you would have access to if you fought the monsters normally. I'm not saying this is a bad thing, but it's another interesting result of being able to modulate character levels at will.
One big thing you didn't mention is that you can drop all characters in the reserve slots to minimum, for even more sp gain, due to them being 7+ levels below the enemies. While they only get 90% sp in reserve (iirc), 90% of 20 base is 18, which is still more than the 15 sp you get from having them in the main team (or similarly, 36 vs 30 in a chain attack). Then, if you have a main team whose skills are all maxed out, you can set them to higher levels than the enemies to speed up how quickly you kill. You may kill a few more outside of a chain attack this way but I think the overall speed improvement should be worth it.
SP is awarded differently than EXP and AP; it's calculated by Average Active Party Level. All active members get the same SP (and benched get 90% of that), regardless of their individual level. I tested killing a level 17 monster with a party of two level-1 characters, and one level 28 (so average party level of 10; 7 below the enemy): while EXP and AP varied drastically between high-level member and the two low-level ones, all three characters got 20 SP (and benched characters get 18 SP, no matter their level).
@@corrosive_sage4479 I don't know why but the idea of having both casual mode AND expert mode active simultaniously actually made me laugh (is it even possible to have both active at once? while I understand that they each do different things it seems like the concept of a casual mode would be the opposite of an expert mode)
Ursula was the first blade I got and spent more time in quests than in my party... Shouldn't have invested so much time in her but I didn't know any better lol
I like that when you’re taking, you make some small mistakes, you pause for a second or two, you say “umm”, etc... all the youtubers just always cut and edit their videos in a way that the flow of words is constant, and they never do any mistakes because they would just film that part again and edit it in. I hate this. With you I feel like it’s just a friend of mine explaining something to me and we’re almost having a conversation. I’m not just watching your content, I feel like I’m part of it, thanks for the amazing content!
This have been really useful videos. I really had no idea how many of the systems in Xenoblade worked when I first played it, but revisiting the game with better techniques has been fun.
Could we get a guide for people around the time you get Melia and Riki? As there is a decent time between getting them, and Seven, especially if you are doing sidquests in all areas (Doubly important in this part because optional Monado Arts start here)
Late answer but fight the Nebula enemies (they have 80% physical defense, so they’re heavily resistant to a physical party); equip the weakest weapons, remove all Arts and start encouraging allies; most have a debuff Spike like Stormy Belagon that affect stats instead of Sleep, which isn’t as useful but the concept is the same.
Just beat the game, even though it was on causal mode I still really enjoyed it, I ended up beating the final boss playing as a level 69 riki, It was very fun
So far I only played XC2, watched XC cutscenes last year. Yes the 10h all cutscenes in one movie video. I was invested in the story even with the lower graphics. I can't wait until I can get myself to buy and play this remastered version, just need time to play... Being busy makes everything hard you know? I've put your guide videos in my watch later list such as this one, I thank you a lot for making these :)
As far as affinity grinding goes for the first 6 characters the best way to get affinity is to go up and down the region in bionis leg where mechon roam about and get dozens of affinity cries. For Seven use the dozens of gift items you saved and then go to Galahad Fortress while you can. The firs room has those three alcoves with 8 mechon each. Get the Rashness skill branch at least three nodes for Vital Force and use lock on gun drones. Your party gauge will fill and you will have the chance of talent refill. This also is the fastest way to get SP if you do speed kill runs every Time.
Thank you so much! I was fed up looking for villagers to exchange ad nauseum for gifts... Your video is straightforward, detailed, concise and clear. Hard to do a better video on the matter...
I've been having issues with grinding affinity between Sharla and most other party members (and Melia to a lesser degree), so this guide helps me a LOT. I'm also doing New Game Plus to do every sidequest the second time around, because i missed a lot of timed quests in my initial run
I'm in chapter 11 now, so I can't wait to complete the story and begin the grind to max, and this video helps me so much! Thank you! And the "spoiler" wasn't a spoiler if you have completet like chapter 10 so
I'm a year late but I believe there's also a lower level Quest boss in the Spider Queen's nest that has a status counter, it's at a much lower level which makes the affinity griding available earlier on, provided you run away from the fight everytime because that one boss won't respwn.
How can anyone be in the postgame of this when we just got it like 3 days ago. I just made it to frontier village and that was with nearly 5-8 hours of playtime every day. The only ones who can get that far who bought the game at launch are speedrunners and if you actually played the game for like 16 hours straight every day. One way you can kinda raise affinity is to just try and fight a high level weak enemy. Since you miss a lot, it will allow you to encourage the party members a lot. Rather than a postgame affinity grinding, I would like to see a early game ones to help finish that "affinity between male and female party members" sidequest.
It IS a remake that doesn't change a whole lot of the base game's strategy, so if you're someone as knowledgeable as Chuggaconroy, you can speedrun the original story in your sleep by now.
When fighting Stormy you can force the NPCs to attack him then have the leader target an add. You'll never attack the unique monster yourself, thus you don't need debuff resist.
I honestly thought the answer to affinity would have been Love Source trading, but considering you only get that occasionally when fighting superbosses due to needing the Veritas Glyph it makes sense why this is better.
A bit late to the party, but you can make Riki the controlled character and use his art that makes the party gauge raise, then leave the battle before you engage the enemy. Rinse and repeat until you get the party gauge to full, then switch to the characters you want. Just use gems and skills that make Riki's Tension raise to the necessary level before doing this trick.
another UM that's really good to grind affinity on is Moonlight Paimon in the lava cave in Valak Mountain. Its a nebula with a strength down spike effect, the only problem with grinding on it is that riki can't get strength down with one of his skills but you can just use riki as the party leader in that scenario. This enemy is level 46 so you could probably go grind against it as soon as you get the last party member to max affinity, but I don't know how long it would take vs this method and there's also the actual environment that it's located in being home to a level 97 unique monster and full of lava that your other party members won't hesitate to jump into. Its simple enough to avoid these issues and I would assume that grinding against it would take about as much time as Stormy Belagon. EDIT: I tried it out and Moonlight Paimon does not work because Strength down does not put your party members immediately into a state where you can help them. However there's another UM in valak, Vague Barbas, who has a bind spike, which I believe does immediately put allies into a state where you can help them, so you could get 100% bind resist, set yourself to like level 52 and grind it for affinity if you want to grind affinity before level 83+. Unless I'm wrong again.
an important note is that, with encouraging sharla, you have to put aggro gems on her because otherwise she will be out of range of the sleep attacks. otherwise you'll have to raise her affinity to lvl 2 with reyn in order to use his skill which means you will have to be the one controlling her.
i will add to this, i also recommend getting the weakest weapons you can get for the characters you want to raise affinity with as well, to maximize the amount of helping you can do before either killing or running away from the unique monster Oh, also unequip nearly all arts as well from them to minimize damage dealt from them (if they have healing ones, that's fine though)
If you guys want to max affinity before end game you need tension swing gems, the bigger the better. Remove damage arts, use the weakest weapons you have, and slap around ether wisps in the forest. It's not as effective as the video, but it'll let you have max affinities pretty early. Tension swing gems shrink the max good and bad range scale on that so your party will get sad quicker for pep talks.
here's another method for grinding affinity which might be preferable if you're going for 100% as it helps with grinding out both Burst Affinity and Chain Attacks at the same time. -Your targets are the Mechon near Raguel Bridge on Bionis Leg -Be at a very high level so you dodge all attacks -Make sure you have no Mechon damaging weapons (Shulk can be in the party but he must be the player character and stay away from Mechon) -Have Riki in the party so he can use Happy Happy during the Chain Attacks -As soon as you are able, link Shulk's Epic Evasion with the rest of the party -Pay attention and hit your Burst Affinities as that gives both Affinity boost and increases your Party Gauge. Starting chain attacks also boosts affinity.
Is there a way to affinity grind effectively at an earlier level?? I’m around level 50 but I need to do the get two female party members to a high affinity quest :/
It's been many years, so my apologies if my memory is hazy, but as for affinity grinding I do believe there was a method you could use much earlier that involved (a similar method of) spamming debuff recovery. I haven't gotten to this point in the game yet, but I believe it involved using Riki somehow and fighting an enemy in the snowy area (where the monado tower is.) I can't remember the specifics, so if anyone can fill in the blanks that'd be great. I think the enemy was one of those ether cloud monsters in a lava cave or something. Sorry for being so vague, it's been, what, ten years?
There's another Unique Monster that can be used for Affinity grinding - Firework Geldesia, who has a Daze spike. It is level 98, quest exclusive to Battling Brutes (the quest that gives Seven's last Skill Tree, so very late game), and in a small room with another lvl 98 Unique Monster, so it's sort of a really bad way to do it, but... it's there.
If Galahad Fortress is still available for you during the story or NG+ you can use the opening area of the fortress to grind with the three rooms of 8 enemies
Wait?! Mashing the gift system (which I didn't even know existed until I played DE) button wasn't the most effective trick? Thanks Enel, now I can finally view more than one Heart to Heart
For the flamis I find myself dying when I set my level to 48 and try to build up the gauge. But when I set it to casual mode the strat is working perfectly fine but I hate using causal mode so is there anything I’m doing wrong or may not have that I need?
There's a unique monster in makna forest that I fought to get max affinity with all the paper members. He has a topple spike and that can give you affinity if you lift up your party members
Firework Geldesia in Tephra Cave has a daze counter spike, but she's level 98 and exclusive to a quest, so her usefulness is minimal compared to Belagon. But she does have 1.5x the HP and almost twice the range on her spike, so there are some pros to using her.
Every character has 2 new skill trees they can unlock, practically all of the 5th branches are endgame. you can get some of the 4th ones stupidly early. shulk's requires i think rank 3 affinity with colony 9
@@kbandz_ Or just play the game… There are roughly 700 quests in this game, and contrary to what people that never did them say, they are extremely intricate in the game and give you tons of bonus and lore information. You can’t explore every part of the game without doing them, for starters. I think you can’t even complete all the maps without doing them. Most people don’t even have all the Monado Arts, one of them is found by exploring the map and one through a side quest.
Doing the affinity trick and my game just bugs out and freezes sticking me in a constant loop -_- thankfully it was saved beforehand so I can try again later.
If you’re lower leveled, you can grind on Flabberghasted Jerome (level 38) below Hovering Reef 5. Since it’s a nebula type it has high physical defense and won’t go down too quickly. It’s spike will constantly lower your tension, so you can run around encouraging your party. I recommend unequipping all of your teammates damaging arts so you can grind as long as possible.
Bit late to the party but - if you use expert mode to level down to 20 on Dunban and 1 on others you can farm bunnias in marsh for 20-40 sp a pop - great if you for example don’t have seventh player or max gear but some of the aoe spells Also because there about up to 12 bunnias even if your other party members kill one before chain attack it’s no biggie - by far the fastest place I’ve encountered yet to farm sp without completing the story - love your video tho it inspired me ( also through. The comment section ideas) 🤩
Does this method only increase affinity between reyn and the other members? Or can it increase affinity between the two active members not including reyn
Exactly, that’s also what I did, no need to grind anything. I started this playthrough by killing the less possible enemies (nearly none except the forced boss battles) and only doing sidequests. I never had any problems and was properly leveled. I also started this playthrough with Sharla as soon as possible to see what the problem was with the AI and all, and never had any problems. It’s another strategic type of game play like in my memory, it was even easier than by using Shulk because the AI waits for the overheat. I used her as soon as I got her and until I got Dunban, which I use now to balance the affinity growth (.
This is no challenge, I did that with my first and current playthrough of Xenoblade DE and it’s far easier than even in my memory. People that have problems with fighting with any character in this game didn’t understand the combat system at all. I did a no fight only sidequests run at the beginning and using only the newest character as soon as I got one, effectively not using Shulk a lot, and so using only Sharla until I got Dunban, and it was a breeze. And I did that with only updating one Art to level 8 for every character (except Dunban), the break one for Shulk, Topple one for Reyn and Protection for Sharla. When you understand how all works, there’s no challenge there.
I'm sure this might get lost in the comments but I've heard in a discord server that I should be avoiding some quests so that I don't over level and miss AP (since quest rewards don't give AP) and that AP is needed at end game to max out. Is this true? I like to complete as many quests as I can but I also plan to do end game stuff and I don't want to shoot myself in the foot in the long run. Any help would be much appreciated!
I love your vids. I have never done enough justice to this game eventhough I consider it my favourite game of all time. So I will play XC DE 100 %! Just 3 questions: 1. Sharlas healing skills are aether based. Does this mean the healing can also be improved by boostig up her eather damage? 2. Melias lightning orb will boost all allies + herself with eather damage. When you fire up this orb...will it get the boost from itself or do you need another lightning orb in reserve to boost this one? 3. Is there any use for your bonus exp besides leveling up? (Like in XC2)
I've actually found a way easier way to grind sp. I use reyn or shulk and bring them down to level 1 while keeping the other 2 at 99. The enemies will be red tagged and you'll get 15 sp even though your other party members are way over level.
Thanks for your awesome and detailed videos! I have one question on the side tho, is there any incentive to play new game + other than the redoable quests? Is there some bonus content like in XC2?
You can get 20 sp per enemy without chain attack bonus by having two characters at level 1 with the other character at a higher level to kill the enemies with. I sp grinded early in the game just by having Dunban at level 20 killing level 18ish monsters while Shulk and Reyn were level 1 and got 20 sp per enemy (40 with a chain attack),(Dunban also got this despite being at a higher level) it would drop to 15 when Shulk and Reyn hit around level 7 so I would just de level them again. Also the reserve members seem to get a percentage of what the active party is getting regardless of their level. BTW your method is still probably quicker because of the amount of enemies. You could try testing having Reyn at a higher level killing everything on his own while de leveling your other characters even lower
Thanks for the guide man. Are you going to make guides on each of the characters out of curiosity? I'm currently level 38 with all my characters, but so far, I've really enjoyed using Dunban the most; he has some dope-ass combos.
How are you making it so each attack heals you? Also is that for all of your party members or is it just happening on Dunban? Finally will you make an exp farm video?
First of all, I'm really looking forward to your videos on this game, you made Xenoblade 2 so much more fun for me by showing how to absolutely break that game wide open and I really appreciate all the content you made on that game and XCX. Do you have any tips for grinding Exp in this game?
You can also grind for Love Source if you have gained full reputation for Colony 6. There is an NPC you can trade with that will give you the love source which will give you 100 points of affinity. I will update this comment once I find the specific information.
Adendavia They can be traded with an NPC named Jer’ell in Colony 6 with the max affinity of 5 stars. The only item you can trade with him unfortunately is Veritas Glyph which you can only get from Superbosses. Avalanche Abaasy had the highest drop rate which is 55%. I think this should be considered just a different option rather than a main option. If anything Love Sources well around for 45,000 to 56,250 G depending on your skill tree.
I never did that. To get all my V level cylinders, I just used 7th (very good at making high number of cylinders) and Riki (very bad at making gems) and not use any high-level crystals, experience shows you which level to use. I made tons of high-level cylinders with this method, at max affinity.
I guess with Reyn being the key to easy grinding...
It's grind time.
I should not have laughed at this but I did
Greynd time
Also chugga :O
Classic Pun
When we reload the game so the enemies reappear:
Ahhhhh, its reReyn time..? regrind time...?
idk I can't make good puns :(
Oh it’s Chugga!
This is much more efficient than my "make melia the leader and suffer until shulk loves her"
Melia is fantastic though
@@Auradyme his gameplay doesn't suffer, his heart does
I mean, if it aint broke
D O N T C H A N G E I T
Or until Riki and Melia ship themselves
Melia is the best character in the game tho. In chain attacks, melia can do up to 422,000 attack damage
the sheer amount of chests littering the beach makes the area light up like Valak Mountain
its genocide of local species.
Me seeing Shulk and Fiora: Hhhmmm I think these characters make a wonderful couple.
Game: I'm gonna do what's called a pro story building move.
I cant wait for your Reyn time run (controling Reyn in every possible battle)
Reyn is fun to play as
Now it's rein time
I cannot wait for my RUclips feed to show me: "Xenoblade Chronicles DE Speedrun 4:20:00 World Record using only Melia spam"
great video! just a couple notes and things you didn't mention:
yellow tagged enemies don't actully necessarily give you more sp. You normally get 10 sp for each kill (doubled if you kill them in a chain). For enemies leveled 4-6 levels above you, you'll get 15 sp. For enemies 7+ levels above you, you'll get 20. enemies 3 levels above you (within 3 levels of you in general) while yellow tagged, will only give 10 sp.
the krabble and flamii on the beach is actually a pretty decent spot for grinding. back in the og you more or less had to stick with either the slobos at three sage summit or the gogols in tephra cave once you hit max level, and you would only gain 10 sp per kill. now that you can change your level whenever you want to whatever you want options become a lot more flexible. off the top of my head some other decent grinding places might be the showdown cliff with the hodes and orlugas in eryth, or maybe the group of dorsiar lizards and vangs in tephra, or even tirkin hq. There's probably a lot more options so exploring those will be pretty interesting.
also, keep in mind that filling out the first 3 skill branches takes longer than filling out the 4th or 5th skill branch (300/700/1000/2000/3500 sp for each consecutive skill vs 200/500/800/1000/1500 sp)
If you haven't developed any affinity at all, encouraging or helping a party member via stormy belagon will take 250 procs in order to get to pink, or max, affinity. with reyn's friends forever skill (which btw requires a boatload of c9 affinity plus killing a bunch of 90s monsters, so it's not a complete breeze), it'll take 100 procs to get to max affinity. so it's really really useful.
not quite sure what you meant when you said saving and reloading doesn't respawn his adds. unless there's something new in de, reloading will spawn the adds grouped together, either with belagon or not if you killed him before and he didn't respawn. but i could be wrong and they might have changed something.
also dude update your equipment you have shit from valak mountain lmfao
overall though this is a pretty great guide and about a topic that not many people have covered in-depth, it's really useful. thanks enel a bunch
-nyar
I misspoke about the adds, I said the opposite of what i meant to and just now noticed it. I wish I could pin two comments cause this stuff is super useful
@@EnelXC and Chugga's comment is very crucial, too
Thank you for clarifying this! Xenoblade Wiki is practically my bible, but it gives the wrong values and I was so confused why I wasn't getting 15 SP for yellow enemies, but it's because I was only 3 levels lower.
I actually discovered a MUCH easier way to grind SP with Expert mode. Each member of the active party will always gain the same SP from a battle, even if they're at drastically different levels. After a lot of testing, I've determined that SP from kills is calculated off of Average Active Party Level (as opposed to EXP and AP, which are calculated by an individual character's level). I tested on level 17 monsters outside colony 6, with Sharla at level 28 and Reyn+Shulk at level 1 (Sum Party Level 30, average level 10). Since the Average Active Party Level was 7 below the monster, it gave 20 SP to each character. If you can combine this with chain attacks, that's a 40 SP gain from an enemy that you are MASSIVELY over-levelled against.
Additionally, benched characters' levels do not factor into this equation. In that above scenario, you could have Dunban on the bench at level 50, and he would still get 18 SP (the same as the others, minus a 10% "bench-warmer" penalty). But benched character's levels ARE important when a new character joins the party: that's determined by Average TOTAL Party Level. If you have Shulk/Reyn/Dunban at level 30 and Sharla at level 10 when you find Melia, she will join at level 25 (even if Sharla was benched).
Also something to keep in mind is that IIRC there is a cap for what levels characters start at. For example i believe melia will never join above level 28 even if your entire team is 99. Might be misremembering though
Huh. I think someone should document these details, because it feels more relevant than just knowing the character's minimum level.(Which for Melia for instance is 23)
@@lpfan4491 I shared these discoveries with the xenoblade discord server 3 years ago, and with Enel on Twitter (which he responded to). No idea if they were ever documented though.
Thanks, I don't understand the game a lot so this is really helpful.
@Sean Ker I thought that was Topple Plus not Topple Resist
Haven't played this for about 7 years, and I must say Expert Mode is a godsend. So many sidequest I skipped in the original due to how fast I overleveled, but now I'm actually exploring, and doing a ton of quests without making the game too easy.
But here's the really interesting thing: you are still making the game easier. You're getting more AP than you would by being higher level than the enemies, so your arts are outpacing the normal progression of the game. Also, if you're going back to a previous area after progressing and lowering your level, you still have better gear and gems than you would have access to if you fought the monsters normally. I'm not saying this is a bad thing, but it's another interesting result of being able to modulate character levels at will.
Sir, you read my mind. This was exactly the guide I wanted. Thank you!
One big thing you didn't mention is that you can drop all characters in the reserve slots to minimum, for even more sp gain, due to them being 7+ levels below the enemies. While they only get 90% sp in reserve (iirc), 90% of 20 base is 18, which is still more than the 15 sp you get from having them in the main team (or similarly, 36 vs 30 in a chain attack). Then, if you have a main team whose skills are all maxed out, you can set them to higher levels than the enemies to speed up how quickly you kill. You may kill a few more outside of a chain attack this way but I think the overall speed improvement should be worth it.
How do you drop your levels?
@@shaynehurdle2672 expert mode
SP is awarded differently than EXP and AP; it's calculated by Average Active Party Level. All active members get the same SP (and benched get 90% of that), regardless of their individual level. I tested killing a level 17 monster with a party of two level-1 characters, and one level 28 (so average party level of 10; 7 below the enemy): while EXP and AP varied drastically between high-level member and the two low-level ones, all three characters got 20 SP (and benched characters get 18 SP, no matter their level).
You can also turn on casual mode to make grinding even faster with no cut back on SP
@@corrosive_sage4479 I don't know why but the idea of having both casual mode AND expert mode active simultaniously actually made me laugh (is it even possible to have both active at once? while I understand that they each do different things it seems like the concept of a casual mode would be the opposite of an expert mode)
Yeah, much faster than xenoblade 2 blade trust. I still have nightmares with Ursula's quest hehe
Ursula was the first blade I got and spent more time in quests than in my party... Shouldn't have invested so much time in her but I didn't know any better lol
"We are Ursula's new grove, and we'll do what we can"
@@Paws42 *S T O P*
Can't wait for the seven character guide in 2 weeks. They are a blast to play.
I like that when you’re taking, you make some small mistakes, you pause for a second or two, you say “umm”, etc... all the youtubers just always cut and edit their videos in a way that the flow of words is constant, and they never do any mistakes because they would just film that part again and edit it in. I hate this. With you I feel like it’s just a friend of mine explaining something to me and we’re almost having a conversation. I’m not just watching your content, I feel like I’m part of it, thanks for the amazing content!
If only there was a low level equivalent to the Affinity Grind method used here... if only
This have been really useful videos. I really had no idea how many of the systems in Xenoblade worked when I first played it, but revisiting the game with better techniques has been fun.
3:30 Aaah the saves before an area becomes unavailable...a classic !
িবপুবরনীীদগলাু
Blunz finally made the thumbnail lol
I can't wait for the future guides! Best Xenoblade content creator ever! 👌
Chuggaconroy...?
Could we get a guide for people around the time you get Melia and Riki?
As there is a decent time between getting them, and Seven, especially if you are doing sidquests in all areas (Doubly important in this part because optional Monado Arts start here)
Yeah your guide is to just keep using dunban and reyn
Late answer but fight the Nebula enemies (they have 80% physical defense, so they’re heavily resistant to a physical party); equip the weakest weapons, remove all Arts and start encouraging allies; most have a debuff Spike like Stormy Belagon that affect stats instead of Sleep, which isn’t as useful but the concept is the same.
Just beat the game, even though it was on causal mode I still really enjoyed it, I ended up beating the final boss playing as a level 69 riki, It was very fun
Epic!
nice
Nice
Nice
Nice
Affinity between Shulk and other party members is easy. It's when it comes to raising it between the others members that is a pain.
Those words are so true, especially with shulk and melia (due to if you have both in your party, you're forced to deal with either's bad ai)
Recent sub but I’m watching all your xeno 2 vids and now this and you make great content man. Keep it up, looking forward to character guides!
My OCD popped when I saw the incomplete Eryth Sea.
Thanks for the vid man, this has made stuff so much easier.
You're my savior, I'm usually using a forbidden technique: soulless grinding and get tired and no fun aquired
So far I only played XC2, watched XC cutscenes last year. Yes the 10h all cutscenes in one movie video. I was invested in the story even with the lower graphics.
I can't wait until I can get myself to buy and play this remastered version, just need time to play... Being busy makes everything hard you know?
I've put your guide videos in my watch later list such as this one, I thank you a lot for making these :)
As far as affinity grinding goes for the first 6 characters the best way to get affinity is to go up and down the region in bionis leg where mechon roam about and get dozens of affinity cries. For Seven use the dozens of gift items you saved and then go to Galahad Fortress while you can. The firs room has those three alcoves with 8 mechon each. Get the Rashness skill branch at least three nodes for Vital Force and use lock on gun drones. Your party gauge will fill and you will have the chance of talent refill. This also is the fastest way to get SP if you do speed kill runs every Time.
Thank you so much! I was fed up looking for villagers to exchange ad nauseum for gifts... Your video is straightforward, detailed, concise and clear. Hard to do a better video on the matter...
This was super informative. Just got to Machina Village last night. I’ll definitely be using this method once I get everyone’s 5th skill tree.
Thanks Enel for the guide, can't wait to see how you break this game!
I've been having issues with grinding affinity between Sharla and most other party members (and Melia to a lesser degree), so this guide helps me a LOT. I'm also doing New Game Plus to do every sidequest the second time around, because i missed a lot of timed quests in my initial run
I knew expert mode would be useful somehow. What an amazing mechanic
I'm in chapter 11 now, so I can't wait to complete the story and begin the grind to max, and this video helps me so much! Thank you! And the "spoiler" wasn't a spoiler if you have completet like chapter 10 so
I'm gonna have to spiders for sp instead in tephra because deadala be trolling this grind spott like crazy
Same
I'm a year late but I believe there's also a lower level Quest boss in the Spider Queen's nest that has a status counter, it's at a much lower level which makes the affinity griding available earlier on, provided you run away from the fight everytime because that one boss won't respwn.
Wowwww
The way you are consistently raising affinity!!
Ah so this is the guide i've been looking for, perfect! Another great content from you sir! 👏
Thanks for the upload! I was just looking for this tutorial
I CANT WAIT FOR MORE OF YOUR XENOBLADE CONTENT!
How can anyone be in the postgame of this when we just got it like 3 days ago. I just made it to frontier village and that was with nearly 5-8 hours of playtime every day. The only ones who can get that far who bought the game at launch are speedrunners and if you actually played the game for like 16 hours straight every day.
One way you can kinda raise affinity is to just try and fight a high level weak enemy. Since you miss a lot, it will allow you to encourage the party members a lot. Rather than a postgame affinity grinding, I would like to see a early game ones to help finish that "affinity between male and female party members" sidequest.
I'd like to agree but you just don't have the tools for doing it early game
It IS a remake that doesn't change a whole lot of the base game's strategy, so if you're someone as knowledgeable as Chuggaconroy, you can speedrun the original story in your sleep by now.
I finished the game day 2, it's easy when you know what you're doing
@@UltimaKeyMaster Exactly
@@Gameboy-2007-yt the game is still 40 hours long if you ignore sidequests. You either played on casual mode or played 24 hours a day.
When fighting Stormy you can force the NPCs to attack him then have the leader target an add. You'll never attack the unique monster yourself, thus you don't need debuff resist.
Thanks for the guide! I’ll be sure to reference this when I get to post game!
I honestly thought the answer to affinity would have been Love Source trading, but considering you only get that occasionally when fighting superbosses due to needing the Veritas Glyph it makes sense why this is better.
I was just desperately searching for ways to get affinity, and here you are. You're a legend
Also have got got any tips for making money in the game aside from side quests? Or should I just be redoing them?
A bit late to the party, but you can make Riki the controlled character and use his art that makes the party gauge raise, then leave the battle before you engage the enemy. Rinse and repeat until you get the party gauge to full, then switch to the characters you want.
Just use gems and skills that make Riki's Tension raise to the necessary level before doing this trick.
another UM that's really good to grind affinity on is Moonlight Paimon in the lava cave in Valak Mountain. Its a nebula with a strength down spike effect, the only problem with grinding on it is that riki can't get strength down with one of his skills but you can just use riki as the party leader in that scenario. This enemy is level 46 so you could probably go grind against it as soon as you get the last party member to max affinity, but I don't know how long it would take vs this method and there's also the actual environment that it's located in being home to a level 97 unique monster and full of lava that your other party members won't hesitate to jump into. Its simple enough to avoid these issues and I would assume that grinding against it would take about as much time as Stormy Belagon.
EDIT: I tried it out and Moonlight Paimon does not work because Strength down does not put your party members immediately into a state where you can help them. However there's another UM in valak, Vague Barbas, who has a bind spike, which I believe does immediately put allies into a state where you can help them, so you could get 100% bind resist, set yourself to like level 52 and grind it for affinity if you want to grind affinity before level 83+. Unless I'm wrong again.
an important note is that, with encouraging sharla, you have to put aggro gems on her because otherwise she will be out of range of the sleep attacks. otherwise you'll have to raise her affinity to lvl 2 with reyn in order to use his skill which means you will have to be the one controlling her.
i will add to this, i also recommend getting the weakest weapons you can get for the characters you want to raise affinity with as well, to maximize the amount of helping you can do before either killing or running away from the unique monster
Oh, also unequip nearly all arts as well from them to minimize damage dealt from them (if they have healing ones, that's fine though)
If you guys want to max affinity before end game you need tension swing gems, the bigger the better. Remove damage arts, use the weakest weapons you have, and slap around ether wisps in the forest. It's not as effective as the video, but it'll let you have max affinities pretty early. Tension swing gems shrink the max good and bad range scale on that so your party will get sad quicker for pep talks.
Thank you Enel!!
Thansk for making these guides really appreciate it
You can also get a 30% debuff resist gem for completing the Agniritha collectopeadia. Did that earlier. :)
here's another method for grinding affinity which might be preferable if you're going for 100% as it helps with grinding out both Burst Affinity and Chain Attacks at the same time.
-Your targets are the Mechon near Raguel Bridge on Bionis Leg
-Be at a very high level so you dodge all attacks
-Make sure you have no Mechon damaging weapons (Shulk can be in the party but he must be the player character and stay away from Mechon)
-Have Riki in the party so he can use Happy Happy during the Chain Attacks
-As soon as you are able, link Shulk's Epic Evasion with the rest of the party
-Pay attention and hit your Burst Affinities as that gives both Affinity boost and increases your Party Gauge. Starting chain attacks also boosts affinity.
Damn this feels hella nostalgic
Looking forward to finish the game and beeing able to watch all these videos spoiler free ^^
I was grinding affinity against Stormy Belagon with Reyn and Dunban and they started topple locking him
Excuse me, is that arrow backwards in the thumbnail?
Lol
man
The arrow is forwards in my recommendations but backwards in my subscription feed :O
Is there a way to affinity grind effectively at an earlier level?? I’m around level 50 but I need to do the get two female party members to a high affinity quest :/
Not really. Just gift them items they like and have both of them out when you take quests.(and of course playing as them
It's been many years, so my apologies if my memory is hazy, but as for affinity grinding I do believe there was a method you could use much earlier that involved (a similar method of) spamming debuff recovery. I haven't gotten to this point in the game yet, but I believe it involved using Riki somehow and fighting an enemy in the snowy area (where the monado tower is.) I can't remember the specifics, so if anyone can fill in the blanks that'd be great. I think the enemy was one of those ether cloud monsters in a lava cave or something.
Sorry for being so vague, it's been, what, ten years?
Your fast! I’mma wait here for the armor and weapon guide.
Thanks, saved me hundreds os hours getting affinity up
There's another Unique Monster that can be used for Affinity grinding - Firework Geldesia, who has a Daze spike. It is level 98, quest exclusive to Battling Brutes (the quest that gives Seven's last Skill Tree, so very late game), and in a small room with another lvl 98 Unique Monster, so it's sort of a really bad way to do it, but... it's there.
Firework Geldesia doesn't respawn.
If Galahad Fortress is still available for you during the story or NG+ you can use the opening area of the fortress to grind with the three rooms of 8 enemies
Wait?! Mashing the gift system (which I didn't even know existed until I played DE) button wasn't the most effective trick? Thanks Enel, now I can finally view more than one Heart to Heart
For the flamis I find myself dying when I set my level to 48 and try to build up the gauge. But when I set it to casual mode the strat is working perfectly fine but I hate using causal mode so is there anything I’m doing wrong or may not have that I need?
There's a unique monster in makna forest that I fought to get max affinity with all the paper members. He has a topple spike and that can give you affinity if you lift up your party members
thanks man this is so useful
Firework Geldesia in Tephra Cave has a daze counter spike, but she's level 98 and exclusive to a quest, so her usefulness is minimal compared to Belagon. But she does have 1.5x the HP and almost twice the range on her spike, so there are some pros to using her.
how did you get 5 skill tree branches? is it NG+ only?
Quest rewards
Every character has 2 new skill trees they can unlock, practically all of the 5th branches are endgame. you can get some of the 4th ones stupidly early. shulk's requires i think rank 3 affinity with colony 9
I see thanks a lot. I’m well past the fallen arm and I had no idea. I should probably slow down lol
@@kbandz_ Or just play the game… There are roughly 700 quests in this game, and contrary to what people that never did them say, they are extremely intricate in the game and give you tons of bonus and lore information. You can’t explore every part of the game without doing them, for starters. I think you can’t even complete all the maps without doing them.
Most people don’t even have all the Monado Arts, one of them is found by exploring the map and one through a side quest.
Doing the affinity trick and my game just bugs out and freezes sticking me in a constant loop -_- thankfully it was saved beforehand so I can try again later.
And so begins the awakening of Xenoblade 1 guides in the great Enel.
If you’re lower leveled, you can grind on Flabberghasted Jerome (level 38) below Hovering Reef 5. Since it’s a nebula type it has high physical defense and won’t go down too quickly. It’s spike will constantly lower your tension, so you can run around encouraging your party. I recommend unequipping all of your teammates damaging arts so you can grind as long as possible.
You're the GOAT!
Yo, is 7's weapon what I think it is!? Also if so how do you get it!
cosmetic fashion gear. You get auto after passing that point in the story
@@EnelXC Cool! I know what cosmetic bit I'm using on her.
@@EnelXC 7 ended up being my strongest party member. The character is surprisingly versatile.
@@cypher838 Yeah, the full double and critical auto-attacks build is busted. You barely need arts anymore.
@@Lulink013 you only need one art, and that's Sword Drones X, but that's only if the enemy lasts longer than 10 seconds.
Thanks Enel.
Exactly what I needed
Bit late to the party but - if you use expert mode to level down to 20 on Dunban and 1 on others you can farm bunnias in marsh for 20-40 sp a pop - great if you for example don’t have seventh player or max gear but some of the aoe spells
Also because there about up to 12 bunnias even if your other party members kill one before chain attack it’s no biggie - by far the fastest place I’ve encountered yet to farm sp without completing the story
- love your video tho it inspired me ( also through. The comment section ideas) 🤩
Does this method only increase affinity between reyn and the other members? Or can it increase affinity between the two active members not including reyn
I just did sidequests and naturally went through the game to level up everyones arts to 8
Exactly, that’s also what I did, no need to grind anything.
I started this playthrough by killing the less possible enemies (nearly none except the forced boss battles) and only doing sidequests. I never had any problems and was properly leveled.
I also started this playthrough with Sharla as soon as possible to see what the problem was with the AI and all, and never had any problems. It’s another strategic type of game play like in my memory, it was even easier than by using Shulk because the AI waits for the overheat. I used her as soon as I got her and until I got Dunban, which I use now to balance the affinity growth (.
Challenge run idea, Sharla controlled run NG+ with Glorious Future linked
This is no challenge, I did that with my first and current playthrough of Xenoblade DE and it’s far easier than even in my memory.
People that have problems with fighting with any character in this game didn’t understand the combat system at all.
I did a no fight only sidequests run at the beginning and using only the newest character as soon as I got one, effectively not using Shulk a lot, and so using only Sharla until I got Dunban, and it was a breeze. And I did that with only updating one Art to level 8 for every character (except Dunban), the break one for Shulk, Topple one for Reyn and Protection for Sharla.
When you understand how all works, there’s no challenge there.
@@0okaze You... do know what Glorious Future is, right? Shulk's final skill? The one that fills the talent gauge when a vision happens?
Great guide thx you sir
I'm sure this might get lost in the comments but I've heard in a discord server that I should be avoiding some quests so that I don't over level and miss AP (since quest rewards don't give AP) and that AP is needed at end game to max out. Is this true? I like to complete as many quests as I can but I also plan to do end game stuff and I don't want to shoot myself in the foot in the long run. Any help would be much appreciated!
I love your vids. I have never done enough justice to this game eventhough I consider it my favourite game of all time. So I will play XC DE 100 %! Just 3 questions:
1. Sharlas healing skills are aether based. Does this mean the healing can also be improved by boostig up her eather damage?
2. Melias lightning orb will boost all allies + herself with eather damage. When you fire up this orb...will it get the boost from itself or do you need another lightning orb in reserve to boost this one?
3. Is there any use for your bonus exp besides leveling up? (Like in XC2)
I've actually found a way easier way to grind sp. I use reyn or shulk and bring them down to level 1 while keeping the other 2 at 99. The enemies will be red tagged and you'll get 15 sp even though your other party members are way over level.
Also, do this at prison island. The enemies there will give you 20 sp and if you kill them in a chain attack you will get 40.
Thanks for your awesome and detailed videos! I have one question on the side tho, is there any incentive to play new game + other than the redoable quests? Is there some bonus content like in XC2?
Is there any reason you have seven in the second slot or was it just a random choice?
she has the most affinity with the two i was using so I could get better chain link odds.
You can get 20 sp per enemy without chain attack bonus by having two characters at level 1 with the other character at a higher level to kill the enemies with. I sp grinded early in the game just by having Dunban at level 20 killing level 18ish monsters while Shulk and Reyn were level 1 and got 20 sp per enemy (40 with a chain attack),(Dunban also got this despite being at a higher level) it would drop to 15 when Shulk and Reyn hit around level 7 so I would just de level them again. Also the reserve members seem to get a percentage of what the active party is getting regardless of their level.
BTW your method is still probably quicker because of the amount of enemies. You could try testing having Reyn at a higher level killing everything on his own while de leveling your other characters even lower
Does the affinity grinding work as efficiently if the CPU controls the character waking up the other members?
I just want to make sure because I’m grinding the Achievement burst into infinity will the second half off the video count twards that?
Thanks for the guide man. Are you going to make guides on each of the characters out of curiosity? I'm currently level 38 with all my characters, but so far, I've really enjoyed using Dunban the most; he has some dope-ass combos.
Lol, I just needed to finish the video for you to confirm that haha. TY.
How are you making it so each attack heals you? Also is that for all of your party members or is it just happening on Dunban? Finally will you make an exp farm video?
Simple : gems! Enel will explain that in another video I guess.
First of all, I'm really looking forward to your videos on this game, you made Xenoblade 2 so much more fun for me by showing how to absolutely break that game wide open and I really appreciate all the content you made on that game and XCX. Do you have any tips for grinding Exp in this game?
You can also grind for Love Source if you have gained full reputation for Colony 6. There is an NPC you can trade with that will give you the love source which will give you 100 points of affinity. I will update this comment once I find the specific information.
Any update?
Adendavia They can be traded with an NPC named Jer’ell in Colony 6 with the max affinity of 5 stars. The only item you can trade with him unfortunately is Veritas Glyph which you can only get from Superbosses. Avalanche Abaasy had the highest drop rate which is 55%. I think this should be considered just a different option rather than a main option. If anything Love Sources well around for 45,000 to 56,250 G depending on your skill tree.
You are so good, Enel! I’m not sure we are playing the same game. You are way better than I am 😂
This is a pretty great guide, also could you maybe consider making a gem crafting guide?
Nevermind I just checked out the channel, thanks a lot man
I like to always keep a pair of characters at low affinity towards each other for cylinder crafting but this is a great guide
I never did that. To get all my V level cylinders, I just used 7th (very good at making high number of cylinders) and Riki (very bad at making gems) and not use any high-level crystals, experience shows you which level to use. I made tons of high-level cylinders with this method, at max affinity.
MrOokaze I use them too but I’ve always just kept them at minimal affinity.
You are the best!
the love source DLC on xenoblade 2 made blade affinity so easy.